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SCR1PT_ED1T0R

FE XChara

Aug 25th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. -----------------------
  84. --XEvent Chara--
  85. -----------------------
  86. -------------------------------------------------------
  87. --A script By makhail07 and KillerDarkness0105
  88. --Effect Smoothing By OblivionCreature
  89. --Discords Creterisk#2958, Codex#6685, and [L]ewd#2941
  90. -------------------------------------------------------
  91.  
  92. local FavIDs = {340106355,927529620,876981900,398987889,1117396305}
  93.  
  94. function swait(num)
  95. if num==0 or num==nil then
  96. game:service'RunService'.Stepped:wait(0)
  97. else
  98. for i=0,num do
  99. game:service'RunService'.Stepped:wait(0)
  100. end
  101. end
  102. end
  103. function thread(f)
  104. coroutine.resume(coroutine.create(f))
  105. end
  106.  
  107. --Needed to add this for a good reason, thank me later mak.
  108. so = function(id,par,vol,pit)
  109. coroutine.resume(coroutine.create(function()
  110. local sou = Instance.new("Sound",par or workspace)
  111. sou.Volume=vol
  112. sou.Pitch=pit or 1
  113. sou.SoundId=id
  114. swait()
  115. sou:play()
  116. game:GetService("Debris"):AddItem(sou,8)
  117. end))
  118. end
  119.  
  120.  
  121. function clerp(a, b, t)
  122. local qa = {
  123. QuaternionFromCFrame(a)
  124. }
  125. local qb = {
  126. QuaternionFromCFrame(b)
  127. }
  128. local ax, ay, az = a.x, a.y, a.z
  129. local bx, by, bz = b.x, b.y, b.z
  130. local _t = 1 - t
  131. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  132. end
  133. function QuaternionFromCFrame(cf)
  134. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  135. local trace = m00 + m11 + m22
  136. if trace > 0 then
  137. local s = math.sqrt(1 + trace)
  138. local recip = 0.5 / s
  139. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  140. else
  141. local i = 0
  142. if m00 < m11 then
  143. i = 1
  144. end
  145. if m22 > (i == 0 and m00 or m11) then
  146. i = 2
  147. end
  148. if i == 0 then
  149. local s = math.sqrt(m00 - m11 - m22 + 1)
  150. local recip = 0.5 / s
  151. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  152. elseif i == 1 then
  153. local s = math.sqrt(m11 - m22 - m00 + 1)
  154. local recip = 0.5 / s
  155. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  156. elseif i == 2 then
  157. local s = math.sqrt(m22 - m00 - m11 + 1)
  158. local recip = 0.5 / s
  159. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  160. end
  161. end
  162. end
  163. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  164. local xs, ys, zs = x + x, y + y, z + z
  165. local wx, wy, wz = w * xs, w * ys, w * zs
  166. local xx = x * xs
  167. local xy = x * ys
  168. local xz = x * zs
  169. local yy = y * ys
  170. local yz = y * zs
  171. local zz = z * zs
  172. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  173. end
  174. function QuaternionSlerp(a, b, t)
  175. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  176. local startInterp, finishInterp
  177. if cosTheta >= 1.0E-4 then
  178. if 1 - cosTheta > 1.0E-4 then
  179. local theta = math.acos(cosTheta)
  180. local invSinTheta = 1 / math.sin(theta)
  181. startInterp = math.sin((1 - t) * theta) * invSinTheta
  182. finishInterp = math.sin(t * theta) * invSinTheta
  183. else
  184. startInterp = 1 - t
  185. finishInterp = t
  186. end
  187. elseif 1 + cosTheta > 1.0E-4 then
  188. local theta = math.acos(-cosTheta)
  189. local invSinTheta = 1 / math.sin(theta)
  190. startInterp = math.sin((t - 1) * theta) * invSinTheta
  191. finishInterp = math.sin(t * theta) * invSinTheta
  192. else
  193. startInterp = t - 1
  194. finishInterp = t
  195. end
  196. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  197. end
  198. function rayCast(Position, Direction, Range, Ignore)
  199. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  200. end
  201. --Wait what okay
  202. wait()
  203. local plr = owner
  204. local char = plr.Character
  205. local hum = char.Humanoid
  206. local ra = char["Right Arm"]
  207. local la= char["Left Arm"]
  208. local rl= char["Right Leg"]
  209. local ll = char["Left Leg"]
  210. local hed = char.Head
  211. local root = char.HumanoidRootPart
  212. local rootj = root.RootJoint
  213. local tors = char.Torso
  214. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  215. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  216. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  217. local maincolor = BrickColor.new("Dark indigo")
  218. cf = CFrame.new
  219. angles = CFrame.Angles
  220. attack = false
  221. euler=CFrame.fromEulerAnglesXYZ
  222. equipped = false
  223. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  224. RSH, LSH = nil, nil
  225. RW = Instance.new("Weld")
  226. LW = Instance.new("Weld")
  227. RH = tors["Right Hip"]
  228. LH = tors["Left Hip"]
  229. RSH = tors["Right Shoulder"]
  230. LSH = tors["Left Shoulder"]
  231. RSH.Parent = nil
  232. LSH.Parent = nil
  233. RW.Name = "RW"
  234. RW.Part0 = tors
  235. RW.C0 = CFrame.new(1.5, 0.5, 0)
  236. RW.C1 = CFrame.new(0, 0.5, 0)
  237. RW.Part1 = ra
  238. RW.Parent = tors
  239. LW.Name = "LW"
  240. LW.Part0 = tors
  241. LW.C0 = CFrame.new(-1.5, 0.5, 0)
  242. LW.C1 = CFrame.new(0, 0.5, 0)
  243. LW.Part1 = la
  244. LW.Parent = tors
  245. print('User is '..plr.Name)
  246. Effects = {}
  247.  
  248. ArtificialHB = Instance.new("BindableEvent", script)
  249. ArtificialHB.Name = "Heartbeat"
  250.  
  251. script:WaitForChild("Heartbeat")
  252.  
  253. frame = 1 / 60
  254. tf = 0
  255. allowframeloss = false
  256. tossremainder = false
  257. lastframe = tick()
  258. script.Heartbeat:Fire()
  259.  
  260. game:GetService("RunService").Heartbeat:connect(function(s, p)
  261. tf = tf + s
  262. if tf >= frame then
  263. if allowframeloss then
  264. script.Heartbeat:Fire()
  265. lastframe = tick()
  266. else
  267. for i = 1, math.floor(tf / frame) do
  268. script.Heartbeat:Fire()
  269. end
  270. lastframe = tick()
  271. end
  272. if tossremainder then
  273. tf = 0
  274. else
  275. tf = tf - frame * math.floor(tf / frame)
  276. end
  277. end
  278. end)
  279. local RbxUtility = LoadLibrary("RbxUtility")
  280. local Create = RbxUtility.Create
  281.  
  282. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  283. if hit.Parent == nil then
  284. return
  285. end
  286. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  287. for _, v in pairs(hit.Parent:children()) do
  288. if v:IsA("Humanoid") then
  289. h = v
  290. end
  291. end
  292. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  293. warn'No R15 allowed'
  294. hit.Parent:FindFirstChild("Head"):BreakJoints()
  295. end
  296.  
