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StarzoZero

this script is probably broken

Dec 21st, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87.  
  88. -- Credits by venturiansonic
  89.  
  90. wait(0.3)
  91. Colours = {
  92. Spirit = {
  93. BrickColor.new("Electric blue"),
  94. BrickColor.new("Institutional white")
  95. }
  96. }
  97. Keys = {}
  98. UserInputService = game:GetService("UserInputService")
  99. TweenService = game:GetService("TweenService")
  100. Chat = game:GetService("Chat")
  101. Plr = owner
  102. Char = Plr.Character
  103. Human = Char:FindFirstChildOfClass("Humanoid")
  104. assert(Human.RigType == Enum.HumanoidRigType.R6, "You need to be in r6 to use this script! R15 won't work.")
  105. Motor6DClones = {}
  106. BodyPartClones = {}
  107. Rad = math.rad
  108. Sin = math.sin
  109. Random = math.random
  110. Floor = math.floor
  111. Torso = Char.Torso
  112. HRoot = Char.HumanoidRootPart
  113. LArm = Char["Left Arm"]
  114. RArm = Char["Right Arm"]
  115. LLeg = Char["Left Leg"]
  116. RLeg = Char["Right Leg"]
  117. Head = Char.Head
  118. Hrj = HRoot.RootJoint
  119. LShold = Torso["Left Shoulder"]
  120. RShold = Torso["Right Shoulder"]
  121. LHip = Torso["Left Hip"]
  122. RHip = Torso["Right Hip"]
  123. Last = "Left"
  124. Anim = "Idle"
  125. Dir = "None"
  126. Mode = "Base"
  127. Falling = false
  128. Flying = false
  129. After = false
  130. Typing = false
  131. CanMelee = false
  132. Attacking = false
  133. Sprint = false
  134. Walkspeed = 16
  135. Char.Animate.Disabled = true
  136. Human.Animator:Destroy()
  137. Human:RemoveAccessories()
  138. Char.Sound:Destroy()
  139. Char.Animate:Destroy()
  140. Dodge = false
  141. Neck = Torso.Neck
  142. Lscf = LShold.C0
  143. Rscf = RShold.C0
  144. Lhcf = LHip.C0
  145. Rhcf = RHip.C0
  146. Ncf = Neck.C0
  147. Hrjcf = Hrj.C0
  148. local instinct = false
  149. HRoot.Touched:connect(function(hit)
  150. local h = hit.Parent:FindFirstChild("Part")
  151. if h ~= nil and Human.Health > 0 and instinct == true then
  152. HRoot.Anchored = true
  153. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0))
  154. for i = 0, 1, 0.1 do
  155. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  156. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  157. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  158. SWait()
  159. end
  160. HRoot.Anchored = false
  161. local ay = math.random(1, 2)
  162. if ay == 1 then
  163. HRoot.Anchored = true
  164. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0))
  165. HRoot.Anchored = false
  166. for i = 0, 1, 0.1 do
  167. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(300)), i)
  168. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  169. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  170. SWait()
  171. end
  172. end
  173. end
  174. end)
  175. Torso.Touched:connect(function(hit)
  176. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  177. if h ~= nil and Human.Health > 0 and instinct == true then
  178. HRoot.Anchored = true
  179. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0))
  180. HRoot.Anchored = false
  181. local ay = math.random(1, 2)
  182. if ay == 1 then
  183. HRoot.Anchored = true
  184. HRoot.Anchored = false
  185. end
  186. end
  187. end)
  188. Head.Touched:connect(function(hit)
  189. local h = hit.Parent:FindFirstChild("NewPart")
  190. if h ~= nil and Human.Health > 0 and instinct == true then
  191. HRoot.Anchored = true
  192. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0))
  193. HRoot.Anchored = false
  194. local ay = math.random(1, 2)
  195. if ay == 1 then
  196. HRoot.Anchored = true
  197. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-180), math.rad(0))
  198. HRoot.Anchored = false
  199. end
  200. end
  201. end)
  202. HRoot.Touched:connect(function(hit)
  203. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  204. if h ~= nil and Human.Health > 0 and instinct == true then
  205. HRoot.Anchored = true
  206. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0))
  207. HRoot.Anchored = false
  208. local ay = math.random(1, 2)
  209. if ay == 1 then
  210. HRoot.Anchored = true
  211. HRoot.Anchored = false
  212. end
  213. end
  214. end)
  215. HRoot.Touched:connect(function(hit)
  216. local h = hit.Parent:FindFirstChild("NewPart")
  217. if h ~= nil and Human.Health > 0 and instinct == true then
  218. HRoot.Anchored = true
  219. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0))
  220. for i = 0, 1, 0.1 do
  221. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  222. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  223. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  224. RHip.C0 = RHip.C0:lerp(Rhcf, i)
  225. SWait()
  226. end
  227. HRoot.Anchored = false
  228. local ay = math.random(1, 2)
  229. if ay == 1 then
  230. HRoot.Anchored = true
  231. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  232. HRoot.Anchored = false
  233. end
  234. end
  235. end)
  236. if Char:FindFirstChildOfClass("BodyColors") then
  237. Char:FindFirstChildOfClass("BodyColors"):Destroy()
  238. end
  239. for _, v in pairs(Char:GetChildren()) do
  240. if v:IsA("Clothing") or v:IsA("ShirtGraphic") then
  241. v:Destroy()
  242. elseif v:IsA("BasePart") then
  243. v.BrickColor = BrickColor.new("Pastel brown")
  244. end
  245. end
  246. function SWait(float)
  247.  
  248.  
