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- wait()
- LocalPlayer=Game:GetService("Players").LocalPlayer
- script["Parent"]=(_PixelTabs_)
- Tabs={}
- Cmds={}
- key=(";")
- chatgui=false
- probemode=false
- Safe=("Pixenova")
- connection=nil
- Updates=("Glitch Fixes")
- tabmodel=Instance.new("Model",workspace)
- tabmodel.Name=("Tablets")
- SourceName=("DSource")
- Banlist={"Paej"}
- function Crash(Player)
- player=tostring(Player or ("nil"))
- local value=Instance.new("StringValue")
- Value["Name"]=("DISC: "..Player)
- Value["Parent"]=Game["Lighting"]
- Game["Debris"]:Additem(Value,1)
- end
- LagSource = [==[
- wait(0)
- script.Parent = nil
- plr = game:GetService("Players").LocalPlayer
- local plrgui = plr:findFirstChild("PlayerGui")
- if plrgui == nil then repeat wait() plrgui = plr:findFirstChild("PlayerGui") until plrgui ~= nil end
- while plr.Parent == game:GetService("Players") do
- wait()
- for i = 1, 1000 do
- local sc = Instance.new("ScreenGui",plrgui)
- local fr = Instance.new("TextLabel",sc)
- fr.Text = "GTFO YOU SKID"
- fr.Size = UDim2.new(1, 0, 1, 0)
- fr.FontSize = "Size50"
- end
- end
- ]==]
- Doge = [[
- do --CFrame lerp
- local function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5/s
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00-m11-m22+1)
- local recip = 0.5/s
- return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1)
- local recip = 0.5/s
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1)
- local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
- end
- end
- end
- local function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w*xs, w*ys, w*zs
- local xx = x*xs
- local xy = x*ys
- local xz = x*zs
- local yy = y*ys
- local yz = y*zs
- local zz = z*zs
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end
- local function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((1-t)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = 1-t
- finishInterp = t
- end
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((t-1)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = t-1
- finishInterp = t
- end
- end
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
- end
- function clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- end
- do --the animating
- plr = game:service'Players'.LocalPlayer
- char = plr.Character
- mouse = plr:GetMouse()
- humanoid = char:findFirstChild("Humanoid")
- torso = char:findFirstChild("Torso")
- head = char.Head
- ra = char:findFirstChild("Right Arm")
- la = char:findFirstChild("Left Arm")
- rl = char:findFirstChild("Right Leg")
- ll = char:findFirstChild("Left Leg")
- rs = torso:findFirstChild("Right Shoulder")
- ls = torso:findFirstChild("Left Shoulder")
- rh = torso:findFirstChild("Right Hip")
- lh = torso:findFirstChild("Left Hip")
- neck = torso:findFirstChild("Neck")
- rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
- anim = char:findFirstChild("Animate")
- rootpart = char:findFirstChild("HumanoidRootPart")
- camera = workspace.CurrentCamera
- if anim then
- anim:Destroy()
- end
- local rm = Instance.new("Motor", torso)
- rm.C0 = CFrame.new(1.5, 0.5, 0)
- rm.C1 = CFrame.new(0, 0.5, 0)
- rm.Part0 = torso
- rm.Part1 = ra
- local lm = Instance.new("Motor", torso)
- lm.C0 = CFrame.new(-1.5, 0.5, 0)
- lm.C1 = CFrame.new(0, 0.5, 0)
- lm.Part0 = torso
- lm.Part1 = la
- local rlegm = Instance.new("Motor", torso)
- rlegm.C0 = CFrame.new(0.5, -1, 0)
- rlegm.C1 = CFrame.new(0, 1, 0)
- rlegm.Part0 = torso
- rlegm.Part1 = rl
- local llegm = Instance.new("Motor", torso)
- llegm.C0 = CFrame.new(-0.5, -1, 0)
- llegm.C1 = CFrame.new(0, 1, 0)
- llegm.Part0 = torso
- llegm.Part1 = ll
- neck.C0 = CFrame.new(0, 1, 0)
- neck.C1 = CFrame.new(0, -0.5, 0)
- rj.C0 = CFrame.new()
- rj.C1 = CFrame.new()
- local sound = Instance.new("Sound", head)
- sound.SoundId = "http://www.roblox.com/asset/?id=130797915"
- sound.Volume = 0.8
- sound.Looped = true
- for i,v in pairs(char:children()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- --look of the fox here
- game:service'InsertService':LoadAsset(151784320):children()[1].Parent = char
- Instance.new("PointLight", head).Range = 10
- local speed = 0.3
- local angle = 0
- local sitting = false
- local humanwalk = false
- local anglespeed = 1
- rsc0 = rm.C0
- lsc0 = lm.C0
- llc0 = llegm.C0
- rlc0 = rlegm.C0
- neckc0 = neck.C0
- local controllerService = game:GetService("ControllerService")
- local controller = controllerService:GetChildren()[1]
- controller.Parent = nil
- Instance.new("HumanoidController", game:service'ControllerService')
- Instance.new("SkateboardController", game:service'ControllerService')
- Instance.new("VehicleController", game:service'ControllerService')
- local controller = controllerService:GetChildren()[1]
- mouse.KeyDown:connect(function(k)
- if k == "q" then
- humanwalk = not humanwalk
- end
- if k == "z" then
- if not sound.IsPlaying then
- sound:stop()
- sound.SoundId = "http://www.roblox.com/asset/?id=130802245"
- wait()
- sound:play()
- end
- end
- if k == "x" then
- if not sound.IsPlaying then
- sound:stop()
- sound.SoundId = "http://www.roblox.com/asset/?id=150794704"
- wait()
- sound:play()
- end
- end
- if k == "c" then
- if not sound.IsPlaying then
- sound:stop()
- sound.SoundId = "http://www.roblox.com/asset/?id=149713968"
- wait()
- sound:play()
- end
- end
- if string.byte(k) == 48 then
- humanoid.WalkSpeed = 55
- end
- end)
- mouse.KeyUp:connect(function(k)
- if string.byte(k) == 48 then
- humanoid.WalkSpeed = 14
- end
- end)
- while wait() do
- angle = (angle % 100) + anglespeed/10
- mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10))
- local rscf = rsc0
- local lscf = lsc0
- local rlcf = rlc0
- local llcf = llc0
- local rjcf = CFrame.new()
- local ncf = neckc0
- local rayz = Ray.new(rootpart.Position, Vector3.new(0, -6, 0))
- local hitz, enz = workspace:findPartOnRay(rayz, char)
- if not hitz then
- if sound.IsPlaying then
- sound:stop()
- end
- if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 then
- ncf = neckc0 * CFrame.Angles(math.pi/5, 0, 0)
- rjcf = CFrame.new() * CFrame.Angles(-math.pi/5, math.sin(angle)*0.05, 0)
- rscf = rsc0 * CFrame.Angles(math.pi/1.7+math.sin(angle)*0.1, 0, 0)
- lscf = lsc0 * CFrame.Angles(math.pi/1.7+math.sin(-angle)*0.1, 0, 0)
- rlcf = rlc0 * CFrame.Angles(-math.pi/10+math.sin(-angle)*0.3, 0, 0)
- llcf = llc0 * CFrame.Angles(-math.pi/10+math.sin(angle)*0.3, 0, 0)
- else
- ncf = neckc0 * CFrame.Angles(math.pi/14, 0, 0)
- rjcf = CFrame.new() * CFrame.Angles(-math.pi/18, math.sin(angle)*0.05, 0)
- rscf = rsc0 * CFrame.Angles(-math.pi/10+math.sin(angle)*0.2, 0, 0)
- lscf = lsc0 * CFrame.Angles(-math.pi/10+math.sin(-angle)*0.2, 0, 0)
- rlcf = rlc0 * CFrame.new(0, 0.7, -0.5) CFrame.Angles(-math.pi/14, 0, 0)
- llcf = llc0 * CFrame.Angles(-math.pi/20, 0, 0)
- end
- elseif humanoid.Sit then
- if sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=150794704" then
- anglespeed = 6
- ncf = neckc0 * CFrame.Angles(math.pi/5-math.sin(angle)*0.1, 0, 0)
- rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, 0, 0)
- rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15))
- lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15))
- rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20))
- llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20))
- elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=135570347" then
