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- --[[
- Objects Skipped: 12
- Script: 2
- UnionOperation: 10
- --]]
- local trainmap = Instance.new("Model")
- local train = Instance.new("Model")
- local model = Instance.new("Model", train)
- local model_2 = Instance.new("Model", train)
- local model_3 = Instance.new("Model", train)
- local model_4 = Instance.new("Model", train)
- local model_5 = Instance.new("Model", train)
- local part = Instance.new("Part")
- local mesh = Instance.new("CylinderMesh", part)
- local part_2 = Instance.new("Part")
- local smoke = Instance.new("Smoke")
- local mesh_2 = Instance.new("CylinderMesh", part_2)
- local iliketrains = Instance.new("Sound")
- local trainpassing = Instance.new("Sound")
- local Tracks = Instance.new("Model")
- local part_3 = Instance.new("Part")
- local part_4 = Instance.new("Part")
- local part_5 = Instance.new("Part")
- local part_6 = Instance.new("Part")
- local part_7 = Instance.new("Part")
- local part_8 = Instance.new("Part")
- local part_9 = Instance.new("Part")
- local part_10 = Instance.new("Part")
- local part_11 = Instance.new("Part")
- local part_12 = Instance.new("Part")
- local part_13 = Instance.new("Part")
- local part_14 = Instance.new("Part")
- local part_15 = Instance.new("Part")
- local part_16 = Instance.new("Part")
- local part_17 = Instance.new("Part")
- local part_18 = Instance.new("Part")
- local part_19 = Instance.new("Part")
- local part_20 = Instance.new("Part")
- local part_21 = Instance.new("Part")
- local part_22 = Instance.new("Part")
- local part_23 = Instance.new("Part")
- local part_24 = Instance.new("Part")
- local part_25 = Instance.new("Part")
- local part_26 = Instance.new("Part")
- local part_27 = Instance.new("Part")
- local part_28 = Instance.new("Part")
- local part_29 = Instance.new("Part")
- local part_30 = Instance.new("Part")
- local part_31 = Instance.new("Part")
- local part_32 = Instance.new("Part")
- local part_33 = Instance.new("Part")
- local part_34 = Instance.new("Part")
- local part_35 = Instance.new("Part")
- local part_36 = Instance.new("Part")
- local part_37 = Instance.new("Part")
- local part_38 = Instance.new("Part")
- local part_39 = Instance.new("Part")
- local part_40 = Instance.new("Part")
- local part_41 = Instance.new("Part")
- local part_42 = Instance.new("Part")
- local part_43 = Instance.new("Part")
- local part_44 = Instance.new("Part")
- local part_45 = Instance.new("Part")
- local part_46 = Instance.new("Part")
- local part_47 = Instance.new("Part")
- local part_48 = Instance.new("Part")
- local part_49 = Instance.new("Part")
- local part_50 = Instance.new("Part")
- local part_51 = Instance.new("Part")
- local part_52 = Instance.new("Part")
- local part_53 = Instance.new("Part")
- local part_54 = Instance.new("Part")
- local part_55 = Instance.new("Part")
- local part_56 = Instance.new("Part")
- local part_57 = Instance.new("Part")
- local part_58 = Instance.new("Part")
- local part_59 = Instance.new("Part")
- local part_60 = Instance.new("Part")
- local part_61 = Instance.new("Part")
- local part_62 = Instance.new("Part")
- local part_63 = Instance.new("Part")
- local part_64 = Instance.new("Part")
- local part_65 = Instance.new("Part")
- local part_66 = Instance.new("Part")
- local part_67 = Instance.new("Part")
- local part_68 = Instance.new("Part")
- local part_69 = Instance.new("Part")
- local part_70 = Instance.new("Part")
- local part_71 = Instance.new("Part")
- local part_72 = Instance.new("Part")
- local part_73 = Instance.new("Part")
- local part_74 = Instance.new("Part")
- local part_75 = Instance.new("Part")
- local part_76 = Instance.new("Part")
- local part_77 = Instance.new("Part")
- local part_78 = Instance.new("Part")
- local part_79 = Instance.new("Part")
- local part_80 = Instance.new("Part")
- local part_81 = Instance.new("Part")
- local part_82 = Instance.new("Part")
- local part_83 = Instance.new("Part")
- local part_84 = Instance.new("Part")
- local part_85 = Instance.new("Part")
- local part_86 = Instance.new("Part")
- local part_87 = Instance.new("Part")
- local part_88 = Instance.new("Part")
- local part_89 = Instance.new("Part")
- local part_90 = Instance.new("Part")
- local part_91 = Instance.new("Part")
- local part_92 = Instance.new("Part")
- local part_93 = Instance.new("Part")
- local part_94 = Instance.new("Part")
- local part_95 = Instance.new("Part")
- local part_96 = Instance.new("Part")
- local part_97 = Instance.new("Part")
- local part_98 = Instance.new("Part")
- local part_99 = Instance.new("Part")
- local part_100 = Instance.new("Part")
- local part_101 = Instance.new("Part")
- local part_102 = Instance.new("Part")
- local part_103 = Instance.new("Part")
- local part_104 = Instance.new("Part")
- local part_105 = Instance.new("Part")
- local part_106 = Instance.new("Part")
- local part_107 = Instance.new("Part")
- local part_108 = Instance.new("Part")
- local part_109 = Instance.new("Part")
- local part_110 = Instance.new("Part")
- local part_111 = Instance.new("Part")
- local part_112 = Instance.new("Part")
- local part_113 = Instance.new("Part")
- local part_114 = Instance.new("Part")
- local part_115 = Instance.new("Part")
- local part_116 = Instance.new("Part")
- local part_117 = Instance.new("Part")
- local part_118 = Instance.new("Part")
- local part_119 = Instance.new("Part")
- local part_120 = Instance.new("Part")
- local part_121 = Instance.new("Part")
- local part_122 = Instance.new("Part")
- local part_123 = Instance.new("Part")
- local part_124 = Instance.new("Part")
- local part_125 = Instance.new("Part")
- local part_126 = Instance.new("Part")
- local part_127 = Instance.new("Part")
- local part_128 = Instance.new("Part")
- local part_129 = Instance.new("Part")
- local part_130 = Instance.new("Part")
- local part_131 = Instance.new("Part")
- local part_132 = Instance.new("Part")
- local part_133 = Instance.new("Part")
- local part_134 = Instance.new("Part")
- local part_135 = Instance.new("Part")
- local part_136 = Instance.new("Part")
- local part_137 = Instance.new("Part")
- local part_138 = Instance.new("Part")
- local part_139 = Instance.new("Part")
- local part_140 = Instance.new("Part")
- local part_141 = Instance.new("Part")
- local part_142 = Instance.new("Part")
- local part_143 = Instance.new("Part")
- local part_144 = Instance.new("Part")
- local part_145 = Instance.new("Part")
- local part_146 = Instance.new("Part")
- local part_147 = Instance.new("Part")
- local part_148 = Instance.new("Part")
- local part_149 = Instance.new("Part")
- local part_150 = Instance.new("Part")
- local part_151 = Instance.new("Part")
- local part_152 = Instance.new("Part")
- local part_153 = Instance.new("Part")
- local part_154 = Instance.new("Part")
- local part_155 = Instance.new("Part")
- local part_156 = Instance.new("Part")
- local part_157 = Instance.new("Part")
- local part_158 = Instance.new("Part")
- local part_159 = Instance.new("Part")
- local part_160 = Instance.new("Part")
- local part_161 = Instance.new("Part")
- local part_162 = Instance.new("Part")
- local part_163 = Instance.new("Part")
- local part_164 = Instance.new("Part")
- local part_165 = Instance.new("Part")
- local part_166 = Instance.new("Part")
- local part_167 = Instance.new("Part")
- local part_168 = Instance.new("Part")
- local part_169 = Instance.new("Part")
- local part_170 = Instance.new("Part")
- local part_171 = Instance.new("Part")
- local part_172 = Instance.new("Part")
- local part_173 = Instance.new("Part")
- local part_174 = Instance.new("Part")
- local part_175 = Instance.new("Part")
- local part_176 = Instance.new("Part")
- local part_177 = Instance.new("Part")
- local part_178 = Instance.new("Part")
- local part_179 = Instance.new("Part")
- local part_180 = Instance.new("Part")
- local part_181 = Instance.new("Part")
- local part_182 = Instance.new("Part")
- local part_183 = Instance.new("Part")
- local part_184 = Instance.new("Part")
- local part_185 = Instance.new("Part")
- local part_186 = Instance.new("Part")
- local part_187 = Instance.new("Part")
- local part_188 = Instance.new("Part")
- local part_189 = Instance.new("Part")
- local part_190 = Instance.new("Part")
- local part_191 = Instance.new("Part")
- local part_192 = Instance.new("Part")
- local part_193 = Instance.new("Part")
- local part_194 = Instance.new("Part")
- local part_195 = Instance.new("Part")
- local part_196 = Instance.new("Part")
- local part_197 = Instance.new("Part")
- local part_198 = Instance.new("Part")
- local part_199 = Instance.new("Part")
- local part_200 = Instance.new("Part")
- local part_201 = Instance.new("Part")
- local part_202 = Instance.new("Part")
- local part_203 = Instance.new("Part")
- local part_204 = Instance.new("Part")
- local part_205 = Instance.new("Part")
- local part_206 = Instance.new("Part")
- local part_207 = Instance.new("Part")
- local part_208 = Instance.new("Part")
- local part_209 = Instance.new("Part")
- local part_210 = Instance.new("Part")
- local part_211 = Instance.new("Part")
- local part_212 = Instance.new("Part")
- local part_213 = Instance.new("Part")
- local part_214 = Instance.new("Part")
- local part_215 = Instance.new("Part")
- local part_216 = Instance.new("Part")
- local part_217 = Instance.new("Part")
- local part_218 = Instance.new("Part")
- local part_219 = Instance.new("Part")
- local part_220 = Instance.new("Part")
- local part_221 = Instance.new("Part")
- local part_222 = Instance.new("Part")
- local part_223 = Instance.new("Part")
- local part_224 = Instance.new("Part")
- local part_225 = Instance.new("Part")
- local part_226 = Instance.new("Part")
- local part_227 = Instance.new("Part")
- local part_228 = Instance.new("Part")
- local part_229 = Instance.new("Part")
- local part_230 = Instance.new("Part")
- local part_231 = Instance.new("Part")
- local part_232 = Instance.new("Part")
- local part_233 = Instance.new("Part")
- local part_234 = Instance.new("Part")
- local part_235 = Instance.new("Part")
- local part_236 = Instance.new("Part")
- local part_237 = Instance.new("Part")
- local part_238 = Instance.new("Part")
- local part_239 = Instance.new("Part")
- local part_240 = Instance.new("Part")
- local part_241 = Instance.new("Part")
- local part_242 = Instance.new("Part")
- local part_243 = Instance.new("Part")
- local part_244 = Instance.new("Part")
- local part_245 = Instance.new("Part")
- local part_246 = Instance.new("Part")
- local part_247 = Instance.new("Part")
- local part_248 = Instance.new("Part")
- local part_249 = Instance.new("Part")
- local part_250 = Instance.new("Part")
- local part_251 = Instance.new("Part")
- local part_252 = Instance.new("Part")
- local part_253 = Instance.new("Part")
- local part_254 = Instance.new("Part")
- local part_255 = Instance.new("Part")
- local part_256 = Instance.new("Part")
- local part_257 = Instance.new("Part")
- local part_258 = Instance.new("Part")
- local part_259 = Instance.new("Part")
- local part_260 = Instance.new("Part")
- local part_261 = Instance.new("Part")
- local part_262 = Instance.new("Part")
- local part_263 = Instance.new("Part")
- local part_264 = Instance.new("Part")
- local part_265 = Instance.new("Part")
- local part_266 = Instance.new("Part")
- local part_267 = Instance.new("Part")
- local part_268 = Instance.new("Part")
- local part_269 = Instance.new("Part")
- local part_270 = Instance.new("Part")
- local part_271 = Instance.new("Part")
- local part_272 = Instance.new("Part")
- local part_273 = Instance.new("Part")
- local part_274 = Instance.new("Part")
- local part_275 = Instance.new("Part")
- local part_276 = Instance.new("Part")
- local part_277 = Instance.new("Part")
- local part_278 = Instance.new("Part")
- local part_279 = Instance.new("Part")
- local part_280 = Instance.new("Part")
- local part_281 = Instance.new("Part")
- local part_282 = Instance.new("Part")
- local part_283 = Instance.new("Part")
- local part_284 = Instance.new("Part")
- local part_285 = Instance.new("Part")
- local part_286 = Instance.new("Part")
- local part_287 = Instance.new("Part")
- local part_288 = Instance.new("Part")
- local part_289 = Instance.new("Part")
- local part_290 = Instance.new("Part")
- local part_291 = Instance.new("Part")
- local part_292 = Instance.new("Part")
- local part_293 = Instance.new("Part")
- local part_294 = Instance.new("Part")
- local part_295 = Instance.new("Part")
- local part_296 = Instance.new("Part")
- local part_297 = Instance.new("Part")
- local part_298 = Instance.new("Part")
- local part_299 = Instance.new("Part")
- local part_300 = Instance.new("Part")
- local part_301 = Instance.new("Part")
- local part_302 = Instance.new("Part")
- local part_303 = Instance.new("Part")
- local part_304 = Instance.new("Part")
- local part_305 = Instance.new("Part")
- local part_306 = Instance.new("Part")
- local part_307 = Instance.new("Part")
- local part_308 = Instance.new("Part")
- local part_309 = Instance.new("Part")
- local part_310 = Instance.new("Part")
- local part_311 = Instance.new("Part")
- local part_312 = Instance.new("Part")
- local part_313 = Instance.new("Part")
- local part_314 = Instance.new("Part")
- local part_315 = Instance.new("Part")
- local part_316 = Instance.new("Part")
- local part_317 = Instance.new("Part")
- local part_318 = Instance.new("Part")
- local part_319 = Instance.new("Part")
- local part_320 = Instance.new("Part")
- local part_321 = Instance.new("Part")
- local part_322 = Instance.new("Part")
- local part_323 = Instance.new("Part")
- local part_324 = Instance.new("Part")
- local part_325 = Instance.new("Part")
- local part_326 = Instance.new("Part")
- local part_327 = Instance.new("Part")
- local part_328 = Instance.new("Part")
- local part_329 = Instance.new("Part")
- local part_330 = Instance.new("Part")
- local part_331 = Instance.new("Part")
- local part_332 = Instance.new("Part")
- local part_333 = Instance.new("Part")
- local part_334 = Instance.new("Part")
- local part_335 = Instance.new("Part")
- local part_336 = Instance.new("Part")
- local part_337 = Instance.new("Part")
- local part_338 = Instance.new("Part")
- local part_339 = Instance.new("Part")
- local part_340 = Instance.new("Part")
- local part_341 = Instance.new("Part")
- local part_342 = Instance.new("Part")
- local part_343 = Instance.new("Part")
- local part_344 = Instance.new("Part")
- trainmap.Name = "TrainMap"
- trainmap.Parent = workspace
- train.Name = "Train"
- train.Parent = TrainMap
- part.Anchored = true
- part.Size = Vector3.new(2.4, 2.2, 1.6)
- part.Orientation = Vector3.new(89.97, -90, 180)
- part.Material = Enum.Material.Neon
- part.BottomSurface = Enum.SurfaceType.Smooth
- part.BrickColor = BrickColor.new("White")
- part.TopSurface = Enum.SurfaceType.Smooth
- part.Color = Color3.new(0.94902, 0.952941, 0.952941)
- part.Parent = Model
- part.CFrame = CFrame.new(-492.485, 6.55, -56.664) * CFrame.Angles(1.571, 0, -1.571)
- part_2.Anchored = true
- part_2.Size = Vector3.new(1.2, 2, 2.8)
- part_2.TopSurface = Enum.SurfaceType.Smooth
- part_2.Orientation = Vector3.new(0, 90, 0)
- part_2.Material = Enum.Material.SmoothPlastic
- part_2.BottomSurface = Enum.SurfaceType.Smooth
- part_2.Parent = Model
- part_2.CFrame = CFrame.new(-494.684, 14.05, -56.664) * CFrame.Angles(0, 1.571, 0)
- smoke.Color = Color3.new(0.603922, 0.603922, 0.603922)
- smoke.RiseVelocity = 3
- smoke.Opacity = 1
- smoke.Size = 0.5
- smoke.Parent = Part
- iliketrains.EmitterSize = 0
- iliketrains.Name = "ILikeTrains"
- iliketrains.SoundId = "rbxassetid://138082693"
- iliketrains.Parent = TrainMap
- trainpassing.EmitterSize = 0
- trainpassing.Name = "TrainPassing"
- trainpassing.SoundId = "rbxassetid://134283122"
- trainpassing.Parent = TrainMap
- tracks.Name = "Tracks"
- tracks.Parent = TrainMap
- part_3.Anchored = true
- part_3.Size = Vector3.new(1, 0.4, 5.6)
- part_3.BottomSurface = Enum.SurfaceType.Smooth
- part_3.Material = Enum.Material.Wood
- part_3.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_3.TopSurface = Enum.SurfaceType.Smooth
- part_3.BrickColor = BrickColor.new("Light stone grey")
- part_3.Parent = Tracks
- part_3.CFrame = CFrame.new(410.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_4.Anchored = true
- part_4.Size = Vector3.new(1, 0.4, 5.6)
- part_4.BottomSurface = Enum.SurfaceType.Smooth
- part_4.Material = Enum.Material.Wood
- part_4.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_4.TopSurface = Enum.SurfaceType.Smooth
- part_4.BrickColor = BrickColor.new("Light stone grey")
- part_4.Parent = Tracks
- part_4.CFrame = CFrame.new(419.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_5.Anchored = true
- part_5.Size = Vector3.new(1, 0.4, 5.6)
- part_5.BottomSurface = Enum.SurfaceType.Smooth
- part_5.Material = Enum.Material.Wood
- part_5.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_5.TopSurface = Enum.SurfaceType.Smooth
- part_5.BrickColor = BrickColor.new("Light stone grey")
- part_5.Parent = Tracks
- part_5.CFrame = CFrame.new(98.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_6.Anchored = true
- part_6.Size = Vector3.new(0.4, 0.6, 1025.6)
- part_6.Orientation = Vector3.new(0, 90, 0)
- part_6.Material = Enum.Material.Metal
- part_6.BottomSurface = Enum.SurfaceType.Smooth
- part_6.BrickColor = BrickColor.new("Really black")
- part_6.TopSurface = Enum.SurfaceType.Smooth
- part_6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_6.Parent = Tracks
- part_6.CFrame = CFrame.new(-91.216, 0.55, -53.824) * CFrame.Angles(0, 1.57, 0)
- part_7.Anchored = true
- part_7.Size = Vector3.new(1, 0.4, 5.6)
- part_7.BottomSurface = Enum.SurfaceType.Smooth
- part_7.Material = Enum.Material.Wood
- part_7.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_7.TopSurface = Enum.SurfaceType.Smooth
- part_7.BrickColor = BrickColor.new("Light stone grey")
- part_7.Parent = Tracks
- part_7.CFrame = CFrame.new(176.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_8.Anchored = true
- part_8.Size = Vector3.new(1, 0.4, 5.6)
- part_8.BottomSurface = Enum.SurfaceType.Smooth
- part_8.Material = Enum.Material.Wood
- part_8.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_8.TopSurface = Enum.SurfaceType.Smooth
- part_8.BrickColor = BrickColor.new("Light stone grey")
- part_8.Parent = Tracks
- part_8.CFrame = CFrame.new(185.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_9.Anchored = true
- part_9.Size = Vector3.new(1, 0.4, 5.6)
- part_9.BottomSurface = Enum.SurfaceType.Smooth
- part_9.Material = Enum.Material.Wood
- part_9.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_9.TopSurface = Enum.SurfaceType.Smooth
- part_9.BrickColor = BrickColor.new("Light stone grey")
- part_9.Parent = Tracks
- part_9.CFrame = CFrame.new(188.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_10.Anchored = true
- part_10.Size = Vector3.new(1, 0.4, 5.6)
- part_10.BottomSurface = Enum.SurfaceType.Smooth
- part_10.Material = Enum.Material.Wood
- part_10.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_10.TopSurface = Enum.SurfaceType.Smooth
- part_10.BrickColor = BrickColor.new("Light stone grey")
- part_10.Parent = Tracks
- part_10.CFrame = CFrame.new(194.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_11.Anchored = true
- part_11.Size = Vector3.new(1, 0.4, 5.6)
- part_11.BottomSurface = Enum.SurfaceType.Smooth
- part_11.Material = Enum.Material.Wood
- part_11.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_11.TopSurface = Enum.SurfaceType.Smooth
- part_11.BrickColor = BrickColor.new("Light stone grey")
- part_11.Parent = Tracks
- part_11.CFrame = CFrame.new(182.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_12.Anchored = true
- part_12.Size = Vector3.new(1, 0.4, 5.6)
- part_12.BottomSurface = Enum.SurfaceType.Smooth
- part_12.Material = Enum.Material.Wood
- part_12.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_12.TopSurface = Enum.SurfaceType.Smooth
- part_12.BrickColor = BrickColor.new("Light stone grey")
- part_12.Parent = Tracks
- part_12.CFrame = CFrame.new(191.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_13.Anchored = true
- part_13.Size = Vector3.new(1, 0.4, 5.6)
- part_13.BottomSurface = Enum.SurfaceType.Smooth
- part_13.Material = Enum.Material.Wood
- part_13.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_13.TopSurface = Enum.SurfaceType.Smooth
- part_13.BrickColor = BrickColor.new("Light stone grey")
- part_13.Parent = Tracks
- part_13.CFrame = CFrame.new(179.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_14.Anchored = true
- part_14.Size = Vector3.new(1, 0.4, 5.6)
- part_14.BottomSurface = Enum.SurfaceType.Smooth
