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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer
- end
- create = game.Players.LocalPlayer
- function ChRem(child, c)
- if child.className == "Snap" or child.className == "Motor" or child.className == "Weld" then
- m = Instance.new("Motor")
- m.Name = child.Name
- m.Part0 = child.Part0
- m.Part1 = child.Part1
- m.C1 = child.C1
- m.C0 = child.C0
- m.Parent = c
- if child.className == "Motor" then
- m.MaxVelocity = child.MaxVelocity
- end
- end
- end
- function Armour()
- me = create.Character
- Object1 = Instance.new("Model")
- Object1.Name = create.Name.."'s Suit"
- Object1.Parent = me
- Object2 = Instance.new("Part")
- Object2.Name = "LL2 Claw"
- Object2.Parent = Object1
- Object2.CanCollide = false
- Object2.Locked = true
- Object2.BottomSurface = 0
- Object2.TopSurface = 0
- Object2.formFactor = 2
- Object2.BrickColor = BrickColor.White()
- Object2.Size = Vector3.new(1, 0.4, 1)
- Object3 = Instance.new("SpecialMesh")
- Object3.Parent = Object2
- Object3.MeshType = 2
- Object3.Scale = Vector3.new(0.2, 0.5, 0.3)
- Object4 = Instance.new("Weld")
- Object4.Parent = Object1
- Object4.Part0 = Object2
- Object4.Part1 = me["Left Leg"]
- Object4.C1 = CFrame.new(-0.11000824, -0.869998336, -0.600000381, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object4.C0 = CFrame.new(0, 0, 0, 0, 0, 1, -3.29305139e-043, 1, 0, -1, 3.29305139e-043, 0)
- Object5 = Instance.new("Part")
- Object5.Name = "LL3 Claw"
- Object5.Parent = Object1
- Object5.CanCollide = false
- Object5.Locked = true
- Object5.BottomSurface = 0
- Object5.TopSurface = 0
- Object5.formFactor = 2
- Object5.BrickColor = BrickColor.White()
- Object5.Size = Vector3.new(1, 0.4, 1)
- Object6 = Instance.new("SpecialMesh")
- Object6.Parent = Object5
- Object6.MeshType = 2
- Object6.Scale = Vector3.new(0.2, 0.5, 0.3)
- Object7 = Instance.new("Weld")
- Object7.Parent = Object1
- Object7.Part0 = Object5
- Object7.Part1 = me["Left Leg"]
- Object7.C1 = CFrame.new(0.13999176, -0.869998336, -0.600000381, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object7.C0 = CFrame.new(0, 0, 0, 0, 0, 1, -3.29305139e-043, 1, 0, -1, 3.29305139e-043, 0)
- Object8 = Instance.new("Part")
- Object8.Name = "LL4 Claw"
- Object8.Parent = Object1
- Object8.CanCollide = false
- Object8.Locked = true
- Object8.BottomSurface = 0
- Object8.TopSurface = 0
- Object8.formFactor = 2
- Object8.BrickColor = BrickColor.White()
- Object8.Size = Vector3.new(1, 0.4, 1)
- Object9 = Instance.new("SpecialMesh")
- Object9.Parent = Object8
- Object9.MeshType = 2
- Object9.Scale = Vector3.new(0.2, 0.5, 0.3)
- Object10 = Instance.new("Weld")
- Object10.Parent = Object1
- Object10.Part0 = Object8
- Object10.Part1 = me["Left Leg"]
- Object10.C1 = CFrame.new(0.38999176, -0.869998336, -0.600000381, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object10.C0 = CFrame.new(0, 0, 0, 0, 0, 1, -3.29305139e-043, 1, 0, -1, 3.29305139e-043, 0)
- Object11 = Instance.new("Part")
- Object11.Name = "RL1 Claw"
- Object11.Parent = Object1
- Object11.CanCollide = false
- Object11.Locked = true
- Object11.BottomSurface = 0
- Object11.TopSurface = 0
- Object11.formFactor = 2
- Object11.BrickColor = BrickColor.White()
- Object11.Size = Vector3.new(1, 0.4, 1)
- Object12 = Instance.new("SpecialMesh")
- Object12.Parent = Object11
- Object12.MeshType = 2
- Object12.Scale = Vector3.new(0.2, 0.5, 0.3)
- Object13 = Instance.new("Weld")
- Object13.Parent = Object1
- Object13.Part0 = Object11
- Object13.Part1 = me["Right Leg"]