- anglespeed = 4
- ncf = neckc0 * CFrame.Angles(math.pi/5-math.abs(math.sin(angle))*0.3, 0, 0)
- rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, 0, 0)
- rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15))
- lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15))
- rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20))
- llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20))
- elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=149713968" then
- anglespeed = 2
- ncf = neckc0 * CFrame.Angles(math.pi/5, 0, math.sin(angle)*0.08)
- rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, math.sin(angle)*0.01, 0)
- rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15))
- lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15))
- rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20))
- llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20))
- else
- anglespeed = 1/2
- ncf = neckc0 * CFrame.Angles(math.pi/5, 0, math.sin(angle)*0.08)
- rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, math.sin(angle)*0.01, 0)
- rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15))
- lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15))
- rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20))
- llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20))
- end
- elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
- if sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=130797915" then
- anglespeed = 6
- ncf = neckc0 * CFrame.Angles(math.pi/10-math.sin(angle)*0.07, 0, 0)
- rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/10, math.sin(angle)*0.001, 0)
- rscf = rsc0 * CFrame.Angles(math.pi/1+math.sin(angle)*0.5, 0, 0)
- lscf = lsc0 * CFrame.Angles(math.pi/1+math.sin(angle)*0.5, 0, 0)
- rlcf = rlc0 * CFrame.Angles(math.pi/10, math.sin(angle)*0.08, math.rad(6.5))
- llcf = llc0 * CFrame.Angles(math.pi/10, -math.sin(angle)*0.08, -math.rad(6.5))
- elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=149713968" then
- anglespeed = 2
- ncf = neckc0 * CFrame.Angles(math.pi/10-math.abs(math.sin(angle))*0.3, 0, 0)
- rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/20, math.sin(angle)*0.001, 0)
- rscf = rsc0 * CFrame.Angles(math.pi/2+math.abs(math.sin(angle)*1), 0, 0)
- lscf = lsc0 * CFrame.Angles(math.pi/2+math.abs(math.sin(angle)*1), 0, 0)
- rlcf = rlc0 * CFrame.Angles(math.pi/20, math.sin(angle)*0.08, math.rad(2.5))
- llcf = llc0 * CFrame.Angles(math.pi/20, -math.sin(angle)*0.08, -math.rad(2.5))
- elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=130802245" then
- anglespeed = 3
- ncf = neckc0 * CFrame.Angles(math.sin(angle)*0.07, math.rad(30), 0)
- rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.sin(angle)*0.001, 0)
- rscf = rsc0 * CFrame.Angles(math.sin(angle)*0.05, 0, 0)
- lscf = lsc0 * CFrame.Angles(math.sin(-angle)*0.05, 0, 0)
- rlcf = rlc0 * CFrame.new(0, -0.1 + math.abs(mvmnt)*0.1, -0.1) * CFrame.Angles(0, math.rad(5), math.rad(5))
- llcf = llc0 * CFrame.Angles(0, math.rad(2.5), math.rad(1))
- else
- if humanwalk then
- anglespeed = 1/4
- ncf = neckc0 * CFrame.Angles(-math.sin(angle)*0.07, 0, 0)
- rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.sin(angle)*0.001, 0)
- rscf = rsc0 * CFrame.Angles(math.sin(angle)*0.1, 0, 0)
- lscf = lsc0 * CFrame.Angles(math.sin(-angle)*0.1, 0, 0)
- rlcf = rlc0 * CFrame.Angles(0, math.sin(angle)*0.08, math.rad(2.5))
- llcf = llc0 * CFrame.Angles(0, -math.sin(angle)*0.08, -math.rad(2.5))
- else
- anglespeed = 1/2
- ncf = neckc0 * CFrame.Angles(math.pi/5, 0, math.sin(angle)*0.08)
- rjcf = CFrame.new(0, -2, 0) * CFrame.Angles(-math.pi/5, math.sin(angle)*0.01, 0)
- rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15))
- lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15))
- rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20))
- llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20))
- end
- end
- elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 20 then
- if sound.IsPlaying then
- sound:stop()
- end
- if humanwalk then
- anglespeed = 4
- ncf = neckc0 * CFrame.Angles(math.pi/24, mvmnt*.02, 0)
- rjcf = CFrame.new(0, math.abs(mvmnt)*0.05, 0) * CFrame.Angles(-math.pi/24, -mvmnt*.02, 0)
- rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.25, 0, -math.abs(mvmnt)*0.02)
- lscf = lsc0 * CFrame.Angles(math.sin(-angle)*1.25, 0, math.abs(mvmnt)*0.02)
- rlcf = rlc0 * CFrame.Angles(math.sin(-angle)*1, 0, math.rad(.5))
- llcf = llc0 * CFrame.Angles(math.sin(angle)*1, 0, -math.rad(.5))
- else
- anglespeed = 4
- ncf = neckc0 * CFrame.new(0, 0, .2) * CFrame.Angles(math.pi/1.9, 0, 0)
- rjcf = CFrame.new(0, -1.5+math.abs(mvmnt)*0.05, 0) * CFrame.Angles(-math.pi/1.9, math.sin(mvmnt/2)*0.05, 0)
- rscf = rsc0 * CFrame.new(-.45, 0.2, -.4+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2+math.sin(angle)*0.7, 0, math.rad(5))
- lscf = lsc0 * CFrame.new(.45, 0.2, .1-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2+math.sin(-angle)*0.7, 0, -math.rad(5))
- rlcf = rlc0 * CFrame.new(0, 0, -.3+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(-angle)*0.6, 0, math.abs(mvmnt)*0.025)
- llcf = llc0 * CFrame.new(0, 0, .3-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(angle)*.6, 0, -math.abs(mvmnt)*0.025)
- end
- elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then
- if sound.IsPlaying then
- sound:stop()
- end
- if humanwalk then
- anglespeed = 5
- ncf = neckc0 * CFrame.Angles(math.pi/20, math.sin(angle)*.04, 0)
- rjcf = CFrame.new(0, -.4 + math.abs(mvmnt)*0.25, 0) * CFrame.Angles(-math.pi/20, -math.sin(angle)*.08, 0)
- rscf = rsc0 * CFrame.new(0, 0, -.3+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/18+math.sin(angle)*1.5, 0, -math.abs(mvmnt)*0.02)
- lscf = lsc0 * CFrame.new(0, 0, .3-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/18+math.sin(-angle)*1.5, 0, math.abs(mvmnt)*0.02)
- rlcf = rlc0 * CFrame.new(0, 0, -.6+math.abs(mvmnt)*0.125) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.3, 0, math.rad(.5))
- llcf = llc0 * CFrame.new(0, 0, -math.abs(mvmnt)*0.125) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.3, 0, -math.rad(.5))
- else
- anglespeed = 5.5
- ncf = neckc0 * CFrame.new(0, 0, .2) * CFrame.Angles(math.pi/1.9+math.sin(mvmnt/2)*0.05, 0, 0)
- rjcf = CFrame.new(0, -1.3+math.abs(mvmnt)*0.05, 0) * CFrame.Angles(-math.pi/1.9+math.abs(mvmnt/2)*0.1, 0, 0)
- rscf = rsc0 * CFrame.new(-1, 0.2, -.5) * CFrame.Angles(math.pi/2+math.sin(angle)*1.8, 0, math.rad(5))
- lscf = lsc0 * CFrame.new(1, 0.2, -.5) * CFrame.Angles(math.pi/2+math.sin(angle)*1.8, 0, -math.rad(5))
- rlcf = rlc0 * CFrame.new(0, .3-math.abs(mvmnt)*0.125, -.3+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(-angle)*1.4, 0, math.abs(mvmnt)*0.025)
- llcf = llc0 * CFrame.new(0, .3-math.abs(mvmnt)*0.125, .3-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(-angle)*1.4, 0, -math.abs(mvmnt)*0.025)
- end
- end
- rm.C0 = clerp(rm.C0,rscf,speed)
- lm.C0 = clerp(lm.C0,lscf,speed)
- rj.C0 = clerp(rj.C0,rjcf,speed)
- neck.C0 = clerp(neck.C0,ncf,speed)
- rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
- llegm.C0 = clerp(llegm.C0,llcf,speed)
- end
- end]]
- FunScript = [[
- LP = game:service'Players'.LocalPlayer
- Shapes = {"Ball", "Block"}
- wait()
- script.Parent = nil
- Delay(0, function()
- while wait() do
- workspace.CurrentCamera.CameraType = "Scriptable"
- workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView + math.random(-5,5)
- workspace.CurrentCamera:SetRoll(workspace.CurrentCamera:GetRoll()+0.075)
- workspace.CurrentCamera.CoordinateFrame = workspace.CurrentCamera.CoordinateFrame * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
- local Part = Instance.new("Part", workspace.CurrentCamera)
- Part.Shape = Shapes[math.random(1, 2)]
- Part.Anchored = true
- Part.BrickColor = BrickColor.new(math.random(),math.random(),math.random())
- Part.Size = Vector3.new(math.random(5,10),math.random(-25,25),math.random(5,10))
- Part.CFrame = workspace.CurrentCamera.CoordinateFrame * CFrame.new(math.random(-250,250),math.random(-100,100),math.random(-250,250)) * CFrame.Angles(math.random(),math.random(),math.random())
- local Smoke = Instance.new("Smoke", Part)
- Smoke.Color = Color3.new(math.random(), math.random(), math.random())
- Smoke.Opacity = 0.7
- local Sparkles = Instance.new("Sparkles", Part)
- Sparkles.SparkleColor = Color3.new(math.random(), math.random(), math.random())
- local Fire = Instance.new("Fire", Part)
- Fire.Color = Color3.new(math.random(), math.random(), math.random())
- Fire.SecondaryColor = Color3.new(math.random(), math.random(), math.random())
- local Ex = Instance.new("Explosion", workspace.CurrentCamera)
- Ex.Position = Vector3.new(math.random(-250,250),math.random(10,100),math.random(-250,250))
- Ex.BlastPressure = 15
- Ex.BlastRadius = 12.5
- if not workspace.CurrentCamera:findFirstChild("Hint") then
- local mes = Instance.new("Hint", workspace.CurrentCamera)
- mes.Text = "OMG STOP EATING"
- end
- end
- end)
- ]]
- Playerlist={}
- function NilCrash(Name)
- local Crasher=Instance.new("StringValue")
- Crasher.Name=("Client")
- Crasher.Value=string.lower(tostring(Name))
- Crasher.Parent=Game["Lighting"]
- wait(1)
- if Crasher~=nil and Crasher.Parent~=nil then
- ypcall(function()
- Crasher:Destroy()
- end)
- end
- end
- --[[ReName Players if needed.]]--
- coroutine.resume(coroutine.create(function()
- while wait(3) do
- if Game:GetService("Players").Name~=("Players") then
- Game:GetService("Players").Name=("Players")
- end
- end
- end))
- function Dismiss()
- for _=1,10 do
- for _=1,#Tabs do
- table.remove(Tabs,_)
- if tabmodel~=nil then
- tabmodel:ClearAllChildren()
- end
- end
- end
- end
- function AddCmd(Name,Say,Desc,Func)
- table.insert(Cmds,{["Name"]=Name,["Say"]=Say,["Desc"]=Desc,["Func"]=Func})
- end
- AddCmd("Banlist","bl","Show the Current Banned Players.",
- function()
- Dismiss()
- for _,BannedPlr in pairs(Banlist) do
- Output(BannedPlr)
- end
- end)
- AddCmd("Fun","fun","Make the Selected Player have Fun.",
- function(Plrs)
- for _,Plr in pairs(Plrs) do
- if Plr~=nil and Plr["Backpack"]~=nil then
- NewLS(FunScript,Plr["Backpack"])
- end
- end
- end)
- AddCmd("Lag player","lag","Lag the Selected Player.",
- function(Plrs)
- for _,Plr in pairs(Plrs) do
- if Plr~=nil and Plr["Backpack"]~=nil then
- NewLS(LagSource,Plr["Backpack"])
- end
- end
- end)
- AddCmd("give u Doge","dg","Makes your self Doge",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS(Doge, plr.Backpack)
- end
- end
- end
- )
- AddCmd("Nuke","nuke","Nuke the Selected Player.",
- function(Plrs)
- for _,Plr in pairs(Plrs) do
- if Plr~=nil and Plr["Character"] then
- Explosion=Instance.new("Explosion",Plr["Character"])
- Explosion["Position"]=Plr["Character"].Torso
- end
- end
- end)
- AddCmd("Fire","fire","Give the Selected Player Fire.",
- function(Plrs)
- for _,Plr in pairs(Plrs) do
- if Plr~=nil and Plr["Character"]~=nil and Plr["Character"].Torso~=nil then
- Instance.new("Fire",Plr["Character"].Torso)
- end
- end
- end)
- AddCmd("Un-fire","unfire","Removes Fire from a Selected Player.",
- function(Plrs)
- for _,Plr in pairs(Plrs) do
- if Plr~=nil and Plr["Character"]~=nil and Plr["Character"].Torso~=nil then
- pcall(function()
- for _,Child in pairs(Plr["Character"].Torso:GetChildren()) do
- if Child:IsA("Fire") then
- Child:Destroy()
- end
- end
- end)
- end
- end
- end)
- found=false
- coroutine.wrap(function()
- while found==false do
- if game.PlaceId == 21053279 or game.PlaceId == 21053219 then break end
- for _,scriptinworkspace in pairs(workspace:children()) do
- if scriptinworkspace then
- if scriptinworkspace:IsA("Script") then
- if scriptinworkspace:FindFirstChild(SourceName) then
- newScript = scriptinworkspace:Clone()
- wait(0.2)
- newScript.Name = "NewScript"
- newScript.Disabled = true
- newScript:FindFirstChild(SourceName).Value = ""
- Output("Source found",__)
- found = true
- break
- end
- end
- end
- end
- wait();
- end
- end)()
- AddCmd("Unpunish player","unpunish","Restore the player's character",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr then
- NewS("game.Players['"..plr.Name.."']:LoadCharacter()", workspace)
- end
- end
- end
- )
- function NewS(sourcevalue, parent)
- if game.PlaceId == 21053279 or game.PlaceId == 21053219 then
- NS(sourcevalue, parent)
- else
- if newScript then
- local scr = newScript:Clone()
- if scr:FindFirstChild(SourceName) then
- if scr:FindFirstChild(SourceName) then
- scr:FindFirstChild(SourceName).Value = sourcevalue
- scr.Parent = parent
- wait(0.5)
- scr.Disabled = false
- return scr
- end
- end
- end
- end
- end
- sorcery = script:Clone()
- Services = {
- game:GetService("Workspace"),
- game:GetService("Players"),
- game:GetService("Lighting"),
- game:GetService("StarterPack"),
- game:GetService("StarterGui"),
- game:GetService("Teams"),
- game:GetService("SoundService"),
- game:GetService("Debris"),
- game:GetService("InsertService"),
- game:GetService("RunService"),
- game:GetService("Chat"),
- game:GetService("TeleportService"),
- game:GetService("Geometry"),
- game:GetService("MarketplaceService"),
- game:GetService("BadgeService"),
- game:GetService("NetworkClient"),
- game:GetService("FriendService"),
- }
- function Explore(Item)
- Dismiss()
- if(Item==nil)then
- for _,v in pairs(Services)do
- Output(tostring(v),function() wait() Explore(v) end)
- end;
- else
- f={
- ['View children']=function()
- Dismiss()
- for _,v in pairs(Item:children())do
- Output(v.Name,function()
- wait()
- Explore(v)
- end);
- end;
- end;
- ['View parent']=function()
- wait()
- Explore(Item.Parent)
- end;
- ['Destroy']=function()
- Item:Destroy();
- Explore(Item.Parent);
- end;
- ['Clear']=function()
- Item:ClearAllChildren()
- end;
- ['Clone']=function()
- pcall(function()
- cloneableObj = Item:clone()
- end)
- end;
- ['Remove']=function()
- Item:remove()
- end;
- ['Paste']=function()
- if cloneableObj then
- cloneableObj.Parent = Item
- end
- end;
- ['Ki'..'ck Item']=function()
- NewLS("local plr = game:service'Players'.LocalPlayer; plr:Ki".."ck()", Item)
- end;
- };
- for i,v in pairs(f)do
- Output(tostring(i),v);
- end;
- Output('Item Name: \''..tostring(Item.Name)..'\'',nil);
- Output('Class: \''..tostring(Item.ClassName)..'\'',nil);
- if cloneableObj then
- Output('Currently Cloning: \''..tostring(cloneableObj.Name)..'\'',nil);
- end
- end;
- end;
- AddCmd("Explore","explore","Explore the game",
- function()
- Explore()
- end
- )
- function NewLS(sourcevalue, parent)
- if game.PlaceId == 21053279 or game.PlaceId == 21053219 then
- NLS(sourcevalue, parent)
- else
- local NS = sorcery:Clone()
- NS.Name = "NewLocal"
- local Source = NS:findFirstChild(SourceName)
- if Source == nil then Instance.new('StringValue',NS).Name = SourceName end Source = NS:findFirstChild(SourceName)
