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DustyThomas

Vegito Blue

May 30th, 2017
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  1. wait(2.0)
  2. local char = game.Players.LocalPlayer.Character
  3. for i,v in pairs(char:children()) do
  4. if v:IsA("Accessory") then
  5. v:Destroy()
  6. end
  7. end
  8. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  9. aura.Size = NumberSequence.new(0)
  10. aura.Lifetime = NumberRange.new(0)
  11. aura.LightEmission = 0
  12. local jun = game.Players.LocalPlayer
  13. local p = game.Players.LocalPlayer
  14. local char = p.Character
  15. local mouse = p:GetMouse()
  16. local larm = char["Left Arm"]
  17. local rarm = char["Right Arm"]
  18. local lleg = char["Left Leg"]
  19. local rleg = char["Right Leg"]
  20. local hed = char.Head
  21. local torso = char.Torso
  22. local hum = char.Humanoid
  23. local cam = game.Workspace.CurrentCamera
  24. local root = char.HumanoidRootPart
  25. local deb = false
  26. local shot = 0
  27. local debris=game:service"Debris"
  28. local l = game:GetService("Lighting")
  29. local rs = game:GetService("RunService").RenderStepped
  30.  
  31. ypcall(function()
  32. shirt = Instance.new("Shirt", char)
  33. shirt.Name = "Shirt"
  34. pants = Instance.new("Pants", char)
  35. pants.Name = "Pants"
  36. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  37. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  38. end)
  39. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  40. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  41. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  42. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  43. Hair99 = Instance.new("Part")
  44.  
  45. Hair99.Parent = jun.Character
  46. Hair99.Name = "Hair"
  47. Hair99.formFactor = "Symmetric"
  48. Hair99.Size = Vector3.new(1, 1, 1)
  49. Hair99.CFrame = jun.Character.Head.CFrame
  50. Hair99:BreakJoints()
  51. Hair99.CanCollide = false
  52. Hair99.TopSurface = "Smooth"
  53. Hair99.BottomSurface = "Smooth"
  54. Hair99.BrickColor = BrickColor.new("New Yeller")
  55. Hair99.Transparency = 1
  56.  
  57. Weld = Instance.new("Weld")
  58. Weld.Part0 = jun.Character.Head
  59. Weld.Part1 = Hair99
  60. Weld.Parent = jun.Character.Head
  61. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  62.  
  63. Hair7 = Instance.new("Part")
  64. Hair7.Parent = jun.Character
  65. Hair7.Name = "Hair"
  66. Hair7.CanCollide = false
  67. Hair7.Locked = true
  68. Hair7.TopSurface = "Smooth"
  69. Hair7.BottomSurface = "Smooth"
  70. Hair7.formFactor = "Symmetric"
  71. Hair7.Material = "Neon"
  72. Hair7.BrickColor = BrickColor.new("Black")
  73. Hair7.CFrame = jun.Character.Torso.CFrame
  74. Hair7.Size = Vector3.new(1, 1, 1)
  75. Hair7.Transparency = 1
  76.  
  77. Mesh = Instance.new("SpecialMesh")
  78. Mesh.Parent = Hair99
  79. Mesh.MeshType = "Sphere"
  80. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  81. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  82.  
  83.  
  84. Weld = Instance.new("Weld")
  85. Weld.Parent = jun.Character.Head
  86. Weld.Part0 = jun.Character.Head
  87. Weld.Part1 = Hair7
  88. Weld.C0 = CFrame.new(0, 1, 0)
  89.  
  90. Mesh = Instance.new("SpecialMesh")
  91. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  92. Mesh.Parent = Hair7
  93. Mesh.Scale = Vector3.new(1, 1, 1)
  94. Mesh.MeshType = "FileMesh"
  95. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  96. Mesh.TextureId = ""
  97.  
  98.  
  99. for i = 1, 6 do
  100. Hair99.Transparency = Hair99.Transparency - .2
  101. Hair7.Transparency = Hair7.Transparency - .2
  102. wait(0)
  103. end
  104. local m = Instance.new("Model")
  105. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://0"
  106. local p = game.Players.LocalPlayer
  107. local char = p.Character
  108. local mouse = p:GetMouse()
  109. local larm = char["Left Arm"]
  110. local rarm = char["Right Arm"]
  111. local lleg = char["Left Leg"]
  112. local rleg = char["Right Leg"]
  113. local hed = char.Head
  114. local torso = char.Torso
  115. local hum = char.Humanoid
  116. local cam = game.Workspace.CurrentCamera
  117. local root = char.HumanoidRootPart
  118. local deb = false
  119. local shot = 0
  120. local debris=game:service"Debris"
  121. local l = game:GetService("Lighting")
  122. local rs = game:GetService("RunService").RenderStepped
  123.  
  124. local p = game.Players.LocalPlayer
  125. local char = p.Character
  126. z = Instance.new("Sound", char)
  127. z.SoundId = "rbxassetid://740161429"
  128. z.Pitch = 1
  129. z.Volume = 999
  130. wait(.1)
  131. z:Play()
  132. Vegeta = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  133. Vegeta.Name = "Vegeta"
  134. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Vegeta)
  135. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Vegeta)
  136. shirt.Name = "Shirt"
  137. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Vegeta)
  138. pants.Name = "Pants"
  139. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  140. torso.Size = Vector3.new(2,2,1)
  141. torso.Rotation = Vector3.new(0,180,0)
  142. torso.Position = Vector3.new(0,4,0)
  143. torso.BrickColor = BrickColor.new("Pastel brown")
  144. torso.Name = "Torso"
  145. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  146. head.Size = Vector3.new(1.25,1.25,1.25)
  147. head.BrickColor = BrickColor.new("Pastel brown")
  148. head.Name = "Head"
  149. head.Position = Vector3.new(0,6,0)
  150. headmesh = Instance.new("SpecialMesh",head)
  151. headmesh.MeshType = "Head"
  152. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  153. larm.Size = Vector3.new(1,2,1)
  154. larm.BrickColor = BrickColor.new("Pastel brown")
  155. larm.Name = "Left Arm"
  156. larm.Position = Vector3.new(-2,4,0)
  157. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  158. rarm.Size = Vector3.new(1,2,1)
  159. rarm.BrickColor = BrickColor.new("Pastel brown")
  160. rarm.Name = "Right Arm"
  161. rarm.Position = Vector3.new(2,4,0)
  162. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  163. lleg.Size = Vector3.new(1,2,1)
  164. lleg.Name = "Left Leg"
  165. lleg.Position = Vector3.new(1,2,0)
  166. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  167. rleg.Size = Vector3.new(1,2,1)
  168. rleg.Name = "Right Leg"
  169. rleg.Position = Vector3.new(-1,2,0)
  170. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  171. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  172. headweld.Part1 = torso
  173. headweld.C0 = CFrame.new(0, -1.5, 0)
  174. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  175. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  176. larmweld.Part1 = larm
  177. larmweld.C0 = CFrame.new(1.5, 0, 0)
  178. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  179. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  180. rarmweld.Part1 = rarm
  181. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  182. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  183. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  184. rlegweld.Part1 = rleg
  185. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  186. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  187. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  188. llegweld.Part1 = lleg
  189. llegweld.C0 = CFrame.new(0.5, -2, 0)
  190. modelhair = Instance.new("Model",game.Players.LocalPlayer.Character.Torso.Vegeta)
  191. modelhair.Name = "Hair"
  192. hair = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  193. hair.Name = "hair"
  194. hair.BrickColor = BrickColor.new("Black")
  195. hairmesh = Instance.new("SpecialMesh",hair)
  196. hairmesh.Scale = Vector3.new(7,7,7)
  197. hairmesh.Offset = Vector3.new(0, 0.8, 0.7)
  198. hairmesh.MeshType = "FileMesh"
  199. hairmesh.MeshId = "http://www.roblox.com/asset/?id=560180459"
  200. hairweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  201. hairweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  202. hairweld.Part1 = hair
  203. hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  204. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  205. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  206. npctoplayer.Part1 = torso
  207. npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  208. game.Players.LocalPlayer.Character.Torso.Vegeta.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=268667762"
  209. game.Players.LocalPlayer.Character.Torso.Vegeta.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268667843"
  210. hum.WalkSpeed = 0
  211.  
  212.  
  213. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  214. earring1.Size = Vector3.new(2,2,2)
  215. earring1.CanCollide = false
  216. earring1.Position = earring1.Position + Vector3.new(999,999,999)
  217. earring1.BrickColor = BrickColor.new("New Yeller")
  218. earmesh1 = Instance.new("SpecialMesh",earring1)
  219. earmesh1.MeshType = "Sphere"
  220. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  221. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  222. earweld1.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  223. earweld1.Part1 = earring1
  224. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  225. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  226. earring2.Size = Vector3.new(2,2,2)
  227. earring2.Position = earring2.Position + Vector3.new(999,999,999)
  228. earring2.CanCollide = false
  229. earring2.BrickColor = BrickColor.new("New Yeller")
  230. earmesh2 = Instance.new("SpecialMesh",earring2)
  231. earmesh2.MeshType = "Sphere"
  232. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  233. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  234. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  235. earweld2.Part1 = earring2
  236. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  237. wait(3)
  238. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Lets Go","Red")
  239. wait(2.0)
  240. earring5 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  241. earring5.Size = Vector3.new(2,2,2)
  242. earring5.CanCollide = false
  243. earring5.Position = earring5.Position + Vector3.new(999,999,999)
  244. earring5.BrickColor = BrickColor.new("White")
  245. earmesh5 = Instance.new("SpecialMesh",earring5)
  246. earmesh5.MeshType = "Sphere"
  247. earring5.TopSurface = "Smooth"
  248. earring5.BottomSurface = "Smooth"
  249. earmesh5.Scale = Vector3.new(0.15,0.15,0.15)
  250. earweld5 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  251. earweld5.Part0 = game.Players.LocalPlayer.Character.Torso
  252. earweld5.Part1 = earring5
  253. earweld5.C0 = CFrame.new(2.5, 1, 0)
  254.  
  255. for i=1,5 do
  256. wait(0.1)
  257. earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
  258. end
  259.  
  260. wait(0.1)
  261.  
  262. game.Players.LocalPlayer.Character.Torso.Vegeta:Destroy()
  263.  
  264.  
  265. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  266. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  267. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  268. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  269. local p = game.Players.LocalPlayer
  270. local char = p.Character
  271. local mouse = p:GetMouse()
  272. local larm = char["Left Arm"]
  273. local rarm = char["Right Arm"]
  274. local lleg = char["Left Leg"]
  275. local rleg = char["Right Leg"]
  276. local hed = char.Head
  277. local torso = char.Torso
  278. local hum = char.Humanoid
  279. local cam = game.Workspace.CurrentCamera
  280. local root = char.HumanoidRootPart
  281. local deb = false
  282. local shot = 0
  283. local debris=game:service"Debris"
  284. local l = game:GetService("Lighting")
  285. local rs = game:GetService("RunService").RenderStepped
  286. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  287. function lerp(a, b, t) -- Linear interpolation
  288. return a + (b - a)*t
  289. end
  290.  
  291. function slerp(a, b, t) --Spherical interpolation
  292. dot = a:Dot(b)
  293. if dot > 0.99999 or dot < -0.99999 then
  294. return t <= 0.5 and a or b
  295. else
  296. r = math.acos(dot)
  297. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  298. end
  299. end
  300. function matrixInterpolate(a, b, t)
  301. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  302. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  303. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  304. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  305. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  306. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  307. local t = v1:Dot(v2)
  308. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  309. return CFrame.new()
  310. end
  311. return CFrame.new(
  312. v0.x, v0.y, v0.z,
  313. v1.x, v1.y, v1.z,
  314. v2.x, v2.y, v2.z,
  315. v3.x, v3.y, v3.z)
  316. end
  317. ----------------------------------------------------
  318. function genWeld(a,b)
  319. local w = Instance.new("Weld",a)
  320. w.Part0 = a
  321. w.Part1 = b
  322. return w
  323. end
  324. function weld(a, b)
  325. local weld = Instance.new("Weld")
  326. weld.Name = "W"
  327. weld.Part0 = a
  328. weld.Part1 = b
  329. weld.C0 = a.CFrame:inverse() * b.CFrame
  330. weld.Parent = a
  331. return weld;
  332. end
  333. ----------------------------------------------------
  334. function Lerp(c1,c2,al)
  335. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  336. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  337. for i,v in pairs(com1) do
  338. com1[i] = v+(com2[i]-v)*al
  339. end
  340. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  341. end
  342. ----------------------------------------------------
  343. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  344. local wld = Instance.new("Weld", wp1)
  345. wld.Part0 = wp0
  346. wld.Part1 = wp1
  347. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  348. end
  349. ----------------------------------------------------
  350. function weld5(part0, part1, c0, c1)
  351. weeld=Instance.new("Weld", part0)
  352. weeld.Part0=part0
  353. weeld.Part1=part1
  354. weeld.C0=c0
  355. weeld.C1=c1
  356. return weeld
  357. end
  358. ----------------------------------------------------
  359. function HasntTouched(plrname)
  360. local ret = true
  361. for _, v in pairs(Touche) do
  362. if v == plrname then
  363. ret = false
  364. end
  365. end
  366. return ret
  367. end
  368. newWeld(torso, larm, -1.5, 0.5, 0)
  369. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  370. newWeld(torso, rarm, 1.5, 0.5, 0)
  371. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  372. newWeld(torso, hed, 0, 1.5, 0)
  373. newWeld(torso, lleg, -0.5, -1, 0)
  374. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  375. newWeld(torso, rleg, 0.5, -1, 0)
  376. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  377. newWeld(root, torso, 0, -1, 0)
  378. torso.Weld.C1 = CFrame.new(0, -1, 0)
  379. hum.MaxHealth = math.huge
  380. wait(1)
  381. hum.Health = math.huge
  382. ----------------------------------------------------
  383. local p = game.Players.LocalPlayer
  384. local char = p.Character
  385. local mouse = p:GetMouse()
  386. local larm = char["Left Arm"]
  387. local rarm = char["Right Arm"]
  388. local lleg = char["Left Leg"]
  389. local rleg = char["Right Leg"]
  390. local hed = char.Head
  391. local torso = char.Torso
  392. local hum = char.Humanoid
  393. local cam = game.Workspace.CurrentCamera
  394. local root = char.HumanoidRootPart
  395. local deb = false
  396. local shot = 0
  397. local debris=game:service"Debris"
  398. local l = game:GetService("Lighting")
  399. local rs = game:GetService("RunService").RenderStepped
  400. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  401. math.randomseed(os.time())
  402. for i,v in pairs(char:children()) do
  403. if v:IsA("Hat") then
  404. v:Destroy()
  405. end
  406. end
  407. for i,v in pairs (hed:GetChildren()) do
  408. if v:IsA("Sound") then
  409. v:Destroy()
  410. end
  411. end
  412. ----------------------------------------------------
  413. Debounces = {
  414. CanAttack = true;
  415. NoIdl = false;
  416. Slashing = false;
  417. Slashed = false;
  418. RPunch = false;
  419. RPunched = false;
  420. LPunch = false;
  421. LPunched = false;
  422. }
  423. local Touche = {char.Name, }
  424. ----------------------------------------------------
  425.  
  426. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  427. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  428. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  429. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  430. ----------------------------------------------------
  431.  
  432. ----------------------------------------------------
  433. function lerp(a, b, t) -- Linear interpolation
  434. return a + (b - a)*t
  435. end
  436.  
