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- local SG = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local UICorner = Instance.new("UICorner")
- local Fly = Instance.new("TextButton")
- local UICorner_2 = Instance.new("UICorner")
- local NoClip = Instance.new("TextButton")
- local UICorner_3 = Instance.new("UICorner")
- local TextLabel = Instance.new("TextLabel")
- SG.Name = "SG"
- SG.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Frame.Parent = SG
- Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Frame.Position = UDim2.new(0.314955652, 0, 0.560317457, 0)
- Frame.Size = UDim2.new(0, 253, 0, 106)
- UICorner.Parent = Frame
- Fly.Name = "Fly"
- Fly.Parent = Frame
- Fly.BackgroundColor3 = Color3.fromRGB(130, 130, 130)
- Fly.BorderSizePixel = 0
- Fly.Position = UDim2.new(-2.50786543e-05, 0, 0.291734278, 0)
- Fly.Size = UDim2.new(0, 115, 0, 57)
- Fly.Font = Enum.Font.SourceSans
- Fly.Text = "Fly"
- Fly.TextColor3 = Color3.fromRGB(0, 0, 0)
- Fly.TextSize = 14.000
- UICorner_2.Parent = Fly
- NoClip.Name = "NoClip"
- NoClip.Parent = Frame
- NoClip.BackgroundColor3 = Color3.fromRGB(130, 130, 130)
- NoClip.BorderSizePixel = 0
- NoClip.Position = UDim2.new(0.542919934, 0, 0.291734248, 0)
- NoClip.Size = UDim2.new(0, 115, 0, 57)
- NoClip.Font = Enum.Font.SourceSans
- NoClip.Text = "NoClip"
- NoClip.TextColor3 = Color3.fromRGB(0, 0, 0)
- NoClip.TextSize = 14.000
- UICorner_3.Parent = NoClip
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0.102766797, 0, 0, 0)
- TextLabel.Size = UDim2.new(0, 200, 0, 30)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Fly/ Noclip"
- TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14.000
- TextLabel.TextWrapped = true
- local function MINULS_fake_script()
- local script = Instance.new('Script', Fly)
- local fly = game.StarterGui.SG.Frame.Fly
- fly.MouseButton1Down:connect(function()
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- end
- coroutine.wrap(MINULS_fake_script)()
- local function RQVSM_fake_script()
- local script = Instance.new('Script', NoClip)
- local NoClip = game.StarterGui.SG.Frame.NoClip
- NoClip.MouseButton1Down:connect(function()
- local noclip = true char = game.Players.LocalPlayer.Character while true do if noclip == true then for _,v in pairs(char:children()) do pcall(function() if v.className == "Part" then v.CanCollide = false elseif v.ClassName == "Model" then v.Head.CanCollide = false end end) end end game:service("RunService").Stepped:wait() end
- end)
- end
- coroutine.wrap(RQVSM_fake_script)()
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