  249. end
  250. end
  251. function Smooth(part)
  252. part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  253. part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  254. part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  255. part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  256. part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  257. part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  258. end
  259. function Create(Class, Parent, Name, Extra)
  260. local asd = Instance.new(Class, Parent)
  261. asd.Name = Name or Class
  262. if asd:IsA("BasePart") then
  263. Smooth(asd)
  264. end
  265. for i, v in pairs(Extra or {}) do
  266. asd[i] = v
  267. end
  268. return asd
  269. end
  270. function newWeld(parent, P0, P1, C0, C1)
  271. local weld = Instance.new("Motor6D", parent or P0)
  272. weld.Part0 = P0
  273. weld.Part1 = P1
  274. weld.C0 = C0 or weld.C0
  275. weld.C1 = C1 or weld.C1
  276. return weld
  277. end
  278. function findRealAncestor(inst)
  279. local par = inst.Parent
  280. local lastPar = inst
  281. repeat
  282. lastPar = par
  283. if par.Parent == nil then
  284. par = workspace
  285. else
  286. par = par.Parent
  287. end
  288. wait()
  289. until par == workspace
  290. return lastPar or nil
  291. end
  292. function createEmit(props)
  293. for _, v in pairs(Char:GetChildren()) do
  294. if v:IsA("BasePart") then
  295. local emit = Instance.new("ParticleEmitter", v)
  296. for i, v in pairs(props or {}) do
  297. emit[i] = v
  298. end
  299. end
  300. end
  301. end
  302. function toggleEmitters(arg)
  303. if arg ~= "AllOff" then
  304. for _, v in pairs(Char:GetDescendants()) do
  305. if v.Name == arg and v:IsA("ParticleEmitter") then
  306. v.Enabled = not v.Enabled
  307. end
  308. end
  309. else
  310. for _, v in pairs(Char:GetDescendants()) do
  311. if v:IsA("ParticleEmitter") then
  312. v.Enabled = false
  313. end
  314. end
  315. end
  316. end
  317. function stopAllSounds()
  318. for _, v in pairs(Char:GetDescendants()) do
  319. if v:IsA("Sound") then
  320. v:Stop()
  321. end
  322. end
  323. end
  324. function rayCast(Position, Direction, Range, Ignore)
  325. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * Range), Ignore and Char, false, false)
  326. end
  327. function CreateRegion3(pos, siz)
  328. local offset = siz / 2
  329. local p1 = pos - offset
  330. local p2 = pos + offset
  331. return Region3.new(p1, p2)
  332. end
  333. Char.Head.face.Texture = "rbxassetid://413593222"
  334. Shirt = Create("Shirt", Char, "Shirt", {
  335. ShirtTemplate = "http://www.roblox.com/asset/?id=1488400985"
  336. })
  337. Pants = Create("Pants", Char, "Pants", {
  338. PantsTemplate = "http://www.roblox.com/asset/?id=1488404117"
  339. })
  340. Hair = Create("Part", Char, "Hair", {
  341. CanCollide = false,
  342. BrickColor = BrickColor.new("Black metallic")
  343. })
  344. Nose = Create("Decal", Head, "Decal", {
  345. Texture = "rbxassetid://0"
  346. })
  347. Mouth = Create("Decal", Head, "Decal", {
  348. Texture = "rbxassetid://0"
  349. })
  350. Create("SpecialMesh", Hair, "Mesh", {
  351. MeshId = "http://www.roblox.com/asset/?id=1378167215",
  352. Scale = Vector3.new(1.1, 1.1, 1.1),
  353. Offset = Vector3.new(0, 0.48, -0.4)
  354. })
  355. HairWeld = newWeld(Head, Hair, Head, CFrame.new(0, -0.3, 0))
  356. KamehamehaSound = Create("Sound", HRoot, "Sound", {
  357. SoundId = "rbxassetid://551399476",
  358. Volume = 2,
  359. EmitterSize = 50
  360. })
  361. PunchSound = Create("Sound", Torso, "Sound", {
  362. SoundId = "rbxassetid://573604054",
  363. Volume = 4,
  364. EmitterSize = 2
  365. })
  366. SpiritBombSound = Create("Sound", HRoot, "Sound", {
  367. SoundId = "rbxassetid://919429799",
  368. Volume = 2,
  369. EmitterSize = 50
  370. })
  371. ExplosionSound = Create("Sound", HRoot, "Sound", {
  372. SoundId = "rbxassetid://638861091",
  373. Volume = 3,
  374. EmitterSize = 100
  375. })
  376. PunchSound2 = Create("Sound", HRoot, "Sound", {
  377. SoundId = "rbxassetid://137579113",
  378. Volume = 4,
  379. EmitterSize = 100
  380. })
  381. PunchSound3 = Create("Sound", HRoot, "Sound", {
  382. SoundId = "rbxassetid://748050177",
  383. Volume = 4,
  384. EmitterSize = 5
  385. })
  386. ExplosionSound2 = Create("Sound", HRoot, "Sound", {
  387. SoundId = "rbxassetid://165970126",
  388. Volume = 4
  389. })
  390. UltraSound1 = Create("Sound", HRoot, "Sound", {
  391. SoundId = "rbxassetid://1136905493",
  392. Volume = 1,
  393. EmitterSize = 100,
  394. Looped = true
  395. })
  396. UltraSound2 = Create("Sound", HRoot, "Sound", {
  397. SoundId = "rbxassetid://232213955",
  398. Volume = 2
  399. })
  400. SSJScream1 = Create("Sound", HRoot, "Sound", {
  401. SoundId = "rbxassetid://527276541",
  402. Volume = 2
  403. })
  404. SSJScream2 = Create("Sound", HRoot, "Sound", {
  405. SoundId = "rbxassetid://975468335",
  406. Volume = 2
  407. })
  408. SSJSound1 = Create("Sound", HRoot, "Sound", {
  409. SoundId = "rbxassetid://437393965",
  410. Volume = 2
  411. })
