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- if player:WaitForChild("Role").Value >= "Protector" then
- player:WaitForChild("Role").Value = "Protector"
- player.Character.Humanoid.BodyDepthScale.Value = 1
- player.Character.Humanoid.BodyHeightScale.Value = 1
- player.Character.Humanoid.BodyWidthScale.Value = 1
- elseif player:WaitForChild("Role").Value >= "Medic" then
- player:WaitForChild("Role").Value = "Medic"
- player.Character.Humanoid.BodyDepthScale.Value = 1
- player.Character.Humanoid.BodyHeightScale.Value = 1
- player.Character.Humanoid.BodyWidthScale.Value = 1
- elseif player:WaitForChild("Role").Value >= "PREMIUM" then
- player:WaitForChild("Role").Value = "PREMIUM"
- player.Character.Humanoid.BodyDepthScale.Value = 1
- player.Character.Humanoid.BodyHeightScale.Value = 1
- player.Character.Humanoid.BodyWidthScale.Value = 1
- elseif player:WaitForChild("Role").Value >= "Hungry" then
- player:WaitForChild("Role").Value = "Hungry"
- player.Character.Humanoid.BodyDepthScale.Value = 0.9
- player.Character.Humanoid.BodyHeightScale.Value = 0.7
- player.Character.Humanoid.BodyWidthScale.Value = 0.7
- elseif player:WaitForChild("Role").Value >= "Fighter" then
- player:WaitForChild("Role").Value = "Fighter"
- player.Character.Humanoid.BodyDepthScale.Value = 0.7
- player.Character.Humanoid.BodyHeightScale.Value = 0.7
- player.Character.Humanoid.BodyWidthScale.Value = 0.6
- end
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