- part_14.Material = Enum.Material.Wood
- part_14.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_14.TopSurface = Enum.SurfaceType.Smooth
- part_14.BrickColor = BrickColor.new("Light stone grey")
- part_14.Parent = Tracks
- part_14.CFrame = CFrame.new(173.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_15.Anchored = true
- part_15.Size = Vector3.new(1, 0.4, 5.6)
- part_15.BottomSurface = Enum.SurfaceType.Smooth
- part_15.Material = Enum.Material.Wood
- part_15.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_15.TopSurface = Enum.SurfaceType.Smooth
- part_15.BrickColor = BrickColor.new("Light stone grey")
- part_15.Parent = Tracks
- part_15.CFrame = CFrame.new(197.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_16.Anchored = true
- part_16.Size = Vector3.new(1, 0.4, 5.6)
- part_16.BottomSurface = Enum.SurfaceType.Smooth
- part_16.Material = Enum.Material.Wood
- part_16.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_16.TopSurface = Enum.SurfaceType.Smooth
- part_16.BrickColor = BrickColor.new("Light stone grey")
- part_16.Parent = Tracks
- part_16.CFrame = CFrame.new(200.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_17.Anchored = true
- part_17.Size = Vector3.new(1, 0.4, 5.6)
- part_17.BottomSurface = Enum.SurfaceType.Smooth
- part_17.Material = Enum.Material.Wood
- part_17.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_17.TopSurface = Enum.SurfaceType.Smooth
- part_17.BrickColor = BrickColor.new("Light stone grey")
- part_17.Parent = Tracks
- part_17.CFrame = CFrame.new(170.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_18.Anchored = true
- part_18.Size = Vector3.new(1, 0.4, 5.6)
- part_18.BottomSurface = Enum.SurfaceType.Smooth
- part_18.Material = Enum.Material.Wood
- part_18.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_18.TopSurface = Enum.SurfaceType.Smooth
- part_18.BrickColor = BrickColor.new("Light stone grey")
- part_18.Parent = Tracks
- part_18.CFrame = CFrame.new(203.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_19.Anchored = true
- part_19.Size = Vector3.new(1, 0.4, 5.6)
- part_19.BottomSurface = Enum.SurfaceType.Smooth
- part_19.Material = Enum.Material.Wood
- part_19.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_19.TopSurface = Enum.SurfaceType.Smooth
- part_19.BrickColor = BrickColor.new("Light stone grey")
- part_19.Parent = Tracks
- part_19.CFrame = CFrame.new(68.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_20.Anchored = true
- part_20.Size = Vector3.new(1, 0.4, 5.6)
- part_20.BottomSurface = Enum.SurfaceType.Smooth
- part_20.Material = Enum.Material.Wood
- part_20.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_20.TopSurface = Enum.SurfaceType.Smooth
- part_20.BrickColor = BrickColor.new("Light stone grey")
- part_20.Parent = Tracks
- part_20.CFrame = CFrame.new(59.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_21.Anchored = true
- part_21.Size = Vector3.new(1, 0.4, 5.6)
- part_21.BottomSurface = Enum.SurfaceType.Smooth
- part_21.Material = Enum.Material.Wood
- part_21.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_21.TopSurface = Enum.SurfaceType.Smooth
- part_21.BrickColor = BrickColor.new("Light stone grey")
- part_21.Parent = Tracks
- part_21.CFrame = CFrame.new(62.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_22.Anchored = true
- part_22.Size = Vector3.new(1, 0.4, 5.6)
- part_22.BottomSurface = Enum.SurfaceType.Smooth
- part_22.Material = Enum.Material.Wood
- part_22.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_22.TopSurface = Enum.SurfaceType.Smooth
- part_22.BrickColor = BrickColor.new("Light stone grey")
- part_22.Parent = Tracks
- part_22.CFrame = CFrame.new(50.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_23.Anchored = true
- part_23.Size = Vector3.new(1, 0.4, 5.6)
- part_23.BottomSurface = Enum.SurfaceType.Smooth
- part_23.Material = Enum.Material.Wood
- part_23.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_23.TopSurface = Enum.SurfaceType.Smooth
- part_23.BrickColor = BrickColor.new("Light stone grey")
- part_23.Parent = Tracks
- part_23.CFrame = CFrame.new(71.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_24.Anchored = true
- part_24.Size = Vector3.new(1, 0.4, 5.6)
- part_24.BottomSurface = Enum.SurfaceType.Smooth
- part_24.Material = Enum.Material.Wood
- part_24.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_24.TopSurface = Enum.SurfaceType.Smooth
- part_24.BrickColor = BrickColor.new("Light stone grey")
- part_24.Parent = Tracks
- part_24.CFrame = CFrame.new(74.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_25.Anchored = true
- part_25.Size = Vector3.new(1, 0.4, 5.6)
- part_25.BottomSurface = Enum.SurfaceType.Smooth
- part_25.Material = Enum.Material.Wood
- part_25.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_25.TopSurface = Enum.SurfaceType.Smooth
- part_25.BrickColor = BrickColor.new("Light stone grey")
- part_25.Parent = Tracks
- part_25.CFrame = CFrame.new(77.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_26.Anchored = true
- part_26.Size = Vector3.new(1, 0.4, 5.6)
- part_26.BottomSurface = Enum.SurfaceType.Smooth
- part_26.Material = Enum.Material.Wood
- part_26.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_26.TopSurface = Enum.SurfaceType.Smooth
- part_26.BrickColor = BrickColor.new("Light stone grey")
- part_26.Parent = Tracks
- part_26.CFrame = CFrame.new(80.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_27.Anchored = true
- part_27.Size = Vector3.new(1, 0.4, 5.6)
- part_27.BottomSurface = Enum.SurfaceType.Smooth
- part_27.Material = Enum.Material.Wood
- part_27.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_27.TopSurface = Enum.SurfaceType.Smooth
- part_27.BrickColor = BrickColor.new("Light stone grey")
- part_27.Parent = Tracks
- part_27.CFrame = CFrame.new(56.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_28.Anchored = true
- part_28.Size = Vector3.new(1, 0.4, 5.6)
- part_28.BottomSurface = Enum.SurfaceType.Smooth
- part_28.Material = Enum.Material.Wood
- part_28.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_28.TopSurface = Enum.SurfaceType.Smooth
- part_28.BrickColor = BrickColor.new("Light stone grey")
- part_28.Parent = Tracks
- part_28.CFrame = CFrame.new(53.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_29.Anchored = true
- part_29.Size = Vector3.new(1, 0.4, 5.6)
- part_29.BottomSurface = Enum.SurfaceType.Smooth
- part_29.Material = Enum.Material.Wood
- part_29.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_29.TopSurface = Enum.SurfaceType.Smooth
- part_29.BrickColor = BrickColor.new("Light stone grey")
- part_29.Parent = Tracks
- part_29.CFrame = CFrame.new(65.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_30.Anchored = true
- part_30.Size = Vector3.new(1, 0.4, 5.6)
- part_30.BottomSurface = Enum.SurfaceType.Smooth
- part_30.Material = Enum.Material.Wood
- part_30.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_30.TopSurface = Enum.SurfaceType.Smooth
- part_30.BrickColor = BrickColor.new("Light stone grey")
- part_30.Parent = Tracks
- part_30.CFrame = CFrame.new(47.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_31.Anchored = true
- part_31.Size = Vector3.new(1, 0.4, 5.6)
- part_31.BottomSurface = Enum.SurfaceType.Smooth
- part_31.Material = Enum.Material.Wood
- part_31.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_31.TopSurface = Enum.SurfaceType.Smooth
- part_31.BrickColor = BrickColor.new("Light stone grey")
- part_31.Parent = Tracks
- part_31.CFrame = CFrame.new(89.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_32.Anchored = true
- part_32.Size = Vector3.new(1, 0.4, 5.6)
- part_32.BottomSurface = Enum.SurfaceType.Smooth
- part_32.Material = Enum.Material.Wood
- part_32.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_32.TopSurface = Enum.SurfaceType.Smooth
- part_32.BrickColor = BrickColor.new("Light stone grey")
- part_32.Parent = Tracks
- part_32.CFrame = CFrame.new(113.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_33.Anchored = true
- part_33.Size = Vector3.new(1, 0.4, 5.6)
- part_33.BottomSurface = Enum.SurfaceType.Smooth
- part_33.Material = Enum.Material.Wood
- part_33.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_33.TopSurface = Enum.SurfaceType.Smooth
- part_33.BrickColor = BrickColor.new("Light stone grey")
- part_33.Parent = Tracks
- part_33.CFrame = CFrame.new(86.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_34.Anchored = true
- part_34.Size = Vector3.new(1, 0.4, 5.6)
- part_34.BottomSurface = Enum.SurfaceType.Smooth
- part_34.Material = Enum.Material.Wood
- part_34.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_34.TopSurface = Enum.SurfaceType.Smooth
- part_34.BrickColor = BrickColor.new("Light stone grey")
- part_34.Parent = Tracks
- part_34.CFrame = CFrame.new(110.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_35.Anchored = true
- part_35.Size = Vector3.new(1, 0.4, 5.6)
- part_35.BottomSurface = Enum.SurfaceType.Smooth
- part_35.Material = Enum.Material.Wood
- part_35.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_35.TopSurface = Enum.SurfaceType.Smooth
- part_35.BrickColor = BrickColor.new("Light stone grey")
- part_35.Parent = Tracks
- part_35.CFrame = CFrame.new(92.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_36.Anchored = true
- part_36.Size = Vector3.new(1, 0.4, 5.6)
- part_36.BottomSurface = Enum.SurfaceType.Smooth
- part_36.Material = Enum.Material.Wood
- part_36.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_36.TopSurface = Enum.SurfaceType.Smooth
- part_36.BrickColor = BrickColor.new("Light stone grey")
- part_36.Parent = Tracks
- part_36.CFrame = CFrame.new(116.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_37.Anchored = true
- part_37.Size = Vector3.new(1, 0.4, 5.6)
- part_37.BottomSurface = Enum.SurfaceType.Smooth
- part_37.Material = Enum.Material.Wood
- part_37.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_37.TopSurface = Enum.SurfaceType.Smooth
- part_37.BrickColor = BrickColor.new("Light stone grey")
- part_37.Parent = Tracks
- part_37.CFrame = CFrame.new(107.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_38.Anchored = true
- part_38.Size = Vector3.new(1, 0.4, 5.6)
- part_38.BottomSurface = Enum.SurfaceType.Smooth
- part_38.Material = Enum.Material.Wood
- part_38.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_38.TopSurface = Enum.SurfaceType.Smooth
- part_38.BrickColor = BrickColor.new("Light stone grey")
- part_38.Parent = Tracks
- part_38.CFrame = CFrame.new(104.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_39.Anchored = true
- part_39.Size = Vector3.new(1, 0.4, 5.6)
- part_39.BottomSurface = Enum.SurfaceType.Smooth
- part_39.Material = Enum.Material.Wood
- part_39.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_39.TopSurface = Enum.SurfaceType.Smooth
- part_39.BrickColor = BrickColor.new("Light stone grey")
- part_39.Parent = Tracks
- part_39.CFrame = CFrame.new(101.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_40.Anchored = true
- part_40.Size = Vector3.new(1, 0.4, 5.6)
- part_40.BottomSurface = Enum.SurfaceType.Smooth
- part_40.Material = Enum.Material.Wood
- part_40.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_40.TopSurface = Enum.SurfaceType.Smooth
- part_40.BrickColor = BrickColor.new("Light stone grey")
- part_40.Parent = Tracks
- part_40.CFrame = CFrame.new(95.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_41.Anchored = true
- part_41.Size = Vector3.new(1, 0.4, 1026)
- part_41.Orientation = Vector3.new(0, 90, 0)
- part_41.Material = Enum.Material.SmoothPlastic
- part_41.BottomSurface = Enum.SurfaceType.Smooth
- part_41.BrickColor = BrickColor.new("Really black")
- part_41.TopSurface = Enum.SurfaceType.Smooth
- part_41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_41.Parent = Tracks
- part_41.CFrame = CFrame.new(-91.416, 1.05, -53.834) * CFrame.Angles(0, 1.57, 0)
- part_42.Anchored = true
- part_42.Size = Vector3.new(1, 0.4, 1026)
- part_42.Orientation = Vector3.new(0, 90, 0)
- part_42.Material = Enum.Material.SmoothPlastic
- part_42.BottomSurface = Enum.SurfaceType.Smooth
- part_42.BrickColor = BrickColor.new("Really black")
- part_42.TopSurface = Enum.SurfaceType.Smooth
- part_42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_42.Parent = Tracks
- part_42.CFrame = CFrame.new(-91.416, 0.25, -53.834) * CFrame.Angles(0, 1.57, 0)
- part_43.Anchored = true
- part_43.Size = Vector3.new(1, 0.4, 1025.6)
- part_43.Orientation = Vector3.new(0, 90, 0)
- part_43.Material = Enum.Material.SmoothPlastic
- part_43.BottomSurface = Enum.SurfaceType.Smooth
- part_43.BrickColor = BrickColor.new("Really black")
- part_43.TopSurface = Enum.SurfaceType.Smooth
- part_43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_43.Parent = Tracks
- part_43.CFrame = CFrame.new(-91.216, 0.25, -59.724) * CFrame.Angles(0, 1.57, 0)
- part_44.Anchored = true
- part_44.Size = Vector3.new(0.4, 0.6, 1024.2)
- part_44.Orientation = Vector3.new(0, 90, 0)
- part_44.Material = Enum.Material.Metal
- part_44.BottomSurface = Enum.SurfaceType.Smooth
- part_44.BrickColor = BrickColor.new("Really black")
- part_44.TopSurface = Enum.SurfaceType.Smooth
- part_44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_44.Parent = Tracks
- part_44.CFrame = CFrame.new(-90.516, 0.55, -59.714) * CFrame.Angles(0, 1.57, 0)
- part_45.Anchored = true
- part_45.Size = Vector3.new(1, 0.4, 1025.6)
- part_45.Orientation = Vector3.new(0, 90, 0)
- part_45.Material = Enum.Material.Metal
- part_45.BottomSurface = Enum.SurfaceType.Smooth
- part_45.BrickColor = BrickColor.new("Really black")
- part_45.TopSurface = Enum.SurfaceType.Smooth
- part_45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_45.Parent = Tracks
- part_45.CFrame = CFrame.new(-91.216, 1.05, -59.724) * CFrame.Angles(0, 1.57, 0)
- part_46.Anchored = true
- part_46.Size = Vector3.new(1, 0.4, 5.6)
- part_46.BottomSurface = Enum.SurfaceType.Smooth
- part_46.Material = Enum.Material.Wood
- part_46.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_46.TopSurface = Enum.SurfaceType.Smooth
- part_46.BrickColor = BrickColor.new("Light stone grey")
- part_46.Parent = Tracks
- part_46.CFrame = CFrame.new(152.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_47.Anchored = true
- part_47.Size = Vector3.new(1, 0.4, 5.6)
- part_47.BottomSurface = Enum.SurfaceType.Smooth
- part_47.Material = Enum.Material.Wood
- part_47.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_47.TopSurface = Enum.SurfaceType.Smooth
- part_47.BrickColor = BrickColor.new("Light stone grey")
- part_47.Parent = Tracks
- part_47.CFrame = CFrame.new(149.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_48.Anchored = true
- part_48.Size = Vector3.new(1, 0.4, 5.6)
- part_48.BottomSurface = Enum.SurfaceType.Smooth
- part_48.Material = Enum.Material.Wood
- part_48.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_48.TopSurface = Enum.SurfaceType.Smooth
- part_48.BrickColor = BrickColor.new("Light stone grey")
- part_48.Parent = Tracks
- part_48.CFrame = CFrame.new(143.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_49.Anchored = true
- part_49.Size = Vector3.new(1, 0.4, 5.6)
- part_49.BottomSurface = Enum.SurfaceType.Smooth
- part_49.Material = Enum.Material.Wood
- part_49.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_49.TopSurface = Enum.SurfaceType.Smooth
- part_49.BrickColor = BrickColor.new("Light stone grey")
- part_49.Parent = Tracks
- part_49.CFrame = CFrame.new(146.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_50.Anchored = true
- part_50.Size = Vector3.new(1, 0.4, 5.6)
- part_50.BottomSurface = Enum.SurfaceType.Smooth
- part_50.Material = Enum.Material.Wood
- part_50.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_50.TopSurface = Enum.SurfaceType.Smooth
- part_50.BrickColor = BrickColor.new("Light stone grey")
- part_50.Parent = Tracks
- part_50.CFrame = CFrame.new(140.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_51.Anchored = true
- part_51.Size = Vector3.new(1, 0.4, 5.6)
- part_51.BottomSurface = Enum.SurfaceType.Smooth
- part_51.Material = Enum.Material.Wood
- part_51.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_51.TopSurface = Enum.SurfaceType.Smooth
- part_51.BrickColor = BrickColor.new("Light stone grey")
- part_51.Parent = Tracks
- part_51.CFrame = CFrame.new(137.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_52.Anchored = true
- part_52.Size = Vector3.new(1, 0.4, 5.6)
- part_52.BottomSurface = Enum.SurfaceType.Smooth
- part_52.Material = Enum.Material.Wood
- part_52.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_52.TopSurface = Enum.SurfaceType.Smooth
- part_52.BrickColor = BrickColor.new("Light stone grey")
- part_52.Parent = Tracks
- part_52.CFrame = CFrame.new(131.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_53.Anchored = true
- part_53.Size = Vector3.new(1, 0.4, 5.6)
- part_53.BottomSurface = Enum.SurfaceType.Smooth
- part_53.Material = Enum.Material.Wood
- part_53.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_53.TopSurface = Enum.SurfaceType.Smooth
- part_53.BrickColor = BrickColor.new("Light stone grey")
- part_53.Parent = Tracks
- part_53.CFrame = CFrame.new(134.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_54.Anchored = true
- part_54.Size = Vector3.new(1, 0.4, 5.6)
- part_54.BottomSurface = Enum.SurfaceType.Smooth
- part_54.Material = Enum.Material.Wood
- part_54.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_54.TopSurface = Enum.SurfaceType.Smooth
- part_54.BrickColor = BrickColor.new("Light stone grey")
- part_54.Parent = Tracks
- part_54.CFrame = CFrame.new(119.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_55.Anchored = true
- part_55.Size = Vector3.new(1, 0.4, 5.6)
- part_55.BottomSurface = Enum.SurfaceType.Smooth
- part_55.Material = Enum.Material.Wood
- part_55.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_55.TopSurface = Enum.SurfaceType.Smooth
- part_55.BrickColor = BrickColor.new("Light stone grey")
- part_55.Parent = Tracks
- part_55.CFrame = CFrame.new(122.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_56.Anchored = true
- part_56.Size = Vector3.new(1, 0.4, 5.6)
- part_56.BottomSurface = Enum.SurfaceType.Smooth
- part_56.Material = Enum.Material.Wood
- part_56.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_56.TopSurface = Enum.SurfaceType.Smooth
- part_56.BrickColor = BrickColor.new("Light stone grey")
- part_56.Parent = Tracks
- part_56.CFrame = CFrame.new(128.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_57.Anchored = true
- part_57.Size = Vector3.new(1, 0.4, 5.6)
- part_57.BottomSurface = Enum.SurfaceType.Smooth
- part_57.Material = Enum.Material.Wood
- part_57.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_57.TopSurface = Enum.SurfaceType.Smooth
- part_57.BrickColor = BrickColor.new("Light stone grey")
- part_57.Parent = Tracks
- part_57.CFrame = CFrame.new(125.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_58.Anchored = true
- part_58.Size = Vector3.new(1, 0.4, 5.6)
- part_58.BottomSurface = Enum.SurfaceType.Smooth
- part_58.Material = Enum.Material.Wood
- part_58.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_58.TopSurface = Enum.SurfaceType.Smooth
- part_58.BrickColor = BrickColor.new("Light stone grey")
- part_58.Parent = Tracks
- part_58.CFrame = CFrame.new(83.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_59.Anchored = true
- part_59.Size = Vector3.new(1, 0.4, 5.6)
- part_59.BottomSurface = Enum.SurfaceType.Smooth
- part_59.Material = Enum.Material.Wood
- part_59.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_59.TopSurface = Enum.SurfaceType.Smooth
- part_59.BrickColor = BrickColor.new("Light stone grey")
- part_59.Parent = Tracks
- part_59.CFrame = CFrame.new(206.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_60.Anchored = true
- part_60.Size = Vector3.new(1, 0.4, 5.6)
- part_60.BottomSurface = Enum.SurfaceType.Smooth
- part_60.Material = Enum.Material.Wood
- part_60.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_60.TopSurface = Enum.SurfaceType.Smooth
- part_60.BrickColor = BrickColor.new("Light stone grey")
- part_60.Parent = Tracks
- part_60.CFrame = CFrame.new(209.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_61.Anchored = true
- part_61.Size = Vector3.new(1, 0.4, 5.6)
- part_61.BottomSurface = Enum.SurfaceType.Smooth
- part_61.Material = Enum.Material.Wood
- part_61.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_61.TopSurface = Enum.SurfaceType.Smooth
- part_61.BrickColor = BrickColor.new("Light stone grey")
- part_61.Parent = Tracks
