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voidscriptbuilderr

FE ninja

Jul 27th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. --[[
  153. User: TheDarkRevenant
  154. Script: DSSJ3
  155. Pass: QNAh3g8U
  156.  
  157. ]]
  158.  
  159. local p = game.Players.LocalPlayer
  160. local char = p.Character
  161. local mouse = p:GetMouse()
  162. local larm = char["Left Arm"]
  163. local rarm = char["Right Arm"]
  164. local lleg = char["Left Leg"]
  165. local rleg = char["Right Leg"]
  166. local hed = char.Head
  167. local torso = char.Torso
  168. local hum = char.Humanoid
  169. local cam = game.Workspace.CurrentCamera
  170. local root = char.HumanoidRootPart
  171. local deb = false
  172. local shot = 0
  173. local debris=game:service"Debris"
  174. local l = game:GetService("Lighting")
  175. local rs = game:GetService("RunService").RenderStepped
  176. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  177. math.randomseed(os.time())
  178. for i,v in pairs(char:children()) do
  179. if v:IsA("Hat") then
  180. v:Destroy()
  181. end
  182. end
  183. for i,v in pairs (hed:GetChildren()) do
  184. if v:IsA("Sound") then
  185. v:Destroy()
  186. end
  187. end
  188. ----------------------------------------------------
  189. Debounces = {
  190. CanAttack = true;
  191. NoIdl = false;
  192. Slashing = false;
  193. Slashed = false;
  194. RPunch = false;
  195. RPunched = false;
  196. LPunch = false;
  197. LPunched = false;
  198. }
  199. local Touche = {char.Name, }
  200. ----------------------------------------------------
  201. hed.face.Texture = "rbxassetid://382682899"
  202. char["Body Colors"].HeadColor = BrickColor.new("Navy blue")
  203. char["Body Colors"].TorsoColor = BrickColor.new("Navy blue")
  204. char["Body Colors"].LeftArmColor = BrickColor.new("Navy blue")
  205. char["Body Colors"].RightArmColor = BrickColor.new("Navy blue")
  206. ----------------------------------------------------
  207. ypcall(function()
  208. char.Shirt:Destroy()
  209. char.Pants:Destroy()
  210. shirt = Instance.new("Shirt", char)
  211. shirt.Name = "Shirt"
  212. pants = Instance.new("Pants", char)
  213. pants.Name = "Pants"
  214. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=181553398"
  215. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=181553813"
  216. end)
  217. ----------------------------------------------------
  218. function lerp(a, b, t) -- Linear interpolation
  219. return a + (b - a)*t
  220. end
  221.  
  222. function slerp(a, b, t) --Spherical interpolation
  223. dot = a:Dot(b)
  224. if dot > 0.99999 or dot < -0.99999 then
  225. return t <= 0.5 and a or b
  226. else
  227. r = math.acos(dot)
  228. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  229. end
  230. end
  231.  
  232. function matrixInterpolate(a, b, t)
  233. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  234. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  235. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  236. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  237. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  238. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  239. local t = v1:Dot(v2)
  240. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  241. return CFrame.new()
  242. end
  243. return CFrame.new(
  244. v0.x, v0.y, v0.z,
  245. v1.x, v1.y, v1.z,
  246. v2.x, v2.y, v2.z,
  247. v3.x, v3.y, v3.z)
  248. end
  249. ----------------------------------------------------
  250. function genWeld(a,b)
  251. local w = Instance.new("Weld",a)
  252. w.Part0 = a
  253. w.Part1 = b
  254. return w
  255. end
  256. function weld(a, b)
  257. local weld = Instance.new("Weld")
  258. weld.Name = "W"
  259. weld.Part0 = a
  260. weld.Part1 = b
  261. weld.C0 = a.CFrame:inverse() * b.CFrame
  262. weld.Parent = a
  263. return weld;
  264. end
  265. ----------------------------------------------------
  266. function Lerp(c1,c2,al)
  267. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  268. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  269. for i,v in pairs(com1) do
  270. com1[i] = v+(com2[i]-v)*al
  271. end
  272. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  273. end
  274. ----------------------------------------------------
  275. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  276. local wld = Instance.new("Weld", wp1)
  277. wld.Part0 = wp0
  278. wld.Part1 = wp1
  279. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  280. end
  281. ----------------------------------------------------
  282. function weld5(part0, part1, c0, c1)
  283. weeld=Instance.new("Weld", part0)
  284. weeld.Part0=part0
  285. weeld.Part1=part1
  286. weeld.C0=c0
  287. weeld.C1=c1
  288. return weeld
  289. end
  290. ----------------------------------------------------
  291. function HasntTouched(plrname)
  292. local ret = true
  293. for _, v in pairs(Touche) do
  294. if v == plrname then
  295. ret = false
  296. end
  297. end
  298. return ret
  299. end
  300. ----------------------------------------------------
  301. newWeld(torso, larm, -1.5, 0.5, 0)
  302. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  303. newWeld(torso, rarm, 1.5, 0.5, 0)
  304. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  305. newWeld(torso, hed, 0, 1.5, 0)
  306. newWeld(torso, lleg, -0.5, -1, 0)
  307. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  308. newWeld(torso, rleg, 0.5, -1, 0)
  309. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  310. newWeld(root, torso, 0, -1, 0)
  311. torso.Weld.C1 = CFrame.new(0, -1, 0)
  312. ----------------------------------------------------
  313. z = Instance.new("Sound", char)
  314. z.SoundId = "rbxassetid://447205625"
  315. z.Looped = true
  316. z.Pitch = 1
  317. z.Volume = 1
  318. wait(.3)
  319. z:Play()
  320. ----------------------------------------------------
  321. local Transforming = true
  322. hum.WalkSpeed = 0
  323. local fx = Instance.new("Part",torso)
  324. fx.Anchored = true
  325. fx.Material = "Neon"
  326. fx.CanCollide = false
  327. fx.Locked = true
  328. fx.Transparency = 1
  329. fx.Material = "SmoothPlastic"
  330. fx.Size = Vector3.new(1,1,1)
  331. fx.TopSurface = "SmoothNoOutlines"
  332. fx.BottomSurface = "SmoothNoOutlines"
  333. fx.BrickColor = BrickColor.new("Cyan")
  334. fxm = Instance.new("SpecialMesh",fx)
  335. fxm.MeshType = "Sphere"
  336. fxm.Scale = Vector3.new(1,1,1)
  337. for i = 1, 20 do rs:wait()
  338. fx.Transparency = fx.Transparency - (1/20)
  339. fx.CFrame = torso.CFrame
  340. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  341. rs:wait()
  342. end
  343. ----------------------------------------------------
  344. local m = Instance.new("Model")
  345. m.Name = "Hair"
  346. p1 = Instance.new("Part", m)
  347. p1.BrickColor = BrickColor.new("Cyan")
  348. p1.FormFactor = Enum.FormFactor.Symmetric
  349. p1.Size = Vector3.new(1, 1, 1)
  350. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  351. p1.CanCollide = false
  352. p1.Locked = true
  353. p1.BottomSurface = Enum.SurfaceType.Smooth
  354. p1.TopSurface = Enum.SurfaceType.Smooth
  355. b1 = Instance.new("SpecialMesh", p1)
  356. b1.MeshId = "http://www.roblox.com/asset/?id=0"
  357. b1.TextureId = ""
  358. b1.MeshType = Enum.MeshType.FileMesh
  359. b1.Name = "Mesh"
  360. b1.VertexColor = Vector3.new(0, 0, 0)
  361. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  362. p2 = Instance.new("Part", m)
  363. p2.BrickColor = BrickColor.new("Pastel brown")
  364. p2.Transparency = 1
  365. p2.Name = "Head"
  366. p2.FormFactor = Enum.FormFactor.Symmetric
  367. p2.Size = Vector3.new(2, 1, 1)
  368. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  369. p2.CanCollide = false
  370. p2.Locked = true
  371. p2.TopSurface = Enum.SurfaceType.Smooth
  372. b2 = Instance.new("SpecialMesh", p2)
  373. b2.MeshType = Enum.MeshType.Head
  374. b2.Name = "Mesh"
  375. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  376. p3 = Instance.new("Part", m)
  377. p3.BrickColor = BrickColor.new("Cyan")
  378. p3.FormFactor = Enum.FormFactor.Symmetric
  379. p3.Size = Vector3.new(2, 2, 2)
  380. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  381. p3.CanCollide = false
  382. p3.Locked = true
  383. p3.BottomSurface = Enum.SurfaceType.Smooth
  384. p3.TopSurface = Enum.SurfaceType.Smooth
  385. b3 = Instance.new("SpecialMesh", p3)
  386. b3.MeshId = "http://www.roblox.com/asset/?id=0"
  387. b3.TextureId = ""
  388. b3.MeshType = Enum.MeshType.FileMesh
  389. b3.Name = "Mesh"
  390. b3.VertexColor = Vector3.new(0, 0, 0)
  391. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  392. p4 = Instance.new("Part", m)
  393. p4.BrickColor = BrickColor.new("Cyan")
  394. p4.FormFactor = Enum.FormFactor.Symmetric
  395. p4.Size = Vector3.new(1, 1, 1)
  396. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  397. p4.CanCollide = false
  398. p4.Locked = true
  399. p4.BottomSurface = Enum.SurfaceType.Smooth
  400. p4.TopSurface = Enum.SurfaceType.Smooth
  401. b4 = Instance.new("SpecialMesh", p4)
  402. b4.MeshId = "http://www.roblox.com/asset/?id=0"
  403. b4.TextureId = ""
  404. b4.MeshType = Enum.MeshType.FileMesh
  405. b4.Name = "Mesh"
  406. b4.VertexColor = Vector3.new(0, 0, 0)
  407. p5 = Instance.new("Part", m)
  408. p5.BrickColor = BrickColor.new("Cyan")
  409. p5.FormFactor = Enum.FormFactor.Symmetric
  410. p5.Size = Vector3.new(1, 1, 1)
  411. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  412. p5.CanCollide = false
  413. p5.Locked = true
  414. p5.BottomSurface = Enum.SurfaceType.Smooth
  415. p5.TopSurface = Enum.SurfaceType.Smooth
  416. b5 = Instance.new("SpecialMesh", p5)
  417. b5.MeshId = "http://www.roblox.com/asset/?id=0"
  418. b5.TextureId = ""
  419. b5.MeshType = Enum.MeshType.FileMesh
  420. b5.Name = "Mesh"
  421. b5.VertexColor = Vector3.new(0, 0, 0)
  422. b5.Scale = Vector3.new(1, 0.899999976, 1)
  423. p6 = Instance.new("Part", m)
  424. p6.BrickColor = BrickColor.new("Cyan")
  425. p6.FormFactor = Enum.FormFactor.Symmetric
  426. p6.Size = Vector3.new(1, 1, 1)
  427. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  428. p6.CanCollide = false
  429. p6.Locked = true
  430. p6.BottomSurface = Enum.SurfaceType.Smooth
  431. p6.TopSurface = Enum.SurfaceType.Smooth
  432. b6 = Instance.new("SpecialMesh", p6)
  433. b6.MeshId = "http://www.roblox.com/asset/?id=0"
  434. b6.TextureId = ""
  435. b6.MeshType = Enum.MeshType.FileMesh
  436. b6.Name = "Mesh"
  437. b6.VertexColor = Vector3.new(0, 0, 0)
  438. p7 = Instance.new("Part", m)
  439. p7.BrickColor = BrickColor.new("Cyan")
  440. p7.FormFactor = Enum.FormFactor.Symmetric
  441. p7.Size = Vector3.new(1, 1, 1)
  442. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  443. p7.CanCollide = false
  444. p7.Locked = true
  445. p7.BottomSurface = Enum.SurfaceType.Smooth