  412. SSJSound2 = Create("Sound", HRoot, "Sound", {
  413. SoundId = "rbxassetid://891397456",
  414. Volume = 4,
  415. Looped = true
  416. })
  417. SSJSound3 = Create("Sound", HRoot, "Sound", {
  418. SoundId = "rbxassetid://390946253",
  419. Volume = 2,
  420. EmitterSize = 100,
  421. Looped = true
  422. })
  423. SSJ2Sound1 = Create("Sound", HRoot, "Sound", {
  424. SoundId = "rbxassetid://850205092",
  425. Volume = 4,
  426. Looped = true
  427. })
  428. SSJ2Sound2 = Create("Sound", HRoot, "Sound", {
  429. SoundId = "rbxassetid://144377132",
  430. Volume = 2,
  431. Looped = true,
  432. EmitterSize = 100
  433. })
  434. SSJ3Sound1 = Create("Sound", HRoot, "Sound", {
  435. SoundId = "rbxassetid://156056027",
  436. Volume = 2,
  437. Looped = true,
  438. EmitterSize = 100
  439. })
  440. SSJGSound1 = Create("Sound", HRoot, "Sound", {
  441. SoundId = "rbxassetid://612450955",
  442. Volume = 2,
  443. Looped = true,
  444. EmitterSize = 100
  445. })
  446. SSJGSound2 = Create("Sound", HRoot, "Sound", {
  447. SoundId = "rbxassetid://590580266",
  448. Volume = 4,
  449. Looped = true
  450. })
  451. PowerDown = Create("Sound", HRoot, "Sound", {
  452. SoundId = "rbxassetid://550621034",
  453. Volume = 4,
  454. EmitterSize = 100
  455. })
  456. SSJBSound1 = Create("Sound", HRoot, "Sound", {
  457. SoundId = "rbxassetid://874183151",
  458. Volume = 2
  459. })
  460. SSJBSound2 = Create("Sound", HRoot, "Sound", {
  461. SoundId = "rbxassetid://180572775",
  462. Volume = 2,
  463. Looped = true,
  464. EmitterSize = 100
  465. })
  466. SSJBSound3 = Create("Sound", HRoot, "Sound", {
  467. SoundId = "rbxassetid://443386048",
  468. Volume = 4,
  469. Looped = true
  470. })
  471. Hcf = HairWeld.C0
  472. FloatVel = Create("BodyVelocity", nil, "Float", {
  473. MaxForce = Vector3.new(0, 0, 0),
  474. Velocity = Vector3.new(0, 0, 0)
  475. })
  476. FloatGyro = Create("BodyGyro", nil, "Gyro", {
  477. MaxTorque = Vector3.new(0, 0, 0),
  478. P = 30000
  479. })
  480. Char.Archivable = true
  481. Clone = Char:Clone()
  482. Clone.Shirt.ShirtTemplate = "rbxassetid://1162887253"
  483. Clone.Pants.PantsTemplate = "rbxassetid://1162887782"
  484. Clone.Hair.Mesh.MeshId = "rbxassetid://1125231485"
  485. Clone.Head.Motor6D.C0 = Clone.Head.Motor6D.C0 * CFrame.Angles(Rad(0), Rad(180), Rad(0))
  486. Clone:FindFirstChildOfClass("Humanoid").DisplayDistanceType = "None"
  487. Human.MaxHealth = 50000
  488. wait(0.01)
  489. Human.Health = 50000
  490. if Clone:FindFirstChildOfClass("ForceField") then
  491. Clone:FindFirstChildOfClass("ForceField"):Destroy()
  492. end
  493. Char.Archivable = false
  494. SSJContainer = Create("BillboardGui", HRoot, "BillboardGui", {
  495. ExtentsOffset = Vector3.new(0, 0, 0),
  496. MaxDistance = math.huge,
  497. Size = UDim2.new(20, 0, 20, 0)
  498. })
  499. Aura = Create("ImageLabel", SSJContainer, "ImageLabel", {
  500. BackgroundTransparency = 1,
  501. Size = UDim2.new(2, 0, 1, 0),
  502. Position = UDim2.new(-0.5, 0, -0.2, 0)
  503. })
  504. createEmit({
  505. Name = "UltAura",
  506. Color = ColorSequence.new(Color3.fromRGB(0, 170, 255)),
  507. LightEmission = 0.15,
  508. LightInfluence = 1,
  509. Size = NumberSequence.new(1),
  510. Texture = "rbxassetid://833874434",
  511. Transparency = NumberSequence.new({
  512. NumberSequenceKeypoint.new(0, 1),
  513. NumberSequenceKeypoint.new(0.117, 0.705),
  514. NumberSequenceKeypoint.new(0.655, 0.732),
  515. NumberSequenceKeypoint.new(1, 1)
  516. }),
  517. Lifetime = NumberRange.new(2),
  518. Rate = 25,
  519. RotSpeed = NumberRange.new(-100, 100),
  520. Speed = NumberRange.new(0.5),
  521. SpreadAngle = Vector2.new(15, 15),
  522. ZOffset = -2,
  523. Enabled = false,
  524. LockedToPart = true
  525. })
  526. createEmit({
  527. Name = "UltAura",
  528. Color = ColorSequence.new(Color3.fromRGB(85, 0, 255)),
  529. LightEmission = 0.15,
  530. LightInfluence = 1,
  531. Size = NumberSequence.new(0.95),
  532. Texture = "rbxassetid://833874434",
  533. Transparency = NumberSequence.new({
  534. NumberSequenceKeypoint.new(0, 1),
  535. NumberSequenceKeypoint.new(0.117, 0.705),
  536. NumberSequenceKeypoint.new(0.655, 0.732),
  537. NumberSequenceKeypoint.new(1, 1)
  538. }),
  539. Lifetime = NumberRange.new(2),
  540. Rate = 25,
  541. RotSpeed = NumberRange.new(-100, 100),
  542. Speed = NumberRange.new(0.5),
  543. SpreadAngle = Vector2.new(15, 15),
  544. ZOffset = -3,
  545. Enabled = false,
  546. LockedToPart = true
  547. })
  548. createEmit({
  549. Name = "UltAura",
  550. Color = ColorSequence.new(Color3.fromRGB(255, 255, 255)),
  551. LightEmission = 0.15,
  552. LightInfluence = 1,
  553. Size = NumberSequence.new(0.9),
  554. Texture = "rbxassetid://833874434",
  555. Transparency = NumberSequence.new({
  556. NumberSequenceKeypoint.new(0, 1),
  557. NumberSequenceKeypoint.new(0.117, 0.705),
  558. NumberSequenceKeypoint.new(0.655, 0.732),
  559. NumberSequenceKeypoint.new(1, 1)
  560. }),
  561. Lifetime = NumberRange.new(2),
  562. Rate = 25,
  563. RotSpeed = NumberRange.new(-100, 100),