- part_61.CFrame = CFrame.new(212.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_62.Anchored = true
- part_62.Size = Vector3.new(1, 0.4, 5.6)
- part_62.BottomSurface = Enum.SurfaceType.Smooth
- part_62.Material = Enum.Material.Wood
- part_62.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_62.TopSurface = Enum.SurfaceType.Smooth
- part_62.BrickColor = BrickColor.new("Light stone grey")
- part_62.Parent = Tracks
- part_62.CFrame = CFrame.new(218.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_63.Anchored = true
- part_63.Size = Vector3.new(1, 0.4, 5.6)
- part_63.BottomSurface = Enum.SurfaceType.Smooth
- part_63.Material = Enum.Material.Wood
- part_63.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_63.TopSurface = Enum.SurfaceType.Smooth
- part_63.BrickColor = BrickColor.new("Light stone grey")
- part_63.Parent = Tracks
- part_63.CFrame = CFrame.new(215.484, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_64.Anchored = true
- part_64.Size = Vector3.new(1, 0.4, 5.6)
- part_64.BottomSurface = Enum.SurfaceType.Smooth
- part_64.Material = Enum.Material.Wood
- part_64.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_64.TopSurface = Enum.SurfaceType.Smooth
- part_64.BrickColor = BrickColor.new("Light stone grey")
- part_64.Parent = Tracks
- part_64.CFrame = CFrame.new(41.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_65.Anchored = true
- part_65.Size = Vector3.new(1, 0.4, 5.6)
- part_65.BottomSurface = Enum.SurfaceType.Smooth
- part_65.Material = Enum.Material.Wood
- part_65.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_65.TopSurface = Enum.SurfaceType.Smooth
- part_65.BrickColor = BrickColor.new("Light stone grey")
- part_65.Parent = Tracks
- part_65.CFrame = CFrame.new(38.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_66.Anchored = true
- part_66.Size = Vector3.new(1, 0.4, 5.6)
- part_66.BottomSurface = Enum.SurfaceType.Smooth
- part_66.Material = Enum.Material.Wood
- part_66.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_66.TopSurface = Enum.SurfaceType.Smooth
- part_66.BrickColor = BrickColor.new("Light stone grey")
- part_66.Parent = Tracks
- part_66.CFrame = CFrame.new(35.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_67.Anchored = true
- part_67.Size = Vector3.new(1, 0.4, 5.6)
- part_67.BottomSurface = Enum.SurfaceType.Smooth
- part_67.Material = Enum.Material.Wood
- part_67.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_67.TopSurface = Enum.SurfaceType.Smooth
- part_67.BrickColor = BrickColor.new("Light stone grey")
- part_67.Parent = Tracks
- part_67.CFrame = CFrame.new(32.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_68.Anchored = true
- part_68.Size = Vector3.new(1, 0.4, 5.6)
- part_68.BottomSurface = Enum.SurfaceType.Smooth
- part_68.Material = Enum.Material.Wood
- part_68.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_68.TopSurface = Enum.SurfaceType.Smooth
- part_68.BrickColor = BrickColor.new("Light stone grey")
- part_68.Parent = Tracks
- part_68.CFrame = CFrame.new(29.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_69.Anchored = true
- part_69.Size = Vector3.new(1, 0.4, 5.6)
- part_69.BottomSurface = Enum.SurfaceType.Smooth
- part_69.Material = Enum.Material.Wood
- part_69.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_69.TopSurface = Enum.SurfaceType.Smooth
- part_69.BrickColor = BrickColor.new("Light stone grey")
- part_69.Parent = Tracks
- part_69.CFrame = CFrame.new(44.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_70.Anchored = true
- part_70.Size = Vector3.new(1, 0.4, 5.6)
- part_70.BottomSurface = Enum.SurfaceType.Smooth
- part_70.Material = Enum.Material.Wood
- part_70.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_70.TopSurface = Enum.SurfaceType.Smooth
- part_70.BrickColor = BrickColor.new("Light stone grey")
- part_70.Parent = Tracks
- part_70.CFrame = CFrame.new(23.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_71.Anchored = true
- part_71.Size = Vector3.new(1, 0.4, 5.6)
- part_71.BottomSurface = Enum.SurfaceType.Smooth
- part_71.Material = Enum.Material.Wood
- part_71.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_71.TopSurface = Enum.SurfaceType.Smooth
- part_71.BrickColor = BrickColor.new("Light stone grey")
- part_71.Parent = Tracks
- part_71.CFrame = CFrame.new(20.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_72.Anchored = true
- part_72.Size = Vector3.new(1, 0.4, 5.6)
- part_72.BottomSurface = Enum.SurfaceType.Smooth
- part_72.Material = Enum.Material.Wood
- part_72.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_72.TopSurface = Enum.SurfaceType.Smooth
- part_72.BrickColor = BrickColor.new("Light stone grey")
- part_72.Parent = Tracks
- part_72.CFrame = CFrame.new(17.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_73.Anchored = true
- part_73.Size = Vector3.new(1, 0.4, 5.6)
- part_73.BottomSurface = Enum.SurfaceType.Smooth
- part_73.Material = Enum.Material.Wood
- part_73.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_73.TopSurface = Enum.SurfaceType.Smooth
- part_73.BrickColor = BrickColor.new("Light stone grey")
- part_73.Parent = Tracks
- part_73.CFrame = CFrame.new(14.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_74.Anchored = true
- part_74.Size = Vector3.new(1, 0.4, 5.6)
- part_74.BottomSurface = Enum.SurfaceType.Smooth
- part_74.Material = Enum.Material.Wood
- part_74.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_74.TopSurface = Enum.SurfaceType.Smooth
- part_74.BrickColor = BrickColor.new("Light stone grey")
- part_74.Parent = Tracks
- part_74.CFrame = CFrame.new(11.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_75.Anchored = true
- part_75.Size = Vector3.new(1, 0.4, 5.6)
- part_75.BottomSurface = Enum.SurfaceType.Smooth
- part_75.Material = Enum.Material.Wood
- part_75.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_75.TopSurface = Enum.SurfaceType.Smooth
- part_75.BrickColor = BrickColor.new("Light stone grey")
- part_75.Parent = Tracks
- part_75.CFrame = CFrame.new(26.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_76.Anchored = true
- part_76.Size = Vector3.new(1, 0.4, 5.6)
- part_76.BottomSurface = Enum.SurfaceType.Smooth
- part_76.Material = Enum.Material.Wood
- part_76.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_76.TopSurface = Enum.SurfaceType.Smooth
- part_76.BrickColor = BrickColor.new("Light stone grey")
- part_76.Parent = Tracks
- part_76.CFrame = CFrame.new(5.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_77.Anchored = true
- part_77.Size = Vector3.new(1, 0.4, 5.6)
- part_77.BottomSurface = Enum.SurfaceType.Smooth
- part_77.Material = Enum.Material.Wood
- part_77.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_77.TopSurface = Enum.SurfaceType.Smooth
- part_77.BrickColor = BrickColor.new("Light stone grey")
- part_77.Parent = Tracks
- part_77.CFrame = CFrame.new(2.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_78.Anchored = true
- part_78.Size = Vector3.new(1, 0.4, 5.6)
- part_78.BottomSurface = Enum.SurfaceType.Smooth
- part_78.Material = Enum.Material.Wood
- part_78.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_78.TopSurface = Enum.SurfaceType.Smooth
- part_78.BrickColor = BrickColor.new("Light stone grey")
- part_78.Parent = Tracks
- part_78.CFrame = CFrame.new(-0.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_79.Anchored = true
- part_79.Size = Vector3.new(1, 0.4, 5.6)
- part_79.BottomSurface = Enum.SurfaceType.Smooth
- part_79.Material = Enum.Material.Wood
- part_79.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_79.TopSurface = Enum.SurfaceType.Smooth
- part_79.BrickColor = BrickColor.new("Light stone grey")
- part_79.Parent = Tracks
- part_79.CFrame = CFrame.new(-3.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_80.Anchored = true
- part_80.Size = Vector3.new(1, 0.4, 5.6)
- part_80.BottomSurface = Enum.SurfaceType.Smooth
- part_80.Material = Enum.Material.Wood
- part_80.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_80.TopSurface = Enum.SurfaceType.Smooth
- part_80.BrickColor = BrickColor.new("Light stone grey")
- part_80.Parent = Tracks
- part_80.CFrame = CFrame.new(-6.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_81.Anchored = true
- part_81.Size = Vector3.new(1, 0.4, 5.6)
- part_81.BottomSurface = Enum.SurfaceType.Smooth
- part_81.Material = Enum.Material.Wood
- part_81.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_81.TopSurface = Enum.SurfaceType.Smooth
- part_81.BrickColor = BrickColor.new("Light stone grey")
- part_81.Parent = Tracks
- part_81.CFrame = CFrame.new(8.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_82.Anchored = true
- part_82.Size = Vector3.new(1, 0.4, 5.6)
- part_82.BottomSurface = Enum.SurfaceType.Smooth
- part_82.Material = Enum.Material.Wood
- part_82.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_82.TopSurface = Enum.SurfaceType.Smooth
- part_82.BrickColor = BrickColor.new("Light stone grey")
- part_82.Parent = Tracks
- part_82.CFrame = CFrame.new(-12.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_83.Anchored = true
- part_83.Size = Vector3.new(1, 0.4, 5.6)
- part_83.BottomSurface = Enum.SurfaceType.Smooth
- part_83.Material = Enum.Material.Wood
- part_83.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_83.TopSurface = Enum.SurfaceType.Smooth
- part_83.BrickColor = BrickColor.new("Light stone grey")
- part_83.Parent = Tracks
- part_83.CFrame = CFrame.new(-15.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_84.Anchored = true
- part_84.Size = Vector3.new(1, 0.4, 5.6)
- part_84.BottomSurface = Enum.SurfaceType.Smooth
- part_84.Material = Enum.Material.Wood
- part_84.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_84.TopSurface = Enum.SurfaceType.Smooth
- part_84.BrickColor = BrickColor.new("Light stone grey")
- part_84.Parent = Tracks
- part_84.CFrame = CFrame.new(-18.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_85.Anchored = true
- part_85.Size = Vector3.new(1, 0.4, 5.6)
- part_85.BottomSurface = Enum.SurfaceType.Smooth
- part_85.Material = Enum.Material.Wood
- part_85.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_85.TopSurface = Enum.SurfaceType.Smooth
- part_85.BrickColor = BrickColor.new("Light stone grey")
- part_85.Parent = Tracks
- part_85.CFrame = CFrame.new(-21.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_86.Anchored = true
- part_86.Size = Vector3.new(1, 0.4, 5.6)
- part_86.BottomSurface = Enum.SurfaceType.Smooth
- part_86.Material = Enum.Material.Wood
- part_86.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_86.TopSurface = Enum.SurfaceType.Smooth
- part_86.BrickColor = BrickColor.new("Light stone grey")
- part_86.Parent = Tracks
- part_86.CFrame = CFrame.new(-24.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_87.Anchored = true
- part_87.Size = Vector3.new(1, 0.4, 5.6)
- part_87.BottomSurface = Enum.SurfaceType.Smooth
- part_87.Material = Enum.Material.Wood
- part_87.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_87.TopSurface = Enum.SurfaceType.Smooth
- part_87.BrickColor = BrickColor.new("Light stone grey")
- part_87.Parent = Tracks
- part_87.CFrame = CFrame.new(-9.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_88.Anchored = true
- part_88.Size = Vector3.new(1, 0.4, 5.6)
- part_88.BottomSurface = Enum.SurfaceType.Smooth
- part_88.Material = Enum.Material.Wood
- part_88.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_88.TopSurface = Enum.SurfaceType.Smooth
- part_88.BrickColor = BrickColor.new("Light stone grey")
- part_88.Parent = Tracks
- part_88.CFrame = CFrame.new(-30.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_89.Anchored = true
- part_89.Size = Vector3.new(1, 0.4, 5.6)
- part_89.BottomSurface = Enum.SurfaceType.Smooth
- part_89.Material = Enum.Material.Wood
- part_89.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_89.TopSurface = Enum.SurfaceType.Smooth
- part_89.BrickColor = BrickColor.new("Light stone grey")
- part_89.Parent = Tracks
- part_89.CFrame = CFrame.new(-33.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_90.Anchored = true
- part_90.Size = Vector3.new(1, 0.4, 5.6)
- part_90.BottomSurface = Enum.SurfaceType.Smooth
- part_90.Material = Enum.Material.Wood
- part_90.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_90.TopSurface = Enum.SurfaceType.Smooth
- part_90.BrickColor = BrickColor.new("Light stone grey")
- part_90.Parent = Tracks
- part_90.CFrame = CFrame.new(-36.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_91.Anchored = true
- part_91.Size = Vector3.new(1, 0.4, 5.6)
- part_91.BottomSurface = Enum.SurfaceType.Smooth
- part_91.Material = Enum.Material.Wood
- part_91.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_91.TopSurface = Enum.SurfaceType.Smooth
- part_91.BrickColor = BrickColor.new("Light stone grey")
- part_91.Parent = Tracks
- part_91.CFrame = CFrame.new(-39.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_92.Anchored = true
- part_92.Size = Vector3.new(1, 0.4, 5.6)
- part_92.BottomSurface = Enum.SurfaceType.Smooth
- part_92.Material = Enum.Material.Wood
- part_92.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_92.TopSurface = Enum.SurfaceType.Smooth
- part_92.BrickColor = BrickColor.new("Light stone grey")
- part_92.Parent = Tracks
- part_92.CFrame = CFrame.new(-42.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_93.Anchored = true
- part_93.Size = Vector3.new(1, 0.4, 5.6)
- part_93.BottomSurface = Enum.SurfaceType.Smooth
- part_93.Material = Enum.Material.Wood
- part_93.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_93.TopSurface = Enum.SurfaceType.Smooth
- part_93.BrickColor = BrickColor.new("Light stone grey")
- part_93.Parent = Tracks
- part_93.CFrame = CFrame.new(-27.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_94.Anchored = true
- part_94.Size = Vector3.new(1, 0.4, 5.6)
- part_94.BottomSurface = Enum.SurfaceType.Smooth
- part_94.Material = Enum.Material.Wood
- part_94.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_94.TopSurface = Enum.SurfaceType.Smooth
- part_94.BrickColor = BrickColor.new("Light stone grey")
- part_94.Parent = Tracks
- part_94.CFrame = CFrame.new(-48.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_95.Anchored = true
- part_95.Size = Vector3.new(1, 0.4, 5.6)
- part_95.BottomSurface = Enum.SurfaceType.Smooth
- part_95.Material = Enum.Material.Wood
- part_95.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_95.TopSurface = Enum.SurfaceType.Smooth
- part_95.BrickColor = BrickColor.new("Light stone grey")
- part_95.Parent = Tracks
- part_95.CFrame = CFrame.new(-51.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_96.Anchored = true
- part_96.Size = Vector3.new(1, 0.4, 5.6)
- part_96.BottomSurface = Enum.SurfaceType.Smooth
- part_96.Material = Enum.Material.Wood
- part_96.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_96.TopSurface = Enum.SurfaceType.Smooth
- part_96.BrickColor = BrickColor.new("Light stone grey")
- part_96.Parent = Tracks
- part_96.CFrame = CFrame.new(-54.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_97.Anchored = true
- part_97.Size = Vector3.new(1, 0.4, 5.6)
- part_97.BottomSurface = Enum.SurfaceType.Smooth
- part_97.Material = Enum.Material.Wood
- part_97.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_97.TopSurface = Enum.SurfaceType.Smooth
- part_97.BrickColor = BrickColor.new("Light stone grey")
- part_97.Parent = Tracks
- part_97.CFrame = CFrame.new(-57.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_98.Anchored = true
- part_98.Size = Vector3.new(1, 0.4, 5.6)
- part_98.BottomSurface = Enum.SurfaceType.Smooth
- part_98.Material = Enum.Material.Wood
- part_98.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_98.TopSurface = Enum.SurfaceType.Smooth
- part_98.BrickColor = BrickColor.new("Light stone grey")
- part_98.Parent = Tracks
- part_98.CFrame = CFrame.new(-60.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_99.Anchored = true
- part_99.Size = Vector3.new(1, 0.4, 5.6)
- part_99.BottomSurface = Enum.SurfaceType.Smooth
- part_99.Material = Enum.Material.Wood
- part_99.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_99.TopSurface = Enum.SurfaceType.Smooth
- part_99.BrickColor = BrickColor.new("Light stone grey")
- part_99.Parent = Tracks
- part_99.CFrame = CFrame.new(-45.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_100.Anchored = true
- part_100.Size = Vector3.new(1, 0.4, 5.6)
- part_100.BottomSurface = Enum.SurfaceType.Smooth
- part_100.Material = Enum.Material.Wood
- part_100.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_100.TopSurface = Enum.SurfaceType.Smooth
- part_100.BrickColor = BrickColor.new("Light stone grey")
- part_100.Parent = Tracks
- part_100.CFrame = CFrame.new(-66.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_101.Anchored = true
- part_101.Size = Vector3.new(1, 0.4, 5.6)
- part_101.BottomSurface = Enum.SurfaceType.Smooth
- part_101.Material = Enum.Material.Wood
- part_101.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_101.TopSurface = Enum.SurfaceType.Smooth
- part_101.BrickColor = BrickColor.new("Light stone grey")
- part_101.Parent = Tracks
- part_101.CFrame = CFrame.new(-69.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_102.Anchored = true
- part_102.Size = Vector3.new(1, 0.4, 5.6)
- part_102.BottomSurface = Enum.SurfaceType.Smooth
- part_102.Material = Enum.Material.Wood
- part_102.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_102.TopSurface = Enum.SurfaceType.Smooth
- part_102.BrickColor = BrickColor.new("Light stone grey")
- part_102.Parent = Tracks
- part_102.CFrame = CFrame.new(-72.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_103.Anchored = true
- part_103.Size = Vector3.new(1, 0.4, 5.6)
- part_103.BottomSurface = Enum.SurfaceType.Smooth
- part_103.Material = Enum.Material.Wood
- part_103.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_103.TopSurface = Enum.SurfaceType.Smooth
- part_103.BrickColor = BrickColor.new("Light stone grey")
- part_103.Parent = Tracks
- part_103.CFrame = CFrame.new(-75.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_104.Anchored = true
- part_104.Size = Vector3.new(1, 0.4, 5.6)
- part_104.BottomSurface = Enum.SurfaceType.Smooth
- part_104.Material = Enum.Material.Wood
- part_104.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_104.TopSurface = Enum.SurfaceType.Smooth
- part_104.BrickColor = BrickColor.new("Light stone grey")
- part_104.Parent = Tracks
- part_104.CFrame = CFrame.new(-78.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_105.Anchored = true
- part_105.Size = Vector3.new(1, 0.4, 5.6)
- part_105.BottomSurface = Enum.SurfaceType.Smooth
- part_105.Material = Enum.Material.Wood
- part_105.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_105.TopSurface = Enum.SurfaceType.Smooth
- part_105.BrickColor = BrickColor.new("Light stone grey")
- part_105.Parent = Tracks
- part_105.CFrame = CFrame.new(-63.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_106.Anchored = true
- part_106.Size = Vector3.new(1, 0.4, 5.6)
- part_106.BottomSurface = Enum.SurfaceType.Smooth
- part_106.Material = Enum.Material.Wood
- part_106.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_106.TopSurface = Enum.SurfaceType.Smooth
- part_106.BrickColor = BrickColor.new("Light stone grey")
- part_106.Parent = Tracks
- part_106.CFrame = CFrame.new(-147.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_107.Anchored = true
- part_107.Size = Vector3.new(1, 0.4, 5.6)
- part_107.BottomSurface = Enum.SurfaceType.Smooth
- part_107.Material = Enum.Material.Wood
- part_107.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_107.TopSurface = Enum.SurfaceType.Smooth
- part_107.BrickColor = BrickColor.new("Light stone grey")
- part_107.Parent = Tracks
- part_107.CFrame = CFrame.new(-144.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_108.Anchored = true
- part_108.Size = Vector3.new(1, 0.4, 5.6)
- part_108.BottomSurface = Enum.SurfaceType.Smooth
- part_108.Material = Enum.Material.Wood
- part_108.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_108.TopSurface = Enum.SurfaceType.Smooth
- part_108.BrickColor = BrickColor.new("Light stone grey")
- part_108.Parent = Tracks
- part_108.CFrame = CFrame.new(-141.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_109.Anchored = true
- part_109.Size = Vector3.new(1, 0.4, 5.6)
- part_109.BottomSurface = Enum.SurfaceType.Smooth
- part_109.Material = Enum.Material.Wood
- part_109.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_109.TopSurface = Enum.SurfaceType.Smooth
- part_109.BrickColor = BrickColor.new("Light stone grey")
- part_109.Parent = Tracks