  297. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  298. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  299. if hit.Parent.DebounceHit.Value == true then
  300. return
  301. end
  302. end
  303. if insta == true then
  304. hit.Parent:FindFirstChild("Head"):BreakJoints()
  305. end
  306. local c = Create("ObjectValue"){
  307. Name = "creator",
  308. Value = game:service("Players").LocalPlayer,
  309. Parent = h,
  310. }
  311. game:GetService("Debris"):AddItem(c, .5)
  312. if HitSound ~= nil and HitPitch ~= nil then
  313. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  314. end
  315. local Damage = math.random(minim, maxim)
  316. local blocked = false
  317. local block = hit.Parent:findFirstChild("Block")
  318. if block ~= nil then
  319. if block.className == "IntValue" then
  320. if block.Value > 0 then
  321. blocked = true
  322. block.Value = block.Value - 1
  323. print(block.Value)
  324. end
  325. end
  326. end
  327. if blocked == false then
  328. h.Health = h.Health - Damage
  329. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  330. else
  331. h.Health = h.Health - (Damage / 2)
  332. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  333. end
  334. if Type == "Knockdown" then
  335. local hum = hit.Parent.Humanoid
  336. hum.PlatformStand = true
  337. coroutine.resume(coroutine.create(function(HHumanoid)
  338. swait(1)
  339. HHumanoid.PlatformStand = false
  340. end), hum)
  341. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  342. local bodvol = Create("BodyVelocity"){
  343. velocity = angle * knockback,
  344. P = 5000,
  345. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  346. Parent = hit,
  347. }
  348. local rl = Create("BodyAngularVelocity"){
  349. P = 3000,
  350. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  351. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  352. Parent = hit,
  353. }
  354. game:GetService("Debris"):AddItem(bodvol, .5)
  355. game:GetService("Debris"):AddItem(rl, .5)
  356. elseif Type == "Normal" then
  357. local vp = Create("BodyVelocity"){
  358. P = 500,
  359. maxForce = Vector3.new(math.huge, 0, math.huge),
  360. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  361. }
  362. if knockback > 0 then
  363. vp.Parent = hit.Parent.Torso
  364. end
  365. game:GetService("Debris"):AddItem(vp, .5)
  366. elseif Type == "Up" then
  367. local bodyVelocity = Create("BodyVelocity"){
  368. velocity = Vector3.new(0, 20, 0),
  369. P = 5000,
  370. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  371. Parent = hit,
  372. }
  373. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  374. elseif Type == "DarkUp" then
  375. coroutine.resume(coroutine.create(function()
  376. for i = 0, 1, 0.1 do
  377. swait()
  378. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  379. end
  380. end))
  381. local bodyVelocity = Create("BodyVelocity"){
  382. velocity = Vector3.new(0, 20, 0),
  383. P = 5000,
  384. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  385. Parent = hit,
  386. }
  387. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  388. elseif Type == "Snare" then
  389. local bp = Create("BodyPosition"){
  390. P = 2000,
  391. D = 100,
  392. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  393. position = hit.Parent.Torso.Position,
  394. Parent = hit.Parent.Torso,
  395. }
  396. game:GetService("Debris"):AddItem(bp, 1)
  397. elseif Type == "Freeze" then
  398. local BodPos = Create("BodyPosition"){
  399. P = 50000,
  400. D = 1000,
  401. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  402. position = hit.Parent.Torso.Position,
  403. Parent = hit.Parent.Torso,
  404. }
  405. local BodGy = Create("BodyGyro") {
  406. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  407. P = 20e+003,
  408. Parent = hit.Parent.Torso,
  409. cframe = hit.Parent.Torso.CFrame,
  410. }
  411. hit.Parent.Torso.Anchored = true
  412. coroutine.resume(coroutine.create(function(Part)
  413. swait(1.5)
  414. Part.Anchored = false
  415. end), hit.Parent.Torso)
  416. game:GetService("Debris"):AddItem(BodPos, 3)
  417. game:GetService("Debris"):AddItem(BodGy, 3)
  418. end
  419. local debounce = Create("BoolValue"){
  420. Name = "DebounceHit",
  421. Parent = hit.Parent,
  422. Value = true,
  423. }
  424. game:GetService("Debris"):AddItem(debounce, Delay)
  425. c = Create("ObjectValue"){
  426. Name = "creator",
  427. Value = Player,
  428. Parent = h,
  429. }
  430. game:GetService("Debris"):AddItem(c, .5)
  431. end
  432. end
  433.  
  434. function ShowDamage(Pos, Text, Time, Color)
  435. local Rate = (1 / 30)
  436. local Pos = (Pos or Vector3.new(0, 0, 0))
  437. local Text = (Text or "")
  438. local Time = (Time or 2)
  439. local Color = (Color or Color3.new(1, 0, 1))
  440. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  441. EffectPart.Anchored = true
  442. local BillboardGui = Create("BillboardGui"){
  443. Size = UDim2.new(3, 0, 3, 0),
  444. Adornee = EffectPart,
  445. Parent = EffectPart,
  446. }
  447. local TextLabel = Create("TextLabel"){
  448. BackgroundTransparency = 1,
  449. Size = UDim2.new(1, 0, 1, 0),
  450. Text = Text,
  451. Font = "Highway",
  452. TextColor3 = Color,
  453. TextScaled = true,
  454. Parent = BillboardGui,
  455. }
  456. game.Debris:AddItem(EffectPart, (Time))
  457. EffectPart.Parent = game:GetService("Workspace")
  458. delay(0, function()
  459. local Frames = (Time / Rate)
  460. for Frame = 1, Frames do
  461. wait(Rate)
  462. local Percent = (Frame / Frames)
  463. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  464. TextLabel.TextTransparency = Percent
  465. end
  466. if EffectPart and EffectPart.Parent then
  467. EffectPart:Destroy()
  468. end
  469. end)
  470. end
  471. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  472. for _, c in pairs(workspace:children()) do
  473. local hum = c:findFirstChild("Humanoid")
  474. if hum ~= nil then
  475. local head = c:findFirstChild("Head")
  476. if head ~= nil then
  477. local targ = head.Position - Part.Position
  478. local mag = targ.magnitude
  479. if magni >= mag and c.Name ~= plr.Name then
  480. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=623904185", 5.2)
  481. end
  482. end
  483. end
  484. end
  485. end
  486. function MagniKILL(Part, magni, knock, Type)
  487. for _, c in pairs(workspace:children()) do
  488. local hum = c:findFirstChild("Humanoid")
  489. if hum ~= nil then
  490. local head = c:findFirstChild("Head")
  491. if head ~= nil then
  492. local targ = head.Position - Part.Position
  493. local mag = targ.magnitude
  494. if magni >= mag and c.Name ~= plr.Name then
  495. hum.Health = 0
  496. end
  497. end
  498. end
  499. end
  500. end
  501. CFuncs = {
  502. Part = {
  503. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  504. local Part = Create("Part")({
  505. Parent = Parent,
  506. Reflectance = Reflectance,
  507. Transparency = Transparency,
  508. CanCollide = false,
  509. Locked = true,
  510. BrickColor = BrickColor.new(tostring(BColor)),
  511. Name = Name,
  512. Size = Size,
  513. Material = Material
  514. })
  515. RemoveOutlines(Part)
  516. return Part
  517. end
  518. },
  519. Mesh = {
  520. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  521. local Msh = Create(Mesh)({
  522. Parent = Part,
  523. Offset = OffSet,
  524. Scale = Scale
  525. })
  526. if Mesh == "SpecialMesh" then
  527. Msh.MeshType = MeshType
  528. Msh.MeshId = MeshId
  529. end
  530. return Msh
  531. end
  532. },
  533. Mesh = {
  534. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  535. local Msh = Create(Mesh)({
  536. Parent = Part,
  537. Offset = OffSet,
  538. Scale = Scale
  539. })
  540. if Mesh == "SpecialMesh" then
  541. Msh.MeshType = MeshType
  542. Msh.MeshId = MeshId
  543. end
  544. return Msh
  545. end
  546. },
  547. Weld = {
  548. Create = function(Parent, Part0, Part1, C0, C1)
  549. local Weld = Create("Weld")({
  550. Parent = Parent,
  551. Part0 = Part0,
  552. Part1 = Part1,
  553. C0 = C0,
  554. C1 = C1
  555. })
  556. return Weld
  557. end
  558. },
  559. Sound = {
  560. Create = function(id, par, vol, pit)
  561. coroutine.resume(coroutine.create(function()
  562. local S = Create("Sound")({
  563. Volume = vol,
  564. Pitch = pit or 1,
  565. SoundId = id,
  566. Parent = par or workspace
  567. })
  568. wait()
  569. S:play()
  570. game:GetService("Debris"):AddItem(S, 6)
  571. end))
  572. end
  573. },
  574. ParticleEmitter = {
  575. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  576. local fp = Create("ParticleEmitter")({
  577. Parent = Parent,
  578. Color = ColorSequence.new(Color1, Color2),
  579. LightEmission = LightEmission,
  580. Size = Size,
  581. Texture = Texture,
  582. Transparency = Transparency,
  583. ZOffset = ZOffset,
  584. Acceleration = Accel,
  585. Drag = Drag,
  586. LockedToPart = LockedToPart,
  587. VelocityInheritance = VelocityInheritance,
