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Cute_Sylveon

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May 13th, 2018
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  1. print("boom, edit by dreamer#1453")
  2. wait(0)
  3. plr = game.Players.LocalPlayer
  4. char = plr.Character
  5.  
  6. --Hat Remove
  7. for _, child in pairs(char:GetChildren()) do
  8. if child.ClassName == 'Accessory' then
  9. child:Destroy()
  10. end
  11. end
  12.  
  13. --Hat
  14. p = game.Players.LocalPlayer
  15. char = p.Character
  16. torso = char.Torso
  17. hed = char.Head
  18. neck = char.Torso.Neck
  19. hum = char.Humanoid
  20. hum.MaxHealth = math.huge
  21. ypcall(function()
  22. shirt = Instance.new("Shirt", char)
  23. shirt.Name = "Shirt"
  24. pants = Instance.new("Pants", char)
  25. pants.Name = "Pants"
  26. char.Shirt.ShirtTemplate = "rbxassetid://925070282"
  27. char.Pants.PantsTemplate = "rbxassetid://925072078"
  28. end)
  29. function sbchat(msg,displayname)
  30. if not displayname then
  31. displayname = '<Bitch Smoke>'
  32. end
  33. for i,v in pairs(game:GetService('Players'):GetChildren()) do
  34. local st = Instance.new('StringValue')
  35. st.Name = 'SB_Chat'
  36. st.Value = displayname..'/'..msg
  37. delay(0.2,function() st.Parent = v end)
  38. end
  39. end
  40. p1 = Instance.new("Part",char)
  41. p1.FormFactor = Enum.FormFactor.Custom
  42. p1.Size = Vector3.new(1.8,0.8,1.8)
  43. p1.CanCollide = false
  44. p1.Locked = true
  45. p1.BottomSurface = Enum.SurfaceType.Smooth
  46. p1.TopSurface = Enum.SurfaceType.Smooth
  47. SMesh = Instance.new("SpecialMesh", p1)
  48. SMesh.MeshId = "http://www.roblox.com/asset/?id=26768040"
  49. SMesh.MeshType = Enum.MeshType.FileMesh
  50. SMesh.Name = "Mesh"
  51. SMesh.TextureId = "http://www.roblox.com/asset/?id=211432469"
  52. w1 = Instance.new("Weld", hed)
  53. w1.Part0 = hed
  54. w1.C0 = CFrame.new(0,0,-0.1)*CFrame.Angles(0,0,0)
  55. w1.Part1 = p1
  56. w1.C1 = CFrame.new(0, -0.7, 0)
  57. --Song
  58. sound = Instance.new("Sound", char.Torso)
  59. sound.SoundId = "http://www.roblox.com/asset/?id=160741910"
  60. sound.Volume = 0.9
  61. sound.Looped = true
  62. sound : play()
  63. --Hair
  64. p = game.Players.LocalPlayer
  65. char = p.Character
  66. torso = char.Torso
  67. hed = char.Head
  68. neck = char.Torso.Neck
  69. hum = char.Humanoid
  70. hum.MaxHealth = math.huge
  71. ypcall(function()
  72. shirt = Instance.new("Shirt", char)
  73. shirt.Name = "Shirt"
  74. pants = Instance.new("Pants", char)
  75. pants.Name = "Pants"
  76. end)
  77. function sbchat(msg,displayname)
  78. if not displayname then
  79. displayname = '<Bitch Smoke>'
  80. end
  81. for i,v in pairs(game:GetService('Players'):GetChildren()) do
  82. local st = Instance.new('StringValue')
  83. st.Name = 'SB_Chat'
  84. st.Value = displayname..'/'..msg
  85. delay(0.2,function() st.Parent = v end)
  86. end
  87. end
  88. p1 = Instance.new("Part",char)
  89. p1.FormFactor = Enum.FormFactor.Custom
  90. p1.Size = Vector3.new(1.8,0.8,1.8)
  91. p1.CanCollide = false
  92. p1.Locked = true
  93. p1.BottomSurface = Enum.SurfaceType.Smooth
  94. p1.TopSurface = Enum.SurfaceType.Smooth
  95. SMesh = Instance.new("SpecialMesh", p1)
  96. SMesh.MeshId = "http://www.roblox.com/asset/?id=29938421"
  97. SMesh.MeshType = Enum.MeshType.FileMesh
  98. SMesh.Name = "Mesh"
  99. SMesh.TextureId = "http://www.roblox.com/asset/?id=29938532"
  100. w1 = Instance.new("Weld", hed)
  101. w1.Part0 = hed
  102. w1.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  103. w1.Part1 = p1
  104. w1.C1 = CFrame.new(0, -0.3, 0)
  105. ----------------------------gui--------------------------------------
  106. targettedOn = false
  107. function onTouched(hit)
  108. hole:Play()
  109. hit.CanCollide=false
  110. wait(.5)
  111. hit.CanCollide = true
  112. debounce = true
  113.  
  114. end
  115.  
  116. dft = {}
  117.  
  118. function GetPlayers()
  119. local c = game.Players:GetChildren()
  120. for i = 1, #c do
  121. table.insert(dft, c[i].Name)
  122. end
  123. end
  124.  
  125. function Randomize()
  126. GetPlayers()
  127. local d = math.random(1, #dft)
  128. s = d
  129.  
  130.  
  131.  
  132. end
  133.  
  134. playertarg = game.Players.LocalPlayer
  135. chara = playertarg.Character
  136. Mouse = playertarg:GetMouse()
  137. targetted = nil
  138.  
  139. New = function(Object, Parent, Name, Data)
  140. local Object = Instance.new(Object)
  141. for Index, Value in pairs(Data or {}) do
  142. Object[Index] = Value
  143. end
  144. Object.Parent = Parent
  145. Object.Name = Name
  146. return Object
  147. end
  148.  
  149.  
  150.  
  151. crosshair = Instance.new("BillboardGui",chara)
  152. crosshair.Size = UDim2.new(10,0,10,0)
  153. crosshair.Enabled = false
  154. imgl = Instance.new("ImageLabel",crosshair)
  155. imgl.Position = UDim2.new(0,0,0,0)
  156. imgl.Size = UDim2.new(1,0,1,0)
  157. imgl.Image = "rbxassetid://160506713"
  158. imgl.BackgroundTransparency = 1
  159. imgl.ImageTransparency = .7
  160. imgl.ImageColor3 = Color3.new(0,0,0)
  161.  
  162. CV="Maroon"
  163. Player = game.Players.LocalPlayer
  164. Character = Player.Character
  165. local txt = Instance.new("BillboardGui", Character)
  166. txt.Adornee = Character .Head
  167. txt.Name = "_status"
  168. txt.Size = UDim2.new(2, 0, 1.2, 0)
  169. txt.StudsOffset = Vector3.new(-9, 8, 0)
  170. local text = Instance.new("TextLabel", txt)
  171. text.Size = UDim2.new(10, 0, 7, 0)
  172. text.FontSize = "Size24"
  173. text.TextScaled = true
  174. text.TextTransparency = 0
  175. text.BackgroundTransparency = 1
  176. text.TextTransparency = 0
  177. text.TextStrokeTransparency = 0
  178. text.Font = "Bodoni"
  179. text.TextStrokeColor3 = Color3.new(255,255,255)
  180.  
