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- # v2.0
- # SNIPPET TO SAVE CUSTOM ACTOR DATA INTO SAVE FILES .
- # This is HIGHLY reccommended to use if using any of the following scripts...
- #
- # Evolutions,
- # Pokémon Capture,
- #
- # If you choose to N0T use this then the chances of your save games remembering
- # your party members is very very slim (e.g no fucking chance) ^_^
- #
- if true # << make false to turn snippet off.
- #==============================================================================
- module DataManager
- #==============================================================================
- class << self ; alias msc_datareq make_save_contents
- alias esc_datareq extract_save_contents ; end
- def self.make_save_contents
- contents = msc_datareq ; contents[:cust_act] = $data_actors ; contents
- end
- def self.extract_save_contents(contents)
- esc_datareq(contents) ; $data_actors = contents[:cust_act]
- end
- end
- end # if true
- #===============================================================================#
- # http://dekitarpg.wordpress.com/ #
- #===============================================================================#
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