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- if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
- do
- script.Parent = owner.Character
- local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
- local function NewFakeEvent()
- local Bind = Instance.new("BindableEvent")
- local Fake;Fake = {Connections = {},
- fakeEvent=true;
- Connect=function(self,Func)
- Bind.Event:connect(Func)
- self.Connections[Bind] = true
- return setmetatable({Connected = true},{
- __index = function (self,Index)
- if Index:lower() == "disconnect" then
- return function() Fake.Connections[Bind] = false;self.Connected = false end
- end
- return Fake[Index]
- end;
- __tostring = function() return "Connection" end;
- })
- end}
- Fake.connect = Fake.Connect;return Fake;
- end
- local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
- local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
- local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
- self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
- end};ContextActionService.UnBindAction = ContextActionService.BindAction
- local function TriggerEvent(self,Event,...)
- local Trigger = Mouse[Event]
- if Trigger and Trigger.fakeEvent and Trigger.Connections then
- for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
- end
- end
- Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
- Event.OnServerEvent:Connect(function(FiredBy,Input)
- if FiredBy.Name ~= owner.Name then return end
- if Input.MouseEvent then
- Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
- else
- local Begin = Input.UserInputState == Enum.UserInputState.Begin
- if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
- for _,Action in pairs(ContextActionService.Actions) do
- for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
- end
- Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
- UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
- end
- end)
- InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
- Event.Parent = NLS([[
- local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
- local Input = function(Input,gameProcessedEvent)
- if gameProcessedEvent then return end
- Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
- end
- UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
- local Hit,Target
- while wait(1/30) do
- if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
- Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
- end
- end
- ]],owner.Character)
- end
- RealGame = game;game = setmetatable({},{
- __index = function (self,Index)
- local Sandbox = function (Thing)
- if Thing:IsA("Player") then
- local RealPlayer = Thing
- return setmetatable({},{
- __index = function (self,Index)
- local Type = type(RealPlayer[Index])
- if Type == "function" then
- if Index:lower() == "getmouse" or Index:lower() == "mouse" then
- return function (self)return InternalData["Mouse"] end
- end
- return function (self,...)return RealPlayer[Index](RealPlayer,...) end
- end
- return RealPlayer[Index]
- end;
- __tostring = function(self) return RealPlayer.Name end
- })
- end
- end
- if RealGame[Index] then
- local Type = type(RealGame[Index])
- if Type == "function" then
- if Index:lower() == "getservice" or Index:lower() == "service" then
- return function (self,Service)
- local FakeServices = {
- ["players"] = function()
- return setmetatable({},{
- __index = function (self2,Index2)
- local RealService = RealGame:GetService(Service)
- local Type2 = type(Index2)
- if Type2 == "function" then
- return function (self,...) return RealService[Index2](RealService,...)end
- else
- if Index2:lower() == "localplayer" then return Sandbox(owner) end
- return RealService[Index2]
- end
- end;
- __tostring = function(self) return RealGame:GetService(Service).Name end
- })
- end;
- ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
- ["userinputservice"] = function() return InternalData["UserInputService"] end;
- ["runservice"] = function()
- return setmetatable({},{
- __index = function(self2,Index2)
- local RealService = RealGame:GetService(Service)
- local Type2 = type(Index2)
- if Type2 == "function" then
- return function (self,...) return RealService[Index2](RealService,...) end
- else
- local RunServices = {
- ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
- ["renderstepped"] = function() return RealService["Stepped"] end
- }
- if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
- return RealService[Index2]
- end
- end
- })
- end
- }
- if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
- return RealGame:GetService(Service)
- end
- end
- return function (self,...) return RealGame[Index](RealGame,...) end
- else
- if game:GetService(Index) then return game:GetService(Index) end
- return RealGame[Index]
- end
- end
- return nil
- end
- });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
- ----i didn't made the arrest em original script i just add the avatar.