  588. EmissionDirection = EmissionDirection,
  589. Enabled = Enabled,
  590. Lifetime = LifeTime,
  591. Rate = Rate,
  592. Rotation = Rotation,
  593. RotSpeed = RotSpeed,
  594. Speed = Speed,
  595. VelocitySpread = VelocitySpread
  596. })
  597. return fp
  598. end
  599. }
  600. }
  601. function RemoveOutlines(part)
  602. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  603. end
  604. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  605. local Part = Create("Part")({
  606. formFactor = FormFactor,
  607. Parent = Parent,
  608. Reflectance = Reflectance,
  609. Transparency = Transparency,
  610. CanCollide = false,
  611. Locked = true,
  612. BrickColor = BrickColor.new(tostring(BColor)),
  613. Name = Name,
  614. Size = Size,
  615. Material = Material
  616. })
  617. RemoveOutlines(Part)
  618. return Part
  619. end
  620. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  621. local Msh = Create(Mesh)({
  622. Parent = Part,
  623. Offset = OffSet,
  624. Scale = Scale
  625. })
  626. if Mesh == "SpecialMesh" then
  627. Msh.MeshType = MeshType
  628. Msh.MeshId = MeshId
  629. end
  630. return Msh
  631. end
  632. function CreateWeld(Parent, Part0, Part1, C0, C1)
  633. local Weld = Create("Weld")({
  634. Parent = Parent,
  635. Part0 = Part0,
  636. Part1 = Part1,
  637. C0 = C0,
  638. C1 = C1
  639. })
  640. return Weld
  641. end
  642. EffectModel = Instance.new("Model", char)
  643. Effects = {
  644. Block = {
  645. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  646. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  647. prt.Anchored = true
  648. prt.CFrame = cframe
  649. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  650. game:GetService("Debris"):AddItem(prt, 10)
  651. if Type == 1 or Type == nil then
  652. table.insert(Effects, {
  653. prt,
  654. "Block1",
  655. delay,
  656. x3,
  657. y3,
  658. z3,
  659. msh
  660. })
  661. elseif Type == 2 then
  662. table.insert(Effects, {
  663. prt,
  664. "Block2",
  665. delay,
  666. x3,
  667. y3,
  668. z3,
  669. msh
  670. })
  671. else
  672. table.insert(Effects, {
  673. prt,
  674. "Block3",
  675. delay,
  676. x3,
  677. y3,
  678. z3,
  679. msh
  680. })
  681. end
  682. end
  683. },
  684. Sphere = {
  685. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  686. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  687. prt.Anchored = true
  688. prt.CFrame = cframe
  689. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  690. game:GetService("Debris"):AddItem(prt, 10)
  691. table.insert(Effects, {
  692. prt,
  693. "Cylinder",
  694. delay,
  695. x3,
  696. y3,
  697. z3,
  698. msh
  699. })
  700. end
  701. },
  702. Cylinder = {
  703. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  704. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  705. prt.Anchored = true
  706. prt.CFrame = cframe
  707. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  708. game:GetService("Debris"):AddItem(prt, 10)
  709. table.insert(Effects, {
  710. prt,
  711. "Cylinder",
  712. delay,
  713. x3,
  714. y3,
  715. z3,
  716. msh
  717. })
  718. end
  719. },
  720. Wave = {
  721. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  722. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  723. prt.Anchored = true
  724. prt.CFrame = cframe
  725. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://431164262", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  726. game:GetService("Debris"):AddItem(prt, 10)
  727. table.insert(Effects, {
  728. prt,
  729. "Cylinder",
  730. delay,
  731. x3 / 60,
  732. y3 / 60,
  733. z3 / 60,
  734. msh
  735. })
  736. end
  737. },
  738. Ring = {
  739. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  740. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  741. prt.Anchored = true
  742. prt.CFrame = cframe
  743. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  744. game:GetService("Debris"):AddItem(prt, 10)
  745. table.insert(Effects, {
  746. prt,
  747. "Cylinder",
  748. delay,
  749. x3,
  750. y3,
  751. z3,
  752. msh
  753. })
  754. end
  755. },
  756. Break = {
  757. Create = function(brickcolor, cframe, x1, y1, z1)
  758. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  759. prt.Anchored = true
  760. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  761. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  762. local num = math.random(10, 50) / 1000
  763. game:GetService("Debris"):AddItem(prt, 10)
  764. table.insert(Effects, {
  765. prt,
  766. "Shatter",
  767. num,
  768. prt.CFrame,
  769. math.random() - math.random(),
  770. 0,
  771. math.random(50, 100) / 100
  772. })
  773. end
  774. }
  775. }
  776. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  777. local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  778. prt.Anchored = true
  779. prt.CFrame = cframe
  780. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  781. game:GetService("Debris"):AddItem(prt, 10)
  782. if Type == 1 or Type == nil then
  783. table.insert(Effects, {
  784. prt,
  785. "Block1",
  786. delay,
  787. x3,
  788. y3,
  789. z3,
  790. msh
  791. })
  792. elseif Type == 2 then
  793. table.insert(Effects, {
  794. prt,
  795. "Block2",
  796. delay,
  797. x3,
  798. y3,
  799. z3,
  800. msh
  801. })
  802. elseif Type == 3 then
  803. table.insert(Effects, {
  804. prt,
  805. "Block3",
  806. delay,
  807. x3,
  808. y3,
  809. z3,
  810. msh
  811. })
  812. end
  813. end
  814. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  815. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  816. prt.Anchored = true
  817. prt.CFrame = cframe
  818. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  819. game:GetService("Debris"):AddItem(prt, 10)
  820. table.insert(Effects, {
  821. prt,
  822. "Cylinder",
  823. delay,
  824. x3,
  825. y3,
  826. z3,
  827. msh
  828. })
  829. end
  830. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  831. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  832. prt.Anchored = true
  833. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  834. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  835. game:GetService("Debris"):AddItem(prt, 10)
  836. table.insert(Effects, {
  837. prt,
  838. "Cylinder",
  839. delay,
  840. x3,
  841. y3,
  842. z3,
  843. msh
  844. })
  845. end
  846. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  847. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  848. prt.Anchored = true
  849. prt.CFrame = cframe
  850. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  851. game:GetService("Debris"):AddItem(prt, 10)
  852. table.insert(Effects, {
  853. prt,
  854. "Cylinder",
  855. delay,
  856. x3,
  857. y3,
  858. z3,
  859. msh
  860. })
  861. end
  862. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  863. local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  864. prt.Anchored = true
  865. prt.CFrame = cframe
  866. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  867. game:GetService("Debris"):AddItem(prt, 10)
  868. table.insert(Effects, {
  869. prt,
  870. "Cylinder",
  871. delay,
  872. x3,
  873. y3,
  874. z3,
  875. msh
  876. })
  877. end
  878. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  879. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  880. prt.Anchored = true
  881. prt.CFrame = cframe
  882. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  883. game:GetService("Debris"):AddItem(prt, 10)
  884. table.insert(Effects, {
  885. prt,
  886. "Cylinder",
  887. delay,
  888. x3,
  889. y3,
  890. z3,
  891. msh
  892. })
  893. end
  894. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  895. local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  896. prt.Anchored = true
  897. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  898. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  899. local num = math.random(10, 50) / 1000
  900. game:GetService("Debris"):AddItem(prt, 10)
  901. table.insert(Effects, {
  902. prt,
  903. "Shatter",
  904. num,
  905. prt.CFrame,
  906. math.random() - math.random(),
  907. 0,
  908. math.random(50, 100) / 100
  909. })
  910. end
  911. function CreateSound(ID, PARENT, VOLUME, PITCH)
  912. local NEWSOUND = nil
  913. coroutine.resume(coroutine.create(function()
  914. NEWSOUND = Instance.new("Sound", PARENT)
  915. NEWSOUND.Volume = VOLUME
  916. NEWSOUND.Pitch = PITCH
  917. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  918. swait()
  919. NEWSOUND:play()
  920. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  921. end))
  922. return NEWSOUND
  923. end
  924.  
  925.  
  926. --[[
  927. Thanks for using Build-To-Lua by jarredbcv.
  928. ]]--
  929.  
  930. New = function(Object, Parent, Name, Data)
  931. local Object = Instance.new(Object)
  932. for Index, Value in pairs(Data or {}) do
  933. Object[Index] = Value
  934. end
  935. Object.Parent = Parent
  936. Object.Name = Name
  937. return Object
  938. end
  939.  