- part_109.CFrame = CFrame.new(-138.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_110.Anchored = true
- part_110.Size = Vector3.new(1, 0.4, 5.6)
- part_110.BottomSurface = Enum.SurfaceType.Smooth
- part_110.Material = Enum.Material.Wood
- part_110.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_110.TopSurface = Enum.SurfaceType.Smooth
- part_110.BrickColor = BrickColor.new("Light stone grey")
- part_110.Parent = Tracks
- part_110.CFrame = CFrame.new(-135.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_111.Anchored = true
- part_111.Size = Vector3.new(1, 0.4, 5.6)
- part_111.BottomSurface = Enum.SurfaceType.Smooth
- part_111.Material = Enum.Material.Wood
- part_111.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_111.TopSurface = Enum.SurfaceType.Smooth
- part_111.BrickColor = BrickColor.new("Light stone grey")
- part_111.Parent = Tracks
- part_111.CFrame = CFrame.new(-132.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_112.Anchored = true
- part_112.Size = Vector3.new(1, 0.4, 5.6)
- part_112.BottomSurface = Enum.SurfaceType.Smooth
- part_112.Material = Enum.Material.Wood
- part_112.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_112.TopSurface = Enum.SurfaceType.Smooth
- part_112.BrickColor = BrickColor.new("Light stone grey")
- part_112.Parent = Tracks
- part_112.CFrame = CFrame.new(-129.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_113.Anchored = true
- part_113.Size = Vector3.new(1, 0.4, 5.6)
- part_113.BottomSurface = Enum.SurfaceType.Smooth
- part_113.Material = Enum.Material.Wood
- part_113.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_113.TopSurface = Enum.SurfaceType.Smooth
- part_113.BrickColor = BrickColor.new("Light stone grey")
- part_113.Parent = Tracks
- part_113.CFrame = CFrame.new(-126.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_114.Anchored = true
- part_114.Size = Vector3.new(1, 0.4, 5.6)
- part_114.BottomSurface = Enum.SurfaceType.Smooth
- part_114.Material = Enum.Material.Wood
- part_114.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_114.TopSurface = Enum.SurfaceType.Smooth
- part_114.BrickColor = BrickColor.new("Light stone grey")
- part_114.Parent = Tracks
- part_114.CFrame = CFrame.new(-123.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_115.Anchored = true
- part_115.Size = Vector3.new(1, 0.4, 5.6)
- part_115.BottomSurface = Enum.SurfaceType.Smooth
- part_115.Material = Enum.Material.Wood
- part_115.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_115.TopSurface = Enum.SurfaceType.Smooth
- part_115.BrickColor = BrickColor.new("Light stone grey")
- part_115.Parent = Tracks
- part_115.CFrame = CFrame.new(-120.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_116.Anchored = true
- part_116.Size = Vector3.new(1, 0.4, 5.6)
- part_116.BottomSurface = Enum.SurfaceType.Smooth
- part_116.Material = Enum.Material.Wood
- part_116.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_116.TopSurface = Enum.SurfaceType.Smooth
- part_116.BrickColor = BrickColor.new("Light stone grey")
- part_116.Parent = Tracks
- part_116.CFrame = CFrame.new(-117.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_117.Anchored = true
- part_117.Size = Vector3.new(1, 0.4, 5.6)
- part_117.BottomSurface = Enum.SurfaceType.Smooth
- part_117.Material = Enum.Material.Wood
- part_117.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_117.TopSurface = Enum.SurfaceType.Smooth
- part_117.BrickColor = BrickColor.new("Light stone grey")
- part_117.Parent = Tracks
- part_117.CFrame = CFrame.new(-114.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_118.Anchored = true
- part_118.Size = Vector3.new(1, 0.4, 5.6)
- part_118.BottomSurface = Enum.SurfaceType.Smooth
- part_118.Material = Enum.Material.Wood
- part_118.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_118.TopSurface = Enum.SurfaceType.Smooth
- part_118.BrickColor = BrickColor.new("Light stone grey")
- part_118.Parent = Tracks
- part_118.CFrame = CFrame.new(-111.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_119.Anchored = true
- part_119.Size = Vector3.new(1, 0.4, 5.6)
- part_119.BottomSurface = Enum.SurfaceType.Smooth
- part_119.Material = Enum.Material.Wood
- part_119.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_119.TopSurface = Enum.SurfaceType.Smooth
- part_119.BrickColor = BrickColor.new("Light stone grey")
- part_119.Parent = Tracks
- part_119.CFrame = CFrame.new(-108.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_120.Anchored = true
- part_120.Size = Vector3.new(1, 0.4, 5.6)
- part_120.BottomSurface = Enum.SurfaceType.Smooth
- part_120.Material = Enum.Material.Wood
- part_120.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_120.TopSurface = Enum.SurfaceType.Smooth
- part_120.BrickColor = BrickColor.new("Light stone grey")
- part_120.Parent = Tracks
- part_120.CFrame = CFrame.new(-105.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_121.Anchored = true
- part_121.Size = Vector3.new(1, 0.4, 5.6)
- part_121.BottomSurface = Enum.SurfaceType.Smooth
- part_121.Material = Enum.Material.Wood
- part_121.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_121.TopSurface = Enum.SurfaceType.Smooth
- part_121.BrickColor = BrickColor.new("Light stone grey")
- part_121.Parent = Tracks
- part_121.CFrame = CFrame.new(-102.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_122.Anchored = true
- part_122.Size = Vector3.new(1, 0.4, 5.6)
- part_122.BottomSurface = Enum.SurfaceType.Smooth
- part_122.Material = Enum.Material.Wood
- part_122.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_122.TopSurface = Enum.SurfaceType.Smooth
- part_122.BrickColor = BrickColor.new("Light stone grey")
- part_122.Parent = Tracks
- part_122.CFrame = CFrame.new(-99.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_123.Anchored = true
- part_123.Size = Vector3.new(1, 0.4, 5.6)
- part_123.BottomSurface = Enum.SurfaceType.Smooth
- part_123.Material = Enum.Material.Wood
- part_123.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_123.TopSurface = Enum.SurfaceType.Smooth
- part_123.BrickColor = BrickColor.new("Light stone grey")
- part_123.Parent = Tracks
- part_123.CFrame = CFrame.new(-96.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_124.Anchored = true
- part_124.Size = Vector3.new(1, 0.4, 5.6)
- part_124.BottomSurface = Enum.SurfaceType.Smooth
- part_124.Material = Enum.Material.Wood
- part_124.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_124.TopSurface = Enum.SurfaceType.Smooth
- part_124.BrickColor = BrickColor.new("Light stone grey")
- part_124.Parent = Tracks
- part_124.CFrame = CFrame.new(-93.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_125.Anchored = true
- part_125.Size = Vector3.new(1, 0.4, 5.6)
- part_125.BottomSurface = Enum.SurfaceType.Smooth
- part_125.Material = Enum.Material.Wood
- part_125.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_125.TopSurface = Enum.SurfaceType.Smooth
- part_125.BrickColor = BrickColor.new("Light stone grey")
- part_125.Parent = Tracks
- part_125.CFrame = CFrame.new(-90.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_126.Anchored = true
- part_126.Size = Vector3.new(1, 0.4, 5.6)
- part_126.BottomSurface = Enum.SurfaceType.Smooth
- part_126.Material = Enum.Material.Wood
- part_126.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_126.TopSurface = Enum.SurfaceType.Smooth
- part_126.BrickColor = BrickColor.new("Light stone grey")
- part_126.Parent = Tracks
- part_126.CFrame = CFrame.new(-87.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_127.Anchored = true
- part_127.Size = Vector3.new(1, 0.4, 5.6)
- part_127.BottomSurface = Enum.SurfaceType.Smooth
- part_127.Material = Enum.Material.Wood
- part_127.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_127.TopSurface = Enum.SurfaceType.Smooth
- part_127.BrickColor = BrickColor.new("Light stone grey")
- part_127.Parent = Tracks
- part_127.CFrame = CFrame.new(-84.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_128.Anchored = true
- part_128.Size = Vector3.new(1, 0.4, 5.6)
- part_128.BottomSurface = Enum.SurfaceType.Smooth
- part_128.Material = Enum.Material.Wood
- part_128.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_128.TopSurface = Enum.SurfaceType.Smooth
- part_128.BrickColor = BrickColor.new("Light stone grey")
- part_128.Parent = Tracks
- part_128.CFrame = CFrame.new(-81.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_129.Anchored = true
- part_129.Size = Vector3.new(1, 0.4, 5.6)
- part_129.BottomSurface = Enum.SurfaceType.Smooth
- part_129.Material = Enum.Material.Wood
- part_129.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_129.TopSurface = Enum.SurfaceType.Smooth
- part_129.BrickColor = BrickColor.new("Light stone grey")
- part_129.Parent = Tracks
- part_129.CFrame = CFrame.new(-216.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_130.Anchored = true
- part_130.Size = Vector3.new(1, 0.4, 5.6)
- part_130.BottomSurface = Enum.SurfaceType.Smooth
- part_130.Material = Enum.Material.Wood
- part_130.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_130.TopSurface = Enum.SurfaceType.Smooth
- part_130.BrickColor = BrickColor.new("Light stone grey")
- part_130.Parent = Tracks
- part_130.CFrame = CFrame.new(-213.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_131.Anchored = true
- part_131.Size = Vector3.new(1, 0.4, 5.6)
- part_131.BottomSurface = Enum.SurfaceType.Smooth
- part_131.Material = Enum.Material.Wood
- part_131.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_131.TopSurface = Enum.SurfaceType.Smooth
- part_131.BrickColor = BrickColor.new("Light stone grey")
- part_131.Parent = Tracks
- part_131.CFrame = CFrame.new(-210.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_132.Anchored = true
- part_132.Size = Vector3.new(1, 0.4, 5.6)
- part_132.BottomSurface = Enum.SurfaceType.Smooth
- part_132.Material = Enum.Material.Wood
- part_132.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_132.TopSurface = Enum.SurfaceType.Smooth
- part_132.BrickColor = BrickColor.new("Light stone grey")
- part_132.Parent = Tracks
- part_132.CFrame = CFrame.new(-207.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_133.Anchored = true
- part_133.Size = Vector3.new(1, 0.4, 5.6)
- part_133.BottomSurface = Enum.SurfaceType.Smooth
- part_133.Material = Enum.Material.Wood
- part_133.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_133.TopSurface = Enum.SurfaceType.Smooth
- part_133.BrickColor = BrickColor.new("Light stone grey")
- part_133.Parent = Tracks
- part_133.CFrame = CFrame.new(-204.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_134.Anchored = true
- part_134.Size = Vector3.new(1, 0.4, 5.6)
- part_134.BottomSurface = Enum.SurfaceType.Smooth
- part_134.Material = Enum.Material.Wood
- part_134.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_134.TopSurface = Enum.SurfaceType.Smooth
- part_134.BrickColor = BrickColor.new("Light stone grey")
- part_134.Parent = Tracks
- part_134.CFrame = CFrame.new(-201.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_135.Anchored = true
- part_135.Size = Vector3.new(1, 0.4, 5.6)
- part_135.BottomSurface = Enum.SurfaceType.Smooth
- part_135.Material = Enum.Material.Wood
- part_135.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_135.TopSurface = Enum.SurfaceType.Smooth
- part_135.BrickColor = BrickColor.new("Light stone grey")
- part_135.Parent = Tracks
- part_135.CFrame = CFrame.new(-198.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_136.Anchored = true
- part_136.Size = Vector3.new(1, 0.4, 5.6)
- part_136.BottomSurface = Enum.SurfaceType.Smooth
- part_136.Material = Enum.Material.Wood
- part_136.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_136.TopSurface = Enum.SurfaceType.Smooth
- part_136.BrickColor = BrickColor.new("Light stone grey")
- part_136.Parent = Tracks
- part_136.CFrame = CFrame.new(-195.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_137.Anchored = true
- part_137.Size = Vector3.new(1, 0.4, 5.6)
- part_137.BottomSurface = Enum.SurfaceType.Smooth
- part_137.Material = Enum.Material.Wood
- part_137.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_137.TopSurface = Enum.SurfaceType.Smooth
- part_137.BrickColor = BrickColor.new("Light stone grey")
- part_137.Parent = Tracks
- part_137.CFrame = CFrame.new(-192.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_138.Anchored = true
- part_138.Size = Vector3.new(1, 0.4, 5.6)
- part_138.BottomSurface = Enum.SurfaceType.Smooth
- part_138.Material = Enum.Material.Wood
- part_138.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_138.TopSurface = Enum.SurfaceType.Smooth
- part_138.BrickColor = BrickColor.new("Light stone grey")
- part_138.Parent = Tracks
- part_138.CFrame = CFrame.new(-189.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_139.Anchored = true
- part_139.Size = Vector3.new(1, 0.4, 5.6)
- part_139.BottomSurface = Enum.SurfaceType.Smooth
- part_139.Material = Enum.Material.Wood
- part_139.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_139.TopSurface = Enum.SurfaceType.Smooth
- part_139.BrickColor = BrickColor.new("Light stone grey")
- part_139.Parent = Tracks
- part_139.CFrame = CFrame.new(-186.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_140.Anchored = true
- part_140.Size = Vector3.new(1, 0.4, 5.6)
- part_140.BottomSurface = Enum.SurfaceType.Smooth
- part_140.Material = Enum.Material.Wood
- part_140.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_140.TopSurface = Enum.SurfaceType.Smooth
- part_140.BrickColor = BrickColor.new("Light stone grey")
- part_140.Parent = Tracks
- part_140.CFrame = CFrame.new(-183.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_141.Anchored = true
- part_141.Size = Vector3.new(1, 0.4, 5.6)
- part_141.BottomSurface = Enum.SurfaceType.Smooth
- part_141.Material = Enum.Material.Wood
- part_141.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_141.TopSurface = Enum.SurfaceType.Smooth
- part_141.BrickColor = BrickColor.new("Light stone grey")
- part_141.Parent = Tracks
- part_141.CFrame = CFrame.new(-180.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_142.Anchored = true
- part_142.Size = Vector3.new(1, 0.4, 5.6)
- part_142.BottomSurface = Enum.SurfaceType.Smooth
- part_142.Material = Enum.Material.Wood
- part_142.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_142.TopSurface = Enum.SurfaceType.Smooth
- part_142.BrickColor = BrickColor.new("Light stone grey")
- part_142.Parent = Tracks
- part_142.CFrame = CFrame.new(-177.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_143.Anchored = true
- part_143.Size = Vector3.new(1, 0.4, 5.6)
- part_143.BottomSurface = Enum.SurfaceType.Smooth
- part_143.Material = Enum.Material.Wood
- part_143.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_143.TopSurface = Enum.SurfaceType.Smooth
- part_143.BrickColor = BrickColor.new("Light stone grey")
- part_143.Parent = Tracks
- part_143.CFrame = CFrame.new(-174.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_144.Anchored = true
- part_144.Size = Vector3.new(1, 0.4, 5.6)
- part_144.BottomSurface = Enum.SurfaceType.Smooth
- part_144.Material = Enum.Material.Wood
- part_144.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_144.TopSurface = Enum.SurfaceType.Smooth
- part_144.BrickColor = BrickColor.new("Light stone grey")
- part_144.Parent = Tracks
- part_144.CFrame = CFrame.new(-171.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_145.Anchored = true
- part_145.Size = Vector3.new(1, 0.4, 5.6)
- part_145.BottomSurface = Enum.SurfaceType.Smooth
- part_145.Material = Enum.Material.Wood
- part_145.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_145.TopSurface = Enum.SurfaceType.Smooth
- part_145.BrickColor = BrickColor.new("Light stone grey")
- part_145.Parent = Tracks
- part_145.CFrame = CFrame.new(-168.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_146.Anchored = true
- part_146.Size = Vector3.new(1, 0.4, 5.6)
- part_146.BottomSurface = Enum.SurfaceType.Smooth
- part_146.Material = Enum.Material.Wood
- part_146.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_146.TopSurface = Enum.SurfaceType.Smooth
- part_146.BrickColor = BrickColor.new("Light stone grey")
- part_146.Parent = Tracks
- part_146.CFrame = CFrame.new(-165.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_147.Anchored = true
- part_147.Size = Vector3.new(1, 0.4, 5.6)
- part_147.BottomSurface = Enum.SurfaceType.Smooth
- part_147.Material = Enum.Material.Wood
- part_147.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_147.TopSurface = Enum.SurfaceType.Smooth
- part_147.BrickColor = BrickColor.new("Light stone grey")
- part_147.Parent = Tracks
- part_147.CFrame = CFrame.new(-162.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_148.Anchored = true
- part_148.Size = Vector3.new(1, 0.4, 5.6)
- part_148.BottomSurface = Enum.SurfaceType.Smooth
- part_148.Material = Enum.Material.Wood
- part_148.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_148.TopSurface = Enum.SurfaceType.Smooth
- part_148.BrickColor = BrickColor.new("Light stone grey")
- part_148.Parent = Tracks
- part_148.CFrame = CFrame.new(-159.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_149.Anchored = true
- part_149.Size = Vector3.new(1, 0.4, 5.6)
- part_149.BottomSurface = Enum.SurfaceType.Smooth
- part_149.Material = Enum.Material.Wood
- part_149.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_149.TopSurface = Enum.SurfaceType.Smooth
- part_149.BrickColor = BrickColor.new("Light stone grey")
- part_149.Parent = Tracks
- part_149.CFrame = CFrame.new(-156.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_150.Anchored = true
- part_150.Size = Vector3.new(1, 0.4, 5.6)
- part_150.BottomSurface = Enum.SurfaceType.Smooth
- part_150.Material = Enum.Material.Wood
- part_150.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_150.TopSurface = Enum.SurfaceType.Smooth
- part_150.BrickColor = BrickColor.new("Light stone grey")
- part_150.Parent = Tracks
- part_150.CFrame = CFrame.new(-153.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_151.Anchored = true
- part_151.Size = Vector3.new(1, 0.4, 5.6)
- part_151.BottomSurface = Enum.SurfaceType.Smooth
- part_151.Material = Enum.Material.Wood
- part_151.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_151.TopSurface = Enum.SurfaceType.Smooth
- part_151.BrickColor = BrickColor.new("Light stone grey")
- part_151.Parent = Tracks
- part_151.CFrame = CFrame.new(-150.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_152.Anchored = true
- part_152.Size = Vector3.new(1, 0.4, 5.6)
- part_152.BottomSurface = Enum.SurfaceType.Smooth
- part_152.Material = Enum.Material.Wood
- part_152.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_152.TopSurface = Enum.SurfaceType.Smooth
- part_152.BrickColor = BrickColor.new("Light stone grey")
- part_152.Parent = Tracks
- part_152.CFrame = CFrame.new(-285.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_153.Anchored = true
- part_153.Size = Vector3.new(1, 0.4, 5.6)
- part_153.BottomSurface = Enum.SurfaceType.Smooth
- part_153.Material = Enum.Material.Wood
- part_153.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_153.TopSurface = Enum.SurfaceType.Smooth
- part_153.BrickColor = BrickColor.new("Light stone grey")
- part_153.Parent = Tracks
- part_153.CFrame = CFrame.new(-282.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_154.Anchored = true
- part_154.Size = Vector3.new(1, 0.4, 5.6)
- part_154.BottomSurface = Enum.SurfaceType.Smooth
- part_154.Material = Enum.Material.Wood
- part_154.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_154.TopSurface = Enum.SurfaceType.Smooth
- part_154.BrickColor = BrickColor.new("Light stone grey")
- part_154.Parent = Tracks
- part_154.CFrame = CFrame.new(-279.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_155.Anchored = true
- part_155.Size = Vector3.new(1, 0.4, 5.6)
- part_155.BottomSurface = Enum.SurfaceType.Smooth
- part_155.Material = Enum.Material.Wood
- part_155.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_155.TopSurface = Enum.SurfaceType.Smooth
- part_155.BrickColor = BrickColor.new("Light stone grey")
- part_155.Parent = Tracks
- part_155.CFrame = CFrame.new(-276.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_156.Anchored = true
- part_156.Size = Vector3.new(1, 0.4, 5.6)
- part_156.BottomSurface = Enum.SurfaceType.Smooth
- part_156.Material = Enum.Material.Wood
- part_156.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_156.TopSurface = Enum.SurfaceType.Smooth
- part_156.BrickColor = BrickColor.new("Light stone grey")
- part_156.Parent = Tracks
