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- #include <amxmodx>
- #include <cstrike>
- #include <engine>
- #include <fakemeta>
- #include <fakemeta_util>
- #include <hamsandwich>
- #include <fun>
- #define PLUGIN "Furien Clasic"
- #define VERSION "2.0"
- #define AUTHOR "Aragon*/DaNNe."
- #define DMG_HEGRENADE (1<<24)
- #define FURIEN_GRAVITY 0.4
- #define FURIEN_SPEED 750.0
- #define TEAM_FURIEN 1
- #define TEAM_ANTIFURIEN 2
- #define TASKID_CANPLANT 10001
- #define TASKID_C4COUNTDOWN 453
- #define VIP_GOLD_LEVEL ADMIN_LEVEL_H
- #define VIP_SILVER_LEVEL ADMIN_LEVEL_G
- #define FOUNDER_LEVEL ADMIN_IMMUNITY
- #if cellbits == 32
- #define OFFSET_BZ 235
- #else
- #define OFFSET_BZ 268
- #endif
- //Shop
- new SuperKnifeModel_V[] = "models/v_superknife_new.mdl"
- new bool: HaveSuperKnife[33]
- //Settings
- new bool:MakeVisible[33], Float:Wallorigin[33][3]
- //Parachute
- #define PARACHUTE_CLASS "Parachute"
- new ParaENT[33];
- new Menu;
- new cvar_gamedescription, furienspawnhp, antifurienspawnhp, removebuyzone, superknife_damage_multiplier, cvar_autojoin_class, cvar_autojoin_team, cvar_aim_info,
- MSGID_SayText, MSGID_StatusIcon, MSGID_TextMsg, MSGID_SendAudio, MSGID_ShowMenu, MSGID_VGUIMenu, MSGID_Health, MSGID_ScreenFade,
- bool:CanPlant, C4_CountDownDelay;
- public plugin_cfg() {
- server_cmd("amx_cvar mp_playerid 2")
- server_cmd("amx_cvar sv_maxspeed 900")
- server_cmd("amx_cvar sv_restart 5")
- }
- //===========================================================================================//
- //===============================[Weapons Settings]=========================================//
- //=========================================================================================//
- new bool:HavePrimaryWeapon[33], bool:HaveSecondaryWeapon[33], PrimaryWeapon[33], SecondaryWeapon[33];
- //---|| Primary
- #define M4A1_KEY 100
- #define AK47_KEY 101
- #define M3_KEY 102
- #define AUG_KEY 103
- #define FAMAS_KEY 104
- #define MP5_KEY 105
- #define XM1014_KEY 106
- //---|| Secondary
- #define USP_KEY 107
- #define DEAGLE_KEY 108
- #define ELITE_KEY 109
- #define FIVESEVEN_KEY 110
- public plugin_init() {
- register_plugin(PLUGIN, VERSION, AUTHOR)
- cvar_gamedescription = register_cvar("furien_gamename", "Furien CS1")
- antifurienspawnhp = register_cvar("antifurien_spawnhp", "100")
- furienspawnhp = register_cvar("furien_spawnhp", "100")
- superknife_damage_multiplier = register_cvar("superknife_damage_multiplier", "2.0")
- cvar_autojoin_team = register_cvar("furien_team", "5")
- cvar_autojoin_class = register_cvar("furien_class", "5")
- cvar_aim_info = register_cvar("furien_enable_aiminfo", "1")
- MSGID_SayText = get_user_msgid("SayText")
- MSGID_StatusIcon = get_user_msgid("StatusIcon")
- MSGID_TextMsg = get_user_msgid("TextMsg")
- MSGID_SendAudio = get_user_msgid("SendAudio")
- MSGID_ShowMenu = get_user_msgid("ShowMenu")
- MSGID_VGUIMenu = get_user_msgid("VGUIMenu")
- MSGID_ScreenFade = get_user_msgid("ScreenFade")
- register_clcmd("say shop", "CmdShopMenu")
- register_clcmd("say /shop", "CmdShopMenu")
- register_clcmd("say_team shop", "CmdShopMenu")
- register_clcmd("say_team /shop", "CmdShopMenu")
- //register_clcmd("say weapons", "CmdWeaponsMenu")
- //register_clcmd("say /weapons", "CmdWeaponsMenu")
- register_clcmd("jointeam", "CMD_BlockJoinTeam")
- register_clcmd("jointeam 1", "CMD_BlockJoinTeam")
- register_clcmd("jointeam 2", "CMD_BlockJoinTeam")
- register_clcmd("jointeam 3", "CMD_BlockJoinTeam")
- register_clcmd("chooseteam", "CMD_BlockChooseTeam")
- register_clcmd("say /beneficii", "CmdShowMotd")
- register_clcmd("say /rs", "CmdResetScore")
- register_clcmd("say_team /rs", "CmdResetScore")
- register_clcmd("say /resetscore", "CmdResetScore")
- register_clcmd("say_team /resetscore", "CmdResetScore")
- RegisterHam(Ham_Spawn, "player", "Ham_Spawn_Post", 1)
- RegisterHam(Ham_Touch, "weaponbox", "HAM_Touch_Weapon")
- RegisterHam(Ham_Touch, "armoury_entity", "HAM_Touch_Weapon")
- RegisterHam(Ham_Touch, "weapon_shield", "HAM_Touch_Weapon")
- RegisterHam(Ham_TakeDamage, "player", "SuperKnife_TakeDamage")
- RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_c4", "C4_PrimaryAttack");
- register_forward(FM_PlayerPreThink, "Player_PreThink");
- register_forward(FM_AddToFullPack, "FWD_AddToFullPack", 1);
- register_forward(FM_PlayerPreThink, "FWD_ParachutePreThink");
- register_forward(FM_GetGameDescription, "FWD_GameDescription")
- register_event("CurWeapon", "EVENT_CurWeapon", "be", "1=1")
- register_event("DeathMsg", "EVENT_Death", "a");
- register_event("SendAudio", "EVENT_SwitchTeam", "a", "1=0", "2=%!MRAD_ctwin");
- register_event("HLTV", "EVENT_NewRound", "a", "1=0", "2=0");
- register_event("TextMsg", "EVENT_FireINTheHole", "b", "2&#Game_radio", "4&#Fire_in_the_hole")
- register_event("TextMsg", "EVENT_FireINTheHole", "b", "3&#Game_radio", "5&#Fire_in_the_hole")
- register_message(MSGID_StatusIcon, "MSG_StatusIcon");
- register_message(MSGID_TextMsg, "MSG_TextMessage");
- register_message(MSGID_ShowMenu, "MSG_ShowMenu");
- register_message(MSGID_VGUIMenu, "MSG_VGUIMenu");
- register_message(MSGID_SendAudio, "MSG_SendAudio");
- register_message(MSGID_Health, "MSG_Health")
- register_message(MSGID_ScreenFade, "MSG_ScreenFade")
- }
- public plugin_precache() {
- removebuyzone = register_cvar("furien_removebuyzone", "1")
- if(get_pcvar_num(removebuyzone)) {
- remove_entity_name("info_map_parameters");
- remove_entity_name("func_buyzone");
- new Entity = create_entity("info_map_parameters");
- DispatchKeyValue(Entity, "buying", "3");
- DispatchSpawn(Entity);
- }
- precache_model(SuperKnifeModel_V)
- }
- public client_connect(id) {
- client_cmd(id, "cl_forwardspeed 999.0")
- client_cmd(id, "cl_sidespeed 999.0")
- client_cmd(id, "cl_backspeed 999.0")
- }
- public client_putinserver(id) {
- client_cmd(id, "cl_forwardspeed 999.0")
- client_cmd(id, "cl_sidespeed 999.0")
- client_cmd(id, "cl_backspeed 999.0")
- PrimaryWeapon[id] = 0
- SecondaryWeapon[id] = 0
- }
- public Ham_Spawn_Post(id) {
- if(is_user_connected(id) && is_user_alive(id)) {
- strip_user_weapons(id)
- HavePrimaryWeapon[id] = false
- HaveSecondaryWeapon[id] = false
- switch(get_user_team(id)) {
- case TEAM_FURIEN: {
- fm_give_item(id, "weapon_hegrenade")
- fm_give_item(id, "weapon_knife")
- fm_give_item(id, "weapon_flashbang")
- set_user_footsteps(id, 1)
- fm_set_user_health(id, get_pcvar_num(furienspawnhp))
- }
- case TEAM_ANTIFURIEN: {
- fm_give_item(id, "weapon_flashbang")
- fm_give_item(id, "weapon_hegrenade")
- fm_give_item(id, "weapon_knife")
- set_user_footsteps(id, 0)
- fm_set_user_health(id, get_pcvar_num(antifurienspawnhp))
- HaveSuperKnife[id] = false;
- Equipment(id)
- }
- }
- }
- }
- public EVENT_NewRound() {
- CanPlant = false;
- new Float:FloatTime = get_cvar_num("mp_freezetime") + (get_cvar_num("mp_roundtime") * 60) - 60.0
- set_task(FloatTime, "TASK_CanPlant", TASKID_CANPLANT)
- remove_task(TASKID_C4COUNTDOWN)
- }
- public EVENT_FireINTheHole()
- return PLUGIN_HANDLED
- public HAM_Touch_Weapon(ent, id) {
- if(is_user_alive(id) && get_user_team(id) == TEAM_FURIEN && !(get_pdata_cbase(ent, 39, 4) > 0))
- return HAM_SUPERCEDE
- return HAM_IGNORED
- }
- public SuperKnife_TakeDamage(Victim, Inflictor, Attacker, Float:Damage, DamageType) {
- if(is_user_connected(Attacker) && is_user_alive(Attacker) && is_user_connected(Victim)) {
- if(get_user_weapon(Attacker) == CSW_KNIFE) {
- if(HaveSuperKnife[Attacker])
- SetHamParamFloat(4, Damage * get_pcvar_float(superknife_damage_multiplier))
- }
- if(get_user_flags(Victim) & VIP_GOLD_LEVEL) {
- if(DamageType & DMG_HEGRENADE)
- return HAM_SUPERCEDE
- }
- }
- return HAM_IGNORED
- }
- ///////////////////////////////////////////////////////////////////////////////////////////////
- public C4_PrimaryAttack(Ent) {
- if(!CanPlant)
- return HAM_SUPERCEDE
- return HAM_IGNORED
- }
- public CmdResetScore(id) {
- if(get_user_frags(id) == 0 && get_user_deaths(id) == 0)
- ColorChat(id, "!gScorul tau este deja!t 0-0!g !")
- else {
- for(new i = 0; i < 2; i++) {
- cs_set_user_deaths(id, 0);
- set_user_frags(id, 0);
- }
- ColorChat(id, "!gTi-ai resetat scorul cu succes !")