  437. function slerp(a, b, t) --Spherical interpolation
  438. dot = a:Dot(b)
  439. if dot > 0.99999 or dot < -0.99999 then
  440. return t <= 0.5 and a or b
  441. else
  442. r = math.acos(dot)
  443. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  444. end
  445. end
  446.  
  447. function matrixInterpolate(a, b, t)
  448. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  449. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  450. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  451. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  452. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  453. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  454. local t = v1:Dot(v2)
  455. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  456. return CFrame.new()
  457. end
  458. return CFrame.new(
  459. v0.x, v0.y, v0.z,
  460. v1.x, v1.y, v1.z,
  461. v2.x, v2.y, v2.z,
  462. v3.x, v3.y, v3.z)
  463. end
  464. ----------------------------------------------------
  465. function genWeld(a,b)
  466. local w = Instance.new("Weld",a)
  467. w.Part0 = a
  468. w.Part1 = b
  469. return w
  470. end
  471. function weld(a, b)
  472. local weld = Instance.new("Weld")
  473. weld.Name = "W"
  474. weld.Part0 = a
  475. weld.Part1 = b
  476. weld.C0 = a.CFrame:inverse() * b.CFrame
  477. weld.Parent = a
  478. return weld;
  479. end
  480. ----------------------------------------------------
  481. function Lerp(c1,c2,al)
  482. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  483. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  484. for i,v in pairs(com1) do
  485. com1[i] = v+(com2[i]-v)*al
  486. end
  487. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  488. end
  489. ----------------------------------------------------
  490. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  491. local wld = Instance.new("Weld", wp1)
  492. wld.Part0 = wp0
  493. wld.Part1 = wp1
  494. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  495. end
  496. ----------------------------------------------------
  497. function weld5(part0, part1, c0, c1)
  498. weeld=Instance.new("Weld", part0)
  499. weeld.Part0=part0
  500. weeld.Part1=part1
  501. weeld.C0=c0
  502. weeld.C1=c1
  503. return weeld
  504. end
  505. ----------------------------------------------------
  506. function HasntTouched(plrname)
  507. local ret = true
  508. for _, v in pairs(Touche) do
  509. if v == plrname then
  510. ret = false
  511. end
  512. end
  513. return ret
  514. end
  515. ----------------------------------------------------
  516.  
  517. ----------------------------------------------------
  518.  
  519. ----------------------------------------------------
  520. local Transforming = true
  521.  
  522.  
  523.  
  524.  
  525. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  526. if c.className == "Hat" then -- base form hair.
  527. c.Handle.Transparency = 0 -- Put after transformation
  528. end
  529. if c.Name == "Hair" then
  530. c:Remove()
  531. end
  532. end
  533. wait(1.0)
  534. ypcall(function()
  535.  
  536. shirt = Instance.new("Shirt", char)
  537. shirt.Name = "Shirt"
  538. pants = Instance.new("Pants", char)
  539. pants.Name = "Pants"
  540. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=276106335"
  541. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=254301872"
  542. end)
  543. ----------------------------------------------------
  544. local m = Instance.new("Model")
  545. m.Name = "Hair"
  546. b1 = Instance.new("SpecialMesh", p)
  547. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  548. b1.TextureId = ""
  549. b1.MeshType = Enum.MeshType.FileMesh
  550. b1.Name = "Mesh"
  551. b1.VertexColor = Vector3.new(0, 0, 0)
  552. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  553. p2 = Instance.new("Part", m)
  554. p2.BrickColor = BrickColor.new("Pastel brown")
  555. p2.Transparency = 1
  556. p2.Name = "Head"
  557. p2.FormFactor = Enum.FormFactor.Symmetric
  558. p2.Size = Vector3.new(2, 1, 1)
  559. p2.CFrame = CFrame.new(9,9,9)
  560. p2.CanCollide = false
  561. p2.Locked = true
  562. p2.TopSurface = Enum.SurfaceType.Smooth
  563. b2 = Instance.new("SpecialMesh", p2)
  564. b2.MeshType = Enum.MeshType.Head
  565. b2.Name = "Mesh"
  566. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  567. p3 = Instance.new("Part", m)
  568. p3.BrickColor = BrickColor.new("Really black")
  569. p3.FormFactor = Enum.FormFactor.Symmetric
  570. p3.Size = Vector3.new(3,3,3)
  571. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  572. p3.CanCollide = false
  573. p3.Locked = true
  574. p3.BottomSurface = Enum.SurfaceType.Smooth
  575. p3.TopSurface = Enum.SurfaceType.Smooth
  576. b3 = Instance.new("SpecialMesh", p3)
  577. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  578. b3.TextureId = ""
  579. b3.MeshType = Enum.MeshType.FileMesh
  580. b3.Name = "Mesh"
  581. b3.VertexColor = Vector3.new(0, 0, 0)
  582. b3.Scale = Vector3.new(6.2,6.2,6.2)
  583. w1 = Instance.new("Weld", p1)
  584. w1.Name = "Head_Weld"
  585. w1.Part0 = p1
  586. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  587. w1.Part1 = p2
  588. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  589. w2 = Instance.new("Weld", p2)
  590. w2.Name = "Part_Weld"
  591. w2.Part0 = p2
  592. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  593. w2.Part1 = p3
  594. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  595. w3 = Instance.new("Weld", p3)
  596. w3.Name = "Part_Weld"
  597. w3.Part0 = p3
  598. w3.C0 = CFrame.new()
  599. w3.Part1 = p4
  600. w3.C1 = CFrame.new()
  601.  
  602. m.Parent = char
  603. m:MakeJoints()
  604. ----------------------------------------------------
  605. local cor = Instance.new("Part", char.Hair)
  606. cor.Name = "Link"
  607. cor.Locked = true
  608. cor.BottomSurface = 0
  609. cor.CanCollide = false
  610. cor.Size = Vector3.new(1, 9, 1)
  611. cor.Transparency = 1
  612. cor.TopSurface = 0
  613. corw = Instance.new("Weld", cor)
  614. corw.Part0 = hed
  615. corw.Part1 = cor
  616. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  617. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  618. weld1 = Instance.new("Weld", char.Hair)
  619. weld1.Part0 = cor
  620. weld1.Part1 = char.Hair.Head
  621. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  622. ----------------------------------------------------
  623. GroundWave1 = function()
  624. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  625. local Colors = {"New Yeller", "New Yeller"}
  626. local wave = Instance.new("Part", torso)
  627. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  628. wave.Anchored = true
  629. wave.CanCollide = false
  630. wave.Locked = true
  631. wave.Size = Vector3.new(1, 1, 1)
  632. wave.TopSurface = "Smooth"
  633. wave.BottomSurface = "Smooth"
  634. wave.Transparency = 0.35
  635. wave.CFrame = HandCF
  636. wm = Instance.new("SpecialMesh", wave)
  637. wm.MeshId = "rbxassetid://3270017"
  638. coroutine.wrap(function()
  639. for i = 1, 30, 1 do
  640. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  641. wave.Size = wm.Scale
  642. wave.CFrame = HandCF
  643. wave.Transparency = i/30
  644. wait()
  645. end
  646. wait()
  647. wave:Destroy()
  648. end)()
  649. end
  650. ----------------------------------------------------
  651. GroundWave = function()
  652. if Transforming == true then
  653. local wave = Instance.new("Part", torso)
  654. wave.BrickColor = BrickColor.new("Teal")
  655. wave.Anchored = true
  656. wave.CanCollide = false
  657. wave.Locked = true
  658. wave.Size = Vector3.new(1, 1, 1)
  659. wave.TopSurface = "Smooth"
  660. wave.BottomSurface = "Smooth"
  661. wave.Transparency = 0.35
  662. wm = Instance.new("SpecialMesh", wave)
  663. wm.MeshType = "Sphere"
  664. wm.Scale = Vector3.new(1,1,1)
  665. coroutine.wrap(function()
  666.  
  667. wait()
  668. wave:Destroy()
  669. end)()
  670. elseif Transforming == false then
  671. wait()
  672. end
  673. end
  674.  
  675.  
  676.  
  677. spawn(function()
  678. while wait(1) do
  679. GroundWave()
  680. end
  681. end)
  682.  
  683. wait(4)
  684.  
  685. Transforming = false
  686. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  687. earring1.Size = Vector3.new(2,2,2)
  688. earring1.CanCollide = false
  689. earring1.Position = Vector3.new(999,999,999)
  690. earring1.BrickColor = BrickColor.new("New Yeller")
  691. earmesh1 = Instance.new("SpecialMesh",earring1)
  692. earmesh1.MeshType = "Sphere"
  693. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  694. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  695. earweld1.Part0 = game.Players.LocalPlayer.Character.Head
  696. earweld1.Part1 = earring1
  697. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  698. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  699. earring2.Size = Vector3.new(2,2,2)
  700. earring2.CanCollide = false
  701. earring2.Position = Vector3.new(999,999,999)
  702. earring2.BrickColor = BrickColor.new("New Yeller")
  703. earmesh2 = Instance.new("SpecialMesh",earring2)
  704. earmesh2.MeshType = "Sphere"
  705. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  706. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  707. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  708. earweld2.Part1 = earring2
  709. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  710. earring5:Destroy()
  711. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Alright!","Red")
  712. hum.Jump = true
  713. burst = Instance.new("BodyThrust",torso)
  714. burst.Force = Vector3.new(0,5000,-8000)
  715. for i = 1,20 do
  716.  
  717. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  719. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  720. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  721. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  722. end
  723. wait(1)
  724. for i = 1,20 do
  725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  726. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  727. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  728.  
  729. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  730. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  731.  
  732. end
  733. burst:Destroy()
  734. wait(11)
  735. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"I am the one that will defeat you","Red")
  736. wait(4.5)
  737. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Im the fusion between vegeta and kakarot","Red")
  738. wait(3.2)
  739. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito","Red")
  740. wait(2)
  741. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"And This Is","Red")
  742. wait(1.3)
  743. for i = 1,20 do
  744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  745.  
  746. end
  747. wait(0.4)
  748. for i = 1,20 do
  749.  
  750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  751. end
  752. wait(0.8)
  753. for i = 1,20 do
  754. wait()
  755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  760. end
  761. wait(0.5)
  762. for i = 1,20 do
  763. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  764. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  765. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  766.  
  767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  769.  
  770. end
  771. wait()
  772. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito Blue!","Red")
  773. bomb = Instance.new("Explosion",torso)
  774. bomb.BlastRadius = 0
  775. bomb.DestroyJointRadiusPercent = 100
  776. bomb.ExplosionType = "CratersAndDebris"
  777. bomb = Instance.new("Explosion",torso)
  778. bomb.BlastRadius = 0
  779. bomb.DestroyJointRadiusPercent = 100
  780. bomb.ExplosionType = "CratersAndDebris"
  781. bomb = Instance.new("Explosion",torso)
  782. bomb.BlastRadius = 0
  783. bomb.DestroyJointRadiusPercent = 100
  784. bomb.ExplosionType = "CratersAndDebris"
  785. bomb = Instance.new("Explosion",torso)
  786. bomb.BlastRadius = 0
  787. bomb.DestroyJointRadiusPercent = 100
  788. bomb.ExplosionType = "CratersAndDebris"
  789. wait()
  790.  
  791. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  792. if c.className == "Hat" then -- base form hair.
  793. c.Handle.Transparency = 0 -- Put after transformation
  794. end
  795. if c.Name == "Hair" then
  796. c:Remove()
  797. end
  798. end
  799. wait(0.00001)
  800. local m = Instance.new("Model")
  801. m.Name = "Hair"
  802. b1 = Instance.new("SpecialMesh", p)
  803. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  804. b1.TextureId = ""
  805. b1.MeshType = Enum.MeshType.FileMesh
  806. b1.Name = "Mesh"
  807. b1.VertexColor = Vector3.new(0, 0, 0)
  808. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  809. p2 = Instance.new("Part", m)
  810. p2.BrickColor = BrickColor.new("Pastel brown")
  811. p2.Transparency = 1
  812. p2.Name = "Head"
  813. p2.FormFactor = Enum.FormFactor.Symmetric
  814. p2.Size = Vector3.new(2, 1, 1)
  815. p2.CFrame = CFrame.new(9,9,9)
  816. p2.CanCollide = false
  817. p2.Locked = true
  818. p2.TopSurface = Enum.SurfaceType.Smooth
  819. b2 = Instance.new("SpecialMesh", p2)
  820. b2.MeshType = Enum.MeshType.Head
  821. b2.Name = "Mesh"
  822. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  823. p3 = Instance.new("Part", m)
  824. p3.BrickColor = BrickColor.new("Teal")
  825. p3.FormFactor = Enum.FormFactor.Symmetric
  826. p3.Size = Vector3.new(3,3,3)
  827. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  828. p3.CanCollide = false
  829. p3.Locked = true
  830. p3.BottomSurface = Enum.SurfaceType.Smooth
  831. p3.TopSurface = Enum.SurfaceType.Smooth
  832. b3 = Instance.new("SpecialMesh", p3)
  833. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  834. b3.TextureId = ""
  835. b3.MeshType = Enum.MeshType.FileMesh
  836. b3.Name = "Mesh"
  837. b3.VertexColor = Vector3.new(0, 0, 0)
  838. b3.Scale = Vector3.new(6.2,6.2,6.2)
  839. w1 = Instance.new("Weld", p1)
  840. w1.Name = "Head_Weld"
  841. w1.Part0 = p1
  842. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  843. w1.Part1 = p2
  844. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  845. w2 = Instance.new("Weld", p2)
  846. w2.Name = "Part_Weld"
  847. w2.Part0 = p2
  848. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  849. w2.Part1 = p3
  850. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  851. w3 = Instance.new("Weld", p3)
  852. w3.Name = "Part_Weld"
  853. w3.Part0 = p3
  854. w3.C0 = CFrame.new()
  855. w3.Part1 = p4
  856. w3.C1 = CFrame.new()
  857.  
  858. m.Parent = char
  859. m:MakeJoints()
  860. ----------------------------------------------------
  861. local cor = Instance.new("Part", char.Hair)
  862. cor.Name = "Link"
  863. cor.Locked = true
  864. cor.BottomSurface = 0
  865. cor.CanCollide = false
  866. cor.Size = Vector3.new(1, 9, 1)
  867. cor.Transparency = 1
  868. cor.TopSurface = 0
  869. corw = Instance.new("Weld", cor)
  870. corw.Part0 = hed
  871. corw.Part1 = cor
  872. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  873. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  874. weld1 = Instance.new("Weld", char.Hair)
  875. weld1.Part0 = cor
  876. weld1.Part1 = char.Hair.Head
  877. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  878.  
  879. local torso = game.Players.LocalPlayer.Character.Torso
  880. local block = Instance.new("Part",torso)
  881. block.Size = Vector3.new(0.1,0.1,0.1)
  882. block.Position = block.Position + Vector3.new(2,2,2)
  883. block.Transparency = 1
  884. local weld = Instance.new("Weld",torso)
  885. weld.Part0 = torso
  886. weld.Part1 = block
  887. weld.C0 = CFrame.new(0,5,0)
  888. local tables = {5,4,3,2,1}
  889. local part = Instance.new("ParticleEmitter")
  890. part.Parent = game.Players.LocalPlayer.Character.Torso
  891. part.LockedToPart = true
  892.  
  893. part.Texture = "rbxassetid://300899323"
  894. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  895. part.Transparency = NumberSequence.new(0.7)
  896. part.Lifetime = NumberRange.new(2)
  897. part.Rate = 30
  898. local part2 = Instance.new("ParticleEmitter",block)
  899. part2.Lifetime = NumberRange.new(5)
  900. part2.Speed = NumberRange.new(0)
  901. part2.Size = NumberSequence.new(18)
  902. part2.LockedToPart = true
  903. part2.Transparency = NumberSequence.new(0.5)
  904. part2.Rate = 3
  905. part2.Color = ColorSequence.new(Color3.fromRGB(83,215,255))
  906. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  907. local model = Instance.new("Model",torso)
  908.  
