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RyanDaCoder

person

Jun 19th, 2018
225
0
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  1. local Model = Instance.new("Model", game:GetService("Workspace"))
  2. Model.Name = ""
  3. ---------------------------------------------
  4. local RLeg = Instance.new("Part", Model)
  5. RLeg.Name = "Right Leg"
  6. RLeg.Reflectance = 0
  7. RLeg.Transparency = 0
  8. RLeg.Anchored = true
  9. RLeg.Archivable = true
  10. RLeg.CanCollide = true
  11. RLeg.Locked = false
  12. RLeg.BrickColor = BrickColor.new("Medium stone grey")
  13. RLeg.Material = Enum.Material.Plastic
  14. RLeg.Position = Vector3.new(32.5, 1.0000059604645, -6.9934883117676)
  15. RLeg.Size = Vector3.new(1, 2, 1)
  16. RLeg.Rotation = Vector3.new(0, 0, 0)
  17. ---------------------------------------------
  18. local Torso = Instance.new("Part", Model)
  19. Torso.Name = "Torso"
  20. Torso.Reflectance = 0
  21. Torso.Transparency = 0
  22. Torso.Anchored = true
  23. Torso.Archivable = true
  24. Torso.CanCollide = true
  25. Torso.Locked = false
  26. Torso.BrickColor = BrickColor.new("Medium stone grey")
  27. Torso.Material = Enum.Material.Plastic
  28. Torso.Position = Vector3.new(32.5, 3.0000059604645, -7.4934883117676)
  29. Torso.Size = Vector3.new(1, 2, 2)
  30. Torso.Rotation = Vector3.new(0, 0, 0)
  31. ---------------------------------------------
  32. local Larm = Instance.new("Part", Model)
  33. Larm.Name = "Left Arm"
  34. Larm.Reflectance = 0
  35. Larm.Transparency = 0
  36. Larm.Anchored = true
  37. Larm.Archivable = true
  38. Larm.CanCollide = true
  39. Larm.Locked = false
  40. Larm.BrickColor = BrickColor.new("Medium stone grey")
  41. Larm.Material = Enum.Material.Plastic
  42. Larm.Position = Vector3.new(32.5, 3.0000059604645, -8.9934883117676)
  43. Larm.Size = Vector3.new(1, 2, 1)
  44. Larm.Rotation = Vector3.new(0, 0, 0)
  45. ---------------------------------------------
  46. local Lleg = Instance.new("Part", Model)
  47. Lleg.Name = "Left Leg"
  48. Lleg.Reflectance = 0
  49. Lleg.Transparency = 0
  50. Lleg.Anchored = true
  51. Lleg.Archivable = true
  52. Lleg.CanCollide = true
  53. Lleg.Locked = false
  54. Lleg.BrickColor = BrickColor.new("Medium stone grey")
  55. Lleg.Material = Enum.Material.Plastic
  56. Lleg.Position = Vector3.new(32.5, 1.0000059604645, -7.9934883117676)
  57. Lleg.Size = Vector3.new(1, 2, 1)
  58. Lleg.Rotation = Vector3.new(0, 0, 0)
  59. ---------------------------------------------
  60. local Rarm = Instance.new("Part", Model)
  61. Rarm.Name = "Right Arm"
  62. Rarm.Reflectance = 0
  63. Rarm.Transparency = 0
  64. Rarm.Anchored = true
  65. Rarm.Archivable = true
  66. Rarm.CanCollide = true
  67. Rarm.Locked = false
  68. Rarm.BrickColor = BrickColor.new("Medium stone grey")
  69. Rarm.Material = Enum.Material.Plastic
  70. Rarm.Position = Vector3.new(32.5, 3.0000059604645, -5.9934883117676)
  71. Rarm.Size = Vector3.new(1, 2, 1)
  72. Rarm.Rotation = Vector3.new(0, 0, 0)
  73. ---------------------------------------------
  74. local Head = Instance.new("Part", Model)
  75. Head.Name = "Head"
  76. Head.Reflectance = 0
  77. Head.Transparency = 0
  78. Head.Anchored = true
  79. Head.Archivable = true
  80. Head.CanCollide = true
  81. Head.Locked = false
  82. Head.BrickColor = BrickColor.new("Medium stone grey")
  83. Head.Material = Enum.Material.Plastic
  84. Head.Position = Vector3.new(32.5, 4.5000057220459, -7.4934883117676)
  85. Head.Size = Vector3.new(1, 1, 2)
  86. Head.Rotation = Vector3.new(0, 0, 0)
  87. ---------------------------------------------
  88. ---------------------------------------------
  89. local Human = Instance.new("Humanoid", Model)
  90. Humanoid.Name = "Humanoid"
  91. ---------------------------------------------
  92. ---------------------------------------------
  93. local Mesh = Instance.new("SpecialMesh", Head)
  94. Mesh.Name = "Mesh"
  95. Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
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