  446. p7.TopSurface = Enum.SurfaceType.Smooth
  447. b7 = Instance.new("SpecialMesh", p7)
  448. b7.MeshId = "http://www.roblox.com/asset/?id=0"
  449. b7.TextureId = ""
  450. b7.MeshType = Enum.MeshType.FileMesh
  451. b7.Name = "Mesh"
  452. b7.VertexColor = Vector3.new(0, 0, 0)
  453. p8 = Instance.new("Part", m)
  454. p8.BrickColor = BrickColor.new("Cyan")
  455. p8.FormFactor = Enum.FormFactor.Symmetric
  456. p8.Size = Vector3.new(1, 1, 1)
  457. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  458. p8.CanCollide = false
  459. p8.Locked = true
  460. p8.BottomSurface = Enum.SurfaceType.Smooth
  461. p8.TopSurface = Enum.SurfaceType.Smooth
  462. b8 = Instance.new("SpecialMesh", p8)
  463. b8.MeshId = "http://www.roblox.com/asset/?id=0"
  464. b8.TextureId = ""
  465. b8.MeshType = Enum.MeshType.FileMesh
  466. b8.Name = "Mesh"
  467. b8.VertexColor = Vector3.new(0, 0, 0)
  468. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  469. p9 = Instance.new("Part", m)
  470. p9.BrickColor = BrickColor.new("Cyan")
  471. p9.FormFactor = Enum.FormFactor.Symmetric
  472. p9.Size = Vector3.new(2, 1, 2)
  473. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  474. p9.CanCollide = false
  475. p9.Locked = true
  476. p9.BottomSurface = Enum.SurfaceType.Smooth
  477. p9.TopSurface = Enum.SurfaceType.Smooth
  478. b9 = Instance.new("SpecialMesh", p9)
  479. b9.MeshId = "http://www.roblox.com/asset/?id=0"
  480. b9.TextureId = ""
  481. b9.MeshType = Enum.MeshType.FileMesh
  482. b9.Name = "Mesh"
  483. b9.VertexColor = Vector3.new(0, 0, 0)
  484. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  485. p10 = Instance.new("Part", m)
  486. p10.BrickColor = BrickColor.new("Cyan")
  487. p10.FormFactor = Enum.FormFactor.Symmetric
  488. p10.Size = Vector3.new(1, 1, 1)
  489. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  490. p10.CanCollide = false
  491. p10.Locked = true
  492. p10.BottomSurface = Enum.SurfaceType.Smooth
  493. p10.TopSurface = Enum.SurfaceType.Smooth
  494. b10 = Instance.new("SpecialMesh", p10)
  495. b10.MeshId = "http://www.roblox.com/asset/?id=0"
  496. b10.TextureId = ""
  497. b10.MeshType = Enum.MeshType.FileMesh
  498. b10.Name = "Mesh"
  499. b10.VertexColor = Vector3.new(0, 0, 0)
  500. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  501. p11 = Instance.new("Part", m)
  502. p11.BrickColor = BrickColor.new("Cyan")
  503. p11.FormFactor = Enum.FormFactor.Symmetric
  504. p11.Size = Vector3.new(1, 1, 1)
  505. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  506. p11.CanCollide = false
  507. p11.Locked = true
  508. p11.BottomSurface = Enum.SurfaceType.Smooth
  509. p11.TopSurface = Enum.SurfaceType.Smooth
  510. b11 = Instance.new("SpecialMesh", p11)
  511. b11.MeshId = "http://www.roblox.com/asset/?id=0"
  512. b11.TextureId = ""
  513. b11.MeshType = Enum.MeshType.FileMesh
  514. b11.Name = "Mesh"
  515. b11.VertexColor = Vector3.new(0, 0, 0)
  516. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  517. p12 = Instance.new("Part", m)
  518. p12.BrickColor = BrickColor.new("Cyan")
  519. p12.FormFactor = Enum.FormFactor.Custom
  520. p12.Size = Vector3.new(1, 3.5, 1)
  521. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  522. p12.CanCollide = false
  523. p12.Locked = true
  524. p12.BottomSurface = Enum.SurfaceType.Smooth
  525. p12.TopSurface = Enum.SurfaceType.Smooth
  526. b12 = Instance.new("SpecialMesh", p12)
  527. b12.MeshId = "http://www.roblox.com/asset/?id=0"
  528. b12.TextureId = ""
  529. b12.MeshType = Enum.MeshType.FileMesh
  530. b12.Name = "Mesh"
  531. b12.VertexColor = Vector3.new(0, 0, 0)
  532. b12.Scale = Vector3.new(1, 3, 1.29999995)
  533. p13 = Instance.new("Part", m)
  534. p13.BrickColor = BrickColor.new("Cyan")
  535. p13.FormFactor = Enum.FormFactor.Custom
  536. p13.Size = Vector3.new(1, 2, 1)
  537. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  538. p13.CanCollide = false
  539. p13.Locked = true
  540. p13.BottomSurface = Enum.SurfaceType.Smooth
  541. p13.TopSurface = Enum.SurfaceType.Smooth
  542. b13 = Instance.new("SpecialMesh", p13)
  543. b13.MeshId = "http://www.roblox.com/asset/?id=0"
  544. b13.TextureId = ""
  545. b13.MeshType = Enum.MeshType.FileMesh
  546. b13.Name = "Mesh"
  547. b13.VertexColor = Vector3.new(0, 0, 0)
  548. b13.Scale = Vector3.new(1, 3, 1.29999995)
  549. p14 = Instance.new("Part", m)
  550. p14.BrickColor = BrickColor.new("Cyan")
  551. p14.FormFactor = Enum.FormFactor.Custom
  552. p14.Size = Vector3.new(1, 2, 1)
  553. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  554. p14.CanCollide = false
  555. p14.Locked = true
  556. p14.BottomSurface = Enum.SurfaceType.Smooth
  557. p14.TopSurface = Enum.SurfaceType.Smooth
  558. b14 = Instance.new("SpecialMesh", p14)
  559. b14.MeshId = "http://www.roblox.com/asset/?id=0"
  560. b14.TextureId = ""
  561. b14.MeshType = Enum.MeshType.FileMesh
  562. b14.Name = "Mesh"
  563. b14.VertexColor = Vector3.new(0, 0, 0)
  564. b14.Scale = Vector3.new(1, 3, 1.29999995)
  565. p15 = Instance.new("Part", m)
  566. p15.BrickColor = BrickColor.new("Cyan")
  567. p15.FormFactor = Enum.FormFactor.Custom
  568. p15.Size = Vector3.new(1, 2.5, 1)
  569. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  570. p15.CanCollide = false
  571. p15.Locked = true
  572. p15.BottomSurface = Enum.SurfaceType.Smooth
  573. p15.TopSurface = Enum.SurfaceType.Smooth
  574. b15 = Instance.new("SpecialMesh", p15)
  575. b15.MeshId = "http://www.roblox.com/asset/?id=0"
  576. b15.TextureId = ""
  577. b15.MeshType = Enum.MeshType.FileMesh
  578. b15.Name = "Mesh"
  579. b15.VertexColor = Vector3.new(0, 0, 0)
  580. b15.Scale = Vector3.new(1, 3, 1.29999995)
  581. p16 = Instance.new("Part", m)
  582. p16.BrickColor = BrickColor.new("Cyan")
  583. p16.FormFactor = Enum.FormFactor.Custom
  584. p16.Size = Vector3.new(1, 2.5, 1)
  585. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  586. p16.CanCollide = false
  587. p16.Locked = true
  588. p16.BottomSurface = Enum.SurfaceType.Smooth
  589. p16.TopSurface = Enum.SurfaceType.Smooth
  590. b16 = Instance.new("SpecialMesh", p16)
  591. b16.MeshId = "http://www.roblox.com/asset/?id=0"
  592. b16.TextureId = ""
  593. b16.MeshType = Enum.MeshType.FileMesh
  594. b16.Name = "Mesh"
  595. b16.VertexColor = Vector3.new(0, 0, 0)
  596. b16.Scale = Vector3.new(1, 3, 1.29999995)
  597. p17 = Instance.new("Part", m)
  598. p17.BrickColor = BrickColor.new("Cyan")
  599. p17.FormFactor = Enum.FormFactor.Custom
  600. p17.Size = Vector3.new(1, 2.4000001, 1)
  601. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  602. p17.CanCollide = false
  603. p17.Locked = true
  604. p17.BottomSurface = Enum.SurfaceType.Smooth
  605. p17.TopSurface = Enum.SurfaceType.Smooth
  606. b17 = Instance.new("SpecialMesh", p17)
  607. b17.MeshId = "http://www.roblox.com/asset/?id=0"
  608. b17.TextureId = ""
  609. b17.MeshType = Enum.MeshType.FileMesh
  610. b17.Name = "Mesh"
  611. b17.VertexColor = Vector3.new(0, 0, 0)
  612. b17.Scale = Vector3.new(1, 3, 1.29999995)
  613. p18 = Instance.new("Part", m)
  614. p18.BrickColor = BrickColor.new("Cyan")
  615. p18.FormFactor = Enum.FormFactor.Custom
  616. p18.Size = Vector3.new(2, 2, 2)
  617. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  618. p18.CanCollide = false
  619. p18.Locked = true
  620. p18.BottomSurface = Enum.SurfaceType.Smooth
  621. p18.TopSurface = Enum.SurfaceType.Smooth
  622. b18 = Instance.new("SpecialMesh", p18)
  623. b18.MeshId = "http://www.roblox.com/asset/?id=0"
  624. b18.TextureId = ""
  625. b18.MeshType = Enum.MeshType.FileMesh
  626. b18.Name = "Mesh"
  627. b18.VertexColor = Vector3.new(0, 0, 0)
  628. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  629. w1 = Instance.new("Weld", p1)
  630. w1.Name = "Head_Weld"
  631. m.Parent = char
  632. m:MakeJoints()
  633. ----------------------------------------------------
  634. local cor = Instance.new("Part", char.Hair)
  635. cor.Name = "Link"
  636. cor.Locked = true
  637. cor.BottomSurface = 0
  638. cor.CanCollide = false
  639. cor.Size = Vector3.new(1, 9, 1)
  640. cor.Transparency = 1
  641. cor.TopSurface = 0
  642. corw = Instance.new("Weld", cor)
  643. corw.Part0 = hed
  644. corw.Part1 = cor
  645. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  646. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  647. weld1 = Instance.new("Weld", char.Hair)
  648. weld1.Part0 = cor
  649. weld1.Part1 = char.Hair.Head
  650. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  651. ----------------------------------------------------
  652. GroundWave1 = function()
  653. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  654. local Colors = {"Cyan", "Really red"}
  655. local wave = Instance.new("Part", torso)
  656. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  657. wave.Anchored = true
  658. wave.CanCollide = false
  659. wave.Locked = true
  660. wave.Size = Vector3.new(1, 1, 1)
  661. wave.TopSurface = "Smooth"
  662. wave.BottomSurface = "Smooth"
  663. wave.Transparency = 0.35
  664. wave.CFrame = HandCF
  665. wm = Instance.new("SpecialMesh", wave)
  666. wm.MeshId = "rbxassetid://3270017"
  667. coroutine.wrap(function()
  668. for i = 1, 30, 1 do
  669. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  670. wave.Size = wm.Scale
  671. wave.CFrame = HandCF
  672. wave.Transparency = i/30
  673. wait()
  674. end
  675. wait()
  676. wave:Destroy()
  677. end)()
  678. end
  679. ----------------------------------------------------
  680. GroundWave = function()
  681. if Transforming == true then
  682. local wave = Instance.new("Part", torso)
  683. wave.BrickColor = BrickColor.new("Electric blue")
  684. wave.Anchored = true
  685. wave.CanCollide = false
  686. wave.Locked = true
  687. wave.Size = Vector3.new(1, 1, 1)
  688. wave.TopSurface = "Smooth"
  689. wave.BottomSurface = "Smooth"
  690. wave.Transparency = 0.35
  691. wave.CFrame = fx.CFrame
  692. wm = Instance.new("SpecialMesh", wave)
  693. wm.MeshType = "Sphere"
  694. wm.Scale = Vector3.new(1,1,1)
  695. coroutine.wrap(function()
  696. for i = 1, 18, 1 do
  697. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  698. --wave.Size = wm.Scale
  699. wave.CFrame = fx.CFrame
  700. wave.Transparency = i/14
  701. wait()
  702. end
  703. wait()
  704. wave:Destroy()
  705. end)()
  706. elseif Transforming == false then
  707. wait()
  708. end
  709. end
  710.  
  711. for i = 1, 100 do rs:wait()
  712. fx.CFrame = torso.CFrame
  713. end
  714.  
  715. Spawn(function()
  716. while wait(1) do
  717. GroundWave()
  718. end
  719. end)
  720.  
  721. wait(4)
  722.  
  723. Transforming = false
  724.  
  725. for i = 1, 20 do rs:wait()
  726. fx.Transparency = fx.Transparency + (1/20)
  727. fx.CFrame = torso.CFrame
  728. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  729. rs:wait()
  730. end
  731.  