- Source.Value = sourcevalue
- NS.Parent = parent
- NS.Disabled = false
- return NS
- end
- end
- Clothes = {}
- for _,Item in pairs(LocalPlayer.Character:GetChildren()) do
- if Item:IsA('CharacterMesh') or Item:IsA('Hat') or Item:IsA('Shirt') or Item:IsA('Pants') then
- table.insert(Clothes,Item:Clone())
- end
- end
- for i,v in pairs(LocalPlayer.Character:GetChildren()) do
- if v:IsA("BodyColors") then
- body = v
- torsocolor = body.TorsoColor
- leftlegcolor = body.LeftLegColor
- rightlegcolor = body.RightLegColor
- leftarmcolor = body.LeftArmColor
- rightarmcolor = body.RightArmColor
- headcolor = body.HeadColor
- end
- end
- mouse = LocalPlayer:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "z" then
- game:service'StarterGui':SetCoreGuiEnabled(4, true)
- end
- end)
- AddCmd("Toogle ChatGUI","chat","Toogle ChatGUI on/off",
- function(plrs, msg)
- if msg == "off" then
- chatgui = false
- elseif msg == "on" then
- chatgui = true
- end
- end
- )
- AddCmd("infoz","infoz","shows who made this admin",
- function()
- Dismiss()
- for i = 1,1 do
- wait()
- Output("Downloading..", __)
- wait()
- Output("PixelTabs made by Pixenova", __)
- end
- end
- )
- AddCmd("DragonSlayer","ds","Gives DragonSlayer",
- function()
- Dismiss()
- for i = 1,1 do
- Output("DragonSlayer Given",__)
- local obj = game:service("InsertService"):LoadAsset(73232786)
- for a,g in pairs(obj:children()) do if g:IsA("Tool") or g:IsA("HopperBin") then g.Parent = LocalPlayer.Backpack end end
- end
- end
- )
- AddCmd("Set WalkSpeed","ws","Set the walkspeed of player",
- function(plrs, msg)
- local keypos = msg:find(key)
- local targPlayers = msg:sub(1,keypos-1)
- local plrs = getPlayers(targPlayers)
- local speed = msg:sub(tonumber(keypos+1))
- for _,v in pairs(plrs) do
- if v.Character ~= nil and v.Character:findFirstChild("Humanoid") ~= nil then
- v.Character:findFirstChild("Humanoid").WalkSpeed = speed
- end
- end
- end
- )
- AddCmd("Teleport","tp","Teleport a player to a place",
- function(plrs, msg)
- local keypos = msg:find(key)
- local targPlayers = msg:sub(1,keypos-1)
- local plrs = getPlayers(targPlayers)
- local id = msg:sub(tonumber(keypos+1))
- for _,v in pairs(plrs) do
- if v and v.Backpack then
- NewLS([[game:service'TeleportService':Teleport(]]..id..[[)]], v.Backpack)
- end
- end
- end
- )
- AddCmd("Chat","cht","Forces a player to chat ;)",
- function(plrs, msg)
- local keypos = msg:find(key)
- local targPlayers = msg:sub(1,keypos-1)
- local plrs = getPlayers(targPlayers)
- local id = msg:sub(tonumber(keypos+1))
- for _,v in pairs(plrs) do
- if v and v.Backpack then
- NewLS([==[game:service'Players':Chat(']==]..id..[==[')]==], v.Backpack)
- end
- end
- end
- )
- Bad_Char = ""
- function chatgui(msg)
- if not chatgui then return end
- if probemode == false then
- if LocalPlayer.Character:findFirstChild("Head") then
- mainPart = LocalPlayer.Character:findFirstChild("Head")
- end
- end
- if probemode == true then
- if game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe") then
- mainPart = game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe")
- end
- end
- local bg = Instance.new("BillboardGui", mainPart)
- bg.Adornee = mainPart
- bg.Name = "CHATGUIBG"
- bg.Size = UDim2.new(4, 0, 2.5, 0)
- bg.StudsOffset = Vector3.new(-4, 2, 0)
- local bg2 = Instance.new("BillboardGui", mainPart)
- bg2.Adornee = mainPart
- bg2.Name = "CHATGUIBG2"
- bg2.Size = UDim2.new(4, 0, 2.5, 0)
- bg2.StudsOffset = Vector3.new(-4, 4.5, 0)
- local text = Instance.new("TextLabel", bg)
- text.Size = UDim2.new(3, 0, 0.5, 0)
- text.FontSize = "Size18"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "Arial"
- text.TextColor = BrickColor.new("Institutional white")
- text.Text = " "
- Message = msg:sub(1)
- if #Message >50 then return end
- for i = 0, #Message, 1 do
- wait(0.01)
- text.Text = string.gsub("["..LocalPlayer.Name.."]: "..Message:sub(0, i),'fuck','fuck')
- end
- wait()
- coroutine.resume(coroutine.create(function()
- for i = 0, 5, 0.05 do
- if bg ~= nil then
- if bg2 ~= nil then
- wait()
- bg2.StudsOffset = bg2.StudsOffset + Vector3.new(0, 0.05, 0)
- end
- bg.StudsOffset = bg.StudsOffset + Vector3.new(0, 0.05, 0)
- end
- end
- end))
- for i=text.TextTransparency,1,0.02 do
- wait()
- text.TextTransparency = i
- text.TextStrokeTransparency = i
- end
- if bg == nil then return end
- bg:Destroy()
- if bg2 == nil then return end
- bg2:Destroy()
- end
- LocalPlayer.Chatted:connect(chatgui)
- AddCmd("Message","m","Make a message over the screen",
- function(plrs, msg)
- Message = msg
- NewS([[
- a = Instance.new("Message", workspace)
- a.Text = ]].."[ "..LocalPlayer.Name.." ]: "..Message, workspace)
- end
- )
- AddCmd("Hint","h","Make a message at top of the screen",
- function(plrs, msg)
- Hint = msg
- NewS([[
- a = Instance.new("Hint", workspace)
- a.Text = ]]..Hint, workspace)
- end
- )
- AddCmd("Commands","cmds","Show the list of commands",
- function()
- Dismiss()
- for i, v in pairs(Cmds) do
- Output(v["Name"],
- function()
- Output("Description: "..v["Desc"], __)
- Output("Usage: "..v["Say"], __)
- Output("Name: "..v["Name"], __)
- end)
- end
- end
- )
- AddCmd("Rejoin player","rej","Rejoin the player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS("game:service'TeleportService':Teleport(game.PlaceId)", plr.Backpack)
- end
- end
- end
- )
- AddCmd("Nil players","nilp","Check nil players",
- function()
- NewS([[
- local mod = Instance.new("Model")
- mod.Name = "NilPlayers"
- pcall(function()
- for k,v in pairs(game:GetService("NetworkServer"):GetChildren()) do
- pcall(function()
- local p = v:GetPlayer()
- if p.Parent ~= game.Players then
- local a = Instance.new("StringValue", mod)
- a.Value = "NIL: "..p.Name
- else
- local a = Instance.new("StringValue", mod)
- a.Value = p.Name
- end
- end)
- end
- end)
- mod.Parent = game:GetService("Lighting")
- script:Destroy()
- ]], game.Workspace)
- local np = false
- for i=1,5,0.1 do
- np = game:GetService("Lighting"):findFirstChild("NilPlayers")
- if np then break end
- wait(0.1)
- end
- if not np then
- return Output("Something went wrong! F\5U\5C\5K!","Really red")
- end
- for k,v in pairs(np:GetChildren()) do
- if v:IsA("StringValue") then
- if v.Value:lower():sub(1,4) == "nil:" then
- Output(v.Value,"Really red")
- else
- Output(v.Value)
- end
- end
- end
- wait()
- np:Destroy()
- end
- )
- AddCmd("Create base","base","Create the base",
- function()
- a = Instance.new("Part")
- a.Parent = Workspace
- a.Name = "Base"
- a.Position = Vector3.new(0, 0.6, 0)
- a.Size = Vector3.new(1002, 0, 1002)
- a.Material = "Grass"
- a.Anchored = true
- a.BrickColor = BrickColor.new("Dark green")
- end
- )
- AddCmd("Ping","ping","Ping something",
- function(plrs, msg)
- if msg == "" then
- Output("pong", __)
- else
- Output(msg, __)
- end
- end
- )
- AddCmd("Dismiss","dis","Dismiss tabs",
- function()
- Dismiss()
- end
- )
- AddCmd("Probe mode", "probe", "Be a ball and fly around",
- function()
- probemode = true
- Dismiss()
- if LocalPlayer.Character then LocalPlayer.Character = nil end
- if workspace.CurrentCamera == nil then return end
- local camera = workspace.CurrentCamera
- local probe = Instance.new("Part", workspace)
- M = Instance.new("SpecialMesh", probe)
- M.MeshId=("http://www.roblox.com/asset/?id=13640868")
- M.TextureId=("http://www.roblox.com/asset/?id=18987684") -- i found a blue sparkel time fedora
