Advertisement
PersonsadminTeam

Dinosaur Simulator scripts

Apr 7th, 2017
10,504
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.03 KB | None | 0 0
  1. game.Workspace.GameFunctions.ClientEvents.addThirst:FireServer(100)
  2.  
  3. game.Workspace.GameFunctions.ClientEvents.EatPlant:FireServer("Fern",100)
  4.  
  5. game.Workspace.GameFunctions.UpdateDinoDNADS:InvokeServer(50)
  6.  
  7. while wait() do
  8. game.Workspace.GameFunctions.AddHealth:InvokeServer(21e8)
  9. end
  10.  
  11. game.Workspace.GameFunctions.GrowPlayer:InvokeServer()
  12.  
  13. game.Workspace.GameFunctions.ClientEvents.ChangeDinosaur:FireServer("FULL DINOSAUR NAME")
  14.  
  15. game.Workspace.GameFunctions.UpdateObtainedDinosDS:InvokeServer("LIMITED DINO HERE")
  16.  
  17. game.Workspace.GameFunctions.ClientEvents.SetDaysSurvived:FireServer(666)
  18.  
  19. game.Workspace.GameFunctions.ClientEvents.GrownDinosaur:FireServer(3)
  20.  
  21. ------------------------
  22. repeat
  23. wait(3)
  24. game.Workspace.GameEvents.addThirst:FireServer(1000)
  25. function re(o)
  26. for i,v in pairs(o:GetChildren()) do
  27. if v.Name=='DeadBody' then game.Workspace.GameEvents.EatMeat:FireServer(v,1000) end
  28. for x,m in pairs(v:GetChildren()) do re(m) end
  29. end
  30. end
  31. re(game.Workspace)
  32. until nil
  33. --------------------------------------------
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement