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- [code]
- 22:42:56:670 | RL | INFO | +N/A | Main - RocketLauncher v1.0.1.5 (www.rlauncher.com)
- 22:42:56:731 | RL | INFO | +47 | Main - System Specs:
- RocketLauncher Dir: D:\RocketLauncher
- RocketLauncher is: 32-bit
- OS: Microsoft Windows 8.1 Pro with Media Center
- SKU: Professional with Media Center
- Total Memory: 16263.89 MB
- Free Memory: 5862.68 MB
- Used Memory: 10401.211 MB
- SystemType: 64-bit
- Physical Processors: 1
- Logical Processors: 4
- GPU 1 Name: Intel(R) HD Graphics 4000
- GPU 1 RAM: -1984.00 MB
- GPU 1 Driver Version: 10.18.10.3412
- GPU 2 Name: NVIDIA GeForce GTX 660
- GPU 2 RAM: -2048.00 MB
- GPU 2 Driver Version: 10.18.13.5330
- Sound 1 Device: Creative X-Fi Audio Processor (WDM)
- Sound 1 Status: Enabled
- Sound 2 Device: HD Pro Webcam C910
- Sound 2 Status: Enabled
- Sound 3 Device: NVIDIA High Definition Audio
- Sound 3 Status: Enabled
- Sound 4 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
- Sound 4 Status: Enabled
- Sound 5 Device: Bluetooth Hands-free Audio
- Sound 5 Status: Enabled
- Sound 6 Device: Virtual Audio Cable
- Sound 6 Status: Enabled
- OS Language: English_United_States
- System Locale: en-US
- Formats Locale: en-US
- Windows UI Language: en-US
- Text Encoding: Windows-1252
- OS Admin Status: No
- Latest .Net Version: v4.0.30319
- Monitor #1 (\\.\DISPLAY1): 2560x1440 (2560x1400 work) [32bit] [59hz] [Landscape] (Primary)
- Monitor #2 (\\.\DISPLAY2): 2560x1440 (2560x1400 work) [32bit] [59hz] [Landscape]
- Current AHK Desktop Width: 2560
- Current AHK Desktop Height: 1440
- AutoHotkey Path: D:\Program Files\AutoHotkey\AutoHotkey.exe
- AHK Version: 1.1.09.04
- Unicode: No
- 22:42:56:731 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\RocketLauncher.exe exists
- 22:42:56:731 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\RocketLauncher.dll exists
- 22:42:56:731 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\Array.ahk exists
- 22:42:56:734 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension.
- 22:42:56:734 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\BinHexRW.ahk exists
- 22:42:56:735 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:735 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\BlockInput.exe exists
- 22:42:56:735 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\CLR_L.ahk exists
- 22:42:56:735 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 22:42:56:735 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\Control_AniGif.ahk exists
- 22:42:56:736 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 22:42:56:736 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\gdip.ahk exists
- 22:42:56:737 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 22:42:56:737 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\gdip_alt.ahk exists
- 22:42:56:738 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:738 | RL | DEBUG1 | +0 | gdip_alt.ahk Version: 1.0.3
- 22:42:56:738 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\gsdll32.dll exists
- 22:42:56:738 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\itextsharp.dll exists
- 22:42:56:738 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\Java.ahk exists
- 22:42:56:739 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:739 | RL | DEBUG1 | +0 | Java.ahk Version: 1.0.0
- 22:42:56:739 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\JSON.ahk exists
- 22:42:56:739 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 22:42:56:740 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\Origin.ahk exists
- 22:42:56:740 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:740 | RL | DEBUG1 | +0 | Origin.ahk Version: 1.0.2
- 22:42:56:740 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\RegRW64.ahk exists
- 22:42:56:740 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 22:42:56:741 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\RIni.ahk exists
- 22:42:56:742 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 22:42:56:742 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
- 22:42:56:742 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\Steam.ahk exists
- 22:42:56:742 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:742 | RL | DEBUG1 | +0 | Steam.ahk Version: 1.0.2
- 22:42:56:742 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\VA.ahk exists
- 22:42:56:743 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 22:42:56:743 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\VA_Extension.ahk exists
- 22:42:56:744 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:744 | RL | DEBUG1 | +0 | VA_Extension.ahk Version: 1.0.1
- 22:42:56:744 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\7z.ahk exists
- 22:42:56:744 | RL | ERROR | +0 | CRC Check - CRC does not match for this Library. Please re-download this file to continue using RocketLauncher: D:\RocketLauncher\Lib\7z.ahk
- 22:42:56:744 | RL | DEBUG1 | +0 | 7z.ahk Version: 1.0.3
- 22:42:56:745 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Bezel.ahk exists
- 22:42:56:746 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:747 | RL | DEBUG1 | +0 | Bezel.ahk Version: 1.1.10
- 22:42:56:747 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Fade.ahk exists
- 22:42:56:747 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:747 | RL | DEBUG1 | +0 | Fade.ahk Version: 1.1.5
- 22:42:56:747 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Fade Init.ahk exists
- 22:42:56:748 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:748 | RL | DEBUG1 | +0 | Fade Init.ahk Version: 1.0.2
- 22:42:56:748 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Fade Animations.ahk exists
- 22:42:56:749 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:749 | RL | DEBUG1 | +0 | Fade Animations.ahk Version: 1.1.12
- 22:42:56:749 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Keymapper.ahk exists
- 22:42:56:750 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:750 | RL | DEBUG1 | +0 | Keymapper.ahk Version: 1.1.2
- 22:42:56:750 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Keymapper Init.ahk exists
- 22:42:56:750 | RL | ERROR | +0 | CRC Check - CRC does not match for this Library. Please re-download this file to continue using RocketLauncher: D:\RocketLauncher\Lib\Keymapper Init.ahk
- 22:42:56:751 | RL | DEBUG1 | +0 | Keymapper Init.ahk Version: 1.0.5
- 22:42:56:751 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\MultiGame.ahk exists
- 22:42:56:751 | RL | ERROR | +0 | CRC Check - CRC does not match for this Library. Please re-download this file to continue using RocketLauncher: D:\RocketLauncher\Lib\MultiGame.ahk
- 22:42:56:752 | RL | DEBUG1 | +0 | MultiGame.ahk Version: 1.0.9
- 22:42:56:752 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\MultiGame Init.ahk exists
- 22:42:56:752 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:752 | RL | DEBUG1 | +0 | MultiGame Init.ahk Version: 1.0.0
- 22:42:56:752 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\MultiPlayer.ahk exists
- 22:42:56:753 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:753 | RL | DEBUG1 | +0 | MultiPlayer.ahk Version: 1.0.8
- 22:42:56:754 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Pause.ahk exists
- 22:42:56:758 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:758 | RL | DEBUG1 | +0 | Pause.ahk Version: 1.1.8