  181. v=Instance.new("Part")
  182. v.Name = "ColorBrick"
  183. v.Parent=Player.Character
  184. v.FormFactor="Symmetric"
  185. v.Anchored=true
  186. v.CanCollide=false
  187. v.BottomSurface="Smooth"
  188. v.TopSurface="Smooth"
  189. v.Size=Vector3.new(10,5,3)
  190. v.Transparency=1
  191. v.CFrame=Character.Torso.CFrame
  192. v.BrickColor=BrickColor.new(CV)
  193. v.Transparency=1
  194. text.TextColor3 = Color3.new(0,0,0)
  195. v.Shape="Block"
  196. text.Text = "RED ALERT Soviet Officer"
  197. ----------------------------script-----------------------------------
  198. --[[Psychopath's waifu
  199. I think ck is going to send me in hell...
  200. Genocider by Salvo_Starly.
  201. Credit to CKbackup's and idk..
  202. B
  203. U R
  204. N I N H
  205. E L
  206. L
  207. ]]--
  208. wait(1 / 60)
  209. Effects = { }
  210. local Player = game.Players.localPlayer
  211. local Character = Player.Character
  212. local Humanoid = Character.Humanoid
  213. local Mouse = Player:GetMouse()
  214. local LeftArm = Character["Left Arm"]
  215. local RightArm = Character["Right Arm"]
  216. local LeftLeg = Character["Left Leg"]
  217. local RightLeg = Character["Right Leg"]
  218. local Head = Character.Head
  219. local Torso = Character.Torso
  220. local Camera = game.Workspace.CurrentCamera
  221. local RootPart = Character.HumanoidRootPart
  222. local RootJoint = RootPart.RootJoint
  223. local attack = false
  224. local Anim = 'Idle'
  225. local attacktype = 1
  226. local delays = false
  227. local play = true
  228. local targetted = nil
  229. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  230. local velocity = RootPart.Velocity.y
  231. local sine = 0
  232. local change = 1
  233. local doe = 0
  234. local Create = LoadLibrary("RbxUtility").Create
  235. Humanoid.WalkSpeed = 8
  236. local m = Create("Model"){
  237. Parent = Character,
  238. Name = "WeaponModel",
  239. }
  240.  
  241. Humanoid.Animator.Parent = nil
  242. Character.Animate.Parent = nil
  243.  
  244. local newMotor = function(part0, part1, c0, c1)
  245. local w = Create('Motor'){
  246. Parent = part0,
  247. Part0 = part0,
  248. Part1 = part1,
  249. C0 = c0,
  250. C1 = c1,
  251. }
  252. return w
  253. end
  254.  
  255. function clerp(a, b, t)
  256. return a:lerp(b, t)
  257. end
  258.  
  259. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  260. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  261.  
  262. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  263. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  264. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  265. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  266. RootJoint.C1 = CFrame.new(0, 0, 0)
  267. RootJoint.C0 = CFrame.new(0, 0, 0)
  268. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  269. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  270.  
  271. local rarmc1 = RW.C1
  272. local larmc1 = LW.C1
  273. local rlegc1 = RH.C1
  274. local llegc1 = LH.C1
  275.  
  276. local resetc1 = false
  277.  
  278. function PlayAnimationFromTable(table, speed, bool)
  279. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  280. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  281. RW.C0 = clerp(RW.C0, table[3], speed)
  282. LW.C0 = clerp(LW.C0, table[4], speed)
  283. RH.C0 = clerp(RH.C0, table[5], speed)
  284. LH.C0 = clerp(LH.C0, table[6], speed)
  285. if bool == true then
  286. if resetc1 == false then
  287. resetc1 = true
  288. RootJoint.C1 = RootJoint.C1
  289. Torso.Neck.C1 = Torso.Neck.C1
  290. RW.C1 = rarmc1
  291. LW.C1 = larmc1
  292. RH.C1 = rlegc1
  293. LH.C1 = llegc1
  294. end
  295. end
  296. end
  297.  
  298. ArtificialHB = Create("BindableEvent", script){
  299. Parent = script,
  300. Name = "Heartbeat",
  301. }
  302.  
  303. script:WaitForChild("Heartbeat")
  304.  
  305. frame = 1 / 30
  306. tf = 0
  307. allowframeloss = false
  308. tossremainder = false
  309. lastframe = tick()
  310. script.Heartbeat:Fire()
  311.  
  312. game:GetService("RunService").Heartbeat:connect(function(s, p)
  313. tf = tf + s
  314. if tf >= frame then
  315. if allowframeloss then
  316. script.Heartbeat:Fire()
  317. lastframe = tick()
  318. else
  319. for i = 1, math.floor(tf / frame) do
  320. script.Heartbeat:Fire()
  321. end
  322. lastframe = tick()
  323. end
  324. if tossremainder then
  325. tf = 0
  326. else
  327. tf = tf - frame * math.floor(tf / frame)
  328. end
  329. end
  330. end)
  331.  
  332. function swait(num)
  333. if num == 0 or num == nil then
  334. ArtificialHB.Event:wait()
  335. else
  336. for i = 0, num do
  337. ArtificialHB.Event:wait()
  338. end
  339. end
  340. end
  341.  
  342. function RemoveOutlines(part)
  343. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  344. end
  345.  
  346. CFuncs = {
  347. ["Part"] = {
  348. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  349. local Part = Create("Part"){
  350. Parent = Parent,
  351. Reflectance = Reflectance,
  352. Transparency = Transparency,
  353. CanCollide = false,
  354. Locked = true,
  355. BrickColor = BrickColor.new(tostring(BColor)),
  356. Name = Name,
  357. Size = Size,
  358. Material = Material,
  359. }
  360. RemoveOutlines(Part)
  361. return Part
  362. end;
  363. };
  364.  
  365. ["Mesh"] = {
  366. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  367. local Msh = Create(Mesh){
  368. Parent = Part,
  369. Offset = OffSet,
  370. Scale = Scale,
  371. }
  372. if Mesh == "SpecialMesh" then
  373. Msh.MeshType = MeshType
  374. Msh.MeshId = MeshId
  375. end
  376. return Msh
  377. end;
  378. };
  379.  
  380. ["Mesh"] = {
  381. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  382. local Msh = Create(Mesh){
  383. Parent = Part,
  384. Offset = OffSet,
  385. Scale = Scale,
  386. }
  387. if Mesh == "SpecialMesh" then
  388. Msh.MeshType = MeshType
  389. Msh.MeshId = MeshId
  390. end
  391. return Msh
  392. end;
  393. };
  394.  
  395. ["Weld"] = {
  396. Create = function(Parent, Part0, Part1, C0, C1)
  397. local Weld = Create("Weld"){
  398. Parent = Parent,
  399. Part0 = Part0,
  400. Part1 = Part1,
  401. C0 = C0,
  402. C1 = C1,
  403. }
  404. return Weld
  405. end;
  406. };
  407.  
  408. ["Sound"] = {
  409. Create = function(id, par, vol, pit)
  410. coroutine.resume(coroutine.create(function()
  411. local S = Create("Sound"){
  412. Volume = vol,
  413. Pitch = pit or 1,
  414. SoundId = id,
  415. Parent = par or workspace,
  416. }
  417. wait()
  418. S:play()
  419. game:GetService("Debris"):AddItem(S, 6)
  420. end))
  421. end;
  422. };
  423.  
