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- ---local whitelist = {"basstracker1970", "basstracker1970"}
- local model = Instance.new("Model", workspace)
- local part = Instance.new("Part")
- local part_2 = Instance.new("Part")
- local part_3 = Instance.new("Part")
- local part_4 = Instance.new("Part")
- local part_5 = Instance.new("Part")
- local part_6 = Instance.new("Part")
- local part_7 = Instance.new("Part")
- local part_8 = Instance.new("Part")
- local part_9 = Instance.new("Part")
- local part_10 = Instance.new("Part")
- local parttopart_strong_joint = Instance.new("ManualWeld")
- local parttopart_strong_joint_2 = Instance.new("ManualWeld")
- local part_13 = Instance.new("Part")
- local part_14 = Instance.new("Part")
- local part_15 = Instance.new("Part")
- local part_16 = Instance.new("Part")
- local part_17 = Instance.new("Part")
- local part_18 = Instance.new("Part")
- local part_19 = Instance.new("Part")
- local part_20 = Instance.new("Part")
- local part_21 = Instance.new("Part")
- local part_22 = Instance.new("Part")
- local bloxy_cola = Instance.new("Tool")
- local handle = Instance.new("Part")
- local mesh = Instance.new("SpecialMesh")
- local part_23 = Instance.new("Part")
- local parttohandle_strong_joint = Instance.new("ManualWeld")
- local parttopart_strong_joint_3 = Instance.new("ManualWeld")
- local houseinteriorbed = Instance.new("Model")
- local part_25 = Instance.new("Part")
- local parttopart_strong_joint_4 = Instance.new("ManualWeld")
- local part_11 = Instance.new("Part")
- local parttopart_strong_joint_5 = Instance.new("ManualWeld")
- local part_26 = Instance.new("Part")
- local parttopart_strong_joint_6 = Instance.new("ManualWeld")
- local parttopart_strong_joint_7 = Instance.new("ManualWeld")
- local part_28 = Instance.new("Part")
- local parttopart_strong_joint_8 = Instance.new("ManualWeld")
- local part_27 = Instance.new("Part")
- local part_12 = Instance.new("Part")
- local parttopart_strong_joint_9 = Instance.new("ManualWeld")
- local parttopart_strong_joint_10 = Instance.new("ManualWeld")
- local seat = Instance.new("Seat")
- local seattopart_strong_joint = Instance.new("ManualWeld")
- local seattopart_strong_joint_2 = Instance.new("ManualWeld")
- local part_29 = Instance.new("Part")
- local door = Instance.new("Part")
- local clickdetector = Instance.new("ClickDetector", door)
- local part_30 = Instance.new("Part")
- local part_31 = Instance.new("Part")
- local part_32 = Instance.new("Part")
- local part_33 = Instance.new("Part")
- local part_34 = Instance.new("Part")
- local part_35 = Instance.new("Part")
- local part_36 = Instance.new("Part")
- local part_37 = Instance.new("Part")
- local part_38 = Instance.new("Part")
- local part_39 = Instance.new("Part")
- local part_40 = Instance.new("Part")
- local part_41 = Instance.new("Part")
- local part_42 = Instance.new("Part")
- local part_43 = Instance.new("Part")
- local parttopart_strong_joint_11 = Instance.new("ManualWeld")
- local parttopart_strong_joint_12 = Instance.new("ManualWeld")
- local parttopart_strong_joint_13 = Instance.new("ManualWeld")
- local part_45 = Instance.new("Part")
- local part_46 = Instance.new("Part")
- local part_47 = Instance.new("Part")
- local part_44 = Instance.new("Part")
- local part_48 = Instance.new("Part")
- local part_49 = Instance.new("Part")
- local parttopart_strong_joint_14 = Instance.new("ManualWeld")
- local snysoda = Instance.new("Tool")
- local handle_2 = Instance.new("Part")
- local mesh_2 = Instance.new("SpecialMesh")
- local decal = Instance.new("Decal")
- local model_2 = Instance.new("Model", model)
- local part_50 = Instance.new("Part")
- local part_24 = Instance.new("Part")
- local parttopart_strong_joint_15 = Instance.new("ManualWeld")
- local parttopart_strong_joint_16 = Instance.new("ManualWeld")
- local part_51 = Instance.new("Part")
- local part_53 = Instance.new("Part")
- local part_54 = Instance.new("Part")
- local part_55 = Instance.new("Part")
- local part_56 = Instance.new("Part")
- local part_57 = Instance.new("Part")
- local part_52 = Instance.new("Part")
- local part_58 = Instance.new("Part")
- part.Anchored = true
- part.Size = Vector3.new(0.35, 12.05, 13.61)
- part.Material = Enum.Material.SmoothPlastic
- part.TopSurface = Enum.SurfaceType.Smooth
- part.BottomSurface = Enum.SurfaceType.Smooth
- part.Parent = model
- part.CFrame = CFrame.new(-30.935, 6.695, -38.805)
- part_2.Anchored = true
- part_2.Size = Vector3.new(0.93, 12.05, 27.26)
- part_2.Material = Enum.Material.SmoothPlastic
- part_2.TopSurface = Enum.SurfaceType.Smooth
- part_2.BottomSurface = Enum.SurfaceType.Smooth
- part_2.Parent = model