- }
- }
- public CmdShopMenu(id) {
- if(!is_user_alive(id))
- return PLUGIN_HANDLED
- switch(get_user_team(id)) {
- case TEAM_FURIEN: CmdFurienShop(id)
- case TEAM_ANTIFURIEN: CmdAntiFurienShop(id)
- }
- return PLUGIN_HANDLED
- }
- public CmdFurienShop(id) {
- if(is_user_alive(id) && get_user_team(id) == TEAM_FURIEN) {
- Menu = menu_create("\yFurien Shop", "CmdFurienHandler")
- new SuperKnife[256];
- formatex(SuperKnife, sizeof(SuperKnife)-1, "Super knife - \y10000$")
- menu_additem(Menu, SuperKnife, "1", 0)
- new Health[256];
- formatex(Health, sizeof(Health)-1, "50 HP - \y3000$")
- menu_additem(Menu, Health, "2", 0)
- new Armor[256];
- formatex(Armor, sizeof(Armor)-1, "50 AP + Helmet - \y500$")
- menu_additem(Menu, Armor, "3", 0)
- new Grenade[256];
- formatex(Grenade, sizeof(Grenade)-1, "He grenade - \y4000$")
- menu_additem(Menu, Grenade, "4", 0)
- menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL);
- menu_display(id, Menu, 0);
- }
- }
- public CmdAntiFurienShop(id) {
- if(is_user_alive(id) && get_user_team(id) == TEAM_ANTIFURIEN) {
- Menu = menu_create("\yAnti-Furien Shop", "CmdAntiFurienHandler")
- new Defuse[256];
- formatex(Defuse, sizeof(Defuse)-1, "Defuse kit - \y500$")
- menu_additem(Menu, Defuse, "1", 0)
- new Health[256];
- formatex(Health, sizeof(Health)-1, "50 HP - \y3000$")
- menu_additem(Menu, Health, "2", 0)
- new Armor[256];
- formatex(Armor, sizeof(Armor)-1, "50 AP + Helmet - \y500$")
- menu_additem(Menu, Armor, "3", 0)
- new Grenade[256];
- formatex(Grenade, sizeof(Grenade)-1, "He grenade - \y4000$")
- menu_additem(Menu, Grenade, "4", 0)
- menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL);
- menu_display(id, Menu, 0);
- }
- }
- public CmdFurienHandler(id, menu, item) {
- if(item == MENU_EXIT || !is_user_alive(id) || get_user_team(id) != 1) {
- menu_destroy(menu);
- return PLUGIN_HANDLED;
- }
- new Data[6], Name[64];
- new Access, CallBack;
- menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack);
- new Key = str_to_num(Data);
- switch(Key) {
- case 1: {
- if(HaveSuperKnife[id])
- client_print(id, print_center, "You already have SuperKnife!")
- else {
- new Money = cs_get_user_money(id) - 10000
- if(Money < 0)
- client_print(id, print_center, "You have insufficient founds!")
- else {
- HaveSuperKnife[id] = true;
- EVENT_CurWeapon(id)
- cs_set_user_money(id, Money)
- }
- }
- }
- case 2: {
- if(get_user_health(id) >= 250)
- client_print(id, print_center, "You already have 250 HP!")
- else {
- new Money = cs_get_user_money(id) - 3000
- if(Money < 0)
- client_print(id, print_center, "You have insufficient founds!")
- else {
- if(get_user_health(id) + 50 > 250)
- fm_set_user_health(id, 250)
- else
- fm_set_user_health(id, get_user_health(id) + 50)
- cs_set_user_money(id, Money)
- }
- }
- }
- case 3: {
- if(get_user_armor(id) >= 250)
- client_print(id, print_center, "You already have 250 AP!")
- else {
- new Money = cs_get_user_money(id) - 500
- if(Money < 0)
- client_print(id, print_center, "You have insufficient founds!")
- else {
- if(get_user_armor(id) + 50 > 250)
- fm_set_user_armor(id, 250)
- else
- fm_set_user_armor(id, get_user_armor(id) + 50)
- cs_set_user_money(id, Money)
- }
- }
- }
- case 4: {
- if(user_has_weapon(id, CSW_HEGRENADE))
- client_print(id, print_center, "You already have HE GRENADE!")
- else {
- new Money = cs_get_user_money(id) - 4000
- if(Money < 0)
- client_print(id, print_center, "You have insufficient founds!")
- else {
- fm_give_item(id, "weapon_hegrenade")
- cs_set_user_money(id, Money)
- }
- }
- }
- }
- menu_destroy(menu)
- return PLUGIN_HANDLED
- }
- public CmdAntiFurienHandler(id, menu, item) {
- if(item == MENU_EXIT || !is_user_alive(id) || get_user_team(id) != 2) {
- menu_destroy(menu);
- return PLUGIN_HANDLED;
- }
- new Data[6], Name[64];
- new Access, CallBack;
- menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack);
- new Key = str_to_num(Data);
- switch(Key) {
- case 1: {
- if(cs_get_user_defuse(id))
- client_print(id, print_center, "You already have Defuse KIT!")
- else {
- new Money = cs_get_user_money(id) - 500
- if(Money < 0)
- client_print(id, print_center, "You have insufficient founds!")
- else {
- cs_set_user_defuse(id, 1)
- cs_set_user_money(id, Money)
- }
- }
- }
- case 2: {
- if(get_user_health(id) >= 250)
- client_print(id, print_center, "You already have 250 HP!")
- else {
- new Money = cs_get_user_money(id) - 3000
- if(Money < 0)
- client_print(id, print_center, "You have insufficient founds!")
- else {
- if(get_user_health(id) + 50 > 250)
- fm_set_user_health(id, 250)
- else
- fm_set_user_health(id, get_user_health(id) + 50)
- cs_set_user_money(id, Money)
- }
- }
- }
- case 3: {
- if(get_user_armor(id) >= 250)
- client_print(id, print_center, "You already have 250 AP!")
- else {
- new Money = cs_get_user_money(id) - 500
- if(Money < 0)
- client_print(id, print_center, "You have insufficient founds!")
- else {
- if(get_user_armor(id) + 50 > 250)
- fm_set_user_armor(id, 250)
- else
- fm_set_user_armor(id, get_user_armor(id) + 50)
- cs_set_user_money(id, Money)
- }
- }
- }
- case 4: {
- if(user_has_weapon(id, CSW_HEGRENADE))
- client_print(id, print_center, "You already have HE GRENADE!")