  909. local ball0 = Instance.new("Part",model)
  910. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  911. ball0.Transparency = 0.5
  912. ball0.BrickColor = BrickColor.new("Teal")
  913. ball0.Size = Vector3.new(1,1,1)
  914. ball0mesh = Instance.new("SpecialMesh",ball0)
  915. ball0mesh.MeshType = "Sphere"
  916. ball0mesh.Scale = Vector3.new(1,1,1)
  917. ballweld = Instance.new("Weld",model)
  918. ballweld.Part0 = torso
  919. ballweld.Part1 = ball0
  920. for i = 1,15 do
  921. wait(0.1)
  922. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  923. part2.Size = NumberSequence.new(15)
  924. for i = 1 , 3 do
  925. wait()
  926. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  927.  
  928. end
  929.  
  930. wait(0.1)
  931. part2.Size = NumberSequence.new(8)
  932. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  933. ball0mesh.Scale = Vector3.new(1,1,1)
  934.  
  935. end
  936.  
  937. hum.WalkSpeed = 16
  938. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  939. local wave = Instance.new("Part", torso)
  940. wave.BrickColor = BrickColor.new("Institutional white")
  941. wave.Anchored = true
  942. wave.CanCollide = false
  943. wave.Locked = true
  944. wave.Size = Vector3.new(1, 1, 1)
  945. wave.TopSurface = "Smooth"
  946. wave.BottomSurface = "Smooth"
  947. wave.Transparency = 0.35
  948. wave.CFrame = HandCF
  949. wm = Instance.new("SpecialMesh", wave)
  950. wm.MeshId = "rbxassetid://3270017"
  951. coroutine.wrap(function()
  952. for i = 1, 14, 1 do
  953. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  954. wave.Size = wm.Scale
  955. wave.CFrame = HandCF
  956. wave.Transparency = i/14
  957. wait()
  958. end
  959. wait()
  960. wave:Destroy()
  961. end)()
  962.  
  963.  
  964. z1 = Instance.new("Sound", char)
  965. z1.SoundId = "rbxassetid://600060450"
  966. z1.Pitch = 1
  967. z1.Volume = 1
  968. z1.Looped = true
  969. wait(.1)
  970. z1:Play()
  971. ----------------------------------------------------
  972. Blast = function()
  973. local Colors = {"New Yeller", "New Yeller"}
  974. local wave = Instance.new("Part", torso)
  975. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  976. wave.Anchored = true
  977. wave.CanCollide = false
  978. wave.Locked = true
  979. wave.Size = Vector3.new(1, 1, 1)
  980. wave.TopSurface = "Smooth"
  981. wave.BottomSurface = "Smooth"
  982. wave.Transparency = 0.35
  983. wave.CFrame = rarm.CFrame
  984. wm = Instance.new("SpecialMesh", wave)
  985. wm.MeshType = "Sphere"
  986. wm.Scale = Vector3.new(1,1,1)
  987. z = Instance.new("Sound",wave)
  988. z.SoundId = "rbxassetid://237035051"
  989. z.Volume = 1
  990. z.Pitch = .9
  991. z:Play()
  992. coroutine.wrap(function()
  993. for i = 1, 30, 1 do
  994. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  995. --wave.Size = wm.Scale
  996. wave.CFrame = rarm.CFrame
  997. wave.Transparency = (1/14)
  998. rs:wait()
  999. end
  1000. rs:wait()
  1001. wave:Destroy()
  1002. z:Destroy()
  1003. end)()
  1004. end
  1005. ----------------------------------------------------
  1006. rarm.Touched:connect(function(ht)
  1007. hit = ht.Parent
  1008. if ht and hit:IsA("Model") then
  1009. if hit:FindFirstChild("Humanoid") then
  1010. if hit.Name ~= p.Name then
  1011. if Debounces.RPunch == true and Debounces.RPunched == false then
  1012. Debounces.RPunched = true
  1013. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1014. if Debounces.ks==true then
  1015. z = Instance.new("Sound",hed)
  1016. z.SoundId = "rbxassetid://169380525"
  1017. z.Pitch = ptz[math.random(1,#ptz)]
  1018. z.Volume = 1
  1019. z:Play()
  1020. end
  1021. wait(.2)
  1022. Debounces.RPunched = false
  1023. end
  1024. end
  1025. end
  1026. elseif ht and hit:IsA("Hat") then
  1027. if hit.Parent.Name ~= p.Name then
  1028. if hit.Parent:FindFirstChild("Humanoid") then
  1029. if Debounces.RPunch == true and Debounces.RPunched == false then
  1030. Debounces.RPunched = true
  1031. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1032. if Debounces.ks==true then
  1033. z = Instance.new("Sound",hed)
  1034. z.SoundId = "rbxassetid://169380525"
  1035. z.Pitch = ptz[math.random(1,#ptz)]
  1036. z.Volume = 1
  1037. z:Play()
  1038. end
  1039. wait(.2)
  1040. Debounces.RPunched = false
  1041. end
  1042. end
  1043. end
  1044. end
  1045. end)
  1046. larm.Touched:connect(function(ht)
  1047. hit = ht.Parent
  1048. if ht and hit:IsA("Model") then
  1049. if hit:FindFirstChild("Humanoid") then
  1050. if hit.Name ~= p.Name then
  1051. if Debounces.LPunch == true and Debounces.LPunched == false then
  1052. Debounces.LPunched = true
  1053. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1054. if Debounces.ks2==true then
  1055. z = Instance.new("Sound",hed)
  1056. z.SoundId = "rbxassetid://169380525"
  1057. z.Pitch = ptz[math.random(1,#ptz)]
  1058. z.Volume = 1
  1059. z:Play()
  1060. end
  1061. wait(.2)
  1062. Debounces.LPunched = false
  1063. end
  1064. end
  1065. end
  1066. elseif ht and hit:IsA("Hat") then
  1067. if hit.Parent.Name ~= p.Name then
  1068. if hit.Parent:FindFirstChild("Humanoid") then
  1069. if Debounces.LPunch == true and Debounces.LPunched == false then
  1070. Debounces.LPunched = true
  1071. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1072. if Debounces.ks2==true then
  1073. z = Instance.new("Sound",hed)
  1074. z.SoundId = "rbxassetid://169380525"
  1075. z.Pitch = ptz[math.random(1,#ptz)]
  1076. z.Volume = 1
  1077. z:Play()
  1078. end
  1079. wait(.2)
  1080. Debounces.LPunched = false
  1081. end
  1082. end
  1083. end
  1084. end
  1085. end)
  1086. ----------------------------------------------------
  1087. mod4 = Instance.new("Model",char)
  1088.  
  1089. ptez = {0.7, 0.8, 0.9, 1}
  1090.  
  1091. function FindNearestTorso(Position,Distance,SinglePlayer)
  1092. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1093. local List = {}
  1094. for i,v in pairs(workspace:GetChildren())do
  1095. if v:IsA("Model")then
  1096. if v:findFirstChild("Torso")then
  1097. if v ~= char then
  1098. if(v.Torso.Position -Position).magnitude <= Distance then
  1099. table.insert(List,v)
  1100. end
  1101. end
  1102. end
  1103. end
  1104. end
  1105. return List
  1106. end
  1107.  
  1108. function Punch()
  1109. part=Instance.new('Part',mod4)
  1110. part.Anchored=true
  1111. part.CanCollide=false
  1112. part.FormFactor='Custom'
  1113. part.Size=Vector3.new(.2,.2,.2)
  1114. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1115. part.Transparency=.7
  1116. part.BrickColor=BrickColor.new('New Yeller')
  1117. mesh=Instance.new('SpecialMesh',part)
  1118. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1119. mesh.Scale=Vector3.new(3,3,3)
  1120. part2=Instance.new('Part',mod4)
  1121. part2.Anchored=true
  1122. part2.CanCollide=false
  1123. part2.FormFactor='Custom'
  1124. part2.Size=Vector3.new(.2,.2,.2)
  1125. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1126. part2.Transparency=.7
  1127. part2.BrickColor=BrickColor.new('New Yeller')
  1128. mesh2=Instance.new('SpecialMesh',part2)
  1129. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1130. mesh2.Scale=Vector3.new(3,1.5,3)
  1131. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1132. if v:FindFirstChild('Humanoid') then
  1133. v.Humanoid:TakeDamage(math.random(9999,9999))
  1134. end
  1135. end
  1136. coroutine.resume(coroutine.create(function()
  1137. for i=0,0.62,0.4 do
  1138. wait()
  1139. part.CFrame=part.CFrame
  1140. part.Transparency=i
  1141. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1142. part2.CFrame=part2.CFrame
  1143. part2.Transparency=i
  1144. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1145. end
  1146. part.Parent=nil
  1147. part2.Parent=nil
  1148. end))
  1149. end
  1150. ----------------------------------------------------
  1151. rarm.Touched:connect(function(ht)
  1152. hit = ht.Parent
  1153. if ht and hit:IsA("Model") then
  1154. if hit:FindFirstChild("Humanoid") then
  1155. if hit.Name ~= p.Name then
  1156. if Debounces.RPunch == true and Debounces.RPunched == false then
  1157. Debounces.RPunched = true
  1158. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1159. if Debounces.ks==true then
  1160. z = Instance.new("Sound",hed)
  1161. z.SoundId = "rbxassetid://169380525"
  1162. z.Pitch = ptz[math.random(1,#ptz)]
  1163. z.Volume = 1
  1164. z:Play()
  1165. end
  1166. wait(.2)
  1167. Debounces.RPunched = false
  1168. end
  1169. end
  1170. end
  1171. elseif ht and hit:IsA("Hat") then
  1172. if hit.Parent.Name ~= p.Name then
  1173. if hit.Parent:FindFirstChild("Humanoid") then
  1174. if Debounces.RPunch == true and Debounces.RPunched == false then
  1175. Debounces.RPunched = true
  1176. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1177. if Debounces.ks==true then
  1178. z = Instance.new("Sound",hed)
  1179. z.SoundId = "rbxassetid://169380525"
  1180. z.Pitch = ptz[math.random(1,#ptz)]
  1181. z.Volume = 1
  1182. z:Play()
  1183. end
  1184. wait(.2)
  1185. Debounces.RPunched = false
  1186. end
  1187. end
  1188. end
  1189. end
  1190. end)
  1191. larm.Touched:connect(function(ht)
  1192. hit = ht.Parent
  1193. if ht and hit:IsA("Model") then
  1194. if hit:FindFirstChild("Humanoid") then
  1195. if hit.Name ~= p.Name then
  1196. if Debounces.LPunch == true and Debounces.LPunched == false then
  1197. Debounces.LPunched = true
  1198. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1199. if Debounces.ks2==true then
  1200. z = Instance.new("Sound",hed)
  1201. z.SoundId = "rbxassetid://169380525"
  1202. z.Pitch = ptz[math.random(1,#ptz)]
  1203. z.Volume = 1
  1204. z:Play()
  1205. end
  1206. wait(.2)
  1207. Debounces.LPunched = false
  1208. end
  1209. end
  1210. end
  1211. elseif ht and hit:IsA("Hat") then
  1212. if hit.Parent.Name ~= p.Name then
  1213. if hit.Parent:FindFirstChild("Humanoid") then
  1214. if Debounces.LPunch == true and Debounces.LPunched == false then
  1215. Debounces.LPunched = true
  1216. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1217. if Debounces.ks2==true then
  1218. z = Instance.new("Sound",hed)
  1219. z.SoundId = "rbxassetid://169380525"
  1220. z.Pitch = ptz[math.random(1,#ptz)]
  1221. z.Volume = 1
  1222. z:Play()
  1223. end
  1224. wait(.2)
  1225. Debounces.LPunched = false
  1226. end
  1227. end
  1228. end
  1229. end
  1230. end)
  1231. ----------------------------------------------------
  1232. local player = game.Players.LocalPlayer
  1233. local pchar = player.Character
  1234. local mouse = player:GetMouse()
  1235. local cam = workspace.CurrentCamera
  1236.  
  1237. local rad = math.rad
  1238.  
  1239. local keysDown = {}
  1240. local flySpeed = 0
  1241. local MAX_FLY_SPEED = 150
  1242.  
  1243. local canFly = false
  1244. local flyToggled = false
  1245.  
  1246. local forward, side = 0, 0
  1247. local lastForward, lastSide = 0, 0
  1248.  
  1249. local floatBP = Instance.new("BodyPosition")
  1250. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1251. local flyBV = Instance.new("BodyVelocity")
  1252. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1253. local turnBG = Instance.new("BodyGyro")
  1254. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1255.  
  1256. mouse.KeyDown:connect(function(key)
  1257. keysDown[key] = true
  1258.  
  1259. if key == "f" then
  1260. flyToggled = not flyToggled
  1261.  
  1262. if not flyToggled then
  1263. stanceToggle = "Normal"
  1264. floatBP.Parent = nil
  1265. flyBV.Parent = nil
  1266. turnBG.Parent = nil
  1267. root.Velocity = Vector3.new()
  1268. pchar.Humanoid.PlatformStand = false
  1269. end
  1270. end
  1271.  
  1272. end)
  1273. mouse.KeyUp:connect(function(key)
  1274. keysDown[key] = nil
  1275. end)
  1276.  
  1277. local function updateFly()
  1278.  
  1279. if not flyToggled then return end
  1280.  
  1281. lastForward = forward
  1282. lastSide = side
  1283.  
  1284. forward = 0
  1285. side = 0
  1286.  
  1287. if keysDown.w then
  1288. forward = forward + 1
  1289. end
  1290. if keysDown.s then
  1291. forward = forward - 1
  1292. end
  1293. if keysDown.a then
  1294. side = side - 1
  1295. end
  1296. if keysDown.d then
  1297. side = side + 1
  1298. end
  1299.  
  1300. canFly = (forward ~= 0 or side ~= 0)
  1301.  
  1302. if canFly then
  1303. stanceToggle = "Floating"
  1304. turnBG.Parent = root
  1305. floatBP.Parent = nil
  1306. flyBV.Parent = root
  1307.  
  1308. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1309. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1310. else
  1311. floatBP.position = root.Position
  1312. floatBP.Parent = root
  1313.  
  1314. flySpeed = flySpeed - 1
  1315. if flySpeed < 0 then flySpeed = 0 end
  1316. end
  1317.  
  1318. local camCF = cam.CoordinateFrame
  1319. local in_forward = canFly and forward or lastForward
  1320. local in_side = canFly and side or lastSide
  1321.  
  1322. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1323. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1324.  
  1325. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1326. 0)
  1327. end
  1328.  
  1329. game:service'RunService'.RenderStepped:connect(function()
  1330. if flyToggled then
  1331. pchar.Humanoid.PlatformStand = true
  1332. end
  1333. updateFly()
  1334. end)
  1335. -------------------------------
  1336. mouse.KeyDown:connect(function(key)
  1337. if key == "q" then
  1338.  