  940. XBlade = New("Model",char,"XBlade",{})
  941. Handle = New("Part",XBlade,"Handle",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(2, 0.119999982, 0.119999982),CFrame = CFrame.new(-44.0486794, 1.89940667, 173.921341, 0.99009043, -0.134159163, -0.0414969474, 0.0418755226, -2.00014849e-09, 0.999122798, -0.134041354, -0.990959466, 0.00561797712),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  942. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-41.3519974, 0.784493208, 173.553787, 0.134159118, 0.931669831, -0.337627381, -1.78345172e-10, 0.340707511, 0.940169215, 0.990959346, -0.126132146, 0.0457089804),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  943. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.93166995, 0.340707511, -0.12613225, -0.337627441, 0.940169275, 0.0457090214),C1 = CFrame.new(2.67253876, 0.00244140625, -1.22790456, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  944. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.92999995, 0.0500000156),CFrame = CFrame.new(-44.0702477, 1.93928599, 173.921783, 0.134159118, 0.99009037, -0.0414969437, -1.78345172e-10, 0.0418755226, 0.999122798, 0.990959346, -0.13404125, 0.00561797526),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  945. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(-0.019744873, 0.00245666504, 0.0407419205, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  946. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-40.7464447, 1.01027775, 173.471802, 0.134159118, 0.903306067, -0.407478601, -1.78345172e-10, 0.411195904, 0.911546826, 0.990959346, -0.122292183, 0.0551656336),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  947. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.903306186, 0.411195934, -0.122292288, -0.40747866, 0.911546886, 0.0551656857),C1 = CFrame.new(3.29253769, 0.00245666504, -1.02790737, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  948. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.130000025),CFrame = CFrame.new(-39.0396805, 1.93485165, 173.240723, 0.134159118, 0.86384666, -0.48556143, -1.78345172e-10, 0.489991099, 0.871727467, 0.990959346, -0.116950043, 0.065736711),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  949. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863846779, 0.489991099, -0.116950139, -0.48556149, 0.871727467, 0.0657367632),C1 = CFrame.new(5.05207825, 0.00245666504, -0.176268101, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  950. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-40.2101974, 1.23313034, 173.3992, 0.134159118, 0.88381362, -0.448190004, -1.78345172e-10, 0.452278793, 0.891876459, 0.990959346, -0.119653247, 0.0606772564),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  951. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.883813798, 0.452278793, -0.119653352, -0.448190093, 0.891876578, 0.0606773123),C1 = CFrame.new(3.84253311, 0.00245666504, -0.827910662, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  952. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-41.9794464, 0.607830167, 173.638718, 0.134159118, 0.966715217, -0.217858434, -1.78345172e-10, 0.219845936, 0.975534439, 0.990959346, -0.130876735, 0.0294943117),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  953. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.966715395, 0.219845951, -0.130876839, -0.217858493, 0.975534499, 0.0294943396),C1 = CFrame.new(2.03252411, 0.00245666504, -1.37789822, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  954. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.08000004, 0.0500000156),CFrame = CFrame.new(-42.5497932, 0.498351336, 173.715927, 0.134159118, 0.975934744, -0.171907738, -1.78345172e-10, 0.17347604, 0.984838009, 0.990959346, -0.132124841, 0.0232733674),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  955. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.975934923, 0.17347604, -0.132124975, -0.171907783, 0.984838068, 0.0232733898),C1 = CFrame.new(1.45289612, 0.00247192383, -1.46317959, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  956. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.92999995, 0.0500000156),CFrame = CFrame.new(-44.0665131, 1.84935343, 173.92128, 0.134159118, 0.99009037, -0.0414969437, -1.78345172e-10, 0.0418755226, 0.999122798, 0.990959346, -0.13404125, 0.00561797526),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  957. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(-0.019744873, 0.00245666504, -0.0492696762, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  958. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-42.5316505, 0.708744168, 173.713501, 0.134159118, 0.975934744, -0.171907738, -1.78345172e-10, 0.17347604, 0.984838009, 0.990959346, -0.132124841, 0.0232733674),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  959. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.975934923, 0.17347604, -0.132124975, -0.171907783, 0.984838068, 0.0232733898),C1 = CFrame.new(1.47999573, 0.00244140625, -1.25373793, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  960. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.079999879, 0.149999917, 0.100000016),CFrame = CFrame.new(-45.0332489, 1.85846865, 174.05719, 0.134159118, -0.0414969884, -0.99009037, -1.78345172e-10, 0.999122798, -0.0418755673, 0.990959346, 0.00561798224, 0.13404125),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  961. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, -0.0414970033, 0.999122858, 0.00561798783, -0.990090549, -0.0418755673, 0.134041384),C1 = CFrame.new(-0.994735718, -0.00253295898, 0.000717639923, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  962. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.52999997, 0.0500000156),CFrame = CFrame.new(-43.0991249, 1.12461293, 173.790329, 0.134159118, -0.041496899, -0.99009037, -1.78345172e-10, 0.999122798, -0.0418754779, 0.990959346, 0.0056179706, 0.13404125),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  963. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 1.60021901e-16, 0.990959764, -0.0414969139, 0.999122858, 0.00561797619, -0.990090549, -0.0418754779, 0.134041384),C1 = CFrame.new(0.925262451, 0.00244140625, -0.814253807, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  964. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-41.8233681, 0.848814011, 173.617599, 0.134159118, 0.949757814, -0.282773912, -1.78345172e-10, 0.285353601, 0.958422184, 0.990959346, -0.128580973, 0.0382827483),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  965. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.949757874, 0.285353601, -0.128581077, -0.282773942, 0.958422303, 0.0382827818),C1 = CFrame.new(2.19998169, 0.00245666504, -1.14372134, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  966. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 0.0799999386, 0.0500000156),CFrame = CFrame.new(-43.1370964, 2.03881836, 173.795456, 0.134159118, -0.041496899, -0.99009037, -1.78345172e-10, 0.999122798, -0.0418754779, 0.990959346, 0.0056179706, 0.13404125),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  967. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 1.60021901e-16, 0.990959764, -0.0414969139, 0.999122858, 0.00561797619, -0.990090549, -0.0418754779, 0.134041384),C1 = CFrame.new(0.925262451, 0.00245666504, 0.100754261, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  968. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-38.9191017, 1.90829134, 173.224411, 0.134159118, 0.863252759, -0.486616373, -1.78345172e-10, 0.491055667, 0.871128023, 0.990959346, -0.116869673, 0.0658795312),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  969. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863252878, 0.491055697, -0.11686977, -0.486616433, 0.871128082, 0.0658795834),C1 = CFrame.new(5.17253876, 0.00245666504, -0.207900524, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  970. Wedge = New("WedgePart",XBlade,"Wedge",{BrickColor = BrickColor.new("Pearl"),Material = Enum.Material.Neon,Size = Vector3.new(0.0799999461, 4.97000027, 1.66999996),CFrame = CFrame.new(-40.6379662, 1.33008528, 173.459518, 0.134159088, 0.990090489, -0.0414969511, -3.48056417e-10, 0.0418755226, 0.999122798, 0.990959585, -0.134041339, 0.00561797852),BottomSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  971. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(3.41497803, 7.62939453e-05, -0.712950706, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  972. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-40.5334549, 1.31371856, 173.442963, 0.134159118, 0.888382077, -0.439065397, -1.78345172e-10, 0.443070978, 0.89648658, 0.990959346, -0.120271713, 0.059441939),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  973. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.888382196, 0.443070978, -0.120271817, -0.439065516, 0.89648664, 0.0594419949),C1 = CFrame.new(3.51998901, 0.00245666504, -0.733733177, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  974. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-39.8037491, 1.65485072, 173.344177, 0.134159118, 0.879470766, -0.456653416, -1.78345172e-10, 0.460819334, 0.887493968, 0.990959346, -0.1190653, 0.0618230514),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  975. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.879470944, 0.460819364, -0.119065404, -0.456653476, 0.887494028, 0.0618231073),C1 = CFrame.new(4.26998901, 0.00245666504, -0.423735619, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  976. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1.02999997, 0.0500000156),CFrame = CFrame.new(-38.633503, 2.03729534, 173.18576, 0.134159118, 0.863252759, -0.486616373, -1.78345172e-10, 0.491055667, 0.871128023, 0.990959346, -0.116869673, 0.0658795312),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  977. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863252878, 0.491055697, -0.11686977, -0.486616433, 0.871128082, 0.0658795834),C1 = CFrame.new(5.46588898, 0.00244140625, -0.0910782814, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  978. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.0500000156),CFrame = CFrame.new(-39.5588799, 1.55094099, 173.311005, 0.134159118, 0.863252759, -0.486616373, -1.78345172e-10, 0.491055667, 0.871128023, 0.990959346, -0.116869673, 0.0658795312),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  979. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.863252878, 0.491055697, -0.11686977, -0.486616433, 0.871128082, 0.0658795834),C1 = CFrame.new(4.51252747, 0.00247192383, -0.537901878, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  980. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Dark indigo"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 5, 0.0500000156),CFrame = CFrame.new(-40.6833267, 2.18262863, 173.463257, 0.134159118, 0.99009037, -0.0414969437, -1.78345172e-10, 0.0418755226, 0.999122798, 0.990959346, -0.13404125, 0.00561797526),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  981. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.990090549, 0.0418755226, -0.134041384, -0.0414969586, 0.999122858, 0.00561798085),C1 = CFrame.new(3.40526581, 0.00245666504, 0.140748024, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  982. Part = New("Part",XBlade,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Size = Vector3.new(0.0899998769, 1, 0.360000014),CFrame = CFrame.new(-41.1286964, 1.07836723, 173.523544, 0.134159118, 0.920541048, -0.36688596, -1.78345172e-10, 0.37023294, 0.928938925, 0.990959346, -0.124625482, 0.0496700779),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  983. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.134159088, 0, 0.990959764, 0.920541227, 0.37023297, -0.124625586, -0.36688602, 0.928938985, 0.0496701226),C1 = CFrame.new(2.9099884, 0.00245666504, -0.943724632, 0.990090549, 0.0418755226, -0.134041443, -0.134159133, -1.83043725e-09, -0.990959704, -0.0414969549, 0.999122798, 0.00561798038),})
  984.  
