TheInfamousUser

Ninja Legends kill all (Not made by me)

Nov 20th, 2020
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  1. -- Whats New : Prevent Break , Improved Alot And Alot Faster! Support All Exploits , souls changeable
  2. -- PLeaSEEE read The GOdDamn NoteS , YoU CAN CAHNGE SOULS TO GOOD OR BAD IN 4th line omg
  3. -- ADDED SAFEZONE CHECK!!! THE SCRIPT WILL WORK FASTER NOW
  4. -- ADDED AUTO INVIS AND NAME-SPOOFER
  5. -- Ver1.11 EPIC UPDATE!!! YOU CAN NO LONGER BE KILLED AND IMPROVED SPEED BY x3
  6. -- Made by LongPro#7176
  7.  
  8.  
  9. local VirtualUser = game:GetService("VirtualUser")
  10. local players = game.Players:GetPlayers()
  11. local player = game.Players.LocalPlayer
  12. local soulType = "Bad" -- Good or Bad , Change this only
  13. local lplr = ""
  14. local jplr = ""
  15. _G.Enabled = true
  16.  
  17. local function check()
  18. for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
  19. if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then
  20. game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
  21. end
  22. end
  23. end
  24.  
  25. while _G.Enabled and wait(.4) do
  26. if workspace[player.Name]:FindFirstChild("Head") then
  27. if workspace[player.Name].Head:FindFirstChild("nameGui") then
  28. workspace[player.Name].Head.nameGui:Destroy()
  29. end
  30. end
  31. player.ninjaEvent:FireServer("goInvisible")
  32. if player.Character:FindFirstChild("inSafezone") then
  33. player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame + Vector3.new(0,200,0)
  34. end
  35. if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then
  36. game.Players.PlayerRemoving:Connect(function(player)
  37. lplr = (player.Name)
  38. players = game.Players:GetPlayers()
  39. end)
  40.  
  41. game.Players.PlayerAdded:Connect(function(player)
  42. jplr = (player.Name)
  43. players = game.Players:GetPlayers()
  44. end)
  45.  
  46. players = game.Players:GetPlayers()
  47. game:service'RunService'.Stepped:Connect(function()
  48. if player.Character and player.Character:FindFirstChildOfClass("Humanoid") then
  49. player.Character.Humanoid:ChangeState(11)
  50. end
  51. end)
  52. for _, v in pairs(players) do
  53. if v.Name ~= player.Name and v.Name ~= lplr and v.Name ~= jplr and workspace:FindFirstChild(v.Name) and workspace[v.Name]:FindFirstChild("Head") then
  54. if v.Name ~= game.Players.LocalPlayer.Name and not v.Character:FindFirstChild("inSafezone") then
  55. v.Character.Head.CanCollide = false
  56. v.Character.Head.Anchored = true
  57. v.Character.Head.Position = player.Character.HumanoidRootPart.Position + Vector3.new(4.5,0,0)
  58. elseif v.Name ~= game.Players.LocalPlayer.Name and v.Character:FindFirstChild("inSafezone") then
  59. v.Character.Head.CFrame = player.Character.HumanoidRootPart.CFrame + Vector3.new(0,20,0)
  60. end
  61. end
  62. end
  63.  
  64. if player.Character:FindFirstChildOfClass("Tool") then
  65. player.Character:FindFirstChildOfClass("Tool"):Activate()
  66. end
  67.  
  68. for _,v in pairs(game.Workspace.soulPartsFolder:GetChildren()) do
  69. if v.Name == "soulPart" and v.collectPlayers:FindFirstChild(player.Name) then
  70. if not v:FindFirstChild("isGoodKarma") and soulType == "Bad" then
  71. player.Character.HumanoidRootPart.CFrame = v.CFrame + Vector3.new(0,5,0)
  72. player.ninjaEvent:FireServer("collectSoul", v)
  73. elseif v:FindFirstChild("isGoodKarma") and soulType == "Good" then
  74. player.Character.HumanoidRootPart.CFrame = v.CFrame + Vector3.new(0,5,0)
  75. player.ninjaEvent:FireServer("collectSoul", v)
  76. end
  77. end
  78. end
  79. check()
  80. end
  81. end
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