  1339. if Debounces.CanAttack == true then
  1340. Debounces.CanAttack = false
  1341. Debounces.NoIdl = true
  1342. Debounces.on = true
  1343. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  1344. function FindNearestTorso(Position,Distance,SinglePlayer)
  1345. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1346. local List = {}
  1347. for i,v in pairs(workspace:GetChildren())do
  1348. if v:IsA("Model")then
  1349. if v:findFirstChild("Torso")then
  1350. if v ~= char then
  1351. if(v.Torso.Position -Position).magnitude <= Distance then
  1352. table.insert(List,v)
  1353. end
  1354. end
  1355. end
  1356. end
  1357. end
  1358. return List
  1359. end
  1360. z = Instance.new("Sound",hed)
  1361. z.SoundId = "rbxassetid://232213955"
  1362. z.Pitch = 1
  1363. z.Volume = 1
  1364. wait(0.2)
  1365. z:Play()
  1366. sp = Instance.new("Part",hed)
  1367. sp.Anchored = true
  1368. sp.CanCollide = false
  1369. sp.Locked = false
  1370. sp.Transparency = 0
  1371. sp.Material = "Neon"
  1372. sp.Size = Vector3.new(1,1,1)
  1373. sp.TopSurface = "SmoothNoOutlines"
  1374. sp.BottomSurface = "SmoothNoOutlines"
  1375. sp.BrickColor = BrickColor.new("Teal")
  1376. spm = Instance.new("SpecialMesh",sp)
  1377. spm.MeshType = "Sphere"
  1378. spm.Scale = Vector3.new(1,1,1)
  1379. sp2 = Instance.new("Part", rarm)
  1380. sp2.Name = "Energy"
  1381. sp2.BrickColor = BrickColor.new("New Yeller")
  1382. sp2.Size = Vector3.new(1,1,1)
  1383. sp2.Shape = "Ball"
  1384. sp2.CanCollide = false
  1385. sp2.Anchored = true
  1386. sp2.Locked = true
  1387. sp2.TopSurface = 0
  1388. sp2.BottomSurface = 0
  1389. sp2.Transparency = 1
  1390. spm2 = Instance.new("SpecialMesh",sp2)
  1391. spm2.MeshId = "rbxassetid://9982590"
  1392. spm2.Scale = Vector3.new(1,1,1)
  1393. for i = 1, 20 do
  1394. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1395. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1396. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1397. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1398. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1399. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1400. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1401. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1402. if Debounces.on == false then break end
  1403. rs:wait()
  1404. end
  1405. for i = 1, 100, 20 do rs:wait()
  1406. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1407. end
  1408. for i = 1, 20 do
  1409. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1410. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1411. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1412. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1413. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1414. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1415. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1416. if Debounces.on == false then break end
  1417. rs:wait()
  1418. end
  1419. sp.Transparency = 0
  1420. for i = 1, 20 do
  1421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1422. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1423. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1424. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1425. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1426. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1427. if Debounces.on == false then break end
  1428. rs:wait()
  1429. end
  1430. wait(1)
  1431. sp.Transparency = 0
  1432. sp2.Transparency = 0.84
  1433. for i = 1, 20 do
  1434. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  1435. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1436. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1437. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1438. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  1439. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1440. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1441. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  1442. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  1443. if Debounces.on == false then break end
  1444. rs:wait()
  1445. end
  1446. for i = 1, 2880, 50 do
  1447. rs:wait()
  1448. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1449. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  1450. rs:wait()
  1451. end
  1452. sp:Destroy()
  1453. sp2:Destroy()
  1454. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  1455. local X = Instance.new("Part",char)
  1456. local O = Instance.new("ObjectValue",X)
  1457. O.Name = "creator"
  1458. X.Locked = true
  1459. X.Name = "Shell"
  1460. X.Anchored = false
  1461. X.CanCollide = false
  1462. X.Transparency = 0
  1463. X.Reflectance = 0
  1464. X.BottomSurface = 0
  1465. X.TopSurface = 0
  1466. X.Shape = 0
  1467. local V = Instance.new("ObjectValue",X)
  1468. V.Value = char
  1469. V.Name = "creator"
  1470. X.BrickColor = BrickColor.new("Teal")
  1471. X.Size = Vector3.new(1,1,1)
  1472. X.Material = "Neon"
  1473. local Z = Instance.new("SpecialMesh",X)
  1474. Z.MeshType = "Sphere"
  1475. Z.Scale = Vector3.new(15,15,15)
  1476. X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
  1477. local bv = Instance.new("BodyVelocity",X)
  1478. bv.maxForce = Vector3.new(99999,99999,99999)
  1479. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1480. bv.velocity = X.CFrame.lookVector*65
  1481.  
  1482. Explode = X.Touched:connect(function(hit)
  1483.  
  1484. local cf = X.CFrame
  1485. bv:Destroy()
  1486. X.Anchored = true
  1487. Z:Remove()
  1488. Explode:disconnect()
  1489. X.Size = Vector3.new(3,3,3)
  1490. X.Touched:connect(function(hit) end)
  1491. X.CanCollide = false
  1492. local part3 = Instance.new("Part", rarm)
  1493. part3.Anchored=true
  1494. part3.CanCollide=false
  1495. part3.Locked = true
  1496. part3.TopSurface = "SmoothNoOutlines"
  1497. part3.BottomSurface = "SmoothNoOutlines"
  1498. part3.FormFactor='Custom'
  1499. part3.Size=Vector3.new(1,1, 1)
  1500. part3.CFrame=X.CFrame
  1501. part3.Transparency=0
  1502. part3.BrickColor=BrickColor.new("Teal")
  1503. local mesh3 = Instance.new("SpecialMesh",part3)
  1504. mesh3.MeshType = "Sphere"
  1505. mesh3.Scale = Vector3.new(1,1,1)
  1506. --debris:AddItem(X,8)
  1507. local part4 = Instance.new("Part", rarm)
  1508. part4.Material = "Neon"
  1509. part4.Anchored=true
  1510. part4.CanCollide=false
  1511. part4.Locked = true
  1512. part4.TopSurface = "SmoothNoOutlines"
  1513. part4.BottomSurface = "SmoothNoOutlines"
  1514. part4.FormFactor='Custom'
  1515. part4.Size=Vector3.new(1,1, 1)
  1516. part4.CFrame=X.CFrame
  1517. part4.Transparency=0
  1518. part4.BrickColor=BrickColor.new("Teal")
  1519. local mesh4 = Instance.new("SpecialMesh",part4)
  1520. mesh4.MeshType = "Sphere"
  1521. mesh4.Scale = Vector3.new(.5,.5,.5)
  1522. local part7 = Instance.new("Part", rarm)
  1523. part7.Material = "Neon"
  1524. part7.Anchored=true
  1525. part7.CanCollide=false
  1526. part7.Locked = true
  1527. part7.TopSurface = "SmoothNoOutlines"
  1528. part7.BottomSurface = "SmoothNoOutlines"
  1529. part7.FormFactor='Custom'
  1530. part7.Size=Vector3.new(1,1, 1)
  1531. part7.CFrame=X.CFrame
  1532. part7.Transparency=0
  1533. part7.BrickColor=BrickColor.new("Teal")
  1534. local mesh7 = Instance.new("SpecialMesh",part7)
  1535. mesh7.MeshType = "Sphere"
  1536. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1537. --[[X.Touched:connect(function(ht)
  1538. hit = ht.Parent
  1539. if ht and hit:IsA("Model") then
  1540. if hit:FindFirstChild("Humanoid") then
  1541. if hit.Name ~= p.Name then
  1542. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1543. wait(.3)
  1544. end
  1545. end
  1546. elseif ht and hit:IsA("Hat") then
  1547. if hit.Parent.Name ~= p.Name then
  1548. if hit.Parent:FindFirstChild("Humanoid") then
  1549. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1550. wait(.3)
  1551. end
  1552. end
  1553. end
  1554. end)
  1555. part3.Touched:connect(function(ht)
  1556. hit = ht.Parent
  1557. if ht and hit:IsA("Model") then
  1558. if hit:FindFirstChild("Humanoid") then
  1559. if hit.Name ~= p.Name then
  1560. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
  1561. wait(.3)
  1562. end
  1563. end
  1564. elseif ht and hit:IsA("Hat") then
  1565. if hit.Parent.Name ~= p.Name then
  1566. if hit.Parent:FindFirstChild("Humanoid") then
  1567. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1568. wait(.3)
  1569. end
  1570. end
  1571. end
  1572. end)]]--
  1573. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1574. if v:FindFirstChild('Humanoid') then
  1575. v.Humanoid:TakeDamage(math.random(100,100))
  1576. v.Humanoid.PlatformStand = true
  1577. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1578. end
  1579. end
  1580.  
  1581. local acos = math.acos
  1582. local sqrt = math.sqrt
  1583. local Vec3 = Vector3.new
  1584. local fromAxisAngle = CFrame.fromAxisAngle
  1585.  
  1586. local function toAxisAngle(CFr)
  1587. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1588. local Angle = math.acos((R00+R11+R22-1)/2)
  1589. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1590. A = A == 0 and 0.00001 or A
  1591. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1592. B = B == 0 and 0.00001 or B
  1593. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1594. C = C == 0 and 0.00001 or C
  1595. local x = (R21-R12)/sqrt(A)
  1596. local y = (R02-R20)/sqrt(B)
  1597. local z = (R10-R01)/sqrt(C)
  1598. return Vec3(x,y,z),Angle
  1599. end
  1600.  
  1601. function ApplyTrig(Num,Func)
  1602. local Min,Max = Func(0),Func(1)
  1603. local i = Func(Num)
  1604. return (i-Min)/(Max-Min)
  1605. end
  1606.  
  1607. function LerpCFrame(CFrame1,CFrame2,Num)
  1608. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1609. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1610. end
  1611.  
  1612. function Crater(Torso,Radius)
  1613. Spawn(function()
  1614. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1615. local Ignore = {}
  1616. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1617. if v.Character ~= nil then
  1618. Ignore[#Ignore+1] = v.Character
  1619. end
  1620. end
  1621. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1622. if Hit == nil then return end
  1623. local Parts = {}
  1624. for i = 1,360,10 do
  1625. local P = Instance.new("Part",Torso.Parent)
  1626. P.Anchored = true
  1627. P.FormFactor = "Custom"
  1628. P.BrickColor = Hit.BrickColor
  1629. P.Material = Hit.Material
  1630. P.TopSurface = "Smooth"
  1631. P.BottomSurface = "Smooth"
  1632. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1633. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1634. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1635. if math.random(0,5) == 0 then -- rubble
  1636. local P = Instance.new("Part",Torso.Parent)
  1637. P.Anchored = true
  1638. P.FormFactor = "Custom"
  1639. P.BrickColor = Hit.BrickColor
  1640. P.Material = Hit.Material
  1641. P.TopSurface = "Smooth"
  1642. P.BottomSurface = "Smooth"
  1643. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1644. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1645. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1646. end
  1647. end
  1648. for i = 0,1,0.05 do
  1649. for i2,v in pairs(Parts) do
  1650. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1651. end
  1652. wait(0.02)
  1653. end
  1654. for i,v in pairs(Parts) do
  1655. if v[1].Size.X > 2.1 then
  1656. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1657. end
  1658. v[1].Anchored = false
  1659. end
  1660. for i = 0,1,0.05 do
  1661. for i2,v in pairs(Parts) do
  1662. v[1].Transparency = i
  1663. if i == 1 then
  1664. v[1]:Destroy()
  1665. elseif i >= 0.25 then
  1666. v[1].CanCollide = false
  1667. end
  1668. end
  1669. wait(0.02)
  1670. end
  1671. Parts = nil
  1672. end)
  1673. end
  1674.  
  1675. local ROW = function(out, trans, s, wt, t, ang, plus)
  1676. for i = 1, 360, 360/t do
  1677. local c = Instance.new("Part", game.Workspace)
  1678. c.FormFactor = 3
  1679. c.TopSurface = 0
  1680. c.BottomSurface = 0
  1681. c.Size = s
  1682. c.Anchored = true
  1683. c.CanCollide = wt
  1684. c.Material=workspace.Base.Material
  1685. c.Transparency = trans
  1686. c.BrickColor = workspace.Base.BrickColor
  1687. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1688. c.Locked=true
  1689. game.Debris:AddItem(c,15)
  1690. end
  1691. end
  1692.  
  1693. Part = function(x,y,z,color,tr,cc,an,parent)
  1694. local p = Instance.new('Part',parent or Weapon)
  1695. p.formFactor = 'Custom'
  1696. p.Size = Vector3.new(x,y,z)
  1697. p.BrickColor = BrickColor.new(color)
  1698. p.CanCollide = cc
  1699. p.Transparency = tr
  1700. p.Anchored = an
  1701. p.TopSurface,p.BottomSurface = 0,0
  1702. p.Locked=true
  1703. p:BreakJoints()
  1704. return p end
  1705.  
  1706. Mesh = function(par,num,x,y,z)
  1707. local msh = _
  1708. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1709. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1710. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1711. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1712. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1713. end msh.Scale = Vector3.new(x,y,z)
  1714. return msh end
  1715.  
  1716. function explosion(col1,col2,cfr,sz,rng,dmg)
  1717. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1718. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1719. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1720. v1,v2,v3=sz.x,sz.y,sz.z
  1721. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1722. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1723. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1724. a.CFrame=cfr
  1725. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1726. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1727.  
  1728. spawn(function()
  1729. while wait() do
  1730. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1731. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1732. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1733. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1734. a.Transparency=a.Transparency+0.05
  1735. a2.Transparency=a2.Transparency+0.05
  1736. a3.Transparency=a3.Transparency+0.05
  1737. end
  1738. end)
  1739. end
  1740.  
  1741. Crater(X,20)
  1742. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1743. z = Instance.new("Sound",X)
  1744. z.SoundId = "rbxassetid://231917744"
  1745. z.Pitch = .5
  1746. z.Volume = 10
  1747. z1 = Instance.new("Sound",X)
  1748. z1.SoundId = "rbxassetid://231917744"
  1749. z1.Pitch = .5
  1750. z1.Volume = 10
  1751. z2 = Instance.new("Sound",X)
  1752. z2.SoundId = "rbxassetid://231917744"
  1753. z2.Pitch = .5
  1754. z2.Volume = 10
  1755. z3 = Instance.new("Sound",X)
  1756. z3.SoundId = "rbxassetid://245537790"
  1757. z3.Pitch = .7
  1758. z3.Volume = 1
  1759. z4 = Instance.new("Sound",X)
  1760. z4.SoundId = "rbxassetid://245537790"
  1761. z4.Pitch = .7
  1762. z4.Volume = 1
  1763. wait(0.1)
  1764. z:Play()
  1765. z1:Play()
  1766. z2:Play()
  1767. z3:Play()
  1768. z4:Play()
  1769.  