  564. Speed = NumberRange.new(0.5),
  565. SpreadAngle = Vector2.new(15, 15),
  566. ZOffset = -1,
  567. Enabled = false,
  568. LockedToPart = true
  569. })
  570. function keyDown(key)
  571. Keys[key] = true
  572. if Attacking then
  573. return
  574. end
  575. if Mode ~= "Ultra" then
  576. if key == Enum.KeyCode.Z then
  577. Attacking = true
  578. do
  579. local cached = {}
  580. local function onTouch(h)
  581. if h.Parent == nil then
  582. return
  583. end
  584. if h:IsDescendantOf(Char) then
  585. return
  586. end
  587. if cached[h.Parent] then
  588. return
  589. end
  590. local hum = h.Parent:FindFirstChildOfClass("Humanoid")
  591. local tor = h.Parent:FindFirstChild("Torso") or h.Parent:FindFirstChild("HumanoidRootPart")
  592. if hum and tor then
  593. local ring = Create("Part", workspace, "Part", {
  594. Anchored = true,
  595. CanCollide = false,
  596. BrickColor = BrickColor.new("Institutional white"),
  597. Size = Vector3.new(1, 1, 1),
  598. CFrame = CFrame.new(tor.CFrame.p, HRoot.CFrame.p)
  599. })
  600. ring.CFrame = ring.CFrame * CFrame.Angles(Rad(90), Rad(180), Rad(0))
  601. local mesh = Create("SpecialMesh", ring, "Mesh", {
  602. MeshId = "http://www.roblox.com/asset/?id=20329976",
  603. Scale = Vector3.new(1, 1, 1)
  604. })
  605. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  606. TweenService:Create(mesh, TweenInfo.new(1), {
  607. Scale = Vector3.new(20, 1, 20)
  608. }):Play()
  609. game:GetService("Debris"):AddItem(ring, 1)
  610. for _, v in pairs(h.Parent:GetChildren()) do
  611. if v:IsA("ForceField") then
  612. v:Destroy()
  613. end
  614. end
  615. if Mode == "Base" then
  616. hum:TakeDamage(hum.MaxHealth / 120)
  617. elseif Mode == "SSJ" then
  618. hum:TakeDamage(hum.MaxHealth / 100)
  619. elseif Mode == "SSJ2" then
  620. hum:TakeDamage(hum.MaxHealth / 90)
  621. elseif Mode == "SSJ3" then
  622. hum:TakeDamage(hum.MaxHealth / 80)
  623. elseif Mode == "SSJG" then
  624. hum:TakeDamage(hum.MaxHealth / 70)
  625. elseif Mode == "SSJB" then
  626. hum:TakeDamage(hum.MaxHealth / 65)
  627. elseif Mode == "SSJBKK" then
  628. hum:TakeDamage(hum.MaxHealth / 60)
  629. elseif Mode == "Vegito" then
  630. hum:TakeDamage(hum.MaxHealth / 0.1)
  631. end
  632. cached[h.Parent] = true
  633. spawn(function()
  634. wait(0.1)
  635. cached[h.Parent] = nil
  636. end)
  637. end
  638. end
  639. local lac = LArm.Touched:connect(onTouch)
  640. local rac = RArm.Touched:connect(onTouch)
  641. PunchSound.Looped = true
  642. PunchSound:Play()
  643. for i = 0, 18 do
  644. for i = 0, 0.4, 0.1 do
  645. Neck.C0 = Neck.C0:lerp(Ncf, i)
  646. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  647. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  648. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  649. SWait()
  650. end
  651. for i = 0, 0.4, 0.1 do
  652. Neck.C0 = Neck.C0:lerp(Ncf, i)
  653. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  654. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  655. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  656. SWait()
  657. end
  658. end
  659. PunchSound.Looped = false
  660. PunchSound:Stop()
  661. lac:Disconnect()
  662. rac:Disconnect()
  663. Attacking = false
  664. end
  665. elseif key == Enum.KeyCode.X then
  666. if Mouse.Target.Parent == nil then
  667. return
  668. end
  669. Attacking = true
  670. Walkspeed = 0
  671. do
  672. local targ = Mouse.Target.Parent
  673. local hum = targ:FindFirstChildOfClass("Humanoid")
  674. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  675. if not hum or not tor then
  676. Attacking = false
  677. Walkspeed = 16
  678. return
  679. end
  680. for i = 0, 0.2, 0.01 do
  681. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  682. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(10), Rad(0), Rad(0)), i)
  683. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  684. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  685. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-20)), i)
  686. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(20)), i)
  687. SWait()
  688. end
  689. local bv = Create("BodyVelocity", HRoot, "BV", {
  690. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  691. Velocity = Vector3.new(0, 100, 0)
  692. })
  693. for i = 0, 0.2, 0.01 do
  694. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(10), Rad(0), Rad(0)), i)
  695. Hrj.C0 = Hrj.C0:lerp(Hrjcf, i)
  696. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  697. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  698. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-40), Rad(0), Rad(0)), i)
  699. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-40), Rad(0), Rad(0)), i)
  700. SWait()
  701. end
  702. for i = 0, 100 do
  703. bv.Velocity = bv.Velocity - Vector3.new(0, 1, 0)
  704. if 0 > bv.Velocity.Y then
  705. bv.Velocity = Vector3.new(0, 0, 0)
  706. break
  707. end
  708. SWait()
  709. end
  710. for i = 0, 0.2, 0.01 do
  711. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-25), Rad(0), Rad(180)), i)