  985.  
  986. HeartLocket = New("Model",char,"Heart Locket",{})
  987. Heart = New("Hat",HeartLocket,"Heart",{})
  988. Handle2 = New("Part",Heart,"Handle2",{BrickColor = BrickColor.new("Gold"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0500000007, 0.0500000007, 0.25),CFrame = CFrame.new(-42.7335167, 3.20922303, 175.050156, 0.14691636, -0.00137452304, -0.989146531, 0.00403097179, 0.999989152, -0.00079088629, 0.98914516, -0.00387096009, 0.14692001),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.937255, 0.721569, 0.219608),})
  989. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(2, 2, 1),MeshId = "http://www.roblox.com/asset/?id=105992239",MeshType = Enum.MeshType.FileMesh,})
  990. String = New("Part",HeartLocket,"String",{BrickColor = BrickColor.new("Burnt Sienna"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 2),CFrame = CFrame.new(-43.4914551, 3.64470506, 175.102722, 0.0703944117, 0, -0.997525692, 0, 1, 0, 0.997519255, 0, 0.0703952685),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  991. Mesh = New("SpecialMesh",String,"Mesh",{Scale = Vector3.new(1.10000002, 1, 0.949999988),VertexColor = Vector3.new(0, 0, 0),MeshId = "http://www.roblox.com/asset/?id=34237901",MeshType = Enum.MeshType.FileMesh,})
  992.  
  993.  
  994. for _, v in pairs(XBlade:GetChildren()) do
  995. if v:IsA'BasePart' then
  996. v.CanCollide = false
  997. end
  998. end
  999.  
  1000.  
  1001.  
  1002. local NewInstance = function(instance,parent,properties)
  1003. local inst = Instance.new(instance,parent)
  1004. if(properties)then
  1005. for i,v in next, properties do
  1006. pcall(function() inst[i] = v end)
  1007. end
  1008. end
  1009. return inst;
  1010. end
  1011. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(0,-.9,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(90))})
  1012. local Locket = NewInstance('Weld',char,{Part0=hed,Part1=String,C0 = CFrame.new(0,-.9,0.1)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))})
  1013. local HeartL = NewInstance('Weld',char,{Part0=hed,Part1=Handle2,C0 = CFrame.new(0,-1.3,-0.7)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))})
  1014.  
  1015.  
  1016.  
  1017.  
  1018. --Chat Function--
  1019. function chatfunc(text,waitt)
  1020. local chat = coroutine.wrap(function()
  1021. if char:FindFirstChild("TalkingBillBoard")~= nil then
  1022. char:FindFirstChild("TalkingBillBoard").Parent = nil
  1023. end
  1024. local naeeym2 = Instance.new("BillboardGui",char)
  1025. naeeym2.Size = UDim2.new(0,100,0,40)
  1026. naeeym2.StudsOffset = Vector3.new(0,2,0)
  1027. naeeym2.Adornee = char.Head
  1028. naeeym2.Name = "TalkingBillBoard"
  1029. naeeym2.AlwaysOnTop = true
  1030. local tecks2 = Instance.new("TextLabel",naeeym2)
  1031. tecks2.BackgroundTransparency = 1
  1032. tecks2.BorderSizePixel = 0
  1033. tecks2.Text = ""
  1034. tecks2.Font = "Code"
  1035. tecks2.TextSize = 30
  1036. tecks2.TextStrokeTransparency = 0
  1037. tecks2.TextColor3 = Color3.fromRGB(255,255,255)
  1038. tecks2.TextStrokeColor3 = Color3.fromRGB(98, 37, 209)
  1039. tecks2.Size = UDim2.new(1,0,0.5,0)
  1040. for i = 1,string.len(text),1 do
  1041. tecks2.Text = string.sub(text,1,i)
  1042. swait(3)
  1043. end
  1044. wait(waitt/10)
  1045. coroutine.resume(coroutine.create(function()
  1046. for i = 1, 10 do
  1047. tecks2.TextTransparency = tecks2.TextTransparency + 0.1
  1048. swait()
  1049. end
  1050. naeeym2:Destroy()
  1051. end))
  1052. end)
  1053. chat()
  1054. end
  1055.  
  1056. local asd = Instance.new("ParticleEmitter")
  1057. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1058. asd.LightEmission = .1
  1059. asd.Size = NumberSequence.new(0.2)
  1060. asd.Texture = "http://www.roblox.com/asset/?ID=291880914"
  1061. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1062. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1063. asd.Transparency = bbb
  1064. asd.Size = aaa
  1065. asd.ZOffset = .9
  1066. asd.Acceleration = Vector3.new(0, -5, 0)
  1067. asd.LockedToPart = false
  1068. asd.EmissionDirection = "Back"
  1069. asd.Lifetime = NumberRange.new(1, 2)
  1070. asd.Rotation = NumberRange.new(-100, 100)
  1071. asd.RotSpeed = NumberRange.new(-100, 100)
  1072. asd.Speed = NumberRange.new(2)
  1073. asd.Enabled = false
  1074. asd.VelocitySpread = 10000
  1075.  
  1076. function bleed(victim,amount)
  1077. local prtcl = asd:Clone()
  1078. prtcl.Parent = victim
  1079. prtcl:Emit(amount)
  1080. end
  1081.  
  1082.  
  1083. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  1084. local NEWMESH = Instance.new(MESH)
  1085. if MESH == "SpecialMesh" then
  1086. NEWMESH.MeshType = MESHTYPE
  1087. if MESHID ~= "nil" and MESHID ~= "" then
  1088. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  1089. end
  1090. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  1091. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  1092. end
  1093. end
  1094. NEWMESH.Offset = OFFSET or Vector3.new(0, 0, 0)
  1095. NEWMESH.Scale = SCALE
  1096. NEWMESH.Parent = PARENT
  1097. return NEWMESH
  1098. end
  1099.  
  1100. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  1101. local NEWPART = Instance.new("Part")
  1102. NEWPART.formFactor = FORMFACTOR
  1103. NEWPART.Reflectance = REFLECTANCE
  1104. NEWPART.Transparency = TRANSPARENCY
  1105. NEWPART.CanCollide = false
  1106. NEWPART.Locked = true
  1107. NEWPART.Anchored = true
  1108. if ANCHOR == false then
  1109. NEWPART.Anchored = false
  1110. end
  1111. NEWPART.BrickColor = BrickColor.new(tostring(BRICKCOLOR))
  1112. NEWPART.Name = NAME
  1113. NEWPART.Size = SIZE
  1114. NEWPART.Position = tors.Position
  1115. NEWPART.Material = MATERIAL
  1116. NEWPART:BreakJoints()
  1117. NEWPART.Parent = PARENT
  1118. return NEWPART
  1119. end
  1120.  
  1121. local function weldBetween(a, b)
  1122. local weldd = Instance.new("ManualWeld")
  1123. weldd.Part0 = a
  1124. weldd.Part1 = b
  1125. weldd.C0 = CFrame.new()
  1126. weldd.C1 = b.CFrame:inverse() * a.CFrame
  1127. weldd.Parent = a
  1128. return weldd
  1129. end
  1130.  
  1131. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  1132. local acs = Instance.new("Part")
  1133. acs.CanCollide = false
  1134. acs.Anchored = false
  1135. acs.Size = Vector3.new(0,0,0)
  1136. acs.CFrame = attachmentpart.CFrame
  1137. acs.Parent = char
  1138. acs.BrickColor = color
  1139. local meshs = Instance.new("SpecialMesh")
  1140. meshs.MeshId = mesh
  1141. meshs.TextureId = texture
  1142. meshs.Parent = acs
  1143. meshs.Scale = scale
  1144. meshs.Offset = offset
  1145. weldBetween(attachmentpart,acs)
  1146. end
  1147.  
  1148. local accessories = Instance.new("Folder",char)
  1149. accessories.Name = "Add-ons"
  1150.  