- else {
- new Money = cs_get_user_money(id) - 4000
- if(Money < 0)
- client_print(id, print_center, "You have insufficient founds!")
- else {
- fm_give_item(id, "weapon_hegrenade")
- cs_set_user_money(id, Money)
- }
- }
- }
- }
- menu_destroy(menu)
- return PLUGIN_HANDLED
- }
- //=========================================================================//
- //=======================[Weapons Settings]===============================//
- //=======================================================================//
- public Equipment(id) {
- if(is_user_alive(id) && get_user_team(id) == 2) {
- Menu = menu_create("\rWeapons Menu", "EquipmentCmd");
- menu_additem(Menu, "\wNew Weapons", "1", 0);
- if(PrimaryWeapon[id] && SecondaryWeapon[id])
- menu_additem(Menu, "\wPrevious Setup", "2", 0);
- else
- menu_additem(Menu, "\dPrevious Setup", "2", 0);
- menu_setprop(Menu, MPROP_EXIT, MEXIT_NEVER)
- menu_display(id, Menu, 0);
- }
- }
- public EquipmentCmd(id, menu, item) {
- if(item == MENU_EXIT || !is_user_alive(id) || get_user_team(id) != 2) {
- menu_destroy(menu);
- return PLUGIN_HANDLED;
- }
- new Data[6], Name[64];
- new Access, CallBack;
- menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack);
- new Key = str_to_num(Data);
- switch(Key) {
- case 1: {
- if(!HavePrimaryWeapon[id])
- Primary(id)
- else if(!HaveSecondaryWeapon[id])
- Secondary(id)
- }
- case 2: {
- if(PrimaryWeapon[id] && SecondaryWeapon[id])
- GiveLastWeapons(id)
- else Equipment(id)
- }
- default: return PLUGIN_HANDLED;
- }
- menu_destroy(menu);
- return PLUGIN_HANDLED;
- }
- public Primary(id) {
- if(is_user_alive(id) && get_user_team(id) == TEAM_ANTIFURIEN) {
- Menu = menu_create("\yAnti-Furien Weapons^n\rPrimary:", "CmdWeaponsHandler")
- menu_additem(Menu, "M4A1", "1", 0)
- menu_additem(Menu, "AK47", "2", 0)
- menu_additem(Menu, "M3", "3", 0)
- menu_additem(Menu, "Aug", "4", 0)
- menu_additem(Menu, "Famas", "5", 0)
- menu_additem(Menu, "MP5 Navy", "6", 0)
- menu_additem(Menu, "XM1014", "7", 0)
- menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL);
- menu_display(id, Menu, 0);
- }
- }
- public CmdWeaponsHandler(id, menu, item) {
- if(item == MENU_EXIT || !is_user_alive(id) || get_user_team(id) != 2) {
- menu_destroy(menu);
- return PLUGIN_HANDLED;
- }
- new Data[6], Name[64];
- new Access, CallBack;
- menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack);
- new Key = str_to_num(Data);
- switch(Key) {
- case 1: {
- fm_give_item(id, "weapon_m4a1")
- cs_set_user_bpammo(id, CSW_M4A1, 254)
- PrimaryWeapon[id] = M4A1_KEY
- HavePrimaryWeapon[id] = true;
- Secondary(id)
- }
- case 2: {
- fm_give_item(id, "weapon_ak47")
- cs_set_user_bpammo(id, CSW_AK47, 254)
- PrimaryWeapon[id] = AK47_KEY
- HavePrimaryWeapon[id] = true;
- Secondary(id)
- }
- case 3: {
- fm_give_item(id, "weapon_m3")
- cs_set_user_bpammo(id, CSW_M3, 254)
- PrimaryWeapon[id] = M3_KEY
- HavePrimaryWeapon[id] = true;
- Secondary(id)
- }
- case 4: {
- fm_give_item(id, "weapon_aug")
- cs_set_user_bpammo(id, CSW_AUG, 254)
- PrimaryWeapon[id] = AUG_KEY
- HavePrimaryWeapon[id] = true;
- Secondary(id)
- }
- case 5: {
- fm_give_item(id, "weapon_famas")
- cs_set_user_bpammo(id, CSW_FAMAS, 254)
- PrimaryWeapon[id] = FAMAS_KEY
- HavePrimaryWeapon[id] = true;
- Secondary(id)
- }
- case 6: {
- fm_give_item(id, "weapon_mp5navy")
- cs_set_user_bpammo(id, CSW_MP5NAVY, 254)
- PrimaryWeapon[id] = MP5_KEY
- HavePrimaryWeapon[id] = true;
- Secondary(id)
- }
- case 7: {
- fm_give_item(id, "weapon_xm1014")
- cs_set_user_bpammo(id, CSW_XM1014, 254)
- PrimaryWeapon[id] = XM1014_KEY
- HavePrimaryWeapon[id] = true;
- Secondary(id)
- }
- }
- menu_destroy(menu)
- return PLUGIN_HANDLED
- }
- public Secondary(id) {
- if(is_user_alive(id) && get_user_team(id) == TEAM_ANTIFURIEN) {
- Menu = menu_create("\yAnti-Furien Weapons^n\rSecondary:", "CmdSecondaryHandler")
- menu_additem(Menu, "USP", "1", 0)
- menu_additem(Menu, "Deagle", "2", 0)
- menu_additem(Menu, "Elite", "3", 0)
- menu_additem(Menu, "Five Seven", "4", 0)
- menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL);
- menu_display(id, Menu, 0);
- }
- }
- public CmdSecondaryHandler(id, menu, item) {
- if(item == MENU_EXIT || !is_user_alive(id) || get_user_team(id) != 2) {
- menu_destroy(menu);
- return PLUGIN_HANDLED;
- }
- new Data[6], Name[64];
- new Access, CallBack;
- menu_item_getinfo(menu, item, Access, Data,5, Name, 63, CallBack);
- new Key = str_to_num(Data);
- switch(Key) {
- case 1: {
- fm_give_item(id, "weapon_usp")
- cs_set_user_bpammo(id, CSW_USP, 256)
- SecondaryWeapon[id] = USP_KEY
- HaveSecondaryWeapon[id] = true;
- }
- case 2: {
- fm_give_item(id, "weapon_deagle")