  424. ["ParticleEmitter"] = {
  425. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  426. local fp = Create("ParticleEmitter"){
  427. Parent = Parent,
  428. Color = ColorSequence.new(Color1, Color2),
  429. LightEmission = LightEmission,
  430. Size = Size,
  431. Texture = Texture,
  432. Transparency = Transparency,
  433. ZOffset = ZOffset,
  434. Acceleration = Accel,
  435. Drag = Drag,
  436. LockedToPart = LockedToPart,
  437. VelocityInheritance = VelocityInheritance,
  438. EmissionDirection = EmissionDirection,
  439. Enabled = Enabled,
  440. Lifetime = LifeTime,
  441. Rate = Rate,
  442. Rotation = Rotation,
  443. RotSpeed = RotSpeed,
  444. Speed = Speed,
  445. VelocitySpread = VelocitySpread,
  446. }
  447. return fp
  448. end;
  449. };
  450.  
  451. CreateTemplate = {
  452.  
  453. };
  454. }
  455.  
  456.  
  457.  
  458. New = function(Object, Parent, Name, Data)
  459. local Object = Instance.new(Object)
  460. for Index, Value in pairs(Data or {}) do
  461. Object[Index] = Value
  462. end
  463. Object.Parent = Parent
  464. Object.Name = Name
  465. return Object
  466. end
  467.  
  468.  
  469. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  470. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  471. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  472.  
  473. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  474. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  475. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  476. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  477. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  478. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  479. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  480. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  481. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  482. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  483. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  484. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  485. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  486. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  487. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  488. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  489. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  490. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  491. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  492. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  493. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  494. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  495. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  496. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  497. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  498. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  499. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  500. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  501. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  502. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  503. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  504. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  505. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  506. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  507. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  508. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  509. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  510. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  511. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  512. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  513. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  514. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  515. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  516. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  517. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  518. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  519. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  520. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  521. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  522. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  523. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  524. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  525. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  526. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  527. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  528. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  529. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  530. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  531. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  532. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  533. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  534. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  535. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  536.  
  537. for _,v in pairs(m:children()) do
  538. if v:IsA("Part") then
  539. v.CanCollide = false
  540. end
  541. end
  542. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  543. for _,v in pairs(Character:children()) do
  544. if v:IsA("Accessory") then
  545. v:Remove()
  546. end
  547. end
  548. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  549. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  550. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  551. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  552. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  553. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  554. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  555. end
  556.  
  557.  
  558. function rayCast(Position, Direction, Range, Ignore)
  559. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  560. end
  561.  
  562. --[[FindNearestTorso = function(pos)
  563. local list = (game.Workspace:children())
  564. local torso = nil
  565. local dist = 1000
  566. local temp, human, temp2 = nil, nil, nil
  567. for x = 1, #list do
  568. temp2 = list[x]
  569. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  570. temp = temp2:findFirstChild("Torso")
  571. human = temp2:findFirstChild("Humanoid")
  572. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  573. local dohit = true
  574. if dohit == true then
  575. torso = temp
  576. dist = (temp.Position - pos).magnitude
  577. end
  578. end
  579. end
  580. end
  581. return torso, dist
  582. end]]
  583. function FindNearestTorso(Position, Distance, SinglePlayer)
  584. if SinglePlayer then
  585. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  586. end
  587. local List = {}
  588. for i, v in pairs(workspace:GetChildren()) do
  589. if v:IsA("Model") then
  590. if v:findFirstChild("Torso") then
  591. if v ~= Character then
  592. if (v.Torso.Position - Position).magnitude <= Distance then
  593. table.insert(List, v)
  594. end
  595. end
  596. end
  597. end
  598. end
  599. return List
  600. end
  601. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  602. if hit.Parent == nil then
  603. return
  604. end
  605. local h = hit.Parent:FindFirstChild("Humanoid")
  606. for _, v in pairs(hit.Parent:children()) do
  607. if v:IsA("Humanoid") then
  608. h = v
  609. end
  610. end
  611. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  612. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  613. if hit.Parent.DebounceHit.Value == true then
  614. return
  615. end
  616. end
  617. local c = Create("ObjectValue"){
  618. Name = "creator",
  619. Value = game:service("Players").LocalPlayer,
  620. Parent = h,
  621. }
  622. game:GetService("Debris"):AddItem(c, .5)
  623. if HitSound ~= nil and HitPitch ~= nil then
  624. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  625. end
  626. local Damage = math.random(minim, maxim)
  627. local blocked = false
  628. local block = hit.Parent:findFirstChild("Block")
  629. if block ~= nil then
  630. if block.className == "IntValue" then
  631. if block.Value > 0 then
  632. blocked = true
  633. block.Value = block.Value - 1
  634. print(block.Value)
  635. end
  636. end
  637. end
  638. if blocked == false then
  639. h.Health = h.Health - Damage
  640. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  641. else
  642. h.Health = h.Health - (Damage / 2)
  643. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  644. end
  645. if Type == "Knockdown" then
  646. local hum = hit.Parent.Humanoid
  647. hum.PlatformStand = true
  648. coroutine.resume(coroutine.create(function(HHumanoid)
  649. swait(1)
  650. HHumanoid.PlatformStand = false
  651. end), hum)
  652. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  653. local bodvol = Create("BodyVelocity"){
  654. velocity = angle * knockback,
  655. P = 5000,
  656. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  657. Parent = hit,
  658. }
  659. local rl = Create("BodyAngularVelocity"){
  660. P = 3000,
  661. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  662. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  663. Parent = hit,
  664. }
  665. game:GetService("Debris"):AddItem(bodvol, .5)
  666. game:GetService("Debris"):AddItem(rl, .5)
  667. elseif Type == "Normal" then
  668. local vp = Create("BodyVelocity"){
  669. P = 500,
  670. maxForce = Vector3.new(math.huge, 0, math.huge),
  671. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  672. }
  673. if knockback > 0 then
  674. vp.Parent = hit.Parent.Torso
  675. end
  676. game:GetService("Debris"):AddItem(vp, .5)
  677. elseif Type == "Up" then
  678. local bodyVelocity = Create("BodyVelocity"){
  679. velocity = Vector3.new(0, 20, 0),
  680. P = 5000,
  681. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  682. Parent = hit,
  683. }
  684. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  685. elseif Type == "DarkUp" then
  686. coroutine.resume(coroutine.create(function()
  687. for i = 0, 1, 0.1 do
  688. swait()
  689. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  690. end
  691. end))
  692. local bodyVelocity = Create("BodyVelocity"){
  693. velocity = Vector3.new(0, 20, 0),
  694. P = 5000,
  695. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  696. Parent = hit,
  697. }
  698. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  699. elseif Type == "Snare" then
  700. local bp = Create("BodyPosition"){
  701. P = 2000,
  702. D = 100,
  703. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  704. position = hit.Parent.Torso.Position,
  705. Parent = hit.Parent.Torso,
  706. }
  707. game:GetService("Debris"):AddItem(bp, 1)
  708. elseif Type == "Freeze" then
  709. local BodPos = Create("BodyPosition"){
  710. P = 50000,
  711. D = 1000,
  712. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  713. position = hit.Parent.Torso.Position,
  714. Parent = hit.Parent.Torso,
  715. }
  716. local BodGy = Create("BodyGyro") {
  717. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  718. P = 20e+003,
  719. Parent = hit.Parent.Torso,
  720. cframe = hit.Parent.Torso.CFrame,
  721. }
  722. hit.Parent.Torso.Anchored = true
  723. coroutine.resume(coroutine.create(function(Part)
  724. swait(1.5)
  725. Part.Anchored = false
  726. end), hit.Parent.Torso)
  727. game:GetService("Debris"):AddItem(BodPos, 3)
  728. game:GetService("Debris"):AddItem(BodGy, 3)
  729. end
  730. local debounce = Create("BoolValue"){
  731. Name = "DebounceHit",
  732. Parent = hit.Parent,
  733. Value = true,
  734. }
  735. game:GetService("Debris"):AddItem(debounce, Delay)
  736. c = Create("ObjectValue"){
  737. Name = "creator",
  738. Value = Player,
  739. Parent = h,
  740. }
  741. game:GetService("Debris"):AddItem(c, .5)
  742. end
  743. end
  744.  