  732. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  733. local wave = Instance.new("Part", torso)
  734. wave.BrickColor = BrickColor.new("Institutional white")
  735. wave.Anchored = true
  736. wave.CanCollide = false
  737. wave.Locked = true
  738. wave.Size = Vector3.new(1, 1, 1)
  739. wave.TopSurface = "Smooth"
  740. wave.BottomSurface = "Smooth"
  741. wave.Transparency = 0.35
  742. wave.CFrame = HandCF
  743. wm = Instance.new("SpecialMesh", wave)
  744. wm.MeshId = "rbxassetid://3270017"
  745. coroutine.wrap(function()
  746. for i = 1, 14, 1 do
  747. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  748. wave.Size = wm.Scale
  749. wave.CFrame = HandCF
  750. wave.Transparency = i/14
  751. wait()
  752. end
  753. wait()
  754. wave:Destroy()
  755. end)()
  756. hum.WalkSpeed = 16
  757. ----------------------------------------------------
  758. Blast = function()
  759. local Colors = {"Really red", "Really black"}
  760. local wave = Instance.new("Part", torso)
  761. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  762. wave.Anchored = true
  763. wave.CanCollide = false
  764. wave.Locked = true
  765. wave.Size = Vector3.new(1, 1, 1)
  766. wave.TopSurface = "Smooth"
  767. wave.BottomSurface = "Smooth"
  768. wave.Transparency = 0.35
  769. wave.CFrame = rarm.CFrame
  770. wm = Instance.new("SpecialMesh", wave)
  771. wm.MeshType = "Sphere"
  772. wm.Scale = Vector3.new(1,1,1)
  773. z = Instance.new("Sound",wave)
  774. z.SoundId = "rbxassetid://237035051"
  775. z.Volume = 1
  776. z.Pitch = .9
  777. z:Play()
  778. coroutine.wrap(function()
  779. for i = 1, 30, 1 do
  780. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  781. --wave.Size = wm.Scale
  782. wave.CFrame = rarm.CFrame
  783. wave.Transparency = (1/14)
  784. rs:wait()
  785. end
  786. rs:wait()
  787. wave:Destroy()
  788. z:Destroy()
  789. end)()
  790. end
  791. ----------------------------------------------------
  792. rarm.Touched:connect(function(ht)
  793. hit = ht.Parent
  794. if ht and hit:IsA("Model") then
  795. if hit:FindFirstChild("Humanoid") then
  796. if hit.Name ~= p.Name then
  797. if Debounces.RPunch == true and Debounces.RPunched == false then
  798. Debounces.RPunched = true
  799. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  800. if Debounces.ks==true then
  801. z = Instance.new("Sound",hed)
  802. z.SoundId = "rbxassetid://169380525"
  803. z.Pitch = ptz[math.random(1,#ptz)]
  804. z.Volume = 1
  805. z:Play()
  806. end
  807. wait(.2)
  808. Debounces.RPunched = false
  809. end
  810. end
  811. end
  812. elseif ht and hit:IsA("Hat") then
  813. if hit.Parent.Name ~= p.Name then
  814. if hit.Parent:FindFirstChild("Humanoid") then
  815. if Debounces.RPunch == true and Debounces.RPunched == false then
  816. Debounces.RPunched = true
  817. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  818. if Debounces.ks==true then
  819. z = Instance.new("Sound",hed)
  820. z.SoundId = "rbxassetid://169380525"
  821. z.Pitch = ptz[math.random(1,#ptz)]
  822. z.Volume = 1
  823. z:Play()
  824. end
  825. wait(.2)
  826. Debounces.RPunched = false
  827. end
  828. end
  829. end
  830. end
  831. end)
  832. larm.Touched:connect(function(ht)
  833. hit = ht.Parent
  834. if ht and hit:IsA("Model") then
  835. if hit:FindFirstChild("Humanoid") then
  836. if hit.Name ~= p.Name then
  837. if Debounces.LPunch == true and Debounces.LPunched == false then
  838. Debounces.LPunched = true
  839. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  840. if Debounces.ks2==true then
  841. z = Instance.new("Sound",hed)
  842. z.SoundId = "rbxassetid://169380525"
  843. z.Pitch = ptz[math.random(1,#ptz)]
  844. z.Volume = 1
  845. z:Play()
  846. end
  847. wait(.2)
  848. Debounces.LPunched = false
  849. end
  850. end
  851. end
  852. elseif ht and hit:IsA("Hat") then
  853. if hit.Parent.Name ~= p.Name then
  854. if hit.Parent:FindFirstChild("Humanoid") then
  855. if Debounces.LPunch == true and Debounces.LPunched == false then
  856. Debounces.LPunched = true
  857. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  858. if Debounces.ks2==true then
  859. z = Instance.new("Sound",hed)
  860. z.SoundId = "rbxassetid://169380525"
  861. z.Pitch = ptz[math.random(1,#ptz)]
  862. z.Volume = 1
  863. z:Play()
  864. end
  865. wait(.2)
  866. Debounces.LPunched = false
  867. end
  868. end
  869. end
  870. end
  871. end)
  872. ----------------------------------------------------
  873. mod4 = Instance.new("Model",char)
  874.  
  875. ptez = {0.7, 0.8, 0.9, 1}
  876.  
  877. function FindNearestTorso(Position,Distance,SinglePlayer)
  878. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  879. local List = {}
  880. for i,v in pairs(workspace:GetChildren())do
  881. if v:IsA("Model")then
  882. if v:findFirstChild("Torso")then
  883. if v ~= char then
  884. if(v.Torso.Position -Position).magnitude <= Distance then
  885. table.insert(List,v)
  886. end
  887. end
  888. end
  889. end
  890. end
  891. return List
  892. end
  893.  
  894. function Punch()
  895. part=Instance.new('Part',mod4)
  896. part.Anchored=true
  897. part.CanCollide=false
  898. part.FormFactor='Custom'
  899. part.Size=Vector3.new(.2,.2,.2)
  900. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  901. part.Transparency=.7
  902. part.BrickColor=BrickColor.new('Really red')
  903. mesh=Instance.new('SpecialMesh',part)
  904. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  905. mesh.Scale=Vector3.new(3,3,3)
  906. part2=Instance.new('Part',mod4)
  907. part2.Anchored=true
  908. part2.CanCollide=false
  909. part2.FormFactor='Custom'
  910. part2.Size=Vector3.new(.2,.2,.2)
  911. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  912. part2.Transparency=.7
  913. part2.BrickColor=BrickColor.new('Cyan')
  914. mesh2=Instance.new('SpecialMesh',part2)
  915. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  916. mesh2.Scale=Vector3.new(3,1.5,3)
  917. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  918. if v:FindFirstChild('Humanoid') then
  919. v.Humanoid:TakeDamage(math.random(2,6))
  920. end
  921. end
  922. coroutine.resume(coroutine.create(function()
  923. for i=0,0.62,0.4 do
  924. wait()
  925. part.CFrame=part.CFrame
  926. part.Transparency=i
  927. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  928. part2.CFrame=part2.CFrame
  929. part2.Transparency=i
  930. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  931. end
  932. part.Parent=nil
  933. part2.Parent=nil
  934. end))
  935. end
  936. ----------------------------------------------------
  937. rarm.Touched:connect(function(ht)
  938. hit = ht.Parent
  939. if ht and hit:IsA("Model") then
  940. if hit:FindFirstChild("Humanoid") then
  941. if hit.Name ~= p.Name then
  942. if Debounces.RPunch == true and Debounces.RPunched == false then
  943. Debounces.RPunched = true
  944. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  945. if Debounces.ks==true then
  946. z = Instance.new("Sound",hed)
  947. z.SoundId = "rbxassetid://169380525"
  948. z.Pitch = ptz[math.random(1,#ptz)]
  949. z.Volume = 1
  950. z:Play()
  951. end
  952. wait(.2)
  953. Debounces.RPunched = false
  954. end
  955. end
  956. end
  957. elseif ht and hit:IsA("Hat") then
  958. if hit.Parent.Name ~= p.Name then
  959. if hit.Parent:FindFirstChild("Humanoid") then
  960. if Debounces.RPunch == true and Debounces.RPunched == false then
  961. Debounces.RPunched = true
  962. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  963. if Debounces.ks==true then
  964. z = Instance.new("Sound",hed)
  965. z.SoundId = "rbxassetid://169380525"
  966. z.Pitch = ptz[math.random(1,#ptz)]
  967. z.Volume = 1
  968. z:Play()
  969. end
  970. wait(.2)
  971. Debounces.RPunched = false
  972. end
  973. end
  974. end
  975. end
  976. end)
  977. larm.Touched:connect(function(ht)
  978. hit = ht.Parent
  979. if ht and hit:IsA("Model") then
  980. if hit:FindFirstChild("Humanoid") then
  981. if hit.Name ~= p.Name then
  982. if Debounces.LPunch == true and Debounces.LPunched == false then
  983. Debounces.LPunched = true
  984. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  985. if Debounces.ks2==true then
  986. z = Instance.new("Sound",hed)
  987. z.SoundId = "rbxassetid://169380525"
  988. z.Pitch = ptz[math.random(1,#ptz)]
  989. z.Volume = 1
  990. z:Play()
  991. end
  992. wait(.2)
  993. Debounces.LPunched = false
  994. end
  995. end
  996. end
  997. elseif ht and hit:IsA("Hat") then
  998. if hit.Parent.Name ~= p.Name then
  999. if hit.Parent:FindFirstChild("Humanoid") then
  1000. if Debounces.LPunch == true and Debounces.LPunched == false then
  1001. Debounces.LPunched = true
  1002. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  1003. if Debounces.ks2==true then
  1004. z = Instance.new("Sound",hed)
  1005. z.SoundId = "rbxassetid://169380525"
  1006. z.Pitch = ptz[math.random(1,#ptz)]
  1007. z.Volume = 1
  1008. z:Play()
  1009. end
  1010. wait(.2)
  1011. Debounces.LPunched = false
  1012. end
  1013. end
  1014. end
  1015. end
  1016. end)
  1017. ----------------------------------------------------
  1018. local player = game.Players.LocalPlayer
  1019. local pchar = player.Character
  1020. local mouse = player:GetMouse()
  1021. local cam = workspace.CurrentCamera
  1022.  
  1023. local rad = math.rad
  1024.  
  1025. local keysDown = {}
  1026. local flySpeed = 0
  1027. local MAX_FLY_SPEED = 150
  1028.  
  1029. local canFly = false
  1030. local flyToggled = false
  1031.  
  1032. local forward, side = 0, 0
  1033. local lastForward, lastSide = 0, 0
  1034.  
  1035. local floatBP = Instance.new("BodyPosition")
  1036. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1037. local flyBV = Instance.new("BodyVelocity")
  1038. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1039. local turnBG = Instance.new("BodyGyro")
  1040. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1041.  
  1042. mouse.KeyDown:connect(function(key)
  1043. keysDown[key] = true
  1044.  
  1045. if key == "f" then
  1046. flyToggled = not flyToggled
  1047.  
  1048. if not flyToggled then
  1049. stanceToggle = "Normal"
  1050. floatBP.Parent = nil
  1051. flyBV.Parent = nil
  1052. turnBG.Parent = nil
  1053. root.Velocity = Vector3.new()
  1054. pchar.Humanoid.PlatformStand = false
  1055. end
  1056. end
  1057.  
  1058. end)
  1059. mouse.KeyUp:connect(function(key)
  1060. keysDown[key] = nil
  1061. end)
  1062.  
  1063. local function updateFly()
  1064.  
  1065. if not flyToggled then return end
  1066.  
  1067. lastForward = forward
  1068. lastSide = side
  1069.  
  1070. forward = 0
  1071. side = 0
  1072.  
  1073. if keysDown.w then
  1074. forward = forward + 1
  1075. end
  1076. if keysDown.s then
  1077. forward = forward - 1
  1078. end
  1079. if keysDown.a then
  1080. side = side - 1
  1081. end
  1082. if keysDown.d then
  1083. side = side + 1
  1084. end
  1085.  
  1086. canFly = (forward ~= 0 or side ~= 0)
  1087.  
  1088. if canFly then
  1089. stanceToggle = "Floating"
  1090. turnBG.Parent = root
  1091. floatBP.Parent = nil
  1092. flyBV.Parent = root
  1093.  
  1094. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1095. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1096. else
  1097. floatBP.position = root.Position
  1098. floatBP.Parent = root
  1099.  
  1100. flySpeed = flySpeed - 1
  1101. if flySpeed < 0 then flySpeed = 0 end
  1102. end
  1103.  
  1104. local camCF = cam.CoordinateFrame
  1105. local in_forward = canFly and forward or lastForward
  1106. local in_side = canFly and side or lastSide
  1107.  
  1108. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1109. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1110.  
  1111. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1112. 0)
  1113. end
  1114.  
  1115. game:service'RunService'.RenderStepped:connect(function()
  1116. if flyToggled then
  1117. pchar.Humanoid.PlatformStand = true
  1118. end
  1119. updateFly()
  1120. end)
  1121. -------------------------------
  1122. mouse.KeyDown:connect(function(key)
  1123. if key == "q" then
  1124. if Debounces.CanAttack == true then
  1125. Debounces.CanAttack = false
  1126. Debounces.NoIdl = true
  1127. Debounces.on = true
  1128. function FindNearestTorso(Position,Distance,SinglePlayer)
  1129. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1130. local List = {}
  1131. for i,v in pairs(workspace:GetChildren())do
  1132. if v:IsA("Model")then
  1133. if v:findFirstChild("Torso")then
  1134. if v ~= char then
  1135. if(v.Torso.Position -Position).magnitude <= Distance then
  1136. table.insert(List,v)
  1137. end
  1138. end
  1139. end
  1140. end
  1141. end
  1142. return List
  1143. end
  1144. z = Instance.new("Sound",hed)
  1145. z.SoundId = "rbxassetid://232213955"
  1146. z.Pitch = 1
  1147. z.Volume = 1
  1148. wait(0.2)
  1149. z:Play()
  1150. sp = Instance.new("Part",rarm)
  1151. sp.Anchored = true
  1152. sp.CanCollide = false
  1153. sp.Locked = true
  1154. sp.Transparency = 0
  1155. sp.Material = "Neon"
  1156. sp.Size = Vector3.new(1,1,1)
  1157. sp.TopSurface = "SmoothNoOutlines"
  1158. sp.BottomSurface = "SmoothNoOutlines"
  1159. sp.BrickColor = BrickColor.new("institutional white")
  1160. spm = Instance.new("SpecialMesh",sp)
  1161. spm.MeshType = "Sphere"
  1162. spm.Scale = Vector3.new(21,21,21)
  1163. sp2 = Instance.new("Part", rarm)
  1164. sp2.Name = "Energy"
  1165. sp2.BrickColor = BrickColor.new("institutional white")
  1166. sp2.Size = Vector3.new(1, 1, 1)
  1167. sp2.Shape = "Ball"
  1168. sp2.CanCollide = false
  1169. sp2.Anchored = true
  1170. sp2.Locked = true
  1171. sp2.TopSurface = 0
  1172. sp2.BottomSurface = 0
  1173. sp2.Transparency = 1
  1174. spm2 = Instance.new("SpecialMesh",sp2)
  1175. spm2.MeshId = "rbxassetid://9982590"
  1176. spm2.Scale = Vector3.new(2,2,2)
  1177. for i = 1, 20 do
  1178. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1179. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1180. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1181. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1182. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1183. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1184. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1185. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1186. if Debounces.on == false then break end
  1187. rs:wait()
  1188. end
  1189. for i = 1, 100, 20 do rs:wait()
  1190. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1191. end
  1192. for i = 1, 20 do
  1193. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1194. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1195. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1196. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1197. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1198. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1199. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1200. if Debounces.on == false then break end
  1201. rs:wait()
  1202. end
  1203. sp.Transparency = 1
  1204. for i = 1, 20 do
  1205. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1206. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1207. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1208. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1209. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1210. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1211. if Debounces.on == false then break end
  1212. rs:wait()
  1213. end
  1214. wait(1)
  1215. sp.Transparency = 0
  1216. sp2.Transparency = 0.84
  1217. for i = 1, 20 do
  1218. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1219. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1220. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1221. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1222. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1223. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1224. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1225. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1226. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1227. if Debounces.on == false then break end
  1228. rs:wait()
  1229. end
  1230. for i = 1, 2880, 50 do
  1231. rs:wait()
  1232. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1233. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1234. rs:wait()
  1235. end
  1236. sp:Destroy()
  1237. sp2:Destroy()
  1238. local X = Instance.new("Part",char)
  1239. local O = Instance.new("ObjectValue",X)
  1240. O.Name = "creator"
  1241. X.Locked = true
  1242. X.Name = "Shell"
  1243. X.Anchored = false
  1244. X.CanCollide = false
  1245. X.Transparency = 0
  1246. X.Reflectance = 0
  1247. X.BottomSurface = 0
  1248. X.TopSurface = 0
  1249. X.Shape = 0
  1250. local V = Instance.new("ObjectValue",X)
  1251. V.Value = char
  1252. V.Name = "creator"
  1253. X.BrickColor = BrickColor.new("institutional white")
  1254. X.Size = Vector3.new(2,2,2)
  1255. X.Material = "Neon"
  1256. local Z = Instance.new("SpecialMesh",X)
  1257. Z.MeshType = "Sphere"
  1258. Z.Scale = Vector3.new(0.5,0.5,1)
  1259. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1260. local bv = Instance.new("BodyVelocity",X)
  1261. bv.maxForce = Vector3.new(99999,99999,99999)
  1262. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1263. bv.velocity = X.CFrame.lookVector*65
  1264.  
  1265. Explode = X.Touched:connect(function(hit)
  1266. if hit ~= char and hit.Name ~= "Shell" then
  1267. local cf = X.CFrame
  1268. bv:Destroy()
  1269. X.Anchored = true
  1270. Z:Remove()
  1271. Explode:disconnect()
  1272. X.Size = Vector3.new(3,3,3)
  1273. X.Touched:connect(function(hit) end)
  1274. X.CanCollide = false
  1275. local part3 = Instance.new("Part", rarm)
  1276. part3.Anchored=true
  1277. part3.CanCollide=false
  1278. part3.Locked = true
  1279. part3.TopSurface = "SmoothNoOutlines"
  1280. part3.BottomSurface = "SmoothNoOutlines"
  1281. part3.FormFactor='Custom'
  1282. part3.Size=Vector3.new(1,1, 1)
  1283. part3.CFrame=X.CFrame
  1284. part3.Transparency=0
  1285. part3.BrickColor=BrickColor.new("institutional white")
  1286. local mesh3 = Instance.new("SpecialMesh",part3)
  1287. mesh3.MeshType = "Sphere"
  1288. mesh3.Scale = Vector3.new(1,1,1)
  1289. --debris:AddItem(X,8)
  1290. local part4 = Instance.new("Part", rarm)
  1291. part4.Material = "Neon"
  1292. part4.Anchored=true
  1293. part4.CanCollide=false
  1294. part4.Locked = true
  1295. part4.TopSurface = "SmoothNoOutlines"
  1296. part4.BottomSurface = "SmoothNoOutlines"
  1297. part4.FormFactor='Custom'
  1298. part4.Size=Vector3.new(1,1, 1)
  1299. part4.CFrame=X.CFrame
  1300. part4.Transparency=0
  1301. part4.BrickColor=BrickColor.new("Cyan")
  1302. local mesh4 = Instance.new("SpecialMesh",part4)
  1303. mesh4.MeshType = "Sphere"
  1304. mesh4.Scale = Vector3.new(.5,.5,.5)
  1305. local part7 = Instance.new("Part", rarm)
  1306. part7.Material = "Neon"
  1307. part7.Anchored=true
  1308. part7.CanCollide=false
  1309. part7.Locked = true
  1310. part7.TopSurface = "SmoothNoOutlines"
  1311. part7.BottomSurface = "SmoothNoOutlines"
  1312. part7.FormFactor='Custom'
  1313. part7.Size=Vector3.new(1,1, 1)
  1314. part7.CFrame=X.CFrame
  1315. part7.Transparency=0
  1316. part7.BrickColor=BrickColor.new("Really black")
  1317. local mesh7 = Instance.new("SpecialMesh",part7)
  1318. mesh7.MeshType = "Sphere"
  1319. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1320. --[[X.Touched:connect(function(ht)
  1321. hit = ht.Parent
  1322. if ht and hit:IsA("Model") then
  1323. if hit:FindFirstChild("Humanoid") then
  1324. if hit.Name ~= p.Name then
  1325. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1326. wait(.3)
  1327. end
  1328. end
  1329. elseif ht and hit:IsA("Hat") then
  1330. if hit.Parent.Name ~= p.Name then
  1331. if hit.Parent:FindFirstChild("Humanoid") then
  1332. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1333. wait(.3)
  1334. end
  1335. end
  1336. end
  1337. end)
  1338. part3.Touched:connect(function(ht)
  1339. hit = ht.Parent
  1340. if ht and hit:IsA("Model") then
  1341. if hit:FindFirstChild("Humanoid") then
  1342. if hit.Name ~= p.Name then
  1343. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1344. wait(.3)
  1345. end
  1346. end
  1347. elseif ht and hit:IsA("Hat") then
  1348. if hit.Parent.Name ~= p.Name then
  1349. if hit.Parent:FindFirstChild("Humanoid") then
  1350. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1351. wait(.3)
  1352. end
  1353. end
  1354. end
  1355. end)]]--
  1356. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1357. if v:FindFirstChild('Humanoid') then
  1358. v.Humanoid:TakeDamage(math.random(60,90))
  1359. v.Humanoid.PlatformStand = true
  1360. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1361. end
  1362. end
  1363.  
  1364. local acos = math.acos
  1365. local sqrt = math.sqrt
  1366. local Vec3 = Vector3.new
  1367. local fromAxisAngle = CFrame.fromAxisAngle
  1368.  
  1369. local function toAxisAngle(CFr)
  1370. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1371. local Angle = math.acos((R00+R11+R22-1)/2)
  1372. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1373. A = A == 0 and 0.00001 or A
  1374. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1375. B = B == 0 and 0.00001 or B
  1376. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1377. C = C == 0 and 0.00001 or C
  1378. local x = (R21-R12)/sqrt(A)
  1379. local y = (R02-R20)/sqrt(B)
  1380. local z = (R10-R01)/sqrt(C)
  1381. return Vec3(x,y,z),Angle
  1382. end
  1383.  
  1384. function ApplyTrig(Num,Func)
  1385. local Min,Max = Func(0),Func(1)
  1386. local i = Func(Num)
  1387. return (i-Min)/(Max-Min)
  1388. end
  1389.  
  1390. function LerpCFrame(CFrame1,CFrame2,Num)
  1391. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1392. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1393. end
  1394.  
  1395. function Crater(Torso,Radius)
  1396. Spawn(function()
  1397. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1398. local Ignore = {}
  1399. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1400. if v.Character ~= nil then
  1401. Ignore[#Ignore+1] = v.Character
  1402. end
  1403. end
  1404. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1405. if Hit == nil then return end
  1406. local Parts = {}
  1407. for i = 1,360,10 do
  1408. local P = Instance.new("Part",Torso.Parent)
  1409. P.Anchored = true
  1410. P.FormFactor = "Custom"
  1411. P.BrickColor = Hit.BrickColor
  1412. P.Material = Hit.Material
  1413. P.TopSurface = "Smooth"
  1414. P.BottomSurface = "Smooth"
  1415. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1416. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1417. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1418. if math.random(0,5) == 0 then -- rubble
  1419. local P = Instance.new("Part",Torso.Parent)
  1420. P.Anchored = true
  1421. P.FormFactor = "Custom"
  1422. P.BrickColor = Hit.BrickColor
  1423. P.Material = Hit.Material
  1424. P.TopSurface = "Smooth"
  1425. P.BottomSurface = "Smooth"
  1426. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1427. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1428. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1429. end
  1430. end
  1431. for i = 0,1,0.05 do
  1432. for i2,v in pairs(Parts) do
  1433. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1434. end
  1435. wait(0.02)
  1436. end
  1437. for i,v in pairs(Parts) do
  1438. if v[1].Size.X > 2.1 then
  1439. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1440. end
  1441. v[1].Anchored = false
  1442. end
  1443. for i = 0,1,0.05 do
  1444. for i2,v in pairs(Parts) do
  1445. v[1].Transparency = i
  1446. if i == 1 then
  1447. v[1]:Destroy()
  1448. elseif i >= 0.25 then
  1449. v[1].CanCollide = false
  1450. end
  1451. end
  1452. wait(0.02)
  1453. end
  1454. Parts = nil
  1455. end)
  1456. end
  1457.  
  1458. ROW = function(out, trans, s, wt, t, ang, plus)
  1459. for i = 1, 360, 360/t do
  1460. local c = Instance.new("Part", game.Workspace)
  1461. c.FormFactor = 3
  1462. c.TopSurface = 0
  1463. c.BottomSurface = 0
  1464. c.Size = s
  1465. c.Anchored = true
  1466. c.CanCollide = wt
  1467. c.Material=workspace.Base.Material
  1468. c.Transparency = trans
  1469. c.BrickColor = workspace.Base.BrickColor
  1470. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1471. c.Locked=true
  1472. game.Debris:AddItem(c,15)
  1473. end
  1474. end
  1475.  
  1476. Part = function(x,y,z,color,tr,cc,an,parent)
  1477. local p = Instance.new('Part',parent or Weapon)
  1478. p.formFactor = 'Custom'
  1479. p.Size = Vector3.new(x,y,z)
  1480. p.BrickColor = BrickColor.new(color)
  1481. p.CanCollide = cc
  1482. p.Transparency = tr
  1483. p.Anchored = an
  1484. p.TopSurface,p.BottomSurface = 0,0
  1485. p.Locked=true
  1486. p:BreakJoints()
  1487. return p end
  1488.  
  1489. Mesh = function(par,num,x,y,z)
  1490. local msh = _
  1491. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1492. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1493. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1494. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1495. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1496. end msh.Scale = Vector3.new(x,y,z)
  1497. return msh end
  1498.  
  1499. function explosion(col1,col2,cfr,sz,rng,dmg)
  1500. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1501. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1502. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1503. v1,v2,v3=sz.x,sz.y,sz.z
  1504. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1505. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1506. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1507. a.CFrame=cfr
  1508. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1509. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1510.  
  1511. Spawn(function()
  1512. while wait() do
  1513. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1514. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1515. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1516. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1517. a.Transparency=a.Transparency+0.05
  1518. a2.Transparency=a2.Transparency+0.05
  1519. a3.Transparency=a3.Transparency+0.05
  1520. end
  1521. end)
  1522. end
  1523.  
  1524. Crater(X,20)
  1525. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1526. z = Instance.new("Sound",X)
  1527. z.SoundId = "rbxassetid://231917744"
  1528. z.Pitch = .5
  1529. z.Volume = 10
  1530. z1 = Instance.new("Sound",X)
  1531. z1.SoundId = "rbxassetid://231917744"
  1532. z1.Pitch = .5
  1533. z1.Volume = 10
  1534. z2 = Instance.new("Sound",X)
  1535. z2.SoundId = "rbxassetid://231917744"
  1536. z2.Pitch = .5
  1537. z2.Volume = 10
  1538. z3 = Instance.new("Sound",X)
  1539. z3.SoundId = "rbxassetid://245537790"
  1540. z3.Pitch = .7
  1541. z3.Volume = 1
  1542. z4 = Instance.new("Sound",X)
  1543. z4.SoundId = "rbxassetid://245537790"
  1544. z4.Pitch = .7
  1545. z4.Volume = 1
  1546. wait(0.1)
  1547. z:Play()
  1548. z1:Play()
  1549. z2:Play()
  1550. z3:Play()
  1551. z4:Play()
  1552.  