- part_156.CFrame = CFrame.new(-273.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_157.Anchored = true
- part_157.Size = Vector3.new(1, 0.4, 5.6)
- part_157.BottomSurface = Enum.SurfaceType.Smooth
- part_157.Material = Enum.Material.Wood
- part_157.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_157.TopSurface = Enum.SurfaceType.Smooth
- part_157.BrickColor = BrickColor.new("Light stone grey")
- part_157.Parent = Tracks
- part_157.CFrame = CFrame.new(-270.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_158.Anchored = true
- part_158.Size = Vector3.new(1, 0.4, 5.6)
- part_158.BottomSurface = Enum.SurfaceType.Smooth
- part_158.Material = Enum.Material.Wood
- part_158.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_158.TopSurface = Enum.SurfaceType.Smooth
- part_158.BrickColor = BrickColor.new("Light stone grey")
- part_158.Parent = Tracks
- part_158.CFrame = CFrame.new(-267.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_159.Anchored = true
- part_159.Size = Vector3.new(1, 0.4, 5.6)
- part_159.BottomSurface = Enum.SurfaceType.Smooth
- part_159.Material = Enum.Material.Wood
- part_159.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_159.TopSurface = Enum.SurfaceType.Smooth
- part_159.BrickColor = BrickColor.new("Light stone grey")
- part_159.Parent = Tracks
- part_159.CFrame = CFrame.new(-264.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_160.Anchored = true
- part_160.Size = Vector3.new(1, 0.4, 5.6)
- part_160.BottomSurface = Enum.SurfaceType.Smooth
- part_160.Material = Enum.Material.Wood
- part_160.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_160.TopSurface = Enum.SurfaceType.Smooth
- part_160.BrickColor = BrickColor.new("Light stone grey")
- part_160.Parent = Tracks
- part_160.CFrame = CFrame.new(-261.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_161.Anchored = true
- part_161.Size = Vector3.new(1, 0.4, 5.6)
- part_161.BottomSurface = Enum.SurfaceType.Smooth
- part_161.Material = Enum.Material.Wood
- part_161.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_161.TopSurface = Enum.SurfaceType.Smooth
- part_161.BrickColor = BrickColor.new("Light stone grey")
- part_161.Parent = Tracks
- part_161.CFrame = CFrame.new(-258.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_162.Anchored = true
- part_162.Size = Vector3.new(1, 0.4, 5.6)
- part_162.BottomSurface = Enum.SurfaceType.Smooth
- part_162.Material = Enum.Material.Wood
- part_162.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_162.TopSurface = Enum.SurfaceType.Smooth
- part_162.BrickColor = BrickColor.new("Light stone grey")
- part_162.Parent = Tracks
- part_162.CFrame = CFrame.new(-255.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_163.Anchored = true
- part_163.Size = Vector3.new(1, 0.4, 5.6)
- part_163.BottomSurface = Enum.SurfaceType.Smooth
- part_163.Material = Enum.Material.Wood
- part_163.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_163.TopSurface = Enum.SurfaceType.Smooth
- part_163.BrickColor = BrickColor.new("Light stone grey")
- part_163.Parent = Tracks
- part_163.CFrame = CFrame.new(-252.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_164.Anchored = true
- part_164.Size = Vector3.new(1, 0.4, 5.6)
- part_164.BottomSurface = Enum.SurfaceType.Smooth
- part_164.Material = Enum.Material.Wood
- part_164.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_164.TopSurface = Enum.SurfaceType.Smooth
- part_164.BrickColor = BrickColor.new("Light stone grey")
- part_164.Parent = Tracks
- part_164.CFrame = CFrame.new(-249.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_165.Anchored = true
- part_165.Size = Vector3.new(1, 0.4, 5.6)
- part_165.BottomSurface = Enum.SurfaceType.Smooth
- part_165.Material = Enum.Material.Wood
- part_165.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_165.TopSurface = Enum.SurfaceType.Smooth
- part_165.BrickColor = BrickColor.new("Light stone grey")
- part_165.Parent = Tracks
- part_165.CFrame = CFrame.new(-246.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_166.Anchored = true
- part_166.Size = Vector3.new(1, 0.4, 5.6)
- part_166.BottomSurface = Enum.SurfaceType.Smooth
- part_166.Material = Enum.Material.Wood
- part_166.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_166.TopSurface = Enum.SurfaceType.Smooth
- part_166.BrickColor = BrickColor.new("Light stone grey")
- part_166.Parent = Tracks
- part_166.CFrame = CFrame.new(-243.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_167.Anchored = true
- part_167.Size = Vector3.new(1, 0.4, 5.6)
- part_167.BottomSurface = Enum.SurfaceType.Smooth
- part_167.Material = Enum.Material.Wood
- part_167.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_167.TopSurface = Enum.SurfaceType.Smooth
- part_167.BrickColor = BrickColor.new("Light stone grey")
- part_167.Parent = Tracks
- part_167.CFrame = CFrame.new(-240.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_168.Anchored = true
- part_168.Size = Vector3.new(1, 0.4, 5.6)
- part_168.BottomSurface = Enum.SurfaceType.Smooth
- part_168.Material = Enum.Material.Wood
- part_168.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_168.TopSurface = Enum.SurfaceType.Smooth
- part_168.BrickColor = BrickColor.new("Light stone grey")
- part_168.Parent = Tracks
- part_168.CFrame = CFrame.new(-237.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_169.Anchored = true
- part_169.Size = Vector3.new(1, 0.4, 5.6)
- part_169.BottomSurface = Enum.SurfaceType.Smooth
- part_169.Material = Enum.Material.Wood
- part_169.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_169.TopSurface = Enum.SurfaceType.Smooth
- part_169.BrickColor = BrickColor.new("Light stone grey")
- part_169.Parent = Tracks
- part_169.CFrame = CFrame.new(-234.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_170.Anchored = true
- part_170.Size = Vector3.new(1, 0.4, 5.6)
- part_170.BottomSurface = Enum.SurfaceType.Smooth
- part_170.Material = Enum.Material.Wood
- part_170.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_170.TopSurface = Enum.SurfaceType.Smooth
- part_170.BrickColor = BrickColor.new("Light stone grey")
- part_170.Parent = Tracks
- part_170.CFrame = CFrame.new(-231.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_171.Anchored = true
- part_171.Size = Vector3.new(1, 0.4, 5.6)
- part_171.BottomSurface = Enum.SurfaceType.Smooth
- part_171.Material = Enum.Material.Wood
- part_171.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_171.TopSurface = Enum.SurfaceType.Smooth
- part_171.BrickColor = BrickColor.new("Light stone grey")
- part_171.Parent = Tracks
- part_171.CFrame = CFrame.new(-228.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_172.Anchored = true
- part_172.Size = Vector3.new(1, 0.4, 5.6)
- part_172.BottomSurface = Enum.SurfaceType.Smooth
- part_172.Material = Enum.Material.Wood
- part_172.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_172.TopSurface = Enum.SurfaceType.Smooth
- part_172.BrickColor = BrickColor.new("Light stone grey")
- part_172.Parent = Tracks
- part_172.CFrame = CFrame.new(-225.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_173.Anchored = true
- part_173.Size = Vector3.new(1, 0.4, 5.6)
- part_173.BottomSurface = Enum.SurfaceType.Smooth
- part_173.Material = Enum.Material.Wood
- part_173.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_173.TopSurface = Enum.SurfaceType.Smooth
- part_173.BrickColor = BrickColor.new("Light stone grey")
- part_173.Parent = Tracks
- part_173.CFrame = CFrame.new(-222.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_174.Anchored = true
- part_174.Size = Vector3.new(1, 0.4, 5.6)
- part_174.BottomSurface = Enum.SurfaceType.Smooth
- part_174.Material = Enum.Material.Wood
- part_174.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_174.TopSurface = Enum.SurfaceType.Smooth
- part_174.BrickColor = BrickColor.new("Light stone grey")
- part_174.Parent = Tracks
- part_174.CFrame = CFrame.new(-219.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_175.Anchored = true
- part_175.Size = Vector3.new(1, 0.4, 5.6)
- part_175.BottomSurface = Enum.SurfaceType.Smooth
- part_175.Material = Enum.Material.Wood
- part_175.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_175.TopSurface = Enum.SurfaceType.Smooth
- part_175.BrickColor = BrickColor.new("Light stone grey")
- part_175.Parent = Tracks
- part_175.CFrame = CFrame.new(-354.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_176.Anchored = true
- part_176.Size = Vector3.new(1, 0.4, 5.6)
- part_176.BottomSurface = Enum.SurfaceType.Smooth
- part_176.Material = Enum.Material.Wood
- part_176.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_176.TopSurface = Enum.SurfaceType.Smooth
- part_176.BrickColor = BrickColor.new("Light stone grey")
- part_176.Parent = Tracks
- part_176.CFrame = CFrame.new(-351.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_177.Anchored = true
- part_177.Size = Vector3.new(1, 0.4, 5.6)
- part_177.BottomSurface = Enum.SurfaceType.Smooth
- part_177.Material = Enum.Material.Wood
- part_177.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_177.TopSurface = Enum.SurfaceType.Smooth
- part_177.BrickColor = BrickColor.new("Light stone grey")
- part_177.Parent = Tracks
- part_177.CFrame = CFrame.new(-348.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_178.Anchored = true
- part_178.Size = Vector3.new(1, 0.4, 5.6)
- part_178.BottomSurface = Enum.SurfaceType.Smooth
- part_178.Material = Enum.Material.Wood
- part_178.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_178.TopSurface = Enum.SurfaceType.Smooth
- part_178.BrickColor = BrickColor.new("Light stone grey")
- part_178.Parent = Tracks
- part_178.CFrame = CFrame.new(-345.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_179.Anchored = true
- part_179.Size = Vector3.new(1, 0.4, 5.6)
- part_179.BottomSurface = Enum.SurfaceType.Smooth
- part_179.Material = Enum.Material.Wood
- part_179.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_179.TopSurface = Enum.SurfaceType.Smooth
- part_179.BrickColor = BrickColor.new("Light stone grey")
- part_179.Parent = Tracks
- part_179.CFrame = CFrame.new(-342.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_180.Anchored = true
- part_180.Size = Vector3.new(1, 0.4, 5.6)
- part_180.BottomSurface = Enum.SurfaceType.Smooth
- part_180.Material = Enum.Material.Wood
- part_180.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_180.TopSurface = Enum.SurfaceType.Smooth
- part_180.BrickColor = BrickColor.new("Light stone grey")
- part_180.Parent = Tracks
- part_180.CFrame = CFrame.new(-339.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_181.Anchored = true
- part_181.Size = Vector3.new(1, 0.4, 5.6)
- part_181.BottomSurface = Enum.SurfaceType.Smooth
- part_181.Material = Enum.Material.Wood
- part_181.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_181.TopSurface = Enum.SurfaceType.Smooth
- part_181.BrickColor = BrickColor.new("Light stone grey")
- part_181.Parent = Tracks
- part_181.CFrame = CFrame.new(-336.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_182.Anchored = true
- part_182.Size = Vector3.new(1, 0.4, 5.6)
- part_182.BottomSurface = Enum.SurfaceType.Smooth
- part_182.Material = Enum.Material.Wood
- part_182.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_182.TopSurface = Enum.SurfaceType.Smooth
- part_182.BrickColor = BrickColor.new("Light stone grey")
- part_182.Parent = Tracks
- part_182.CFrame = CFrame.new(-333.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_183.Anchored = true
- part_183.Size = Vector3.new(1, 0.4, 5.6)
- part_183.BottomSurface = Enum.SurfaceType.Smooth
- part_183.Material = Enum.Material.Wood
- part_183.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_183.TopSurface = Enum.SurfaceType.Smooth
- part_183.BrickColor = BrickColor.new("Light stone grey")
- part_183.Parent = Tracks
- part_183.CFrame = CFrame.new(-330.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_184.Anchored = true
- part_184.Size = Vector3.new(1, 0.4, 5.6)
- part_184.BottomSurface = Enum.SurfaceType.Smooth
- part_184.Material = Enum.Material.Wood
- part_184.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_184.TopSurface = Enum.SurfaceType.Smooth
- part_184.BrickColor = BrickColor.new("Light stone grey")
- part_184.Parent = Tracks
- part_184.CFrame = CFrame.new(-327.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_185.Anchored = true
- part_185.Size = Vector3.new(1, 0.4, 5.6)
- part_185.BottomSurface = Enum.SurfaceType.Smooth
- part_185.Material = Enum.Material.Wood
- part_185.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_185.TopSurface = Enum.SurfaceType.Smooth
- part_185.BrickColor = BrickColor.new("Light stone grey")
- part_185.Parent = Tracks
- part_185.CFrame = CFrame.new(-324.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_186.Anchored = true
- part_186.Size = Vector3.new(1, 0.4, 5.6)
- part_186.BottomSurface = Enum.SurfaceType.Smooth
- part_186.Material = Enum.Material.Wood
- part_186.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_186.TopSurface = Enum.SurfaceType.Smooth
- part_186.BrickColor = BrickColor.new("Light stone grey")
- part_186.Parent = Tracks
- part_186.CFrame = CFrame.new(-321.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_187.Anchored = true
- part_187.Size = Vector3.new(1, 0.4, 5.6)
- part_187.BottomSurface = Enum.SurfaceType.Smooth
- part_187.Material = Enum.Material.Wood
- part_187.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_187.TopSurface = Enum.SurfaceType.Smooth
- part_187.BrickColor = BrickColor.new("Light stone grey")
- part_187.Parent = Tracks
- part_187.CFrame = CFrame.new(-318.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_188.Anchored = true
- part_188.Size = Vector3.new(1, 0.4, 5.6)
- part_188.BottomSurface = Enum.SurfaceType.Smooth
- part_188.Material = Enum.Material.Wood
- part_188.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_188.TopSurface = Enum.SurfaceType.Smooth
- part_188.BrickColor = BrickColor.new("Light stone grey")
- part_188.Parent = Tracks
- part_188.CFrame = CFrame.new(-315.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_189.Anchored = true
- part_189.Size = Vector3.new(1, 0.4, 5.6)
- part_189.BottomSurface = Enum.SurfaceType.Smooth
- part_189.Material = Enum.Material.Wood
- part_189.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_189.TopSurface = Enum.SurfaceType.Smooth
- part_189.BrickColor = BrickColor.new("Light stone grey")
- part_189.Parent = Tracks
- part_189.CFrame = CFrame.new(-312.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_190.Anchored = true
- part_190.Size = Vector3.new(1, 0.4, 5.6)
- part_190.BottomSurface = Enum.SurfaceType.Smooth
- part_190.Material = Enum.Material.Wood
- part_190.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_190.TopSurface = Enum.SurfaceType.Smooth
- part_190.BrickColor = BrickColor.new("Light stone grey")
- part_190.Parent = Tracks
- part_190.CFrame = CFrame.new(-309.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_191.Anchored = true
- part_191.Size = Vector3.new(1, 0.4, 5.6)
- part_191.BottomSurface = Enum.SurfaceType.Smooth
- part_191.Material = Enum.Material.Wood
- part_191.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_191.TopSurface = Enum.SurfaceType.Smooth
- part_191.BrickColor = BrickColor.new("Light stone grey")
- part_191.Parent = Tracks
- part_191.CFrame = CFrame.new(-306.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_192.Anchored = true
- part_192.Size = Vector3.new(1, 0.4, 5.6)
- part_192.BottomSurface = Enum.SurfaceType.Smooth
- part_192.Material = Enum.Material.Wood
- part_192.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_192.TopSurface = Enum.SurfaceType.Smooth
- part_192.BrickColor = BrickColor.new("Light stone grey")
- part_192.Parent = Tracks
- part_192.CFrame = CFrame.new(-303.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_193.Anchored = true
- part_193.Size = Vector3.new(1, 0.4, 5.6)
- part_193.BottomSurface = Enum.SurfaceType.Smooth
- part_193.Material = Enum.Material.Wood
- part_193.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_193.TopSurface = Enum.SurfaceType.Smooth
- part_193.BrickColor = BrickColor.new("Light stone grey")
- part_193.Parent = Tracks
- part_193.CFrame = CFrame.new(-300.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_194.Anchored = true
- part_194.Size = Vector3.new(1, 0.4, 5.6)
- part_194.BottomSurface = Enum.SurfaceType.Smooth
- part_194.Material = Enum.Material.Wood
- part_194.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_194.TopSurface = Enum.SurfaceType.Smooth
- part_194.BrickColor = BrickColor.new("Light stone grey")
- part_194.Parent = Tracks
- part_194.CFrame = CFrame.new(-297.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_195.Anchored = true
- part_195.Size = Vector3.new(1, 0.4, 5.6)
- part_195.BottomSurface = Enum.SurfaceType.Smooth
- part_195.Material = Enum.Material.Wood
- part_195.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_195.TopSurface = Enum.SurfaceType.Smooth
- part_195.BrickColor = BrickColor.new("Light stone grey")
- part_195.Parent = Tracks
- part_195.CFrame = CFrame.new(-294.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_196.Anchored = true
- part_196.Size = Vector3.new(1, 0.4, 5.6)
- part_196.BottomSurface = Enum.SurfaceType.Smooth
- part_196.Material = Enum.Material.Wood
- part_196.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_196.TopSurface = Enum.SurfaceType.Smooth
- part_196.BrickColor = BrickColor.new("Light stone grey")
- part_196.Parent = Tracks
- part_196.CFrame = CFrame.new(-291.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_197.Anchored = true
- part_197.Size = Vector3.new(1, 0.4, 5.6)
- part_197.BottomSurface = Enum.SurfaceType.Smooth
- part_197.Material = Enum.Material.Wood
- part_197.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_197.TopSurface = Enum.SurfaceType.Smooth
- part_197.BrickColor = BrickColor.new("Light stone grey")
- part_197.Parent = Tracks
- part_197.CFrame = CFrame.new(-288.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_198.Anchored = true
- part_198.Size = Vector3.new(1, 0.4, 5.6)
- part_198.BottomSurface = Enum.SurfaceType.Smooth
- part_198.Material = Enum.Material.Wood
- part_198.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_198.TopSurface = Enum.SurfaceType.Smooth
- part_198.BrickColor = BrickColor.new("Light stone grey")
- part_198.Parent = Tracks
- part_198.CFrame = CFrame.new(-369.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_199.Anchored = true
- part_199.Size = Vector3.new(1, 0.4, 5.6)
- part_199.BottomSurface = Enum.SurfaceType.Smooth
- part_199.Material = Enum.Material.Wood
- part_199.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_199.TopSurface = Enum.SurfaceType.Smooth
- part_199.BrickColor = BrickColor.new("Light stone grey")
- part_199.Parent = Tracks
- part_199.CFrame = CFrame.new(-384.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_200.Anchored = true
- part_200.Size = Vector3.new(1, 0.4, 5.6)
- part_200.BottomSurface = Enum.SurfaceType.Smooth
- part_200.Material = Enum.Material.Wood
- part_200.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_200.TopSurface = Enum.SurfaceType.Smooth
- part_200.BrickColor = BrickColor.new("Light stone grey")
- part_200.Parent = Tracks
- part_200.CFrame = CFrame.new(-378.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_201.Anchored = true
- part_201.Size = Vector3.new(1, 0.4, 5.6)
- part_201.BottomSurface = Enum.SurfaceType.Smooth
- part_201.Material = Enum.Material.Wood
- part_201.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_201.TopSurface = Enum.SurfaceType.Smooth
- part_201.BrickColor = BrickColor.new("Light stone grey")
- part_201.Parent = Tracks
- part_201.CFrame = CFrame.new(-393.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_202.Anchored = true
- part_202.Size = Vector3.new(1, 0.4, 5.6)
- part_202.BottomSurface = Enum.SurfaceType.Smooth
- part_202.Material = Enum.Material.Wood
- part_202.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_202.TopSurface = Enum.SurfaceType.Smooth
- part_202.BrickColor = BrickColor.new("Light stone grey")
- part_202.Parent = Tracks
- part_202.CFrame = CFrame.new(-396.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_203.Anchored = true
- part_203.Size = Vector3.new(1, 0.4, 5.6)
- part_203.BottomSurface = Enum.SurfaceType.Smooth
- part_203.Material = Enum.Material.Wood
- part_203.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_203.TopSurface = Enum.SurfaceType.Smooth
- part_203.BrickColor = BrickColor.new("Light stone grey")
- part_203.Parent = Tracks