  745. function ShowDamage(Pos, Text, Time, Color)
  746. local Rate = (1 / 30)
  747. local Pos = (Pos or Vector3.new(0, 0, 0))
  748. local Text = (Text or "")
  749. local Time = (Time or 2)
  750. local Color = (Color or Color3.new(1, 0, 1))
  751. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  752. EffectPart.Anchored = true
  753. local BillboardGui = Create("BillboardGui"){
  754. Size = UDim2.new(3, 0, 3, 0),
  755. Adornee = EffectPart,
  756. Parent = EffectPart,
  757. }
  758. local TextLabel = Create("TextLabel"){
  759. BackgroundTransparency = 1,
  760. Size = UDim2.new(1, 0, 1, 0),
  761. Text = Text,
  762. Font = "SciFi",
  763. TextColor3 = Color,
  764. TextScaled = true,
  765. Parent = BillboardGui,
  766. }
  767. game.Debris:AddItem(EffectPart, (Time))
  768. EffectPart.Parent = game:GetService("Workspace")
  769. delay(0, function()
  770. local Frames = (Time / Rate)
  771. for Frame = 1, Frames do
  772. wait(Rate)
  773. local Percent = (Frame / Frames)
  774. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  775. TextLabel.TextTransparency = Percent
  776. end
  777. if EffectPart and EffectPart.Parent then
  778. EffectPart:Destroy()
  779. end
  780. end)
  781. end
  782.  
  783. function dmg(dude)
  784. if dude.Name ~= Character then
  785. dude.Humanoid.PlatformStand = true
  786. local bgf = Instance.new("BodyGyro",dude.Head)
  787. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  788. local val = Instance.new("BoolValue",dude)
  789. val.Name = "IsHit"
  790. for i = 1, 6 do
  791. local blo = Instance.new("Part",game.Workspace)
  792. blo.Size = Vector3.new(.6,.2,.6)
  793. blo.Material = "SmoothPlastic"
  794. blo.BrickColor = BrickColor.new("Crimson")
  795. --blo.Position = dude.Head.Position
  796. blo.CFrame = dude.Head.CFrame
  797. game:GetService("Debris"):AddItem(blo,30)
  798. end
  799. local ds = coroutine.wrap(function()
  800. wait(.2)
  801. dude.Torso:BreakJoints()
  802. end)
  803. ds()
  804. end
  805. end
  806.  
  807. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  808. --local buddy
  809. for _, c in pairs(workspace:children()) do
  810. local hum = c:findFirstChild("Humanoid")
  811. if hum ~= nil then
  812. local head = c:findFirstChild("Torso")
  813. if head ~= nil then
  814. local targ = head.Position - Part.Position
  815. local mag = targ.magnitude
  816. if mag <= Magnitude and c.Name ~= Player.Name then
  817. if c.Name ~= Character then
  818. if c.Name ~= "CKbackup" then
  819. local asd = Instance.new("ParticleEmitter",c.Torso)
  820. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  821. asd.LightEmission = .1
  822. asd.Size = NumberSequence.new(0.2)
  823. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  824. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  825. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  826. asd.Transparency = bbb
  827. asd.Size = aaa
  828. asd.ZOffset = .9
  829. asd.Acceleration = Vector3.new(0, -5, 0)
  830. asd.LockedToPart = false
  831. asd.EmissionDirection = "Back"
  832. asd.Lifetime = NumberRange.new(1, 2)
  833. asd.Rate = 1000
  834. asd.Rotation = NumberRange.new(-100, 100)
  835. asd.RotSpeed = NumberRange.new(-100, 100)
  836. asd.Speed = NumberRange.new(6)
  837. asd.VelocitySpread = 10000
  838. asd.Enabled=true
  839. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  840. dmg(c)
  841. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", c.Torso, 1.2, .8)
  842. coroutine.wrap(function()
  843. wait(.2)
  844. asd.Enabled = false
  845. wait(2)
  846. asd:Remove()
  847. end)()
  848. else
  849. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", c.Torso, 1.5, math.random(1,1.3))
  850. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  851.  
  852. end
  853. end
  854. end
  855. end
  856. end
  857. end
  858. end
  859. EffectModel = Create("Model"){
  860. Parent = Character,
  861. Name = "Effects",
  862. }
  863.  
  864. Effects = {
  865. Block = {
  866. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  867. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  868. prt.Anchored = true
  869. prt.CFrame = cframe
  870. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  871. game:GetService("Debris"):AddItem(prt, 10)
  872. if Type == 1 or Type == nil then
  873. table.insert(Effects, {
  874. prt,
  875. "Block1",
  876. delay,
  877. x3,
  878. y3,
  879. z3,
  880. msh
  881. })
  882. elseif Type == 2 then
  883. table.insert(Effects, {
  884. prt,
  885. "Block2",
  886. delay,
  887. x3,
  888. y3,
  889. z3,
  890. msh
  891. })
  892. end
  893. end;
  894. };
  895.  
  896. Cylinder = {
  897. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  898. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  899. prt.Anchored = true
  900. prt.CFrame = cframe
  901. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  902. game:GetService("Debris"):AddItem(prt, 10)
  903. table.insert(Effects, {
  904. prt,
  905. "Cylinder",
  906. delay,
  907. x3,
  908. y3,
  909. z3,
  910. msh
  911. })
  912. end;
  913. };
  914. Head = {
  915. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  916. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  917. prt.Anchored = true
  918. prt.CFrame = cframe
  919. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  920. game:GetService("Debris"):AddItem(prt, 10)
  921. table.insert(Effects, {
  922. prt,
  923. "Cylinder",
  924. delay,
  925. x3,
  926. y3,
  927. z3,
  928. msh
  929. })
  930. end;
  931. };
  932.  
  933. Sphere = {
  934. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  935. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  936. prt.Anchored = true
  937. prt.CFrame = cframe
  938. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  939. game:GetService("Debris"):AddItem(prt, 10)
  940. table.insert(Effects, {
  941. prt,
  942. "Cylinder",
  943. delay,
  944. x3,
  945. y3,
  946. z3,
  947. msh
  948. })
  949. end;
  950. };
  951.  
  952. Elect = {
  953. Create = function(cff, x, y, z)
  954. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  955. prt.Anchored = true
  956. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  957. prt.CFrame = CFrame.new(prt.Position)
  958. game:GetService("Debris"):AddItem(prt, 2)
  959. local xval = math.random() / 2
  960. local yval = math.random() / 2
  961. local zval = math.random() / 2
  962. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  963. table.insert(Effects, {
  964. prt,
  965. "Elec",
  966. 0.1,
  967. x,
  968. y,
  969. z,
  970. xval,
  971. yval,
  972. zval
  973. })
  974. end;
  975.  
  976. };
  977.  