- 22:42:56:759 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Pause Init.ahk exists
- 22:42:56:759 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:759 | RL | DEBUG1 | +0 | Pause Init.ahk Version: 1.0.3
- 22:42:56:759 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Password.ahk exists
- 22:42:56:760 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:760 | RL | DEBUG1 | +0 | Password.ahk Version: 1.0.2
- 22:42:56:760 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk exists
- 22:42:56:761 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:761 | RL | DEBUG1 | +0 | Rom Mapping Launch Menu.ahk Version: 1.0.7
- 22:42:56:761 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Shared.ahk exists
- 22:42:56:763 | RL | ERROR | +0 | CRC Check - CRC does not match for this Library. Please re-download this file to continue using RocketLauncher: D:\RocketLauncher\Lib\Shared.ahk
- 22:42:56:763 | RL | DEBUG1 | +0 | Shared.ahk Version: 1.3.7
- 22:42:56:763 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Statistics.ahk exists
- 22:42:56:763 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:764 | RL | DEBUG1 | +16 | Statistics.ahk Version: 1.0.4
- 22:42:56:764 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Statistics Init.ahk exists
- 22:42:56:764 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:764 | RL | DEBUG1 | +0 | Statistics Init.ahk Version: 1.0.1
- 22:42:56:764 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\Virtual Drive.ahk exists
- 22:42:56:767 | RL | ERROR | +0 | CRC Check - CRC does not match for this Library. Please re-download this file to continue using RocketLauncher: D:\RocketLauncher\Lib\Virtual Drive.ahk
- 22:42:56:767 | RL | DEBUG1 | +0 | Virtual Drive.ahk Version: 1.0.4
- 22:42:56:767 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\XHotkey.ahk exists
- 22:42:56:768 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:768 | RL | DEBUG1 | +0 | XHotkey.ahk Version: 1.0.4
- 22:42:56:768 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Lib\XHotkey Init.ahk exists
- 22:42:56:769 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 22:42:56:769 | RL | DEBUG1 | +0 | XHotkey Init.ahk Version: 1.0.2
- 22:42:56:769 | RL | DEBUG1 | +0 | Main - Raw CLI received: "-s Nintendo Gamecube -r Legend of Zelda, The - Four Swords Adventures (USA) -f D:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe -p RocketLauncherUI -o 1"
- 22:42:56:769 | RL | DEBUG1 | +0 | Main - Received this dbName with no path via CLI: "Legend of Zelda, The - Four Swords Adventures (USA)"
- 22:42:56:769 | RL | DEBUG1 | +0 | Main - dbName: Legend of Zelda, The - Four Swords Adventures (USA)
- 22:42:56:769 | RL | INFO | +0 | Main - Loading Front End Plugin: "RocketLauncherUI"
- 22:42:56:774 | RL | INFO | +0 | Main - RocketLauncherUI.exe coordinates are x200 y200 w200 h200
- 22:42:56:774 | RL | INFO | +0 | Main - RocketLauncher received "Nintendo Gamecube" and "Legend of Zelda, The - Four Swords Adventures (USA)"
- 22:42:56:783 | RL | INFO | +16 | Main - Did not find a "D:\RocketLauncher\Settings\Nintendo Gamecube\Game Options.ini" file, skipping any game-specific options.
- 22:42:56:783 | RL | INFO | +0 | Main - Legend of Zelda, The - Four Swords Adventures (USA) is using the default emulator: Dolphin
- 22:42:56:783 | RL | INFO | +0 | Main - Checking for a [Dolphin] section in D:\RocketLauncher\Settings\Nintendo Gamecube\Emulators.ini
- 22:42:56:783 | RL | INFO | +0 | Main - Checking for a [Dolphin] section in D:\RocketLauncher\Settings\Global Emulators.ini
- 22:42:56:783 | RL | INFO | +0 | Main - Found [Dolphin] in D:\RocketLauncher\Settings\Global Emulators.ini
- 22:42:56:784 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Modules\Dolphin\Dolphin.ahk exists
- 22:42:56:784 | RL | WARNING | +0 | Main - CRC Check - CRC does not match official module and will not be supported. Continue using at your own risk.
- 22:42:56:785 | RL | INFO | +0 | Main - Legend of Zelda, The - Four Swords Adventures (USA) will use module: D:\RocketLauncher\Modules\Dolphin\Dolphin.ahk
- 22:42:56:793 | RL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
- 22:42:56:798 | RL | INFO | +15 | CheckFile - Checking if D:\Emulators\Dolphin\dolphin-stable-5.0-rc-1-x64\Dolphin.exe exists
- 22:42:56:799 | RL | INFO | +0 | Main - INI Keys read
- 22:42:56:799 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\7z.exe exists
- 22:42:56:799 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\Module Extensions\7z.dll exists
- 22:42:56:801 | RL | INFO | +0 | Main - "Legend of Zelda, The - Four Swords Adventures (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
- 22:42:56:801 | RL | INFO | +0 | CheckPaths - Started
- 22:42:56:801 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: \\Storinator\Games\Nintendo Gamecube\Redump\Legend of Zelda, The - Four Swords Adventures (USA).7z
- 22:42:56:804 | RL | INFO | +0 | CheckPaths - Found rom: \\Storinator\Games\Nintendo Gamecube\Redump\Legend of Zelda, The - Four Swords Adventures (USA).7z
- 22:42:56:804 | RL | DEBUG1 | +0 | CheckPaths - Current romName: Legend of Zelda, The - Four Swords Adventures (USA)
- 22:42:56:804 | RL | DEBUG1 | +0 | CheckPaths - Current romPath: \\Storinator\Games\Nintendo Gamecube\Redump
- 22:42:56:804 | RL | DEBUG1 | +0 | CheckPaths - Current romExtension: .7z
- 22:42:56:804 | RL | INFO | +0 | CheckPaths - Ended
- 22:42:56:805 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts
- 22:42:56:805 | RL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts
- 22:42:56:805 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts
- 22:42:56:805 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts
- 22:42:56:805 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts
- 22:42:56:805 | RL | INFO | +0 | BuildScript - Loaded MultiGame Init.ahk scripts
- 22:42:56:806 | RL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script
- 22:42:56:806 | RL | DEBUG1 | +0 | BuildScript - Module starts on line: 2
- 22:42:56:806 | RL | INFO | +0 | BuildScript - Validating module
- 22:42:56:809 | RL | INFO | +0 | BuildScript - Validation complete
- 22:42:56:817 | RL | INFO | +16 | BuildScript - Loaded Pause scripts
- 22:42:56:818 | RL | INFO | +0 | BuildScript - Loaded MultiGame scripts
- 22:42:56:820 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts
- 22:42:56:821 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script
- 22:42:56:821 | RL | INFO | +0 | BuildScript - Loaded User Functions.ahk script
- 22:42:56:821 | RL | INFO | +0 | BuildScript - Finished injecting functions into module
- 22:42:56:823 | RL | INFO | +0 | Main - Module is built
- 22:42:56:823 | RL | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\AutoHotkey.dll exists
- 22:42:56:823 | RL | INFO | +0 | Main - Running module
- 22:42:56:823 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
- 22:42:56:959 | MD | INFO | +N/A | Module initialized
- 22:42:56:960 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:56:960 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~a&~q not in TableKeyGroups
- 22:42:56:960 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 22:42:56:961 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 22:42:56:961 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~a & ~q" to call label: "CloseProcess"