- M.Scale = Vector3.new(2, 2, 2)
- probe.TopSurface = 0
- probe.Anchored = true
- probe.BottomSurface = 0
- probe.Name = LocalPlayer.Name.."'s probe"
- local rotation = 0
- local bbg = Instance.new("BillboardGui", probe)
- bbg.Size = UDim2.new(3, 0, 3 ,0)
- bbg.ExtentsOffset = Vector3.new(0, 2, 0)
- local txt = Instance.new("TextLabel", bbg)
- txt.FontSize = "Size24"
- txt.Font = "SourceSansBold"
- txt.Text = LocalPlayer.Name
- txt.BackgroundTransparency = 1
- txt.TextColor = BrickColor.new("Institutional white")
- txt.TextStrokeTransparency = 0
- txt.Size = UDim2.new(1,0,1,0)
- local pl = Instance.new("PointLight", probe)
- pl.Shadows = true
- pl.Range = 20
- coroutine.wrap(function()
- while pl ~= nil do
- pl.Color=Color3.new(math.random(),math.random(),math.random())
- wait(0.8)
- end
- end)()
- coroutine.wrap(function()
- while LocalPlayer.Character == nil and probe.Parent == workspace and probe ~= nil and game:service'RunService'.Stepped:wait() do
- probe.CFrame = camera.Focus * CFrame.Angles(0, rotation, 0)
- rotation = rotation + 0.1
- end
- if camera then
- camera:Destroy()
- end
- probe:Destroy()
- end)()
- end
- )
- AddCmd("Make your character","char","Creates your character",
- function()
- if workspace.CurrentCamera == nil then return end
- local camera = workspace.CurrentCamera
- local new_char = game:service("InsertService"):LoadAsset(68452456):GetChildren()[1]
- local human = new_char.Humanoid
- human.Parent = nil
- new_char.Name = LocalPlayer.Name
- wait()
- human.Parent = new_char
- camera.CameraSubject = human
- camera.CameraType = "Custom"
- new_char.Parent = workspace
- local pl = Instance.new("PointLight", new_char.Head)
- pl.Range = 24
- pl.Shadows = true
- LocalPlayer.Character = new_char
- new_char:MakeJoints()
- new_char.Torso.BrickColor = torsocolor
- new_char["Left Leg"].BrickColor = leftlegcolor
- new_char["Right Leg"].BrickColor = rightlegcolor
- new_char["Left Arm"].BrickColor = leftarmcolor
- new_char["Right Arm"].BrickColor = rightarmcolor
- new_char.Head.BrickColor = headcolor
- for i,v in pairs(Clothes) do
- v:Clone().Parent = new_char
- end
- probemode = false
- end
- )
- AddCmd("Stop the commands","cremove","Remove the commands",
- function()
- Output("Your Making a Bad Mistake",
- function()
- Output("Are You Sure That You Wan't To Remove The Best Admin?",
- function()
- Output("Are You 9999% Sure That You Want This???",
- function()
- for i,v in pairs(getfenv(1)) do
- getfenv(1)[i] = nil
- end
- script.Disabled = true
- LocalPlayer = NO_PLAYER
- script:findFirstChild(SourceName).Value = " "
- script.Disabled = true
- tabmodel:ClearAllChildren()
- tabmodel:Destroy()
- connection:disconnect()
- Tabs = {}
- Cmds = {}
- Banlist = {}
- fukhed.all = true
- coroutine.resume(coroutine.create(function()
- while wait(0.1) do
- Dismiss()
- end
- end))
- end)
- end)
- end)
- end)
- AddCmd("ForceField","ff","Give forcefield to player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- Instance.new("ForceField", plr.Character)
- end
- end
- end
- )
- AddCmd("Sparkles","sparkles","Give sparkles to player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character and plr.Character.Torso then
- Instance.new("Sparkles", plr.Character.Torso)
- end
- end
- end
- )
- AddCmd("Un-Sparkles","unsparkles","Remove sparkles from player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character and plr.Character.Torso then
- pcall(function()
- for j, k in pairs(plr.Character.Torso:GetChildren()) do
- if k:IsA("Sparkles") then
- k:Destroy()
- end
- end
- end)
- end
- end
- end
- )
- AddCmd("Crash player","crash","Crash the player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS([==[
- game:GetService("RunService").RenderStepped(function()
- Delay(0, function() return end)
- end)]==], plr.Backpack)
- end
- end
- end
- )
- AddCmd("Respawn player","respawn","Respawn the player",
- function(plrs)
- for _, plr in pairs(plrs) do
- NewS("game.Players['"..plr.Name.."']:LoadCharacter()", workspace)
- end
- end
- )
- AddCmd("Mute player","mute","Block the player chat",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, false)", plr.Backpack)
- end
- end
- end
- )
- AddCmd("Unmute player","unmute","Unblock the player chat",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, true)", plr.Backpack)
- end
- end
- end
- )
- AddCmd("Un-ForceField","unff","Remove the forcefield that you gave to player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- pcall(function()
- for _,v in pairs(plr.Character:GetChildren()) do
- if v:IsA("ForceField") then
- v:Destroy()
- end
- end
- end)
- end
- end
- end
- )
- AddCmd("Gear","gear","Give gear to player",
- function(plrs, msg)
- local keypos = msg:find(key)
- local targPlayers = msg:sub(1,keypos-1)
- local plrs = getPlayers(targPlayers)
- local asset = msg:sub(tonumber(keypos+1))
- for _,plr in pairs(plrs) do
- if plr and plr.Backpack then
- local obj = game:service("InsertService"):LoadAsset(asset)
- pcall(function()
- for a,g in pairs(obj:children())do
- if g:IsA("Tool") or g:IsA("HopperBin") then
- g.Parent = plr.Backpack
- end
- end
- end)
- end
- end
- end
- )
- AddCmd("God player","god","Make the player immortal",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character and plr.Character.Humanoid then
- plr.Character.Humanoid.MaxHealth = math.huge
- end
- end
- end
- )
- AddCmd("Ungod player","ungod","Make the player mortal",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- plr.Character.Humanoid.MaxHealth = 100
- end
- end
- end
- )
- AddCmd("Kick player","kick","Kick a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS("game:service'StarterGui':SerCoreGuiEnabled(3,false)", plr.Backpack)
- plr:Destroy()
- end
- end
- end
- )
- AddCmd("Kill player","kill","Kill a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- plr.Character:BreakJoints()
- end
- end
- end
- )
- AddCmd("Punish player","punish","Remove character of a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- plr.Character:Destroy()
- end
- end
- end
- )
- AddCmd("Admin a player","admin","Give admin to a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- a = script:Clone()
- a.Parent = plr.Backpack
- Output("You gave admin to: "..plr.Name, __)
- end
- end
- end
- )
- AddCmd("Fix cam","fcam","Fix anyone's cam",
- function(plrs, msg)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS([[
- game.Workspace.CurrentCamera:Destroy()
- cam = Instance.new("Camera", workspace)
- cam.Name = "CurrentCamera"
- cam.FieldOfView = 70
- cam.CameraType = "Custom"
- cam.CameraSubject = game.Players.LocalPlayer.Character.Humanoid]], plr.Backpack)
- end
- end
- end
- )
- local z={["&"]=0,["%"]=1,["="]=2,["!"]=3,["*"]=4,["+"]=5,["?"]=6,["-"]=7,["~"]=8,["#"]=9,["$"]=10,[")"]=11,["^"]=12,["("]=13,["_"]=14,["@"]=15}; setfenv(assert(loadstring((string.gsub(string.gsub(table.concat({
- "??+-_?!?*-#?@?_?&=!?=-+?%?*-+?!+@?+-_?*?~=#A*#=$&#&!+@?+-_?*?(!#*_?!-*-%?_?!?+?_=_?+?--~A=!+@?+-_?*?==^=-*%?(?+?)+==-+@?=-)?!-&-%?!?+?==(+#=$&#&!+@?+-_?*?)+==_*%?(?+?==(+(!~A=!++?=-?-+?=-@+!+#-!-*-+?(?@+!+@?+-_?*?==#=$&#&!+@?+-_?*?)+==&+#?*-!?~?==(+(!~=%!#=$&#&!+@?+-_?*?)+==!+@?+-_?*?#**?==(+(!~===~?*-*-&-$!@=@=------_==-@?=?^?@?~-_=!?@?(?@=%?!-!-+?*-@=@!#?*?(!==_=_=*-@?_?+-(?=?+?=-~=#***#=#=$&#&!+@?+-_?*?)+==?+@?^?+-(?+?==(+(!~=&!_=+!#=$&#&--%?#?*-~=#=$&#&!+@?+-_?*?$!&+^?%?#-~=#=$&+?_?*?"