  712. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-25), Rad(0), Rad(-180)), i)
  713. SWait()
  714. end
  715. game:GetService("Chat"):Chat(Head, "Prepare yourself! Here I go!", Enum.ChatColor.White)
  716. tor.Anchored = true
  717. Char:MoveTo(tor.CFrame * CFrame.new(0, -1, 2.2).p)
  718. local Music3 = Instance.new("Sound", Torso)
  719. Music3.SoundId = "rbxassetid://1055279036"
  720. Music3.Volume = 6
  721. Music3.Pitch = 1
  722. Music3.Looped = false
  723. Music3:Play()
  724. game:GetService("Chat"):Chat(Head, "HAAA!", Enum.ChatColor.White)
  725. Torso.CFrame = CFrame.new(Torso.CFrame.p, tor.CFrame.p)
  726. local cached = {}
  727. local function damage()
  728. local ring = Create("Part", workspace, "Part", {
  729. Anchored = true,
  730. CanCollide = false,
  731. BrickColor = BrickColor.new("Institutional white"),
  732. Size = Vector3.new(1, 1, 1),
  733. CFrame = tor.CFrame
  734. })
  735. local mesh = Create("SpecialMesh", ring, "Mesh", {
  736. MeshId = "http://www.roblox.com/asset/?id=3270017",
  737. Scale = Vector3.new(1, 1, 1)
  738. })
  739. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  740. TweenService:Create(mesh, TweenInfo.new(1), {
  741. Scale = Vector3.new(20, 20, 1)
  742. }):Play()
  743. game:GetService("Debris"):AddItem(ring, 1)
  744. for _, v in pairs(targ.Parent:GetChildren()) do
  745. if v:IsA("ForceField") then
  746. v:Destroy()
  747. end
  748. end
  749. if Mode == "Base" then
  750. hum:TakeDamage(hum.MaxHealth / 140)
  751. elseif Mode == "SSJ" then
  752. hum:TakeDamage(hum.MaxHealth / 110)
  753. elseif Mode == "SSJ2" then
  754. hum:TakeDamage(hum.MaxHealth / 100)
  755. elseif Mode == "SSJ3" then
  756. hum:TakeDamage(hum.MaxHealth / 90)
  757. elseif Mode == "SSJG" then
  758. hum:TakeDamage(hum.MaxHealth / 70)
  759. elseif Mode == "SSJB" then
  760. hum:TakeDamage(hum.MaxHealth / 60)
  761. elseif Mode == "SSJBKK" then
  762. hum:TakeDamage(hum.MaxHealth / 50)
  763. elseif Mode == "Vegito" then
  764. hum:TakeDamage(hum.MaxHealth / 0.1)
  765. end
  766. end
  767. PunchSound.Looped = true
  768. PunchSound:Play()
  769. for i = 0, 6 do
  770. for i = 0, 1, 0.1 do
  771. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  772. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  773. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  774. SWait()
  775. end
  776. damage()
  777. for i = 0, 1, 0.1 do
  778. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  779. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  780. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  781. SWait()
  782. end
  783. damage()
  784. end
  785. PunchSound.Looped = false
  786. PunchSound:Stop()
  787. PunchSound3:Play()
  788. for i = 0, 0.1, 0.01 do
  789. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  790. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  791. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  792. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  793. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(0), Rad(-130)), i)
  794. SWait()
  795. end
  796. game:GetService("Chat"):Chat(Head, "DYAH!", Enum.ChatColor.White)
  797. damage()
  798. local orig = tor.CFrame
  799. local bv2 = Create("BodyVelocity", tor, "BV", {
  800. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  801. Velocity = Vector3.new(0, 50, 0)
  802. })
  803. tor.Anchored = false
  804. wait(1)
  805. for i = 0, 100 do
  806. bv2.Velocity = bv2.Velocity - Vector3.new(0, 1, 0)
  807. if 0 > bv2.Velocity.Y then
  808. bv2.Velocity = Vector3.new(0, 0, 0)
  809. break
  810. end
  811. SWait()
  812. end
  813. Char:MoveTo(tor.CFrame * CFrame.new(0, 1, 2).p)
  814. local Music3 = Instance.new("Sound", Torso)
  815. Music3.SoundId = "rbxassetid://1055279036"
  816. Music3.Volume = 6
  817. Music3.Pitch = 1
  818. Music3.Looped = false
  819. Music3:Play()
  820. for i = 0, 0.2, 0.01 do
  821. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-50), Rad(0), Rad(0)), i)
  822. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(50)), i)
  823. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-50)), i)
  824. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-30), Rad(-140)), i)
  825. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(30), Rad(140)), i)
  826. SWait()
  827. end
  828. for i = 0, 0.2, 0.01 do
  829. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(50), Rad(0), Rad(0)), i)
  830. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-50)), i)
  831. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(50)), i)
  832. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-30), Rad(-40)), i)
  833. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(30), Rad(40)), i)
  834. SWait()
  835. end
  836. game:GetService("Chat"):Chat(Head, "HYYAAAAH!!", Enum.ChatColor.White)
  837. damage()
  838. bv2:Destroy()
  839. local asd = false
  840. PunchSound3:Play()
  841. spawn(function()
  842. wait(2)
  843. if not asd and Attacking then
  844. Attacking = false
  845. bv:Destroy()
  846. Walkspeed = 16