- Object13.C1 = CFrame.new(-0.36000824, -0.869998336, -0.600000381, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object13.C0 = CFrame.new(0, 0, 0, 0, 0, 1, -3.29305139e-043, 1, 0, -1, 3.29305139e-043, 0)
- Object14 = Instance.new("Part")
- Object14.Name = "RL2 Claw"
- Object14.Parent = Object1
- Object14.CanCollide = false
- Object14.Locked = true
- Object14.BottomSurface = 0
- Object14.TopSurface = 0
- Object14.formFactor = 2
- Object14.BrickColor = BrickColor.White()
- Object14.Size = Vector3.new(1, 0.4, 1)
- Object15 = Instance.new("SpecialMesh")
- Object15.Parent = Object14
- Object15.MeshType = 2
- Object15.Scale = Vector3.new(0.2, 0.5, 0.3)
- Object16 = Instance.new("Weld")
- Object16.Parent = Object1
- Object16.Part0 = Object14
- Object16.Part1 = me["Right Leg"]
- Object16.C1 = CFrame.new(-0.11000824, -0.869998336, -0.600000381, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object16.C0 = CFrame.new(0, 0, 0, 0, 0, 1, -3.29305139e-043, 1, 0, -1, 3.29305139e-043, 0)
- Object17 = Instance.new("Part")
- Object17.Name = "RL4 Claw"
- Object17.Parent = Object1
- Object17.CanCollide = false
- Object17.Locked = true
- Object17.BottomSurface = 0
- Object17.TopSurface = 0
- Object17.formFactor = 2
- Object17.BrickColor = BrickColor.White()
- Object17.Size = Vector3.new(1, 0.4, 1)
- Object18 = Instance.new("SpecialMesh")
- Object18.Parent = Object17
- Object18.MeshType = 2
- Object18.Scale = Vector3.new(0.2, 0.5, 0.3)
- Object19 = Instance.new("Weld")
- Object19.Parent = Object1
- Object19.Part0 = Object17
- Object19.Part1 = me["Right Leg"]
- Object19.C1 = CFrame.new(0.38999176, -0.869998336, -0.600000381, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object19.C0 = CFrame.new(0, 0, 0, 0, 0, 1, -3.29305139e-043, 1, 0, -1, 3.29305139e-043, 0)
- Object20 = Instance.new("Part")
- Object20.Name = "RL3 Claw"
- Object20.Parent = Object1
- Object20.CanCollide = false
- Object20.Locked = true
- Object20.BottomSurface = 0
- Object20.TopSurface = 0
- Object20.formFactor = 2
- Object20.BrickColor = BrickColor.White()
- Object20.Size = Vector3.new(1, 0.4, 1)
- Object21 = Instance.new("SpecialMesh")
- Object21.Parent = Object20
- Object21.MeshType = 2
- Object21.Scale = Vector3.new(0.2, 0.5, 0.3)
- Object22 = Instance.new("Weld")
- Object22.Parent = Object1
- Object22.Part0 = Object20
- Object22.Part1 = me["Right Leg"]
- Object22.C1 = CFrame.new(0.13999176, -0.869998336, -0.600000381, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object22.C0 = CFrame.new(0, 0, 0, 0, 0, 1, -3.29305139e-043, 1, 0, -1, 3.29305139e-043, 0)
- Object23 = Instance.new("Part")
- Object23.Name = "LL1 Claw"
- Object23.Parent = Object1
- Object23.CanCollide = false
- Object23.Locked = true
- Object23.BottomSurface = 0
- Object23.TopSurface = 0
- Object23.formFactor = 2
- Object23.BrickColor = BrickColor.White()
- Object23.Size = Vector3.new(1, 0.4, 1)
- Object24 = Instance.new("SpecialMesh")
- Object24.Parent = Object23
- Object24.MeshType = 2
- Object24.Scale = Vector3.new(0.2, 0.5, 0.3)
- Object25 = Instance.new("Weld")
- Object25.Parent = Object1
- Object25.Part0 = Object23
- Object25.Part1 = me["Left Leg"]
- Object25.C1 = CFrame.new(-0.36000824, -0.869998336, -0.600000381, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object25.C0 = CFrame.new(0, 0, 0, 0, 0, 1, -3.29305139e-043, 1, 0, -1, 3.29305139e-043, 0)
- Object26 = Instance.new("Part")
- Object26.Name = "Tail"
- Object26.Parent = Object1
- Object26.CanCollide = false
- Object26.Locked = true
- Object26.BottomSurface = 0
