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- layers.LocalPlayer
- = p:GetMouse()
- m.KeyDown:connect(function(key)
- key = key:lower()
- if key == 'q' and script.Active.Value == false then
- local c = p.Character
- local smoke = Instance.new('Smoke')
- smoke.Parent = c.LowerTorso
- script.Active.Value = true
- local chat = game:GetService('Chat')
- chat:Chat(c.Head, 'Imaginging the heat that used to only be in one place spreading throughout my whole body!!', 'Red')
- wait(2)
- chat:Chat(c.Head, 'One For All: Full Cowling!!!', 'Green')
- wait(2.5)
- local fd = script.fd:Clone()
- fd.Parent = c.Head
- -----------------------------------------
- local pe = script.FullCowlingPE:Clone()
- local pe2= script.FullCowlingPE:Clone()
- local pe3= script.FullCowlingPE:Clone()
- local pe4= script.FullCowlingPE:Clone()
- local pe5= script.FullCowlingPE:Clone()
- local pe6= script.FullCowlingPE:Clone()
- local pe7 = script.FullCowlingPE:Clone()
- local pe8 = script.FullCowlingPE:Clone()
- local pe9 = script.FullCowlingPE:Clone()
- local pe10 = script.FullCowlingPE:Clone()
- local pe11 = script.FullCowlingPE:Clone()
- local pe12 = script.FullCowlingPE:Clone()
- local pe13 = script.FullCowlingPE:Clone()
- local pe14 = script.FullCowlingPE:Clone()
- local pe15 = script.FullCowlingPE:Clone()
- local pe16 = script.FullCowlingPE:Clone()
- local pe17 = script.FullCowlingPE:Clone()
- ---------------------------------------------
- c.Humanoid.JumpPower = c.Humanoid.JumpPower + 80
- c.Humanoid.WalkSpeed = c.Humanoid.WalkSpeed + 80
- c.Humanoid.MaxHealth = c.Humanoid.MaxHealth + 200
- c.Humanoid.Health = c.Humanoid.MaxHealth
- pe.Parent = c.Head
- pe2.Parent = c.UpperTorso
- pe3.Parent = c.LowerTorso
- pe4.Parent = c.RightUpperArm
- pe5.Parent = c.RightLowerArm
- pe6.Parent = c.LeftUpperArm
- pe7.Parent = c.LeftLowerArm
- pe8.Parent = c.LeftUpperLeg
- pe9.Parent = c.LeftLowerLeg
- pe10.Parent = c.RightUpperLeg
- pe11.Parent = c.RightLowerLeg
- pe12.Parent = c.LeftHand
- pe12.Parent = c.RightHand
- pe13.Parent = c.LeftFoot
- pe14.Parent = c.RightFoot
- --------------------------------------
- wait(3)
- smoke:remove()
- -----------------------------------------------
- end
- end)
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