- cs_set_user_bpammo(id, CSW_DEAGLE, 256)
- SecondaryWeapon[id] = DEAGLE_KEY
- HaveSecondaryWeapon[id] = true;
- }
- case 3: {
- fm_give_item(id, "weapon_elite")
- cs_set_user_bpammo(id, CSW_ELITE, 256)
- SecondaryWeapon[id] = ELITE_KEY
- HaveSecondaryWeapon[id] = true;
- }
- case 4: {
- fm_give_item(id, "weapon_fiveseven")
- cs_set_user_bpammo(id, CSW_FIVESEVEN, 256)
- SecondaryWeapon[id] = FIVESEVEN_KEY
- HaveSecondaryWeapon[id] = true;
- }
- }
- menu_destroy(menu)
- return PLUGIN_HANDLED
- }
- public GiveLastWeapons(id) {
- if(!HavePrimaryWeapon[id]) {
- switch(PrimaryWeapon[id]) {
- case M4A1_KEY: {
- fm_give_item(id, "weapon_m4a1")
- cs_set_user_bpammo(id, CSW_M4A1, 256)
- HavePrimaryWeapon[id] = true;
- }
- case AK47_KEY: {
- fm_give_item(id, "weapon_ak47")
- cs_set_user_bpammo(id, CSW_AK47, 256)
- HavePrimaryWeapon[id] = true;
- }
- case M3_KEY: {
- fm_give_item(id, "weapon_m3")
- cs_set_user_bpammo(id, CSW_M3, 256)
- HavePrimaryWeapon[id] = true;
- }
- case AUG_KEY: {
- fm_give_item(id, "weapon_aug")
- cs_set_user_bpammo(id, CSW_AUG, 256)
- HavePrimaryWeapon[id] = true;
- }
- case FAMAS_KEY: {
- fm_give_item(id, "weapon_famas")
- cs_set_user_bpammo(id, CSW_FAMAS, 256)
- HavePrimaryWeapon[id] = true;
- }
- case MP5_KEY: {
- fm_give_item(id, "weapon_mp5navy")
- cs_set_user_bpammo(id, CSW_MP5NAVY, 256)
- HavePrimaryWeapon[id] = true;
- }
- case XM1014_KEY: {
- fm_give_item(id, "weapon_xm1014")
- cs_set_user_bpammo(id, CSW_XM1014, 256)
- HavePrimaryWeapon[id] = true;
- }
- }
- }
- if(!HaveSecondaryWeapon[id]) {
- switch(SecondaryWeapon[id]) {
- case USP_KEY: {
- fm_give_item(id, "weapon_usp")
- cs_set_user_bpammo(id, CSW_USP, 256)
- HaveSecondaryWeapon[id] = true;
- }
- case DEAGLE_KEY: {
- fm_give_item(id, "weapon_deagle")
- cs_set_user_bpammo(id, CSW_DEAGLE, 256)
- HaveSecondaryWeapon[id] = true;
- }
- case ELITE_KEY: {
- fm_give_item(id, "weapon_elite")
- cs_set_user_bpammo(id, CSW_ELITE, 256)
- HaveSecondaryWeapon[id] = true;
- }
- case FIVESEVEN_KEY: {
- fm_give_item(id, "weapon_fiveseven")
- cs_set_user_bpammo(id, CSW_FIVESEVEN, 256)
- HaveSecondaryWeapon[id] = true;
- }
- }
- }
- }
- public CMD_BlockJoinTeam(id) {
- console_print(id, "*** Nu ai voie sa foloseti JoinTeam ! ***")
- return 1;
- }
- public CMD_BlockChooseTeam(id) {
- console_print(id, "*** Nu ai voie sa foloseti ChooseTeam ! ***")
- return 1;
- }
- public CmdShowMotd(id)
- show_motd(id, "addons/amxmodx/configs/beneficii.html")
- /////////////////////////////////////////////////////////////////////////
- public EVENT_CurWeapon(id) {
- if(is_user_connected(id)) {
- if(get_user_weapon(id) == CSW_KNIFE) {
- if(HaveSuperKnife[id])
- set_pev(id, pev_viewmodel2, SuperKnifeModel_V)
- }
- new PlayerHealth;
- PlayerHealth = get_user_health(id)
- if(PlayerHealth == 256)
- fm_set_user_health(id, 255)
- }
- }
- public EVENT_Death() {
- static Attacker, Victim;
- Attacker = read_data(1)
- Victim = read_data(2)
- HaveSuperKnife[Victim] = false;
- if(Victim == Attacker)
- return 1;
- if(is_user_connected(Attacker)) {
- if(get_user_flags(Attacker) & VIP_GOLD_LEVEL) {
- cs_set_user_money(Attacker, cs_get_user_money(Attacker) + 6000)
- fm_set_user_health(Attacker, get_user_health(Attacker) + 60)
- fm_set_user_armor(Attacker, get_user_armor(Attacker) + 60)
- }
- else if(get_user_flags(Attacker) & VIP_SILVER_LEVEL) {
- cs_set_user_money(Attacker, cs_get_user_money(Attacker) + 3000)
- fm_set_user_health(Attacker, get_user_health(Attacker) + 30)
- fm_set_user_armor(Attacker, get_user_armor(Attacker) + 30)
- }
- else if(get_user_flags(Attacker) & FOUNDER_LEVEL) {
- cs_set_user_money(Attacker, cs_get_user_money(Attacker) + 7000)
- fm_set_user_health(Attacker, get_user_health(Attacker) + 70)
- fm_set_user_armor(Attacker, get_user_armor(Attacker) + 70)
- }
- else {
- if(get_user_team(Victim) == 2)
- cs_set_user_money(Attacker, cs_get_user_money(Attacker) + 1200)
- else if(get_user_team(Victim) == 1)
- cs_set_user_money(Attacker, cs_get_user_money(Attacker) + 3000)
- }
- }
- return 1;
- }
- public MSG_StatusIcon(msg_id, msg_dest, id) {
- static Attrib
- Attrib = get_msg_arg_int(2)
- if(Attrib == (1<<1))
- set_msg_arg_int(2, ARG_BYTE, 0)
- new Icon[8];
- get_msg_arg_string(2, Icon, 7);
- if(get_pcvar_num(removebuyzone)) {
- static const BuyZone[] = "buyzone";
- if(equal(Icon, BuyZone)) {
- set_pdata_int(id, OFFSET_BZ, get_pdata_int(id, OFFSET_BZ, 5) & ~(1 << 0), 5);
- return PLUGIN_HANDLED;
- }
- }
- return PLUGIN_CONTINUE;
- }
- public MSG_TextMessage() {
- static TextMsg[22];
- get_msg_arg_string(2, TextMsg, charsmax(TextMsg))
- if(equal(TextMsg, "#Terrorists_Win")) {
- client_print(0, print_center, "The Furiens have won this round!")