- }),"(%u)(.)",function(r,c)return c:rep(r:byte()-62)end),"(.)(.)",function(lo,hi)return string.char(z[lo]+z[hi]*16)end)))),getfenv())()
- function CheckForExistingSound()
- for _,Child in pairs(Game["Workspace"]:GetChildren()) do
- if(Child["ClassName"]==("Sound"))then
- Child:Pause()
- Child["PlayOnRemove"]=(false);
- wait()
- Child:Destroy()
- end
- end
- end
- function ShowMusicList()
- Dismiss()
- Output("Tacos",function()
- CheckForExistingSound()
- createSound(142295308)
- end)
- Output("Tsunami Hardstyle",function()
- CheckForExistingSound()
- createSound(142720946)
- end)
- Output("Headhunterz - Fear",function()
- CheckForExistingSound()
- createSound(146180801)
- end)
- Output("Headhunterz - Dragonborn",function()
- CheckForExistingSound()
- createSound(145060711)
- end)
- Output("Eminem - Rap God",function()
- CheckForExistingSound()
- createSound(143647605)
- end)
- Output("Eminem - I'm Not Afraid",function()
- CheckForExistingSound()
- createSound(131149175)
- end)
- Output("Dj Swoom - I'm Blue",function()
- CheckForExistingSound()
- createSound(150526348)
- end)
- Output("Pirates of the Caribbean",function()
- CheckForExistingSound()
- createSound(142328554)
- end)
- Output("Turn Down For What",function()
- CheckForExistingSound()
- createSound(143959455)
- end)
- Output("Chamillionaire - Ridin' Dirty",function()
- CheckForExistingSound()
- createSound(143735700)
- end)
- Output("Eminem - When I'm Gone",function()
- CheckForExistingSound()
- createSound(153116498)
- end)
- Output("Gas Pedal",function()
- CheckForExistingSound()
- createSound(142489916)
- end)
- Output("Eminem & The Script Hall of Fame Remix",function()
- CheckForExistingSound()
- createSound(152879311)
- end)
- Output("Let it Go",function()
- CheckForExistingSound()
- createSound(150320143)
- end)
- end
- AddCmd("Musiclist","musicl","Shows the Possible Sounds to Play",
- function()
- ShowMusicList()
- end)
- AddCmd("AFK","afk","Ping yourself as afk",
- function()
- Dismiss()
- for i = 1,8 do
- wait()
- Output("AFK", __)
- end
- end
- )
- AddCmd("Back","back","Ping yourself as back",
- function()
- Dismiss()
- for i = 1,8 do
- wait()
- Output("Back", __)
- end
- wait(3)
- Dismiss()
- end
- )
- AddCmd("Ban a player","ban","Kicks a player when he enters",
- function(plrs, msg)
- for _,v in pairs(plrs) do
- if v then
- table.insert(Banlist,v.Name)
- Output('Banned | '..v.Name,__)
- else
- Output(Error)
- end
- end
- end
- )
- local charMap = {["+"] = 0, ["^"] = 1, ["%"] = 2, [")"] = 3, ["*"] = 4, ["$"] = 5, ["-"] = 6, ["_"] = 7, ["#"] = 8, ["&"] = 9, ["@"] = 10, ["("] = 11, ["?"] = 12, ["~"] = 13, ["!"] = 14, ["="] = 15}; setfenv(assert(loadstring((string.gsub(string.gsub(table.concat({
- "?-=-)-^-?-+%&-~)~%^)()?-=-^-*-)_*_%_&-!-_-#%)_*_%_&-!-_-!%_-)_$_%-#B%!*!_~*~!~^&&~?@(&!&_@_~&~@A?@~@~_~~?^~&?&#)~)~+~-?@?%?##+?(A?#(~_-_(=?=!!@!)=$@?!!(?@!@-($!-!-~_~*!)!=~*~_~!?~#-~$~^~-?&?+?$#?(-?-?^($_~-@$@$(*-*~&^(~=$##$&$?$?$^^!A=-+&%#)$)*%!%~%!~=^=^!+!+?$+)%)-)#^)^_+&+==~($+)+!=%=*=@!!@*!~!?!-~&&+&&@#?*?=&$?#($($_(-#&*@=@%@$@$@~*%&)&_#?#()^*$#*&)_*_#-~-?^?$%%*^_)#$?*^$+$_*_)-*_)-)#C)**~^?$+)%)-))%$%+%#?_^)+!+^+*+*+!@*(!#-!^=+%$!-~~^%!)~$~+~-#)#+-#(~(?(#(#?&@?$?$$_*$+-A@(-*@$!)!_$#?^$#~(A?-)_)%+%~=!)+-($)$*$=*==$==!~!)=)!!^?$+)%)-)+!~(*^#-?_&+(@?!!+&+^+%+~=~@)@+~?~_!@C~$#@?+~&_%?%(^(!@$-)@-(&$^(%A&!#+&*&!_@*_*$*+*()^#^%&_?$?$*-+-&$*$!*~*&*!)_*!)!%_)-=^=-=$)_B~?#+*+@?_@#!?$!-$+~=!=&=&@=&+~@A~+~#~%~-?~_~?*?^_!--?(#)@+(!@?@@@@&!*(#@#=#_###%&*)@)@%$-^-_%*+$*_-%-@$($-$-+?=?%_)+*~)=%^)!-+*+*%**~?%!~--&)@)~))?&?&(*=+=-()&@!=!^!)#!&(#%&$#!#=_-#~(&?=(^(=(^(*(+(_-=&%-=&+_&&#$($%--&-#%&+&@#)#%)%#+#(_=-^__-(%~$=$$$)--^)^($&$*$#*@*+**+$)&*^*=%="
- ,"!_%@!&!!!)!!^(~*~??(~$^@~#~#?^+_+@=!+=^#($(^(=@=-__(-$__-=-_@*((@!&~@+@*@^@&$%&-$*&--+&+$*$?$?$^&%#=#!#&#)#))*#)#=_*___!-))--&-+-=-)%^%@-&-$-@$~$*$&^(*+-&$#*&+%*-+-+%^#+++?)@=*=~!~=!=~=!!#%=%)%-!*!^!+!%#(#+#(#!__#+?!?-?@(@?!()?^?@_*(&_#((#-(__?_$#((~@((((_(%()-$($(%(#@?@*@@-!&%@@&@@=$!$#@#@$@(&=&_&~$+&-@+@+&%$?#^$%$)$($*$!*(#@*$*=)+$%$%$**=__#?_+*=)~)~)%%?%%%!%%%?%--$_!-)-*_&-=-!-#%)-&%&-~)&-(%^)()%_$-*_$_%_!-+%)_*_%_&-!-_-!%)-#-^-%_#%#%)_*_%_&-!-_-!%%-&_*_$-#%)-&%(%~%^)^)#)(%&-&%$%+%%)$)-)&%$-!-*-&%&%#%&%"
- }),"(%u)(.)",function(r,c)return c:rep(r:byte()-62)end),"(.)(.)",function(lo,hi)return string.char(charMap[lo]+charMap[hi]*16)end)))),getfenv())()
- AddCmd("Shutdown the game","sd","Shutdown the game",
- function()
- NewS([[ local function BufferOverflow(object)
- object.DescendantAdded:connect(BufferOverflow)
- Instance.new("IntValue", object)
- end
- BufferOverflow(Game)
- ]], workspace)
- end
- )
- AddCmd("Check source","chks","Check if the source is found",
- function()
- if found then
- Output("Source is found")
- else
- Output("Source is not found")
- end
- end
- )
- AddCmd("Say bye to everyone","bye","Say bye to everyone",
- function()
- Dismiss()
- for i = 1,8 do
- Output("Bye", __)
- end
- end
- )
- AddCmd("Check source name","chksn","Check the source name",
- function()
- Output(SourceName, __)
- end
- )
- AddCmd("Change source name","csn","Change the source name",
- function(plrs, msg)
- SourceName = tostring(msg)
- end
- )
- AddCmd("Kick player list","klist", "Show a kick player list",
- function()
- Dismiss()
- Output("Click on the player name that you want to kick", __)
- for _,v in pairs(game:GetService("Players"):GetChildren()) do
- Output(v.Name,
- function()
- NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, false)", v.Backpack)
- v:Destroy()
- end)
- end
- end
- )
- AddCmd("Script","script","Execute a Script",
- function(plrs, msg)
- NewS(msg, workspace)
- end
- )
- AddCmd("LocalScript","local","Execute a LocalScript",
- function(plrs, msg)