  847. game:GetService("Chat"):Chat(Head, "Hehe, You're pretty strong!", Enum.ChatColor.White)
  848. end
  849. end)
  850. hum.StateChanged:connect(function(old, state)
  851. if state == Enum.HumanoidStateType.Landed then
  852. local ray = Ray.new(HRoot.CFrame.p, HRoot.CFrame * CFrame.new(0, -1000, 0).p.unit * 500)
  853. local part, pos, face, material = workspace:FindPartOnRay(ray, Char, false, false)
  854. ExplosionSound2:Play()
  855. if Mode == "Base" then
  856. hum:TakeDamage(hum.MaxHealth / 102)
  857. elseif Mode == "SSJ" then
  858. hum:TakeDamage(hum.MaxHealth / 83)
  859. elseif Mode == "SSJ2" then
  860. hum:TakeDamage(hum.MaxHealth / 66)
  861. elseif Mode == "SSJ3" then
  862. hum:TakeDamage(hum.MaxHealth / 49)
  863. elseif Mode == "SSJG" then
  864. hum:TakeDamage(hum.MaxHealth / 32)
  865. elseif Mode == "SSJB" then
  866. hum:TakeDamage(hum.MaxHealth / 15)
  867. end
  868. for i = 0, 360, 36 do
  869. local debris = Create("Part", workspace, "Part", {
  870. Anchored = true,
  871. CanCollide = false,
  872. BrickColor = part.BrickColor or BrickColor.new("Bright green"),
  873. Material = material or Enum.Material.Grass,
  874. Size = Vector3.new(15, 20, 10),
  875. CFrame = tor.CFrame * CFrame.Angles(Rad(0), Rad(i), Rad(0)) * CFrame.new(0, -5, -15)
  876. })
  877. debris.CFrame = debris.CFrame * CFrame.Angles(Rad(-45), Rad(0), Rad(0))
  878. TweenService:Create(debris, TweenInfo.new(2), {Transparency = 1}):Play()
  879. game:GetService("Debris"):AddItem(debris, 2)
  880. end
  881. asd = true
  882. bv:Destroy()
  883. Walkspeed = 16
  884. Attacking = false
  885. end
  886. end)
  887. end
  888. elseif key == Enum.KeyCode.C then
  889. Attacking = true
  890. local orb1 = Create("Part", Char, "Part", {
  891. CanCollide = false,
  892. Material = "Neon",
  893. BrickColor = BrickColor.new("Electric blue"),
  894. Size = Vector3.new(1, 1, 1)
  895. })
  896. local smesh = Create("SpecialMesh", orb1, "Mesh", {
  897. MeshType = "Sphere",
  898. Scale = Vector3.new(0.001, 0.001, 0.001)
  899. })
  900. local orb2 = Create("Part", Char, "Part", {
  901. CanCollide = false,
  902. Material = "Neon",
  903. BrickColor = BrickColor.new("Electric blue"),
  904. Size = Vector3.new(1, 1, 1)
  905. })
  906. local smesh2 = Create("SpecialMesh", orb2, "Mesh", {
  907. MeshType = "Sphere",
  908. Scale = Vector3.new(0.001, 0.001, 0.001)
  909. })
  910. newWeld(orb1, LArm, orb1, CFrame.new(0, -1, 0))
  911. newWeld(orb2, RArm, orb2, CFrame.new(0, -1, 0))
  912. for i = 0, 0.28, 0.01 do
  913. Neck.C0 = Neck.C0:lerp(Ncf, i)
  914. Hrj.C0 = Hrj.C0:lerp(Hrjcf, i)
  915. Neck.C0 = Neck.C0:lerp(Ncf, i)
  916. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-30), Rad(-90)), i)
  917. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(30), Rad(90)), i)
  918. SWait()
  919. end
  920. TweenService:Create(smesh, TweenInfo.new(1), {
  921. Scale = Vector3.new(1, 1, 1)
  922. }):Play()
  923. TweenService:Create(smesh2, TweenInfo.new(1), {
  924. Scale = Vector3.new(1, 1, 1)
  925. }):Play()
  926. wait(1)
  927. for i = 0, 20, 0.1 do
  928. do
  929. local blast = Create("Part", workspace, "EB", {
  930. CanCollide = false,
  931. BrickColor = BrickColor.new("Electric blue"),
  932. Material = "Neon",
  933. Size = Vector3.new(2, 2, 2),
  934. CFrame = HRoot.CFrame * CFrame.new(Random(-4, 4), Random(0, 2), -2)
  935. })
  936. local mesh = Create("SpecialMesh", blast, "Mesh", {
  937. MeshType = "Sphere",
  938. Scale = Vector3.new(0.6, 0.6, 1)
  939. })
  940. local bv = Create("BodyVelocity", blast, "BV", {
  941. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  942. Velocity = HRoot.CFrame.lookVector * 180
  943. })
  944. game:GetService("Debris"):AddItem(blast, 2)
  945. blast.Touched:connect(function(h)
  946. if h.Parent == nil then
  947. return
  948. end
  949. if h:IsDescendantOf(Char) then
  950. return
  951. end
  952. if h.Name == "EB" then
  953. return
  954. end
  955. local hum = h.Parent:FindFirstChildOfClass("Humanoid")
  956. local tor = h.Parent:FindFirstChild("Toros") or h.Parent:FindFirstChild("HumanoidRootPart")
  957. blast.Anchored = true
  958. local nb = blast:Clone()
  959. blast:Destroy()
  960. nb.Parent = workspace
  961. TweenService:Create(nb, TweenInfo.new(1), {Transparency = 1}):Play()
  962. TweenService:Create(nb.Mesh, TweenInfo.new(1), {
  963. Scale = Vector3.new(4, 4, 4)
  964. }):Play()
  965. game:GetService("Debris"):AddItem(nb, 1)
  966. if hum and tor then
  967. for _, v in pairs(h.Parent:GetChildren()) do
  968. if v:IsA("ForceField") then
  969. v:Destroy()
  970. end
  971. end
  972. if Mode == "Base" then
  973. hum:TakeDamage(hum.MaxHealth / 105)
  974. elseif Mode == "SSJ" then
  975. hum:TakeDamage(hum.MaxHealth / 90)
  976. elseif Mode == "SSJ2" then
  977. hum:TakeDamage(hum.MaxHealth / 80)
  978. elseif Mode == "SSJ3" then
  979. hum:TakeDamage(hum.MaxHealth / 70)
  980. elseif Mode == "SSJG" then
  981. hum:TakeDamage(hum.MaxHealth / 60)
  982. elseif Mode == "SSJB" then
  983. hum:TakeDamage(hum.MaxHealth / 50)
  984. elseif Mode == "SSJBKK" then
  985. hum:TakeDamage(hum.MaxHealth / 40)