- 22:42:56:961 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:56:961 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:56:961 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1joy 10&~1joy9 not in TableKeyGroups ~a&~q,
- 22:42:56:961 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 22:42:56:961 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 22:42:56:961 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy 10&~1joy9" to call a group label
- 22:42:56:962 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:56:962 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:56:962 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~F12 not in TableKeyGroups ~a&~q,~1joy 10&~1joy9,
- 22:42:56:962 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 22:42:56:962 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 22:42:56:962 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~F12" to call label: "CloseProcess"
- 22:42:56:962 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:56:964 | MD | DEBUG2 | +0 | Keymapper - Checking for the JoyIDs_Preferred_Controllers key in D:\RocketLauncher\Settings\Nintendo Gamecube\Games JoyIDs.ini under section [Legend of Zelda, The - Four Swords Adventures (USA)]
- 22:42:56:964 | MD | INFO | +0 | LoadPreferredControllers - Started
- 22:42:56:964 | MD | DEBUG2 | +0 | LoadPreferredControllers - JoyIDsPreferredControllers = Controller (Xbox 360 Wireless Receiver for Windows)|Howler Controller|Logitech G13 Joystick
- 22:42:56:965 | MD | DEBUG2 | +0 | LoadPreferredControllers - Creating a list of currently connected joysticks
- 22:42:56:965 | MD | INFO | +0 | GetJoystickArray - Started
- 22:42:56:985 | MD | DEBUG2 | +31 | GetJoystickArray - Joysticks Detected: 1110000000000000
- 22:42:56:986 | MD | INFO | +0 | GetJoystickGUID - Started
- 22:42:56:986 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 706E90698120E3118001444553540000
- 22:42:56:986 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 1 | Port: 0 | Name: Controller (Xbox 360 Wireless Receiver for Windows) | MID: 045e | PID: 02a1 | GUID: 706E90698120E3118001444553540000
- 22:42:56:987 | MD | INFO | +0 | GetJoystickGUID - Started
- 22:42:56:987 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 2098CD7F78E2E3118003444553540000
- 22:42:56:988 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 2 | Port: 1 | Name: Howler Controller | MID: 03eb | PID: 6800 | GUID: 2098CD7F78E2E3118003444553540000
- 22:42:56:988 | MD | INFO | +0 | GetJoystickGUID - Started
- 22:42:56:989 | MD | INFO | +0 | GetJoystickGUID - Ended and found GUID: 1071CD7F78E2E3118002444553540000
- 22:42:56:989 | MD | DEBUG2 | +0 | GetJoystickArray - ID: 3 | Port: 2 | Name: Howler Controller | MID: 03eb | PID: 6800 | GUID: 1071CD7F78E2E3118002444553540000
- 22:42:56:989 | MD | INFO | +0 | GetJoystickArray - Ended
- 22:42:56:989 | MD | DEBUG2 | +0 | LoadPreferredControllers - Preferred Order Sorting List -> 1.01|045e|02a1|706E90698120E3118001444553540000
- 22:42:56:989 | MD | DEBUG2 | +0 | LoadPreferredControllers - Preferred Order Sorting List -> 53.02|03eb|6800|2098CD7F78E2E3118003444553540000
- 22:42:56:989 | MD | DEBUG2 | +0 | LoadPreferredControllers - Preferred Order Sorting List -> 53.03|03eb|6800|1071CD7F78E2E3118002444553540000
- 22:42:56:989 | MD | INFO | +0 | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List
- 22:42:56:989 | MD | INFO | +0 | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers
- 22:42:56:990 | MD | INFO | +0 | ChangeJoystickID - Started
- 22:42:56:990 | MD | DEBUG2 | +0 | ChangeJoystickID - Swapping Joystick ID: 00000000 to the New Joystick ID: 00000000, for the Joystick VID_045e&PID_02a1&GUID_706E90698120E3118001444553540000
- 22:42:56:990 | MD | INFO | +0 | ChangeJoystickID - Ended
- 22:42:56:990 | MD | INFO | +0 | ChangeJoystickID - Started
- 22:42:56:990 | MD | DEBUG2 | +0 | ChangeJoystickID - Swapping Joystick ID: 01000000 to the New Joystick ID: 01000000, for the Joystick VID_03eb&PID_6800&GUID_2098CD7F78E2E3118003444553540000
- 22:42:56:990 | MD | INFO | +0 | ChangeJoystickID - Ended
- 22:42:56:990 | MD | INFO | +0 | ChangeJoystickID - Started
- 22:42:56:990 | MD | DEBUG2 | +0 | ChangeJoystickID - Swapping Joystick ID: 02000000 to the New Joystick ID: 02000000, for the Joystick VID_03eb&PID_6800&GUID_1071CD7F78E2E3118002444553540000
- 22:42:56:991 | MD | INFO | +0 | ChangeJoystickID - Ended
- 22:42:56:991 | MD | INFO | +0 | LoadPreferredControllers - Ended
- 22:42:56:991 | MD | DEBUG1 | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn
- 22:42:56:991 | MD | DEBUG1 | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut
- 22:42:56:991 | MD | DEBUG1 | +0 | fadeLyr3Animation: DefaultFadeAnimation
- 22:42:56:991 | MD | DEBUG1 | +0 | fadeLyr37zAnimation: DefaultFadeAnimation
- 22:42:56:992 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:56:992 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~NumpadAdd not in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,
- 22:42:56:992 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 22:42:56:992 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 22:42:56:992 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
- 22:42:56:992 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:56:992 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:56:992 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1 not in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,
- 22:42:56:992 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 22:42:56:993 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 22:42:56:993 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1" to call a group label
- 22:42:56:993 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:56:993 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:56:993 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,
- 22:42:56:993 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 22:42:56:993 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 22:42:56:993 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
- 22:42:56:993 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:56:994 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:56:994 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub not in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,
- 22:42:56:994 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 22:42:56:994 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 22:42:56:994 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti"
- 22:42:56:994 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:56:994 | MD | INFO | +0 | StartModule - Started
- 22:42:56:994 | MD | INFO | +0 | StartModule - MEmu: Dolphin
- MEmuV: v4.0 r6928
- MURL: https://dolphin-emu.org/
- MAuthor: djvj & bleasby
- MVersion: 2.1.3
- MCRC: B664E446
- iCRC: F063B9AF
- MID:
- MSystem: "Nintendo Gamecube","Nintendo Wii","Nintendo WiiWare"
- 22:42:56:994 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Nintendo Gamecube"
- 22:42:56:995 | MD | INFO | +0 | PluginInit - Started
- 22:42:56:995 | MD | DEBUG1 | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating
- 22:42:56:995 | MD | INFO | +0 | CheckFile - Checking if D:\RocketLauncher\RocketLauncherUI\Databases\Nintendo Gamecube\Nintendo Gamecube.xml exists
- 22:42:56:996 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching for a "Game Name" in the database
- 22:42:56:996 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Game Name" in the database!