- part_2.CFrame = CFrame.new(4.825, 6.695, -44.5)
- part_3.Anchored = true
- part_3.Size = Vector3.new(97.6, 0.58, 37.18)
- part_3.Material = Enum.Material.SmoothPlastic
- part_3.TopSurface = Enum.SurfaceType.Smooth
- part_3.BottomSurface = Enum.SurfaceType.Smooth
- part_3.Parent = model
- part_3.CFrame = CFrame.new(15.46, 12.96, -28.71)
- part_4.Anchored = true
- part_4.Size = Vector3.new(34.88, 0.45, 32.42)
- part_4.Material = Enum.Material.Fabric
- part_4.TopSurface = Enum.SurfaceType.Smooth
- part_4.BottomSurface = Enum.SurfaceType.Smooth
- part_4.Parent = model
- part_4.CFrame = CFrame.new(-13.43, 0.895, -28.89)
- part_5.Anchored = true
- part_5.Size = Vector3.new(1.89, 12.05, 46.01)
- part_5.Material = Enum.Material.SmoothPlastic
- part_5.TopSurface = Enum.SurfaceType.Smooth
- part_5.BottomSurface = Enum.SurfaceType.Smooth
- part_5.Parent = model
- part_5.CFrame = CFrame.new(62.155, 6.695, -35.125)
- part_6.Anchored = true
- part_6.Size = Vector3.new(0.35, 3.17, 7.21)
- part_6.Material = Enum.Material.SmoothPlastic
- part_6.TopSurface = Enum.SurfaceType.Smooth
- part_6.BottomSurface = Enum.SurfaceType.Smooth
- part_6.Parent = model
- part_6.CFrame = CFrame.new(-30.935, 11.135, -29.205)
- part_7.Anchored = true
- part_7.Size = Vector3.new(93.93, 4.13, 1.26)
- part_7.Material = Enum.Material.SmoothPlastic
- part_7.TopSurface = Enum.SurfaceType.Smooth
- part_7.BottomSurface = Enum.SurfaceType.Smooth
- part_7.Parent = model
- part_7.CFrame = CFrame.new(16.155, 10.655, -12.67)
- part_8.Anchored = true
- part_8.Size = Vector3.new(0.35, 12.05, 13.61)
- part_8.Material = Enum.Material.SmoothPlastic
- part_8.TopSurface = Enum.SurfaceType.Smooth
- part_8.BottomSurface = Enum.SurfaceType.Smooth
- part_8.Parent = model
- part_8.CFrame = CFrame.new(-30.935, 6.695, -18.845)
- part_9.Anchored = true
- part_9.Size = Vector3.new(56.02, 12.05, 2.14)
- part_9.Material = Enum.Material.SmoothPlastic
- part_9.TopSurface = Enum.SurfaceType.Smooth
- part_9.BottomSurface = Enum.SurfaceType.Smooth
- part_9.Parent = model
- part_9.CFrame = CFrame.new(33.25, 6.695, -57.06)
- part_10.Anchored = true
- part_10.Size = Vector3.new(57.85, 0.45, 43.43)
- part_10.Material = Enum.Material.Fabric
- part_10.TopSurface = Enum.SurfaceType.Smooth
- part_10.BottomSurface = Enum.SurfaceType.Smooth
- part_10.Parent = model
- part_10.CFrame = CFrame.new(32.885, 0.895, -34.395)
- parttopart_strong_joint.Part1 = part_11
- parttopart_strong_joint.C0 = CFrame.new(-28.925, 0.225, 21.715) * CFrame.Angles(-1.571, 0, 3.141)
- parttopart_strong_joint.C1 = CFrame.new(19.95, -2, 55.531) * CFrame.Angles(-1.571, 0, -1.571)
- parttopart_strong_joint.Part0 = part_10
- parttopart_strong_joint.Name = "Part-to-Part Strong Joint"
- parttopart_strong_joint.Parent = part_10
- parttopart_strong_joint_2.Part1 = part_12
- parttopart_strong_joint_2.C0 = CFrame.new(-28.925, 0.225, 21.715) * CFrame.Angles(-1.571, 0, 3.141)
- parttopart_strong_joint_2.C1 = CFrame.new(19.95, -0.5, 47.78) * CFrame.Angles(-1.571, 0, -1.571)
- parttopart_strong_joint_2.Part0 = part_10
- parttopart_strong_joint_2.Name = "Part-to-Part Strong Joint"
- parttopart_strong_joint_2.Parent = part_10
- part_13.Anchored = true
- part_13.Size = Vector3.new(0.93, 12.05, 14.33)
- part_13.Material = Enum.Material.SmoothPlastic
- part_13.TopSurface = Enum.SurfaceType.Smooth
- part_13.BottomSurface = Enum.SurfaceType.Smooth
- part_13.Parent = model
- part_13.CFrame = CFrame.new(4.825, 6.695, -19.225)
- part_14.Anchored = true
- part_14.Size = Vector3.new(93.72, 3.29, 1.26)
- part_14.Material = Enum.Material.SmoothPlastic
- part_14.TopSurface = Enum.SurfaceType.Smooth
- part_14.BottomSurface = Enum.SurfaceType.Smooth
- part_14.Parent = model
- part_14.CFrame = CFrame.new(16.05, 2.415, -12.67)
- part_15.Anchored = true
- part_15.Size = Vector3.new(59.81, 0.58, 13.01)
- part_15.Material = Enum.Material.SmoothPlastic
- part_15.TopSurface = Enum.SurfaceType.Smooth
- part_15.BottomSurface = Enum.SurfaceType.Smooth
- part_15.Parent = model
- part_15.CFrame = CFrame.new(34.355, 12.96, -53.755)
- part_16.Anchored = true
- part_16.Size = Vector3.new(93.86, 4.58, 1.26)
- part_16.Material = Enum.Material.SmoothPlastic
- part_16.BottomSurface = Enum.SurfaceType.Smooth
- part_16.BrickColor = BrickColor.new("Bright blue")
- part_16.Transparency = 0.7
- part_16.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- part_16.TopSurface = Enum.SurfaceType.Smooth
- part_16.Parent = model
- part_16.CFrame = CFrame.new(16.12, 6.37, -12.67)
- part_17.Anchored = true
- part_17.Size = Vector3.new(35.52, 12.05, 1.02)
- part_17.Material = Enum.Material.SmoothPlastic
- part_17.TopSurface = Enum.SurfaceType.Smooth