- Character = game.Players.LocalPlayer.Character
- Player = game.Players.LocalPlayer
- char = Character
- hum = Character.Humanoid
- Torso = Character.Torso
- Head = Character.Head
- char.Shirt.ShirtTemplate = "rbxassetid://104018587"
- char.Pants.PantsTemplate = "rbxassetid://104018712"
- local BC = char["Body Colors"]
- BC.HeadColor = BrickColor.new("Pastel brown")
- BC.LeftArmColor = BrickColor.new("Pastel brown")
- BC.LeftLegColor = BrickColor.new("Pastel brown")
- BC.RightArmColor = BrickColor.new("Pastel brown")
- BC.RightLegColor = BrickColor.new("Pastel brown")
- BC.TorsoColor = BrickColor.new("Pastel brown")
- char.Head.face.Texture = "rbxassetid://282463320"
- hum.MaxHealth = math.huge
- for i,v in pairs(char:children()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- for i,v in pairs(char:children()) do
- if v:IsA("Accessory") then
- v:Destroy()
- end
- end
- for i,v in pairs(char:children()) do
- if v:IsA("Hair") then
- v:Destroy()
- end
- end
- --141378828
- Reaper = Instance.new("Model")
- Reaper.Parent = Player.Character
- Reaper.Name = "Reaper"
- rh = Instance.new("Part")
- rh.Parent = Reaper
- rh.BrickColor = BrickColor.new("Really red")
- rh.Locked = true
- rh.CanCollide = false
- mesh = Instance.new("SpecialMesh")
- rh.formFactor = "Symmetric"
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "http://www.roblox.com/asset/?id=1028788"
- mesh.TextureId = "http://www.roblox.com/asset/?id=152240477"
- mesh.Parent = rh
- local weld = Instance.new("Weld")
- weld.Parent = rh
- rh.Transparency = 0
- weld.Part0 = rh
- weld.Part1 = Player.Character.Head
- weld.C0 = weld.C0 * CFrame.new(0,-0.70,0.10)
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Part1 = Instance.new("Part")
- SpecialMesh2 = Instance.new("SpecialMesh")
- Script3 = Instance.new("Script")
- Tool0.Name = "Arrest"
- Tool0.Parent = mas
- Tool0.GripForward = Vector3.new(-0.77155745, 0.462976098, 0.43629396)
- Tool0.GripPos = Vector3.new(0.899999976, 0.5, 0.400000006)
- Tool0.GripRight = Vector3.new(0.632408082, 0.63257581, 0.447110623)
- Tool0.GripUp = Vector3.new(0.0689874813, -0.620887339, 0.780858338)
- Tool0.ToolTip = "Take those skids to gulag!"
- Tool0.CanBeDropped = false
- Part1.Name = "Handle"
- Part1.Parent = Tool0
- Part1.FormFactor = Enum.FormFactor.Custom
- Part1.Size = Vector3.new(2, 2, 2)
- Part1.CFrame = CFrame.new(1.70000003e-05, 1.00001395, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(1.70000003e-05, 1.00001395, 0)
- SpecialMesh2.Parent = Part1
- SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=88046657"
- SpecialMesh2.Scale = Vector3.new(2, 2, 2)
- SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=88046679"
- SpecialMesh2.MeshType = Enum.MeshType.FileMesh
- SpecialMesh2.Scale = Vector3.new(2, 2, 2)
- Script3.Parent = Part1
- debounce = false
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50
- table.insert(cors,sandbox(Script3,function()
- function arrest(hit)
- if hit.Parent ~= nil and hit.Parent:FindFirstChild("Head") ~= nil and hit.Parent.Name ~= game.Players.LocalPlayer.Name and debounce ~= true and hit.Parent.Head:FindFirstChild("ArrestedGui") == nil then
- debounce = true
- num = math.random(1,99)
- local message = Instance.new("Hint",workspace)
- message.Text = hit.Parent.Name.." Has been arrested by "..game.Players.LocalPlayer.Name.."! He or she has to spend "..num.." years in jail!"
- --hit.Parent:Destroy()
- hit.Parent.Humanoid.MaxHealth = math.huge
- print("Godded!")
- a = Instance.new("ForceField", hit.Parent)
- a.Visible = false
- print("FFed!")