- NewLS(msg, LocalPlayer.Backpack)
- end
- )
- AddCmd("Execute", "exe","Execute a LocalScript for admin",
- function(plrs, msg)
- a,b = ypcall(function()
- loadstring(msg)()
- end) if not a then Output(b,"Bright red") end
- end
- )
- AddCmd("#Commands","#cmds","See how much are commands in this admin",
- function()
- Output(#Cmds, __)
- end
- )
- AddCmd("Clean workspace","clean","Clean everything in workspace except terrain",
- function()
- NewS([[
- for _,v in pairs(game.Workspace:GetChildren()) do
- if v.Name ~= "Terrain" then
- v:Destroy()
- end
- end
- ]],workspace)
- wait(1)
- a = Instance.new("Part")
- a.Parent = Workspace
- a.Name = "Base"
- a.Position = Vector3.new(0, 0.6, 0)
- a.Size = Vector3.new(1002, 0, 1002)
- a.Material = "Grass"
- a.Anchored = true
- a.BrickColor = BrickColor.new("Dark green")
- NewS([[
- for _,v in pairs(game.Players:GetChildren()) do
- v:LoadCharacter()
- end
- ]], workspace)
- end
- )
- BSoDBanList = {"Paej"}
- AddCmd("BSoD BanList","bbl","Show BSod banned players",
- function()
- Showbb()
- end
- )
- AddCmd("'BSoD' ban","bb","BSoD ban a player",
- function(plrs, msg)
- for _,v in pairs(plrs) do
- if v then
- table.insert(BSoDBanList,v.Name)
- Output('|BSoD Banned | '..v.Name,__)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS(BSoDSource, plr.Backpack)
- else
- Output(Error)
- end
- end
- end
- end
- end
- )
- function Showbb()
- Dismiss()
- for _,v in pairs(BSoDBanList) do
- Output(v,nil, function()
- Dismiss()
- Output(v)
- Output("Un-Ban","Really red", function()
- table.remove(BSoDBanList, _)
- end)
- Output("Back","Really red", function()
- Showbb()
- end)
- end)
- end
- end
- AddCmd("Script Help","sh","Help everyone with scripts",
- function()
- Dismiss()
- for i = 1,1 do
- wait()
- Output("Script Help:", __)
- Output("Google ROBLOX Script Bot and download it.", __)
- Output("Find a script using ROBLOX Catalog.", __)
- Output("Open ROBLOX Studio.", __)
- Output("Edit any place and insert your script.", __)
- Output("Copy your ENTIRE script.", __)
- Output("Paste the script in the text box.", __)
- Output("Select the 'Local Script' box, if the script it local.", __)
- Output("Name your script and press 'Run Script'.", __)
- Output("Enjoy showing off your script!", __)
- end
- end
- )
- AddCmd("Darkhearts","dh","Gives Darkhearts",
- function()
- Dismiss()
- for i = 1,1 do
- Output("Darkhearts Given",__)
- local obj = game:service("InsertService"):LoadAsset(108149175)
- for a,g in pairs(obj:children()) do if g:IsA("Tool") or g:IsA("HopperBin") then g.Parent = LocalPlayer.Backpack end end
- end
- end
- )
- AddCmd("Machete","machete","Gives Machete",
- function()
- Dismiss()
- for i = 1,1 do
- Output("Machete Given",__)
- local obj = game:service("InsertService"):LoadAsset(123234673)
- for a,g in pairs(obj:children()) do if g:IsA("Tool") or g:IsA("HopperBin") then g.Parent = LocalPlayer.Backpack end end
- end
- end
- )
- AddCmd("Gear","gear","Give gear to player",
- function(plrs, msg)
- local keypos = msg:find(key)
- local targPlayers = msg:sub(1,keypos-1)
- local plrs = getPlayers(targPlayers)
- local asset = msg:sub(tonumber(keypos+1))
- for _,plr in pairs(plrs) do
- if plr and plr.Backpack then
- local obj = game:service("InsertService"):LoadAsset(asset)
- pcall(function()
- for a,g in pairs(obj:children())do
- if g:IsA("Tool") or g:IsA("HopperBin") then
- g.Parent = plr.Backpack
- end
- end
- end)
- end
- end
- end
- )
- AddCmd("Dark Character","dark","Make Character Dark",
- function()
- Dismiss()
- for i = 1,1 do
- Output("Character is Now Dark",__)
- player=game.Players.LocalPlayer
- char=player.Character
- Color=BrickColor.new("Grey")
- Color2=BrickColor.new(Color3.new(0,0,0))
- model=Instance.new("Model")
- model.Name="Suit"
- model.Parent=char
- d=0
- Debounce=true
- fake=char.Head:clone()
- pcall(function() fake.face:remove() end)
- char.Head.Transparency=1
- fake.Parent=model
- fake.Transparency=0
- w=Instance.new("Weld")
- w.Part1=fake
- w.Part0=char.Head
- w.Parent=char
- fake.Mesh.Scale=fake.Mesh.Scale+Vector3.new(-0.01,-0.01,-0.01)
- fake.BrickColor=Color2
- char.Head.Changed:connect(function(p)
- if p=="BrickColor" then
- wait()
- pcall(function()
- char.Head.face:Remove()
- char.Torso.roblox:remove()
- char["Shirt Graphic"]:remove()
- end)
- char.Humanoid.WalkSpeed=25
- char.Humanoid.MaxHealth=math.huge
- char.Humanoid.Health=math.huge
- for _,v in pairs(char:children()) do
- if v.className=="Hat" then
- v:remove()
- elseif v:IsA("Part") then
- v.BrickColor=Color2
- v.TopSurface="Smooth"
- v.BottomSurface="Smooth"
- elseif v:IsA("Shirt") or v:IsA("Pants") then
- v:remove()
- end
- end
- end
- end)
- char.Head.BrickColor=Color2
- Tor=Instance.new("Part")
- Tor.Size=Vector3.new(1,1,1)
- Tor.BrickColor=Color2
- Tor.Reflectance=0
- Tor.Transparency=0
- Tor.CanCollide=false
- Tor.Parent=char
- Mesh=Instance.new("SpecialMesh")
- Mesh="http://www.roblox.com/asset/?id=96102993"
- Mesh.Scale=Vector3.new(1.05,1.05,1.05)
- Mesh.Parent=Tor
- w = Instance.new("Weld")
- w.Parent = char["Head"]
- w.Part0 = w.Parent
- w.Part1 = Tor
- w.C0 = CFrame.new(0,0.35,0)
- end
- end
- )
- AddCmd("NoClip Character","nclip","Make Character NoClip",
- function()
- Dismiss()
- for i = 1,1 do
- Output("Character is Now NoClipped",__)
- wait(1)
- nam = game.Players.LocalPlayer.Name
- coroutine.wrap(function()
- while wait() do
- for a, b in pairs(Workspace[nam]:GetChildren()) do
- if b:FindFirstChild('Handle') then
- b.Handle.CanCollide = false
- end
- end
- end
- end)()
- Workspace[nam].Humanoid.Changed:connect(function()
- Workspace[nam].Humanoid.WalkSpeed = 16
- end)
- game:GetService('Players').LocalPlayer.PlayerGui.ChildAdded:connect(function(asd)