- part_17.BottomSurface = Enum.SurfaceType.Smooth
- part_17.Parent = model
- part_17.CFrame = CFrame.new(-13.35, 6.695, -45.1)
- part_18.Anchored = true
- part_18.Size = Vector3.new(0.93, 3.13, 4.77)
- part_18.Material = Enum.Material.SmoothPlastic
- part_18.TopSurface = Enum.SurfaceType.Smooth
- part_18.BottomSurface = Enum.SurfaceType.Smooth
- part_18.Parent = model
- part_18.CFrame = CFrame.new(4.825, 11.155, -28.535)
- part_19.Anchored = true
- part_19.Shape = Enum.PartType.Cylinder
- part_19.Size = Vector3.new(0.05, 0.48, 0.48)
- part_19.Orientation = Vector3.new(0, 90.01, 0)
- part_19.Material = Enum.Material.SmoothPlastic
- part_19.BottomSurface = Enum.SurfaceType.Smooth
- part_19.BrickColor = BrickColor.new("Really black")
- part_19.TopSurface = Enum.SurfaceType.Smooth
- part_19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_19.Parent = model
- part_19.CFrame = CFrame.new(18.12, 10.65, -50.405) * CFrame.Angles(0, 1.571, 0)
- part_20.Anchored = true
- part_20.Size = Vector3.new(0.4, 2.36, 7.76)
- part_20.Material = Enum.Material.SmoothPlastic
- part_20.TopSurface = Enum.SurfaceType.Smooth
- part_20.BottomSurface = Enum.SurfaceType.Smooth
- part_20.Parent = model
- part_20.CFrame = CFrame.new(19.17, 11.56, -54.11)
- part_21.Anchored = true
- part_21.Shape = Enum.PartType.Cylinder
- part_21.Size = Vector3.new(0.05, 1, 1)
- part_21.Orientation = Vector3.new(-0.02, 180, -89.99)
- part_21.Material = Enum.Material.SmoothPlastic
- part_21.BottomSurface = Enum.SurfaceType.Smooth
- part_21.BrickColor = BrickColor.new("Really black")
- part_21.TopSurface = Enum.SurfaceType.Smooth
- part_21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_21.Parent = model
- part_21.CFrame = CFrame.new(10.1, 4.355, -54.23) * CFrame.Angles(-3.141, 0, 1.571)
- part_22.Anchored = true
- part_22.Size = Vector3.new(27.84, 2.76, 7.07)
- part_22.Material = Enum.Material.SmoothPlastic
- part_22.TopSurface = Enum.SurfaceType.Smooth
- part_22.BottomSurface = Enum.SurfaceType.Smooth
- part_22.Parent = model
- part_22.CFrame = CFrame.new(18.46, 2.42, -54.455)
- bloxy_cola.GripForward = Vector3.new(-0.976, 0, -0.217)
- bloxy_cola.GripRight = Vector3.new(0.217, 0, -0.976)
- bloxy_cola.TextureId = "http://www.roblox.com/asset/?id=10472127"
- bloxy_cola.Grip = CFrame.new(0.03, 0, 0) * CFrame.Angles(0, 1.352, 0)
- bloxy_cola.Name = "Bloxy Cola"
- bloxy_cola.GripPos = Vector3.new(0.03, 0, 0)
- bloxy_cola.Parent = model
- handle.Size = Vector3.new(1, 1.2, 1)
- handle.Orientation = Vector3.new(-0.02, 180, -0.02)
- handle.BottomSurface = Enum.SurfaceType.Smooth
- handle.Color = Color3.new(0.803922, 0.803922, 0.803922)
- handle.BrickColor = BrickColor.new("Mid gray")
- handle.TopSurface = Enum.SurfaceType.Smooth
- handle.Name = "Handle"
- handle.Parent = bloxy_cola
- handle.CFrame = CFrame.new(-21.44, 4.93, -42.26) * CFrame.Angles(-3.141, 0, 3.141)
- mesh.MeshType = Enum.MeshType.FileMesh
- mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
- mesh.MeshId = "http://www.roblox.com/asset/?id=10470609"
- mesh.TextureId = "http://www.roblox.com/asset/?id=10470600"
- mesh.Parent = handle
- part_23.Anchored = true
- part_23.Size = Vector3.new(19.16, 0.58, 5.08)
- part_23.Material = Enum.Material.SmoothPlastic
- part_23.TopSurface = Enum.SurfaceType.Smooth
- part_23.BottomSurface = Enum.SurfaceType.Smooth
- part_23.Parent = model
- part_23.CFrame = CFrame.new(-21.4, 4.04, -42.9)
- parttohandle_strong_joint.Part1 = handle
- parttohandle_strong_joint.C0 = CFrame.new(-9.58, 0.29, 2.54) * CFrame.Angles(-1.571, 0, 3.141)
- parttohandle_strong_joint.C1 = CFrame.new(9.54, -0.6, -1.9) * CFrame.Angles(-1.571, 0, 0)
- parttohandle_strong_joint.Part0 = part_23
- parttohandle_strong_joint.Name = "Part-to-Handle Strong Joint"
- parttohandle_strong_joint.Parent = part_23
- parttopart_strong_joint_3.Part1 = part_24
- parttopart_strong_joint_3.C0 = CFrame.new(-9.58, 0.29, 2.54) * CFrame.Angles(-1.571, 0, -3.142)
- parttopart_strong_joint_3.C1 = CFrame.new(-14.456, -0.48, 5.556) * CFrame.Angles(-1.571, 0, -2.957)
- parttopart_strong_joint_3.Part0 = part_23
- parttopart_strong_joint_3.Name = "Part-to-Part Strong Joint"
- parttopart_strong_joint_3.Parent = part_23
- houseinteriorbed.Name = "houseInteriorBed"
- houseinteriorbed.Parent = model
- part_25.Anchored = true
- part_25.Size = Vector3.new(3, 0.8, 2)
- part_25.Orientation = Vector3.new(0, -90.01, 0)
- part_25.Color = Color3.new(0.94902, 0.952941, 0.952941)
- part_25.BottomSurface = Enum.SurfaceType.Smooth
- part_25.TopSurface = Enum.SurfaceType.Smooth
- part_25.BrickColor = BrickColor.new("White")
- part_25.Parent = houseinteriorbed
- part_25.CFrame = CFrame.new(57.49, 3.92, -34.23) * CFrame.Angles(0, -1.571, 0)