- Object26.TopSurface = 0
- Object26.formFactor = 2
- Object26.BrickColor = BrickColor.new("Really black")
- Object26.Size = Vector3.new(1, 1.6, 1)
- Object27 = Instance.new("SpecialMesh")
- Object27.Parent = Object26
- Object27.Scale = Vector3.new(0.2, 2, 0.2)
- Object28 = Instance.new("Weld")
- Object28.Parent = Object1
- Object28.Part0 = Object26
- Object28.Part1 = me["Torso"]
- Object28.C1 = CFrame.new(0, -0.399998665, 1.29999924, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object28.C0 = CFrame.new(-8.04715796e-008, 2.21908465e-008, -7.49787574e-008, 0.44721359, 0.89442718, -5.57973502e-031, 0.893032908, -0.446516454, 0.0558145568, 0.04992228, -0.0249608997, -0.9984411)
- Object29 = Instance.new("Part")
- Object29.Name = "LA1 Claw"
- Object29.Parent = Object1
- Object29.CanCollide = false
- Object29.Locked = true
- Object29.BottomSurface = 0
- Object29.TopSurface = 0
- Object29.formFactor = 2
- Object29.BrickColor = BrickColor.White()
- Object29.Size = Vector3.new(1, 0.4, 1)
- Object30 = Instance.new("SpecialMesh")
- Object30.Parent = Object29
- Object30.MeshType = 2
- Object30.Scale = Vector3.new(0.2, 0.5, 0.3)
- Object31 = Instance.new("Weld")
- Object31.Parent = Object1
- Object31.Part0 = Object29
- Object31.Part1 = me["Left Arm"]
- Object31.C1 = CFrame.new(-0.379997253, -1.09999609, 0.390000105, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object31.C0 = CFrame.new(-9.96358551e-012, -1.11199938e-012, 2.12851958e-012, 1, 6.36521597e-013, 3.60457107e-013, -3.60457107e-013, 4.67405952e-015, -1, 6.36521597e-013, 1, -4.67405952e-015)
- Object32 = Instance.new("Part")
- Object32.Name = "LA2 Claw"
- Object32.Parent = Object1
- Object32.CanCollide = false
- Object32.Locked = true
- Object32.BottomSurface = 0
- Object32.TopSurface = 0
- Object32.formFactor = 2
- Object32.BrickColor = BrickColor.White()
- Object32.Size = Vector3.new(1, 0.4, 1)
- Object33 = Instance.new("SpecialMesh")
- Object33.Parent = Object32
- Object33.MeshType = 2
- Object33.Scale = Vector3.new(0.2, 0.5, 0.3)
- Object34 = Instance.new("Weld")
- Object34.Parent = Object1
- Object34.Part0 = Object32
- Object34.Part1 = me["Left Arm"]
- Object34.C1 = CFrame.new(-0.379997253, -1.09999609, 0.140000105, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object34.C0 = CFrame.new(-9.96358551e-012, -1.20081722e-012, 2.28750352e-012, 1, 6.36521597e-013, 3.60457107e-013, -3.60457107e-013, 4.67405952e-015, -1, 6.36521597e-013, 1, -4.67405952e-015)
- Object35 = Instance.new("Part")
- Object35.Name = "LA3 Claw"
- Object35.Parent = Object1
- Object35.CanCollide = false
- Object35.Locked = true
- Object35.BottomSurface = 0
- Object35.TopSurface = 0
- Object35.formFactor = 2
- Object35.BrickColor = BrickColor.White()
- Object35.Size = Vector3.new(1, 0.4, 1)
- Object36 = Instance.new("SpecialMesh")
- Object36.Parent = Object35
- Object36.MeshType = 2
- Object36.Scale = Vector3.new(0.2, 0.5, 0.3)
- Object37 = Instance.new("Weld")
- Object37.Parent = Object1
- Object37.Part0 = Object35
- Object37.Part1 = me["Left Arm"]
- Object37.C1 = CFrame.new(-0.379997253, -1.09999609, -0.109999895, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object37.C0 = CFrame.new(-9.96358551e-012, -1.28963507e-012, 2.44693155e-012, 1, 6.36521597e-013, 3.60457107e-013, -3.60457107e-013, 4.67405952e-015, -1, 6.36521597e-013, 1, -4.67405952e-015)
- Object38 = Instance.new("Part")
- Object38.Name = "LA4 Claw"
- Object38.Parent = Object1
- Object38.CanCollide = false
- Object38.Locked = true
- Object38.BottomSurface = 0
