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- public class RPC
- {
- private static uint function_address;
- public static int Call(uint func_address, params object[] parameters)
- {
- int length = parameters.Length;
- int index = 0;
- uint num3 = 0;
- uint num4 = 0;
- uint num5 = 0;
- uint num6 = 0;
- while (index < length)
- {
- if (parameters[index] is int)
- {
- PS3.Extension.WriteInt32(0x10020000 + (num3 * 4), (int)parameters[index]);
- num3++;
- }
- else if (parameters[index] is uint)
- {
- PS3.Extension.WriteUInt32(0x10020000 + (num3 * 4), (uint)parameters[index]);
- num3++;
- }
- else
- {
- uint num7;
- if (parameters[index] is string)
- {
- num7 = 0x10022000 + (num4 * 0x400);
- PS3.Extension.WriteString(num7, Convert.ToString(parameters[index]));
- PS3.Extension.WriteUInt32(0x10020000 + (num3 * 4), num7);
- num3++;
- num4++;
- }
- else if (parameters[index] is float)
- {
- PS3.Extension.WriteFloat(0x10020024 + (num5 * 4), (float)parameters[index]);
- num5++;
- }
- else if (parameters[index] is float[])
- {
- float[] input = (float[])parameters[index];
- num7 = 0x10021000 + (num6 * 4);
- Lib.WriteSingle(num7, input);
- PS3.Extension.WriteUInt32(0x10020000 + (num3 * 4), num7);
- num3++;
- num6 += (uint)input.Length;
- }
- }
- index++;
- }
- PS3.Extension.WriteUInt32(0x1002004C, func_address);
- Thread.Sleep(20);
- return PS3.Extension.ReadInt32(0x10020050);
- }
- public static void Enable()
- {
- PS3.SetMemory(function_address, new byte[] { 0x4E, 0x80, 0x00, 0x20 });
- Thread.Sleep(20);
- byte[] memory = new byte[]
- { 0x7C, 0x08, 0x02, 0xA6, 0xF8, 0x01, 0x00, 0x80, 0x3C, 0x60, 0x10, 0x02, 0x81, 0x83, 0x00, 0x4C,
- 0x2C, 0x0C, 0x00, 0x00, 0x41, 0x82, 0x00, 0x64, 0x80, 0x83, 0x00, 0x04, 0x80, 0xA3, 0x00, 0x08,
- 0x80, 0xC3, 0x00, 0x0C, 0x80, 0xE3, 0x00, 0x10, 0x81, 0x03, 0x00, 0x14, 0x81, 0x23, 0x00, 0x18,
- 0x81, 0x43, 0x00, 0x1C, 0x81, 0x63, 0x00, 0x20, 0xC0, 0x23, 0x00, 0x24, 0xc0, 0x43, 0x00, 0x28,
- 0xC0, 0x63, 0x00, 0x2C, 0xC0, 0x83, 0x00, 0x30, 0xC0, 0xA3, 0x00, 0x34, 0xc0, 0xC3, 0x00, 0x38,
- 0xC0, 0xE3, 0x00, 0x3C, 0xC1, 0x03, 0x00, 0x40, 0xC1, 0x23, 0x00, 0x48, 0x80, 0x63, 0x00, 0x00,
- 0x7D, 0x89, 0x03, 0xA6, 0x4E, 0x80, 0x04, 0x21, 0x3C, 0x80, 0x10, 0x02, 0x38, 0xA0, 0x00, 0x00,
- 0x90, 0xA4, 0x00, 0x4C, 0x90, 0x64, 0x00, 0x50, 0xE8, 0x01, 0x00, 0x80, 0x7C, 0x08, 0x03, 0xA6,
- 0x38, 0x21, 0x00, 0x70, 0x4E, 0x80, 0x00, 0x20 };
- PS3.SetMemory(function_address + 4, memory);
- PS3.SetMemory(0x10020000, new byte[0x2854]);
- PS3.SetMemory(function_address, new byte[] { 0xF8, 0x21, 0xFF, 0x91 });
- }
- public static int Init()
- {
- function_address = 0x007AA050;
- Enable();
- return 0;
- }
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