  1553. local part=Instance.new('Part',rarm)
  1554. part.Anchored=true
  1555. part.CanCollide=false
  1556. part.Locked = true
  1557. part.FormFactor='Custom'
  1558. part.Size=Vector3.new(1,1,1)
  1559. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1560. part.Transparency=0
  1561. part.BrickColor=BrickColor.new('Really black')
  1562. local mesh=Instance.new('SpecialMesh',part)
  1563. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1564. mesh.Scale=Vector3.new(2,2,2)
  1565. local part2=part:clone()
  1566. part2.Parent = rarm
  1567. part2.BrickColor=BrickColor.new("institutional white")
  1568. local part5=part:clone()
  1569. part5.Parent = rarm
  1570. part5.BrickColor=BrickColor.new("Cyan")
  1571. local part6=part:clone()
  1572. part6.Parent = rarm
  1573. part6.BrickColor=BrickColor.new("Black")
  1574. local mesh2=mesh:clone()
  1575. mesh2.Parent=part2
  1576. mesh2.Scale=Vector3.new(3, 3, 3)
  1577. local mesh5=mesh:clone()
  1578. mesh5.Parent=part5
  1579. mesh5.Scale=Vector3.new(3, 3, 3)
  1580. local mesh6=mesh:clone()
  1581. mesh6.Parent=part6
  1582. mesh6.Scale=Vector3.new(3, 3, 3)
  1583. local blast = Instance.new("Part", rarm)
  1584. blast.BrickColor = BrickColor.new("Really black")
  1585. blast.Anchored = true
  1586. blast.CanCollide = false
  1587. blast.Locked = true
  1588. blast.Size = Vector3.new(1, 1, 1)
  1589. blast.TopSurface = "Smooth"
  1590. blast.BottomSurface = "Smooth"
  1591. blast.Transparency = 0
  1592. blast.CFrame = HandCF
  1593. local bm = Instance.new("SpecialMesh", blast)
  1594. bm.Scale = Vector3.new(5,1,5)
  1595. bm.MeshId = "rbxassetid://3270017"
  1596. local blast2 = Instance.new("Part", rarm)
  1597. blast2.BrickColor = BrickColor.new("Really black")
  1598. blast2.Anchored = true
  1599. blast2.CanCollide = false
  1600. blast2.Locked = true
  1601. blast2.Size = Vector3.new(1, 1, 1)
  1602. blast2.TopSurface = "Smooth"
  1603. blast2.BottomSurface = "Smooth"
  1604. blast2.Transparency = 0
  1605. blast2.CFrame = HandCF
  1606. local bm2 = Instance.new("SpecialMesh", blast2)
  1607. bm2.Scale = Vector3.new(3,1,3)
  1608. bm2.MeshId = "rbxassetid://3270017"
  1609. local blast3 = Instance.new("Part", rarm)
  1610. blast3.BrickColor = BrickColor.new("Really black")
  1611. blast3.Anchored = true
  1612. blast3.CanCollide = false
  1613. blast3.Locked = true
  1614. blast3.Size = Vector3.new(1, 1, 1)
  1615. blast3.TopSurface = "Smooth"
  1616. blast3.BottomSurface = "Smooth"
  1617. blast3.Transparency = 0
  1618. blast3.CFrame = HandCF
  1619. local bm3 = Instance.new("SpecialMesh", blast3)
  1620. bm3.Scale = Vector3.new(3,1,3)
  1621. bm3.MeshId = "rbxassetid://3270017"
  1622. for i = 1,120 do rs:wait()
  1623. X.Transparency = X.Transparency + (1/120)
  1624. part.Transparency = part.Transparency + (1/120)
  1625. part2.Transparency = part2.Transparency + (1/120)
  1626. part3.Transparency = part3.Transparency + (1/120)
  1627. part4.Transparency = part4.Transparency + (1/120)
  1628. part5.Transparency = part5.Transparency + (1/120)
  1629. part6.Transparency = part6.Transparency + (1/120)
  1630. part7.Transparency = part7.Transparency + (1/120)
  1631. blast.Transparency = blast.Transparency + (1/120)
  1632. blast2.Transparency = blast2.Transparency + (1/120)
  1633. blast3.Transparency = blast3.Transparency + (1/120)
  1634. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1635. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1636. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1637. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1638. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1639. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1640. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1641. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1642. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1643. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1644. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1645. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1646. X.CFrame = cf
  1647. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1648. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1649. part3.CFrame=X.CFrame
  1650. part4.CFrame=X.CFrame
  1651. part7.CFrame=X.CFrame
  1652. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1653. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1654. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1655. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1656. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1657. rs:wait()
  1658. end
  1659. X:Destroy()
  1660. part:Destroy()
  1661. part2:Destroy()
  1662. part3:Destroy()
  1663. part4:Destroy()
  1664. part5:Destroy()
  1665. part6:Destroy()
  1666. blast:Destroy()
  1667. blast2:Destroy()
  1668. blast3:Destroy()
  1669. z:Destroy()
  1670. z1:Destroy()
  1671. z2:Destroy()
  1672. z3:Destroy()
  1673. z4:Destroy()
  1674. end
  1675. end)
  1676. for i = 1, 20 do
  1677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1679. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1680. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1681. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1682. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1683. if Debounces.on == false then break end
  1684. rs:wait()
  1685. end
  1686. if Debounces.CanAttack == false then
  1687. Debounces.CanAttack = true
  1688. Debounces.NoIdl = false
  1689. Debounces.on = false
  1690. end
  1691. end
  1692. end
  1693. end)
  1694. ----------------------------------------------------
  1695. mouse.KeyDown:connect(function(key)
  1696. if key == "e" then
  1697. if Debounces.CanAttack == true then
  1698. Debounces.CanAttack = false
  1699. Debounces.on = true
  1700. Debounces.NoIdl = true
  1701. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1702. z = Instance.new("Sound", rarm)
  1703. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1704. z.Volume = .6
  1705. z.Pitch = pt[math.random(1,#pt)]
  1706. z.Looped = false
  1707. z:Play()
  1708. Debounces.RPunch = true
  1709. Debounces.LPunch = true
  1710. Debounces.ks = true
  1711. Debounces.ks2 = true
  1712. for i = 1, 3 do
  1713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1719. if Debounces.on == false then break end
  1720. wait()
  1721. end
  1722. z2 = Instance.new("Sound", larm)
  1723. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1724. z2.Volume = .6
  1725. z2.Pitch = pt[math.random(1,#pt)]
  1726. z2.Looped = false
  1727. z2:Play()
  1728. for i = 1, 3 do
  1729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1730. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1731. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1732. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1733. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1734. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1735. if Debounces.on == false then break end
  1736. wait()
  1737. end
  1738. z3 = Instance.new("Sound", rarm)
  1739. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1740. z3.Volume = 0.6
  1741. z3.Pitch = pt[math.random(1,#pt)]
  1742. z3.Looped = false
  1743. z3:Play()
  1744. for i = 1, 3 do
  1745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1751. if Debounces.on == false then break end
  1752. wait()
  1753. end
  1754. z4 = Instance.new("Sound", larm)
  1755. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1756. z4.Volume = .6
  1757. z4.Pitch = pt[math.random(1,#pt)]
  1758. z4.Looped = false
  1759. z4:Play()
  1760. for i = 1, 3 do
  1761. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1762. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1763. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1765. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1766. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1767. if Debounces.on == false then break end
  1768. wait()
  1769. end
  1770. z5 = Instance.new("Sound", rarm)
  1771. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1772. z5.Volume = .6
  1773. z5.Pitch = pt[math.random(1,#pt)]
  1774. z5.Looped = false
  1775. z5:Play()
  1776. for i = 1, 3 do
  1777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1783. if Debounces.on == false then break end
  1784. wait()
  1785. end
  1786. z6 = Instance.new("Sound", larm)
  1787. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1788. z6.Volume = .6
  1789. z6.Pitch = pt[math.random(1,#pt)]
  1790. z6.Looped = false
  1791. z6:Play()
  1792. for i = 1, 3 do
  1793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1799. if Debounces.on == false then break end
  1800. wait()
  1801. end
  1802. z7 = Instance.new("Sound", rarm)
  1803. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1804. z7.Volume = .6
  1805. z7.Pitch = pt[math.random(1,#pt)]
  1806. z7.Looped = false
  1807. z7:Play()
  1808. for i = 1, 3 do
  1809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1815. if Debounces.on == false then break end
  1816. wait()
  1817. end
  1818. z8 = Instance.new("Sound", larm)
  1819. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1820. z8.Volume = .6
  1821. z8.Pitch = pt[math.random(1,#pt)]
  1822. z8.Looped = false
  1823. z8:Play()
  1824. for i = 1, 3 do
  1825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1831. if Debounces.on == false then break end
  1832. wait()
  1833. end
  1834. z9 = Instance.new("Sound", rarm)
  1835. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1836. z9.Volume = 0.6
  1837. z9.Pitch = pt[math.random(1,#pt)]
  1838. z9.Looped = false
  1839. z9:Play()
  1840. for i = 1, 3 do
  1841. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1843. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1844. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1846. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1847. if Debounces.on == false then break end
  1848. wait()
  1849. end
  1850. z10 = Instance.new("Sound", larm)
  1851. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1852. z10.Volume = .6
  1853. z10.Pitch = pt[math.random(1,#pt)]
  1854. z10.Looped = false
  1855. z10:Play()
  1856. for i = 1, 3 do
  1857. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1860. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1863. if Debounces.on == false then break end
  1864. wait()
  1865. end
  1866. z11 = Instance.new("Sound", rarm)
  1867. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1868. z11.Volume = .6
  1869. z11.Pitch = pt[math.random(1,#pt)]
  1870. z11.Looped = false
  1871. z11:Play()
  1872. for i = 1, 3 do
  1873. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1874. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1875. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1876. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1877. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1878. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1879. if Debounces.on == false then break end
  1880. wait()
  1881. end
  1882. z12 = Instance.new("Sound", larm)
  1883. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1884. z12.Volume = .6
  1885. z12.Pitch = pt[math.random(1,#pt)]
  1886. z12.Looped = false
  1887. z12:Play()
  1888. for i = 1, 3 do
  1889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1890. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1891. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1892. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1893. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1894. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1895. if Debounces.on == false then break end
  1896. wait()
  1897. end
  1898. z13 = Instance.new("Sound", rarm)
  1899. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1900. z13.Volume = 0.6
  1901. z13.Pitch = pt[math.random(1,#pt)]
  1902. z13.Looped = false
  1903. z13:Play()
  1904. for i = 1, 3 do
  1905. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1906. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1907. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1908. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1909. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1910. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1911. if Debounces.on == false then break end
  1912. wait()
  1913. end
  1914. z14 = Instance.new("Sound", larm)
  1915. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1916. z14.Volume = .6
  1917. z14.Pitch = pt[math.random(1,#pt)]
  1918. z14.Looped = false
  1919. z14:Play()
  1920. for i = 1, 3 do
  1921. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1922. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1923. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1924. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1925. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1926. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1927. if Debounces.on == false then break end
  1928. wait()
  1929. end
  1930. z15 = Instance.new("Sound", rarm)
  1931. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1932. z15.Volume = .6
  1933. z15.Pitch = pt[math.random(1,#pt)]
  1934. z15.Looped = false
  1935. z15:Play()
  1936. for i = 1, 3 do
  1937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1939. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1940. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1941. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1942. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1943. if Debounces.on == false then break end
  1944. wait()
  1945. end
  1946. z16 = Instance.new("Sound", larm)
  1947. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1948. z16.Volume = .6
  1949. z16.Pitch = pt[math.random(1,#pt)]
  1950. z16.Looped = false
  1951. z16:Play()
  1952. for i = 1, 3 do
  1953. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1954. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1955. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1956. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1957. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1958. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1959. if Debounces.on == false then break end
  1960. wait()
  1961. end
  1962. z17 = Instance.new("Sound", rarm)
  1963. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1964. z17.Volume = .6
  1965. z17.Pitch = pt[math.random(1,#pt)]
  1966. z17.Looped = false
  1967. z17:Play()
  1968. for i = 1, 3 do
  1969. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1970. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1971. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1972. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1973. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1974. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1975. if Debounces.on == false then break end
  1976. wait()
  1977. end
  1978. z18 = Instance.new("Sound", larm)
  1979. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1980. z18.Volume = .6
  1981. z18.Pitch = pt[math.random(1,#pt)]
  1982. z18.Looped = false
  1983. z18:Play()
  1984. for i = 1, 3 do
  1985. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1986. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1987. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1988. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1989. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1990. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1991. if Debounces.on == false then break end
  1992. wait()
  1993. end
  1994. z19 = Instance.new("Sound", rarm)
  1995. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1996. z19.Volume = 0.6
  1997. z19.Pitch = pt[math.random(1,#pt)]
  1998. z19.Looped = false
  1999. z19:Play()
  2000. for i = 1, 3 do
  2001. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2002. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2003. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2004. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2005. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2006. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2007. if Debounces.on == false then break end
  2008. wait()
  2009. end
  2010. z20 = Instance.new("Sound", larm)
  2011. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2012. z20.Volume = .6
  2013. z20.Pitch = pt[math.random(1,#pt)]
  2014. z20.Looped = false
  2015. z20:Play()
  2016. for i = 1, 3 do
  2017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2019. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2020. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2021. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2022. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2023. if Debounces.on == false then break end
