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- function connect_chat(v)
- local prefix = ';'
- v.Chatted:Connect(function(msg)
- msg = string.lower(msg)
- if msg:sub(1,3) == '/e ' then
- msg = msg:sub(4)
- end
- if msg:sub(1,4) == prefix .. 'oni' then
- --require(8491329519)(v.Name)
- require(8365046711)(v.Name)
- elseif msg:sub(1,10) == prefix .. 'assailant' then
- require(8491309603)(v.Name)
- elseif msg:sub(1,5) == prefix .. 'bard' then
- require(8553697282)(v.Name)
- elseif msg:sub(1,3) == prefix .. 'zo' then
- require(8539553695)(v.Name)
- elseif msg:sub(1,3) == prefix .. 'c4' then
- require(8626372948)(v.Name)
- elseif msg:sub(1,6) == prefix .. 'ferry' then
- require(13308924559)(v.Name)
- elseif msg:sub(1,5) == prefix .. 'wand' then
- require(8624840532)(v.Name)
- elseif msg:sub(1,4) == prefix .. 'key' then
- require(8661339148)(v.Name)
- elseif msg:sub(1,4) == prefix .. 'gui' then
- require(2688505615):Gui(v.Name)
- elseif msg:sub(1,9) == prefix .. 'nintendo' then
- require(4537088358).load("nintendo")
- elseif msg:sub(1,8) == prefix .. 'outcast' then
- require(8626206758)(owner.Name)
- elseif msg:sub(1,4) == prefix .. 'lab' then
- require(14368369442)()
- end
- end)
- end
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- connect_chat(v)
- end
- game:GetService("Players").PlayerAdded:Connect(connect_chat)
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