- parttopart_strong_joint_4.Part1 = part_26
- parttopart_strong_joint_4.C0 = CFrame.new(1.5, -0.4, 1) * CFrame.Angles(1.571, 0, 0)
- parttopart_strong_joint_4.C1 = CFrame.new(-0.1, 0.5, 1) * CFrame.Angles(1.571, 0, 0)
- parttopart_strong_joint_4.Part0 = part_25
- parttopart_strong_joint_4.Name = "Part-to-Part Strong Joint"
- parttopart_strong_joint_4.Parent = part_25
- part_11.Anchored = true
- part_11.Size = Vector3.new(8, 4, 1)
- part_11.Orientation = Vector3.new(0, -90.01, 0)
- part_11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_11.BottomSurface = Enum.SurfaceType.Smooth
- part_11.TopSurface = Enum.SurfaceType.Smooth
- part_11.BrickColor = BrickColor.new("Black")
- part_11.Parent = houseinteriorbed
- part_11.CFrame = CFrame.new(59.49, 3.12, -32.63) * CFrame.Angles(0, -1.571, 0)
- parttopart_strong_joint_5.Part1 = part_27
- parttopart_strong_joint_5.C0 = CFrame.new(-4, -2, 0.5)
- parttopart_strong_joint_5.C1 = CFrame.new(-4, -1.2, -7.5)
- parttopart_strong_joint_5.Part0 = part_11
- parttopart_strong_joint_5.Name = "Part-to-Part Strong Joint"
- parttopart_strong_joint_5.Parent = part_11
- part_26.Anchored = true
- part_26.Size = Vector3.new(7, 1, 3)
- part_26.Orientation = Vector3.new(0, -90.01, 0)
- part_26.Color = Color3.new(0.94902, 0.952941, 0.952941)
- part_26.BottomSurface = Enum.SurfaceType.Smooth
- part_26.TopSurface = Enum.SurfaceType.Smooth
- part_26.BrickColor = BrickColor.new("White")
- part_26.Parent = houseinteriorbed
- part_26.CFrame = CFrame.new(57.49, 3.02, -32.63) * CFrame.Angles(0, -1.571, 0)
- parttopart_strong_joint_6.Part1 = part_27
- parttopart_strong_joint_6.C0 = CFrame.new(3.5, -0.5, 1.5) * CFrame.Angles(1.571, 0, 0)
- parttopart_strong_joint_6.C1 = CFrame.new(3.5, 0.2, -4.5) * CFrame.Angles(1.571, 0, 0)
- parttopart_strong_joint_6.Part0 = part_26
- parttopart_strong_joint_6.Name = "Part-to-Part Strong Joint"
- parttopart_strong_joint_6.Parent = part_26
- parttopart_strong_joint_7.Part1 = part_11
- parttopart_strong_joint_7.C0 = CFrame.new(3.5, -0.5, -1.5) * CFrame.Angles(3.141, 0, 3.141)
- parttopart_strong_joint_7.C1 = CFrame.new(3.5, -0.6, 0.5) * CFrame.Angles(3.141, 0, 3.141)
- parttopart_strong_joint_7.Part0 = part_26
- parttopart_strong_joint_7.Name = "Part-to-Part Strong Joint"
- parttopart_strong_joint_7.Parent = part_26
- part_28.Anchored = true
- part_28.Size = Vector3.new(3, 0.8, 2)
- part_28.Orientation = Vector3.new(0, -90.01, 0)
- part_28.Color = Color3.new(0.94902, 0.952941, 0.952941)
- part_28.BottomSurface = Enum.SurfaceType.Smooth
- part_28.TopSurface = Enum.SurfaceType.Smooth
- part_28.BrickColor = BrickColor.new("White")
- part_28.Parent = houseinteriorbed
- part_28.CFrame = CFrame.new(57.49, 3.92, -31.03) * CFrame.Angles(0, -1.571, 0)
- parttopart_strong_joint_8.Part1 = part_26
- parttopart_strong_joint_8.C0 = CFrame.new(1.5, -0.4, 1) * CFrame.Angles(1.571, 0, 0)
- parttopart_strong_joint_8.C1 = CFrame.new(3.1, 0.5, 1) * CFrame.Angles(1.571, 0, 0)
- parttopart_strong_joint_8.Part0 = part_28
- parttopart_strong_joint_8.Name = "Part-to-Part Strong Joint"
- parttopart_strong_joint_8.Parent = part_28
- part_27.Anchored = true
- part_27.Size = Vector3.new(8, 0.4, 15)
- part_27.Orientation = Vector3.new(0, -90.01, 0)
- part_27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_27.BottomSurface = Enum.SurfaceType.Smooth
- part_27.TopSurface = Enum.SurfaceType.Smooth
- part_27.BrickColor = BrickColor.new("Black")
- part_27.Parent = houseinteriorbed
- part_27.CFrame = CFrame.new(51.49, 2.32, -32.63) * CFrame.Angles(0, -1.571, 0)
- part_12.Anchored = true
- part_12.Size = Vector3.new(7, 1, 14.5)
- part_12.Orientation = Vector3.new(0, -90.01, 0)
- part_12.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_12.BottomSurface = Enum.SurfaceType.Smooth
- part_12.TopSurface = Enum.SurfaceType.Smooth
- part_12.BrickColor = BrickColor.new("Black")
- part_12.Parent = houseinteriorbed
- part_12.CFrame = CFrame.new(51.74, 1.62, -32.63) * CFrame.Angles(0, -1.571, 0)
- parttopart_strong_joint_9.Part1 = part_27
- parttopart_strong_joint_9.C0 = CFrame.new(-3.5, 0.5, 7.25) * CFrame.Angles(-1.571, 0, 3.141)
- parttopart_strong_joint_9.C1 = CFrame.new(-3.5, -0.2, 7) * CFrame.Angles(-1.571, 0, 3.141)
- parttopart_strong_joint_9.Part0 = part_12
- parttopart_strong_joint_9.Name = "Part-to-Part Strong Joint"
- parttopart_strong_joint_9.Parent = part_12
- parttopart_strong_joint_10.Part1 = part_11
- parttopart_strong_joint_10.C0 = CFrame.new(3.5, -0.5, -7.25) * CFrame.Angles(3.141, 0, 3.141)
- parttopart_strong_joint_10.C1 = CFrame.new(3.5, -2, 0.5) * CFrame.Angles(3.141, 0, 3.141)
- parttopart_strong_joint_10.Part0 = part_12