  2024. wait()
  2025. end
  2026. z:Destroy()
  2027. z2:Destroy()
  2028. z3:Destroy()
  2029. z4:Destroy()
  2030. z5:Destroy()
  2031. z6:Destroy()
  2032. z7:Destroy()
  2033. z8:Destroy()
  2034. z9:Destroy()
  2035. z10:Destroy()
  2036. z11:Destroy()
  2037. z12:Destroy()
  2038. z13:Destroy()
  2039. z14:Destroy()
  2040. z15:Destroy()
  2041. z16:Destroy()
  2042. z17:Destroy()
  2043. z18:Destroy()
  2044. z19:Destroy()
  2045. z20:Destroy()
  2046. Debounces.LPunch = false
  2047. Debounces.RPunch = false
  2048. Debounces.ks = false
  2049. Debounces.ks2 = false
  2050. if Debounces.CanAttack == false then
  2051. Debounces.CanAttack = true
  2052. Debounces.on = false
  2053. Debounces.NoIdl = false
  2054. end
  2055. end
  2056. end
  2057. end)
  2058. -------------------------------
  2059. mouse.KeyDown:connect(function(key)
  2060. if key == "t" then
  2061. if Debounces.CanAttack == true then
  2062. Debounces.CanAttack = false
  2063. Debounces.NoIdl = true
  2064. Debounces.on = true
  2065. Debounces.ks = true
  2066. kik = rleg.Touched:connect(function(ht)
  2067. hit = ht.Parent
  2068. if ht and hit:IsA("Model") then
  2069. if hit:FindFirstChild("Humanoid") then
  2070. if hit.Name ~= p.Name then
  2071. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2072. Debounces.Slashed = true]]--
  2073. if Debounces.ks==true then
  2074. z = Instance.new("Sound",hed)
  2075. z.SoundId = "rbxassetid://169380525"
  2076. z.Volume = 1
  2077. z:Play()
  2078. Debounces.ks=false
  2079. end
  2080. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2081. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2082. --Debounces.Slashed = false
  2083. --end
  2084. end
  2085. end
  2086. elseif ht and hit:IsA("Hat") then
  2087. if hit.Parent.Name ~= p.Name then
  2088. if hit.Parent:FindFirstChild("Humanoid") then
  2089. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2090. Debounces.Slashed = true]]--
  2091. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2092. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2093. --Debounces.Slashed = false
  2094. --end
  2095. end
  2096. end
  2097. end
  2098. end)
  2099. for i = 1,20 do
  2100. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2101. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2102. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2103. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2104. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2105. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2106. if Debounces.on == false then break end
  2107. rs:wait()
  2108. end
  2109. kik:disconnect()
  2110. if Debounces.CanAttack == false then
  2111. Debounces.CanAttack = true
  2112. Debounces.NoIdl = false
  2113. Debounces.on = false
  2114. end
  2115. end
  2116. end
  2117. end)
  2118. ----------------------------------------------------
  2119. mouse.KeyDown:connect(function(key)
  2120. if key == "y" then
  2121. if Debounces.CanAttack == true then
  2122. Debounces.CanAttack = false
  2123. Debounces.on = true
  2124. Debounces.NoIdl = true
  2125. for i = 1, 15 do
  2126. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2127. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2128. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2129. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2130. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2131. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2132. if Debounces.on == false then break end
  2133. rs:wait(2.7)
  2134. end
  2135. x = Instance.new("Sound",char)
  2136. x.SoundId = "rbxassetid://228343271"
  2137. x.Pitch = 1
  2138. x.Volume = .8
  2139. wait(.1)
  2140. x:Play()
  2141. Debounces.on = false
  2142. Debounces.Here = false
  2143. shot = shot + 1
  2144. local rng = Instance.new("Part", larm)
  2145. rng.Anchored = true
  2146. rng.BrickColor = BrickColor.new("institutional white")
  2147. rng.CanCollide = false
  2148. rng.FormFactor = 3
  2149. rng.Name = "Ring"
  2150. rng.Size = Vector3.new(1, 1, 1)
  2151. rng.Transparency = 0.35
  2152. rng.TopSurface = 0
  2153. rng.BottomSurface = 0
  2154. rng2 = rng:clone()
  2155. rng3 = rng2:clone()
  2156. rng4 = rng2:clone()
  2157. local rngm = Instance.new("SpecialMesh", rng)
  2158. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2159. rngm.Scale = Vector3.new(10, 10, 1)
  2160. rngm2 = rngm:clone()
  2161. rngm2.Scale = Vector3.new(5, 5, 3)
  2162. rngm3=rngm2:clone()
  2163. rngm3.Parent = rng3
  2164. rngm3.Scale = Vector3.new(8, 8, 1)
  2165. rngm4 = rngm2:clone()
  2166. rngm4.Parent = rng4
  2167. rngm4.Scale = Vector3.new(6, 6, 1)
  2168. local bem = Instance.new("Part", larm)
  2169. bem.Anchored = true
  2170. bem.BrickColor = BrickColor.new("Really black")
  2171. bem.CanCollide = false
  2172. bem.FormFactor = 3
  2173. bem.Name = "Beam" .. shot
  2174. bem.Size = Vector3.new(1, 1, 1)
  2175. bem.Transparency = 0.35
  2176. bem.TopSurface = 0
  2177. bem.BottomSurface = 0
  2178. local bemm = Instance.new("SpecialMesh", bem)
  2179. bemm.MeshType = 4
  2180. bemm.Scale = Vector3.new(1, 4, 4)
  2181. local out = Instance.new("Part", larm)
  2182. out.Anchored = true
  2183. out.BrickColor = BrickColor.new("Really black")
  2184. out.CanCollide = false
  2185. out.FormFactor = 3
  2186. out.Name = "Out"
  2187. out.Size = Vector3.new(4, 4, 4)
  2188. out.Transparency = 0.35
  2189. out.TopSurface = 0
  2190. out.BottomSurface = 0
  2191. local outm = Instance.new("SpecialMesh", out)
  2192. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2193. outm.Scale = Vector3.new(6, 4, 6)
  2194. local bnd = Instance.new("Part", larm)
  2195. bnd.Anchored = true
  2196. bnd.BrickColor = BrickColor.new("Cyan")
  2197. bnd.CanCollide = false
  2198. bnd.FormFactor = 3
  2199. bnd.Name = "Bend"
  2200. bnd.Size = Vector3.new(1, 1, 1)
  2201. bnd.Transparency = 1
  2202. bnd.TopSurface = 0
  2203. bnd.BottomSurface = 0
  2204. local bndm = Instance.new("SpecialMesh", bnd)
  2205. bndm.MeshType = 3
  2206. bndm.Scale = Vector3.new(8, 8, 8)
  2207. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2208. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2209. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2210. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2211. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2212. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2213. Debounces.Shewt = true
  2214. coroutine.wrap(function()
  2215. for i = 1, 20, 0.2 do
  2216. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2217. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2218. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2219. rng.Transparency = i/20
  2220. rng3.Transparency = 1/24
  2221. rng4.Transparency = i/26
  2222. wait()
  2223. end
  2224. wait()
  2225. rng:Destroy()
  2226. end)()
  2227. if Debounces.Shewt == true then
  2228. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2229. hit = ht.Parent
  2230. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2231. if HasntTouched(hit.Name) == true and deb == false then
  2232. deb = true
  2233. coroutine.wrap(function()
  2234. hit:FindFirstChild("Humanoid").PlatformStand = true
  2235. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2236. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2237. end)()
  2238. table.insert(Touche, hit.Name)
  2239. deb = false
  2240. end
  2241. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2242. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2243. deb = true
  2244. coroutine.wrap(function()
  2245. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2246. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2247. wait(1)
  2248. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2249. end)()
  2250. table.insert(Touche, hit.Parent.Name)
  2251. deb = false
  2252. for i, v in pairs(Touche) do
  2253. print(v)
  2254. end
  2255. end
  2256. end
  2257. end)
  2258. end
  2259. for i = 0, 260, 8 do
  2260. bem.Size = Vector3.new(i, 3, 3)
  2261. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2262. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2263. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2264. bnd.Size = Vector3.new(1,1,1)
  2265. bndm.Scale = Vector3.new(8,8,8)
  2266. if i % 10 == 0 then
  2267. local newRng = rng2:Clone()
  2268. newRng.Parent = larm
  2269. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2270. local newRngm = rngm2:clone()
  2271. newRngm.Parent=newRng
  2272. coroutine.wrap(function()
  2273. for i = 1, 10, 0.2 do
  2274. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2275. newRng.Transparency = i/10
  2276. wait()
  2277. end
  2278. wait()
  2279. newRng:Destroy()
  2280. end)()
  2281. end
  2282. wait()
  2283. end
  2284. wait()
  2285. Debounces.Shewt = false
  2286. bem:Destroy()
  2287. out:Destroy()
  2288. bnd:Destroy()
  2289. Debounces.Ready = false
  2290. for i, v in pairs(Touche) do
  2291. table.remove(Touche, i)
  2292. end
  2293. wait()
  2294. table.insert(Touche, char.Name)
  2295. Debounces.NoIdl = false
  2296. if Debounces.CanAttack == false then
  2297. Debounces.CanAttack = true
  2298. end
  2299. end
  2300. end
  2301. end)
  2302. ----------------------------------------------------
  2303. --[[mouse.KeyDown:connect(function(key)
  2304. if key == "y" then
  2305. if Debounces.CanAttack == true then
  2306. Debounces.CanAttack = false
  2307. Debounces.NoIdl = true
  2308. Debounces.on = true
  2309. local shell = Instance.new("Part",torso)
  2310. shell.BrickColor = BrickColor.new("Royal purple")
  2311. shell.Anchored = false
  2312. shell.CanCollide = false
  2313. shell.Locked = true
  2314. shell.TopSurface = "SmoothNoOutlines"
  2315. shell.BottomSurface = "SmoothNoOutlines"
  2316. shell.Size = Vector3.new(1.2,1.2,1.2)
  2317. shell.FormFactor = 3
  2318. local shellm = Instance.new("SpecialMesh",shell)
  2319. shellm.MeshType = "Sphere"
  2320. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2321. Omega = function()
  2322. local X = Instance.new("Part",char)
  2323. local O = Instance.new("ObjectValue",X)
  2324. O.Name = "creator"
  2325. X.Locked = true
  2326. X.Name = "Shell"
  2327. X.Anchored = false
  2328. X.CanCollide = false
  2329. X.Transparency = 0.5
  2330. X.Reflectance = 0
  2331. X.BottomSurface = 0
  2332. X.TopSurface = 0
  2333. X.Shape = 0
  2334. local V = Instance.new("ObjectValue",X)
  2335. V.Value = char
  2336. V.Name = "creator"
  2337. X.BrickColor = BrickColor.new("Royal purple")
  2338. X.Size = Vector3.new(40,40,40)
  2339. --X.Material = "Neon"
  2340. local Z = Instance.new("SpecialMesh",X)
  2341. Z.MeshType = "Sphere"
  2342. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2343. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2344. local bv = Instance.new("BodyVelocity",X)
  2345. bv.maxForce = Vector3.new(99999,99999,99999)
  2346. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2347. bv.velocity = root.CFrame.lookVector*10
  2348. Explode = X.Touched:connect(function(hit)
  2349. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2350. local cf = X.CFrame
  2351. bv:Destroy()
  2352. X.Anchored = true
  2353. Z:Remove()
  2354. Explode:disconnect()
  2355. X.Size = Vector3.new(3,3,3)
  2356. X.Touched:connect(function(hit) end)
  2357. X.CanCollide = false
  2358. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2359. if v:FindFirstChild('Humanoid') then
  2360. v.Humanoid:TakeDamage(math.random(80,120))
  2361. end
  2362. end
  2363. for i = 1, (40) do rs:wait()
  2364. X.Transparency = X.Transparency + (1/40)
  2365. X.Size = X.Size + Vector3.new(1,1,1)
  2366. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2367. end
  2368. X:Destroy()
  2369. end
  2370. end)
  2371. end
  2372. for i = 1,200 do
  2373. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2374. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2375. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2376. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2377. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2378. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2379. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2380. if Debounces.on == false then break end
  2381. rs:wait()
  2382. end
  2383. for i = 1,30 do
  2384. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2385. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2386. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2387. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2388. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2389. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2390. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2391. if Debounces.on == false then break end
  2392. rs:wait()
  2393. end
  2394. for i = 1,40 do
  2395. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2396. shell.Size = shell.Size + Vector3.new(1,1,1)
  2397. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2398. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2399. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2400. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2401. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2402. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2403. if Debounces.on == false then break end
  2404. rs:wait()
  2405. end
  2406. for i = 1,40 do
  2407. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2410. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2411. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2412. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2413. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2414. if Debounces.on == false then break end
  2415. rs:wait()
  2416. end
  2417. for i = 1,60 do
  2418. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2420. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2421. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2422. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2425. if Debounces.on == false then break end
  2426. rs:wait()
  2427. end
  2428. for i = 1,60 do
  2429. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2430. shell.Size = shell.Size + Vector3.new(1,1,1)
  2431. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2432. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2433. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2434. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2435. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2436. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2437. if Debounces.on == false then break end
  2438. rs:wait()
  2439. end
  2440. if Debounces.CanAttack == false then
  2441. Debounces.CanAttack = true
  2442. Debounces.NoIdl = false
  2443. Debounces.on = false
  2444. end
  2445. end
  2446. end
  2447. end)]]--
  2448. ----------------------------------------------------
  2449. Charging = false
  2450. mouse.KeyDown:connect(function(key)
  2451. if key == "r" then
  2452. if Charging == false then
  2453. Charging = true
  2454. if Debounces.CanAttack == true then
  2455. Debounces.CanAttack = false
  2456. Debounces.NoIdl = true
  2457. Debounces.on = true
  2458. for i = 1,20 do
  2459. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2460. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2461. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2462. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2463. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2464. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2465. if Debounces.on == false then break end
  2466. rs:wait()
  2467. end
  2468. --[[for i = 1,20 do
  2469. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2471. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2472. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2473. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2474. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2475. if Debounces.on == false then break end
  2476. rs:wait()
  2477. end]]--
  2478. pt=Instance.new('Part',torso)
  2479. pt.Anchored=true
  2480. pt.CanCollide=false
  2481. pt.Locked = true
  2482. pt.FormFactor='Custom'
  2483. pt.Size=Vector3.new(1,1,1)
  2484. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2485. pt.Transparency=.6
  2486. pt.BrickColor=BrickColor.new('Really black')
  2487. msh=Instance.new('SpecialMesh',pt)
  2488. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2489. msh.Scale=Vector3.new(8,4,8)
  2490. pt2=pt:clone()
  2491. pt2.Parent = torso
  2492. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2493. pt2.BrickColor=BrickColor.new("Cyan")
  2494. msh2=msh:clone()
  2495. msh2.Parent=pt2
  2496. msh2.Scale=Vector3.new(10,5,10)
  2497.  