- part_203.CFrame = CFrame.new(-387.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_204.Anchored = true
- part_204.Size = Vector3.new(1, 0.4, 5.6)
- part_204.BottomSurface = Enum.SurfaceType.Smooth
- part_204.Material = Enum.Material.Wood
- part_204.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_204.TopSurface = Enum.SurfaceType.Smooth
- part_204.BrickColor = BrickColor.new("Light stone grey")
- part_204.Parent = Tracks
- part_204.CFrame = CFrame.new(-390.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_205.Anchored = true
- part_205.Size = Vector3.new(1, 0.4, 5.6)
- part_205.BottomSurface = Enum.SurfaceType.Smooth
- part_205.Material = Enum.Material.Wood
- part_205.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_205.TopSurface = Enum.SurfaceType.Smooth
- part_205.BrickColor = BrickColor.new("Light stone grey")
- part_205.Parent = Tracks
- part_205.CFrame = CFrame.new(-399.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_206.Anchored = true
- part_206.Size = Vector3.new(1, 0.4, 5.6)
- part_206.BottomSurface = Enum.SurfaceType.Smooth
- part_206.Material = Enum.Material.Wood
- part_206.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_206.TopSurface = Enum.SurfaceType.Smooth
- part_206.BrickColor = BrickColor.new("Light stone grey")
- part_206.Parent = Tracks
- part_206.CFrame = CFrame.new(-357.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_207.Anchored = true
- part_207.Size = Vector3.new(1, 0.4, 5.6)
- part_207.BottomSurface = Enum.SurfaceType.Smooth
- part_207.Material = Enum.Material.Wood
- part_207.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_207.TopSurface = Enum.SurfaceType.Smooth
- part_207.BrickColor = BrickColor.new("Light stone grey")
- part_207.Parent = Tracks
- part_207.CFrame = CFrame.new(-375.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_208.Anchored = true
- part_208.Size = Vector3.new(1, 0.4, 5.6)
- part_208.BottomSurface = Enum.SurfaceType.Smooth
- part_208.Material = Enum.Material.Wood
- part_208.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_208.TopSurface = Enum.SurfaceType.Smooth
- part_208.BrickColor = BrickColor.new("Light stone grey")
- part_208.Parent = Tracks
- part_208.CFrame = CFrame.new(-408.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_209.Anchored = true
- part_209.Size = Vector3.new(1, 0.4, 5.6)
- part_209.BottomSurface = Enum.SurfaceType.Smooth
- part_209.Material = Enum.Material.Wood
- part_209.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_209.TopSurface = Enum.SurfaceType.Smooth
- part_209.BrickColor = BrickColor.new("Light stone grey")
- part_209.Parent = Tracks
- part_209.CFrame = CFrame.new(-402.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_210.Anchored = true
- part_210.Size = Vector3.new(1, 0.4, 5.6)
- part_210.BottomSurface = Enum.SurfaceType.Smooth
- part_210.Material = Enum.Material.Wood
- part_210.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_210.TopSurface = Enum.SurfaceType.Smooth
- part_210.BrickColor = BrickColor.new("Light stone grey")
- part_210.Parent = Tracks
- part_210.CFrame = CFrame.new(-372.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_211.Anchored = true
- part_211.Size = Vector3.new(1, 0.4, 5.6)
- part_211.BottomSurface = Enum.SurfaceType.Smooth
- part_211.Material = Enum.Material.Wood
- part_211.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_211.TopSurface = Enum.SurfaceType.Smooth
- part_211.BrickColor = BrickColor.new("Light stone grey")
- part_211.Parent = Tracks
- part_211.CFrame = CFrame.new(-366.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_212.Anchored = true
- part_212.Size = Vector3.new(1, 0.4, 5.6)
- part_212.BottomSurface = Enum.SurfaceType.Smooth
- part_212.Material = Enum.Material.Wood
- part_212.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_212.TopSurface = Enum.SurfaceType.Smooth
- part_212.BrickColor = BrickColor.new("Light stone grey")
- part_212.Parent = Tracks
- part_212.CFrame = CFrame.new(-363.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_213.Anchored = true
- part_213.Size = Vector3.new(1, 0.4, 5.6)
- part_213.BottomSurface = Enum.SurfaceType.Smooth
- part_213.Material = Enum.Material.Wood
- part_213.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_213.TopSurface = Enum.SurfaceType.Smooth
- part_213.BrickColor = BrickColor.new("Light stone grey")
- part_213.Parent = Tracks
- part_213.CFrame = CFrame.new(-381.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_214.Anchored = true
- part_214.Size = Vector3.new(1, 0.4, 5.6)
- part_214.BottomSurface = Enum.SurfaceType.Smooth
- part_214.Material = Enum.Material.Wood
- part_214.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_214.TopSurface = Enum.SurfaceType.Smooth
- part_214.BrickColor = BrickColor.new("Light stone grey")
- part_214.Parent = Tracks
- part_214.CFrame = CFrame.new(-360.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_215.Anchored = true
- part_215.Size = Vector3.new(1, 0.4, 5.6)
- part_215.BottomSurface = Enum.SurfaceType.Smooth
- part_215.Material = Enum.Material.Wood
- part_215.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_215.TopSurface = Enum.SurfaceType.Smooth
- part_215.BrickColor = BrickColor.new("Light stone grey")
- part_215.Parent = Tracks
- part_215.CFrame = CFrame.new(-423.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_216.Anchored = true
- part_216.Size = Vector3.new(1, 0.4, 5.6)
- part_216.BottomSurface = Enum.SurfaceType.Smooth
- part_216.Material = Enum.Material.Wood
- part_216.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_216.TopSurface = Enum.SurfaceType.Smooth
- part_216.BrickColor = BrickColor.new("Light stone grey")
- part_216.Parent = Tracks
- part_216.CFrame = CFrame.new(-420.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_217.Anchored = true
- part_217.Size = Vector3.new(1, 0.4, 5.6)
- part_217.BottomSurface = Enum.SurfaceType.Smooth
- part_217.Material = Enum.Material.Wood
- part_217.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_217.TopSurface = Enum.SurfaceType.Smooth
- part_217.BrickColor = BrickColor.new("Light stone grey")
- part_217.Parent = Tracks
- part_217.CFrame = CFrame.new(-414.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_218.Anchored = true
- part_218.Size = Vector3.new(1, 0.4, 5.6)
- part_218.BottomSurface = Enum.SurfaceType.Smooth
- part_218.Material = Enum.Material.Wood
- part_218.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_218.TopSurface = Enum.SurfaceType.Smooth
- part_218.BrickColor = BrickColor.new("Light stone grey")
- part_218.Parent = Tracks
- part_218.CFrame = CFrame.new(-411.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_219.Anchored = true
- part_219.Size = Vector3.new(1, 0.4, 5.6)
- part_219.BottomSurface = Enum.SurfaceType.Smooth
- part_219.Material = Enum.Material.Wood
- part_219.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_219.TopSurface = Enum.SurfaceType.Smooth
- part_219.BrickColor = BrickColor.new("Light stone grey")
- part_219.Parent = Tracks
- part_219.CFrame = CFrame.new(-405.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_220.Anchored = true
- part_220.Size = Vector3.new(1, 0.4, 5.6)
- part_220.BottomSurface = Enum.SurfaceType.Smooth
- part_220.Material = Enum.Material.Wood
- part_220.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_220.TopSurface = Enum.SurfaceType.Smooth
- part_220.BrickColor = BrickColor.new("Light stone grey")
- part_220.Parent = Tracks
- part_220.CFrame = CFrame.new(-417.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_221.Anchored = true
- part_221.Size = Vector3.new(1, 0.4, 5.6)
- part_221.BottomSurface = Enum.SurfaceType.Smooth
- part_221.Material = Enum.Material.Wood
- part_221.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_221.TopSurface = Enum.SurfaceType.Smooth
- part_221.BrickColor = BrickColor.new("Light stone grey")
- part_221.Parent = Tracks
- part_221.CFrame = CFrame.new(-438.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_222.Anchored = true
- part_222.Size = Vector3.new(1, 0.4, 5.6)
- part_222.BottomSurface = Enum.SurfaceType.Smooth
- part_222.Material = Enum.Material.Wood
- part_222.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_222.TopSurface = Enum.SurfaceType.Smooth
- part_222.BrickColor = BrickColor.new("Light stone grey")
- part_222.Parent = Tracks
- part_222.CFrame = CFrame.new(-453.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_223.Anchored = true
- part_223.Size = Vector3.new(1, 0.4, 5.6)
- part_223.BottomSurface = Enum.SurfaceType.Smooth
- part_223.Material = Enum.Material.Wood
- part_223.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_223.TopSurface = Enum.SurfaceType.Smooth
- part_223.BrickColor = BrickColor.new("Light stone grey")
- part_223.Parent = Tracks
- part_223.CFrame = CFrame.new(-447.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_224.Anchored = true
- part_224.Size = Vector3.new(1, 0.4, 5.6)
- part_224.BottomSurface = Enum.SurfaceType.Smooth
- part_224.Material = Enum.Material.Wood
- part_224.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_224.TopSurface = Enum.SurfaceType.Smooth
- part_224.BrickColor = BrickColor.new("Light stone grey")
- part_224.Parent = Tracks
- part_224.CFrame = CFrame.new(-462.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_225.Anchored = true
- part_225.Size = Vector3.new(1, 0.4, 5.6)
- part_225.BottomSurface = Enum.SurfaceType.Smooth
- part_225.Material = Enum.Material.Wood
- part_225.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_225.TopSurface = Enum.SurfaceType.Smooth
- part_225.BrickColor = BrickColor.new("Light stone grey")
- part_225.Parent = Tracks
- part_225.CFrame = CFrame.new(-465.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_226.Anchored = true
- part_226.Size = Vector3.new(1, 0.4, 5.6)
- part_226.BottomSurface = Enum.SurfaceType.Smooth
- part_226.Material = Enum.Material.Wood
- part_226.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_226.TopSurface = Enum.SurfaceType.Smooth
- part_226.BrickColor = BrickColor.new("Light stone grey")
- part_226.Parent = Tracks
- part_226.CFrame = CFrame.new(-456.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_227.Anchored = true
- part_227.Size = Vector3.new(1, 0.4, 5.6)
- part_227.BottomSurface = Enum.SurfaceType.Smooth
- part_227.Material = Enum.Material.Wood
- part_227.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_227.TopSurface = Enum.SurfaceType.Smooth
- part_227.BrickColor = BrickColor.new("Light stone grey")
- part_227.Parent = Tracks
- part_227.CFrame = CFrame.new(-459.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_228.Anchored = true
- part_228.Size = Vector3.new(1, 0.4, 5.6)
- part_228.BottomSurface = Enum.SurfaceType.Smooth
- part_228.Material = Enum.Material.Wood
- part_228.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_228.TopSurface = Enum.SurfaceType.Smooth
- part_228.BrickColor = BrickColor.new("Light stone grey")
- part_228.Parent = Tracks
- part_228.CFrame = CFrame.new(-468.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_229.Anchored = true
- part_229.Size = Vector3.new(1, 0.4, 5.6)
- part_229.BottomSurface = Enum.SurfaceType.Smooth
- part_229.Material = Enum.Material.Wood
- part_229.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_229.TopSurface = Enum.SurfaceType.Smooth
- part_229.BrickColor = BrickColor.new("Light stone grey")
- part_229.Parent = Tracks
- part_229.CFrame = CFrame.new(-426.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_230.Anchored = true
- part_230.Size = Vector3.new(1, 0.4, 5.6)
- part_230.BottomSurface = Enum.SurfaceType.Smooth
- part_230.Material = Enum.Material.Wood
- part_230.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_230.TopSurface = Enum.SurfaceType.Smooth
- part_230.BrickColor = BrickColor.new("Light stone grey")
- part_230.Parent = Tracks
- part_230.CFrame = CFrame.new(-444.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_231.Anchored = true
- part_231.Size = Vector3.new(1, 0.4, 5.6)
- part_231.BottomSurface = Enum.SurfaceType.Smooth
- part_231.Material = Enum.Material.Wood
- part_231.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_231.TopSurface = Enum.SurfaceType.Smooth
- part_231.BrickColor = BrickColor.new("Light stone grey")
- part_231.Parent = Tracks
- part_231.CFrame = CFrame.new(-477.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_232.Anchored = true
- part_232.Size = Vector3.new(1, 0.4, 5.6)
- part_232.BottomSurface = Enum.SurfaceType.Smooth
- part_232.Material = Enum.Material.Wood
- part_232.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_232.TopSurface = Enum.SurfaceType.Smooth
- part_232.BrickColor = BrickColor.new("Light stone grey")
- part_232.Parent = Tracks
- part_232.CFrame = CFrame.new(-471.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_233.Anchored = true
- part_233.Size = Vector3.new(1, 0.4, 5.6)
- part_233.BottomSurface = Enum.SurfaceType.Smooth
- part_233.Material = Enum.Material.Wood
- part_233.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_233.TopSurface = Enum.SurfaceType.Smooth
- part_233.BrickColor = BrickColor.new("Light stone grey")
- part_233.Parent = Tracks
- part_233.CFrame = CFrame.new(-441.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_234.Anchored = true
- part_234.Size = Vector3.new(1, 0.4, 5.6)
- part_234.BottomSurface = Enum.SurfaceType.Smooth
- part_234.Material = Enum.Material.Wood
- part_234.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_234.TopSurface = Enum.SurfaceType.Smooth
- part_234.BrickColor = BrickColor.new("Light stone grey")
- part_234.Parent = Tracks
- part_234.CFrame = CFrame.new(-435.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_235.Anchored = true
- part_235.Size = Vector3.new(1, 0.4, 5.6)
- part_235.BottomSurface = Enum.SurfaceType.Smooth
- part_235.Material = Enum.Material.Wood
- part_235.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_235.TopSurface = Enum.SurfaceType.Smooth
- part_235.BrickColor = BrickColor.new("Light stone grey")
- part_235.Parent = Tracks
- part_235.CFrame = CFrame.new(-432.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_236.Anchored = true
- part_236.Size = Vector3.new(1, 0.4, 5.6)
- part_236.BottomSurface = Enum.SurfaceType.Smooth
- part_236.Material = Enum.Material.Wood
- part_236.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_236.TopSurface = Enum.SurfaceType.Smooth
- part_236.BrickColor = BrickColor.new("Light stone grey")
- part_236.Parent = Tracks
- part_236.CFrame = CFrame.new(-450.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_237.Anchored = true
- part_237.Size = Vector3.new(1, 0.4, 5.6)
- part_237.BottomSurface = Enum.SurfaceType.Smooth
- part_237.Material = Enum.Material.Wood
- part_237.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_237.TopSurface = Enum.SurfaceType.Smooth
- part_237.BrickColor = BrickColor.new("Light stone grey")
- part_237.Parent = Tracks
- part_237.CFrame = CFrame.new(-429.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_238.Anchored = true
- part_238.Size = Vector3.new(1, 0.4, 5.6)
- part_238.BottomSurface = Enum.SurfaceType.Smooth
- part_238.Material = Enum.Material.Wood
- part_238.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_238.TopSurface = Enum.SurfaceType.Smooth
- part_238.BrickColor = BrickColor.new("Light stone grey")
- part_238.Parent = Tracks
- part_238.CFrame = CFrame.new(-492.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_239.Anchored = true
- part_239.Size = Vector3.new(1, 0.4, 5.6)
- part_239.BottomSurface = Enum.SurfaceType.Smooth
- part_239.Material = Enum.Material.Wood
- part_239.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_239.TopSurface = Enum.SurfaceType.Smooth
- part_239.BrickColor = BrickColor.new("Light stone grey")
- part_239.Parent = Tracks
- part_239.CFrame = CFrame.new(-489.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_240.Anchored = true
- part_240.Size = Vector3.new(1, 0.4, 5.6)
- part_240.BottomSurface = Enum.SurfaceType.Smooth
- part_240.Material = Enum.Material.Wood
- part_240.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_240.TopSurface = Enum.SurfaceType.Smooth
- part_240.BrickColor = BrickColor.new("Light stone grey")
- part_240.Parent = Tracks
- part_240.CFrame = CFrame.new(-483.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_241.Anchored = true
- part_241.Size = Vector3.new(1, 0.4, 5.6)
- part_241.BottomSurface = Enum.SurfaceType.Smooth
- part_241.Material = Enum.Material.Wood
- part_241.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_241.TopSurface = Enum.SurfaceType.Smooth
- part_241.BrickColor = BrickColor.new("Light stone grey")
- part_241.Parent = Tracks
- part_241.CFrame = CFrame.new(-480.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_242.Anchored = true
- part_242.Size = Vector3.new(1, 0.4, 5.6)
- part_242.BottomSurface = Enum.SurfaceType.Smooth
- part_242.Material = Enum.Material.Wood
- part_242.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_242.TopSurface = Enum.SurfaceType.Smooth
- part_242.BrickColor = BrickColor.new("Light stone grey")
- part_242.Parent = Tracks
- part_242.CFrame = CFrame.new(-474.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_243.Anchored = true
- part_243.Size = Vector3.new(1, 0.4, 5.6)
- part_243.BottomSurface = Enum.SurfaceType.Smooth
- part_243.Material = Enum.Material.Wood
- part_243.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_243.TopSurface = Enum.SurfaceType.Smooth
- part_243.BrickColor = BrickColor.new("Light stone grey")
- part_243.Parent = Tracks
- part_243.CFrame = CFrame.new(-486.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_244.Anchored = true
- part_244.Size = Vector3.new(1, 0.4, 5.6)
- part_244.BottomSurface = Enum.SurfaceType.Smooth
- part_244.Material = Enum.Material.Wood
- part_244.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_244.TopSurface = Enum.SurfaceType.Smooth
- part_244.BrickColor = BrickColor.new("Light stone grey")
- part_244.Parent = Tracks
- part_244.CFrame = CFrame.new(-508.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_245.Anchored = true
- part_245.Size = Vector3.new(1, 0.4, 5.6)
- part_245.BottomSurface = Enum.SurfaceType.Smooth
- part_245.Material = Enum.Material.Wood
- part_245.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_245.TopSurface = Enum.SurfaceType.Smooth
- part_245.BrickColor = BrickColor.new("Light stone grey")
- part_245.Parent = Tracks
- part_245.CFrame = CFrame.new(-523.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_246.Anchored = true
- part_246.Size = Vector3.new(1, 0.4, 5.6)
- part_246.BottomSurface = Enum.SurfaceType.Smooth
- part_246.Material = Enum.Material.Wood
- part_246.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_246.TopSurface = Enum.SurfaceType.Smooth
- part_246.BrickColor = BrickColor.new("Light stone grey")
- part_246.Parent = Tracks
- part_246.CFrame = CFrame.new(-517.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_247.Anchored = true
- part_247.Size = Vector3.new(1, 0.4, 5.6)
- part_247.BottomSurface = Enum.SurfaceType.Smooth
- part_247.Material = Enum.Material.Wood
- part_247.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_247.TopSurface = Enum.SurfaceType.Smooth
- part_247.BrickColor = BrickColor.new("Light stone grey")
- part_247.Parent = Tracks
- part_247.CFrame = CFrame.new(-532.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_248.Anchored = true
- part_248.Size = Vector3.new(1, 0.4, 5.6)
- part_248.BottomSurface = Enum.SurfaceType.Smooth
- part_248.Material = Enum.Material.Wood
- part_248.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_248.TopSurface = Enum.SurfaceType.Smooth
- part_248.BrickColor = BrickColor.new("Light stone grey")
- part_248.Parent = Tracks
- part_248.CFrame = CFrame.new(-535.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_249.Anchored = true
- part_249.Size = Vector3.new(1, 0.4, 5.6)
- part_249.BottomSurface = Enum.SurfaceType.Smooth
- part_249.Material = Enum.Material.Wood
- part_249.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_249.TopSurface = Enum.SurfaceType.Smooth
- part_249.BrickColor = BrickColor.new("Light stone grey")
- part_249.Parent = Tracks
- part_249.CFrame = CFrame.new(-526.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_250.Anchored = true
- part_250.Size = Vector3.new(1, 0.4, 5.6)
- part_250.BottomSurface = Enum.SurfaceType.Smooth
- part_250.Material = Enum.Material.Wood
- part_250.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_250.TopSurface = Enum.SurfaceType.Smooth
- part_250.BrickColor = BrickColor.new("Light stone grey")
- part_250.Parent = Tracks