  978. Ring = {
  979. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  980. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  981. prt.Anchored = true
  982. prt.CFrame = cframe
  983. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  984. game:GetService("Debris"):AddItem(prt, 10)
  985. table.insert(Effects, {
  986. prt,
  987. "Cylinder",
  988. delay,
  989. x3,
  990. y3,
  991. z3,
  992. msh
  993. })
  994. end;
  995. };
  996.  
  997.  
  998. Wave = {
  999. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1000. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1001. prt.Anchored = true
  1002. prt.CFrame = cframe
  1003. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1004. game:GetService("Debris"):AddItem(prt, 10)
  1005. table.insert(Effects, {
  1006. prt,
  1007. "Cylinder",
  1008. delay,
  1009. x3,
  1010. y3,
  1011. z3,
  1012. msh
  1013. })
  1014. end;
  1015. };
  1016.  
  1017. Break = {
  1018. Create = function(brickcolor, cframe, x1, y1, z1)
  1019. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1020. prt.Anchored = true
  1021. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1022. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1023. local num = math.random(10, 50) / 1000
  1024. game:GetService("Debris"):AddItem(prt, 10)
  1025. table.insert(Effects, {
  1026. prt,
  1027. "Shatter",
  1028. num,
  1029. prt.CFrame,
  1030. math.random() - math.random(),
  1031. 0,
  1032. math.random(50, 100) / 100
  1033. })
  1034. end;
  1035. };
  1036.  
  1037. Fire = {
  1038. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1039. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1040. prt.Anchored = true
  1041. prt.CFrame = cframe
  1042. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1043. game:GetService("Debris"):AddItem(prt, 10)
  1044. table.insert(Effects, {
  1045. prt,
  1046. "Fire",
  1047. delay,
  1048. 1,
  1049. 1,
  1050. 1,
  1051. msh
  1052. })
  1053. end;
  1054. };
  1055.  
  1056. FireWave = {
  1057. Create = function(brickcolor, cframe, x1, y1, z1)
  1058. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1059. prt.Anchored = true
  1060. prt.CFrame = cframe
  1061. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1062. local d = Create("Decal"){
  1063. Parent = prt,
  1064. Texture = "rbxassetid://26356434",
  1065. Face = "Top",
  1066. }
  1067. local d = Create("Decal"){
  1068. Parent = prt,
  1069. Texture = "rbxassetid://26356434",
  1070. Face = "Bottom",
  1071. }
  1072. game:GetService("Debris"):AddItem(prt, 10)
  1073. table.insert(Effects, {
  1074. prt,
  1075. "FireWave",
  1076. 1,
  1077. 30,
  1078. math.random(400, 600) / 100,
  1079. msh
  1080. })
  1081. end;
  1082. };
  1083.  
  1084. Lightning = {
  1085. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1086. local magz = (p0 - p1).magnitude
  1087. local curpos = p0
  1088. local trz = {
  1089. -ofs,
  1090. ofs
  1091. }
  1092. for i = 1, tym do
  1093. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1094. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1095. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1096. li.Material = "Neon"
  1097. if tym == i then
  1098. local magz2 = (curpos - p1).magnitude
  1099. li.Size = Vector3.new(th, th, magz2)
  1100. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1101. table.insert(Effects, {
  1102. li,
  1103. "Disappear",
  1104. last
  1105. })
  1106. else
  1107. do
  1108. do
  1109. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1110. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1111. game.Debris:AddItem(li, 10)
  1112. table.insert(Effects, {
  1113. li,
  1114. "Disappear",
  1115. last
  1116. })
  1117. end
  1118. end
  1119. end
  1120. end
  1121. end
  1122. };
  1123.  
  1124. EffectTemplate = {
  1125.  
  1126. };
  1127. }
  1128.  
  1129. function chatfunc(text)
  1130. local chat = coroutine.wrap(function()
  1131. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1132. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1133. end
  1134. local naeeym2 = Instance.new("BillboardGui",Character)
  1135. naeeym2.Size = UDim2.new(0,100,0,40)
  1136. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1137. naeeym2.Adornee = Character.Head
  1138. naeeym2.Name = "TalkingBillBoard"
  1139. local tecks2 = Instance.new("TextLabel",naeeym2)
  1140. tecks2.BackgroundTransparency = 1
  1141. tecks2.BorderSizePixel = 0
  1142. tecks2.Text = ""
  1143. tecks2.Font = "Fantasy"
  1144. tecks2.TextSize = 30
  1145. tecks2.TextStrokeTransparency = 0
  1146. tecks2.TextColor3 = Color3.new(.6,0,0)
  1147. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1148. tecks2.Size = UDim2.new(1,0,0.5,0)
  1149. local tecks3 = Instance.new("TextLabel",naeeym2)
  1150. tecks3.BackgroundTransparency = 1
  1151. tecks3.BorderSizePixel = 0
  1152. tecks3.Text = ""
  1153. tecks3.Font = "Fantasy"
  1154. tecks3.TextSize = 30
  1155. tecks3.TextStrokeTransparency = 0
  1156. tecks3.TextColor3 = Color3.new(.6,0,0)
  1157. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1158. tecks3.Size = UDim2.new(1,0,0.5,0)
  1159. for i = 1,string.len(text),1 do
  1160. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, .6, .8)
  1161. tecks2.Text = string.sub(text,1,i)
  1162. tecks3.Text = string.sub(text,1,i)
  1163. wait(0.01)
  1164. end
  1165. wait(2)
  1166. for i = 1, 50 do
  1167. swait()
  1168. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1169. tecks2.Rotation = tecks2.Rotation - .8
  1170. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1171. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1172. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1173. tecks3.Rotation = tecks2.Rotation + .8
  1174. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1175. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1176. end
  1177. naeeym2:Destroy()
  1178. end)
  1179. chat()
  1180. end
  1181. function onChatted(msg)
  1182. chatfunc(msg)
  1183. end
  1184. Player.Chatted:connect(onChatted)
  1185.  
  1186. abss = Instance.new("BillboardGui",Character)
  1187. abss.Size = UDim2.new(10,0,10,0)
  1188. abss.Enabled = false
  1189. imgl = Instance.new("ImageLabel",abss)
  1190. imgl.Position = UDim2.new(0,0,0,0)
  1191. imgl.Size = UDim2.new(1,0,1,0)
  1192. imgl.Image = "rbxassetid://711463989"
  1193. imgl.BackgroundTransparency = 1
  1194. imgl.ImageColor3 = Color3.new(.9,0,0)
  1195. img2 = Instance.new("ImageLabel",abss)
  1196. img2.Position = UDim2.new(0,0,0,0)
  1197. img2.Size = UDim2.new(1,0,1,0)
  1198. img2.Image = "rbxassetid://711463989"
  1199. img2.BackgroundTransparency = 1
  1200. img2.ImageColor3 = Color3.new(.9,0,0)
  1201.  
  1202.  