- 22:42:56:996 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Name
- 22:42:56:996 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Name" with a value: "Legend of Zelda, The - Four Swords Adventures (USA)"
- 22:42:56:996 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Cloneof
- 22:42:56:996 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Cloneof
- 22:42:56:996 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Manufacturer
- 22:42:56:996 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Manufacturer" with a value: "Nintendo"
- 22:42:56:997 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Year
- 22:42:56:997 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Year" with a value: "2004"
- 22:42:56:997 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Genre
- 22:42:56:997 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Genre" with a value: "Action"
- 22:42:56:997 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Rating
- 22:42:56:997 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Rating" with a value: "ESRB - E (Everyone)"
- 22:42:56:997 | MD | DEBUG2 | +0 | PluginInit - GameInfo:
- GameInfo Label: Genre | GameInfo Value:
- GameInfo Label: Manufacturer | GameInfo Value:
- GameInfo Label: Name | GameInfo Value:
- GameInfo Label: Rating | GameInfo Value:
- GameInfo Label: Year | GameInfo Value:
- 22:42:56:997 | MD | DEBUG1 | +0 | BuildDatabaseTable - Ended
- 22:42:56:997 | MD | INFO | +0 | PluginInit - Ended
- 22:42:56:997 | MD | DEBUG1 | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: Legend of Zelda, The - Four Swords Adventures (USA)
- 22:42:56:997 | MD | INFO | +0 | SetDisplaySettings - Started
- 22:42:56:998 | MD | DEBUG1 | +0 | GetDisplaySettings - Monitor #1 (\\.\DISPLAY1): 2560x1440 (2560x1400 work) [32bit] [59hz] [Landscape] (Primary)
- 22:42:56:998 | MD | DEBUG1 | +0 | GetDisplaySettings - Monitor #2 (\\.\DISPLAY2): 2560x1440 (2560x1400 work) [32bit] [59hz] [Landscape]
- 22:42:56:998 | MD | INFO | +0 | SetDisplaySettings - Ended
- 22:42:56:998 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:56:998 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~^!c not in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,
- 22:42:56:998 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 22:42:56:998 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 22:42:56:999 | MD | DEBUG2 | +15 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~^!c" to call label: "ToggleCursor"
- 22:42:56:999 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:56:001 | MD | INFO | +0 | BroadcastMessage - Sending message "RocketLauncher Message: Welcome! :)" to All window.
- 22:42:57:001 | MD | INFO | +0 | StartModule - Ended
- 22:42:57:001 | MD | DEBUG1 | +0 | FadeInStart - Started
- 22:42:57:001 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:002 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,
- 22:42:57:002 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:57:002 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
- 22:42:57:002 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:57:002 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "StartMulti" standard Hotkey method for key(s): "~NumpadSub"
- 22:42:57:002 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:57:002 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:002 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:002 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~NumpadAdd is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,
- 22:42:57:003 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:57:003 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
- 22:42:57:003 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:57:003 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadAdd"
- 22:42:57:003 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:57:003 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:003 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:003 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1 is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,
- 22:42:57:003 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:57:003 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:57:003 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1"
- 22:42:57:004 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:57:004 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:004 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:004 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~a&~q is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,
- 22:42:57:004 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:57:004 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~a & ~q"
- 22:42:57:004 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:57:004 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~a & ~q"
- 22:42:57:005 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:57:005 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:005 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:005 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1joy 10&~1joy9 is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,
- 22:42:57:005 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:57:005 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:57:005 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy 10&~1joy9"
- 22:42:57:005 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:57:005 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:005 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:005 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~F12 is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,
- 22:42:57:006 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:57:006 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~F12"
- 22:42:57:006 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:57:006 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~F12"
- 22:42:57:006 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:57:006 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:006 | MD | DEBUG1 | +0 | FadeInStart - Only these keys will interrupt this fade process: F12
- 22:42:57:006 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:006 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup F12 not in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,
- 22:42:57:006 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 22:42:57:007 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 22:42:57:007 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "F12" to call label: "CustomKeyFadeBypass"
- 22:42:57:007 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:007 | MD | DEBUG2 | +0 | FadeInStart - Fade screen scale factor: X=1.333333, Y= 1.333333
- 22:42:57:007 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\Legend of Zelda, The - Four Swords Adventures (USA)\Layer 1*.*
- 22:42:57:007 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Horizontal\Layer 1*.*
- 22:42:57:007 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 1*.*
- 22:42:57:007 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 1*.png
- 22:42:57:007 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 1.png
- 22:42:57:007 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 1*.gif
- 22:42:57:008 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 1*.tif
- 22:42:57:008 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 1*.bmp
- 22:42:57:008 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 1*.jpg
- 22:42:57:008 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 1.png
- 22:42:57:008 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\Legend of Zelda, The - Four Swords Adventures (USA)\Extra Layer 1 - Console*.*
- 22:42:57:008 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Horizontal\Extra Layer 1 - Console*.*
- 22:42:57:008 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Extra Layer 1 - Console*.*
- 22:42:57:008 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\RocketLauncher\Media\Fade\_Default\Horizontal\Extra Layer 1 - Console*.*
- 22:42:57:009 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\RocketLauncher\Media\Fade\_Default\Extra Layer 1 - Console*.*
- 22:42:57:096 | MD | INFO | +94 | DefaultAnimateFadeIn - Started, direction is: in
- 22:42:57:096 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image.
