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ArcDesLHK

Eternal Gaze

Mar 29th, 2022 (edited)
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  1. Golem of Eternal Gaze
  2. Level 4 DARK Rock/Effect
  3. 1100/1800
  4. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If your opponent controls no face-up monsters: You can place 2 Sonar Counters on a face-up "Eternal Gaze" Sonar Monster in your Extra Deck. You can only use each effect of "Golem of Eternal Gaze" once per turn.
  5.  
  6. Gargoyle of Eternal Gaze
  7. Level 3 DARK Rock/Effect
  8. 1100/800
  9. If your opponent controls no face-up monsters: You can Special Summon this card from your hand. You can only use this effect of "Gargoyle of Eternal Gaze" once per turn. During your Main Phase, you can Normal Summon 1 "Eternal Gaze" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
  10.  
  11. Ghoul of Eternal Gaze
  12. Level 4 DARK Rock/Effect
  13. 1700/1100
  14. You can reveal this card in your hand, then target 1 Set card your opponent controls; Special Summon this card from your hand, and if you do, destroy that target. If your opponent controls no face-up monsters: You can target 1 "Eternal Gaze" card in your GY, except "Ghoul of Eternal Gaze"; add that target to your hand. You can only use each effect of "Ghoul of Eternal Gaze" once per turn.
  15.  
  16. Cerberus of Eternal Gaze
  17. Level 3 DARK Rock/Effect
  18. 1500/600
  19. If you control an "Eternal Gaze" monster other than "Cerberus of Eternal Gaze": You can Special Summon this card from your hand. If your opponent controls no face-up monsters: You can Special Summon 1 "Eternal Gaze" monster from your hand, except "Cerberus of Eternal Gaze". You can only use each effect of "Cerberus of Eternal Gaze" once per turn.
  20.  
  21. Ghost of Eternal Gaze
  22. Level 3 DARK Rock/Effect
  23. 1200/2000
  24. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If your opponent controls no face-up monsters: You can Set 1 "Eternal Gaze" Trap directly from your Deck. You can only use each effect of "Ghost of Eternal Gaze" once per turn.
  25.  
  26. Snake of Eternal Gaze
  27. Level 5 DARK Rock/Effect
  28. 1900/2000
  29. You can reveal this card in your hand, then target 1 face-up monster your opponent controls; change it to face-down Defense Position, and if you do, Special Summon this card. If your opponent controls no face-up monsters: You can target 1 "Eternal Gaze" monster in your GY, except "Snake of Eternal Gaze"; Special Summon that target. You can only use each effect of "Snake of Eternal Gaze" once per turn.
  30.  
  31. Viper of Eternal Gaze
  32. Level 4 DARK Rock/Effect
  33. 1100/1700
  34. This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If your opponent controls no face-up monsters: You can Tribute this card; Special Summon 1 "Eternal Gaze" monster from your Deck, except "Viper of Eternal Gaze". You can only use this effect of "Viper of Eternal Gaze" once per turn.
  35.  
  36. Cobra of Eternal Gaze
  37. Level 6 DARK Rock/Effect
  38. 2200/1500
  39. You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. You can only Special Summon "Cobra of Eternal Gaze" once per turn this way. When this card is destroyed by battle and sent to the GY: You can add 1 "Eternal Gaze" card from your Deck to your hand, except "Cobra of Eternal Gaze".
  40.  
  41. Boa of Eternal Gaze
  42. Level 6 DARK Rock/Effect
  43. 1800/2300
  44. You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. You can only Special Summon "Boa of Eternal Gaze" once per turn this way. When this card is destroyed by battle and sent to the GY: You can target 1 Set card on the field; destroy that target.
  45.  
  46. Guardian of Eternal Gaze
  47. Level 4 DARK Rock/Flip/Effect
  48. 0/2000
  49. FLIP: Add 1 "Eternal Gaze" monster from your Deck to your hand, except "Guardian of Eternal Gaze".
  50. Once per turn: You can change this card to face-down Defense Position.
  51.  
  52. Stheno, Deity of Eternal Gaze
  53. Level 9 DARK Rock/Sonar/Effect
  54. 2800/2000
  55. ● While in your face-up Extra Deck: Each time a monster(s) is changed to face-down Defense Position, place 3 Sonar Counters on this card.
  56. ● While in your Monster Zone: While your opponent controls a face-down Defense Position monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card destroys a monster by battle: It gains 500 ATK.
  57.  
  58. Euryale, Deity of Eternal Gaze
  59. Level 9 DARK Rock/Sonar/Effect
  60. 2900/2500
  61. ● While in your face-up Extra Deck: Each time a monster(s) is changed to face-down Defense Position, place 3 Sonar Counters on this card.
  62. ● While in your Monster Zone: While your opponent controls a face-down Defense Position monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn: You can target 1 monster your opponent controls; destroy it.
  63.  
  64. Gorgon, Deity of Eternal Gaze
  65. Level 9 DARK Rock/Sonar/Effect
  66. 3000/2700
  67. ● While in your face-up Extra Deck: Each time a monster(s) is changed to face-down Defense Position, place 3 Sonar Counters on this card.
  68. ● While in your Monster Zone: While your opponent controls a face-down Defense Position monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. This card can attack all monsters your opponent controls, once each. If this card destroys a monster by battle: Inflict 1000 damage to your opponent.
  69.  
  70. Charm of Eternal Gaze
  71. Continuous Trap
  72. You must send this card to the GY during your 2nd Standby Phase after activation. Neither player can Link Summon monsters. Once per turn, during the End Phase: Inflict 300 damage to your opponent for each Set card on the field.
  73.  
  74. Petrification of Eternal Gaze
  75. Normal Trap
  76. If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.
  77.  
  78. Temptation of Eternal Gaze
  79. Normal Trap
  80. Target 1 face-up monster your opponent controls; change it to face-down Defense Position, and if you do, place 3 Sonar Counters on a face-up "Eternal Gaze" Sonar Monster in your Extra Deck. You can only activate 1 "Temptation of Eternal Gaze" per turn.
  81.  
  82. Ray of Eternal Gaze
  83. Counter Trap
  84. When a monster effect is activated, while you control an "Eternal Gaze" Sonar Monster: Negate the activation, and if you do, change that monster to face-down Defense Position.
  85.  
  86. Eyes of Eternal Gaze
  87. Normal Spell
  88. Send 1 "Eternal Gaze" monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 "Eyes of Eternal Gaze" per turn.
  89.  
  90. Vision of Eternal Gaze
  91. Equip Spell
  92. Equip only to an "Eternal Gaze" Sonar Monster you control. It gains 400 ATK/DEF. Once per turn, before damage calculation, if the equipped monster battles an opponent's monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK.
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