  1203. function attackone()
  1204. attack = true
  1205. Humanoid.WalkSpeed = 0
  1206. if targetted.Name ~= "CKbackup" then
  1207. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1208. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1209. partasdeff.LightEmission = .1
  1210. partasdeff.Size = NumberSequence.new(0.2)
  1211. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1212. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1213. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1214. partasdeff.Transparency = bbb
  1215. partasdeff.Size = aaa
  1216. partasdeff.ZOffset = .9
  1217. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1218. partasdeff.LockedToPart = false
  1219. partasdeff.EmissionDirection = "Back"
  1220. partasdeff.Lifetime = NumberRange.new(1, 2)
  1221. partasdeff.Rate = 1000
  1222. partasdeff.Rotation = NumberRange.new(-100, 100)
  1223. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1224. partasdeff.Speed = NumberRange.new(6)
  1225. partasdeff.VelocitySpread = 10000
  1226. partasdeff.Enabled=false
  1227. for i = 0, 3, 0.1 do
  1228. swait()
  1229. PlayAnimationFromTable({
  1230. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1231. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1232. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1233. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1234. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1235. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1236. }, .1, false)
  1237. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1238. end
  1239. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1240. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1241. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1, .5)
  1242. dmg(targetted)
  1243. partasdeff.Enabled=true
  1244. for i = 0, 1, 0.1 do
  1245. swait()
  1246. PlayAnimationFromTable({
  1247. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1248. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1250. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1251. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1252. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1253. }, .3, false)
  1254. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1255. end
  1256. partasdeff.Enabled=false
  1257. for i = 0, 2, 0.1 do
  1258. swait()
  1259. PlayAnimationFromTable({
  1260. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1261. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1262. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1263. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1264. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1265. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1266. }, .3, false)
  1267. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1268. end
  1269. coroutine.wrap(function()
  1270. wait(2)
  1271. partasdeff:Remove()
  1272. end)()
  1273. else
  1274. sel = math.random(1,3)
  1275. if sel == 1 then
  1276. chatfunc("...")
  1277. elseif sel == 2 then
  1278. chatfunc("No...")
  1279. elseif sel == 3 then
  1280. chatfunc("I can't do that...")
  1281. end
  1282. for i = 0, 5, 0.1 do
  1283. swait()
  1284. PlayAnimationFromTable({
  1285. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1286. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1287. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1288. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1289. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1290. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1291. }, .3, false)
  1292. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1293. end
  1294. end
  1295. Humanoid.WalkSpeed = 8
  1296. attack = false
  1297. end
  1298. local Grabbed = false
  1299.  
  1300. function hedshoot()
  1301. attack = true
  1302.  
  1303. --local GGyro = Instance.new("BodyPosition")
  1304. local grab = nil
  1305. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1306. if v:FindFirstChild('Torso') then
  1307. Grabbed = true
  1308. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", v.Torso, 1, .8)
  1309. grab = v
  1310. end
  1311. end
  1312. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1313. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", RootPart, 1.5, .5)
  1314. for i = 0, 1, 0.1 do
  1315. swait()
  1316. if Grabbed == true then
  1317. grab.Humanoid.PlatformStand = true
  1318. --GGyro.position = Partss.Position
  1319. --GGyro.Parent = grab.Head
  1320. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1321. end
  1322. PlayAnimationFromTable({
  1323. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1324. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1325. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1326. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1327. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1328. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1329. }, .3, false)
  1330. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1331.  
  1332. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1333. end
  1334. if Grabbed == true then
  1335. Humanoid.WalkSpeed = 0
  1336. for i = 0, 2, 0.1 do
  1337. swait()
  1338. if Grabbed == true then
  1339. grab.Humanoid.PlatformStand = true
  1340. --GGyro.position = Partss.Position
  1341. --GGyro.Parent = grab.Head
  1342. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1343. end
  1344. PlayAnimationFromTable({
  1345. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1346. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1347. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1348. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1349. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1350. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1351. }, .3, false)
  1352. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1353. end
  1354. if grab.Name ~= "CKbackup" then
  1355. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1356. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1357. partasdeff.LightEmission = .1
  1358. partasdeff.Size = NumberSequence.new(0.2)
  1359. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1360. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1361. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1362. partasdeff.Transparency = bbb
  1363. partasdeff.Size = aaa
  1364. partasdeff.ZOffset = .9
  1365. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1366. partasdeff.LockedToPart = false
  1367. partasdeff.EmissionDirection = "Back"
  1368. partasdeff.Lifetime = NumberRange.new(1, 2)
  1369. partasdeff.Rate = 1000
  1370. partasdeff.Rotation = NumberRange.new(-100, 100)
  1371. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1372. partasdeff.Speed = NumberRange.new(10)
  1373. partasdeff.VelocitySpread = 20
  1374. partasdeff.Enabled=false
  1375. sel = math.random(1,3)
  1376. if sel == 1 then
  1377. chatfunc("GOODBYE GERMAN.")
  1378. elseif sel == 2 then
  1379. chatfunc("KILL ALL GERMANS!.")
  1380. elseif sel == 3 then
  1381. chatfunc("TIME TO DIE GERMAN!.")
  1382. end
  1383. for i = 0, 2, 0.1 do
  1384. swait()
  1385. if Grabbed == true then
  1386. grab.Humanoid.PlatformStand = true
  1387. --GGyro.position = Partss.Position
  1388. --GGyro.Parent = grab.Head
  1389. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1390. end
  1391. PlayAnimationFromTable({
  1392. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1393. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1394. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1395. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1396. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1397. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1398. }, .1, false)
  1399. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1400. end
  1401. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1402. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1403. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1, .5)
  1404. dmg(grab)
  1405. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1406. partasdeff.Enabled=true
  1407. for i = 0, 1, 0.1 do
  1408. swait()
  1409. PlayAnimationFromTable({
  1410. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1411. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1412. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1413. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1414. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1415. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1416. }, .3, false)
  1417. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1418. end
  1419. partasdeff.Enabled=false
  1420. for i = 0, 2.5, 0.1 do
  1421. swait()
  1422. PlayAnimationFromTable({
  1423. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1424. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1425. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1426. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1428. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1429. }, .2, false)
  1430. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1431. end
  1432. coroutine.wrap(function()
  1433. wait(2)
  1434. partasdeff:Remove()
  1435. end)()
  1436. else
  1437. grab.Humanoid.PlatformStand = false
  1438. for i = 0, 3, 0.1 do
  1439. swait()
  1440. PlayAnimationFromTable({
  1441. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1442. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1444. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1445. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1446. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1447. }, .1, false)
  1448. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1449. end
  1450. sel = math.random(1,3)
  1451. if sel == 1 then
  1452. chatfunc("for adolf hitler!")
  1453. elseif sel == 2 then
  1454. chatfunc("What am i doing...")
  1455. elseif sel == 3 then
  1456. chatfunc("I can't...")
  1457. end
  1458. for i = 0, 5, 0.1 do
  1459. swait()
  1460. PlayAnimationFromTable({
  1461. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1462. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1463. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1464. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467. }, .3, false)
  1468. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1469. end
  1470. end
  1471. end
  1472. --GGyro.Parent = nil
  1473. attack = false
  1474. Grabbed = false
  1475. Humanoid.WalkSpeed = 20
  1476.  
  1477. end
  1478. function moarblood()
  1479. attack = true
  1480. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1, .8)
  1481. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1482. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1483. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1484. wait(.5)
  1485. for i = 0, 1.2, 0.1 do
  1486. swait()
  1487. PlayAnimationFromTable({
  1488. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1489. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1490. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1491. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1492. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1493. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494. }, .2, false)
  1495. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1496. end
  1497. if targetted.Name ~= "CKbackup" then
  1498. local grab = nil
  1499. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1500. if v:FindFirstChild('Head') then
  1501. Grabbed = true
  1502. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", v.Head, 1, .8)
  1503. grab = v
  1504. end
  1505. end
  1506. Humanoid.WalkSpeed = 0
  1507. for i = 0, 2, 0.1 do
  1508. swait()
  1509. if Grabbed == true then
  1510. grab.Humanoid.PlatformStand = true
  1511. --GGyro.position = Partss.Position
  1512. --GGyro.Parent = grab.Head
  1513. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1514. end
  1515. PlayAnimationFromTable({
  1516. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1518. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. }, .25, false)
  1523. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1524. end
  1525. if Grabbed == true then
  1526. sel = math.random(1,3)
  1527. if sel == 1 then
  1528. chatfunc("Seig Heil!")