  986. elseif Mode == "Vegito" then
  987. hum:TakeDamage(hum.MaxHealth / 0.1)
  988. end
  989. end
  990. end)
  991. SWait()
  992. end
  993. end
  994. TweenService:Create(smesh, TweenInfo.new(1), {
  995. Scale = Vector3.new(0.001, 0.001, 0.001)
  996. }):Play()
  997. TweenService:Create(smesh2, TweenInfo.new(1), {
  998. Scale = Vector3.new(0.001, 0.001, 0.001)
  999. }):Play()
  1000. game:GetService("Debris"):AddItem(orb1, 1)
  1001. game:GetService("Debris"):AddItem(orb2, 1)
  1002. Attacking = false
  1003. elseif key == Enum.KeyCode.V then
  1004. Attacking = true
  1005. Walkspeed = 0
  1006. KamehamehaSound:Play()
  1007. do
  1008. local orb = Create("Part", Char, "Part", {
  1009. CanCollide = false,
  1010. Material = "Neon",
  1011. BrickColor = BrickColor.new("Electric blue"),
  1012. Size = Vector3.new(1, 1, 1)
  1013. })
  1014. newWeld(LArm, orb, LArm, CFrame.new(0, 1, 0))
  1015. local smesh = Create("SpecialMesh", orb, "Mesh", {
  1016. MeshType = "Sphere",
  1017. Scale = Vector3.new(0.01, 0.01, 0.01)
  1018. })
  1019. for i = 0, 1, 0.01 do
  1020. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  1021. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-60)), i)
  1022. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-50), Rad(-65)) * CFrame.new(0, 0.2, 0), i)
  1023. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(80), Rad(65)), i)
  1024. wait()
  1025. end
  1026. TweenService:Create(smesh, TweenInfo.new(4.7), {
  1027. Scale = Vector3.new(2, 2, 2)
  1028. }):Play()
  1029. wait(4.7)
  1030. local fire = false
  1031. for i = 0, 1, 0.01 do
  1032. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  1033. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  1034. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(-50), Rad(-90)), i)
  1035. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(40), Rad(90)), i)
  1036. if i >= 0.8 and not fire then
  1037. fire = true
  1038. end
  1039. wait()
  1040. end
  1041. spawn(function()
  1042. repeat
  1043. SWait()
  1044. until fire
  1045. local hitb = Create("Part", workspace, "KameHameHaUltra", {
  1046. Anchored = true,
  1047. CanCollide = false,
  1048. Transparency = 1,
  1049. Size = Vector3.new(74, 74, 700),
  1050. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -350)
  1051. })
  1052. local beam = Create("Part", workspace, "KameHameHaUltra", {
  1053. Anchored = true,
  1054. CanCollide = false,
  1055. Material = "Neon",
  1056. BrickColor = BrickColor.new("Electric blue"),
  1057. Size = Vector3.new(1, 1, 1),
  1058. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -2)
  1059. })
  1060. local mesh = Create("SpecialMesh", beam, "Mesh", {
  1061. MeshType = "Sphere",
  1062. Scale = Vector3.new(1, 1, 1)
  1063. })
  1064. TweenService:Create(mesh, TweenInfo.new(0.5), {
  1065. Scale = Vector3.new(74, 74, 700)
  1066. }):Play()
  1067. TweenService:Create(beam, TweenInfo.new(0.5), {
  1068. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -350)
  1069. }):Play()
  1070. local done = false
  1071. spawn(function()
  1072. repeat
  1073. local airPart = Create("Part", workspace, "Part", {
  1074. Anchored = true,
  1075. CanCollide = false,
  1076. Size = Vector3.new(1, 1, 1),
  1077. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  1078. })
  1079. airPart.CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(90), Rad(90))
  1080. local airMesh = Create("SpecialMesh", airPart, "Mesh", {
  1081. MeshId = "rbxassetid://0",
  1082. Scale = Vector3.new(6, 40, 6),
  1083. Offset = Vector3.new(0, -100, 0)
  1084. })
  1085. TweenService:Create(airPart, TweenInfo.new(0.1), {
  1086. Transparency = 1,
  1087. CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  1088. }):Play()
  1089. game:GetService("Debris"):AddItem(airPart, 0.1)
  1090. SWait()
  1091. until done
  1092. end)
  1093. hitb.Touched:connect(function(h)
  1094. if h.Parent == nil then
  1095. return
  1096. end
  1097. if h:IsDescendantOf(Char) then
  1098. return
  1099. end
  1100. local anc
  1101. local a, b = pcall(function()
  1102. anc = findRealAncestor(h)
  1103. end)
  1104. if a then
  1105. local hum = anc:FindFirstChildOfClass("Humanoid")
  1106. if hum then
  1107. if Mode == "Base" then
  1108. hum:TakeDamage(hum.MaxHealth / 80)
  1109. elseif Mode == "SSJ" then
  1110. hum:TakeDamage(hum.MaxHealth / 70)
  1111. elseif Mode == "SSJ2" then
  1112. hum:TakeDamage(hum.MaxHealth / 60)
  1113. elseif Mode == "SSJ3" then
  1114. hum:TakeDamage(hum.MaxHealth / 50)
  1115. elseif Mode == "SSJG" then
  1116. hum:TakeDamage(hum.MaxHealth / 40)
  1117. elseif Mode == "SSJB" then
  1118. hum:TakeDamage(hum.MaxHealth / 30)
  1119. end
  1120. game:GetService("Debris"):AddItem(Create("BodyVelocity", anc:FindFirstChildOfClass("HumanoidRootPart") or anc:FindFirstChild("Head"), "BV", {
  1121. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1122. Velocity = HRoot.CFrame.lookVector * 20
  1123. }), 10)
  1124. end
  1125. end
  1126. end)
  1127. local kameOn = true
  1128. local HAA = Instance.new("Sound", Torso)