  1770. local part=Instance.new('Part',rarm)
  1771. part.Anchored=true
  1772. part.CanCollide=false
  1773. part.Locked = true
  1774. part.FormFactor='Custom'
  1775. part.Size=Vector3.new(1,1,1)
  1776. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1777. part.Transparency=0
  1778. part.BrickColor=BrickColor.new('Teal')
  1779. local mesh=Instance.new('SpecialMesh',part)
  1780. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1781. mesh.Scale=Vector3.new(2,2,2)
  1782. local part2=part:clone()
  1783. part2.Parent = rarm
  1784. part2.BrickColor=BrickColor.new("Teal")
  1785. local part5=part:clone()
  1786. part5.Parent = rarm
  1787. part5.BrickColor=BrickColor.new("Teal")
  1788. local part6=part:clone()
  1789. part6.Parent = rarm
  1790. part6.BrickColor=BrickColor.new("Teal")
  1791. local mesh2=mesh:clone()
  1792. mesh2.Parent=part2
  1793. mesh2.Scale=Vector3.new(3, 3, 3)
  1794. local mesh5=mesh:clone()
  1795. mesh5.Parent=part5
  1796. mesh5.Scale=Vector3.new(3, 3, 3)
  1797. local mesh6=mesh:clone()
  1798. mesh6.Parent=part6
  1799. mesh6.Scale=Vector3.new(3, 3, 3)
  1800. local blast = Instance.new("Part", rarm)
  1801. blast.BrickColor = BrickColor.new("New Yeller")
  1802. blast.Anchored = true
  1803. blast.CanCollide = false
  1804. blast.Locked = true
  1805. blast.Size = Vector3.new(1, 1, 1)
  1806. blast.TopSurface = "Smooth"
  1807. blast.BottomSurface = "Smooth"
  1808. blast.Transparency = 0
  1809. blast.CFrame = HandCF
  1810. local bm = Instance.new("SpecialMesh", blast)
  1811. bm.Scale = Vector3.new(5,1,5)
  1812. bm.MeshId = "rbxassetid://3270017"
  1813. local blast2 = Instance.new("Part", rarm)
  1814. blast2.BrickColor = BrickColor.new("New Yeller")
  1815. blast2.Anchored = true
  1816. blast2.CanCollide = false
  1817. blast2.Locked = true
  1818. blast2.Size = Vector3.new(1, 1, 1)
  1819. blast2.TopSurface = "Smooth"
  1820. blast2.BottomSurface = "Smooth"
  1821. blast2.Transparency = 0
  1822. blast2.CFrame = HandCF
  1823. local bm2 = Instance.new("SpecialMesh", blast2)
  1824. bm2.Scale = Vector3.new(3,1,3)
  1825. bm2.MeshId = "rbxassetid://3270017"
  1826. local blast3 = Instance.new("Part", rarm)
  1827. blast3.BrickColor = BrickColor.new("New Yeller")
  1828. blast3.Anchored = true
  1829. blast3.CanCollide = false
  1830. blast3.Locked = true
  1831. blast3.Size = Vector3.new(1, 1, 1)
  1832. blast3.TopSurface = "Smooth"
  1833. blast3.BottomSurface = "Smooth"
  1834. blast3.Transparency = 0
  1835. blast3.CFrame = HandCF
  1836. local bm3 = Instance.new("SpecialMesh", blast3)
  1837. bm3.Scale = Vector3.new(3,1,3)
  1838. bm3.MeshId = "rbxassetid://3270017"
  1839. for i = 1,120 do rs:wait()
  1840.  
  1841. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1842. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1843. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1844. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1845. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1846. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1847. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1848. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1849. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1850. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1851. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1852. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1853. X.CFrame = cf
  1854. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1855. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1856. part3.CFrame=X.CFrame
  1857. part4.CFrame=X.CFrame
  1858. part7.CFrame=X.CFrame
  1859. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1860. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1861. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1862. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1863. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1864. rs:wait()
  1865. end
  1866. X:Destroy()
  1867. part:Destroy()
  1868. part2:Destroy()
  1869. part3:Destroy()
  1870. part4:Destroy()
  1871. part5:Destroy()
  1872. part6:Destroy()
  1873. blast:Destroy()
  1874. blast2:Destroy()
  1875. blast3:Destroy()
  1876. z:Destroy()
  1877. z1:Destroy()
  1878. z2:Destroy()
  1879. z3:Destroy()
  1880. z4:Destroy()
  1881.  
  1882. end)
  1883. for i = 1, 20 do
  1884. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1885. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1886. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1887. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1888. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1889. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1890. if Debounces.on == false then break end
  1891. rs:wait()
  1892. end
  1893. if Debounces.CanAttack == false then
  1894. Debounces.CanAttack = true
  1895. Debounces.NoIdl = false
  1896. Debounces.on = false
  1897. end
  1898. end
  1899. end
  1900. end)
  1901. ----------------------------------------------------
  1902. mouse.KeyDown:connect(function(key)
  1903. if key == "e" then
  1904. if Debounces.CanAttack == true then
  1905. Debounces.CanAttack = false
  1906. Debounces.on = true
  1907. Debounces.NoIdl = true
  1908. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1909. z = Instance.new("Sound", rarm)
  1910. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1911. z.Volume = .6
  1912. z.Pitch = pt[math.random(1,#pt)]
  1913. z.Looped = false
  1914. z:Play()
  1915. Debounces.RPunch = true
  1916. Debounces.LPunch = true
  1917. Debounces.ks = true
  1918. Debounces.ks2 = true
  1919. for i = 1, 3 do
  1920. wait()
  1921. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1922. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1923. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1924. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1925. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1926. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1927.  
  1928. end
  1929. z2 = Instance.new("Sound", larm)
  1930. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1931. z2.Volume = .6
  1932. z2.Pitch = pt[math.random(1,#pt)]
  1933. z2.Looped = false
  1934. z2:Play()
  1935. for i = 1, 3 do
  1936. wait()
  1937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1939. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1940. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1941. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1942. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1943.  
  1944. end
  1945. z3 = Instance.new("Sound", rarm)
  1946. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1947. z3.Volume = 0.6
  1948. z3.Pitch = pt[math.random(1,#pt)]
  1949. z3.Looped = false
  1950. z3:Play()
  1951. for i = 1, 3 do
  1952. wait()
  1953. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1954. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1955. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1956. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1957. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1958. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1959.  
  1960. end
  1961. z4 = Instance.new("Sound", larm)
  1962. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1963. z4.Volume = .6
  1964. z4.Pitch = pt[math.random(1,#pt)]
  1965. z4.Looped = false
  1966. z4:Play()
  1967. for i = 1, 3 do
  1968. wait()
  1969. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1970. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1971. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1972. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1973. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1974. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1975.  
  1976. end
  1977. z5 = Instance.new("Sound", rarm)
  1978. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1979. z5.Volume = .6
  1980. z5.Pitch = pt[math.random(1,#pt)]
  1981. z5.Looped = false
  1982. z5:Play()
  1983. for i = 1, 3 do
  1984. wait()
  1985. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1986. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1987. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1988. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1989. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1990. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1991.  
  1992. end
  1993. z6 = Instance.new("Sound", larm)
  1994. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1995. z6.Volume = .6
  1996. z6.Pitch = pt[math.random(1,#pt)]
  1997. z6.Looped = false
  1998. z6:Play()
  1999. for i = 1, 3 do
  2000. wait()
  2001. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2002. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2003. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2004. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2005. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2006. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2007.  
  2008. end
  2009. z7 = Instance.new("Sound", rarm)
  2010. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2011. z7.Volume = .6
  2012. z7.Pitch = pt[math.random(1,#pt)]
  2013. z7.Looped = false
  2014. z7:Play()
  2015. for i = 1, 3 do
  2016. wait()
  2017. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2018. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2019. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2020. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2021. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2022. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2023.  
  2024. end
  2025. z8 = Instance.new("Sound", larm)
  2026. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2027. z8.Volume = .6
  2028. z8.Pitch = pt[math.random(1,#pt)]
  2029. z8.Looped = false
  2030. z8:Play()
  2031. for i = 1, 3 do
  2032. wait()
  2033. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2034. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2035. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2036. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2037. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2038. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2039.  
  2040. end
  2041. z9 = Instance.new("Sound", rarm)
  2042. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2043. z9.Volume = 0.6
  2044. z9.Pitch = pt[math.random(1,#pt)]
  2045. z9.Looped = false
  2046. z9:Play()
  2047. for i = 1, 3 do
  2048. wait()
  2049. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2050. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2051. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2052. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2053. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2054. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2055.  
  2056. end
  2057. z10 = Instance.new("Sound", larm)
  2058. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2059. z10.Volume = .6
  2060. z10.Pitch = pt[math.random(1,#pt)]
  2061. z10.Looped = false
  2062. z10:Play()
  2063. for i = 1, 3 do
  2064. wait()
  2065. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2066. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2067. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2068. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2069. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2070. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2071.  
  2072. end
  2073. z11 = Instance.new("Sound", rarm)
  2074. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2075. z11.Volume = .6
  2076. z11.Pitch = pt[math.random(1,#pt)]
  2077. z11.Looped = false
  2078. z11:Play()
  2079. for i = 1, 3 do
  2080. wait()
  2081. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2082. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2083. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2084. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2085. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2086. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2087.  
  2088. end
  2089. z12 = Instance.new("Sound", larm)
  2090. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2091. z12.Volume = .6
  2092. z12.Pitch = pt[math.random(1,#pt)]
  2093. z12.Looped = false
  2094. z12:Play()
  2095. for i = 1, 3 do
  2096. wait()
  2097. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2098. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2099. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2100. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2101. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2102. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2103.  
  2104.  
  2105. end
  2106. z13 = Instance.new("Sound", rarm)
  2107. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2108. z13.Volume = 0.6
  2109. z13.Pitch = pt[math.random(1,#pt)]
  2110. z13.Looped = false
  2111. z13:Play()
  2112. for i = 1, 3 do
  2113. wait()
  2114. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2115. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2116. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2117. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2118. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2119. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2120.  
  2121. end
  2122. z14 = Instance.new("Sound", larm)
  2123. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2124. z14.Volume = .6
  2125. z14.Pitch = pt[math.random(1,#pt)]
  2126. z14.Looped = false
  2127. z14:Play()
  2128. for i = 1, 3 do
  2129. wait()
  2130. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2131. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2132. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2133. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2134. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2135. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2136.  
  2137. end
  2138. z15 = Instance.new("Sound", rarm)
  2139. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2140. z15.Volume = .6
  2141. z15.Pitch = pt[math.random(1,#pt)]
  2142. z15.Looped = false
  2143. z15:Play()
  2144. for i = 1, 3 do
  2145. wait()
  2146. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2147. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2148. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2149. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2150. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2151. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2152.  
  2153. end
  2154. z16 = Instance.new("Sound", larm)
  2155. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2156. z16.Volume = .6
  2157. z16.Pitch = pt[math.random(1,#pt)]
  2158. z16.Looped = false
  2159. z16:Play()
  2160. for i = 1, 3 do
  2161. wait()
  2162. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2163. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2164. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2165. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2166. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2167. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2168.  
  2169. end
  2170. z17 = Instance.new("Sound", rarm)
  2171. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2172. z17.Volume = .6
  2173. z17.Pitch = pt[math.random(1,#pt)]
  2174. z17.Looped = false
  2175. z17:Play()
  2176. for i = 1, 3 do
  2177. wait()
  2178. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2179. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2180. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2181. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2182. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2183. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2184.  
  2185. end
  2186. z18 = Instance.new("Sound", larm)
  2187. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2188. z18.Volume = .6
  2189. z18.Pitch = pt[math.random(1,#pt)]
  2190. z18.Looped = false
  2191. z18:Play()
  2192. for i = 1, 3 do
  2193. wait()
  2194. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2195. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2196. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2197. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2198. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2199. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2200.  
  2201. end
  2202. z19 = Instance.new("Sound", rarm)
  2203. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2204. z19.Volume = 0.6
  2205. z19.Pitch = pt[math.random(1,#pt)]
  2206. z19.Looped = false
  2207. z19:Play()
  2208. for i = 1, 3 do
  2209. wait()
  2210. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2211. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2212. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2213. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2214. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2215. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2216.  
  2217. end
  2218. z20 = Instance.new("Sound", larm)
  2219. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2220. z20.Volume = .6
  2221. z20.Pitch = pt[math.random(1,#pt)]
  2222. z20.Looped = false
  2223. z20:Play()
  2224. for i = 1, 3 do
  2225. wait()
  2226. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2227. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2228. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2229. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2230. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2231. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2232.  
  2233. end
  2234. z:Destroy()
  2235. z2:Destroy()
  2236. z3:Destroy()
  2237. z4:Destroy()
  2238. z5:Destroy()
  2239. z6:Destroy()
  2240. z7:Destroy()
  2241. z8:Destroy()
  2242. z9:Destroy()
  2243. z10:Destroy()
  2244. z11:Destroy()
  2245. z12:Destroy()
  2246. z13:Destroy()
  2247. z14:Destroy()
  2248. z15:Destroy()
  2249. z16:Destroy()
  2250. z17:Destroy()
  2251. z18:Destroy()
  2252. z19:Destroy()
  2253. z20:Destroy()
  2254. Debounces.LPunch = false
  2255. Debounces.RPunch = false
  2256. Debounces.ks = false
  2257. Debounces.ks2 = false
  2258. if Debounces.CanAttack == false then
  2259. Debounces.CanAttack = true
  2260. Debounces.on = false
  2261. Debounces.NoIdl = false
  2262. end
  2263. end
  2264. end
  2265. end)
  2266. -------------------------------
  2267. mouse.KeyDown:connect(function(key)
  2268. if key == "t" then
  2269. if Debounces.CanAttack == true then
  2270. Debounces.CanAttack = false
  2271. Debounces.NoIdl = true
  2272. Debounces.on = true
  2273. Debounces.ks = true
  2274. kik = rleg.Touched:connect(function(ht)
  2275. hit = ht.Parent
  2276. if ht and hit:IsA("Model") then
  2277. if hit:FindFirstChild("Humanoid") then
  2278. if hit.Name ~= p.Name then
  2279. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2280. Debounces.Slashed = true]]--
  2281. if Debounces.ks==true then
  2282. z = Instance.new("Sound",hed)
  2283. z.SoundId = "rbxassetid://169380525"
  2284. z.Volume = 1
  2285. z:Play()
  2286. Debounces.ks=false
  2287. end
  2288. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  2289. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2290. --Debounces.Slashed = false
  2291. --end
  2292. end
  2293. end
  2294. elseif ht and hit:IsA("Hat") then
  2295. if hit.Parent.Name ~= p.Name then
  2296. if hit.Parent:FindFirstChild("Humanoid") then
  2297. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2298. Debounces.Slashed = true]]--
  2299. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999)
  2300. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2301. --Debounces.Slashed = false
  2302. --end
  2303. end
  2304. end
  2305. end
  2306. end)
  2307. for i = 1,20 do
  2308. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2309. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2310. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2311. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2312. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2313. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2314. if Debounces.on == false then break end
  2315. rs:wait()
  2316. end
  2317. kik:disconnect()
  2318. if Debounces.CanAttack == false then
  2319. Debounces.CanAttack = true
  2320. Debounces.NoIdl = false
  2321. Debounces.on = false
  2322. end
  2323. end
  2324. end
  2325. end)
  2326. ----------------------------------------------------
  2327.  
  2328. mouse.KeyDown:connect(function(key)
  2329. if key == "y" then
  2330.  
  2331.  
  2332.  
  2333. if Debounces.CanAttack == true then
  2334. Debounces.CanAttack = false
  2335. Debounces.on = true
  2336. Debounces.NoIdl = true
  2337. for i = 1, 15 do
  2338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2340. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2341. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2344. if Debounces.on == false then break end
  2345. rs:wait(7.7)
  2346. end
  2347. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2348. wait(1.0)
  2349.  
  2350.  
  2351. Debounces.on = false
  2352. Debounces.Here = false
  2353. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"KAME","Red")
  2354. wait(1.8)
  2355. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAME","Red")
  2356. wait(1.8)
  2357. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2358. shot = shot + 1
  2359. for i = 1, 15 do
  2360. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2)
  2361. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6)
  2362. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2363. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2364. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2365. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2366.  