- return PLUGIN_HANDLED;
- }
- else if(equal(TextMsg, "#CTs_Win")) {
- client_print(0, print_center, "The Anti-Furiens have won this round!")
- return PLUGIN_HANDLED;
- }
- else if(equal(TextMsg, "#Bomb_Defused")) {
- client_print(0, print_center, "The Anti-Furiens have won this round!")
- return PLUGIN_HANDLED;
- }
- else if(equal(TextMsg, "#Target_Bombed")) {
- client_print(0, print_center, "The Furiens have won this round!")
- return PLUGIN_HANDLED;
- }
- else if(equal(TextMsg, "#Target_Saved")) {
- client_print(0, print_center, "The Anti-Furiens have won this round!")
- return PLUGIN_HANDLED;
- }
- else if(equal(TextMsg, "#Fire_in_the_hole"))
- return PLUGIN_HANDLED
- else if(equal(TextMsg, "#C4_Plant_At_Bomb_Spot")) {
- if(!CanPlant)
- return PLUGIN_HANDLED
- }
- return PLUGIN_CONTINUE;
- }
- public MSG_ShowMenu(msgid, dest, id) {
- if(!Should_AutoJoin(id))
- return PLUGIN_CONTINUE
- static team_select[] = "#Team_Select"
- static menu_text_code[sizeof team_select]
- get_msg_arg_string(4, menu_text_code, sizeof menu_text_code - 1)
- if(!equal(menu_text_code, team_select))
- return PLUGIN_CONTINUE
- JoinTeam_Task(id, msgid)
- return PLUGIN_HANDLED
- }
- public MSG_VGUIMenu(msgid, dest, id) {
- if(get_msg_arg_int(1) != 2 || !Should_AutoJoin(id))
- return PLUGIN_CONTINUE
- JoinTeam_Task(id, msgid)
- return PLUGIN_HANDLED
- }
- public MSG_SendAudio() {
- static Sound[17]
- get_msg_arg_string(2, Sound, sizeof Sound - 1)
- if(equal(Sound, "terwin") || equal(Sound, "ctwin") || equal(Sound, "rounddraw") || equal(Sound, "bombpl") || equal(Sound, "bombdef"))
- return PLUGIN_HANDLED;
- return PLUGIN_CONTINUE;
- }
- public MSG_Health(msgid, dest, id) {
- static Health;
- Health = get_msg_arg_int(1)
- if(Health > 255)
- set_msg_arg_int(1, ARG_BYTE, 255);
- else if(Health == 256)
- set_msg_arg_int(1, ARG_BYTE, get_user_health(id) + 10)
- }
- public MSG_ScreenFade(msgid, dest, id) {
- if(is_user_connected(id)) {
- if(get_user_flags(id) & VIP_GOLD_LEVEL) {
- static data[4]
- data[0] = get_msg_arg_int(4)
- data[1] = get_msg_arg_int(5)
- data[2] = get_msg_arg_int(6)
- data[3] = get_msg_arg_int(7)
- if(data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] > 199)
- return PLUGIN_HANDLED
- }
- }
- return PLUGIN_CONTINUE
- }
- bool:Should_AutoJoin(id) {
- return(get_pcvar_num(cvar_autojoin_team) && !get_user_team(id) && !task_exists(id))
- }
- JoinTeam_Task(id, menu_msgid) {
- static param_menu_msgid[2]
- param_menu_msgid[0] = menu_msgid
- set_task(0.1, "Force_JoinTeam", id, param_menu_msgid, sizeof param_menu_msgid)
- }
- public Force_JoinTeam(menu_msgid[], id) {
- if(get_user_team(id))
- return
- static team[2], class[2]
- get_pcvar_string(cvar_autojoin_team, team, sizeof team - 1)
- get_pcvar_string(cvar_autojoin_class, class, sizeof class - 1)
- Force_Team_Join(id, menu_msgid[0], team, class)
- }
- stock Force_Team_Join(id, menu_msgid, team[] = "5", class[] = "0") {
- static jointeam[] = "jointeam"
- if(class[0] == '0') {
- engclient_cmd(id, jointeam, team)
- return
- }
- static msg_block, joinclass[] = "joinclass"
- msg_block = get_msg_block(menu_msgid)
- set_msg_block(menu_msgid, BLOCK_SET)
- engclient_cmd(id, jointeam, team)
- engclient_cmd(id, joinclass, class)
- set_msg_block(menu_msgid, msg_block)
- }
- public bomb_planted(planter) {
- C4_CountDownDelay = get_cvar_num("mp_c4timer") - 1
- TASK_C4_CountDown();
- set_hudmessage(random(255), random(255), random(255), -1.0, -1.0, 1, 3.1, 3.0)
- show_hudmessage(0, "Furienii au plantat bomba!")