- parttopart_strong_joint_10.Name = "Part-to-Part Strong Joint"
- parttopart_strong_joint_10.Parent = part_12
- seat.Anchored = true
- seat.Size = Vector3.new(7, 1, 11.5)
- seat.Orientation = Vector3.new(0, 90.01, 0)
- seat.BrickColor = BrickColor.new("Bright red")
- seat.BottomSurface = Enum.SurfaceType.Smooth
- seat.TopSurface = Enum.SurfaceType.Smooth
- seat.Color = Color3.new(0.768628, 0.156863, 0.109804)
- seat.Parent = houseinteriorbed
- seat.CFrame = CFrame.new(50.24, 3.02, -32.63) * CFrame.Angles(0, 1.571, 0)
- seattopart_strong_joint.Part1 = part_27
- seattopart_strong_joint.C0 = CFrame.new(3.5, -0.5, 5.75) * CFrame.Angles(1.571, 0, 0)
- seattopart_strong_joint.C1 = CFrame.new(-3.499, 0.2, -4.5) * CFrame.Angles(1.571, 0, -3.141)
- seattopart_strong_joint.Part0 = seat
- seattopart_strong_joint.Name = "Seat-to-Part Strong Joint"
- seattopart_strong_joint.Parent = seat
- seattopart_strong_joint_2.Part1 = part_26
- seattopart_strong_joint_2.C0 = CFrame.new(-3.5, -0.5, 5.75)
- seattopart_strong_joint_2.C1 = CFrame.new(3.501, -0.5, 1.5) * CFrame.Angles(3.141, 0, 3.141)
- seattopart_strong_joint_2.Part0 = seat
- seattopart_strong_joint_2.Name = "Seat-to-Part Strong Joint"
- seattopart_strong_joint_2.Parent = seat
- part_29.Anchored = true
- part_29.Shape = Enum.PartType.Cylinder
- part_29.Size = Vector3.new(0.05, 0.48, 0.48)
- part_29.Orientation = Vector3.new(0, 90.01, 0)
- part_29.Material = Enum.Material.SmoothPlastic
- part_29.BottomSurface = Enum.SurfaceType.Smooth
- part_29.BrickColor = BrickColor.new("Really black")
- part_29.TopSurface = Enum.SurfaceType.Smooth
- part_29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_29.Parent = model
- part_29.CFrame = CFrame.new(26.79, 3.2, -50.405) * CFrame.Angles(0, 1.571, 0)
- door.Anchored = true
- door.Size = Vector3.new(0.35, 12.05, 13.61)
- door.BottomSurface = Enum.SurfaceType.Smooth
- door.Material = Enum.Material.SmoothPlastic
- door.TopSurface = Enum.SurfaceType.Smooth
- door.Name = "Door"
- door.Parent = model
- door.CFrame = CFrame.new(-30.665, 6.695, -28.185)
- part_30.Anchored = true
- part_30.Size = Vector3.new(0.4, 2.36, 7.76)
- part_30.Material = Enum.Material.SmoothPlastic
- part_30.TopSurface = Enum.SurfaceType.Smooth
- part_30.BottomSurface = Enum.SurfaceType.Smooth
- part_30.Parent = model
- part_30.CFrame = CFrame.new(23.04, 11.56, -54.11)
- part_31.Anchored = true
- part_31.Shape = Enum.PartType.Cylinder
- part_31.Size = Vector3.new(0.05, 0.48, 0.48)
- part_31.Orientation = Vector3.new(0, 90.01, 0)
- part_31.Material = Enum.Material.SmoothPlastic
- part_31.BottomSurface = Enum.SurfaceType.Smooth
- part_31.BrickColor = BrickColor.new("Really black")
- part_31.TopSurface = Enum.SurfaceType.Smooth
- part_31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_31.Parent = model
- part_31.CFrame = CFrame.new(21.99, 10.65, -50.405) * CFrame.Angles(0, 1.571, 0)
- part_32.Anchored = true
- part_32.Shape = Enum.PartType.Cylinder
- part_32.Size = Vector3.new(0.05, 0.48, 0.48)
- part_32.Orientation = Vector3.new(0, 90.01, 0)
- part_32.Material = Enum.Material.SmoothPlastic
- part_32.BottomSurface = Enum.SurfaceType.Smooth
- part_32.BrickColor = BrickColor.new("Really black")
- part_32.TopSurface = Enum.SurfaceType.Smooth
- part_32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_32.Parent = model
- part_32.CFrame = CFrame.new(18.12, 3.2, -50.405) * CFrame.Angles(0, 1.571, 0)
- part_33.Anchored = true
- part_33.Size = Vector3.new(8.51, 2.94, 7.2)
- part_33.Material = Enum.Material.SmoothPlastic
- part_33.TopSurface = Enum.SurfaceType.Smooth
- part_33.BottomSurface = Enum.SurfaceType.Smooth
- part_33.Parent = model
- part_33.CFrame = CFrame.new(8.795, 2.5, -54.39)
- part_34.Anchored = true
- part_34.Size = Vector3.new(6.52, 2.94, 7.3)
- part_34.Material = Enum.Material.SmoothPlastic
- part_34.BrickColor = BrickColor.new("Really black")
- part_34.BottomSurface = Enum.SurfaceType.Smooth
- part_34.TopSurface = Enum.SurfaceType.Smooth
- part_34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_34.Parent = model
- part_34.CFrame = CFrame.new(9.06, 2.5, -54.34)
- part_35.Anchored = true
- part_35.Shape = Enum.PartType.Cylinder
- part_35.Size = Vector3.new(0.05, 1, 1)
- part_35.Orientation = Vector3.new(-0.02, 180, -89.99)
- part_35.Material = Enum.Material.SmoothPlastic
- part_35.BottomSurface = Enum.SurfaceType.Smooth
- part_35.BrickColor = BrickColor.new("Really black")
- part_35.TopSurface = Enum.SurfaceType.Smooth
- part_35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_35.Parent = model
- part_35.CFrame = CFrame.new(7.24, 4.355, -54.21) * CFrame.Angles(-3.141, 0, 1.571)
- part_36.Anchored = true