  2367. rs:wait(7.7)
  2368. end
  2369. local rng = Instance.new("Part", larm)
  2370. rng.Anchored = true
  2371. rng.BrickColor = BrickColor.new("New Yeller")
  2372. rng.CanCollide = false
  2373. rng.FormFactor = 3
  2374. rng.Name = "Ring"
  2375. rng.Size = Vector3.new(1, 1, 1)
  2376. rng.Transparency = 0.35
  2377. rng.TopSurface = 0
  2378. rng.BottomSurface = 0
  2379. rng2 = rng:clone()
  2380. rng3 = rng2:clone()
  2381. rng4 = rng2:clone()
  2382. local rngm = Instance.new("SpecialMesh", rng)
  2383. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2384. rngm.Scale = Vector3.new(10, 10, 1)
  2385. rngm2 = rngm:clone()
  2386. rngm2.Scale = Vector3.new(5, 5, 3)
  2387. rngm3=rngm2:clone()
  2388. rngm3.Parent = rng3
  2389. rngm3.Scale = Vector3.new(8, 8, 1)
  2390. rngm4 = rngm2:clone()
  2391. rngm4.Parent = rng4
  2392. rngm4.Scale = Vector3.new(6, 6, 1)
  2393. local bem = Instance.new("Part", larm)
  2394. bem.Anchored = true
  2395. bem.BrickColor = BrickColor.new("New Yeller")
  2396. bem.CanCollide = false
  2397. bem.FormFactor = 3
  2398. bem.Name = "Beam" .. shot
  2399. bem.Size = Vector3.new(1, 1, 1)
  2400. bem.Transparency = 0.35
  2401. bem.TopSurface = 0
  2402. bem.BottomSurface = 0
  2403. local bemm = Instance.new("SpecialMesh", bem)
  2404. bemm.MeshType = 4
  2405. bemm.Scale = Vector3.new(1, 4, 4)
  2406. local out = Instance.new("Part", larm)
  2407. out.Anchored = true
  2408. out.BrickColor = BrickColor.new("New Yeller")
  2409. out.CanCollide = false
  2410. out.FormFactor = 3
  2411. out.Name = "Out"
  2412. out.Size = Vector3.new(4, 4, 4)
  2413. out.Transparency = 0.35
  2414. out.TopSurface = 0
  2415. out.BottomSurface = 0
  2416. local outm = Instance.new("SpecialMesh", out)
  2417. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2418. outm.Scale = Vector3.new(6, 4, 6)
  2419. local bnd = Instance.new("Part", larm)
  2420. bnd.Anchored = true
  2421. bnd.BrickColor = BrickColor.new("New Yeller")
  2422. bnd.CanCollide = false
  2423. bnd.FormFactor = 3
  2424. bnd.Name = "Bend"
  2425. bnd.Size = Vector3.new(1, 1, 1)
  2426. bnd.Transparency = 1
  2427. bnd.TopSurface = 0
  2428. bnd.BottomSurface = 0
  2429. local bndm = Instance.new("SpecialMesh", bnd)
  2430. bndm.MeshType = 3
  2431. bndm.Scale = Vector3.new(8, 8, 8)
  2432. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2433. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2434. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2435. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2436. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2437. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2438. Debounces.Shewt = true
  2439. coroutine.wrap(function()
  2440. for i = 1, 20, 0.2 do
  2441. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2442. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2443. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2444. rng.Transparency = i/20
  2445. rng3.Transparency = 1/24
  2446. rng4.Transparency = i/26
  2447. wait()
  2448. end
  2449. wait(3.0)
  2450. rng:Destroy()
  2451. end)()
  2452. if Debounces.Shewt == true then
  2453. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2454. hit = ht.Parent
  2455. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2456. if HasntTouched(hit.Name) == true and deb == false then
  2457. deb = true
  2458. coroutine.wrap(function()
  2459. hit:FindFirstChild("Humanoid").PlatformStand = true
  2460. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2461. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2462. end)()
  2463. table.insert(Touche, hit.Name)
  2464. deb = false
  2465. end
  2466. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2467. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2468. deb = true
  2469. coroutine.wrap(function()
  2470. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2471. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2472. wait(1)
  2473. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2474. end)()
  2475. table.insert(Touche, hit.Parent.Name)
  2476. deb = false
  2477. for i, v in pairs(Touche) do
  2478. print(v)
  2479. end
  2480. end
  2481. end
  2482. end)
  2483. end
  2484. for i = 0, 260, 8 do
  2485. bem.Size = Vector3.new(i, 3, 3)
  2486. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2487. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2488. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2489. bnd.Size = Vector3.new(1,1,1)
  2490. bndm.Scale = Vector3.new(8,8,8)
  2491. if i % 10 == 0 then
  2492. local newRng = rng2:Clone()
  2493. newRng.Parent = larm
  2494. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2495. local newRngm = rngm2:clone()
  2496. newRngm.Parent=newRng
  2497. coroutine.wrap(function()
  2498. for i = 1, 10, 0.2 do
  2499. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2500. newRng.Transparency = i/10
  2501. wait()
  2502. end
  2503. wait(3.0)
  2504. newRng:Destroy()
  2505. end)()
  2506. end
  2507. wait()
  2508. end
  2509. wait(3.0)
  2510. Debounces.Shewt = false
  2511. bem:Destroy()
  2512. out:Destroy()
  2513. bnd:Destroy()
  2514. Debounces.Ready = false
  2515. for i, v in pairs(Touche) do
  2516. table.remove(Touche, i)
  2517. end
  2518. wait()
  2519. table.insert(Touche, char.Name)
  2520. Debounces.NoIdl = false
  2521. if Debounces.CanAttack == false then
  2522. Debounces.CanAttack = true
  2523. end
  2524. end
  2525. end
  2526. end)
  2527. ----------------------------------------------------
  2528. --[[mouse.KeyDown:connect(function(key)
  2529. if key == "y" then
  2530. if Debounces.CanAttack == true then
  2531. Debounces.CanAttack = false
  2532. Debounces.NoIdl = true
  2533. Debounces.on = true
  2534. local shell = Instance.new("Part",torso)
  2535. shell.BrickColor = BrickColor.new("New Yeller")
  2536. shell.Anchored = false
  2537. shell.CanCollide = false
  2538. shell.Locked = true
  2539. shell.TopSurface = "SmoothNoOutlines"
  2540. shell.BottomSurface = "SmoothNoOutlines"
  2541. shell.Size = Vector3.new(1.2,1.2,1.2)
  2542. shell.FormFactor = 3
  2543. local shellm = Instance.new("SpecialMesh",shell)
  2544. shellm.MeshType = "Sphere"
  2545. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2546. Omega = function()
  2547. local X = Instance.new("Part",char)
  2548. local O = Instance.new("ObjectValue",X)
  2549. O.Name = "creator"
  2550. X.Locked = true
  2551. X.Name = "Shell"
  2552. X.Anchored = false
  2553. X.CanCollide = false
  2554. X.Transparency = 0.5
  2555. X.Reflectance = 0
  2556. X.BottomSurface = 0
  2557. X.TopSurface = 0
  2558. X.Shape = 0
  2559. local V = Instance.new("ObjectValue",X)
  2560. V.Value = char
  2561. V.Name = "creator"
  2562. X.BrickColor = BrickColor.new("New Yeller")
  2563. X.Size = Vector3.new(40,40,40)
  2564. --X.Material = "Neon"
  2565. local Z = Instance.new("SpecialMesh",X)
  2566. Z.MeshType = "Sphere"
  2567. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2568. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2569. local bv = Instance.new("BodyVelocity",X)
  2570. bv.maxForce = Vector3.new(99999,99999,99999)
  2571. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2572. bv.velocity = root.CFrame.lookVector*10
  2573. Explode = X.Touched:connect(function(hit)
  2574. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2575. local cf = X.CFrame
  2576. bv:Destroy()
  2577. X.Anchored = true
  2578. Z:Remove()
  2579. Explode:disconnect()
  2580. X.Size = Vector3.new(3,3,3)
  2581. X.Touched:connect(function(hit) end)
  2582. X.CanCollide = false
  2583. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2584. if v:FindFirstChild('Humanoid') then
  2585. v.Humanoid:TakeDamage(math.random(9999,9999))
  2586. end
  2587. end
  2588. for i = 1, (40) do rs:wait()
  2589. X.Transparency = X.Transparency + (1/40)
  2590. X.Size = X.Size + Vector3.new(1,1,1)
  2591. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2592. end
  2593. X:Destroy()
  2594. end
  2595. end)
  2596. end
  2597. for i = 1,200 do
  2598. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2599. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2600. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2601. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2602. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2603. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2604. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2605. if Debounces.on == false then break end
  2606. rs:wait()
  2607. end
  2608. for i = 1,30 do
  2609. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2610. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2611. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2612. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2613. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2614. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2615. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2616. if Debounces.on == false then break end
  2617. rs:wait()
  2618. end
  2619. for i = 1,40 do
  2620. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2621. shell.Size = shell.Size + Vector3.new(1,1,1)
  2622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2628. if Debounces.on == false then break end
  2629. rs:wait()
  2630. end
  2631. for i = 1,40 do
  2632. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2633. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2634. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2638. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2639. if Debounces.on == false then break end
  2640. rs:wait()
  2641. end
  2642. for i = 1,60 do
  2643. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2644. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2645. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2646. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2647. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2648. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2649. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2650. if Debounces.on == false then break end
  2651. rs:wait()
  2652. end
  2653. for i = 1,60 do
  2654. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2655. shell.Size = shell.Size + Vector3.new(1,1,1)
  2656. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2657. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2660. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2661. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2662. if Debounces.on == false then break end
  2663. rs:wait()
  2664. end
  2665. if Debounces.CanAttack == false then
  2666. Debounces.CanAttack = true
  2667. Debounces.NoIdl = false
  2668. Debounces.on = false
  2669. end
  2670. end
  2671. end
  2672. end)]]
  2673. ----------------------------------------------------
  2674.  
  2675. mouse.KeyDown:connect(function(key)
  2676. if key == "h" then
  2677.  
  2678.  
  2679.  
  2680. if Debounces.CanAttack == true then
  2681. Debounces.CanAttack = false
  2682. Debounces.on = true
  2683. Debounces.NoIdl = true
  2684. for i = 1, 15 do
  2685. wait()
  2686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
  2687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
  2688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2692. if Debounces.on == false then break end
  2693.  
  2694. end
  2695. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2696. wait(1.0)
  2697. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"FINAL!","Red")
  2698.  
  2699. local larm = game.Players.LocalPlayer.Character["Left Arm"]
  2700. local balls = Instance.new("Part",larm)
  2701. balls.Anchored = false
  2702. local aura = Instance.new("ParticleEmitter",balls)
  2703. aura.Size = NumberSequence.new(2)
  2704. aura.Lifetime = NumberRange.new(0.5)
  2705. aura.LightEmission = 1
  2706. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2707. aura.Speed = NumberRange.new(0)
  2708. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2709. aura.Rate = 20
  2710. balls.Material = "Neon"
  2711. balls.CanCollide = false
  2712. balls.Locked = true
  2713. balls.Transparency = 0
  2714. balls.Material = "SmoothPlastic"
  2715. balls.Size = Vector3.new(1,1,1)
  2716. balls.TopSurface = "SmoothNoOutlines"
  2717. balls.BottomSurface = "SmoothNoOutlines"
  2718. balls.BrickColor = BrickColor.new("Teal")
  2719. ballsm = Instance.new("SpecialMesh",balls)
  2720. ballsm.MeshType = "Sphere"
  2721. ballsm.Scale = Vector3.new(2,2,2)
  2722. local cor = Instance.new("Part", larm)
  2723. cor.Name = "Link"
  2724. cor.Locked = true
  2725. cor.BottomSurface = 0
  2726. cor.CanCollide = false
  2727. cor.Size = Vector3.new(1, 9, 1)
  2728. cor.Transparency = 1
  2729. cor.TopSurface = 0
  2730. corw = Instance.new("Weld",larm)
  2731. corw.Part0 = larm
  2732. corw.Part1 = cor
  2733. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2734. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2735. weld1 = Instance.new("Weld",larm)
  2736. weld1.Part0 = balls
  2737. weld1.Part1 = torso
  2738. weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2739.  
  2740. x = Instance.new("Sound",char)
  2741. x.SoundId = "rbxassetid://670166779"
  2742. x.Pitch = 1
  2743. x.Volume = 5
  2744. wait(.0000001)
  2745. x:Play()
  2746. for i = 1, 15 do
  2747. wait()
  2748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
  2749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
  2750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2751. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2754.  
  2755.  
  2756. end
  2757.  
  2758. wait(0.5)
  2759.  
  2760.  
  2761. Debounces.on = false
  2762. Debounces.Here = false
  2763. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Kameeeeee","Red")
  2764.  
  2765. wait(0.7)
  2766.  
  2767. for i = 1, 15 do
  2768. wait()
  2769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2775. weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2776. end
  2777.  
  2778. wait()
  2779. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Hameeeeee","Red")
  2780. wait()
  2781. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2782. balls:Destroy()
  2783. wait()
  2784. for i = 1, 15 do
  2785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
  2786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
  2787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2791.  
  2792.  
  2793. end
  2794. wait(1.6)
  2795. shot = shot + 1
  2796.  
  2797.  