- }
- public EVENT_SwitchTeam() {
- new Players[32], PlayersNum, id;
- get_players(Players, PlayersNum)
- if(PlayersNum) {
- for(new i; i < PlayersNum; i++) {
- id = Players[i]
- BeginDelay(id)
- }
- }
- }
- public BeginDelay(id) {
- if(is_user_connected(id)) {
- switch(id) {
- case 1..7: set_task(0.1, "BeginTeamSwap", id)
- case 8..15: set_task(0.2, "BeginTeamSwap", id)
- case 16..23: set_task(0.3, "BeginTeamSwap", id)
- case 24..32: set_task(0.4, "BeginTeamSwap", id)
- }
- }
- }
- public BeginTeamSwap(id) {
- if(is_user_connected(id)) {
- switch(get_user_team(id)) {
- case TEAM_FURIEN: cs_set_user_team(id, CS_TEAM_CT)
- case TEAM_ANTIFURIEN: cs_set_user_team(id, CS_TEAM_T)
- }
- }
- }
- ///////////////////////////////////////////////////////////////////////////////////////////////
- public Player_PreThink(id) {
- if(is_user_connected(id)) {
- if(get_user_team(id) == TEAM_FURIEN) {
- if(pev(id, pev_gravity) > FURIEN_GRAVITY && pev(id, pev_gravity) > 0.1)
- set_pev(id, pev_gravity, FURIEN_GRAVITY)
- if(pev(id, pev_maxspeed) < FURIEN_SPEED && pev(id, pev_maxspeed) > 1.0) {
- set_pev(id, pev_maxspeed, FURIEN_SPEED)
- set_user_footsteps(id, 1)
- }
- }
- if(get_pcvar_num(cvar_aim_info)) {
- new Target, Body;
- get_user_aiming(id, Target, Body);
- if(is_user_alive(id) && is_user_connected(Target) && is_user_alive(Target)) {
- new TargetTeam, PlayerTeam, TargetName[32], Message[128], TargetHealth, TargetArmor, RED, GREEN, BLUE;
- TargetTeam = get_user_team(Target)
- PlayerTeam = get_user_team(id)
- get_user_name(Target, TargetName, 31)
- TargetHealth = get_user_health(Target)
- TargetArmor = get_user_armor(Target)
- if(PlayerTeam == TEAM_FURIEN && TargetTeam == TEAM_ANTIFURIEN) {
- formatex(Message, sizeof(Message)-1, "%s^nHP: %i | AP: %i", TargetName, TargetHealth, TargetArmor)
- RED = 20
- GREEN = 200
- BLUE = 50
- }
- else if(PlayerTeam == TEAM_FURIEN && TargetTeam == TEAM_FURIEN) {
- formatex(Message, sizeof(Message)-1, "%s^nHP: %i | AP: %i", TargetName, TargetHealth, TargetArmor)
- RED = 200
- GREEN = 20
- BLUE = 20
- }
- else if(PlayerTeam == TEAM_ANTIFURIEN && TargetTeam == TEAM_ANTIFURIEN) {
- formatex(Message, sizeof(Message)-1, "%s^nHP: %i | AP: %i", TargetName, TargetHealth, TargetArmor)
- RED = 200
- GREEN = 20
- BLUE = 20
- }
- else if(PlayerTeam == TEAM_ANTIFURIEN && TargetTeam == TEAM_FURIEN)
- return
- set_hudmessage(RED, GREEN, BLUE, -1.0, -1.0, 0, 0.0, 0.1, 0.0, 0.0, -1);
- show_hudmessage(id, "%s", Message)
- }
- }
- }
- }
- public FWD_AddToFullPack(es, e, ent, host, host_flags, player, p_set) {
- if(is_user_connected(ent) && is_user_connected(host) && is_user_alive(ent)) {
- if(is_user_alive(host) && get_user_team(ent) == 1 && get_user_team(host) == 1
- || !is_user_alive(host) && get_user_team(ent) == 1 && pev(host, pev_iuser2) == ent
- || get_user_team(ent) == 1 && pev(ent, pev_maxspeed) <= 1.0) {
- set_es(es, ES_RenderFx, kRenderFxNone);
- set_es(es, ES_RenderMode, kRenderTransTexture);
- set_es(es, ES_RenderAmt, 255);
- }
- else if(get_user_team(ent) == 1) {
- set_es(es, ES_RenderFx, kRenderFxNone);
- set_es(es, ES_RenderMode, kRenderTransTexture);
- static Float:Origin[3]
- pev(ent, pev_origin, Origin)
- if(get_user_weapon(ent) == CSW_KNIFE && !MakeVisible[ent] && fm_get_speed(ent) <= 5 || get_user_weapon(ent) == CSW_KNIFE && !MakeVisible[ent] && Origin[0] == Wallorigin[ent][0] && Origin[1] == Wallorigin[ent][1] && Origin[2] == Wallorigin[ent][2])
- set_es(es, ES_RenderAmt, 0);
- else
- set_es(es, ES_RenderAmt, 255);
- }
- }
- }
- public FWD_ParachutePreThink(id) {
- if(is_user_alive(id) && get_user_team(id) == TEAM_ANTIFURIEN) {
- new Float:FallSpeed = -50.0;
- new Float:Frame;
- new Button = pev(id, pev_button);
- new OldButton = pev(id, pev_oldbuttons);
- new Flags = pev(id, pev_flags);