- 22:42:57:595 | MD | INFO | +500 | DefaultAnimateFadeIn - Ended
- 22:42:57:611 | MD | DEBUG1 | +16 | FadeInStart - Ended
- 22:42:57:611 | MD | INFO | +0 | DxwndUpdateIniPath - DxwndIni set to D:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
- 22:42:57:611 | MD | INFO | +0 | StartGlobalUserFeatures - Starting
- 22:42:57:611 | MD | INFO | +0 | StartGlobalUserFeatures - Ending
- 22:42:57:611 | MD | DEBUG1 | +0 | CoverFE - Started
- 22:42:57:613 | MD | DEBUG1 | +0 | CoverFE - Ended
- 22:42:57:614 | MD | INFO | +0 | Module Setting - [Settings] - Fullscreen: true
- 22:42:57:614 | MD | INFO | +0 | Module Setting - [Settings] - UseCustomWiimoteProfiles: true
- 22:42:57:614 | MD | INFO | +0 | Module Setting - [Settings] - UseCustomGCPadProfiles: true
- 22:42:57:614 | MD | INFO | +0 | Module Setting - [Settings] - HideMouse: true
- 22:42:57:614 | MD | INFO | +0 | Module Setting - [Settings] - RefreshKey: 5
- 22:42:57:615 | MD | INFO | +0 | Module Setting - [Settings] - Timeout: 5
- 22:42:57:615 | MD | INFO | +0 | Module Setting - [Settings] - Render_To_Main: true
- 22:42:57:615 | MD | INFO | +0 | Module Setting - [Network] - Enable_Network_Play: false
- 22:42:57:615 | MD | INFO | +0 | Module Setting - [Legend of Zelda, The - Four Swords Adventures (USA)] - enableVBALink: true
- 22:42:57:615 | MD | INFO | +0 | Module Setting - [VBA Link] - VBAExePath: ..\..\VisualBoyAdvance-M\visualboyadvance-m2.0.0Beta1\VisualBoyAdvance-M-WX.exe
- 22:42:57:615 | MD | INFO | +0 | Module Setting - [VBA Link] - VBABiosPath: ..\..\VisualBoyAdvance-M\gbabios\gba_bios.bin
- 22:42:57:615 | MD | INFO | +0 | Module Setting - [VBA Link] - VBADelay: 500
- 22:42:57:616 | MD | INFO | +0 | Module - Dolphin's base settings folder is not portable and found in: C:\Users\djvj\Documents\Dolphin Emulator
- 22:42:57:627 | MD | DEBUG2 | +15 | XHotkeyTableCreation - Started
- 22:42:57:627 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup Enter not in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,
- 22:42:57:627 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 22:42:57:627 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 22:42:57:628 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Enter" to call label: "PlayersMenuSelect"
- 22:42:57:628 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:628 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:628 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup Up not in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,
- 22:42:57:628 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 22:42:57:628 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 22:42:57:628 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Up" to call label: "PlayersMenuUP"
- 22:42:57:629 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:629 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:629 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup Down not in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,
- 22:42:57:629 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 22:42:57:629 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 22:42:57:629 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Down" to call label: "PlayersMenuDown"
- 22:42:57:629 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:629 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:629 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup NumpadEnter not in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,
- 22:42:57:629 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 22:42:57:630 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 22:42:57:630 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "NumpadEnter" to call label: "PlayersMenuSelect"
- 22:42:57:630 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:630 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:630 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup Numpad8 not in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,
- 22:42:57:630 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 22:42:57:630 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 22:42:57:630 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Numpad8" to call label: "PlayersMenuUP"
- 22:42:57:630 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:630 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:630 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup Numpad2 not in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,
- 22:42:57:631 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 22:42:57:631 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 22:42:57:631 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Numpad2" to call label: "PlayersMenuDown"
- 22:42:57:631 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:631 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:631 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~a&~q is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:57:631 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:57:631 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~a & ~q"
- 22:42:57:631 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:57:631 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~a & ~q"
- 22:42:57:631 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:57:632 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:632 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:632 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1joy 10&~1joy9 is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:57:632 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:57:632 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:57:632 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy 10&~1joy9"
- 22:42:57:632 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:57:632 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:632 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:633 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~F12 is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:57:633 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:57:633 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~F12"
- 22:42:57:633 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:57:633 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~F12"
- 22:42:57:633 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:57:633 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:633 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:633 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~a&~q is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:57:633 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:57:633 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~a & ~q"
- 22:42:57:634 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:57:634 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~a & ~q" to call label: "ClosePlayersMenu"
- 22:42:57:634 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:57:634 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:634 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:634 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1joy 10&~1joy9 is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:57:634 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:57:634 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:57:634 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy 10&~1joy9" to call a group label
- 22:42:57:634 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:57:635 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:57:635 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:57:635 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~F12 is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:57:635 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:57:635 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~F12"
- 22:42:57:635 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:57:635 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~F12" to call label: "ClosePlayersMenu"
- 22:42:57:635 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:57:635 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:59:776 | MD | DEBUG2 | +2141 | XHotkeyTableCreation - Started
- 22:42:59:776 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup Enter is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:59:777 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:59:777 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Enter"
- 22:42:59:777 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:59:777 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuSelect" standard Hotkey method for key(s): "Enter"
- 22:42:59:777 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:59:777 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:59:777 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:59:777 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup Up is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:59:777 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:59:777 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Up"
- 22:42:59:777 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:59:778 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuUP" standard Hotkey method for key(s): "Up"
- 22:42:59:778 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:59:778 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:59:778 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:59:778 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup Down is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:59:778 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:59:778 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Down"
- 22:42:59:778 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:59:778 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuDown" standard Hotkey method for key(s): "Down"
- 22:42:59:778 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:59:778 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:59:779 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:59:779 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup NumpadEnter is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:59:779 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:59:779 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "NumpadEnter"
- 22:42:59:779 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:59:779 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuSelect" standard Hotkey method for key(s): "NumpadEnter"
- 22:42:59:779 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:59:779 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:59:779 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:59:779 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup Numpad8 is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:59:779 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:59:780 | MD | DEBUG2 | +16 | XHotkeyTableCreation - Disabled Hotkey for: "Numpad8"
- 22:42:59:780 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:59:780 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuUP" standard Hotkey method for key(s): "Numpad8"
- 22:42:59:780 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:59:780 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:59:780 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:59:780 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup Numpad2 is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:59:780 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:59:780 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Numpad2"
- 22:42:59:780 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:59:781 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuDown" standard Hotkey method for key(s): "Numpad2"
- 22:42:59:781 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:59:781 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:59:781 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:59:781 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~a&~q is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:59:781 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:59:781 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~a & ~q"
- 22:42:59:781 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:59:781 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "ClosePlayersMenu" standard Hotkey method for key(s): "~a & ~q"
- 22:42:59:781 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:59:781 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:59:782 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:59:782 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1joy 10&~1joy9 is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:59:782 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:59:782 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:59:782 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy 10&~1joy9"
- 22:42:59:782 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:59:782 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:59:782 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:59:782 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~F12 is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:59:782 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:59:782 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~F12"
- 22:42:59:783 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:59:783 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "ClosePlayersMenu" standard Hotkey method for key(s): "~F12"
- 22:42:59:783 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:59:783 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:59:783 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:59:783 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~a&~q is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:59:783 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:59:783 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~a & ~q"
- 22:42:59:783 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:59:783 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~a & ~q" to call label: "CloseProcess"
- 22:42:59:783 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:59:784 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:59:784 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:59:784 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1joy 10&~1joy9 is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:59:784 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:59:784 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:59:784 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy 10&~1joy9" to call a group label
- 22:42:59:784 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:59:784 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:59:784 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:59:784 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~F12 is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:59:785 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:42:59:785 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~F12"
- 22:42:59:785 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:42:59:785 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~F12" to call label: "CloseProcess"
- 22:42:59:785 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:42:59:785 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:59:788 | MD | INFO | +0 | Number of Players Selected: 2
- 22:42:59:817 | MD | INFO | +31 | 7z - Started, received \\Storinator\Games\Nintendo Gamecube\Redump\Legend of Zelda, The - Four Swords Adventures (USA).7z. If rom is an archive, it will extract to J:\ExtractTemp
- 22:42:59:817 | MD | DEBUG1 | +0 | 7z - Using Standard method to extract this rom
- 22:42:59:817 | MD | DEBUG1 | +0 | 7z - ".7z" found in .zip|.rar|.7z|.lzh|.gzip|.tar
- 22:42:59:817 | MD | INFO | +0 | CheckFile - Checking if \\Storinator\Games\Nintendo Gamecube\Redump\Legend of Zelda, The - Four Swords Adventures (USA).7z exists
- 22:42:59:862 | MD | INFO | +47 | 7z - Archive name matches rom name; DLL found rom inside archive using "findFileInZip": "Legend of Zelda, The - Four Swords Adventures (USA).iso"
- 22:42:59:863 | MD | DEBUG1 | +0 | 7z - Attaching the system name "Nintendo Gamecube" to the extracted path
- 22:42:59:865 | MD | DEBUG1 | +0 | 7z - Invoked COM Object, ROM extracted size: 1459978240 bytes
- 22:42:59:865 | MD | DEBUG1 | +0 | 7z - Checking if this archive has already been extracted in J:\ExtractTemp\Nintendo Gamecube\Legend of Zelda, The - Four Swords Adventures (USA)
- 22:42:59:865 | MD | DEBUG1 | +0 | 7z - File already exists in J:\ExtractTemp\Nintendo Gamecube\Legend of Zelda, The - Four Swords Adventures (USA) with a size of: 1459978240 bytes
- 22:42:59:865 | MD | DEBUG1 | +0 | 7z - Breaking out of 7z to load existing file
- 22:42:59:865 | MD | DEBUG1 | +0 | 7z - FadeIn is true, but no extraction needed as it already exists in 7z_Extract_Path. Using Fade_Layer_3_Animation instead.