- part_250.CFrame = CFrame.new(-529.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_251.Anchored = true
- part_251.Size = Vector3.new(1, 0.4, 5.6)
- part_251.BottomSurface = Enum.SurfaceType.Smooth
- part_251.Material = Enum.Material.Wood
- part_251.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_251.TopSurface = Enum.SurfaceType.Smooth
- part_251.BrickColor = BrickColor.new("Light stone grey")
- part_251.Parent = Tracks
- part_251.CFrame = CFrame.new(-538.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_252.Anchored = true
- part_252.Size = Vector3.new(1, 0.4, 5.6)
- part_252.BottomSurface = Enum.SurfaceType.Smooth
- part_252.Material = Enum.Material.Wood
- part_252.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_252.TopSurface = Enum.SurfaceType.Smooth
- part_252.BrickColor = BrickColor.new("Light stone grey")
- part_252.Parent = Tracks
- part_252.CFrame = CFrame.new(-496.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_253.Anchored = true
- part_253.Size = Vector3.new(1, 0.4, 5.6)
- part_253.BottomSurface = Enum.SurfaceType.Smooth
- part_253.Material = Enum.Material.Wood
- part_253.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_253.TopSurface = Enum.SurfaceType.Smooth
- part_253.BrickColor = BrickColor.new("Light stone grey")
- part_253.Parent = Tracks
- part_253.CFrame = CFrame.new(-514.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_254.Anchored = true
- part_254.Size = Vector3.new(1, 0.4, 5.6)
- part_254.BottomSurface = Enum.SurfaceType.Smooth
- part_254.Material = Enum.Material.Wood
- part_254.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_254.TopSurface = Enum.SurfaceType.Smooth
- part_254.BrickColor = BrickColor.new("Light stone grey")
- part_254.Parent = Tracks
- part_254.CFrame = CFrame.new(-547.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_255.Anchored = true
- part_255.Size = Vector3.new(1, 0.4, 5.6)
- part_255.BottomSurface = Enum.SurfaceType.Smooth
- part_255.Material = Enum.Material.Wood
- part_255.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_255.TopSurface = Enum.SurfaceType.Smooth
- part_255.BrickColor = BrickColor.new("Light stone grey")
- part_255.Parent = Tracks
- part_255.CFrame = CFrame.new(-541.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_256.Anchored = true
- part_256.Size = Vector3.new(1, 0.4, 5.6)
- part_256.BottomSurface = Enum.SurfaceType.Smooth
- part_256.Material = Enum.Material.Wood
- part_256.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_256.TopSurface = Enum.SurfaceType.Smooth
- part_256.BrickColor = BrickColor.new("Light stone grey")
- part_256.Parent = Tracks
- part_256.CFrame = CFrame.new(-511.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_257.Anchored = true
- part_257.Size = Vector3.new(1, 0.4, 5.6)
- part_257.BottomSurface = Enum.SurfaceType.Smooth
- part_257.Material = Enum.Material.Wood
- part_257.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_257.TopSurface = Enum.SurfaceType.Smooth
- part_257.BrickColor = BrickColor.new("Light stone grey")
- part_257.Parent = Tracks
- part_257.CFrame = CFrame.new(-505.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_258.Anchored = true
- part_258.Size = Vector3.new(1, 0.4, 5.6)
- part_258.BottomSurface = Enum.SurfaceType.Smooth
- part_258.Material = Enum.Material.Wood
- part_258.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_258.TopSurface = Enum.SurfaceType.Smooth
- part_258.BrickColor = BrickColor.new("Light stone grey")
- part_258.Parent = Tracks
- part_258.CFrame = CFrame.new(-502.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_259.Anchored = true
- part_259.Size = Vector3.new(1, 0.4, 5.6)
- part_259.BottomSurface = Enum.SurfaceType.Smooth
- part_259.Material = Enum.Material.Wood
- part_259.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_259.TopSurface = Enum.SurfaceType.Smooth
- part_259.BrickColor = BrickColor.new("Light stone grey")
- part_259.Parent = Tracks
- part_259.CFrame = CFrame.new(-520.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_260.Anchored = true
- part_260.Size = Vector3.new(1, 0.4, 5.6)
- part_260.BottomSurface = Enum.SurfaceType.Smooth
- part_260.Material = Enum.Material.Wood
- part_260.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_260.TopSurface = Enum.SurfaceType.Smooth
- part_260.BrickColor = BrickColor.new("Light stone grey")
- part_260.Parent = Tracks
- part_260.CFrame = CFrame.new(-499.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_261.Anchored = true
- part_261.Size = Vector3.new(1, 0.4, 5.6)
- part_261.BottomSurface = Enum.SurfaceType.Smooth
- part_261.Material = Enum.Material.Wood
- part_261.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_261.TopSurface = Enum.SurfaceType.Smooth
- part_261.BrickColor = BrickColor.new("Light stone grey")
- part_261.Parent = Tracks
- part_261.CFrame = CFrame.new(-562.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_262.Anchored = true
- part_262.Size = Vector3.new(1, 0.4, 5.6)
- part_262.BottomSurface = Enum.SurfaceType.Smooth
- part_262.Material = Enum.Material.Wood
- part_262.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_262.TopSurface = Enum.SurfaceType.Smooth
- part_262.BrickColor = BrickColor.new("Light stone grey")
- part_262.Parent = Tracks
- part_262.CFrame = CFrame.new(-559.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_263.Anchored = true
- part_263.Size = Vector3.new(1, 0.4, 5.6)
- part_263.BottomSurface = Enum.SurfaceType.Smooth
- part_263.Material = Enum.Material.Wood
- part_263.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_263.TopSurface = Enum.SurfaceType.Smooth
- part_263.BrickColor = BrickColor.new("Light stone grey")
- part_263.Parent = Tracks
- part_263.CFrame = CFrame.new(-553.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_264.Anchored = true
- part_264.Size = Vector3.new(1, 0.4, 5.6)
- part_264.BottomSurface = Enum.SurfaceType.Smooth
- part_264.Material = Enum.Material.Wood
- part_264.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_264.TopSurface = Enum.SurfaceType.Smooth
- part_264.BrickColor = BrickColor.new("Light stone grey")
- part_264.Parent = Tracks
- part_264.CFrame = CFrame.new(-550.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_265.Anchored = true
- part_265.Size = Vector3.new(1, 0.4, 5.6)
- part_265.BottomSurface = Enum.SurfaceType.Smooth
- part_265.Material = Enum.Material.Wood
- part_265.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_265.TopSurface = Enum.SurfaceType.Smooth
- part_265.BrickColor = BrickColor.new("Light stone grey")
- part_265.Parent = Tracks
- part_265.CFrame = CFrame.new(-544.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_266.Anchored = true
- part_266.Size = Vector3.new(1, 0.4, 5.6)
- part_266.BottomSurface = Enum.SurfaceType.Smooth
- part_266.Material = Enum.Material.Wood
- part_266.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_266.TopSurface = Enum.SurfaceType.Smooth
- part_266.BrickColor = BrickColor.new("Light stone grey")
- part_266.Parent = Tracks
- part_266.CFrame = CFrame.new(-556.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_267.Anchored = true
- part_267.Size = Vector3.new(1, 0.4, 5.6)
- part_267.BottomSurface = Enum.SurfaceType.Smooth
- part_267.Material = Enum.Material.Wood
- part_267.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_267.TopSurface = Enum.SurfaceType.Smooth
- part_267.BrickColor = BrickColor.new("Light stone grey")
- part_267.Parent = Tracks
- part_267.CFrame = CFrame.new(-577.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_268.Anchored = true
- part_268.Size = Vector3.new(1, 0.4, 5.6)
- part_268.BottomSurface = Enum.SurfaceType.Smooth
- part_268.Material = Enum.Material.Wood
- part_268.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_268.TopSurface = Enum.SurfaceType.Smooth
- part_268.BrickColor = BrickColor.new("Light stone grey")
- part_268.Parent = Tracks
- part_268.CFrame = CFrame.new(-592.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_269.Anchored = true
- part_269.Size = Vector3.new(1, 0.4, 5.6)
- part_269.BottomSurface = Enum.SurfaceType.Smooth
- part_269.Material = Enum.Material.Wood
- part_269.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_269.TopSurface = Enum.SurfaceType.Smooth
- part_269.BrickColor = BrickColor.new("Light stone grey")
- part_269.Parent = Tracks
- part_269.CFrame = CFrame.new(-586.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_270.Anchored = true
- part_270.Size = Vector3.new(1, 0.4, 5.6)
- part_270.BottomSurface = Enum.SurfaceType.Smooth
- part_270.Material = Enum.Material.Wood
- part_270.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_270.TopSurface = Enum.SurfaceType.Smooth
- part_270.BrickColor = BrickColor.new("Light stone grey")
- part_270.Parent = Tracks
- part_270.CFrame = CFrame.new(-601.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_271.Anchored = true
- part_271.Size = Vector3.new(1, 0.4, 5.6)
- part_271.BottomSurface = Enum.SurfaceType.Smooth
- part_271.Material = Enum.Material.Wood
- part_271.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_271.TopSurface = Enum.SurfaceType.Smooth
- part_271.BrickColor = BrickColor.new("Light stone grey")
- part_271.Parent = Tracks
- part_271.CFrame = CFrame.new(-574.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_272.Anchored = true
- part_272.Size = Vector3.new(1, 0.4, 5.6)
- part_272.BottomSurface = Enum.SurfaceType.Smooth
- part_272.Material = Enum.Material.Wood
- part_272.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_272.TopSurface = Enum.SurfaceType.Smooth
- part_272.BrickColor = BrickColor.new("Light stone grey")
- part_272.Parent = Tracks
- part_272.CFrame = CFrame.new(-595.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_273.Anchored = true
- part_273.Size = Vector3.new(1, 0.4, 5.6)
- part_273.BottomSurface = Enum.SurfaceType.Smooth
- part_273.Material = Enum.Material.Wood
- part_273.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_273.TopSurface = Enum.SurfaceType.Smooth
- part_273.BrickColor = BrickColor.new("Light stone grey")
- part_273.Parent = Tracks
- part_273.CFrame = CFrame.new(-598.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_274.Anchored = true
- part_274.Size = Vector3.new(1, 0.4, 5.6)
- part_274.BottomSurface = Enum.SurfaceType.Smooth
- part_274.Material = Enum.Material.Wood
- part_274.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_274.TopSurface = Enum.SurfaceType.Smooth
- part_274.BrickColor = BrickColor.new("Light stone grey")
- part_274.Parent = Tracks
- part_274.CFrame = CFrame.new(-571.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_275.Anchored = true
- part_275.Size = Vector3.new(1, 0.4, 5.6)
- part_275.BottomSurface = Enum.SurfaceType.Smooth
- part_275.Material = Enum.Material.Wood
- part_275.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_275.TopSurface = Enum.SurfaceType.Smooth
- part_275.BrickColor = BrickColor.new("Light stone grey")
- part_275.Parent = Tracks
- part_275.CFrame = CFrame.new(-565.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_276.Anchored = true
- part_276.Size = Vector3.new(1, 0.4, 5.6)
- part_276.BottomSurface = Enum.SurfaceType.Smooth
- part_276.Material = Enum.Material.Wood
- part_276.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_276.TopSurface = Enum.SurfaceType.Smooth
- part_276.BrickColor = BrickColor.new("Light stone grey")
- part_276.Parent = Tracks
- part_276.CFrame = CFrame.new(-583.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_277.Anchored = true
- part_277.Size = Vector3.new(1, 0.4, 5.6)
- part_277.BottomSurface = Enum.SurfaceType.Smooth
- part_277.Material = Enum.Material.Wood
- part_277.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_277.TopSurface = Enum.SurfaceType.Smooth
- part_277.BrickColor = BrickColor.new("Light stone grey")
- part_277.Parent = Tracks
- part_277.CFrame = CFrame.new(-589.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_278.Anchored = true
- part_278.Size = Vector3.new(1, 0.4, 5.6)
- part_278.BottomSurface = Enum.SurfaceType.Smooth
- part_278.Material = Enum.Material.Wood
- part_278.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_278.TopSurface = Enum.SurfaceType.Smooth
- part_278.BrickColor = BrickColor.new("Light stone grey")
- part_278.Parent = Tracks
- part_278.CFrame = CFrame.new(-568.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_279.Anchored = true
- part_279.Size = Vector3.new(1, 0.4, 5.6)
- part_279.BottomSurface = Enum.SurfaceType.Smooth
- part_279.Material = Enum.Material.Wood
- part_279.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_279.TopSurface = Enum.SurfaceType.Smooth
- part_279.BrickColor = BrickColor.new("Light stone grey")
- part_279.Parent = Tracks
- part_279.CFrame = CFrame.new(-580.316, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_280.Anchored = true
- part_280.Size = Vector3.new(1, 0.4, 5.6)
- part_280.BottomSurface = Enum.SurfaceType.Smooth
- part_280.Material = Enum.Material.Wood
- part_280.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_280.TopSurface = Enum.SurfaceType.Smooth
- part_280.BrickColor = BrickColor.new("Light stone grey")
- part_280.Parent = Tracks
- part_280.CFrame = CFrame.new(281.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_281.Anchored = true
- part_281.Size = Vector3.new(1, 0.4, 5.6)
- part_281.BottomSurface = Enum.SurfaceType.Smooth
- part_281.Material = Enum.Material.Wood
- part_281.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_281.TopSurface = Enum.SurfaceType.Smooth
- part_281.BrickColor = BrickColor.new("Light stone grey")
- part_281.Parent = Tracks
- part_281.CFrame = CFrame.new(236.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_282.Anchored = true
- part_282.Size = Vector3.new(1, 0.4, 5.6)
- part_282.BottomSurface = Enum.SurfaceType.Smooth
- part_282.Material = Enum.Material.Wood
- part_282.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_282.TopSurface = Enum.SurfaceType.Smooth
- part_282.BrickColor = BrickColor.new("Light stone grey")
- part_282.Parent = Tracks
- part_282.CFrame = CFrame.new(227.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_283.Anchored = true
- part_283.Size = Vector3.new(1, 0.4, 5.6)
- part_283.BottomSurface = Enum.SurfaceType.Smooth
- part_283.Material = Enum.Material.Wood
- part_283.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_283.TopSurface = Enum.SurfaceType.Smooth
- part_283.BrickColor = BrickColor.new("Light stone grey")
- part_283.Parent = Tracks
- part_283.CFrame = CFrame.new(287.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_284.Anchored = true
- part_284.Size = Vector3.new(1, 0.4, 5.6)
- part_284.BottomSurface = Enum.SurfaceType.Smooth
- part_284.Material = Enum.Material.Wood
- part_284.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_284.TopSurface = Enum.SurfaceType.Smooth
- part_284.BrickColor = BrickColor.new("Light stone grey")
- part_284.Parent = Tracks
- part_284.CFrame = CFrame.new(305.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_285.Anchored = true
- part_285.Size = Vector3.new(1, 0.4, 5.6)
- part_285.BottomSurface = Enum.SurfaceType.Smooth
- part_285.Material = Enum.Material.Wood
- part_285.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_285.TopSurface = Enum.SurfaceType.Smooth
- part_285.BrickColor = BrickColor.new("Light stone grey")
- part_285.Parent = Tracks
- part_285.CFrame = CFrame.new(260.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_286.Anchored = true
- part_286.Size = Vector3.new(1, 0.4, 5.6)
- part_286.BottomSurface = Enum.SurfaceType.Smooth
- part_286.Material = Enum.Material.Wood
- part_286.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_286.TopSurface = Enum.SurfaceType.Smooth
- part_286.BrickColor = BrickColor.new("Light stone grey")
- part_286.Parent = Tracks
- part_286.CFrame = CFrame.new(254.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_287.Anchored = true
- part_287.Size = Vector3.new(1, 0.4, 5.6)
- part_287.BottomSurface = Enum.SurfaceType.Smooth
- part_287.Material = Enum.Material.Wood
- part_287.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_287.TopSurface = Enum.SurfaceType.Smooth
- part_287.BrickColor = BrickColor.new("Light stone grey")
- part_287.Parent = Tracks
- part_287.CFrame = CFrame.new(221.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_288.Anchored = true
- part_288.Size = Vector3.new(1, 0.4, 5.6)
- part_288.BottomSurface = Enum.SurfaceType.Smooth
- part_288.Material = Enum.Material.Wood
- part_288.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_288.TopSurface = Enum.SurfaceType.Smooth
- part_288.BrickColor = BrickColor.new("Light stone grey")
- part_288.Parent = Tracks
- part_288.CFrame = CFrame.new(263.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_289.Anchored = true
- part_289.Size = Vector3.new(1, 0.4, 5.6)
- part_289.BottomSurface = Enum.SurfaceType.Smooth
- part_289.Material = Enum.Material.Wood
- part_289.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_289.TopSurface = Enum.SurfaceType.Smooth
- part_289.BrickColor = BrickColor.new("Light stone grey")
- part_289.Parent = Tracks
- part_289.CFrame = CFrame.new(230.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_290.Anchored = true
- part_290.Size = Vector3.new(1, 0.4, 5.6)
- part_290.BottomSurface = Enum.SurfaceType.Smooth
- part_290.Material = Enum.Material.Wood
- part_290.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_290.TopSurface = Enum.SurfaceType.Smooth
- part_290.BrickColor = BrickColor.new("Light stone grey")
- part_290.Parent = Tracks
- part_290.CFrame = CFrame.new(299.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_291.Anchored = true
- part_291.Size = Vector3.new(1, 0.4, 5.6)
- part_291.BottomSurface = Enum.SurfaceType.Smooth
- part_291.Material = Enum.Material.Wood
- part_291.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_291.TopSurface = Enum.SurfaceType.Smooth
- part_291.BrickColor = BrickColor.new("Light stone grey")
- part_291.Parent = Tracks
- part_291.CFrame = CFrame.new(245.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_292.Anchored = true
- part_292.Size = Vector3.new(1, 0.4, 5.6)
- part_292.BottomSurface = Enum.SurfaceType.Smooth
- part_292.Material = Enum.Material.Wood
- part_292.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_292.TopSurface = Enum.SurfaceType.Smooth
- part_292.BrickColor = BrickColor.new("Light stone grey")
- part_292.Parent = Tracks
- part_292.CFrame = CFrame.new(290.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_293.Anchored = true
- part_293.Size = Vector3.new(1, 0.4, 5.6)
- part_293.BottomSurface = Enum.SurfaceType.Smooth
- part_293.Material = Enum.Material.Wood
- part_293.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_293.TopSurface = Enum.SurfaceType.Smooth
- part_293.BrickColor = BrickColor.new("Light stone grey")
- part_293.Parent = Tracks
- part_293.CFrame = CFrame.new(233.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_294.Anchored = true
- part_294.Size = Vector3.new(1, 0.4, 5.6)
- part_294.BottomSurface = Enum.SurfaceType.Smooth
- part_294.Material = Enum.Material.Wood
- part_294.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_294.TopSurface = Enum.SurfaceType.Smooth
- part_294.BrickColor = BrickColor.new("Light stone grey")
- part_294.Parent = Tracks
- part_294.CFrame = CFrame.new(224.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_295.Anchored = true
- part_295.Size = Vector3.new(1, 0.4, 5.6)
- part_295.BottomSurface = Enum.SurfaceType.Smooth
- part_295.Material = Enum.Material.Wood
- part_295.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_295.TopSurface = Enum.SurfaceType.Smooth
- part_295.BrickColor = BrickColor.new("Light stone grey")
- part_295.Parent = Tracks
- part_295.CFrame = CFrame.new(257.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_296.Anchored = true
- part_296.Size = Vector3.new(1, 0.4, 5.6)
- part_296.BottomSurface = Enum.SurfaceType.Smooth
- part_296.Material = Enum.Material.Wood
- part_296.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_296.TopSurface = Enum.SurfaceType.Smooth
- part_296.BrickColor = BrickColor.new("Light stone grey")
- part_296.Parent = Tracks
- part_296.CFrame = CFrame.new(251.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_297.Anchored = true
- part_297.Size = Vector3.new(1, 0.4, 5.6)
- part_297.BottomSurface = Enum.SurfaceType.Smooth
- part_297.Material = Enum.Material.Wood
- part_297.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_297.TopSurface = Enum.SurfaceType.Smooth
- part_297.BrickColor = BrickColor.new("Light stone grey")
- part_297.Parent = Tracks
- part_297.CFrame = CFrame.new(248.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_298.Anchored = true