  1151. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  1152. if TYPE == "Gem" then
  1153. local acs = CreatePart(3, accessories, "Plastic", 0, 0, COLOR, "Part", Vector3.new(0,0,0))
  1154. acs.Anchored = false
  1155. acs.CanCollide = false
  1156. acs.CFrame = PART.CFrame
  1157. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  1158. weldBetween(PART,acs)
  1159. elseif TYPE == "Skull" then
  1160. local acs = CreatePart(3, accessories, "Plastic", 0, 0, COLOR, "Part", Vector3.new(0,0,0))
  1161. acs.Anchored = false
  1162. acs.CanCollide = false
  1163. acs.CFrame = PART.CFrame
  1164. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  1165. weldBetween(PART,acs)
  1166. elseif TYPE == "Eye" then
  1167. local acs = CreatePart(3, accessories, "Neon", 0, 0, COLOR, "Part", Vector3.new(0,0,0))
  1168. acs.Anchored = false
  1169. acs.CanCollide = false
  1170. acs.CFrame = PART.CFrame
  1171. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  1172. weldBetween(PART,acs)
  1173. end
  1174. end
  1175.  
  1176. createbodypart("Eye","Really black",hed,Vector3.new(0.2, 0.17, -0.55),Vector3.new(3,5,3))
  1177. createbodypart("Eye","White",hed,Vector3.new(-0.2, 0.17, -0.55),Vector3.new(3,5,3))
  1178.  
  1179. --Extras--
  1180. q = char:GetChildren()
  1181. for u = 1, #q do
  1182. if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then
  1183. q[u]:remove()
  1184. elseif q[u].ClassName == "CharacterMesh" then
  1185. q[u]:remove()
  1186. elseif q[u].ClassName == "ShirtGraphic" then
  1187. q[u]:remove()
  1188. elseif q[u].ClassName == "Shirt" then
  1189. q[u]:Destroy()
  1190. elseif q[u].ClassName == "Pants" then
  1191. q[u]:Destroy()
  1192. end
  1193. end
  1194. local top = Instance.new("Shirt")
  1195. top.ShirtTemplate = "rbxassetid://831629350"
  1196. top.Parent = char
  1197. local bottom = Instance.new("Pants")
  1198. bottom.PantsTemplate = "rbxassetid://227915108"
  1199. bottom.Parent = char
  1200.  
  1201. local BodyColors = char:FindFirstChildOfClass"BodyColors"
  1202. if BodyColors then
  1203. BodyColors.HeadColor = BrickColor.new"Institutional white"
  1204. BodyColors.TorsoColor = BrickColor.new"Institutional white"
  1205. BodyColors.LeftArmColor = BrickColor.new"Institutional white"
  1206. BodyColors.RightArmColor = BrickColor.new"Institutional white"
  1207. BodyColors.LeftLegColor = BrickColor.new"Institutional white"
  1208. BodyColors.RightLegColor = BrickColor.new"Institutional white"
  1209. end
  1210.  
  1211. --Scarfs--
  1212. local Blobby = Instance.new("Part", char)
  1213. Blobby.Name = "Blob"
  1214. Blobby.CanCollide = false
  1215. Blobby.BrickColor = BrickColor.new("Institutional white")
  1216. Blobby.Transparency = 0
  1217. Blobby.Material = "Plastic"
  1218. Blobby.Size = Vector3.new(1, 1, 2)
  1219. Blobby.TopSurface = Enum.SurfaceType.Smooth
  1220. Blobby.BottomSurface = Enum.SurfaceType.Smooth
  1221.  
  1222. local Weld = Instance.new("Weld", Blobby)
  1223. Weld.Part0 = hed
  1224. Weld.Part1 = Blobby
  1225. Weld.C1 = CFrame.new(0, 1.1, 0)
  1226. Weld.C0 = CFrame.Angles(math.rad(0),math.rad(180),0)
  1227.  
  1228. local M2 = Instance.new("SpecialMesh")
  1229. M2.Parent = Blobby
  1230. M2.MeshId = "http://www.roblox.com/asset/?id=448710145"
  1231. M2.Scale = Vector3.new(0.8, 0.8, 0.8)
  1232.  
  1233. local Blobby2 = Instance.new("Part", char)
  1234. Blobby2.Name = "Blob"
  1235. Blobby2.CanCollide = false
  1236. Blobby2.BrickColor = BrickColor.new("Really black")
  1237. Blobby2.Transparency = 0
  1238. Blobby2.Material = "Plastic"
  1239. Blobby2.Size = Vector3.new(1, 1, 2)
  1240. Blobby2.TopSurface = Enum.SurfaceType.Smooth
  1241. Blobby2.BottomSurface = Enum.SurfaceType.Smooth
  1242.  
  1243. local Weld = Instance.new("Weld", Blobby2)
  1244. Weld.Part0 = hed
  1245. Weld.Part1 = Blobby2
  1246. Weld.C1 = CFrame.new(0, 1.2, 0)
  1247. Weld.C0 = CFrame.Angles(math.rad(0),math.rad(180),0)
  1248.  
  1249. local M2 = Instance.new("SpecialMesh")
  1250. M2.Parent = Blobby2
  1251. M2.MeshId = "http://www.roblox.com/asset/?id=448710145"
  1252. M2.Scale = Vector3.new(0.8, 0.8, 0.8)
  1253.  
  1254. --Hair--
  1255. local Hair = Instance.new("Part", char)
  1256. Hair.Name = "Hair"
  1257. Hair.CanCollide = false
  1258. Hair.BrickColor = BrickColor.new("Institutional white")
  1259. Hair.Transparency = 0
  1260. Hair.Material = "Plastic"
  1261. Hair.Size = Vector3.new(1, 1, 2)
  1262. Hair.TopSurface = Enum.SurfaceType.Smooth
  1263. Hair.BottomSurface = Enum.SurfaceType.Smooth
  1264.  
  1265. local Weld = Instance.new("Weld", Hair)
  1266. Weld.Part0 = hed
  1267. Weld.Part1 = Hair
  1268. Weld.C1 = CFrame.new(0, -.5, 0)
  1269. Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0)
  1270.  
  1271. local M2 = Instance.new("SpecialMesh")
  1272. M2.Parent = Hair
  1273. M2.MeshId = "http://www.roblox.com/asset/?id=346578029"
  1274. M2.Scale = Vector3.new(1.2, 1.1, 1.1)
  1275.  
  1276. --Hood--
  1277. local Hood = Instance.new("Part", char)
  1278. Hood.Name = "Hood"
  1279. Hood.CanCollide = false
  1280. Hood.BrickColor = BrickColor.new("Institutional white")
  1281. Hood.Transparency = 0
  1282. Hood.Material = "Plastic"
  1283. Hood.Size = Vector3.new(1, 1, 2)
  1284. Hood.TopSurface = Enum.SurfaceType.Smooth
  1285. Hood.BottomSurface = Enum.SurfaceType.Smooth
  1286.  
  1287. local Weld = Instance.new("Weld", Hood)
  1288. Weld.Part0 = tors
  1289. Weld.Part1 = Hood
  1290. Weld.C1 = CFrame.new(0, .4, -.9)
  1291. Weld.C0 = CFrame.Angles(math.rad(-0),math.rad(0),math.rad(180))
  1292.  
  1293. local M2 = Instance.new("SpecialMesh")
  1294. M2.Parent = Hood
  1295. M2.MeshId = "http://www.roblox.com/asset/?id=18010902"
  1296. M2.Scale = Vector3.new(0.922, 0.922, 0.922)
  1297. hed.face.Texture = "http://www.roblox.com/asset/?id=176217905"
  1298.  
  1299.  
  1300.  
  1301. Slashy = Instance.new("Sound", ra)
  1302. Slashy.Volume = 5
  1303. Slashy.Pitch = 1
  1304. Slashy.SoundId = "http://www.roblox.com/asset/?id=978101945"
  1305. Slashy.Looped = false
  1306.  
  1307. local VALUE1 = false
  1308. local sine=0
  1309. for _, v in pairs(XBlade:GetChildren()) do
  1310. if v:IsA'BasePart' then
  1311. v.CanCollide = false
  1312. v.Transparency = 1
  1313. end
  1314. end
  1315. function intro()
  1316. attack = true
  1317. chatfunc("Finally, after all this time.",3)
  1318. hum.WalkSpeed = 0
  1319. for i = 0,6,0.1 do
  1320. swait()
  1321. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1322. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1323. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1324. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1325. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)
  1326. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)
  1327. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(90),math.rad(0)), 0.15)
  1328. end
  1329. wait(2.5)
  1330. chatfunc("At last I have a human soul.",3)
  1331. for i = 0,6,0.1 do
  1332. swait()
  1333. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1334. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1335. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1336. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1337. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)
  1338. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)
  1339. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
  1340. end
  1341. wait(2.5)
  1342. chatfunc("And finally not attached to that dumb Skeleton.",3)
  1343. for i = 0,6,0.1 do
  1344. swait()
  1345. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1346. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1347. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1348. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1349. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)
  1350. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)
  1351. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
  1352. end
  1353. wait(2.5)
  1354. chatfunc("You'll get to live long enough to see something special.",5)
  1355.  