- 22:42:59:865 | MD | DEBUG1 | +0 | 7z - Starting non-7z FadeIn animation.
- 22:42:59:865 | MD | INFO | +0 | DefaultFadeAnimation - Started
- 22:42:59:865 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\Legend of Zelda, The - Four Swords Adventures (USA)\Info Bar*.*
- 22:42:59:865 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Horizontal\Info Bar*.*
- 22:42:59:866 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Info Bar*.*
- 22:42:59:866 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
- 22:42:59:866 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\RocketLauncher\Media\Fade\_Default\Info Bar*.*
- 22:42:59:866 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\RocketLauncher\Media\Fade\_Default\Info Bar*.png
- 22:42:59:866 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Info Bar pic: D:\RocketLauncher\Media\Fade\_Default\Info Bar.png
- 22:42:59:866 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\RocketLauncher\Media\Fade\_Default\Info Bar*.gif
- 22:42:59:866 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\RocketLauncher\Media\Fade\_Default\Info Bar*.tif
- 22:42:59:866 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp
- 22:42:59:867 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg
- 22:42:59:867 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\_Default\Info Bar.png
- 22:42:59:881 | MD | DEBUG1 | +15 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\Legend of Zelda, The - Four Swords Adventures (USA)\Layer 3*.*
- 22:42:59:881 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Horizontal\Layer 3*.*
- 22:42:59:881 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 3*.*
- 22:42:59:882 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 3*.png
- 22:42:59:882 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 3 pic: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 3.png
- 22:42:59:882 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 3*.gif
- 22:42:59:882 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 3*.tif
- 22:42:59:882 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 3*.bmp
- 22:42:59:882 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 3*.jpg
- 22:42:59:882 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Layer 3.png
- 22:42:59:884 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
- 22:42:59:884 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Genre Logo: D:\RocketLauncher\Media\Genre\_Default\Action.*
- 22:42:59:884 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Rating Logo: D:\RocketLauncher\Media\Rating\_Default\ESRB - E (Everyone).*
- 22:42:59:884 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Developer Logo:
- 22:42:59:884 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Publisher Logo:
- 22:42:59:885 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Year Logo: D:\RocketLauncher\Media\Year\_Default\2004.*
- 22:42:59:885 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Genre Logo | Asset Path1: D:\RocketLauncher\Media\Genre\_Default\Action.png | Asset Extension1: png | Asset Type1: genre
- Asset Label: Rating Logo | Asset Path1: D:\RocketLauncher\Media\Rating\_Default\ESRB - E (Everyone).png | Asset Extension1: png | Asset Type1: rating
- 22:42:59:885 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
- 22:42:59:885 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
- 22:42:59:885 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a System Logo: D:\RocketLauncher\Media\Logos\Nintendo Gamecube\_Default\
- 22:42:59:885 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Game Logo: D:\RocketLauncher\Media\Logos\Nintendo Gamecube\Legend of Zelda, The - Four Swords Adventures (USA)\
- 22:42:59:885 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for a Game Logo:
- 22:42:59:885 | MD | DEBUG2 | +0 | BuildAssetsTable - Media assets found:
- Asset Label: Genre Logo | Asset Path1: D:\RocketLauncher\Media\Genre\_Default\Action.png | Asset Extension1: png | Asset Type1: genre
- Asset Label: Rating Logo | Asset Path1: D:\RocketLauncher\Media\Rating\_Default\ESRB - E (Everyone).png | Asset Extension1: png | Asset Type1: rating
- 22:42:59:885 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
- 22:42:59:962 | MD | DEBUG1 | +79 | GetFadePicFile - Checking if any Fade Loading images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\Legend of Zelda, The - Four Swords Adventures (USA)\Loading*.*
- 22:42:59:962 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Loading images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Horizontal\Loading*.*
- 22:42:59:963 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Loading images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Loading*.*
- 22:42:59:963 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Loading images exist in: D:\RocketLauncher\Media\Fade\_Default\Horizontal\Loading*.*
- 22:42:59:963 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Loading images exist in: D:\RocketLauncher\Media\Fade\_Default\Loading*.*
- 22:42:59:963 | MD | DEBUG1 | +0 | FadeInDelay - Started
- 22:42:59:963 | MD | DEBUG1 | +0 | FadeInDelay - Ended
- 22:42:59:963 | MD | INFO | +0 | DefaultFadeAnimation - Ended
- 22:42:59:963 | MD | DEBUG1 | +0 | 7z - romPath changed from "\\Storinator\Games\Nintendo Gamecube\Redump" to "J:\ExtractTemp\Nintendo Gamecube\Legend of Zelda, The - Four Swords Adventures (USA)"
- 22:42:59:963 | MD | DEBUG1 | +0 | 7z - romName changed from "Legend of Zelda, The - Four Swords Adventures (USA)" to "Legend of Zelda, The - Four Swords Adventures (USA)"
- 22:42:59:964 | MD | DEBUG1 | +0 | 7z - romExtension changed from ".7z" to ".iso"
- 22:42:59:964 | MD | INFO | +0 | 7z - Ended
- 22:42:59:964 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:42:59:964 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~5 not in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,
- 22:42:59:964 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
- 22:42:59:964 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
- 22:42:59:964 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~5" to call label: "RefreshWiimote"
- 22:42:59:964 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:42:59:965 | MD | DEBUG1 | +0 | IniWrite - ini value already correct. SECTION: [Display] - KEY: Fullscreen - Value: False
- 22:42:59:965 | MD | DEBUG1 | +0 | IniWrite - ini value already correct. SECTION: [Display] - KEY: RenderToMain - Value: true
- 22:42:59:965 | MD | DEBUG1 | +0 | IniWrite - ini value already correct. SECTION: [Interface] - KEY: HideCursor - Value: True
- 22:42:59:965 | MD | DEBUG1 | +0 | IniWrite - ini value already correct. SECTION: [Interface] - KEY: ConfirmStop - Value: False
- 22:42:59:965 | MD | DEBUG1 | +0 | IniWrite - ini value already correct. SECTION: [Interface] - KEY: UsePanicHandlers - Value: False
- 22:42:59:965 | MD | DEBUG1 | +0 | IniWrite - ini value already correct. SECTION: [Core] - KEY: SerialPort1 - Value: 5
- 22:42:59:966 | MD | INFO | +0 | Module Setting - [Legend of Zelda, The - Four Swords Adventures (USA)] - profile: Default
- 22:42:59:966 | MD | INFO | +0 | Module - Current GCPad profile does not match the one this game should use.