- Object38.TopSurface = 0
- Object38.formFactor = 2
- Object38.BrickColor = BrickColor.White()
- Object38.Size = Vector3.new(1, 0.4, 1)
- Object39 = Instance.new("SpecialMesh")
- Object39.Parent = Object38
- Object39.MeshType = 2
- Object39.Scale = Vector3.new(0.2, 0.5, 0.3)
- Object40 = Instance.new("Weld")
- Object40.Parent = Object1
- Object40.Part0 = Object38
- Object40.Part1 = me["Left Arm"]
- Object40.C1 = CFrame.new(-0.379997253, -1.09999609, -0.359999895, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object40.C0 = CFrame.new(-9.96358551e-012, -1.38200562e-012, 2.60591548e-012, 1, 6.36521597e-013, 3.60457107e-013, -3.60457107e-013, 4.67405952e-015, -1, 6.36521597e-013, 1, -4.67405952e-015)
- Object41 = Instance.new("Part")
- Object41.Name = "RA1 Claw"
- Object41.Parent = Object1
- Object41.CanCollide = false
- Object41.Locked = true
- Object41.BottomSurface = 0
- Object41.TopSurface = 0
- Object41.formFactor = 2
- Object41.BrickColor = BrickColor.White()
- Object41.Size = Vector3.new(1, 0.4, 1)
- Object42 = Instance.new("SpecialMesh")
- Object42.Parent = Object41
- Object42.MeshType = 2
- Object42.Scale = Vector3.new(0.2, 0.5, 0.3)
- Object43 = Instance.new("Weld")
- Object43.Parent = Object1
- Object43.Part0 = Object41
- Object43.Part1 = me["Right Arm"]
- Object43.C1 = CFrame.new(0.36999321, -1.10000086, 0.390000105, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object43.C0 = CFrame.new(2.33346675e-011, 2.26307861e-012, -4.22195612e-012, -1, 1.27304319e-012, -7.20914214e-013, 7.20914214e-013, 9.34811903e-015, 1, -1.27304319e-012, 1, 9.34811903e-015)
- Object44 = Instance.new("Part")
- Object44.Name = "RA2 Claw"
- Object44.Parent = Object1
- Object44.CanCollide = false
- Object44.Locked = true
- Object44.BottomSurface = 0
- Object44.TopSurface = 0
- Object44.formFactor = 2
- Object44.BrickColor = BrickColor.White()
- Object44.Size = Vector3.new(1, 0.4, 1)
- Object45 = Instance.new("SpecialMesh")
- Object45.Parent = Object44
- Object45.MeshType = 2
- Object45.Scale = Vector3.new(0.2, 0.5, 0.3)
- Object46 = Instance.new("Weld")
- Object46.Parent = Object1
- Object46.Part0 = Object44
- Object46.Part1 = me["Right Arm"]
- Object46.C1 = CFrame.new(0.36999321, -1.10000086, 0.140000105, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object46.C0 = CFrame.new(2.33346675e-011, 2.44426701e-012, -4.54036808e-012, -1, 1.27304319e-012, -7.20914214e-013, 7.20914214e-013, 9.34811903e-015, 1, -1.27304319e-012, 1, 9.34811903e-015)
- Object47 = Instance.new("Part")
- Object47.Name = "RA3 Claw"
- Object47.Parent = Object1
- Object47.CanCollide = false
- Object47.Locked = true
- Object47.BottomSurface = 0
- Object47.TopSurface = 0
- Object47.formFactor = 2
- Object47.BrickColor = BrickColor.White()
- Object47.Size = Vector3.new(1, 0.4, 1)
- Object48 = Instance.new("SpecialMesh")
- Object48.Parent = Object47
- Object48.MeshType = 2
- Object48.Scale = Vector3.new(0.2, 0.5, 0.3)
- Object49 = Instance.new("Weld")
- Object49.Parent = Object1
- Object49.Part0 = Object47
- Object49.Part1 = me["Right Arm"]
- Object49.C1 = CFrame.new(0.36999321, -1.10000086, -0.109999895, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object49.C0 = CFrame.new(2.33346675e-011, 2.62545541e-012, -4.85878004e-012, -1, 1.27304319e-012, -7.20914214e-013, 7.20914214e-013, 9.34811903e-015, 1, -1.27304319e-012, 1, 9.34811903e-015)
- Object50 = Instance.new("Part")
- Object50.Name = "RA4 Claw"
- Object50.Parent = Object1
- Object50.CanCollide = false
- Object50.Locked = true
