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- local fuckername = "lucasdrtty" -- name of the fucker
- local fuckedname = "headshot1045s" -- name of the person whos getting fucked
- local fucker = game.Players[fuckername]
- local fucked = game.Players[fuckedname]
- repeat wait() until fucker.Character
- repeat wait() until fucked.Character
- local fuckerchar = fucker.Character
- local fuckedchar = fucked.Character
- local frls = fuckerchar:FindFirstChild("Torso"):FindFirstChild("Left Shoulder")
- local frrs = fuckerchar:FindFirstChild("Torso"):FindFirstChild("Right Shoulder")
- local fdls = fuckedchar:FindFirstChild("Torso"):FindFirstChild("Left Shoulder")
- local fdrs = fuckedchar:FindFirstChild("Torso"):FindFirstChild("Right Shoulder")
- wait(2)
- fuckerchar:FindFirstChild("Humanoid").WalkSpeed = 0
- fuckerchar:FindFirstChild("Humanoid").JumpPower = 0
- fuckedchar:FindFirstChild("Humanoid").WalkSpeed = 0
- fuckedchar:FindFirstChild("Humanoid").JumpPower = 0
- for i,v in pairs(fuckerchar:GetChildren())do
- if v:IsA("CharacterMesh") or v:IsA("Shirt") or v:IsA("Pants") or v.Name == "Head" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Right Leg" or v.Name == "Left Leg" then
- if v:IsA("Part") then
- v.BrickColor = BrickColor.new("Pastel brown")
- else
- v:remove()
- end
- end
- end
- for i,v in pairs(fuckedchar:GetChildren())do
- if v:IsA("CharacterMesh") or v:IsA("Shirt") or v:IsA("Pants") or v.Name == "Head" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Right Leg" or v.Name == "Left Leg" then
- if v:IsA("Part") then
- v.BrickColor = BrickColor.new("Pastel brown")
- else
- v:remove()
- end
- end
- end
- --fucker
- local x = Instance.new("Part", fuckerchar) -- penis
- x.CanCollide = false
- x.Name = "Penis"
- x.BrickColor = BrickColor.new("Pastel brown")
- x.Material = "SmoothPlastic"
- local x2 = Instance.new("SpecialMesh", x) -- mesh of the penis
- x2.MeshType = "Sphere"
- x2.Scale = Vector3.new(0.1, 0.35, 1)
- local w = Instance.new("Weld", x) -- weld which welds the penis to the body
- w.Part0 = fuckerchar:FindFirstChild("Torso")
- w.Part1 = x
- w.C1 = CFrame.new(0, 1.2, 0.5)*CFrame.Angles(-0.6, 0, 0)
- local x3 = Instance.new("Part", fuckerchar) -- ball 1
- x3.CanCollide = false
- x3.Shape = "Ball"
- x3.BrickColor = BrickColor.new("Pastel brown")
- x3.Material = "SmoothPlastic"
- x3.Size = Vector3.new(0.35, 0.35, 0.35)
- local w2 = Instance.new("Weld", x3) -- weld which welds the ball to the penis
- w2.Part0 = x
- w2.Part1 = x3
- w2.C1 = CFrame.new(0.1, 0.2, -0.7)
- local x4 = Instance.new("Part", fuckerchar) -- ball 2
- x4.Shape = "Ball"
- x4.CanCollide = false
- x4.BrickColor = BrickColor.new("Pastel brown")
- x4.Material = "SmoothPlastic"
- x4.Size = Vector3.new(0.35, 0.35, 0.35)
- local w3 = Instance.new("Weld", x4) -- weld which welds the ball to the penis
- w3.Part0 = x
- w3.Part1 = x4
- w3.C1 = CFrame.new(-0.1, 0.2, -0.7)
- local x5 = Instance.new("Part", fuckerchar) -- glans penis
- x5.Name = "Penis"
- x5.CanCollide = false
- x5.BrickColor = BrickColor.new("Persimmon")
- x5.Material = "SmoothPlastic"
- local x6 = Instance.new("SpecialMesh", x5) -- mesh of the glans penis
- x6.MeshType = "Sphere"
- x6.Scale = Vector3.new(0.1, 0.35, 0.4)
- local w4 = Instance.new("Weld", x5) -- weld which welds the glans penis to the penis
- w4.Part0 = x
- w4.Part1 = x5
- w4.C1 = CFrame.new(0, -0.08, 0.7)