- 22:42:59:966 | MD | INFO | +0 | Module - Copying the default GCPad profile to replace the current one: C:\Users\djvj\Documents\Dolphin Emulator\Config\Profiles\GCPad (RL)\_Default_GCPadNew.ini
- 22:42:59:967 | MD | INFO | +15 | Run - Running: D:\Emulators\Dolphin\dolphin-stable-5.0-rc-1-x64\Dolphin.exe /b /e "J:\ExtractTemp\Nintendo Gamecube\Legend of Zelda, The - Four Swords Adventures (USA)\Legend of Zelda, The - Four Swords Adventures (USA).iso"
- 22:42:59:993 | MD | DEBUG1 | +16 | Run - "Dolphin.exe /b /e "J:\ExtractTemp\Nintendo Gamecube\Legend of Zelda, The - Four Swords Adventures (USA)\Legend of Zelda, The - Four Swords Adventures (USA).iso"" Process ID: 26552
- 22:42:59:993 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: Global Settings Editor for Dolphin.ahk | Class: HwndWrapper[RocketLauncherUI.exe;;5b3e7ace-b3cf-4a1f-8739-358d7bbd237e] | State: 0 | X: 3680 | Y: 300 | Width: 1280 | Height: 888 | Window HWND: 0x7011de | Process ID: 4180 | Process Path: D:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe
- 22:42:59:994 | MD | INFO | +0 | WinWait - Waiting for "Dolphin ahk_class wxWindowNR"
- 22:43:00:088 | MD | DEBUG1 | +94 | GetFadePicFile - Checking if any Fade 7z complete images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\Legend of Zelda, The - Four Swords Adventures (USA)\7z complete*.*
- 22:43:00:088 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade 7z complete images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\Horizontal\7z complete*.*
- 22:43:00:089 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade 7z complete images exist in: D:\RocketLauncher\Media\Fade\Nintendo Gamecube\_Default\7z complete*.*
- 22:43:00:089 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade 7z complete images exist in: D:\RocketLauncher\Media\Fade\_Default\Horizontal\7z complete*.*
- 22:43:00:089 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade 7z complete images exist in: D:\RocketLauncher\Media\Fade\_Default\7z complete*.*
- 22:43:00:089 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade 7z complete pic: D:\RocketLauncher\Media\Fade\_Default\7z complete*.mp3
- 22:43:00:089 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade 7z complete pic: D:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
- 22:43:00:089 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
- 22:43:00:089 | MD | INFO | +0 | DefaultFadeAnimationLoop - Playing 7z fade complete sound: D:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
- 22:43:00:169 | MD | DEBUG1 | +78 | GetActiveWindowStatus - Title: Dolphin 5.0-rc-1 | Class: wxWindowNR | State: 0 | X: 0 | Y: 0 | Width: 1280 | Height: 1440 | Window HWND: 0xa1294 | Process ID: 26552 | Process Path: D:\Emulators\Dolphin\dolphin-stable-5.0-rc-1-x64\Dolphin.exe
- 22:43:00:169 | MD | INFO | +0 | CheckFile - Checking if D:\Emulators\VisualBoyAdvance-M\visualboyadvance-m2.0.0Beta1\vbam.ini exists
- 22:43:00:170 | MD | INFO | +15 | Run - Running: D:\Emulators\VisualBoyAdvance-M\visualboyadvance-m2.0.0Beta1\VisualBoyAdvance-M-WX.exe "D:\Emulators\VisualBoyAdvance-M\gbabios\gba_bios.bin"
- 22:43:00:180 | MD | DEBUG1 | +0 | Run - "VisualBoyAdvance-M-WX.exe "D:\Emulators\VisualBoyAdvance-M\gbabios\gba_bios.bin"" Process ID: 29432
- 22:43:00:180 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: Dolphin 5.0-rc-1 | Class: wxWindowNR | State: 0 | X: 0 | Y: 0 | Width: 1280 | Height: 1440 | Window HWND: 0xa1294 | Process ID: 26552 | Process Path: D:\Emulators\Dolphin\dolphin-stable-5.0-rc-1-x64\Dolphin.exe
- 22:43:00:180 | MD | INFO | +0 | WinWait - Waiting for "ahk_pid 29432"
- 22:43:00:640 | MD | DEBUG1 | +469 | GetActiveWindowStatus - Title: Dolphin 5.0-rc-1 | Class: wxWindowNR | State: 0 | X: 0 | Y: 0 | Width: 1280 | Height: 1440 | Window HWND: 0xa1294 | Process ID: 26552 | Process Path: D:\Emulators\Dolphin\dolphin-stable-5.0-rc-1-x64\Dolphin.exe
- 22:43:00:805 | MD | DEBUG1 | +156 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
- 22:43:00:858 | MD | DEBUG1 | +63 | DefaultFadeAnimationLoop - AnimationLoop has finished
- 22:43:00:858 | MD | DEBUG1 | +0 | DefaultFadeAnimationLoop - Ended
- 22:43:00:866 | MD | DEBUG1 | +0 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
- 22:43:01:139 | MD | INFO | +281 | Run - Running: D:\Emulators\VisualBoyAdvance-M\visualboyadvance-m2.0.0Beta1\VisualBoyAdvance-M-WX.exe "D:\Emulators\VisualBoyAdvance-M\gbabios\gba_bios.bin"
- 22:43:01:147 | MD | DEBUG1 | +0 | Run - "VisualBoyAdvance-M-WX.exe "D:\Emulators\VisualBoyAdvance-M\gbabios\gba_bios.bin"" Process ID: 29244
- 22:43:01:147 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: Dolphin 5.0-rc-1 | JIT64 DC | Direct3D | HLE | FPS: 12 - VPS: 15 - 25% | Class: wxWindowNR | State: 0 | X: 0 | Y: 0 | Width: 1280 | Height: 1440 | Window HWND: 0xa1294 | Process ID: 26552 | Process Path: D:\Emulators\Dolphin\dolphin-stable-5.0-rc-1-x64\Dolphin.exe
- 22:43:01:147 | MD | INFO | +0 | WinWait - Waiting for "ahk_pid 29244"
- 22:43:01:608 | MD | DEBUG1 | +469 | GetActiveWindowStatus - Title: gba_bios - VisualBoyAdvance-M | Class: wxWindowNR | State: 0 | X: 130 | Y: 130 | Width: 256 | Height: 261 | Window HWND: 0x217ce | Process ID: 29432 | Process Path: D:\Emulators\VisualBoyAdvance-M\visualboyadvance-m2.0.0Beta1\VisualBoyAdvance-M-WX.exe
- 22:43:02:333 | MD | DEBUG1 | +719 | ToggleMenu - MenuBar is now hidden for 0xa1294
- 22:43:04:412 | MD | DEBUG1 | +2078 | ToggleMenu - MenuBar is now hidden for 0x21d80
- 22:43:04:634 | MD | DEBUG1 | +218 | ToggleMenu - MenuBar is now hidden for 0x217ce
- 22:43:04:924 | MD | DEBUG1 | +297 | FadeInExit - Started
- 22:43:04:924 | MD | DEBUG1 | +0 | FadeInExit - fadeInExitDelay started
- 22:43:05:686 | MD | DEBUG1 | +766 | FadeInExit - fadeInExitDelay ended
- 22:43:05:686 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:43:05:686 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup F12 is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,~5,
- 22:43:05:686 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:43:05:686 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "F12"
- 22:43:05:686 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:43:05:686 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CustomKeyFadeBypass" standard Hotkey method for key(s): "F12"
- 22:43:05:686 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:43:05:687 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:43:05:687 | MD | INFO | +0 | DefaultAnimateFadeIn - Started, direction is: out