- Object50.BottomSurface = 0
- Object50.TopSurface = 0
- Object50.formFactor = 2
- Object50.BrickColor = BrickColor.White()
- Object50.Size = Vector3.new(1, 0.4, 1)
- Object51 = Instance.new("SpecialMesh")
- Object51.Parent = Object50
- Object51.MeshType = 2
- Object51.Scale = Vector3.new(0.2, 0.5, 0.3)
- Object52 = Instance.new("Weld")
- Object52.Parent = Object1
- Object52.Part0 = Object50
- Object52.Part1 = me["Right Arm"]
- Object52.C1 = CFrame.new(0.36999321, -1.10000086, -0.359999895, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object52.C0 = CFrame.new(2.33346675e-011, 2.80309109e-012, -5.17674792e-012, -1, 1.27304319e-012, -7.20914214e-013, 7.20914214e-013, 9.34811903e-015, 1, -1.27304319e-012, 1, 9.34811903e-015)
- Object53 = Instance.new("Part")
- Object53.Name = "Tail R Spike"
- Object53.Parent = Object1
- Object53.CanCollide = false
- Object53.Locked = true
- Object53.BottomSurface = 0
- Object53.TopSurface = 0
- Object53.formFactor = 2
- Object53.BrickColor = BrickColor.new("Really black")
- Object53.Size = Vector3.new(1, 0.4, 1)
- Object54 = Instance.new("SpecialMesh")
- Object54.Parent = Object53
- Object54.MeshType = 2
- Object54.Scale = Vector3.new(0.25, 1.5, 0.7)
- Object55 = Instance.new("Weld")
- Object55.Parent = Object1
- Object55.Part0 = Object53
- Object55.Part1 = me["Torso"]
- Object55.C1 = CFrame.new(0.247131348, 0.298247337, 2.6945343, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object55.C0 = CFrame.new(-5.17727337e-008, 8.63192668e-007, 1.54554129e-008, 0.447213531, 0.894427001, -2.11881769e-007, -0.0499224998, 0.0249607731, 0.998441041, 0.893033147, -0.446516573, 0.0558144264)
- Object56 = Instance.new("Part")
- Object56.Name = "Tail L Spike"
- Object56.Parent = Object1
- Object56.CanCollide = false
- Object56.Locked = true
- Object56.BottomSurface = 0
- Object56.TopSurface = 0
- Object56.formFactor = 2
- Object56.BrickColor = BrickColor.new("Really black")
- Object56.Size = Vector3.new(1, 0.4, 1)
- Object57 = Instance.new("SpecialMesh")
- Object57.Parent = Object56
- Object57.MeshType = 2
- Object57.Scale = Vector3.new(0.25, 1.5, 0.7)
- Object58 = Instance.new("Weld")
- Object58.Parent = Object1
- Object58.Part0 = Object56
- Object58.Part1 = me["Torso"]
- Object58.C1 = CFrame.new(-0.352249146, 0.284265518, 2.66456413, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object58.C0 = CFrame.new(-1.14032318e-007, 3.97256628e-009, -9.15905503e-008, -0.447213292, -0.894426346, 1.51309007e-006, 0.0499238037, -0.0249599647, -0.998440146, 0.893032849, -0.446516395, 0.0558135547)
- Object59 = Instance.new("Part")
- Object59.Name = "RA"
- Object59.Parent = Object1
- Object59.CanCollide = false
- Object59.Locked = true
- Object59.BottomSurface = 0
- Object59.TopSurface = 0
- Object59.formFactor = 0
- Object59.BrickColor = BrickColor.new("Really black")
- Object59.Size = Vector3.new(1, 1, 1)
- Object60 = Instance.new("SpecialMesh")
- Object60.Parent = Object59
- Object60.MeshType = 6
- Object60.Scale = Vector3.new(1.01, 2.01, 1.01)
- Object61 = Instance.new("Weld")
- Object61.Parent = Object1
- Object61.Part0 = Object59
- Object61.Part1 = me["Right Arm"]
- Object61.C1 = CFrame.new(0, -5.24520874e-006, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object61.C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Object62 = Instance.new("Part")
- Object62.Name = "LA"
- Object62.Parent = Object1
- Object62.CanCollide = false
- Object62.Locked = true
- Object62.BottomSurface = 0
- Object62.TopSurface = 0
- Object62.formFactor = 0