  1529. elseif sel == 2 then
  1530. chatfunc("GOODBYE JEW")
  1531. elseif sel == 3 then
  1532. chatfunc("die jew")
  1533. end
  1534. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1535. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1536. partasdeff.LightEmission = .1
  1537. partasdeff.Size = NumberSequence.new(0.2)
  1538. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1539. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1540. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1541. partasdeff.Transparency = bbb
  1542. partasdeff.Size = aaa
  1543. partasdeff.ZOffset = .9
  1544. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1545. partasdeff.LockedToPart = false
  1546. partasdeff.EmissionDirection = "Back"
  1547. partasdeff.Lifetime = NumberRange.new(1, 2)
  1548. partasdeff.Rate = 1000
  1549. partasdeff.Rotation = NumberRange.new(-100, 100)
  1550. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1551. partasdeff.Speed = NumberRange.new(6)
  1552. partasdeff.VelocitySpread = 10000
  1553. partasdeff.Enabled=false
  1554. for i = 0, 3, 0.1 do
  1555. swait()
  1556. if Grabbed == true then
  1557. grab.Humanoid.PlatformStand = true
  1558. --GGyro.position = Partss.Position
  1559. --GGyro.Parent = grab.Head
  1560. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1561. end
  1562. PlayAnimationFromTable({
  1563. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1564. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1565. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1566. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1567. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1568. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1569. }, .1, false)
  1570. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1571. end
  1572. partasdeff.Enabled=true
  1573. grab.Torso.Transparency = 1
  1574. dmg(grab)
  1575. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", grab.Head, .8, .8)
  1576. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", grab.Head, 1, .7)
  1577.  
  1578. coroutine.wrap(function()
  1579. wait(.4)
  1580. partasdeff.Enabled=false
  1581. end)()
  1582. for i = 0, 3.5, 0.1 do
  1583. swait()
  1584. PlayAnimationFromTable({
  1585. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. }, .3, false)
  1592. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1593. end
  1594. end
  1595. else
  1596. Humanoid.WalkSpeed = 0
  1597. for i = 0, 3, 0.1 do
  1598. swait()
  1599. PlayAnimationFromTable({
  1600. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606. }, .2, false)
  1607. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1608. end
  1609. sel = math.random(1,3)
  1610. if sel == 1 then
  1611. chatfunc("Aahhh...")
  1612. elseif sel == 2 then
  1613. chatfunc("Oh kid,thought you're enemy...")
  1614. elseif sel == 3 then
  1615. chatfunc("Sigh...")
  1616. end
  1617. for i = 0, 5, 0.1 do
  1618. swait()
  1619. PlayAnimationFromTable({
  1620. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1622. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1624. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1625. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1626. }, .3, false)
  1627. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1628. end
  1629. end
  1630. attack = false
  1631. Grabbed = false
  1632. k:Remove()
  1633. Humanoid.WalkSpeed = 8
  1634. end
  1635.  
  1636. function painlessrain()
  1637. attack = true
  1638. Humanoid.WalkSpeed = 0
  1639. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1640.  
  1641. coroutine.wrap(function()
  1642. for i = 0, 4 do
  1643. wait(.2)
  1644. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", RootPart, 1, 1.3)
  1645. end
  1646. end)()
  1647. for i = 0, 4, 0.1 do
  1648. swait()
  1649. PlayAnimationFromTable({
  1650. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1651. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1652. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1653. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1654. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1655. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1656. }, .07, false)
  1657. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1658. end
  1659. for i = 0, 1.5, 0.1 do
  1660. swait()
  1661. PlayAnimationFromTable({
  1662. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1663. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1664. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1665. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1666. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1667. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1668. }, .2, false)
  1669. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1670. end
  1671. for i = 0, 3 do
  1672. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1673. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1674. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1, .5)
  1675. for i = 0, .5, 0.1 do
  1676. swait()
  1677. PlayAnimationFromTable({
  1678. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1682. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1683. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1684. }, .3, false)
  1685. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1686. end
  1687. for i = 0, .5, 0.1 do
  1688. swait()
  1689. PlayAnimationFromTable({
  1690. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1694. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1695. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1696. }, .3, false)
  1697. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1698. end
  1699. end
  1700. attack = false
  1701. Humanoid.WalkSpeed = 8
  1702. wait(.4)
  1703. for i = 0, 8 do
  1704. wait(.2)
  1705. mdmg(ref1, 3)
  1706. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1.5, .7)
  1707. ref1.Position = Mouse.hit.p
  1708. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1709. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1710. end
  1711. ref1:Remove()
  1712. end
  1713.  
  1714. function TargetSelect(person)
  1715. local dd=coroutine.wrap(function()
  1716. if targetted ~= person then
  1717. targetted = person
  1718. img2.Size = UDim2.new(1,0,1,0)
  1719. img2.ImageTransparency = 0
  1720. img2.Position = UDim2.new(0,0,0,0)
  1721. for i = 0, 2, 0.1 do
  1722. swait()
  1723. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1724. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1725. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1726. end
  1727. end
  1728. end)
  1729. dd()
  1730. end
  1731.  
  1732. function LockOn()
  1733. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1734. TargetSelect(Mouse.Target.Parent)
  1735. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", Character, 1, .8)
  1736. end
  1737. end
  1738.  
  1739.  
  1740. function ofmoosic() -- 2 lazi hoh
  1741. delays = true
  1742. while wait() and kkk and kkk.Volume >= 0.02 do
  1743. kkk.Volume = kkk.Volume - 0.05
  1744. end
  1745. wait(0.1)
  1746. kkk.Pitch = 0
  1747. kkk.PlaybackSpeed = 0
  1748. play = false
  1749. delays = false
  1750. end
  1751. function onmoosic()
  1752. delays = true
  1753. kkk.Pitch = .6
  1754. kkk.PlaybackSpeed = .6
  1755. while wait() and kkk and kkk.Volume <= 1.5 do
  1756. kkk.Volume = kkk.Volume + 0.05
  1757. end
  1758. wait(0.1)
  1759. play = true
  1760. delays = false
  1761. end
  1762. Mouse.Button1Down:connect(function()
  1763. if attack == false and targetted ~= nil then
  1764. attackone()
  1765. end
  1766. end)
  1767.  
  1768. Mouse.KeyDown:connect(function(k)
  1769. k = k:lower()
  1770. if attack == false and k == 'q' then
  1771. LockOn()
  1772. end
  1773. if k == 'z' and attack == false then
  1774. hedshoot()
  1775. elseif k == 'x' and attack == false and targetted ~= nil then
  1776. moarblood()
  1777. elseif k == 'c' and attack == false then
  1778. painlessrain()
  1779. elseif k == 'g' and delays == false and Character.Name == "Salvo_Starly" then
  1780. delays = true
  1781. chatfunc("Hey Sugarie...")
  1782. wait(2)
  1783. chatfunc("I want to tell you...")
  1784. wait(3)
  1785. chatfunc("you are")
  1786. wait(1)
  1787. chatfunc("A NIGGER!")
  1788. wait(.5)
  1789. chatfunc("I mean...")
  1790. wait(1)
  1791. chatfunc("slave, okay?")