- part_298.Size = Vector3.new(1, 0.4, 5.6)
- part_298.BottomSurface = Enum.SurfaceType.Smooth
- part_298.Material = Enum.Material.Wood
- part_298.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_298.TopSurface = Enum.SurfaceType.Smooth
- part_298.BrickColor = BrickColor.new("Light stone grey")
- part_298.Parent = Tracks
- part_298.CFrame = CFrame.new(239.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_299.Anchored = true
- part_299.Size = Vector3.new(1, 0.4, 5.6)
- part_299.BottomSurface = Enum.SurfaceType.Smooth
- part_299.Material = Enum.Material.Wood
- part_299.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_299.TopSurface = Enum.SurfaceType.Smooth
- part_299.BrickColor = BrickColor.new("Light stone grey")
- part_299.Parent = Tracks
- part_299.CFrame = CFrame.new(242.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_300.Anchored = true
- part_300.Size = Vector3.new(1, 0.4, 5.6)
- part_300.BottomSurface = Enum.SurfaceType.Smooth
- part_300.Material = Enum.Material.Wood
- part_300.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_300.TopSurface = Enum.SurfaceType.Smooth
- part_300.BrickColor = BrickColor.new("Light stone grey")
- part_300.Parent = Tracks
- part_300.CFrame = CFrame.new(302.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_301.Anchored = true
- part_301.Size = Vector3.new(1, 0.4, 5.6)
- part_301.BottomSurface = Enum.SurfaceType.Smooth
- part_301.Material = Enum.Material.Wood
- part_301.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_301.TopSurface = Enum.SurfaceType.Smooth
- part_301.BrickColor = BrickColor.new("Light stone grey")
- part_301.Parent = Tracks
- part_301.CFrame = CFrame.new(296.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_302.Anchored = true
- part_302.Size = Vector3.new(1, 0.4, 5.6)
- part_302.BottomSurface = Enum.SurfaceType.Smooth
- part_302.Material = Enum.Material.Wood
- part_302.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_302.TopSurface = Enum.SurfaceType.Smooth
- part_302.BrickColor = BrickColor.new("Light stone grey")
- part_302.Parent = Tracks
- part_302.CFrame = CFrame.new(311.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_303.Anchored = true
- part_303.Size = Vector3.new(1, 0.4, 5.6)
- part_303.BottomSurface = Enum.SurfaceType.Smooth
- part_303.Material = Enum.Material.Wood
- part_303.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_303.TopSurface = Enum.SurfaceType.Smooth
- part_303.BrickColor = BrickColor.new("Light stone grey")
- part_303.Parent = Tracks
- part_303.CFrame = CFrame.new(272.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_304.Anchored = true
- part_304.Size = Vector3.new(1, 0.4, 5.6)
- part_304.BottomSurface = Enum.SurfaceType.Smooth
- part_304.Material = Enum.Material.Wood
- part_304.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_304.TopSurface = Enum.SurfaceType.Smooth
- part_304.BrickColor = BrickColor.new("Light stone grey")
- part_304.Parent = Tracks
- part_304.CFrame = CFrame.new(275.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_305.Anchored = true
- part_305.Size = Vector3.new(1, 0.4, 5.6)
- part_305.BottomSurface = Enum.SurfaceType.Smooth
- part_305.Material = Enum.Material.Wood
- part_305.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_305.TopSurface = Enum.SurfaceType.Smooth
- part_305.BrickColor = BrickColor.new("Light stone grey")
- part_305.Parent = Tracks
- part_305.CFrame = CFrame.new(308.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_306.Anchored = true
- part_306.Size = Vector3.new(1, 0.4, 5.6)
- part_306.BottomSurface = Enum.SurfaceType.Smooth
- part_306.Material = Enum.Material.Wood
- part_306.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_306.TopSurface = Enum.SurfaceType.Smooth
- part_306.BrickColor = BrickColor.new("Light stone grey")
- part_306.Parent = Tracks
- part_306.CFrame = CFrame.new(284.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_307.Anchored = true
- part_307.Size = Vector3.new(1, 0.4, 5.6)
- part_307.BottomSurface = Enum.SurfaceType.Smooth
- part_307.Material = Enum.Material.Wood
- part_307.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_307.TopSurface = Enum.SurfaceType.Smooth
- part_307.BrickColor = BrickColor.new("Light stone grey")
- part_307.Parent = Tracks
- part_307.CFrame = CFrame.new(293.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_308.Anchored = true
- part_308.Size = Vector3.new(1, 0.4, 5.6)
- part_308.BottomSurface = Enum.SurfaceType.Smooth
- part_308.Material = Enum.Material.Wood
- part_308.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_308.TopSurface = Enum.SurfaceType.Smooth
- part_308.BrickColor = BrickColor.new("Light stone grey")
- part_308.Parent = Tracks
- part_308.CFrame = CFrame.new(278.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_309.Anchored = true
- part_309.Size = Vector3.new(1, 0.4, 5.6)
- part_309.BottomSurface = Enum.SurfaceType.Smooth
- part_309.Material = Enum.Material.Wood
- part_309.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_309.TopSurface = Enum.SurfaceType.Smooth
- part_309.BrickColor = BrickColor.new("Light stone grey")
- part_309.Parent = Tracks
- part_309.CFrame = CFrame.new(266.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_310.Anchored = true
- part_310.Size = Vector3.new(1, 0.4, 5.6)
- part_310.BottomSurface = Enum.SurfaceType.Smooth
- part_310.Material = Enum.Material.Wood
- part_310.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_310.TopSurface = Enum.SurfaceType.Smooth
- part_310.BrickColor = BrickColor.new("Light stone grey")
- part_310.Parent = Tracks
- part_310.CFrame = CFrame.new(269.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_311.Anchored = true
- part_311.Size = Vector3.new(1, 0.4, 5.6)
- part_311.BottomSurface = Enum.SurfaceType.Smooth
- part_311.Material = Enum.Material.Wood
- part_311.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_311.TopSurface = Enum.SurfaceType.Smooth
- part_311.BrickColor = BrickColor.new("Light stone grey")
- part_311.Parent = Tracks
- part_311.CFrame = CFrame.new(341.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_312.Anchored = true
- part_312.Size = Vector3.new(1, 0.4, 5.6)
- part_312.BottomSurface = Enum.SurfaceType.Smooth
- part_312.Material = Enum.Material.Wood
- part_312.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_312.TopSurface = Enum.SurfaceType.Smooth
- part_312.BrickColor = BrickColor.new("Light stone grey")
- part_312.Parent = Tracks
- part_312.CFrame = CFrame.new(335.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_313.Anchored = true
- part_313.Size = Vector3.new(1, 0.4, 5.6)
- part_313.BottomSurface = Enum.SurfaceType.Smooth
- part_313.Material = Enum.Material.Wood
- part_313.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_313.TopSurface = Enum.SurfaceType.Smooth
- part_313.BrickColor = BrickColor.new("Light stone grey")
- part_313.Parent = Tracks
- part_313.CFrame = CFrame.new(344.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_314.Anchored = true
- part_314.Size = Vector3.new(1, 0.4, 5.6)
- part_314.BottomSurface = Enum.SurfaceType.Smooth
- part_314.Material = Enum.Material.Wood
- part_314.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_314.TopSurface = Enum.SurfaceType.Smooth
- part_314.BrickColor = BrickColor.new("Light stone grey")
- part_314.Parent = Tracks
- part_314.CFrame = CFrame.new(332.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_315.Anchored = true
- part_315.Size = Vector3.new(1, 0.4, 5.6)
- part_315.BottomSurface = Enum.SurfaceType.Smooth
- part_315.Material = Enum.Material.Wood
- part_315.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_315.TopSurface = Enum.SurfaceType.Smooth
- part_315.BrickColor = BrickColor.new("Light stone grey")
- part_315.Parent = Tracks
- part_315.CFrame = CFrame.new(338.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_316.Anchored = true
- part_316.Size = Vector3.new(1, 0.4, 5.6)
- part_316.BottomSurface = Enum.SurfaceType.Smooth
- part_316.Material = Enum.Material.Wood
- part_316.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_316.TopSurface = Enum.SurfaceType.Smooth
- part_316.BrickColor = BrickColor.new("Light stone grey")
- part_316.Parent = Tracks
- part_316.CFrame = CFrame.new(323.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_317.Anchored = true
- part_317.Size = Vector3.new(1, 0.4, 5.6)
- part_317.BottomSurface = Enum.SurfaceType.Smooth
- part_317.Material = Enum.Material.Wood
- part_317.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_317.TopSurface = Enum.SurfaceType.Smooth
- part_317.BrickColor = BrickColor.new("Light stone grey")
- part_317.Parent = Tracks
- part_317.CFrame = CFrame.new(317.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_318.Anchored = true
- part_318.Size = Vector3.new(1, 0.4, 5.6)
- part_318.BottomSurface = Enum.SurfaceType.Smooth
- part_318.Material = Enum.Material.Wood
- part_318.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_318.TopSurface = Enum.SurfaceType.Smooth
- part_318.BrickColor = BrickColor.new("Light stone grey")
- part_318.Parent = Tracks
- part_318.CFrame = CFrame.new(320.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_319.Anchored = true
- part_319.Size = Vector3.new(1, 0.4, 5.6)
- part_319.BottomSurface = Enum.SurfaceType.Smooth
- part_319.Material = Enum.Material.Wood
- part_319.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_319.TopSurface = Enum.SurfaceType.Smooth
- part_319.BrickColor = BrickColor.new("Light stone grey")
- part_319.Parent = Tracks
- part_319.CFrame = CFrame.new(329.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_320.Anchored = true
- part_320.Size = Vector3.new(1, 0.4, 5.6)
- part_320.BottomSurface = Enum.SurfaceType.Smooth
- part_320.Material = Enum.Material.Wood
- part_320.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_320.TopSurface = Enum.SurfaceType.Smooth
- part_320.BrickColor = BrickColor.new("Light stone grey")
- part_320.Parent = Tracks
- part_320.CFrame = CFrame.new(326.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_321.Anchored = true
- part_321.Size = Vector3.new(1, 0.4, 5.6)
- part_321.BottomSurface = Enum.SurfaceType.Smooth
- part_321.Material = Enum.Material.Wood
- part_321.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_321.TopSurface = Enum.SurfaceType.Smooth
- part_321.BrickColor = BrickColor.new("Light stone grey")
- part_321.Parent = Tracks
- part_321.CFrame = CFrame.new(314.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_322.Anchored = true
- part_322.Size = Vector3.new(1, 0.4, 5.6)
- part_322.BottomSurface = Enum.SurfaceType.Smooth
- part_322.Material = Enum.Material.Wood
- part_322.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_322.TopSurface = Enum.SurfaceType.Smooth
- part_322.BrickColor = BrickColor.new("Light stone grey")
- part_322.Parent = Tracks
- part_322.CFrame = CFrame.new(362.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_323.Anchored = true
- part_323.Size = Vector3.new(1, 0.4, 5.6)
- part_323.BottomSurface = Enum.SurfaceType.Smooth
- part_323.Material = Enum.Material.Wood
- part_323.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_323.TopSurface = Enum.SurfaceType.Smooth
- part_323.BrickColor = BrickColor.new("Light stone grey")
- part_323.Parent = Tracks
- part_323.CFrame = CFrame.new(347.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_324.Anchored = true
- part_324.Size = Vector3.new(1, 0.4, 5.6)
- part_324.BottomSurface = Enum.SurfaceType.Smooth
- part_324.Material = Enum.Material.Wood
- part_324.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_324.TopSurface = Enum.SurfaceType.Smooth
- part_324.BrickColor = BrickColor.new("Light stone grey")
- part_324.Parent = Tracks
- part_324.CFrame = CFrame.new(356.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_325.Anchored = true
- part_325.Size = Vector3.new(1, 0.4, 5.6)
- part_325.BottomSurface = Enum.SurfaceType.Smooth
- part_325.Material = Enum.Material.Wood
- part_325.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_325.TopSurface = Enum.SurfaceType.Smooth
- part_325.BrickColor = BrickColor.new("Light stone grey")
- part_325.Parent = Tracks
- part_325.CFrame = CFrame.new(359.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_326.Anchored = true
- part_326.Size = Vector3.new(1, 0.4, 5.6)
- part_326.BottomSurface = Enum.SurfaceType.Smooth
- part_326.Material = Enum.Material.Wood
- part_326.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_326.TopSurface = Enum.SurfaceType.Smooth
- part_326.BrickColor = BrickColor.new("Light stone grey")
- part_326.Parent = Tracks
- part_326.CFrame = CFrame.new(350.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_327.Anchored = true
- part_327.Size = Vector3.new(1, 0.4, 5.6)
- part_327.BottomSurface = Enum.SurfaceType.Smooth
- part_327.Material = Enum.Material.Wood
- part_327.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_327.TopSurface = Enum.SurfaceType.Smooth
- part_327.BrickColor = BrickColor.new("Light stone grey")
- part_327.Parent = Tracks
- part_327.CFrame = CFrame.new(353.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_328.Anchored = true
- part_328.Size = Vector3.new(1, 0.4, 5.6)
- part_328.BottomSurface = Enum.SurfaceType.Smooth
- part_328.Material = Enum.Material.Wood
- part_328.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_328.TopSurface = Enum.SurfaceType.Smooth
- part_328.BrickColor = BrickColor.new("Light stone grey")
- part_328.Parent = Tracks
- part_328.CFrame = CFrame.new(365.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_329.Anchored = true
- part_329.Size = Vector3.new(1, 0.4, 5.6)
- part_329.BottomSurface = Enum.SurfaceType.Smooth
- part_329.Material = Enum.Material.Wood
- part_329.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_329.TopSurface = Enum.SurfaceType.Smooth
- part_329.BrickColor = BrickColor.new("Light stone grey")
- part_329.Parent = Tracks
- part_329.CFrame = CFrame.new(368.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_330.Anchored = true
- part_330.Size = Vector3.new(1, 0.4, 5.6)
- part_330.BottomSurface = Enum.SurfaceType.Smooth
- part_330.Material = Enum.Material.Wood
- part_330.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_330.TopSurface = Enum.SurfaceType.Smooth
- part_330.BrickColor = BrickColor.new("Light stone grey")
- part_330.Parent = Tracks
- part_330.CFrame = CFrame.new(371.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_331.Anchored = true
- part_331.Size = Vector3.new(1, 0.4, 5.6)
- part_331.BottomSurface = Enum.SurfaceType.Smooth
- part_331.Material = Enum.Material.Wood
- part_331.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_331.TopSurface = Enum.SurfaceType.Smooth
- part_331.BrickColor = BrickColor.new("Light stone grey")
- part_331.Parent = Tracks
- part_331.CFrame = CFrame.new(374.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_332.Anchored = true
- part_332.Size = Vector3.new(1, 0.4, 5.6)
- part_332.BottomSurface = Enum.SurfaceType.Smooth
- part_332.Material = Enum.Material.Wood
- part_332.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_332.TopSurface = Enum.SurfaceType.Smooth
- part_332.BrickColor = BrickColor.new("Light stone grey")
- part_332.Parent = Tracks
- part_332.CFrame = CFrame.new(377.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_333.Anchored = true
- part_333.Size = Vector3.new(1, 0.4, 5.6)
- part_333.BottomSurface = Enum.SurfaceType.Smooth
- part_333.Material = Enum.Material.Wood
- part_333.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_333.TopSurface = Enum.SurfaceType.Smooth
- part_333.BrickColor = BrickColor.new("Light stone grey")
- part_333.Parent = Tracks
- part_333.CFrame = CFrame.new(380.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_334.Anchored = true
- part_334.Size = Vector3.new(1, 0.4, 5.6)
- part_334.BottomSurface = Enum.SurfaceType.Smooth
- part_334.Material = Enum.Material.Wood
- part_334.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_334.TopSurface = Enum.SurfaceType.Smooth
- part_334.BrickColor = BrickColor.new("Light stone grey")
- part_334.Parent = Tracks
- part_334.CFrame = CFrame.new(386.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_335.Anchored = true
- part_335.Size = Vector3.new(1, 0.4, 5.6)
- part_335.BottomSurface = Enum.SurfaceType.Smooth
- part_335.Material = Enum.Material.Wood
- part_335.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_335.TopSurface = Enum.SurfaceType.Smooth
- part_335.BrickColor = BrickColor.new("Light stone grey")
- part_335.Parent = Tracks
- part_335.CFrame = CFrame.new(389.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_336.Anchored = true
- part_336.Size = Vector3.new(1, 0.4, 5.6)
- part_336.BottomSurface = Enum.SurfaceType.Smooth
- part_336.Material = Enum.Material.Wood
- part_336.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_336.TopSurface = Enum.SurfaceType.Smooth
- part_336.BrickColor = BrickColor.new("Light stone grey")
- part_336.Parent = Tracks
- part_336.CFrame = CFrame.new(383.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_337.Anchored = true
- part_337.Size = Vector3.new(1, 0.4, 5.6)
- part_337.BottomSurface = Enum.SurfaceType.Smooth
- part_337.Material = Enum.Material.Wood
- part_337.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_337.TopSurface = Enum.SurfaceType.Smooth
- part_337.BrickColor = BrickColor.new("Light stone grey")
- part_337.Parent = Tracks
- part_337.CFrame = CFrame.new(392.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_338.Anchored = true
- part_338.Size = Vector3.new(1, 0.4, 5.6)
- part_338.BottomSurface = Enum.SurfaceType.Smooth
- part_338.Material = Enum.Material.Wood
- part_338.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_338.TopSurface = Enum.SurfaceType.Smooth
- part_338.BrickColor = BrickColor.new("Light stone grey")
- part_338.Parent = Tracks
- part_338.CFrame = CFrame.new(395.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_339.Anchored = true
- part_339.Size = Vector3.new(1, 0.4, 5.6)
- part_339.BottomSurface = Enum.SurfaceType.Smooth
- part_339.Material = Enum.Material.Wood
- part_339.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_339.TopSurface = Enum.SurfaceType.Smooth
- part_339.BrickColor = BrickColor.new("Light stone grey")
- part_339.Parent = Tracks
- part_339.CFrame = CFrame.new(398.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_340.Anchored = true
- part_340.Size = Vector3.new(1, 0.4, 5.6)
- part_340.BottomSurface = Enum.SurfaceType.Smooth
- part_340.Material = Enum.Material.Wood
- part_340.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_340.TopSurface = Enum.SurfaceType.Smooth
- part_340.BrickColor = BrickColor.new("Light stone grey")
- part_340.Parent = Tracks
- part_340.CFrame = CFrame.new(407.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_341.Anchored = true
- part_341.Size = Vector3.new(1, 0.4, 5.6)
- part_341.BottomSurface = Enum.SurfaceType.Smooth
- part_341.Material = Enum.Material.Wood
- part_341.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_341.TopSurface = Enum.SurfaceType.Smooth
- part_341.BrickColor = BrickColor.new("Light stone grey")
- part_341.Parent = Tracks
- part_341.CFrame = CFrame.new(401.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_342.Anchored = true
- part_342.Size = Vector3.new(1, 0.4, 5.6)
- part_342.BottomSurface = Enum.SurfaceType.Smooth
- part_342.Material = Enum.Material.Wood
- part_342.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_342.TopSurface = Enum.SurfaceType.Smooth
- part_342.BrickColor = BrickColor.new("Light stone grey")
- part_342.Parent = Tracks
- part_342.CFrame = CFrame.new(404.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_343.Anchored = true
- part_343.Size = Vector3.new(1, 0.4, 5.6)
- part_343.BottomSurface = Enum.SurfaceType.Smooth
- part_343.Material = Enum.Material.Wood
- part_343.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_343.TopSurface = Enum.SurfaceType.Smooth
- part_343.BrickColor = BrickColor.new("Light stone grey")
- part_343.Parent = Tracks
- part_343.CFrame = CFrame.new(413.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
- part_344.Anchored = true
- part_344.Size = Vector3.new(1, 0.4, 5.6)
- part_344.BottomSurface = Enum.SurfaceType.Smooth
- part_344.Material = Enum.Material.Wood
- part_344.Color = Color3.new(0.898039, 0.894118, 0.87451)
- part_344.TopSurface = Enum.SurfaceType.Smooth
- part_344.BrickColor = BrickColor.new("Light stone grey")
- part_344.Parent = Tracks
- part_344.CFrame = CFrame.new(416.684, 0.65, -56.824) * CFrame.Angles(0, 0, 0)
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