- local SOUND = Instance.new("Sound", script.Parent)
- SOUND.SoundId = "rbxassetid://1469478178"
- SOUND.Volume = 10
- SOUND:Play()
- BillboardGui0 = Instance.new("BillboardGui")
- TextLabel1 = Instance.new("TextLabel")
- BillboardGui0.Name = "ArrestedGui"
- BillboardGui0.Parent = hit.Parent.Head
- BillboardGui0.Size = UDim2.new(10, 0, 2, 0)
- BillboardGui0.StudsOffset = Vector3.new(0, 3, 0)
- TextLabel1.Name = "Text"
- TextLabel1.Parent = BillboardGui0
- TextLabel1.Transparency = 1
- TextLabel1.Size = UDim2.new(1, 0, 1, 0)
- TextLabel1.Text = hit.Parent.Name.."| Arrested | "..num.. " Years until release"
- TextLabel1.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel1.BackgroundTransparency = 1
- TextLabel1.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- TextLabel1.Font = Enum.Font.ArialBold
- TextLabel1.FontSize = Enum.FontSize.Size48
- TextLabel1.TextColor3 = Color3.new(1, 1, 1)
- TextLabel1.TextScaled = true
- TextLabel1.TextStrokeTransparency = 0
- TextLabel1.TextWrapped = true
- TextLabel1.TextYAlignment = Enum.TextYAlignment.Top
- game:GetService("Debris"):AddItem(SOUND,5)
- game:GetService("Debris"):AddItem(message,5)
- hit.Parent.Humanoid:Destroy()
- --jailtime(hit.Parent)
- wait(3)
- debounce = false
- end
- end
- function jailtime(char)
- for i = num, 0, -1 do
- wait(1)
- TextLabel1.Text = char.Name.."| Arrested | Reason : Subscribing to T series"
- end
- char.Humanoid.MaxHealth = 100
- print("Godded!")
- char.ForceField:Destroy()
- print("UNFFed!")
- char.Humanoid.PlatformStand = false
- BillboardGui0:Destroy()
- end
- script.Parent.Touched:connect(arrest)
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- --By Rufus14
- --Converted with ttyyuu12345's model to script plugin v4
- mouse = game.Players.LocalPlayer:GetMouse()
- local plrhum = game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid")
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- SpecialMesh2 = Instance.new("SpecialMesh")
- Part0.Name = "Handle"
- Part0.Parent = mas
- Part0.BrickColor = BrickColor.new("Black")
- Part0.Rotation = Vector3.new(0, 90, 0)
- Part0.FormFactor = Enum.FormFactor.Custom
- Part0.Size = Vector3.new(0.299999893, 0.568000019, 1.86800003)
- Part0.CFrame = CFrame.new(-3.23400283, 0.534000635, -1.95001817, 2.38418778e-07, -6.64252511e-08, 1.00000143, -1.71991275e-08, 1.00000215, 1.80917198e-07, -1.00000072, -1.04978994e-07, -2.98024148e-08)
- Part0.BottomSurface = Enum.SurfaceType.Smooth
- Part0.TopSurface = Enum.SurfaceType.Smooth
- Part0.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part0.Position = Vector3.new(-3.23400283, 0.534000635, -1.95001817)
- Part0.Orientation = Vector3.new(0, 90, 0)
- Part0.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part0.CanCollide = false
- SpecialMesh2.Parent = Part0
- SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=82337638"
- SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=82337709"
- SpecialMesh2.MeshType = Enum.MeshType.FileMesh
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- Sound1 = Instance.new("Sound")
- Sound1.Parent = Part0
- Sound1.Pitch = 0
- Sound1.SoundId = "rbxassetid://2585664040"
- Sound1.Volume = 10
- Sound1.Looped = true
- Sound11 = Instance.new("Sound")
- Sound11.Parent = Part0
- Sound11.SoundId = "rbxassetid://2585664040"
- Sound11.Volume = 10
- local weld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- weld.Part0 = game.Players.LocalPlayer.Character.Torso
- weld.Part1 = Part0
- weld.C0 = CFrame.new(0.78007102, -1.2894789, -0.0375933647, 1, 0, 0, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984) * CFrame.new(0.3,0,0)
- equipped = false
- using = false
- local death = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- death.Volume = 10
- death.SoundId = "rbxassetid://2314138649"
- death.PlaybackSpeed = 12.1
- mothabloxuh = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- mothabloxuh.SoundId = "rbxassetid://2585664040"
- mothabloxuh.Volume = 10
- mothabloxuh.PlaybackSpeed = 16