  2498. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2499.  
  2500. bl = Instance.new("Part", char)
  2501. bl.Locked = true
  2502. bl.Name = "Shell"
  2503. bl.BrickColor = BrickColor.new("Really black")
  2504. bl.Anchored = true
  2505. bl.CanCollide = false
  2506. bl.Transparency = 0
  2507. bl.Reflectance = 0
  2508. bl.BottomSurface = 0
  2509. bl.TopSurface = 0
  2510. bl.Shape = 0
  2511. blm = Instance.new("SpecialMesh",bl)
  2512. blm.MeshType = "Sphere"
  2513. blm.Scale = Vector3.new(1,1,1)
  2514. blm.MeshId = "rbxassetid://9982590"
  2515.  
  2516. coroutine.resume(coroutine.create(function()
  2517. for i=1, math.huge, 4 do
  2518. if Charging == true then
  2519. rs:wait()
  2520. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2521. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2522. bl.Transparency = bl.Transparency + 0.005
  2523. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2524. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2525. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2526. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2527. elseif Charging == false then break
  2528. end
  2529. end
  2530. end))
  2531.  
  2532. repeat
  2533. local p = Instance.new('Part',torso)
  2534. p.formFactor = 'Custom'
  2535. p.Size = Vector3.new(1,1,1)
  2536. p.BrickColor = workspace.Base.BrickColor
  2537. p.CanCollide = false
  2538. p.Transparency = 0
  2539. p.Anchored = true
  2540. p.Locked=true
  2541. p.Material = workspace.Base.Material
  2542. s = math.random(1,40)/10
  2543. local m = Instance.new("BlockMesh",p)
  2544. m.Scale = Vector3.new(s,s,s)
  2545. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2546. --[[coroutine.wrap(function()
  2547. wait(2)
  2548. while Charging == true do
  2549. wait(2)
  2550. GroundWave1()
  2551. wait(2)
  2552. end
  2553. end)()]]--
  2554. Spawn(function()
  2555. while rs:wait() do
  2556. if Charging == true then
  2557. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2558. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2559. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2560. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2561. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2562. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2563. elseif Charging == false then break
  2564. end
  2565. end
  2566. end)
  2567. Spawn(function()
  2568. while rs:wait() do
  2569. if p.Transparency >= 1 then p:Destroy() break end
  2570. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2571. p.Transparency = p.Transparency+0.01
  2572. end
  2573. end)
  2574. wait(.3)
  2575. until Charging == false
  2576. end
  2577. end
  2578. end
  2579. end)
  2580. ----------------------------------------------------
  2581. mouse.KeyUp:connect(function(key)
  2582. if key == "r" then
  2583. if Charging == true then
  2584. Charging = false
  2585. pt:Destroy()
  2586. pt2:Destroy()
  2587. bl:Destroy()
  2588. if Debounces.CanAttack == false then
  2589. Debounces.CanAttack = true
  2590. Debounces.NoIdl = false
  2591. Debounces.on = false
  2592. end
  2593. end
  2594. end
  2595. end)
  2596. ----------------------------------------------------
  2597. mouse.KeyDown:connect(function(key)
  2598. if key == "g" then
  2599. if Debounces.CanAttack == true then
  2600. Debounces.CanAttack = false
  2601. Debounces.NoIdl = true
  2602. Debounces.on = true
  2603. local shell = Instance.new("Part",torso)
  2604. shell.BrickColor = BrickColor.new("Cyan")
  2605. shell.Anchored = true
  2606. shell.CanCollide = false
  2607. shell.Locked = true
  2608. shell.TopSurface = "SmoothNoOutlines"
  2609. shell.BottomSurface = "SmoothNoOutlines"
  2610. shell.Size = Vector3.new(1,1,1)
  2611. shellm = Instance.new("SpecialMesh",shell)
  2612. shellm.MeshType = "Sphere"
  2613. shellm.Scale = Vector3.new(1,1,1)
  2614. local shell2 = Instance.new("Part",torso)
  2615. shell2.BrickColor = BrickColor.new("Cyan")
  2616. shell2.Anchored = true
  2617. shell2.CanCollide = false
  2618. shell2.Locked = true
  2619. shell2.TopSurface = "SmoothNoOutlines"
  2620. shell2.BottomSurface = "SmoothNoOutlines"
  2621. shell2.Size = Vector3.new(1,1,1)
  2622. shellm2 = Instance.new("SpecialMesh",shell2)
  2623. shellm2.MeshType = "Sphere"
  2624. shellm2.Scale = Vector3.new(1,1,1)
  2625.  
  2626. function FindNearestTorso(Position,Distance,SinglePlayer)
  2627. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2628. local List = {}
  2629. for i,v in pairs(workspace:GetChildren())do
  2630. if v:IsA("Model")then
  2631. if v:findFirstChild("Torso")then
  2632. if v ~= char then
  2633. if(v.Torso.Position -Position).magnitude <= Distance then
  2634. table.insert(List,v)
  2635. end
  2636. end
  2637. end
  2638. end
  2639. end
  2640. return List
  2641. end
  2642.  
  2643. Shell = function()
  2644. local X = Instance.new("Part",char)
  2645. local O = Instance.new("ObjectValue",X)
  2646. O.Name = "creator"
  2647. X.Locked = true
  2648. X.Name = "Shell"
  2649. X.Anchored = false
  2650. X.CanCollide = false
  2651. X.Transparency = 0
  2652. X.Reflectance = 0
  2653. X.BottomSurface = 0
  2654. X.TopSurface = 0
  2655. X.Shape = 0
  2656. local V = Instance.new("ObjectValue",X)
  2657. V.Value = char
  2658. V.Name = "creator"
  2659. X.BrickColor = BrickColor.new("Cyan")
  2660. X.Size = Vector3.new(1,1,1)
  2661. --X.Material = "Neon"
  2662. local Z = Instance.new("SpecialMesh",X)
  2663. Z.MeshType = "Sphere"
  2664. Z.Scale = Vector3.new(1,1,1)
  2665. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2666. local bv = Instance.new("BodyVelocity",X)
  2667. bv.maxForce = Vector3.new(99999,99999,99999)
  2668. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2669. bv.velocity = root.CFrame.lookVector*65
  2670. Explode = X.Touched:connect(function(hit)
  2671. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2672. local cf = X.CFrame
  2673. bv:Destroy()
  2674. X.Anchored = true
  2675. Z:Remove()
  2676. Explode:disconnect()
  2677. X.Size = Vector3.new(3,3,3)
  2678. X.Touched:connect(function(hit) end)
  2679. X.CanCollide = false
  2680. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2681. if v:FindFirstChild('Humanoid') then
  2682. v.Humanoid:TakeDamage(math.random(6,12))
  2683. end
  2684. end
  2685. for i = 1, (40) do rs:wait()
  2686. X.Transparency = X.Transparency + (1/40)
  2687. X.Size = X.Size + Vector3.new(1,1,1)
  2688. X.CFrame = cf
  2689. end
  2690. X:Destroy()
  2691. end
  2692. end)
  2693. end
  2694. Shell()
  2695. for i = 1, 10 do
  2696. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2697. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2698. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2699. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2700. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2701. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2702. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2703. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2704. if Debounces.on == false then break end
  2705. rs:wait()
  2706. end
  2707. Shell()
  2708. shell.Transparency = 1
  2709. for i = 1, 10 do
  2710. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2711. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2712. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2713. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2714. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2715. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2716. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2717. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2718. if Debounces.on == false then break end
  2719. rs:wait()
  2720. end
  2721. Shell()
  2722. shell.Transparency = 0
  2723. shell2.Transparency = 1
  2724. for i = 1, 10 do
  2725. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2726. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2729. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2730. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2733. if Debounces.on == false then break end
  2734. rs:wait()
  2735. end
  2736. Shell()
  2737. shell2.Transparency = 0
  2738. shell.Transparency = 1
  2739. for i = 1, 10 do
  2740. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2741. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2742. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2743. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2744. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2745. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2746. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2747. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2748. if Debounces.on == false then break end
  2749. rs:wait()
  2750. end
  2751. Shell()
  2752. shell.Transparency = 0
  2753. shell2.Transparency = 1
  2754. for i = 1, 10 do
  2755. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2756. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2757. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2758. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2759. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2760. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2761. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2762. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2763. if Debounces.on == false then break end
  2764. rs:wait()
  2765. end
  2766. Shell()
  2767. shell2.Transparency = 0
  2768. shell.Transparency = 1
  2769. for i = 1, 10 do
  2770. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2771. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2772. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2774. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2776. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2777. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2778. if Debounces.on == false then break end
  2779. rs:wait()
  2780. end
  2781. Shell()
  2782. shell.Transparency = 0
  2783. shell2.Transparency = 1
  2784. for i = 1, 10 do
  2785. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2786. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2790. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2791. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2792. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2793. if Debounces.on == false then break end
  2794. rs:wait()
  2795. end
  2796. Shell()
  2797. shell2.Transparency = 0
  2798. shell.Transparency = 1
  2799. for i = 1, 10 do
  2800. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2801. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2803. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2804. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2808. if Debounces.on == false then break end
  2809. rs:wait()
  2810. end
  2811. Shell()
  2812. shell.Transparency = 0
  2813. shell2.Transparency = 1
  2814. for i = 1, 10 do
  2815. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2816. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2817. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2819. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2820. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2821. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2822. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2823. if Debounces.on == false then break end
  2824. rs:wait()
  2825. end
  2826. Shell()
  2827. shell2.Transparency = 0
  2828. shell.Transparency = 1
  2829. for i = 1, 10 do
  2830. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2831. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2832. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2833. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2834. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2835. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2836. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2837. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2838. if Debounces.on == false then break end
  2839. rs:wait()
  2840. end
  2841. Shell()
  2842. shell.Transparency = 0
  2843. shell2.Transparency = 1
  2844. for i = 1, 10 do
  2845. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2846. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2847. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2848. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2849. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2850. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2851. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2852. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2853. if Debounces.on == false then break end
  2854. rs:wait()
  2855. end
  2856. Shell()
  2857. shell2.Transparency = 0
  2858. shell.Transparency = 1
  2859. for i = 1, 10 do
  2860. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2861. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2862. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2863. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2864. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2865. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2866. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2867. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2868. if Debounces.on == false then break end
  2869. rs:wait()
  2870. end
  2871. Shell()
  2872. shell.Transparency = 0
  2873. shell2.Transparency = 1
  2874. for i = 1, 10 do
  2875. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2876. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2878. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2883. if Debounces.on == false then break end
  2884. rs:wait()
  2885. end
  2886. shell.Transparency = 1
  2887. if Debounces.CanAttack == false then
  2888. Debounces.CanAttack = true
  2889. Debounces.NoIdl = false
  2890. Debounces.on = false
  2891. end
  2892. end
  2893. end
  2894. end)
  2895. ----------------------------------------------------
  2896. Search = false
  2897. mouse.KeyDown:connect(function(key)
  2898. if key == "n" then
  2899. if Search == false then
  2900. Search = true
  2901. for i,v in pairs(game.Players:getPlayers()) do
  2902. if v.Name~=char.Name then
  2903. for j,k in pairs(v.Character:GetChildren()) do
  2904. if k:IsA("BasePart") and k.Transparency >= 1 then
  2905. bawx=Instance.new("SelectionBox",cam)
  2906. bawx.Color = BrickColor.new("Bright red")
  2907. bawx.Transparency = .5
  2908. bawx.Adornee = k
  2909. end
  2910. end
  2911. end
  2912. end
  2913. elseif Search == true then
  2914. Search = false
  2915. for i, v in pairs(cam:GetChildren()) do
  2916. if v:IsA("SelectionBox") then
  2917. v:Destroy()
  2918. end
  2919. end
  2920. end
  2921. end
  2922. end)
  2923. ----------------------------------------------------
  2924. Grab = false
  2925. mouse.KeyDown:connect(function(key)
  2926. if key == "z" then
  2927. Debounces.on = true
  2928. Debounces.NoIdl = true
  2929. Debounces.ks = true
  2930. if Grab == false then
  2931. gp = nil
  2932. for i = 1, 20 do
  2933. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2934. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2935. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2936. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2937. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2938. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2939. if Debounces.on == false then break end
  2940. rs:wait()
  2941. end
  2942. con1=larm.Touched:connect(function(hit) -- this is grab
  2943. ht = hit.Parent
  2944. hum1=ht:FindFirstChild('Humanoid')
  2945. if hum1 ~= nil then
  2946. if Debounces.ks==true then
  2947. z = Instance.new("Sound",hed)
  2948. z.SoundId = "rbxassetid://169380525"
  2949. z.Volume = 1
  2950. z:Play()
  2951. Debounces.ks=false
  2952. end
  2953. hum1.PlatformStand=true
  2954. gp = ht