- Object62.BrickColor = BrickColor.new("Really black")
- Object62.Size = Vector3.new(1, 1, 1)
- Object63 = Instance.new("SpecialMesh")
- Object63.Parent = Object62
- Object63.MeshType = 6
- Object63.Scale = Vector3.new(1.01, 2.01, 1.01)
- Object64 = Instance.new("Weld")
- Object64.Parent = Object1
- Object64.Part0 = Object62
- Object64.Part1 = me["Left Arm"]
- Object64.C1 = CFrame.new(0, -5.24520874e-006, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object64.C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Object65 = Instance.new("Part")
- Object65.Name = "RL"
- Object65.Parent = Object1
- Object65.CanCollide = false
- Object65.Locked = true
- Object65.BottomSurface = 0
- Object65.TopSurface = 0
- Object65.formFactor = 0
- Object65.BrickColor = BrickColor.new("Really black")
- Object65.Size = Vector3.new(1, 1, 1)
- Object66 = Instance.new("SpecialMesh")
- Object66.Parent = Object65
- Object66.MeshType = 6
- Object66.Scale = Vector3.new(1.01, 2.01, 1.01)
- Object67 = Instance.new("Weld")
- Object67.Parent = Object1
- Object67.Part0 = Object65
- Object67.Part1 = me["Right Leg"]
- Object67.C1 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object67.C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object68 = Instance.new("Part")
- Object68.Name = "LL"
- Object68.Parent = Object1
- Object68.CanCollide = false
- Object68.Locked = true
- Object68.BottomSurface = 0
- Object68.TopSurface = 0
- Object68.formFactor = 0
- Object68.BrickColor = BrickColor.new("Really black")
- Object68.Size = Vector3.new(1, 1, 1)
- Object69 = Instance.new("SpecialMesh")
- Object69.Parent = Object68
- Object69.MeshType = 6
- Object69.Scale = Vector3.new(1.01, 2.01, 1.01)
- Object70 = Instance.new("Weld")
- Object70.Parent = Object1
- Object70.Part0 = Object68
- Object70.Part1 = me["Left Leg"]
- Object70.C1 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object70.C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object71 = Instance.new("Part")
- Object71.Name = "H"
- Object71.Parent = Object1
- Object71.CanCollide = false
- Object71.Locked = true
- Object71.BottomSurface = 0
- Object71.TopSurface = 0
- Object71.formFactor = 0
- Object71.BrickColor = BrickColor.new("Really black")
- Object71.Size = Vector3.new(1, 1, 1)
- Object72 = Instance.new("SpecialMesh")
- Object72.Parent = Object71
- Object72.Scale = Vector3.new(1.27, 1.27, 1.27)
- Object73 = Instance.new("Weld")
- Object73.Parent = Object1
- Object73.Part0 = Object71
- Object73.Part1 = me["Head"]
- Object73.C1 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object73.C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object74 = Instance.new("Part")
- Object74.Name = "T"
- Object74.Parent = Object1
- Object74.CanCollide = false
- Object74.Locked = true
- Object74.BottomSurface = 0
- Object74.TopSurface = 0
- Object74.formFactor = 0
- Object74.BrickColor = BrickColor.new("Really black")
- Object74.Size = Vector3.new(1, 1, 1)
- Object75 = Instance.new("SpecialMesh")
- Object75.Parent = Object74
- Object75.MeshType = 6
- Object75.Scale = Vector3.new(2.01, 2.01, 1.01)
- Object76 = Instance.new("Weld")
- Object76.Parent = Object1
- Object76.Part0 = Object74
- Object76.Part1 = me["Torso"]
- Object76.C1 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object76.C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object77 = Instance.new("Part")
- Object77.Name = "H Left Eye"
- Object77.Parent = Object1
- Object77.CanCollide = false
- Object77.Locked = true
- Object77.BottomSurface = 0
- Object77.TopSurface = 0