- begone = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- begone.SoundId = "rbxassetid://2585664040"
- begone.Volume = 10
- begone.TimePosition = 2
- function equip(key)
- if key == "f" then
- if not equipped then
- equipped = true
- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local TextLabel = Instance.new("TextLabel")
- -- Properties
- ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
- TextLabel.Parent = ScreenGui
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.Position = UDim2.new(0.257320642, 0, 0.769705057, 0)
- TextLabel.Size = UDim2.new(0, 663, 0, 152)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = "Taser equipped"
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- wait(2)
- for i = 1,100 do
- TextLabel.BackgroundTransparency = TextLabel.BackgroundTransparency + 0.05
- TextLabel.TextTransparency = TextLabel.TextTransparency + 0.05
- wait()
- end
- ScreenGui:destroy()
- else
- equipped = false
- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local TextLabel = Instance.new("TextLabel")
- -- Properties
- ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
- TextLabel.Parent = ScreenGui
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.Position = UDim2.new(0.257320642, 0, 0.769705057, 0)
- TextLabel.Size = UDim2.new(0, 663, 0, 152)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size14
- TextLabel.Text = "Taser unequipped"
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- wait(2)
- for i = 1,100 do
- TextLabel.BackgroundTransparency = TextLabel.BackgroundTransparency + 0.05
- TextLabel.TextTransparency = TextLabel.TextTransparency + 0.05
- wait()
- end
- ScreenGui:destroy()
- end
- end
- end
- mouse.KeyDown:connect(equip)
- function tase()
- if equipped and not using then
- local humanoid = mouse.Target.Parent:findFirstChildOfClass("Humanoid")
- local torso = mouse.Target.Parent:findFirstChild("Torso")
- if humanoid and mouse.Target.Parent.Name ~= "Rufus14" then
- using = true
- plrhum.WalkSpeed = 0
- plrhum.JumpPower = 0
- for i,v in pairs(humanoid.Parent:GetChildren()) do
- if v.ClassName == "LocalScript" or v.ClassName == "Script" then
- v.Disabled = true
- end
- end
- local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
- local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
- local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
- local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
- local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
- llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0)
- local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
- game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
- local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
- rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0)
- local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
- local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
- humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
- local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
- local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- headweld.Part0 = game.Players.LocalPlayer.Character.Torso
- headweld.Part1 = game.Players.LocalPlayer.Character.Head
- headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
- game.Players.LocalPlayer.Character.Torso.Neck:Remove()
- local chartorcf = torso.CFrame
- humanoid.WalkSpeed = 0
- humanoid.JumpPower = 0
- torso.Anchored = true
- for i = 0,1 , 0.03 do
- game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame:lerp(chartorcf * CFrame.new(0,0,4),i)
- weld.C0 = weld.C0:lerp(CFrame.new(0.05532372, 0.650138378, -2.2124567, 0.818939149, 0.056022197, 0.571139455, -0.00759600196, 0.99619478, -0.0868235677, -0.573830128, 0.066764839, 0.816248417),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49999976, 0, 0.573576868, 0, 0.819151819, 0, 1, 0, -0.819151819, 0, 0.573576868),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698):inverse(),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.696961582, -1.9652704, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, 0, 0, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.95053422, 0.315465927, 0, 0.819151819, 0.573576868, 0, -0.573576868, 0.819151819, 0, 0, 0, 1),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.01333892, 0.490593195, -1.01113009, 0.76604414, 0.642788053, 0, 0, 0, -1, -0.642788053, 0.76604414, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- torso.Anchored = false