  2955. Grab = true
  2956. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2957. asd.Parent = larm
  2958. asd.Name = "asd"
  2959. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2960. --[[elseif hum1 == nil then
  2961. con1:disconnect()
  2962. wait() return]]--
  2963. end
  2964. end)
  2965. for i = 1, 20 do
  2966. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2967. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2968. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2969. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2970. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2971. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2972. if Debounces.on == false then break end
  2973. rs:wait()
  2974. end
  2975. if hum1 == nil then
  2976. Debounces.on = false
  2977. Debounces.NoIdl = false
  2978. end
  2979. con1:disconnect()
  2980. elseif Grab == true then
  2981. Grab = false
  2982. Punch()
  2983. z = Instance.new("Sound",hed)
  2984. z.SoundId = "rbxassetid://169380525"
  2985. z.Pitch = ptz[math.random(1,#ptz)]
  2986. z.Volume = 1
  2987. z:Play()
  2988. for i = 1, 10 do
  2989. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2990. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2991. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2992. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2993. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2994. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2995. if Debounces.on == false then break end
  2996. rs:wait()
  2997. end
  2998. Punch()
  2999. z = Instance.new("Sound",hed)
  3000. z.SoundId = "rbxassetid://169380525"
  3001. z.Pitch = ptz[math.random(1,#ptz)]
  3002. z.Volume = 1
  3003. z:Play()
  3004. for i = 1, 10 do
  3005. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3006. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3007. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3008. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3009. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3010. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3011. if Debounces.on == false then break end
  3012. rs:wait()
  3013. end
  3014. Punch()
  3015. z = Instance.new("Sound",hed)
  3016. z.SoundId = "rbxassetid://169380525"
  3017. z.Pitch = ptz[math.random(1,#ptz)]
  3018. z.Volume = 1
  3019. z:Play()
  3020. for i = 1, 10 do
  3021. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3022. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3023. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3024. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3025. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3026. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3027. if Debounces.on == false then break end
  3028. rs:wait()
  3029. end
  3030. Punch()
  3031. z = Instance.new("Sound",hed)
  3032. z.SoundId = "rbxassetid://169380525"
  3033. z.Pitch = ptz[math.random(1,#ptz)]
  3034. z.Volume = 1
  3035. z:Play()
  3036. for i = 1, 10 do
  3037. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3038. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3039. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3040. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3041. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3042. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3043. if Debounces.on == false then break end
  3044. rs:wait()
  3045. end
  3046. Punch()
  3047. z = Instance.new("Sound",hed)
  3048. z.SoundId = "rbxassetid://169380525"
  3049. z.Pitch = ptz[math.random(1,#ptz)]
  3050. z.Volume = 1
  3051. z:Play()
  3052. for i = 1, 10 do
  3053. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3054. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3055. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3056. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3057. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3058. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3059. if Debounces.on == false then break end
  3060. rs:wait()
  3061. end
  3062. Punch()
  3063. z = Instance.new("Sound",hed)
  3064. z.SoundId = "rbxassetid://169380525"
  3065. z.Pitch = ptz[math.random(1,#ptz)]
  3066. z.Volume = 1
  3067. z:Play()
  3068. for i = 1, 10 do
  3069. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3070. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3071. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3072. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3073. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3074. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3075. if Debounces.on == false then break end
  3076. rs:wait()
  3077. end
  3078. Punch()
  3079. z = Instance.new("Sound",hed)
  3080. z.SoundId = "rbxassetid://169380525"
  3081. z.Pitch = ptz[math.random(1,#ptz)]
  3082. z.Volume = 1
  3083. z:Play()
  3084. for i = 1, 10 do
  3085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3086. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3087. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3088. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3089. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3090. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3091. if Debounces.on == false then break end
  3092. rs:wait()
  3093. end
  3094. Punch()
  3095. z = Instance.new("Sound",hed)
  3096. z.SoundId = "rbxassetid://169380525"
  3097. z.Pitch = ptz[math.random(1,#ptz)]
  3098. z.Volume = 1
  3099. z:Play()
  3100. for i = 1, 10 do
  3101. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3102. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3103. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3104. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3105. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3106. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3107. if Debounces.on == false then break end
  3108. rs:wait()
  3109. end
  3110. Punch()
  3111. z = Instance.new("Sound",hed)
  3112. z.SoundId = "rbxassetid://169380525"
  3113. z.Pitch = ptz[math.random(1,#ptz)]
  3114. z.Volume = 1
  3115. z:Play()
  3116. for i = 1, 10 do
  3117. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3118. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3119. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3120. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3121. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3122. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3123. if Debounces.on == false then break end
  3124. rs:wait()
  3125. end
  3126. Punch()
  3127. z = Instance.new("Sound",hed)
  3128. z.SoundId = "rbxassetid://169380525"
  3129. z.Pitch = ptz[math.random(1,#ptz)]
  3130. z.Volume = 1
  3131. z:Play()
  3132. for i = 1, 10 do
  3133. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3134. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3135. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3137. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3138. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3139. if Debounces.on == false then break end
  3140. rs:wait()
  3141. end
  3142. Punch()
  3143. z = Instance.new("Sound",hed)
  3144. z.SoundId = "rbxassetid://169380525"
  3145. z.Pitch = ptz[math.random(1,#ptz)]
  3146. z.Volume = 1
  3147. z:Play()
  3148. for i = 1, 10 do
  3149. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3150. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3151. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3152. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3153. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3154. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3155. if Debounces.on == false then break end
  3156. rs:wait()
  3157. end
  3158. Punch()
  3159. z = Instance.new("Sound",hed)
  3160. z.SoundId = "rbxassetid://338700363"
  3161. z.Pitch = ptz[math.random(1,#ptz)]
  3162. z.Volume = 1
  3163. z:Play()
  3164. for i = 1, 10 do
  3165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3167. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3171. if Debounces.on == false then break end
  3172. rs:wait()
  3173. end
  3174. con1:disconnect()
  3175. Debounces.on = false
  3176. Debounces.NoIdl = false
  3177. if gp ~= nil then
  3178. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3179. for i,v in pairs(larm:GetChildren()) do
  3180. if v.Name == "asd" and v:IsA("Weld") then
  3181. v:Remove()
  3182. end
  3183. end
  3184. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3185. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3186. bv.P = 125000
  3187. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3188. hum1=nil
  3189. ht=nil
  3190. Debounces.on = false
  3191. Debounces.NoIdl = false
  3192. elseif ht == nil then wait()
  3193. Grab = false
  3194. Debounces.on = false
  3195. Debounces.NoIdl = false
  3196. end
  3197. end
  3198. end
  3199. end)
  3200. ----------------------------------------------------
  3201. mouse.KeyDown:connect(function(key)
  3202. if string.byte(key) == 52 then
  3203. char.Humanoid.WalkSpeed = 60
  3204. end
  3205. end)
  3206. mouse.KeyUp:connect(function(key)
  3207. if string.byte(key) == 52 then
  3208. char.Humanoid.WalkSpeed = 8
  3209. end
  3210. end)
  3211. -------------------------------
  3212. local animpose = "Idle"
  3213. local lastanimpose = "Idle"
  3214. local sine = 0
  3215. local change = 1
  3216. local val = 0
  3217. local ffing = false
  3218. -------------------------------
  3219. game:GetService("RunService").RenderStepped:connect(function()
  3220. --[[if char.Humanoid.Jump == true then
  3221. jump = true
  3222. else
  3223. jump = false
  3224. end]]
  3225. char.Humanoid.FreeFalling:connect(function(f)
  3226. if f then
  3227. ffing = true
  3228. else
  3229. ffing = false
  3230. end
  3231. end)
  3232. sine = sine + change
  3233. if jumpn == true then
  3234. animpose = "Jumping"
  3235. elseif ffing == true then
  3236. animpose = "Freefalling"
  3237. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3238. animpose = "Idle"
  3239. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3240. animpose = "Walking"
  3241. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3242. animpose = "Running"
  3243. end
  3244. if animpose ~= lastanimpose then
  3245. sine = 0
  3246. if Debounces.NoIdl == false then
  3247. if animpose == "Idle" then
  3248. for i = 1, 2 do
  3249. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3250. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3252. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3253. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3254. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3255. end
  3256. elseif animpose == "Walking" then
  3257. for i = 1, 2 do
  3258. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3259. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3260. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3261. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3262. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3263. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3264. end
  3265. elseif animpose == "Running" then
  3266. for i = 1, 2 do
  3267. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3268. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3269. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3270. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3271. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3272. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3273. wait()
  3274. end
  3275. end
  3276. else
  3277. end
  3278. end
  3279. lastanimpose = animpose
  3280. if Debounces.NoIdl == false then
  3281. if animpose == "Idle" then
  3282. change = 0.5
  3283. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3284. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3285. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3286. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3287. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3288. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3289. elseif animpose == "Walking" then
  3290. change = 1
  3291. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3292. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3293. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3294. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3295. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3296. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3297. elseif animpose == "Running" then
  3298. change = 1
  3299. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3300. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3301. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3302. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3303. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  3304. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  3305. end
  3306. end
  3307. end)
  3308.  
  3309. hum.MaxHealth = 9001
  3310. wait(3)
  3311. hum.Health = 9001
  3312.  
  3313. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3314. --[[Part0 = Vector3 (Start pos)
  3315. Part1 = Vector3 (End pos)
  3316. Times = number (Amount of lightning parts)
  3317. Offset = number (Offset)
  3318. Color = color (brickcolor value)
  3319. Thickness = number (thickness)
  3320. Trans = number (transparency)
  3321. ]]--
  3322. local magz = (Part0 - Part1).magnitude
  3323. local curpos = Part0
  3324. local trz = {-Offset,Offset}
  3325. for i=1,Times do
  3326. local li = Instance.new("Part", torso)
  3327. li.Name = "Lightning"
  3328. li.TopSurface =0
  3329. li.Material = "Neon"
  3330. li.BottomSurface = 0
  3331. li.Anchored = true
  3332. li.Locked = true
  3333. li.Transparency = Trans or 0.4
  3334. li.BrickColor = BrickColor.new(Color)
  3335. li.formFactor = "Custom"
  3336. li.CanCollide = false
  3337. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3338. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3339. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3340. if Times == i then
  3341. local magz2 = (curpos - Part1).magnitude
  3342. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3343. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3344. else
  3345. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3346. end
  3347. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3348. game.Debris:AddItem(li,.1)
  3349. end
  3350. end
  3351.  
  3352. BodyParts = {} -- Parts to emit lightning effects from
  3353. for _, v in pairs(char:GetChildren()) do
  3354. if v:IsA("Part") then
  3355. table.insert(BodyParts, v)
  3356. end
  3357. end
  3358.  
  3359. Bounding = {} -- Calculate the bounding boxes
  3360. for _, v in pairs(BodyParts) do
  3361. local temp = {X=nil, Y=nil, Z=nil}
  3362. temp.X = v.Size.X/2 * 10
  3363. temp.Y = v.Size.Y/2 * 10
  3364. temp.Z = v.Size.Z/2 * 10
  3365. Bounding[v.Name] = temp
  3366. --table.insert(Bounding, v.Name, temp)
  3367. end
  3368.  
  3369. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  3370. local Body1 = BodyParts[math.random(#BodyParts)]
  3371. local Body2 = BodyParts[math.random(#BodyParts)]
  3372. local Pos1 = Vector3.new(
  3373. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3374. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3375. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3376. )
  3377. local Pos2 = Vector3.new(
  3378. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3379. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3380. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3381. )
  3382. local SPos1 = Body1.Position + Pos1
  3383. local SPos2 = Body2.Position + Pos2
  3384. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  3385. end
  3386. -- ~CLarramore
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