- 22:43:06:196 | MD | INFO | +500 | DefaultAnimateFadeIn - Ended
- 22:43:06:229 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Started
- 22:43:06:229 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~NumpadSub is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,~5,
- 22:43:06:229 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:43:06:229 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadSub"
- 22:43:06:230 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:43:06:230 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti"
- 22:43:06:230 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:43:06:230 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:43:06:230 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:43:06:230 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~NumpadAdd is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,~5,
- 22:43:06:230 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:43:06:230 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
- 22:43:06:230 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:43:06:231 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
- 22:43:06:231 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:43:06:231 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:43:06:231 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:43:06:231 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1 is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,~5,
- 22:43:06:231 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:43:06:231 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:43:06:231 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1" to call a group label
- 22:43:06:231 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:43:06:231 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:43:06:231 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:43:06:232 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~a&~q is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,~5,
- 22:43:06:232 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:43:06:232 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~a & ~q"
- 22:43:06:232 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:43:06:232 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~a & ~q" to call label: "CloseProcess"
- 22:43:06:232 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:43:06:232 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:43:06:232 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:43:06:232 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~1joy 10&~1joy9 is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,~5,
- 22:43:06:233 | MD | DEBUG2 | +16 | XHotkeyTableCreation - Post loop 10 check
- 22:43:06:233 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:43:06:233 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy 10&~1joy9" to call a group label
- 22:43:06:233 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:43:06:233 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:43:06:233 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
- 22:43:06:233 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~F12 is in TableKeyGroups ~a&~q,~1joy 10&~1joy9,~F12,~NumpadAdd,~1,PrintScreen,~NumpadSub,~^!c,F12,Enter,Up,Down,NumpadEnter,Numpad8,Numpad2,~5,
- 22:43:06:233 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
- 22:43:06:233 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~F12"
- 22:43:06:233 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
- 22:43:06:234 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~F12" to call label: "CloseProcess"
- 22:43:06:234 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
- 22:43:06:234 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
- 22:43:06:234 | MD | DEBUG1 | +0 | FadeInExit - Ended, waiting for user to close launched application
- 22:43:06:234 | MD | INFO | +0 | Process - WaitClose Dolphin.exe
- 22:43:19:242 | MD | DEBUG1 | +13000 | CloseProcess - Started, user requested to end launched application
- 22:43:19:242 | MD | DEBUG1 | +0 | ShowFE - Started
- 22:43:19:243 | MD | DEBUG1 | +0 | ShowFE - Ended
- 22:43:19:243 | MD | INFO | +0 | WinClose - Closing: ahk_id 0x21d80
- 22:43:19:576 | MD | INFO | +344 | WinClose - Closing: ahk_id 0x217ce
- 22:43:21:924 | MD | INFO | +2343 | WinClose - Closing: Dolphin ahk_class wxWindowNR
- 22:43:22:671 | MD | DEBUG1 | +750 | CloseProcess - Ended
- 22:43:22:894 | MD | INFO | +219 | StopGlobalUserFeatures - Starting
- 22:43:22:894 | MD | INFO | +0 | StopGlobalUserFeatures - Ending
- 22:43:22:894 | MD | INFO | +0 | ExitModule - Started
- 22:43:22:894 | MD | INFO | +0 | Starting Updating Statistics:
- 22:43:22:894 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0
- 22:43:22:894 | MD | DEBUG2 | +0 | gameSectionStartTime:30989906
- 22:43:22:894 | MD | DEBUG2 | +0 | ElapsedTime:16
- 22:43:22:895 | MD | DEBUG2 | +0 | Statistics cleared game name: Legend of Zelda, The - Four Swords Adventures
- 22:43:22:909 | MD | DEBUG2 | +16 | Loaded game statistics from ini files:
- Number_of_Times_Played: 4
- Last_Time_Played: Sunday January 10, 2016 10:39:32 PM
- Average_Time_Played: 114
- Total_Time_Played: 456
- System_Total_Played_Time: 2534
- Total_Global_Played_Time: 1961
- 22:43:22:910 | MD | DEBUG2 | +0 | Updated Statistics: Number_of_Times_Played: 5
- Last_Time_Played: Sunday January 10, 2016 10:43:06 PM
- Average_Time_Played: 94
- Total_Time_Played: 472
- System_Total_Played_Time: 2550
- Total_Global_Played_Time: 1977
- 22:43:22:925 | MD | INFO | +15 | Game section statistics updated.
- 22:43:22:925 | MD | INFO | +0 | BroadcastMessage - Sending message "RocketLauncher Message: Goodbye! :(" to All window.
- 22:43:22:925 | MD | INFO | +0 | ExitModule - Ended
- 22:43:22:925 | MD | INFO | +0 | End of Module Logs
- 22:43:22:999 | RL | INFO | +26187 | Main - Module ended, exiting RocketLauncher normally
- 22:43:22:999 | RL | INFO | +0 | ExitScript - Started
- 22:43:22:002 | RL | INFO | +0 | ExitScript - Resolution for \\.\DISPLAY1 (2560x1440) is correct and does not need to be restored
- 22:43:23:002 | RL | INFO | +0 | ExitScript - Resolution for \\.\DISPLAY2 (2560x1440) is correct and does not need to be restored
- 22:43:23:002 | RL | DEBUG1 | +0 | ExitScript - Checking what application is currently in focus.
- 22:43:23:002 | RL | INFO | +0 | ExitScript - Ended
- [/code]
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