- Object77.formFactor = 2
- Object77.BrickColor = BrickColor.Red()
- Object77.Reflectance = 0
- Object77.Size = Vector3.new(1, 0.4, 1)
- Object78 = Instance.new("SpecialMesh")
- Object78.Parent = Object77
- Object78.MeshType = 2
- Object78.Scale = Vector3.new(0.3, 0.5, 0.4)
- Object79 = Instance.new("Weld")
- Object79.Parent = Object1
- Object79.Part0 = Object77
- Object79.Part1 = me["Head"]
- Object79.C1 = CFrame.new(-0.239994049, 0.280013084, -0.469988823, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object79.C0 = CFrame.new(2.56106247e-012, 2.62900812e-013, -3.90798505e-013, -1, -7.07544849e-014, -9.72084487e-014, 7.07544849e-014, 1, 5.83444235e-016, -9.72084487e-014, -5.83444235e-016, -1)
- Object80 = Instance.new("Part")
- Object80.Name = "H Right Eye"
- Object80.Parent = Object1
- Object80.CanCollide = false
- Object80.Locked = true
- Object80.BottomSurface = 0
- Object80.TopSurface = 0
- Object80.formFactor = 2
- Object80.BrickColor = BrickColor.Red()
- Object80.Reflectance = 0
- Object80.Size = Vector3.new(1, 0.4, 1)
- Object81 = Instance.new("SpecialMesh")
- Object81.Parent = Object80
- Object81.MeshType = 2
- Object81.Scale = Vector3.new(0.3, 0.5, 0.4)
- Object82 = Instance.new("Weld")
- Object82.Parent = Object1
- Object82.Part0 = Object80
- Object82.Part1 = me["Head"]
- Object82.C1 = CFrame.new(0.239994049, 0.280013084, -0.469988823, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object82.C0 = CFrame.new(2.59159361e-010, 1.98138395e-010, 5.98632255e-011, 1, 9.19924553e-011, 7.6129502e-012, 9.19924553e-011, 1, 5.61392903e-012, 7.6129502e-012, 5.61392903e-012, 1)
- Object83 = Instance.new("Part")
- Object83.Name = "H Left Fang"
- Object83.Parent = Object1
- Object83.CanCollide = false
- Object83.Locked = true
- Object83.BottomSurface = 0
- Object83.TopSurface = 0
- Object83.formFactor = 2
- Object83.BrickColor = BrickColor.White()
- Object83.Size = Vector3.new(1, 0.4, 1)
- Object84 = Instance.new("SpecialMesh")
- Object84.Parent = Object83
- Object84.MeshType = 2
- Object84.Scale = Vector3.new(0.1, 0.5, 0.2)
- Object85 = Instance.new("Weld")
- Object85.Parent = Object1
- Object85.Part0 = Object83
- Object85.Part1 = me["Head"]
- Object85.C1 = CFrame.new(-0.0999832153, -0.299978733, -0.579990387, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object85.C0 = CFrame.new(1.26509052e-008, 5.1445781e-010, -1.97520222e-009, -1, 1.18413213e-009, -2.35397646e-010, 2.35397646e-010, -9.48852732e-011, 1, -1.18413213e-009, 1, -9.48852732e-011)
- Object86 = Instance.new("Part")
- Object86.Name = "H Right Fang"
- Object86.Parent = Object1
- Object86.CanCollide = false
- Object86.Locked = true
- Object86.BottomSurface = 0
- Object86.TopSurface = 0
- Object86.formFactor = 2
- Object86.BrickColor = BrickColor.White()
- Object86.Size = Vector3.new(1, 0.4, 1)
- Object87 = Instance.new("SpecialMesh")
- Object87.Parent = Object86
- Object87.MeshType = 2
- Object87.Scale = Vector3.new(0.1, 0.5, 0.2)
- Object88 = Instance.new("Weld")
- Object88.Parent = Object1
- Object88.Part0 = Object86
- Object88.Part1 = me["Head"]
- Object88.C1 = CFrame.new(0.119983673, -0.299983978, -0.579990387, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object88.C0 = CFrame.new(7.37400363e-009, 3.82594578e-009, 3.23536717e-008, 1, 1.76859516e-009, 3.14060444e-011, -3.14060444e-011, 8.41292036e-010, -1, 1.76859516e-009, 1, -8.41292036e-010)
- Object89 = Instance.new("Part")
- Object89.Name = "H Right Horn"
- Object89.Parent = Object1
- Object89.CanCollide = false