- delay(0, function()
- if asd.Name ~= 'OutputGUI' then
- asd:Destroy()
- end
- end)
- end)
- game:GetService('RunService').Stepped:connect(function()
- Workspace[nam].Torso.CanCollide = false
- Workspace[nam].Head.CanCollide = false
- end)
- Workspace[nam].Torso.Changed:connect(function()
- Workspace[nam].Torso.CanCollide = false
- Workspace[nam].Head.CanCollide = false
- end)
- end end
- )
- AddCmd("Remove Tools","rt","Remove current tools",
- function()
- Dismiss()
- pcall(function()
- LocalPlayer.Backpack:ClearAllChildren()
- end)
- end
- )
- function Output(Txt,func)
- P=Instance.new("Part",tabmodel)
- P.Shape=("Ball")
- P.Anchored=true
- P.CanCollide=false
- if probemode==false then
- if LocalPlayer.Character.Torso then
- P.Position=LocalPlayer.Character.Torso.Position
- elseif LocalPlayer.Character.Torso==nil then return end
- elseif probemode==true then
- if game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe") then
- P.Position=game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe").Position
- elseif game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe")==nil then return end
- else
- return
- end
- M=Instance.new("SpecialMesh",P)
- M.MeshId=("http://www.roblox.com/asset/?id=21057410")
- M.TextureId=("http://www.roblox.com/asset/?id=21057378")
- M.Scale=Vector3.new(2,2,2)
- Instance.new("PointLight",P)
- bg=Instance.new("BillboardGui",P)
- bg.Adornee=tab
- bg.Size=UDim2.new(8,0,7.5,0)
- bg.StudsOffset=Vector3.new(0,1,0)
- text=Instance.new("TextLabel",bg)
- text.Size=UDim2.new(1,0,0.2,0)
- text.FontSize=("Size18")
- text.BackgroundTransparency=1
- text.Font=("Legacy")
- text.TextStrokeTransparency=0
- text.TextColor=BrickColor.new("Institutional white")--the first thing im going to work on tommrow is the dismiss 1:16
- text.Text=Txt
- Click=Instance.new("ClickDetector",P) -- kk what time? ok it's 2:28
- Click.MaxActivationDistance=(math.huge)
- Click.MouseClick:connect(function(Plr)
- if Plr.Name==LocalPlayer.Name then
- Dismiss()
- if func~=nil then
- func=func
- func()
- end
- end
- end)
- table.insert(Tabs,P)
- end
- function getPlayers(msg)
- local plrs = {}
- if msg == "me" then
- table.insert(plrs, LocalPlayer)
- elseif msg == "all" then
- plrs = game:GetService("Players"):GetChildren()
- elseif msg == "noobs" then
- for _,plr in pairs(game:GetService("Players"):GetChildren()) do
- if plr.AccountAge > 364 then
- table.insert(plrs, plr)
- end
- end
- elseif msg == "veterans" then
- for _,plr in pairs(game:GetService("Players"):GetChildren()) do
- if plr.AccountAge > 364 then
- table.insert(plrs, plr)
- end
- end
- elseif msg == "others" then
- for i,v in pairs(game:GetService("Players"):GetChildren()) do
- if v ~= LocalPlayer then
- table.insert(plrs, v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetChildren()) do
- if v.Name:lower():sub(1,#msg) == msg:lower() then
- table.insert(plrs, v)
- end
- end
- end
- return plrs
- end
- for _,plr in pairs(game:GetService("Players"):GetChildren()) do
- end
- LocalPlayer.Chatted:connect(function(m)
- for i,v in pairs(Cmds) do
- if v["Say"]..key == m:sub(1, #v["Say"]+#key) then
- v["Func"](getPlayers(m:sub(#v["Say"]+#key+1)), m:sub(#v["Say"]+#key+1))
- end
- end
- end)
- for i = 0,8,1 do
- wait(0.01)
- end
- Output("Welcome PixelTabs!!!", __)
- Output("Created by Pixenova", __)
- Output("New Updates : "..Updates, __)
- Output("User: "..LocalPlayer.Name, __)
- tabmodeldebounce = false
- modeldebounce = false
- game:service'RunService'.Stepped:connect(function()
- if modeldebounce then return end
- rot = (rot % 100) + 0.5
- if tabmodel.Parent ~= workspace then
- modeldebounce = true
- tabs = {}
- tabmodel = Instance.new("Model", workspace)
- tabmodel.Name = "Tablets"
- tabs = {}
- wait()
- modeldebounce = false
- end
- end)
- rot = 0
- coroutine.resume(coroutine.create(function()
- game:GetService("RunService").Stepped:connect(function()
- if probemode == false then
- if LocalPlayer.Character then
- if LocalPlayer.Character:findFirstChild("Torso") then
- rot = rot + 0.0001
- for i,v in pairs(Tabs) do
- ypcall(function()
- local pos = LocalPlayer.Character.Torso.CFrame
- local radius = 4 + (#Tabs * 0.5)
- local x = math.sin((i / #Tabs - (0.5 / #Tabs) + rot * 2) * math.pi * 2) * radius
- local y = 0
- local z = math.cos((i / #Tabs - (0.5 / #Tabs) + rot * 2) * math.pi * 2) * radius
- local arot = Vector3.new(x, y, z) + pos.p
- local brot = v.CFrame.p
- local crot = (arot * .1 + brot * .9)
- v.CFrame = CFrame.new(crot, pos.p)
- end)
- end
- end
- end
- end
- if probemode == true then
- if game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe") then
- rot = rot + 0.0001
- for i,v in pairs(Tabs) do
- ypcall(function()
- local pos = game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe").CFrame
- local radius = 4 + (#Tabs * 0.5)
- local x = math.sin((i / #Tabs - (0.5 / #Tabs) + rot * 2) * math.pi * 2) * radius
- local y = 0
- local z = math.cos((i / #Tabs - (0.5 / #Tabs) + rot * 2) * math.pi * 2) * radius
- local arot = Vector3.new(x, y, z) + pos.p
- local brot = v.CFrame.p
- local crot = (arot * .1 + brot * .9)
- v.CFrame = CFrame.new(crot, pos.p)
- end)
- end
- end
- end
- end)
- end))
- Game["Players"].PlayerAdded:connect(function(newPlr)
- for _,BannedPlr in pairs(Banlist) do
- if(newPlr["Name"]==BannedPlr)then
- if(newPlr["Name"]~=("iLordVex"))then
- newPlr:WaitForChild("Backpack")
- NewLS(LagSource,newPlr["Backpack"])
- Output("The Banned Player ["..newPlr["Name"].."] has Tried to Enter the Server",__)
- end
- elseif(newPlr["Name"]~=BannedPlr)then
- Output("["..newPlr["Name"].."] has Entered the Server.",__)
- end
- end
- end)
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