- for i = 0,1 , 0.03 do
- torso.CFrame = torso.CFrame:lerp(CFrame.new(torso.Position, game.Players.LocalPlayer.Character.Torso.Position),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local dedthmath = math.random(1,3)
- if dedthmath == 2 then
- death:Play()
- wait(death.TimeLength / 12.1)
- end
- if dedthmath == 1 then
- mothabloxuh:Play()
- wait(mothabloxuh.TimeLength / 16)
- end
- if dedthmath == 3 then
- begone:Play()
- begone.TimePosition = 2
- wait(begone.TimeLength - 2.5)
- end
- Sound1:Play()
- local foundhum = false
- if humanoid.Parent:findFirstChild("HumanoidRootPart") then
- foundhum = true
- humclone = humanoid.Parent.HumanoidRootPart:Clone()
- humanoid.Parent.HumanoidRootPart:Remove()
- end
- for i = 0,0.7 , 0.08 do
- torso.CFrame = torso.CFrame:lerp(CFrame.new(torso.Position, game.Players.LocalPlayer.Character.Torso.Position),i)
- weld.C0 = weld.C0:lerp(CFrame.new(2.9636693, 0.650137901, -1.3644259, 0.643021107, -0.0616276413, -0.763365149, -0.00759599917, 0.99619478, -0.0868228301, 0.765811086, 0.061627429, 0.640106201),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49999976, 0, 0.573575795, 0, -0.819152772, 0, 1, 0, 0.819152772, 0, 0.573575795),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.573576987, 0, 0.819151998, 0, 1, 0, -0.819151998, 0, 0.573576987),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.696961582, -1.9652704, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849, 0, 0, 0, 1),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.09392834, 0.520254135, 0, 0.573575199, 0.819153309, 0, -0.81915313, 0.573575079, 0, 0, 0, 1.00000024),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.85061085, 0.490592957, -0.371278524, 0.819152117, -0.573577046, 0, 0, 0, -1, 0.573577046, 0.819152117, 0),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- Sound11:Play()
- humanoid.PlatformStand = true
- local lshclone = humanoid.Parent.Torso["Left Shoulder"]:Clone()
- local rshclone = humanoid.Parent.Torso["Right Shoulder"]:Clone()
- local lhclone = humanoid.Parent.Torso["Left Hip"]:Clone()
- local rhclone = humanoid.Parent.Torso["Right Hip"]:Clone()
- local leftarm = humanoid.Parent["Left Arm"]
- local rightrm = humanoid.Parent["Right Arm"]
- local leftleg = humanoid.Parent["Left Leg"]
- local rightleg = humanoid.Parent["Right Leg"]
- humanoid.Parent.Torso["Left Hip"]:destroy()
- local head = humanoid.Parent.Head
- local glue = Instance.new("Glue", humanoid.Parent.Torso)
- glue.Part0 = humanoid.Parent.Torso
- glue.Part1 = leftleg
- glue.Name = "Left leg"
- local collider = Instance.new("Part", leftleg)
- collider.Position = Vector3.new(0,999,0)
- collider.Size = Vector3.new(1.5, 1, 1)
- collider.Shape = "Cylinder"
- local welad = Instance.new("Weld", collider)
- welad.Part0 = leftleg
- welad.Part1 = collider
- welad.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider.TopSurface = "Smooth"
- collider.BottomSurface = "Smooth"
- collider.formFactor = "Symmetric"
- glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- collider.Transparency = 1
- ------------
- humanoid.Parent.Torso["Right Hip"]:destroy()
- local glue1 = Instance.new("Glue", humanoid.Parent.Torso)
- glue1.Part0 = humanoid.Parent.Torso
- glue1.Part1 = rightleg
- glue1.Name = "Right leg"
- local collider1 = Instance.new("Part", rightleg)
- collider1.Position = Vector3.new(0,9999,0)
- collider1.Size = Vector3.new(1.5, 1, 1)
- collider1.Shape = "Cylinder"
- local weld1 = Instance.new("Weld", collider1)
- weld1.Part0 = rightleg
- weld1.Part1 = collider1
- weld1.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider1.TopSurface = "Smooth"
- collider1.BottomSurface = "Smooth"