- part_36.Shape = Enum.PartType.Cylinder
- part_36.Size = Vector3.new(0.05, 0.48, 0.48)
- part_36.Orientation = Vector3.new(0, 90.01, 0)
- part_36.Material = Enum.Material.SmoothPlastic
- part_36.BottomSurface = Enum.SurfaceType.Smooth
- part_36.BrickColor = BrickColor.new("Really black")
- part_36.TopSurface = Enum.SurfaceType.Smooth
- part_36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_36.Parent = model
- part_36.CFrame = CFrame.new(11.42, 4.02, -50.405) * CFrame.Angles(0, 1.571, 0)
- part_37.Anchored = true
- part_37.Shape = Enum.PartType.Cylinder
- part_37.Size = Vector3.new(0.05, 0.48, 0.48)
- part_37.Orientation = Vector3.new(0, 90.01, 0)
- part_37.Material = Enum.Material.SmoothPlastic
- part_37.BottomSurface = Enum.SurfaceType.Smooth
- part_37.BrickColor = BrickColor.new("Really black")
- part_37.TopSurface = Enum.SurfaceType.Smooth
- part_37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_37.Parent = model
- part_37.CFrame = CFrame.new(10.47, 4.02, -50.405) * CFrame.Angles(0, 1.571, 0)
- part_38.Anchored = true
- part_38.Shape = Enum.PartType.Cylinder
- part_38.Size = Vector3.new(0.05, 0.48, 0.48)
- part_38.Orientation = Vector3.new(0, 90.01, 0)
- part_38.Material = Enum.Material.SmoothPlastic
- part_38.BottomSurface = Enum.SurfaceType.Smooth
- part_38.BrickColor = BrickColor.new("Really black")
- part_38.TopSurface = Enum.SurfaceType.Smooth
- part_38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_38.Parent = model
- part_38.CFrame = CFrame.new(9.48, 4.02, -50.405) * CFrame.Angles(0, 1.571, 0)
- part_39.Anchored = true
- part_39.Shape = Enum.PartType.Cylinder
- part_39.Size = Vector3.new(0.05, 0.48, 0.48)
- part_39.Orientation = Vector3.new(0, 90.01, 0)
- part_39.Material = Enum.Material.SmoothPlastic
- part_39.BottomSurface = Enum.SurfaceType.Smooth
- part_39.BrickColor = BrickColor.new("Really black")
- part_39.TopSurface = Enum.SurfaceType.Smooth
- part_39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_39.Parent = model
- part_39.CFrame = CFrame.new(8.66, 4.02, -50.405) * CFrame.Angles(0, 1.571, 0)
- part_40.Anchored = true
- part_40.Shape = Enum.PartType.Cylinder
- part_40.Size = Vector3.new(0.05, 1, 1)
- part_40.Orientation = Vector3.new(-0.02, 180, -89.99)
- part_40.Material = Enum.Material.SmoothPlastic
- part_40.BottomSurface = Enum.SurfaceType.Smooth
- part_40.BrickColor = BrickColor.new("Really black")
- part_40.TopSurface = Enum.SurfaceType.Smooth
- part_40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_40.Parent = model
- part_40.CFrame = CFrame.new(7.24, 4.355, -52.4) * CFrame.Angles(-3.141, 0, 1.571)
- part_41.Anchored = true
- part_41.Shape = Enum.PartType.Cylinder
- part_41.Size = Vector3.new(0.05, 1, 1)
- part_41.Orientation = Vector3.new(-0.02, 180, -89.99)
- part_41.Material = Enum.Material.SmoothPlastic
- part_41.BottomSurface = Enum.SurfaceType.Smooth
- part_41.BrickColor = BrickColor.new("Really black")
- part_41.TopSurface = Enum.SurfaceType.Smooth
- part_41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_41.Parent = model
- part_41.CFrame = CFrame.new(10.1, 4.355, -52.4) * CFrame.Angles(-3.141, 0, 1.571)
- part_42.Anchored = true
- part_42.Size = Vector3.new(27.84, 0.58, 7.56)
- part_42.Material = Enum.Material.SmoothPlastic
- part_42.TopSurface = Enum.SurfaceType.Smooth
- part_42.BottomSurface = Enum.SurfaceType.Smooth
- part_42.Parent = model
- part_42.CFrame = CFrame.new(18.46, 4.04, -54.21)
- part_43.Anchored = true
- part_43.Size = Vector3.new(25.5, 2.36, 7.56)
- part_43.Material = Enum.Material.SmoothPlastic
- part_43.TopSurface = Enum.SurfaceType.Smooth
- part_43.BottomSurface = Enum.SurfaceType.Smooth
- part_43.Parent = model
- part_43.CFrame = CFrame.new(17.75, 11.56, -54.21)
- parttopart_strong_joint_11.Part1 = part_44
- parttopart_strong_joint_11.C0 = CFrame.new(-12.75, -1.18, 3.78)
- parttopart_strong_joint_11.C1 = CFrame.new(0.025, -0.27, -20.39) * CFrame.Angles(0, -1.571, 0)
- parttopart_strong_joint_11.Part0 = part_43
- parttopart_strong_joint_11.Name = "Part-to-Part Strong Joint"
- parttopart_strong_joint_11.Parent = part_43
- parttopart_strong_joint_12.Part1 = part_31
- parttopart_strong_joint_12.C0 = CFrame.new(-12.75, -1.18, 3.78)
- parttopart_strong_joint_12.C1 = CFrame.new(0.025, -0.27, -16.99) * CFrame.Angles(0, -1.571, 0)
- parttopart_strong_joint_12.Part0 = part_43
- parttopart_strong_joint_12.Name = "Part-to-Part Strong Joint"
- parttopart_strong_joint_12.Parent = part_43
- parttopart_strong_joint_13.Part1 = part_19
- parttopart_strong_joint_13.C0 = CFrame.new(-12.75, -1.18, 3.78)
- parttopart_strong_joint_13.C1 = CFrame.new(0.025, -0.27, -13.12) * CFrame.Angles(0, -1.571, 0)
- parttopart_strong_joint_13.Part0 = part_43
