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- wait(1)
- local a = Instance.new("Sound")
- a.Name = "Sound"
- a.SoundId = "http://www.roblox.com/asset/?id=410806544"
- a.Volume = 5
- a.Pitch = 1
- a.Looped = true
- a.archivable = false
- a.Parent = game.Workspace
- a:play()
- for i, v in pairs(game.Players:GetChildren()) do--this is going down in order of evrything in players, v is the variable
- p = v.Character
- local weld = Instance.new("Weld",p.Torso)
- weld.Part0 = p.Torso
- local Harambe = Instance.new("Part",p.Torso)
- Harambe.Anchored = true
- Harambe.CanCollide = false
- Harambe.Size = Vector3.new(3,2,6)
- Harambe.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld.Part1 = Harambe
- weld.C1 = CFrame.new(0,0.5,0) * CFrame.Angles(0,math.rad(180),0)
- Harambe.Anchored = false
- local HarambeMesh = Instance.new("SpecialMesh",Harambe)
- HarambeMesh.MeshType = Enum.MeshType.FileMesh
- HarambeMesh.Scale = Vector3.new(0.01, 0.01, 0.01)
- HarambeMesh.MeshId = "rbxassetid://430095888"
- harambe.TextureId = 'http://www.roblox.com/asset/?id=143674381'
- local weld2 = Instance.new("Weld",p.Torso)
- weld2.Part0 = p.Torso
- local Smoke = Instance.new("Part",p.Torso)
- Smoke.Anchored = true
- Smoke.CanCollide = false
- Smoke.Size = Vector3.new(0.2,0.2,0.2)
- Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld2.Part1 = Smoke
- weld2.C1 = CFrame.new(0,-3,0) * CFrame.Angles(math.rad(270),0,0)
- Smoke.Anchored = false
- Smoke.Transparency = 1;
- p.Humanoid.WalkSpeed = 35;
- for i,v in pairs(p:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency = 1;
- elseif v:IsA("Hat") then
- v:Destroy()
- elseif v:IsA("Model") then
- v:Destroy()
- end
- end
- p.Head.face:Destroy()
- local function SFX(id) local s=Instance.new("Sound",p.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
- Harambe.Touched:connect(function(p)
- if p.Parent then
- if p.Parent:IsA("Model") then
- if game.Players:FindFirstChild(p.Parent.Name) then
- if p.Parent.Name ~= game.Players.LocalPlayer.Name then
- local Fart = SFX(154967038)
- -- Fart:Play()
- end
- end
- end
- end
- end)
- end
- leave me alone.
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