  1356. for i = 0,6,0.1 do
  1357. swait()
  1358. for _, v in pairs(XBlade:GetChildren()) do
  1359. if v:IsA'BasePart' then
  1360. v.CanCollide = false
  1361. v.Transparency = v.Transparency - .3
  1362. end
  1363. end
  1364. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1365. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1366. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1367. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1368. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(90), math.rad(0), math.rad(5)), 0.1)
  1369. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)
  1370. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(180)), 0.15)
  1371. end
  1372. wait(4.5)
  1373. chatfunc("Welcome my friend, to the XEvent.",3)
  1374. wait(2.5)
  1375. CreateSound("367453005", hed, 10, 1)
  1376. ShadowHead = New("Part",char,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1377. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  1378. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = char.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1379. Effects.Ring.Create(BrickColor.new("Institutional white"), tors.CFrame*angles(math.rad(90),math.rad(0),math.rad(0)), 2, 2, 2, 7.6, 7.6, 7.6, 0.03)
  1380. Effects.Sphere.Create(maincolor, tors.CFrame, 2, 2, 2, 17.6, 17.6, 17.6, 0.02)
  1381. Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 10.6, 10.6, 10.6, 0.02)
  1382. Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 14.6, 14.6, 14.6, 0.02)
  1383. Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 16.6, 16.6, 16.6, 0.02)
  1384. Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 5.6, 5.6, 5.6, 0.02)
  1385. local bigboi = Instance.new("Sound",tors)
  1386. bigboi.SoundId = "rbxassetid://736980589"
  1387. bigboi.Volume = 2.5
  1388. bigboi.Looped = true
  1389. bigboi.Pitch = 1
  1390. bigboi:Play()
  1391. attack = false
  1392. VALUE1 = true
  1393. hum.WalkSpeed = 28
  1394. end
  1395.  
  1396.  
  1397.  
  1398.  
  1399.  
  1400. function NothingPersonal()
  1401. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  1402. local HITBODY = mouse.Target.Parent
  1403. local TORS = HITBODY:FindFirstChild("Torso") or HITBODY:FindFirstChild("UpperTorso")
  1404. local HUMAN = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1405. if TORS ~= nil and HUMAN ~= nil then
  1406. attack = true
  1407. hum.WalkSpeed = 0
  1408. root.CFrame = TORS.CFrame * CFrame.new(-1,0,6)
  1409. TORS.Anchored = true
  1410. CreateSound("367453005", hed, 10, 1)
  1411. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  1412. for i = 0,6,0.1 do
  1413. swait()
  1414. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(-20)),0.15)
  1415. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1416. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1417. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1418. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(125)), 0.1)
  1419. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(90), math.rad(0), math.rad(-15)), 0.1)
  1420. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(90),math.rad(0)), 0.15)
  1421. end
  1422. CreateSound("357417055", hed, 10, 1)
  1423. for i = 0,4,0.1 do
  1424. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(5),math.rad(0),math.rad(45)),0.15)
  1425. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  1426. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*RHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1427. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*LHCF*angles(math.rad(-2),math.rad(0),math.rad(0)),0.15)
  1428. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(90), math.rad(0), math.rad(15)), 0.1)
  1429. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(0), math.rad(-15)), 0.1)
  1430. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(90),math.rad(0)), 0.15)
  1431. end
  1432. wait(2.5)
  1433. CreateSound("623904185", hed, 10, 1)
  1434. HITBODY:BreakJoints()
  1435. TORS.Anchored = false
  1436. attack = false
  1437. hum.WalkSpeed = 28
  1438. bleed(TORS,25)
  1439. end
  1440. end
  1441. end
  1442.  
  1443.  
  1444.  
  1445.  
  1446.  
  1447.  
  1448.  
  1449.  
  1450.  
  1451.  
  1452.  
  1453.  
  1454. ---ATTACKS N STUFF
  1455. function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype)
  1456. Hitboxpart = Instance.new("Part", EffectModel)
  1457. RemoveOutlines(Hitboxpart)
  1458. Hitboxpart.Size = Vector3.new(siz1, siz2, siz3)
  1459. Hitboxpart.CanCollide = false
  1460. Hitboxpart.Transparency = 1
  1461. Hitboxpart.Anchored = true
  1462. Hitboxpart.CFrame = Pose
  1463. game:GetService("Debris"):AddItem(Hitboxpart, lifetime)
  1464. MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype)
  1465. end
  1466. wait2 = false
  1467. combo = 1
  1468. mouse.Button1Down:connect(function(key)
  1469. if attack == false then
  1470. attack = true
  1471. hum.WalkSpeed = 3.01
  1472. if combo == 1 and wait2 == false then
  1473. wait2 = true
  1474. for i = 0, 1.2, 0.1 do
  1475. swait()
  1476. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-15)), 0.3)
  1477. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  1478. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(175), math.rad(0), math.rad(0)), 0.1)
  1479. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
  1480. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-0)), 0.3)
  1481. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(15), math.rad(-20)), 0.3)
  1482. end
  1483. Effects.Ring.Create(BrickColor.new("Institutional white"), ra.CFrame, 2, 2, 2, 0.1, 0.1, 0.1, 0.03)
  1484. Slashy:Play()
  1485. HitboxFunction(Wedge.CFrame * CFrame.new(0, 0, -.9), 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal")
  1486. for i = 0, 1.2, 0.1 do
  1487. swait()
  1488. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(15)), 0.3)
  1489. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  1490. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.8) * angles(math.rad(-25), math.rad(0), math.rad(0)), 0.1)
  1491. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
  1492. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-15), math.rad(-20)), 0.3)
  1493. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(-0), math.rad(0)), 0.3)
  1494. end
  1495. combo = 2
  1496. end
  1497. if combo == 2 and wait2 == false then
  1498. wait2 = true
  1499. HitboxFunction(ll.CFrame * CFrame.new(0, 0, .4), 0.01, 1, 1, 1, 7, 10, 20, 3, "Normal")
  1500. for i = 0, 1.4, 0.1 do
  1501. swait()
  1502. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(-20),math.rad(0),math.rad(0)),0.15)
  1503. tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15)
  1504. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(10)), 0.3)
  1505. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(-25),math.rad(0),math.rad(-4.5)),0.15)
  1506. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(90),math.rad(90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15)
  1507. LH.C0=clerp(LH.C0,cf(-1,-1,-1)*angles(math.rad(-60),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1508. end
  1509. combo = 3
  1510. end
  1511. if combo == 3 and wait2 == false then
  1512. wait2 = true
  1513.  
  1514. for i = 0, 1.2, 0.1 do
  1515. swait()
  1516. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(-5), math.rad(0), math.rad(-15)), 0.3)
  1517. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  1518. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.8) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.1)
  1519. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
  1520. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, -0.2) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-0)), 0.3)
  1521. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(15), math.rad(-20)), 0.3)
  1522. end
  1523. HitboxFunction(Wedge.CFrame * CFrame.new(0, 0, -.9), 0.01, 1, 1, 1, 7, 24, 36, 3, "Normal")
  1524. Effects.Ring.Create(BrickColor.new("Institutional white"), Wedge.CFrame, 2, 2, 2, 0.1, 0.1, 0.1, 0.03)
  1525. Slashy:Play()
  1526. for i = 0, 1.2, 0.1 do
  1527. swait()
  1528. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, 0) * angles(math.rad(5), math.rad(0), math.rad(30)), 0.3)
  1529. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  1530. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -1) * angles(math.rad(55), math.rad(0), math.rad(40)), 0.1)
  1531. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-25), math.rad(0), math.rad(-10)), 0.3)
  1532. RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(-15), math.rad(-20)), 0.3)
  1533. LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(-0), math.rad(0)), 0.3)
  1534. end
  1535. combo = 1
  1536. end
  1537. hum.WalkSpeed = 16
  1538. wait2 = false
  1539. attack = false
  1540. end
  1541. end)
  1542.  
  1543.  
  1544.  
  1545.  
  1546.  
  1547.  