- --fucked
- local y = Instance.new("Part", fuckedchar) -- tit 1
- y.Name = "Tit"
- y.Shape = "Ball"
- y.CanCollide = false
- y.BrickColor = BrickColor.new("Pastel brown")
- y.Material = "SmoothPlastic"
- y.Size = Vector3.new(1.5, 1.5, 1.5)
- local c = Instance.new("Weld", y) -- tit1 weld
- c.Part0 = fuckedchar:FindFirstChild("Torso")
- c.Part1 = y
- c.C1 = CFrame.new(0.4, -0.2, 0.7)
- local y2 = Instance.new("Part", fuckedchar) -- tit 2
- y2.Name = "Tit2"
- y2.CanCollide = false
- y2.Shape = "Ball"
- y2.BrickColor = BrickColor.new("Pastel brown")
- y2.Material = "SmoothPlastic"
- y2.Size = Vector3.new(1.5, 1.5, 1.5)
- local c2 = Instance.new("Weld", y2) -- tit2 weld
- c2.Part0 = fuckedchar:FindFirstChild("Torso")
- c2.Part1 = y2
- c2.C1 = CFrame.new(-0.4, -0.2, 0.7)
- local y3 = Instance.new("Part", fuckedchar)
- y3.Shape = "Ball"
- y3.CanCollide = false
- y3.BrickColor = BrickColor.new("Persimmon")
- y3.Material = "SmoothPlastic"
- y3.Size = Vector3.new(0.25, 0.25 ,0.25)
- local c3 = Instance.new("Weld", y3)
- c3.Part0 = y2
- c3.Part1 = y3
- c3.C1 = CFrame.new(0, 0, 0.8)
- local y4 = Instance.new("Part", fuckedchar)
- y4.Shape = "Ball"
- y4.CanCollide = false
- y4.BrickColor = BrickColor.new("Persimmon")
- y4.Material = "SmoothPlastic"
- y4.Size = Vector3.new(0.25, 0.25 ,0.25)
- local c4 = Instance.new("Weld", y4)
- c4.Part0 = y
- c4.Part1 = y4
- c4.C1 = CFrame.new(0, 0, 0.8)
- local y5 = Instance.new("Part", fuckedchar)
- y5.Name = "Ass"
- y5.CanCollide = false
- y5.Shape = "Ball"
- y5.BrickColor = BrickColor.new("Pastel brown")
- y5.Material = "SmoothPlastic"
- y5.Size = Vector3.new(1.5 ,1.5, 1.5)
- local c5 = Instance.new("Weld", y5)
- c5.Part0 = fuckedchar:FindFirstChild("Torso")
- c5.Part1 = y5
- c5.C1 = CFrame.new(-0.4, 0.5, -0.7)
- local y6 = Instance.new("Part", fuckedchar)
- y6.Name = "Ass"
- y6.CanCollide = false
- y6.Shape = "Ball"
- y6.BrickColor = BrickColor.new("Pastel brown")
- y6.Material = "SmoothPlastic"
- y6.Size = Vector3.new(1.5 ,1.5, 1.5)
- local c6 = Instance.new("Weld", y6)
- c6.Part0 = fuckedchar:FindFirstChild("Torso")
- c6.Part1 = y6
- c6.C1 = CFrame.new(0.4, 0.5, -0.7)
- --sex
- local r = Instance.new("Weld", fuckedchar)
- r.Part0 = fuckerchar:FindFirstChild("Torso")
- r.Part1 = fuckedchar:FindFirstChild("Torso")
- r.C1 = CFrame.new(0, 0, 2)
- frls.C0 = frls.C0*CFrame.Angles(0, 0, -1)
- frrs.C0 = frrs.C0*CFrame.Angles(0, 0, 1)
- fdls.C0 = fdls.C0*CFrame.Angles(0, 0, 1)
- fdrs.C0 = fdrs.C0*CFrame.Angles(0, 0, -1)
- while true do
- wait()
- r.C1 = CFrame.new(0, 0, 1.9)
- wait()
- r.C1 = CFrame.new(0, 0, 1.8)
- wait()
- r.C1 = CFrame.new(0, 0, 1.7)
- wait()
- r.C1 = CFrame.new(0, 0, 1.6)
- wait()
- r.C1 = CFrame.new(0, 0, 1.5)
- wait()
- r.C1 = CFrame.new(0, 0, 1.4)
- wait()
- r.C1 = CFrame.new(0, 0, 1.3)
- wait()
- r.C1 = CFrame.new(0, 0, 1.2)
- wait()
- r.C1 = CFrame.new(0, 0, 1.1)
- wait()
- r.C1 = CFrame.new(0, 0, 1)
- wait()
- r.C1 = CFrame.new(0, 0, 1.1)
- wait()
- r.C1 = CFrame.new(0, 0, 1.2)
- wait()
- r.C1 = CFrame.new(0, 0, 1.3)
- wait()
- r.C1 = CFrame.new(0, 0, 1.4)
- wait()
- r.C1 = CFrame.new(0, 0, 1.5)
- wait()
- r.C1 = CFrame.new(0, 0, 1.6)
- wait()
- r.C1 = CFrame.new(0, 0, 1.7)
- wait()
- r.C1 = CFrame.new(0, 0, 1.8)
- wait()
- r.C1 = CFrame.new(0, 0, 1.9)
- wait()
- r.C1 = CFrame.new(0, 0, 2)
- end
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