- Object89.Locked = true
- Object89.BottomSurface = 0
- Object89.TopSurface = 0
- Object89.formFactor = 2
- Object89.BrickColor = BrickColor.White()
- Object89.Size = Vector3.new(1, 0.4, 1)
- Object90 = Instance.new("SpecialMesh")
- Object90.Parent = Object89
- Object90.MeshType = 2
- Object90.Scale = Vector3.new(0.2, 1, 1)
- Object91 = Instance.new("Weld")
- Object91.Parent = Object1
- Object91.Part0 = Object89
- Object91.Part1 = me["Head"]
- Object91.C1 = CFrame.new(0.5, 0.899998188, 4.76837158e-007, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object91.C0 = CFrame.new(0, -2.24828085e-007, -3.23874474e-008, -1, 0, 0, 0, 0.287347883, -0.957826257, 0, -0.957826257, -0.287347883)
- Object92 = Instance.new("Part")
- Object92.Name = "H Left Horn"
- Object92.Parent = Object1
- Object92.CanCollide = false
- Object92.Locked = true
- Object92.BottomSurface = 0
- Object92.TopSurface = 0
- Object92.formFactor = 2
- Object92.BrickColor = BrickColor.White()
- Object92.Size = Vector3.new(1, 0.4, 1)
- Object93 = Instance.new("SpecialMesh")
- Object93.Parent = Object92
- Object93.MeshType = 2
- Object93.Scale = Vector3.new(0.2, 1, 1)
- Object94 = Instance.new("Weld")
- Object94.Parent = Object1
- Object94.Part0 = Object92
- Object94.Part1 = me["Head"]
- Object94.C1 = CFrame.new(-0.5, 0.900005341, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object94.C0 = CFrame.new(0, 3.99932674e-007, -3.26783777e-007, 1, 0, 0, 0, 0.287347883, 0.957826257, 0, -0.957826257, 0.287347883)
- Object95 = Instance.new("Part")
- Object95.Name = "T Right Wing"
- Object95.Parent = Object1
- Object95.CanCollide = false
- Object95.BottomSurface = 0
- Object95.Locked = true
- Object95.TopSurface = 0
- Object95.formFactor = 0
- Object95.BrickColor = BrickColor.new("Really black")
- Object95.Size = Vector3.new(1, 1, 1)
- Object96 = Instance.new("SpecialMesh")
- Object96.Parent = Object95
- Object96.MeshType = 2
- Object96.Scale = Vector3.new(0.2, 4, 5)
- Object97 = Instance.new("Weld")
- Object97.Parent = Object1
- Object97.Part0 = Object95
- Object97.Part1 = me["Torso"]
- Object97.C1 = CFrame.new(2.5, 0.300005198, 2.5, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object97.C0 = CFrame.new(-1.94669454e-007, -2.73952764e-007, -1.85190402e-007, -0.691714466, 0.207514346, -0.691714466, -0.346301407, 0.745205581, 0.569863081, 0.633724272, 0.633724213, -0.443606973)
- Object98 = Instance.new("Part")
- Object98.Name = "T Left Wing"
- Object98.Parent = Object1
- Object98.CanCollide = false
- Object98.Locked = true
- Object98.BottomSurface = 0
- Object98.TopSurface = 0
- Object98.formFactor = 0
- Object98.BrickColor = BrickColor.new("Really black")
- Object98.Size = Vector3.new(1, 1, 1)
- Object99 = Instance.new("SpecialMesh")
- Object99.Parent = Object98
- Object99.MeshType = 2
- Object99.Scale = Vector3.new(0.2, 4, 5)
- Object100 = Instance.new("Weld")
- Object100.Parent = Object1
- Object100.Part0 = Object98
- Object100.Part1 = me["Torso"]
- Object100.C1 = CFrame.new(-2.5, 0.300005198, 2.5, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Object100.C0 = CFrame.new(-5.20586298e-007, 6.79721552e-007, 2.91646757e-007, 0.691714466, -0.207514346, -0.691714466, -0.346301407, 0.745205581, -0.569863081, 0.633724272, 0.633724213, 0.443606973)
- Object1.ChildRemoved:connect(function(child, c) ChRem(child, Object1) end)
- end
- Armour()
- player = create
- player.Changed:connect(function(p)
- if (p ~= "Character") then return end
- Armour()
- end)
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