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- Mud Sprouting Lotus
- Level: 3 EARTH
- Plant/Spirit/Effect
- 1000/1800
- Cannot be Special Summoned. During your Main Phase, you can Normal Summon 1 "Lotus" Spirit monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
- Glowing Ember Lotus
- Level: 3 FIRE
- Plant/Spirit/Effect
- 1400/200
- Cannot be Special Summoned. When a "Lotus" Synchro Monster you control is destroyed by battle, while this card is in your GY: You can add this card to your hand. You can only use this effect of "Glowing Ember Lotus" once per turn. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
- Rain Fed Lotus
- Level: 3 WATER
- Plant/Spirit/Effect
- 1200/2000
- Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand, and if you do, Set 1 Trap from your Deck that has ""Lotus" Spirit monster" in its text.
- Storm Blown Lotus
- Level: 3 WIND
- Plant/Spirit/Effect
- 800/2100
- Cannot be Special Summoned. When a "Lotus" Synchro Monster you control is destroyed by battle, while this card is in your GY: You can banish this card; destroy 1 Spell/Trap your opponent controls. You can only use this effect of "Storm Blown Lotus" once per turn. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
- Glowing Aura Lotus
- Level: 3 LIGHT
- Plant/Spirit/Tuner/Effect
- 1000/1500
- Cannot be Special Summoned. If this card you control would be used as Synchro Material for a Plant Synchro Monster, "Lotus" Spirit monsters in your hand can be used as the non-Tuner Synchro Materials. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
- Pitch Dark Lotus
- Level: 3 DARK
- Plant/Spirit/Tuner/Effect
- 1500/1000
- Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: You can Special Summon 1 "Lotus Token" (Plant/DARK/Level 3/ATK 1000/DEF 1000). Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
- Lotus Prince Nezha
- Level: 6 FIRE
- Warrior/Synchro/Effect
- 1800/2400
- 1 Tuner + 1+ non-Tuner monsters
- If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of "Lotus" Spirit monsters with different Attributes in your GY; destroy them. You can only use this effect of "Lotus Prince Nezha" once per turn. Before damage calculation, if this card battles an opponent's monster: You can inflict damage to your opponent equal to that opponent's monster's ATK.
- Lotus Envoy Nezha
- Level: 9 LIGHT
- Warrior/Synchro/Effect
- 3000/2500
- 1 Tuner + 1+ non-Tuner monsters
- If this card is Synchro Summoned: You can target face-up monsters your opponent controls, up to the number of "Lotus" Spirit monsters with different Attributes in your GY; change their ATK to 0, also negate their effects. You can only use this effect of "Lotus Envoy Nezha" once per turn. If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card destroys a monster by battle: Send 1 random card from your opponent's hand to the GY.
- Fables of the Lotus Prince
- Normal Trap
- If an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, immediately after this effect resolves, Normal Summon 1 "Lotus" Spirit monster from your hand. You can activate this card from your hand by paying 1000 LP.
- Lotus Shield
- Normal Trap
- When a face-up "Lotus" Spirit monster you control leaves the field: Gain LP equal to its ATK or DEF (whichever is higher), then you can Special Summon 1 "Lotus Token" (Plant/DARK/Level 3/ATK 1000/DEF 1000). You can only activate 1 "Lotus Shield" per turn. You can activate this card from your hand by paying 800 LP.
- Lotus Energy
- Normal Trap
- During the Battle Phase: Immediately after this effect resolves, Normal Summon 1 "Lotus" Spirit monster. You can only activate 1 "Lotus Energy" per turn. You can activate this card from your hand by paying 1000 LP.
- Lotus Source
- Normal Trap
- Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using "Lotus" Spirit monsters in your hand as Synchro Materials, but return it to the Extra Deck at the end of this turn. You can only activate 1 "Lotus Source" per turn. You can activate this card from your hand by paying 1000 LP.
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