  2798. local rng = Instance.new("Part",larm)
  2799. rng.Anchored = true
  2800. rng.BrickColor = BrickColor.new("New Yeller")
  2801. rng.CanCollide = false
  2802. rng.FormFactor = 3
  2803. rng.Name = "Ring"
  2804. rng.Size = Vector3.new(8,8,8)
  2805. rng.Transparency = 0.35
  2806. rng.TopSurface = 0
  2807. rng.BottomSurface = 0
  2808. rng2 = rng:clone()
  2809. rng3 = rng2:clone()
  2810. rng4 = rng2:clone()
  2811. local rngm = Instance.new("SpecialMesh", rng)
  2812. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2813. rngm.Scale = Vector3.new(1,1,1)
  2814. rngm2 = rngm:clone()
  2815. rngm2.Scale = Vector3.new(1,1,1)
  2816. rngm3=rngm2:clone()
  2817. rngm3.Parent = rng3
  2818. rngm3.Scale = Vector3.new(1,1,1)
  2819. rngm4 = rngm2:clone()
  2820. rngm4.Parent = rng4
  2821. rngm4.Scale = Vector3.new(1,1,1)
  2822. local bem = Instance.new("Part",larm)
  2823. bem.Anchored = true
  2824. bem.Position = bem.Position + Vector3.new(0,0,5)
  2825. bem.BrickColor = BrickColor.new("Teal")
  2826. bem.CanCollide = false
  2827. local aura = Instance.new("ParticleEmitter",bem)
  2828. aura.Size = NumberSequence.new(11)
  2829. aura.Lifetime = NumberRange.new(0.5)
  2830. aura.LightEmission = 1
  2831. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2832. aura.Speed = NumberRange.new(0)
  2833. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2834. aura.Rate = 400
  2835. bem.FormFactor = 3
  2836. bem.Name = "Beam" .. shot
  2837. bem.Size = Vector3.new(50,50,50)
  2838. bem.Transparency = 0.35
  2839. bem.TopSurface = 0
  2840. bem.BottomSurface = 0
  2841. local bemm = Instance.new("SpecialMesh", bem)
  2842. bemm.MeshType = 4
  2843. bemm.Scale = Vector3.new(1, 1, 1)
  2844. local out = Instance.new("Part",char)
  2845. out.Anchored = true
  2846. out.BrickColor = BrickColor.new("Teal")
  2847. out.CanCollide = false
  2848. out.FormFactor = 3
  2849. out.Name = "Out"
  2850. out.Size = Vector3.new(1,1,1)
  2851. out.Transparency = 0.35
  2852. out.TopSurface = 0
  2853. out.BottomSurface = 0
  2854. local outm = Instance.new("SpecialMesh", out)
  2855. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2856. outm.Scale = Vector3.new(1, 1, 1)
  2857. local bnd = Instance.new("Part", larm)
  2858. bnd.Anchored = true
  2859. bnd.BrickColor = BrickColor.new("Teal")
  2860. bnd.CanCollide = false
  2861. bnd.FormFactor = 3
  2862. bnd.Name = "Bend"
  2863. bnd.Size = Vector3.new(10,10,10)
  2864. bnd.Transparency = 1
  2865. bnd.TopSurface = 0
  2866. bnd.BottomSurface = 0
  2867. local bndm = Instance.new("SpecialMesh", bnd)
  2868. bndm.MeshType = 3
  2869. bndm.Scale = Vector3.new(1,1,1)
  2870. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0)
  2871. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2872. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  2873. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  2874. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2875. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2876. Debounces.Shewt = true
  2877. coroutine.wrap(function()
  2878. for i = 1, 20, 0.2 do
  2879. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  2880. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  2881. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  2882. rng.Transparency = i/20
  2883. rng3.Transparency = 1/24
  2884. rng4.Transparency = i/26
  2885. wait()
  2886. end
  2887. wait(5.0)
  2888. rng:Destroy()
  2889. end)()
  2890. if Debounces.Shewt == true then
  2891. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2892. hit = ht.Parent
  2893. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2894. if HasntTouched(hit.Name) == true and deb == false then
  2895. deb = true
  2896. coroutine.wrap(function()
  2897. hit:FindFirstChild("Humanoid").PlatformStand = true
  2898. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2899. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2900. end)()
  2901. table.insert(Touche, hit.Name)
  2902. deb = false
  2903. end
  2904. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2905. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2906. deb = true
  2907. coroutine.wrap(function()
  2908. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2909. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  2910. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2911. wait(1)
  2912. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2913. end)()
  2914. table.insert(Touche, hit.Parent.Name)
  2915. deb = false
  2916. for i, v in pairs(Touche) do
  2917. print(v)
  2918. end
  2919. end
  2920. end
  2921. end)
  2922. end
  2923. for i = 0, 260, 8 do
  2924. bem.Size = Vector3.new(i, 16,16)
  2925. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2926. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2927. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2928. bnd.Size = Vector3.new(10,10,10)
  2929. bndm.Scale = Vector3.new(10,10,10)
  2930. if i % 10 == 0 then
  2931. local newRng = rng2:Clone()
  2932. newRng.Parent = torso
  2933. newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2934. local newRngm = rngm2:clone()
  2935. newRngm.Parent=newRng
  2936. coroutine.wrap(function()
  2937. for i = 1, 10, 0.2 do
  2938. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  2939. newRng.Transparency = i/10
  2940. wait()
  2941. end
  2942. wait(3.0)
  2943. newRng:Destroy()
  2944. pt:Destroy()
  2945. pt2:Destroy()
  2946. end)()
  2947. end
  2948. wait()
  2949. end
  2950. wait(3.0)
  2951. Debounces.Shewt = false
  2952. bem:Destroy()
  2953. out:Destroy()
  2954. bnd:Destroy()
  2955. Debounces.Ready = false
  2956. for i, v in pairs(Touche) do
  2957. table.remove(Touche, i)
  2958. end
  2959. wait()
  2960. table.insert(Touche, char.Name)
  2961. Debounces.NoIdl = false
  2962. if Debounces.CanAttack == false then
  2963. Debounces.CanAttack = true
  2964. end
  2965. end
  2966. end
  2967. end)
  2968. ----------------------------------------------------
  2969. --[[mouse.KeyDown:connect(function(key)
  2970. if key == "h" then
  2971. if Debounces.CanAttack == true then
  2972. Debounces.CanAttack = false
  2973. Debounces.NoIdl = true
  2974. Debounces.on = true
  2975. local shell = Instance.new("Part",torso)
  2976. shell.BrickColor = BrickColor.new("New Yeller")
  2977. shell.Anchored = false
  2978. shell.CanCollide = false
  2979. shell.Locked = true
  2980. shell.TopSurface = "SmoothNoOutlines"
  2981. shell.BottomSurface = "SmoothNoOutlines"
  2982. shell.Size = Vector3.new(1.2,1.2,1.2)
  2983. shell.FormFactor = 3
  2984. local shellm = Instance.new("SpecialMesh",shell)
  2985. shellm.MeshType = "Sphere"
  2986. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2987. Omega = function()
  2988. local X = Instance.new("Part",char)
  2989. local O = Instance.new("ObjectValue",X)
  2990. O.Name = "creator"
  2991. X.Locked = true
  2992. X.Name = "Shell"
  2993. X.Anchored = false
  2994. X.CanCollide = false
  2995. X.Transparency = 0.5
  2996. X.Reflectance = 0
  2997. X.BottomSurface = 0
  2998. X.TopSurface = 0
  2999. X.Shape = 0
  3000. local V = Instance.new("ObjectValue",X)
  3001. V.Value = char
  3002. V.Name = "creator"
  3003. X.BrickColor = BrickColor.new("New Yeller")
  3004. X.Size = Vector3.new(40,40,40)
  3005. --X.Material = "Neon"
  3006. local Z = Instance.new("SpecialMesh",X)
  3007. Z.MeshType = "Sphere"
  3008. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3009. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3010. local bv = Instance.new("BodyVelocity",X)
  3011. bv.maxForce = Vector3.new(99999,99999,99999)
  3012. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3013. bv.velocity = root.CFrame.lookVector*10
  3014. Explode = X.Touched:connect(function(hit)
  3015. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3016. local cf = X.CFrame
  3017. bv:Destroy()
  3018. X.Anchored = true
  3019. Z:Remove()
  3020. Explode:disconnect()
  3021. X.Size = Vector3.new(3,3,3)
  3022. X.Touched:connect(function(hit) end)
  3023. X.CanCollide = false
  3024. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3025. if v:FindFirstChild('Humanoid') then
  3026. v.Humanoid:TakeDamage(math.random(9999,9999))
  3027. end
  3028. end
  3029. for i = 1, (40) do rs:wait()
  3030. X.Transparency = X.Transparency + (1/40)
  3031. X.Size = X.Size + Vector3.new(1,1,1)
  3032. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3033. end
  3034. X:Destroy()
  3035. end
  3036. end)
  3037. end
  3038. for i = 1,200 do
  3039. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3040. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3041. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3042. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3043. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3044. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3045. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3046. if Debounces.on == false then break end
  3047. rs:wait()
  3048. end
  3049. for i = 1,30 do
  3050. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3051. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3052. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3053. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3054. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3055. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3056. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3057. if Debounces.on == false then break end
  3058. rs:wait()
  3059. end
  3060. for i = 1,40 do
  3061. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3062. shell.Size = shell.Size + Vector3.new(1,1,1)
  3063. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3064. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3065. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3066. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3067. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3068. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3069. if Debounces.on == false then break end
  3070. rs:wait()
  3071. end
  3072. for i = 1,40 do
  3073. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3074. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3075. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3076. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3077. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3078. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3079. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3080. if Debounces.on == false then break end
  3081. rs:wait()
  3082. end
  3083. for i = 1,60 do
  3084. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3086. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3087. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3088. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3089. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3090. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3091. if Debounces.on == false then break end
  3092. rs:wait()
  3093. end
  3094. for i = 1,60 do
  3095. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3096. shell.Size = shell.Size + Vector3.new(1,1,1)
  3097. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3098. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3099. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3100. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3101. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3102. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3103. if Debounces.on == false then break end
  3104. rs:wait()
  3105. end
  3106. if Debounces.CanAttack == false then
  3107. Debounces.CanAttack = true
  3108. Debounces.NoIdl = false
  3109. Debounces.on = false
  3110. end
  3111. end
  3112. end
  3113. end)]]
  3114. ----------------------------------------------------
  3115. Charging = false
  3116. mouse.KeyDown:connect(function(key)
  3117. if key == "r" then
  3118. if Charging == false then
  3119. Charging = true
  3120. if Debounces.CanAttack == true then
  3121. Debounces.CanAttack = false
  3122. Debounces.NoIdl = true
  3123. Debounces.on = true
  3124. for i = 1,20 do
  3125. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3126. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3127. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3128. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3129. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3130. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3131. if Debounces.on == false then break end
  3132. rs:wait()
  3133. end
  3134. --[[for i = 1,20 do
  3135. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3136. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3137. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3138. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3139. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3140. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3141. if Debounces.on == false then break end
  3142. rs:wait()
  3143. end]]--
  3144. pt=Instance.new('Part',torso)
  3145. pt.Anchored=true
  3146. pt.CanCollide=false
  3147. pt.Locked = true
  3148. pt.FormFactor='Custom'
  3149. pt.Size=Vector3.new(1,1,1)
  3150. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3151. pt.Transparency=.6
  3152. pt.BrickColor=BrickColor.new('New Yeller')
  3153. msh=Instance.new('SpecialMesh',pt)
  3154. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3155. msh.Scale=Vector3.new(8,4,8)
  3156. pt2=pt:clone()
  3157. pt2.Parent = torso
  3158. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3159. pt2.BrickColor=BrickColor.new("New Yeller")
  3160. msh2=msh:clone()
  3161. msh2.Parent=pt2
  3162. msh2.Scale=Vector3.new(10,5,10)
  3163.  
  3164. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3165.  
  3166. bl = Instance.new("Part", char)
  3167. bl.Locked = true
  3168. bl.Name = "Shell"
  3169. bl.BrickColor = BrickColor.new("New Yeller")
  3170. bl.Anchored = true
  3171. bl.CanCollide = false
  3172. bl.Transparency = 0
  3173. bl.Reflectance = 0
  3174. bl.BottomSurface = 0
  3175. bl.TopSurface = 0
  3176. bl.Shape = 0
  3177. blm = Instance.new("SpecialMesh",bl)
  3178. blm.MeshType = "Sphere"
  3179. blm.Scale = Vector3.new(1,1,1)
  3180. blm.MeshId = "rbxassetid://9982590"
  3181.  
  3182. coroutine.resume(coroutine.create(function()
  3183. for i=1, math.huge, 4 do
  3184. if Charging == true then
  3185. rs:wait()
  3186. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3187. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3188. bl.Transparency = bl.Transparency + 0.005
  3189. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3190. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3191. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3192. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3193. elseif Charging == false then break
  3194. end
  3195. end
  3196. end))
  3197.  
  3198. repeat
  3199. local p = Instance.new('Part',torso)
  3200. p.formFactor = 'Custom'
  3201. p.Size = Vector3.new(1,1,1)
  3202. p.BrickColor = workspace.Base.BrickColor
  3203. p.CanCollide = false
  3204. p.Transparency = 0
  3205. p.Anchored = true
  3206. p.Locked=true
  3207. p.Material = workspace.Base.Material
  3208. s = math.random(1,40)/10
  3209. local m = Instance.new("BlockMesh",p)
  3210. m.Scale = Vector3.new(s,s,s)
  3211. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3212. --[[coroutine.wrap(function()
  3213. wait(2)
  3214. while Charging == true do
  3215. wait(2)
  3216. GroundWave1()
  3217. wait(2)
  3218. end
  3219. end)()]]--
  3220. Spawn(function()
  3221. while rs:wait() do
  3222. if Charging == true then
  3223. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3224. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3225. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3226. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3227. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3228. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3229. elseif Charging == false then break
  3230. end
  3231. end
  3232. end)
  3233. Spawn(function()
  3234. while rs:wait() do
  3235. if p.Transparency >= 1 then p:Destroy() break end
  3236. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3237. p.Transparency = p.Transparency+0.01
  3238. end
  3239. end)
  3240. wait(.3)
  3241. until Charging == false
  3242. end
  3243. end
  3244. end
  3245. end)
  3246. ----------------------------------------------------
  3247. mouse.KeyUp:connect(function(key)
  3248. if key == "r" then
  3249. if Charging == true then
  3250. Charging = false
  3251. pt:Destroy()
  3252. pt2:Destroy()
  3253. bl:Destroy()
  3254. if Debounces.CanAttack == false then
  3255. Debounces.CanAttack = true
  3256. Debounces.NoIdl = false
  3257. Debounces.on = false
  3258. end
  3259. end
  3260. end
  3261. end)
  3262. ----------------------------------------------------
  3263. mouse.KeyDown:connect(function(key)
  3264. if key == "g" then
  3265. if Debounces.CanAttack == true then
  3266. Debounces.CanAttack = false
  3267. Debounces.NoIdl = true
  3268. Debounces.on = true
  3269. local shell = Instance.new("Part",torso)
  3270. shell.BrickColor = BrickColor.new("New Yeller")
  3271. shell.Anchored = true
  3272. shell.CanCollide = false
  3273. shell.Locked = true
  3274. shell.TopSurface = "SmoothNoOutlines"
  3275. shell.BottomSurface = "SmoothNoOutlines"
  3276. shell.Size = Vector3.new(1,1,1)
  3277. shellm = Instance.new("SpecialMesh",shell)
  3278. shellm.MeshType = "Sphere"
  3279. shellm.Scale = Vector3.new(1,1,1)
  3280. local shell2 = Instance.new("Part",torso)
  3281. shell2.BrickColor = BrickColor.new("New Yeller")
  3282. shell2.Anchored = true
  3283. shell2.CanCollide = false
  3284. shell2.Locked = true
  3285. shell2.TopSurface = "SmoothNoOutlines"
  3286. shell2.BottomSurface = "SmoothNoOutlines"
  3287. shell2.Size = Vector3.new(1,1,1)
  3288. shellm2 = Instance.new("SpecialMesh",shell2)
  3289. shellm2.MeshType = "Sphere"
  3290. shellm2.Scale = Vector3.new(1,1,1)
  3291.  
  3292. function FindNearestTorso(Position,Distance,SinglePlayer)
  3293. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3294. local List = {}
  3295. for i,v in pairs(workspace:GetChildren())do
  3296. if v:IsA("Model")then
  3297. if v:findFirstChild("Torso")then
  3298. if v ~= char then
  3299. if(v.Torso.Position -Position).magnitude <= Distance then
  3300. table.insert(List,v)
  3301. end
  3302. end
  3303. end
  3304. end
  3305. end
  3306. return List
  3307. end
  3308.  