  1548. function DashingSpin()
  1549. attack = true
  1550. hum.WalkSpeed = 0
  1551. CreateSound("707957812", workspace, 5, 1)
  1552. Effects.Block.Create(BrickColor.new("Institutional white"), tors.CFrame, 2, 2, 2, 3.6, 3.6, 3.6, 0.05)
  1553. Effects.Block.Create(BrickColor.new("Really black"), tors.CFrame, 2, 2, 2, 3.4, 3.4, 3.4, 0.03)
  1554. Effects.Block.Create(BrickColor.new("Institutional white"), tors.CFrame, 2, 2, 2, 6.6, 6.6, 6.6, 0.05)
  1555. Effects.Block.Create(BrickColor.new("Really black"), tors.CFrame, 2, 2, 2, 6.4, 6.4, 6.4, 0.05)
  1556. Effects.Block.Create(BrickColor.new("Really black"), tors.CFrame, 2, 2, 2, 10.5, 10.5, 10.5, 0.05)
  1557.  
  1558. Effects.Ring.Create(BrickColor.new("Institutional white"), tors.CFrame, 2, 2, 2, 7.6, 7.6, 7.6, 0.03)
  1559. Effects.Sphere.Create(maincolor, tors.CFrame, 2, 2, 2, 17.6, 17.6, 17.6, 0.02)
  1560. Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 10.6, 10.6, 10.6, 0.02)
  1561. Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 14.6, 14.6, 14.6, 0.02)
  1562. Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 16.6, 16.6, 16.6, 0.02)
  1563. Effects.Sphere.Create(BrickColor.new("Dark indigo"), tors.CFrame, 2, 2, 2, 5.6, 5.6, 5.6, 0.02)
  1564. root.CFrame = root.CFrame + root.CFrame.lookVector * 35
  1565. for i = 0,6,0.1 do
  1566. --Not to put a swait here this is going to be like, you know what just dont put a swait kthx
  1567. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1568. tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),0.15)
  1569. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(110), math.rad(90)), 0.1)
  1570. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-4.5)),0.15)
  1571. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1572. LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15)
  1573. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
  1574. end
  1575. for i = 0,9,0.1 do
  1576. swait()
  1577. MagniDamage(Wedge, 12, 6, 12, 10, "Normal")
  1578. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-1.25+0.45*i)*angles(math.rad(0),math.rad(0),math.rad(0-255.45*i)),0.15)
  1579. tors.Neck.C0=clerp(tors.Neck.C0,necko*cf(0,0,0)*angles(math.rad(30-5.35*i),math.rad(0),math.rad(0)),0.15)
  1580. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(0), math.rad(110-25.35*i), math.rad(90)), 0.1)
  1581. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.4,0)*angles(math.rad(0+17.35*i),math.rad(0-25.35*i),math.rad(-4.5)),0.15)
  1582. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-60+10.35*i),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1583. LH.C0=clerp(LH.C0,cf(-0.75,0.25,-1)*angles(math.rad(-15),math.rad(-90),math.rad(0))*angles(math.rad(-15),math.rad(0),math.rad(0)),0.15)
  1584. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
  1585. end
  1586. attack = false
  1587. hum.WalkSpeed = 28
  1588. end
  1589.  
  1590.  
  1591.  
  1592.  
  1593.  
  1594.  
  1595.  
  1596. mouse.KeyDown:connect(function(key)
  1597. if attack == false then
  1598. if key == 'q' then
  1599. NothingPersonal()
  1600. elseif key == 'c' then
  1601. CreateSound("367453005", hed, 10, 1)
  1602. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  1603. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  1604. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  1605. elseif key == 'f' then
  1606. DashingSpin()
  1607. elseif key == 't' then
  1608. CreateSound("649634100", hed, 10, .89)
  1609. end
  1610. end
  1611. end)
  1612.  
  1613.  
  1614.  
  1615. ff = Instance.new("ForceField",char)
  1616. ff.Visible = false
  1617.  
  1618. local idle=0
  1619. local change = 1
  1620. local val = 0
  1621. toim = 0
  1622. hum.Animator.Parent = nil
  1623. idleanim=.4
  1624. while true do
  1625. swait()
  1626. hum.MaxHealth = math.huge
  1627. hum.Health = math.huge
  1628. hum.Name = "TheXEvent"
  1629. sine = sine + change
  1630. local torvel=(root.Velocity*Vector3.new(1,0,1)).magnitude
  1631. local velderp=root.Velocity.y
  1632. hitfloor,posfloor=rayCast(root.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,1,0))).lookVector,4,char)
  1633. if equipped==true or equipped==false then
  1634. if attack==false then
  1635. idle=idle+1
  1636. else
  1637. idle=0
  1638. end
  1639. if root.Velocity.y > 1 and hitfloor==nil then
  1640. Anim="Jump"
  1641. if attack==false then
  1642. rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1643. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1644. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3)
  1645. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  1646. LH.C0=clerp(LH.C0,cf(-1,-.9-0.1*math.cos(sine/20),-0.3)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(20)),0.15)
  1647. RH.C0=clerp(RH.C0,cf(1,-1,0.3)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1648. end
  1649. elseif root.Velocity.y < -1 and hitfloor==nil then
  1650. Anim="Fall"
  1651. if attack==false then
  1652. rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))* angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1653. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1654. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(90)), 0.3)
  1655. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-90)), 0.3)
  1656. LH.C0=clerp(LH.C0,cf(-1,-.4-0.1*math.cos(sine/20),-.6)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(20)),0.15)
  1657. RH.C0=clerp(RH.C0,cf(1,-.3-0.1*math.cos(sine/20),-.6)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1658. end
  1659. elseif torvel<1 and hitfloor~=nil then
  1660. Anim="Idle"
  1661. change = 1
  1662. if attack==false then
  1663. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0.6+0.5*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(43)),0.15)
  1664. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-2.5*math.cos(sine/20)),math.rad(0),math.rad(-25)),.3)
  1665. RH.C0=clerp(RH.C0,cf(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15)
  1666. LH.C0=clerp(LH.C0,cf(-1,-.6-0.1*math.cos(sine/20),-.085)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(0)),0.15)
  1667. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0),math.rad(-40), math.rad(15)), 0.1)
  1668. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0), math.rad(-0), math.rad(-10)), 0.1)
  1669. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
  1670. end
  1671.  
  1672. elseif (tors.Velocity).magnitude < 50 and hitfloor ~= nil then
  1673. Anim="Walk"
  1674. change = 1
  1675. if attack==false then
  1676. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0.6+0.5*math.cos(sine/20))*angles(math.rad(20),math.rad(0),math.rad(0)),0.15)
  1677. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-2.5*math.cos(sine/20)),math.rad(0),math.rad(-0)),.3)
  1678. RH.C0=clerp(RH.C0,cf(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15)
  1679. LH.C0=clerp(LH.C0,cf(-1,-.4-0.1*math.cos(sine/20),-.3)*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(20)),0.15)
  1680. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0),math.rad(-5), math.rad(15)), 0.1)
  1681. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(0), math.rad(-0), math.rad(-10)), 0.1)
  1682. HW.C0 = clerp(HW.C0, CFrame.new(0,-.9,0)*angles (math.rad(-90),math.rad(0),math.rad(90)), 0.15)
  1683. end
  1684. end
  1685. end
  1686.  
  1687. if 0 < #Effects then
  1688. for e = 1, #Effects do
  1689. if Effects[e] ~= nil then
  1690. local Thing = Effects[e]
  1691. if Thing ~= nil then
  1692. local Part = Thing[1]
  1693. local Mode = Thing[2]
  1694. local Delay = Thing[3]
  1695. local IncX = Thing[4]
  1696. local IncY = Thing[5]
  1697. local IncZ = Thing[6]
  1698. if 1 >= Thing[1].Transparency then
  1699. if Thing[2] == "Block1" then
  1700. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1701. local Mesh = Thing[1].Mesh
  1702. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1703. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1704. elseif Thing[2] == "Block2" then
  1705. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1706. local Mesh = Thing[7]
  1707. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1708. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1709. elseif Thing[2] == "Block3" then
  1710. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1711. local Mesh = Thing[7]
  1712. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1713. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1714. elseif Thing[2] == "Cylinder" then
  1715. local Mesh = Thing[1].Mesh
  1716. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1717. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1718. elseif Thing[2] == "Blood" then
  1719. local Mesh = Thing[7]
  1720. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1721. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1722. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1723. elseif Thing[2] == "Elec" then
  1724. local Mesh = Thing[1].Mesh
  1725. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1726. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1727. elseif Thing[2] == "Disappear" then
  1728. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1729. elseif Thing[2] == "Shatter" then
  1730. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1731. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1732. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1733. Thing[6] = Thing[6] + Thing[5]
  1734. end
  1735. else
  1736. Part.Parent = nil
  1737. table.remove(Effects, e)
  1738. end
  1739. end
  1740. end
  1741. end
  1742. end
  1743. if VALUE1 == false and attack == false then
  1744. intro()
  1745. end
  1746. end
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