  1792. delays = false
  1793. elseif k == 'm' and play == true and delays == false then
  1794. ofmoosic()
  1795. elseif k == 'm' and play == false and delays == false then
  1796. onmoosic()
  1797. end
  1798. end)
  1799.  
  1800. kkk = Instance.new("Sound",Character)
  1801. kkk.Volume = 1.5
  1802. kkk.PlaybackSpeed = 1
  1803. kkk.Pitch = .1
  1804. kkk.SoundId = "rbxassetid://0"
  1805. kkk:Play()
  1806. kkk.Name = "a"
  1807. kkk.Looped = true
  1808.  
  1809.  
  1810. coroutine.wrap(function()
  1811. while true do
  1812. swait()
  1813. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1814. if v:IsA("Part") then
  1815. v.Anchored = false
  1816. end
  1817. end
  1818. for i, v in pairs(Character:GetChildren()) do
  1819. if v:IsA("Part") then
  1820. v.Anchored = false
  1821. elseif v:IsA("Accessory") then
  1822. v.Handle.Anchored = false
  1823. end
  1824. end
  1825. end
  1826. end)()
  1827. coroutine.wrap(function()
  1828. while 1 do
  1829. swait()
  1830. if doe <= 360 then
  1831. doe = doe + 2
  1832. else
  1833. doe = 0
  1834. end
  1835. end
  1836. end)()
  1837. while true do
  1838. swait()
  1839. for i, v in pairs(Character:GetChildren()) do
  1840. if v:IsA("Part") then
  1841. v.Material = "SmoothPlastic"
  1842. elseif v:IsA("Accessory") then
  1843. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1844. end
  1845. end
  1846. while true do
  1847. swait()
  1848. Character.Humanoid.MaxHealth = math.huge
  1849. Character.Humanoid.Health = math.huge
  1850. imgl.Rotation = imgl.Rotation + 3
  1851. img2.Rotation = img2.Rotation + 3
  1852. if targetted ~= nil then
  1853. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1854. abss.Enabled = true
  1855. elseif targetted == nil then
  1856. abss.Adornee = nil
  1857. abss.Enabled = false
  1858. end
  1859.  
  1860. while true and imgl.Rotation >= 360 do
  1861. imgl.Rotation = 0
  1862. img2.Rotation = 0
  1863. end
  1864. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1865. velocity = RootPart.Velocity.y
  1866. sine = sine + change
  1867. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1868. if RootPart.Velocity.y > 1 and hit == nil then
  1869. Anim = "Jump"
  1870. if attack == false then
  1871. PlayAnimationFromTable({
  1872. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1873. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1874. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1875. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1876. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1877. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1878. }, .3, false)
  1879. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1880. end
  1881. elseif RootPart.Velocity.y < -1 and hit == nil then
  1882. Anim = "Fall"
  1883. if attack == false then
  1884. PlayAnimationFromTable({
  1885. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1886. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1887. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1888. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1889. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1890. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1891. }, .3, false)
  1892. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1893. end
  1894. elseif Torsovelocity < 1 and hit ~= nil then
  1895. Anim = "Idle"
  1896. if attack == false then
  1897. change = 1
  1898. PlayAnimationFromTable({
  1899. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1900. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1901. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1902. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1903. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1904. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1905. }, .3, false)
  1906. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1907. end
  1908. elseif Torsovelocity > 2 and hit ~= nil then
  1909. Anim = "Walk"
  1910. if attack == false then
  1911. PlayAnimationFromTable({
  1912. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1913. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1914. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1915. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1916. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1917. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1918. }, .3, false)
  1919. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1920. end
  1921. end
  1922. if 0 < #Effects then
  1923. for e = 1, #Effects do
  1924. if Effects[e] ~= nil then
  1925. local Thing = Effects[e]
  1926. if Thing ~= nil then
  1927. local Part = Thing[1]
  1928. local Mode = Thing[2]
  1929. local Delay = Thing[3]
  1930. local IncX = Thing[4]
  1931. local IncY = Thing[5]
  1932. local IncZ = Thing[6]
  1933. if Thing[2] == "Shoot" then
  1934. local Look = Thing[1]
  1935. local move = 30
  1936. if Thing[8] == 3 then
  1937. move = 10
  1938. end
  1939. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1940. if Thing[10] ~= nil then
  1941. da = pos
  1942. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1943. cfa = CFrame.new(Thing[4], pos)
  1944. tehCF = cfa:lerp(cf2, 0.2)
  1945. Thing[1] = tehCF.lookVector
  1946. end
  1947. local mag = (Thing[4] - pos).magnitude
  1948. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1949. if Thing[8] == 2 then
  1950. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1951. end
  1952. Thing[4] = Thing[4] + Look * move
  1953. Thing[3] = Thing[3] - 1
  1954. if 2 < Thing[5] then
  1955. Thing[5] = Thing[5] - 0.3
  1956. Thing[6] = Thing[6] - 0.3
  1957. end
  1958. if hit ~= nil then
  1959. Thing[3] = 0
  1960. if Thing[8] == 1 or Thing[8] == 3 then
  1961. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1962. else
  1963. if Thing[8] == 2 then
  1964. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1965. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1966. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1967. ref.Anchored = true
  1968. ref.CFrame = CFrame.new(pos)
  1969. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1970. game:GetService("Debris"):AddItem(ref, 0.2)
  1971. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1972. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1973. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1974. end
  1975. end
  1976. end
  1977. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1978. ref.Anchored = true
  1979. ref.CFrame = CFrame.new(pos)
  1980. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1981. game:GetService("Debris"):AddItem(ref, 1)
  1982. end
  1983. if Thing[3] <= 0 then
  1984. table.remove(Effects, e)
  1985. end
  1986. end
  1987. do
  1988. do
  1989. if Thing[2] == "FireWave" then
  1990. if Thing[3] <= Thing[4] then
  1991. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1992. Thing[3] = Thing[3] + 1
  1993. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1994. else
  1995. Part.Parent = nil
  1996. table.remove(Effects, e)
  1997. end
  1998. end
  1999. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2000. if Thing[1].Transparency <= 1 then
  2001. if Thing[2] == "Block1" then
  2002. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2003. Mesh = Thing[7]
  2004. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2005. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2006. else
  2007. if Thing[2] == "Block2" then
  2008. Thing[1].CFrame = Thing[1].CFrame
  2009. Mesh = Thing[7]
  2010. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2011. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2012. else
  2013. if Thing[2] == "Fire" then
  2014. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2015. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2016. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2017. else
  2018. if Thing[2] == "Cylinder" then
  2019. Mesh = Thing[7]
  2020. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2021. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2022. else
  2023. if Thing[2] == "Blood" then
  2024. Mesh = Thing[7]
  2025. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2026. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2027. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2028. else
  2029. if Thing[2] == "Elec" then
  2030. Mesh = Thing[10]
  2031. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2032. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2033. else
  2034. if Thing[2] == "Disappear" then
  2035. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2036. else
  2037. if Thing[2] == "Shatter" then
  2038. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2039. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2040. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2041. Thing[6] = Thing[6] + Thing[5]
  2042. end
  2043. end
  2044. end
  2045. end
  2046. end
  2047. end
  2048. end
  2049. end
  2050. else
  2051. Part.Parent = nil
  2052. table.remove(Effects, e)
  2053. end
  2054. end
  2055. end
  2056. end
  2057. end
  2058. end
  2059. end
  2060. end
  2061. end
  2062. end
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