- collider1.formFactor = "Symmetric"
- glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- collider1.Transparency = 1
- ------------
- humanoid.Parent.Torso["Right Shoulder"]:destroy()
- local glue11 = Instance.new("Glue", humanoid.Parent.Torso)
- glue11.Part0 = humanoid.Parent.Torso
- glue11.Part1 = rightrm
- glue11.Name = "Right shoulder"
- local collider11 = Instance.new("Part", rightrm)
- collider11.Position = Vector3.new(0,9999,0)
- collider11.Size = Vector3.new(1.8,1,1)
- collider11.Shape = "Cylinder"
- local weld11 = Instance.new("Weld", collider11)
- weld11.Part0 = rightrm
- weld11.Part1 = collider11
- weld11.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider11.TopSurface = "Smooth"
- collider11.BottomSurface = "Smooth"
- collider11.formFactor = "Symmetric"
- glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- collider11.Transparency = 1
- ------------
- humanoid.Parent.Torso["Left Shoulder"]:destroy()
- local glue111 = Instance.new("Glue", humanoid.Parent.Torso)
- glue111.Part0 = humanoid.Parent.Torso
- glue111.Part1 = leftarm
- glue111.Name = "Left shoulder"
- local collider111 = Instance.new("Part", leftarm)
- collider111.Position = Vector3.new(0,9999,0)
- collider111.Size = Vector3.new(1.5, 1, 1)
- collider111.Shape = "Cylinder"
- local weld111 = Instance.new("Weld", collider111)
- weld111.Part0 = leftarm
- weld111.Part1 = collider111
- weld111.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
- collider111.TopSurface = "Smooth"
- collider111.BottomSurface = "Smooth"
- collider111.formFactor = "Symmetric"
- glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- collider111.Transparency = 1
- -----------------
- wait(1)
- Sound1:Stop()
- for i = 0,1 , 0.03 do
- weld.C0 = weld.C0:lerp(CFrame.new(0.78007102, -1.2894789, -0.0375933647, 1, 0, 0, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984) * CFrame.new(0.3,0,0),i)
- headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0):inverse(),i)
- llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- humanoid.Health = humanoid.Health - 12
- plrhum.WalkSpeed = 50
- plrhum.JumpPower = 50
- humanoidrootpart:destroy()
- rlegweld:destroy()
- llegweld:destroy()
- lhandweld:destroy()
- rhandweld:destroy()
- headweld:destroy()
- heed.Parent = game.Players.LocalPlayer.Character.Torso
- rootjointclone.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- lhandclone.Parent = game.Players.LocalPlayer.Character.Torso
- rhandclone.Parent = game.Players.LocalPlayer.Character.Torso
- llegclone.Parent = game.Players.LocalPlayer.Character.Torso
- rlegclone.Parent = game.Players.LocalPlayer.Character.Torso
- using = false
- for i = 1,500 do
- for i,v in pairs(humanoid.Parent:GetChildren()) do
- if v.ClassName == "LocalScript" or v.ClassName == "Script" then
- v.Disabled = true
- end
- end
- wait()
- end
- for i,v in pairs(humanoid.Parent:GetChildren()) do
- if v.ClassName == "LocalScript" or v.ClassName == "Script" then
- v.Disabled = false
- end
- end
- lshclone.Parent = humanoid.Parent.Torso
- glue:destroy()
- rshclone.Parent = humanoid.Parent.Torso
- glue1:destroy()
- lhclone.Parent = humanoid.Parent.Torso
- glue11:destroy()
- rhclone.Parent = humanoid.Parent.Torso
- glue111:destroy()
- collider:destroy()
- collider1:destroy()
- collider11:destroy()
- collider111:destroy()
- humanoid.PlatformStand = false
- humanoid.WalkSpeed = 16
- humanoid.JumpPower = 50
- if foundhum then
- humclone.Parent = humanoid.Parent
- end
- end
- end
- end
- mouse.Button1Down:connect(tase)
- while true do
- wait()
- if Sound11.Parent == nil then
- Sound11.Parent = Part0
- end
- if Sound1.Parent == nil then
- Sound1.Parent = Part0
- end
- if mothabloxuh.Parent == nil then
- mothabloxuh.Parent = game.Players.LocalPlayer.Character.Head
- end
- if begone.Parent == nil then
- begone.Parent = game.Players.LocalPlayer.Character.Head
- end
- if death.Parent == nil then
- death.Parent = game.Players.LocalPlayer.Character.Head
- end
- end
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