- parttopart_strong_joint_13.Name = "Part-to-Part Strong Joint"
- parttopart_strong_joint_13.Parent = part_43
- part_45.Anchored = true
- part_45.Size = Vector3.new(6.73, 4.11, 5.45)
- part_45.Material = Enum.Material.SmoothPlastic
- part_45.TopSurface = Enum.SurfaceType.Smooth
- part_45.BottomSurface = Enum.SurfaceType.Smooth
- part_45.Parent = model
- part_45.CFrame = CFrame.new(8.365, 10.685, -55.265)
- part_46.Anchored = true
- part_46.Size = Vector3.new(6.76, 3.21, 6.29)
- part_46.Material = Enum.Material.SmoothPlastic
- part_46.TopSurface = Enum.SurfaceType.Smooth
- part_46.BottomSurface = Enum.SurfaceType.Smooth
- part_46.Parent = model
- part_46.CFrame = CFrame.new(8.38, 11.135, -54.845)
- part_47.Anchored = true
- part_47.Size = Vector3.new(0.4, 2.36, 7.76)
- part_47.Material = Enum.Material.SmoothPlastic
- part_47.TopSurface = Enum.SurfaceType.Smooth
- part_47.BottomSurface = Enum.SurfaceType.Smooth
- part_47.Parent = model
- part_47.CFrame = CFrame.new(26.44, 11.56, -54.11)
- part_44.Anchored = true
- part_44.Shape = Enum.PartType.Cylinder
- part_44.Size = Vector3.new(0.05, 0.48, 0.48)
- part_44.Orientation = Vector3.new(0, 90.01, 0)
- part_44.Material = Enum.Material.SmoothPlastic
- part_44.BottomSurface = Enum.SurfaceType.Smooth
- part_44.BrickColor = BrickColor.new("Really black")
- part_44.TopSurface = Enum.SurfaceType.Smooth
- part_44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_44.Parent = model
- part_44.CFrame = CFrame.new(25.39, 10.65, -50.405) * CFrame.Angles(0, 1.571, 0)
- part_48.Anchored = true
- part_48.Size = Vector3.new(0.4, 2.36, 7.76)
- part_48.Material = Enum.Material.SmoothPlastic
- part_48.TopSurface = Enum.SurfaceType.Smooth
- part_48.BottomSurface = Enum.SurfaceType.Smooth
- part_48.Parent = model
- part_48.CFrame = CFrame.new(15.33, 11.56, -54.11)
- part_49.Anchored = true
- part_49.Size = Vector3.new(1.08, 10.91, 7.56)
- part_49.Material = Enum.Material.SmoothPlastic
- part_49.TopSurface = Enum.SurfaceType.Smooth
- part_49.BottomSurface = Enum.SurfaceType.Smooth
- part_49.Parent = model
- part_49.CFrame = CFrame.new(22.49, 5.455, -54.21)
- parttopart_strong_joint_14.Part1 = part_31
- parttopart_strong_joint_14.C0 = CFrame.new(-0.54, -5.455, 3.78)
- parttopart_strong_joint_14.C1 = CFrame.new(0.025, -10.65, -0.04) * CFrame.Angles(0, -1.57, 0)
- parttopart_strong_joint_14.Part0 = part_49
- parttopart_strong_joint_14.Name = "Part-to-Part Strong Joint"
- parttopart_strong_joint_14.Parent = part_49
- snysoda.GripForward = Vector3.new(-0.968, 0, -0.252)
- snysoda.GripRight = Vector3.new(0.252, 0, -0.968)
- snysoda.Name = "Sny-Soda"
- snysoda.Grip = CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.316, 0)
- snysoda.CanBeDropped = false
- snysoda.Parent = model
- handle_2.Size = Vector3.new(1, 1, 1)
- handle_2.Orientation = Vector3.new(0.01, 106.15, -0.04)
- handle_2.Name = "Handle"
- handle_2.Parent = snysoda
- handle_2.CFrame = CFrame.new(-25.6, 4.829, -42.66) * CFrame.Angles(3.141, 1.289, -3.142)
- mesh_2.Scale = Vector3.new(1.2, 1.2, 1.2)
- mesh_2.MeshType = Enum.MeshType.FileMesh
- mesh_2.MeshId = "http://www.roblox.com/asset/?id=10470609"
- mesh_2.Parent = handle_2
- decal.Texture = "http://www.roblox.com/asset/?id=278162610"
- decal.Face = Enum.NormalId.Right
- decal.Parent = handle_2
- part_50.Anchored = true
- part_50.Shape = Enum.PartType.Cylinder
- part_50.Size = Vector3.new(2, 1, 2)
- part_50.Material = Enum.Material.SmoothPlastic
- part_50.Orientation = Vector3.new(0, 79.43, 0)
- part_50.BottomSurface = Enum.SurfaceType.Smooth
- part_50.TopSurface = Enum.SurfaceType.Smooth
- part_50.Parent = model_2
- part_50.CFrame = CFrame.new(-17.224, 5.31, -43.444) * CFrame.Angles(0, 1.386, 0)
- part_24.Anchored = true
- part_24.Orientation = Vector3.new(0, -10.57, 0)
- part_24.Material = Enum.Material.SmoothPlastic
- part_24.TopSurface = Enum.SurfaceType.Smooth
- part_24.BottomSurface = Enum.SurfaceType.Smooth
- part_24.Parent = model_2
- part_24.CFrame = CFrame.new(-15.75, 4.81, -43.169) * CFrame.Angles(0, -0.185, 0)
- parttopart_strong_joint_15.Part1 = part_51
- parttopart_strong_joint_15.C0 = CFrame.new(-2, 0.5, 1) * CFrame.Angles(-1.571, 0, -3.142)
- parttopart_strong_joint_15.C1 = CFrame.new(-2, -0.25, 1) * CFrame.Angles(-1.571, 0, -3.142)
- parttopart_strong_joint_15.Part0 = part_24
- parttopart_strong_joint_15.Name = "Part-to-Part Strong Joint"
- parttopart_strong_joint_15.Parent = part_24
- parttopart_strong_joint_16.Part1 = part_52
- parttopart_strong_joint_16.C0 = CFrame.new(-2, 0.5, 1) * CFrame.Angles(-1.571, 0, -3.142)
- parttopart_strong_joint_16.C1 = CFrame.new(-2.03, -0.275, 0.93) * CFrame.Angles(-1.571, 0, -3.142)