- if(ParaENT[id] > 0 &&(Flags & FL_ONGROUND)) {
- if(pev(ParaENT[id],pev_sequence) != 2) {
- set_pev(ParaENT[id], pev_sequence, 2);
- set_pev(ParaENT[id], pev_gaitsequence, 1);
- set_pev(ParaENT[id], pev_frame, 0.0);
- set_pev(ParaENT[id], pev_fuser1, 0.0);
- set_pev(ParaENT[id], pev_animtime, 0.0);
- return;
- }
- pev(ParaENT[id],pev_fuser1, Frame);
- Frame += 2.0;
- set_pev(ParaENT[id],pev_fuser1,Frame);
- set_pev(ParaENT[id],pev_frame,Frame);
- if(Frame > 254.0) {
- engfunc(EngFunc_RemoveEntity, ParaENT[id]);
- ParaENT[id] = 0;
- }
- else {
- engfunc(EngFunc_RemoveEntity, ParaENT[id]);
- ParaENT[id] = 0;
- }
- return;
- }
- if(Button & IN_USE) {
- new Float:Velocity[3];
- pev(id, pev_velocity, Velocity);
- if(Velocity[2] < 0.0) {
- if(ParaENT[id] <= 0) {
- ParaENT[id] = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"));
- if(ParaENT[id] > 0) {
- set_pev(ParaENT[id],pev_classname, PARACHUTE_CLASS);
- set_pev(ParaENT[id], pev_aiment, id);
- set_pev(ParaENT[id], pev_owner, id);
- set_pev(ParaENT[id], pev_movetype, MOVETYPE_FLY);
- set_pev(ParaENT[id], pev_sequence, 0);
- set_pev(ParaENT[id], pev_gaitsequence, 1);
- set_pev(ParaENT[id], pev_frame, 0.0);
- set_pev(ParaENT[id], pev_fuser1, 0.0);
- }
- }
- if(ParaENT[id] > 0) {
- set_pev(id, pev_sequence, 3);
- set_pev(id, pev_gaitsequence, 1);
- set_pev(id, pev_frame, 1.0);
- set_pev(id, pev_framerate, 1.0);
- Velocity[2] = (Velocity[2] + 40.0 < FallSpeed) ? Velocity[2] + 40.0 : FallSpeed;
- set_pev(id, pev_velocity, Velocity);
- if(pev(ParaENT[id],pev_sequence) == 0) {
- pev(ParaENT[id],pev_fuser1, Frame);
- Frame += 1.0;
- set_pev(ParaENT[id],pev_fuser1,Frame);
- set_pev(ParaENT[id],pev_frame,Frame);
- if(Frame > 100.0) {
- set_pev(ParaENT[id], pev_animtime, 0.0);
- set_pev(ParaENT[id], pev_framerate, 0.4);
- set_pev(ParaENT[id], pev_sequence, 1);
- set_pev(ParaENT[id], pev_gaitsequence, 1);
- set_pev(ParaENT[id], pev_frame, 0.0);
- set_pev(ParaENT[id], pev_fuser1, 0.0);
- }
- }
- }
- }
- else if(ParaENT[id] > 0) {
- engfunc(EngFunc_RemoveEntity, ParaENT[id]);
- ParaENT[id] = 0;
- }
- }
- else if((OldButton & IN_USE) && ParaENT[id] > 0) {
- engfunc(EngFunc_RemoveEntity, ParaENT[id]);
- ParaENT[id] = 0;
- }
- }
- }
- public FWD_GameDescription() {
- static GameName[32]
- get_pcvar_string(cvar_gamedescription, GameName, 31)
- forward_return(FMV_STRING, GameName)
- return FMRES_SUPERCEDE
- }
- public TASK_CanPlant() {
- CanPlant = true;
- set_hudmessage(random(255), random(255), random(255), -1.0, -1.0, 1, 3.1, 3.0)
- show_hudmessage(0, "Furienii pot planta bomba!")
- }
- public TASK_C4_CountDown() {
- new Red, Green, Blue
- if(C4_CountDownDelay > 10)
- Red = 0, Green = 255, Blue = 0;
- else if(C4_CountDownDelay > 5)
- Red = 255, Green = 200, Blue = 0;
- else if(C4_CountDownDelay <= 5)
- Red = 255, Green = 0, Blue = 0;
- if(C4_CountDownDelay) {
- new Message[256];
- formatex(Message,sizeof(Message)-1,"----------^n| C4: %d |^n----------", C4_CountDownDelay);
- set_hudmessage(Red, Green, Blue, -1.0, 0.78, 0, 6.0, 1.0)
- show_hudmessage(0, "%s", Message)
- set_task(1.0, "TASK_C4_CountDown", TASKID_C4COUNTDOWN);
- C4_CountDownDelay--;
- }
- else if(!C4_CountDownDelay)
- C4_CountDownDelay = 0;
- }
- stock ColorChat(const id, const input[], any:...) {
- new count = 1, players[32];
- static msg[191];
- vformat(msg, 190, input, 3);
- replace_all(msg, 190, "!g", "^4");
- replace_all(msg, 190, "!y", "^1");
- replace_all(msg, 190, "!t", "^3");
- if(id) players[0] = id;
- else get_players(players, count, "ch"); {
- for(new i = 0; i < count; i++) {
- if(is_user_connected(players[i])) {
- message_begin(MSG_ONE_UNRELIABLE, MSGID_SayText, _, players[i]);
- write_byte(players[i]);
- write_string(msg);
- message_end();
- }
- }
- }
- }
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