  3309. Shell = function()
  3310. local X = Instance.new("Part",char)
  3311. local O = Instance.new("ObjectValue",X)
  3312. O.Name = "creator"
  3313. X.Locked = true
  3314. X.Name = "Shell"
  3315. X.Anchored = false
  3316. X.CanCollide = false
  3317. X.Transparency = 0
  3318. X.Reflectance = 0
  3319. X.BottomSurface = 0
  3320. X.TopSurface = 0
  3321. X.Shape = 0
  3322. local V = Instance.new("ObjectValue",X)
  3323. V.Value = char
  3324. V.Name = "creator"
  3325. X.BrickColor = BrickColor.new("New Yeller")
  3326. X.Size = Vector3.new(1,1,1)
  3327. --X.Material = "Neon"
  3328. local Z = Instance.new("SpecialMesh",X)
  3329. Z.MeshType = "Sphere"
  3330. Z.Scale = Vector3.new(1,1,1)
  3331. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3332. local bv = Instance.new("BodyVelocity",X)
  3333. bv.maxForce = Vector3.new(99999,99999,99999)
  3334. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3335. bv.velocity = root.CFrame.lookVector*65
  3336. Explode = X.Touched:connect(function(hit)
  3337. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3338. local cf = X.CFrame
  3339. bv:Destroy()
  3340. X.Anchored = true
  3341. Z:Remove()
  3342. Explode:disconnect()
  3343. X.Size = Vector3.new(3,3,3)
  3344. X.Touched:connect(function(hit) end)
  3345. X.CanCollide = false
  3346. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3347. if v:FindFirstChild('Humanoid') then
  3348. v.Humanoid:TakeDamage(math.random(99999,99999))
  3349. end
  3350. end
  3351. for i = 1, (40) do rs:wait()
  3352. X.Transparency = X.Transparency + (1/40)
  3353. X.Size = X.Size + Vector3.new(1,1,1)
  3354. X.CFrame = cf
  3355. end
  3356. X:Destroy()
  3357. end
  3358. end)
  3359. end
  3360. Shell()
  3361. for i = 1, 10 do
  3362. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3363. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3364. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3365. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3366. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3367. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3368. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3369. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3370. if Debounces.on == false then break end
  3371. rs:wait()
  3372. end
  3373. Shell()
  3374. shell.Transparency = 1
  3375. for i = 1, 10 do
  3376. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3377. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3378. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3379. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3380. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3381. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3382. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3383. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3384. if Debounces.on == false then break end
  3385. rs:wait()
  3386. end
  3387. Shell()
  3388. shell.Transparency = 0
  3389. shell2.Transparency = 1
  3390. for i = 1, 10 do
  3391. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3392. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3393. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3395. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3396. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3397. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3398. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3399. if Debounces.on == false then break end
  3400. rs:wait()
  3401. end
  3402. Shell()
  3403. shell2.Transparency = 0
  3404. shell.Transparency = 1
  3405. for i = 1, 10 do
  3406. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3407. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3410. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3411. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3412. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3413. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3414. if Debounces.on == false then break end
  3415. rs:wait()
  3416. end
  3417. Shell()
  3418. shell.Transparency = 0
  3419. shell2.Transparency = 1
  3420. for i = 1, 10 do
  3421. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3422. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3423. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3424. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3425. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3426. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3427. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3428. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3429. if Debounces.on == false then break end
  3430. rs:wait()
  3431. end
  3432. Shell()
  3433. shell2.Transparency = 0
  3434. shell.Transparency = 1
  3435. for i = 1, 10 do
  3436. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3437. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3438. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3439. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3440. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3441. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3442. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3443. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3444. if Debounces.on == false then break end
  3445. rs:wait()
  3446. end
  3447. Shell()
  3448. shell.Transparency = 0
  3449. shell2.Transparency = 1
  3450. for i = 1, 10 do
  3451. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3452. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3453. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3454. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3455. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3456. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3457. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3458. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3459. if Debounces.on == false then break end
  3460. rs:wait()
  3461. end
  3462. Shell()
  3463. shell2.Transparency = 0
  3464. shell.Transparency = 1
  3465. for i = 1, 10 do
  3466. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3467. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3468. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3469. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3470. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3471. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3472. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3473. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3474. if Debounces.on == false then break end
  3475. rs:wait()
  3476. end
  3477. Shell()
  3478. shell.Transparency = 0
  3479. shell2.Transparency = 1
  3480. for i = 1, 10 do
  3481. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3482. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3483. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3484. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3485. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3486. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3487. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3488. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3489. if Debounces.on == false then break end
  3490. rs:wait()
  3491. end
  3492. Shell()
  3493. shell2.Transparency = 0
  3494. shell.Transparency = 1
  3495. for i = 1, 10 do
  3496. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3497. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3498. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3499. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3500. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3501. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3502. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3503. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3504. if Debounces.on == false then break end
  3505. rs:wait()
  3506. end
  3507. Shell()
  3508. shell.Transparency = 0
  3509. shell2.Transparency = 1
  3510. for i = 1, 10 do
  3511. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3512. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3513. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3514. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3515. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3516. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3517. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3518. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3519. if Debounces.on == false then break end
  3520. rs:wait()
  3521. end
  3522. Shell()
  3523. shell2.Transparency = 0
  3524. shell.Transparency = 1
  3525. for i = 1, 10 do
  3526. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3527. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3528. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3529. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3530. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3531. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3532. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3533. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3534. if Debounces.on == false then break end
  3535. rs:wait()
  3536. end
  3537. Shell()
  3538. shell.Transparency = 0
  3539. shell2.Transparency = 1
  3540. for i = 1, 10 do
  3541. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3542. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3543. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3544. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3545. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3546. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3547. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3548. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3549. if Debounces.on == false then break end
  3550. rs:wait()
  3551. end
  3552. shell.Transparency = 1
  3553. if Debounces.CanAttack == false then
  3554. Debounces.CanAttack = true
  3555. Debounces.NoIdl = false
  3556. Debounces.on = false
  3557. end
  3558. end
  3559. end
  3560. end)
  3561. ----------------------------------------------------
  3562. Search = false
  3563. mouse.KeyDown:connect(function(key)
  3564. if key == "n" then
  3565. if Search == false then
  3566. Search = true
  3567. for i,v in pairs(game.Players:getPlayers()) do
  3568. if v.Name~=char.Name then
  3569. for j,k in pairs(v.Character:GetChildren()) do
  3570. if k:IsA("BasePart") and k.Transparency >= 1 then
  3571. bawx=Instance.new("SelectionBox",cam)
  3572. bawx.Color = BrickColor.new("Bright red")
  3573. bawx.Transparency = .5
  3574. bawx.Adornee = k
  3575. end
  3576. end
  3577. end
  3578. end
  3579. elseif Search == true then
  3580. Search = false
  3581. for i, v in pairs(cam:GetChildren()) do
  3582. if v:IsA("SelectionBox") then
  3583. v:Destroy()
  3584. end
  3585. end
  3586. end
  3587. end
  3588. end)
  3589. ----------------------------------------------------
  3590. Grab = false
  3591. mouse.KeyDown:connect(function(key)
  3592. if key == "z" then
  3593. Debounces.on = true
  3594. Debounces.NoIdl = true
  3595. Debounces.ks = true
  3596. if Grab == false then
  3597. gp = nil
  3598. for i = 1, 20 do
  3599. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3600. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3601. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3602. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3603. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3604. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3605. if Debounces.on == false then break end
  3606. rs:wait()
  3607. end
  3608. con1=larm.Touched:connect(function(hit) -- this is grab
  3609. ht = hit.Parent
  3610. hum1=ht:FindFirstChild('Humanoid')
  3611. if hum1 ~= nil then
  3612. if Debounces.ks==true then
  3613. z = Instance.new("Sound",hed)
  3614. z.SoundId = "rbxassetid://169380525"
  3615. z.Volume = 1
  3616. z:Play()
  3617. Debounces.ks=false
  3618. end
  3619. hum1.PlatformStand=true
  3620. gp = ht
  3621. Grab = true
  3622. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3623. asd.Parent = larm
  3624. asd.Name = "asd"
  3625. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3626. --[[elseif hum1 == nil then
  3627. con1:disconnect()
  3628. wait() return]]--
  3629. end
  3630. end)
  3631. for i = 1, 20 do
  3632. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3633. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3634. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3635. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3636. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3637. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3638. if Debounces.on == false then break end
  3639. rs:wait()
  3640. end
  3641. if hum1 == nil then
  3642. Debounces.on = false
  3643. Debounces.NoIdl = false
  3644. end
  3645. con1:disconnect()
  3646. elseif Grab == true then
  3647. Grab = false
  3648. Punch()
  3649. z = Instance.new("Sound",hed)
  3650. z.SoundId = "rbxassetid://169380525"
  3651. z.Pitch = ptz[math.random(1,#ptz)]
  3652. z.Volume = 1
  3653. z:Play()
  3654. for i = 1, 10 do
  3655. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3656. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3657. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3658. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3659. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3660. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3661. if Debounces.on == false then break end
  3662. rs:wait()
  3663. end
  3664. Punch()
  3665. z = Instance.new("Sound",hed)
  3666. z.SoundId = "rbxassetid://169380525"
  3667. z.Pitch = ptz[math.random(1,#ptz)]
  3668. z.Volume = 1
  3669. z:Play()
  3670. for i = 1, 10 do
  3671. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3672. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3673. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3674. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3675. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3676. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3677. if Debounces.on == false then break end
  3678. rs:wait()
  3679. end
  3680. Punch()
  3681. z = Instance.new("Sound",hed)
  3682. z.SoundId = "rbxassetid://169380525"
  3683. z.Pitch = ptz[math.random(1,#ptz)]
  3684. z.Volume = 1
  3685. z:Play()
  3686. for i = 1, 10 do
  3687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3691. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3692. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3693. if Debounces.on == false then break end
  3694. rs:wait()
  3695. end
  3696. Punch()
  3697. z = Instance.new("Sound",hed)
  3698. z.SoundId = "rbxassetid://169380525"
  3699. z.Pitch = ptz[math.random(1,#ptz)]
  3700. z.Volume = 1
  3701. z:Play()
  3702. for i = 1, 10 do
  3703. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3705. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3706. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3709. if Debounces.on == false then break end
  3710. rs:wait()
  3711. end
  3712. Punch()
  3713. z = Instance.new("Sound",hed)
  3714. z.SoundId = "rbxassetid://169380525"
  3715. z.Pitch = ptz[math.random(1,#ptz)]
  3716. z.Volume = 1
  3717. z:Play()
  3718. for i = 1, 10 do
  3719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3721. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3722. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3723. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3724. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3725. if Debounces.on == false then break end
  3726. rs:wait()
  3727. end
  3728. Punch()
  3729. z = Instance.new("Sound",hed)
  3730. z.SoundId = "rbxassetid://169380525"
  3731. z.Pitch = ptz[math.random(1,#ptz)]
  3732. z.Volume = 1
  3733. z:Play()
  3734. for i = 1, 10 do
  3735. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3737. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3738. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3739. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3740. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3741. if Debounces.on == false then break end
  3742. rs:wait()
  3743. end
  3744. Punch()
  3745. z = Instance.new("Sound",hed)
  3746. z.SoundId = "rbxassetid://169380525"
  3747. z.Pitch = ptz[math.random(1,#ptz)]
  3748. z.Volume = 1
  3749. z:Play()
  3750. for i = 1, 10 do
  3751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3757. if Debounces.on == false then break end
  3758. rs:wait()
  3759. end
  3760. Punch()
  3761. z = Instance.new("Sound",hed)
  3762. z.SoundId = "rbxassetid://169380525"
  3763. z.Pitch = ptz[math.random(1,#ptz)]
  3764. z.Volume = 1
  3765. z:Play()
  3766. for i = 1, 10 do
  3767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3773. if Debounces.on == false then break end
  3774. rs:wait()
  3775. end
  3776. Punch()
  3777. z = Instance.new("Sound",hed)
  3778. z.SoundId = "rbxassetid://169380525"
  3779. z.Pitch = ptz[math.random(1,#ptz)]
  3780. z.Volume = 1
  3781. z:Play()
  3782. for i = 1, 10 do
  3783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3784. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3789. if Debounces.on == false then break end
  3790. rs:wait()
  3791. end
  3792. Punch()
  3793. z = Instance.new("Sound",hed)
  3794. z.SoundId = "rbxassetid://169380525"
  3795. z.Pitch = ptz[math.random(1,#ptz)]
  3796. z.Volume = 1
  3797. z:Play()
  3798. for i = 1, 10 do
  3799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3805. if Debounces.on == false then break end
  3806. rs:wait()
  3807. end
  3808. Punch()
  3809. z = Instance.new("Sound",hed)
  3810. z.SoundId = "rbxassetid://169380525"
  3811. z.Pitch = ptz[math.random(1,#ptz)]
  3812. z.Volume = 1
  3813. z:Play()
  3814. for i = 1, 10 do
  3815. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3816. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3817. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3819. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3820. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3821. if Debounces.on == false then break end
  3822. rs:wait()
  3823. end
  3824. Punch()
  3825. z = Instance.new("Sound",hed)
  3826. z.SoundId = "rbxassetid://169380525"
  3827. z.Pitch = ptz[math.random(1,#ptz)]
  3828. z.Volume = 1
  3829. z:Play()
  3830. for i = 1, 10 do
  3831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3837. if Debounces.on == false then break end
  3838. rs:wait()
  3839. end
  3840. con1:disconnect()
  3841. Debounces.on = false
  3842. Debounces.NoIdl = false
  3843. if gp ~= nil then
  3844. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3845. for i,v in pairs(larm:GetChildren()) do
  3846. if v.Name == "asd" and v:IsA("Weld") then
  3847. v:Remove()
  3848. end
  3849. end
  3850. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3851. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3852. bv.P = 125000
  3853. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3854. hum1=nil
  3855. ht=nil
  3856. Debounces.on = false
  3857. Debounces.NoIdl = false
  3858. elseif ht == nil then wait()
  3859. Grab = false
  3860. Debounces.on = false
  3861. Debounces.NoIdl = false
  3862. end
  3863. end
  3864. end
  3865. end)
  3866. ----------------------------------------------------
  3867. mouse.KeyDown:connect(function(key)
  3868. if string.byte(key) == 52 then
  3869. char.Humanoid.WalkSpeed = 60
  3870. end
  3871. end)
  3872. mouse.KeyUp:connect(function(key)
  3873. if string.byte(key) == 52 then
  3874. char.Humanoid.WalkSpeed = 8
  3875. end
  3876. end)
  3877. -------------------------------
  3878. local animpose = "Idle"
  3879. local lastanimpose = "Idle"
  3880. local sine = 0
  3881. local change = 1
  3882. local val = 0
  3883. local ffing = false
  3884. -------------------------------
  3885. game:GetService("RunService").RenderStepped:connect(function()
  3886. --[[if char.Humanoid.Jump == true then
  3887. jump = true
  3888. else
  3889. jump = false
  3890. end]]
  3891. char.Humanoid.FreeFalling:connect(function(f)
  3892. if f then
  3893. ffing = true
  3894. else
  3895. ffing = false
  3896. end
  3897. end)
  3898. sine = sine + change
  3899. if jumpn == true then
  3900. animpose = "Jumping"
  3901. elseif ffing == true then
  3902. animpose = "Freefalling"
  3903. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3904. animpose = "Idle"
  3905. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3906. animpose = "Walking"
  3907. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3908. animpose = "Running"
  3909. end
  3910. if animpose ~= lastanimpose then
  3911. sine = 0
  3912. if Debounces.NoIdl == false then
  3913. if animpose == "Idle" then
  3914. for i = 1, 2 do
  3915. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3916. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3917. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3918. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3919. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3921. end
  3922. elseif animpose == "Walking" then
  3923. for i = 1, 2 do
  3924. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3925. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3926. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3927. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3928. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3929. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3930. end
  3931. elseif animpose == "Running" then
  3932. for i = 1, 2 do
  3933. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3934. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3935. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3936. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3937. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3938. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3939. wait()
  3940. end
  3941. end
  3942. else
  3943. end
  3944. end
  3945. lastanimpose = animpose
  3946. if Debounces.NoIdl == false then
  3947. if animpose == "Idle" then
  3948. change = 0.5
  3949. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3950. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3951. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3952. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3953. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3954. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3955. elseif animpose == "Walking" then
  3956. change = 1
  3957. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3958. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3959. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3960. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3961. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3962. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3963. elseif animpose == "Running" then
  3964. change = 1
  3965. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3966. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3967. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3968. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3969. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3970. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3971. end
  3972. end
  3973. end)
  3974.  
  3975. hum.MaxHealth = math.huge
  3976. wait(1)
  3977. hum.Health = math.huge
  3978. local p = game.Players.LocalPlayer
  3979. local char = p.Character
  3980. z = Instance.new("Sound", char)
  3981. z.SoundId = "rbxassetid://620889412"
  3982. z.Pitch = 1
  3983. z.Volume = 10
  3984. z.Looped = true
  3985. wait(.1)
  3986. z:Play()
  3987. while true do --Loop
  3988. wait(0.04)
  3989. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  3990. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  3991. wait(0.04) --wait 1 second, you can change this and make it different for every one
  3992. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  3993. wait(0.04)
  3994. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  3995. wait(0.04)
  3996. end
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