- parttopart_strong_joint_16.Part0 = part_24
- parttopart_strong_joint_16.Name = "Part-to-Part Strong Joint"
- parttopart_strong_joint_16.Parent = part_24
- part_51.Anchored = true
- part_51.Size = Vector3.new(3, 0.5, 2)
- part_51.BottomSurface = Enum.SurfaceType.Smooth
- part_51.Material = Enum.Material.SmoothPlastic
- part_51.TopSurface = Enum.SurfaceType.Smooth
- part_51.Orientation = Vector3.new(0, -10.57, 0)
- part_51.Parent = model_2
- part_51.CFrame = CFrame.new(-15.75, 5.56, -43.169) * CFrame.Angles(0, -0.185, 0)
- part_53.Anchored = true
- part_53.Shape = Enum.PartType.Cylinder
- part_53.Size = Vector3.new(2, 1, 2)
- part_53.Material = Enum.Material.SmoothPlastic
- part_53.Orientation = Vector3.new(0, 79.43, 0)
- part_53.BottomSurface = Enum.SurfaceType.Smooth
- part_53.TopSurface = Enum.SurfaceType.Smooth
- part_53.Parent = model_2
- part_53.CFrame = CFrame.new(-14.275, 5.31, -42.894) * CFrame.Angles(0, 1.386, 0)
- part_54.Anchored = true
- part_54.Size = Vector3.new(1.1, 0.31, 0.12)
- part_54.Orientation = Vector3.new(0, -10.57, 0)
- part_54.Material = Enum.Material.SmoothPlastic
- part_54.BottomSurface = Enum.SurfaceType.Smooth
- part_54.BrickColor = BrickColor.new("Black")
- part_54.TopSurface = Enum.SurfaceType.Smooth
- part_54.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_54.Parent = model_2
- part_54.CFrame = CFrame.new(-16.014, 4.805, -42.191) * CFrame.Angles(0, -0.185, 0)
- part_55.Anchored = true
- part_55.Size = Vector3.new(1.1, 0.31, 0.12)
- part_55.Orientation = Vector3.new(0, -10.57, 107.23)
- part_55.Material = Enum.Material.SmoothPlastic
- part_55.BottomSurface = Enum.SurfaceType.Smooth
- part_55.BrickColor = BrickColor.new("Black")
- part_55.TopSurface = Enum.SurfaceType.Smooth
- part_55.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_55.Parent = model_2
- part_55.CFrame = CFrame.new(-16.911, 5.995, -43.599) * CFrame.Angles(0, -0.185, 1.871)
- part_56.Anchored = true
- part_56.Size = Vector3.new(1.1, 0.31, 0.12)
- part_56.Orientation = Vector3.new(0, -10.57, 118.33)
- part_56.Material = Enum.Material.SmoothPlastic
- part_56.BottomSurface = Enum.SurfaceType.Smooth
- part_56.BrickColor = BrickColor.new("Black")
- part_56.TopSurface = Enum.SurfaceType.Smooth
- part_56.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_56.Parent = model_2
- part_56.CFrame = CFrame.new(-17.314, 6.935, -43.675) * CFrame.Angles(0, -0.185, 2.065)
- part_57.Anchored = true
- part_57.Shape = Enum.PartType.Cylinder
- part_57.Size = Vector3.new(0.14, 1, 2)
- part_57.Orientation = Vector3.new(0, 79.43, 0)
- part_57.Material = Enum.Material.SmoothPlastic
- part_57.BottomSurface = Enum.SurfaceType.Smooth
- part_57.BrickColor = BrickColor.new("Black")
- part_57.TopSurface = Enum.SurfaceType.Smooth
- part_57.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_57.Parent = model_2
- part_57.CFrame = CFrame.new(-17.248, 5.14, -42.391) * CFrame.Angles(0, 1.386, 0)
- part_52.Anchored = true
- part_52.Size = Vector3.new(2.22, 0.55, 1.56)
- part_52.BottomSurface = Enum.SurfaceType.Smooth
- part_52.Material = Enum.Material.SmoothPlastic
- part_52.TopSurface = Enum.SurfaceType.Smooth
- part_52.Orientation = Vector3.new(0, -10.57, 0)
- part_52.Parent = model_2
- part_52.CFrame = CFrame.new(-15.733, 5.585, -43.095) * CFrame.Angles(0, -0.185, 0)
- part_58.Anchored = true
- part_58.Shape = Enum.PartType.Cylinder
- part_58.Size = Vector3.new(0.14, 1, 2)
- part_58.Orientation = Vector3.new(0, 79.43, 0)
- part_58.Material = Enum.Material.SmoothPlastic
- part_58.BottomSurface = Enum.SurfaceType.Smooth
- part_58.BrickColor = BrickColor.new("Black")
- part_58.TopSurface = Enum.SurfaceType.Smooth
- part_58.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_58.Parent = model_2
- part_58.CFrame = CFrame.new(-14.728, 5.14, -41.941) * CFrame.Angles(0, 1.386, 0)
- local cliky = Instance.new("ClickDetector")
- cliky.Parent = part_51
- local sound = Instance.new("Sound", part_51)
- sound.Volume = 6
- sound.Looped = false
- local sounds = {"333225702", "1274746827", "1077911675", "1526834218", "1010092174", "130823281"}
- cliky.MouseClick:Connect(function()
- sound.SoundId = "rbxassetid://".. sounds[math.random(1,#sounds)]
- sound:Play()
- end)
- wait(.5)
- local open = false
- door.ClickDetector.MouseClick:Connect(function(plr)
- if plr.Name == "basstracker1970" then
- print("YES!")
- if open == false then
- for i = 1,30 do
- door.CFrame = door.CFrame * CFrame.new(0,0,.3)
- wait()
- end
- open = true
- else
- for i = 1,30 do
- door.CFrame = door.CFrame * CFrame.new(0,0,-.3)
- wait()
- end
- open = false
- --end
- end
- end
- end)
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