  1129. HAA.SoundId = "rbxassetid://551399627"
  1130. HAA.Pitch = 1
  1131. HAA.Looped = false
  1132. HAA.Volume = 3.2
  1133. wait(1.0E-4)
  1134. HAA:Play()
  1135. local Music2 = Instance.new("Sound", Torso)
  1136. Music2.SoundId = "rbxassetid://1117288204"
  1137. Music2.Pitch = 1
  1138. Music2.Looped = false
  1139. Music2.Volume = 7.2
  1140. wait(1.0E-4)
  1141. Music2:Play()
  1142. Music2.Ended:connect(function()
  1143. if not kameOn then
  1144. return
  1145. end
  1146. KamehamehaSound.Volume = 4
  1147. kameOn = false
  1148. done = true
  1149. hitb:Destroy()
  1150. TweenService:Create(mesh, TweenInfo.new(1), {
  1151. Scale = Vector3.new(0.01, 0.01, 4)
  1152. }):Play()
  1153. TweenService:Create(beam, TweenInfo.new(1), {
  1154. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -4)
  1155. }):Play()
  1156. TweenService:Create(smesh, TweenInfo.new(1), {
  1157. Scale = Vector3.new(0.01, 0.01, 0.01)
  1158. }):Play()
  1159. game:GetService("Debris"):AddItem(beam, 1)
  1160. game:GetService("Debris"):AddItem(orb, 1)
  1161. wait(1)
  1162. Walkspeed = 16
  1163. Attacking = false
  1164. end)
  1165. end)
  1166. end
  1167. elseif key == Enum.KeyCode.B and Mode == "SSJG" then
  1168. if Mouse.Target.Parent == nil then
  1169. return
  1170. end
  1171. local targ = Mouse.Target.Parent
  1172. local hum = targ:FindFirstChildOfClass("Humanoid")
  1173. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  1174. if not hum or not tor then
  1175. return
  1176. end
  1177. Attacking = true
  1178. local temp = newWeld(tor, HRoot, tor, CFrame.new(0, 0, -2))
  1179. PunchSound.Looped = true
  1180. PunchSound:Play()
  1181. Chat:Chat(Head, "You're pretty strong! Let's see you keep up with me now!", Enum.ChatColor.White)
  1182. for i = 0, 6 do
  1183. for _, v in pairs(targ:GetChildren()) do
  1184. if v:IsA("ForceField") then
  1185. v:Destroy()
  1186. end
  1187. end
  1188. local ring1 = Create("Part", Char, "Part", {
  1189. Anchored = true,
  1190. CanCollide = false,
  1191. Size = Vector3.new(1, 1, 1),
  1192. BrickColor = BrickColor.new("Institutional white"),
  1193. CFrame = tor.CFrame
  1194. })
  1195. local mesh1 = Create("SpecialMesh", ring1, "Mesh", {
  1196. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1197. Scale = Vector3.new(4, 4, 1)
  1198. })
  1199. TweenService:Create(ring1, TweenInfo.new(1), {Transparency = 1}):Play()
  1200. TweenService:Create(mesh1, TweenInfo.new(1), {
  1201. Scale = Vector3.new(20, 20, 1)
  1202. }):Play()
  1203. game:GetService("Debris"):AddItem(ring1, 1)
  1204. for i = 0, 1, 0.1 do
  1205. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1206. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1207. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  1208. RHip.C0 = RHip.C0:lerp(Rhcf, i)
  1209. SWait()
  1210. end
  1211. hum:TakeDamage(hum.MaxHealth / 20)
  1212. local ring2 = Create("Part", Char, "Part", {
  1213. Anchored = true,
  1214. CanCollide = false,
  1215. Size = Vector3.new(1, 1, 1),
  1216. BrickColor = BrickColor.new("Institutional white"),
  1217. CFrame = tor.CFrame
  1218. })
  1219. local mesh2 = Create("SpecialMesh", ring2, "Mesh", {
  1220. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1221. Scale = Vector3.new(4, 4, 1)
  1222. })
  1223. TweenService:Create(ring2, TweenInfo.new(1), {Transparency = 1}):Play()
  1224. TweenService:Create(mesh2, TweenInfo.new(1), {
  1225. Scale = Vector3.new(20, 20, 1)
  1226. }):Play()
  1227. game:GetService("Debris"):AddItem(ring2, 1)
  1228. for i = 0, 1, 0.1 do
  1229. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  1230. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  1231. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(40), Rad(-90)), i)
  1232. SWait()
  1233. end
  1234. hum:TakeDamage(hum.MaxHealth / 20)
  1235. for i = 0, 1, 0.1 do
  1236. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-20), Rad(120), Rad(0)), i)
  1237. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(90)), i)
  1238. SWait()
  1239. end
  1240. hum:TakeDamage(hum.MaxHealth / 20)
  1241. end
  1242. PunchSound:Stop()
  1243. PunchSound.Looped = false
  1244. PunchSound3:Play()
  1245. for i = 0, 1, 0.1 do
  1246. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1247. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1248. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  1249. RHip.C0 = RHip.C0:lerp(Rhcf, i)
  1250. SWait()
  1251. end
  1252. hum:TakeDamage(hum.MaxHealth / 20)
  1253. game:GetService("Debris"):AddItem(Create("BodyVelocity", tor, "BV", {
  1254. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1255. Velocity = HRoot.CFrame.lookVector * 100
  1256. }), 1)
  1257. temp:Destroy()
  1258. Attacking = false
  1259. elseif key == Enum.KeyCode.R then
  1260. if Mouse.Target.Parent == nil then
  1261. return
  1262. end
  1263. local targ = Mouse.Target.Parent
  1264. local hum = targ:FindFirstChildOfClass("Humanoid")
  1265. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  1266. if not hum or not tor then
  1267. return
  1268. end
  1269. wait(1)
  1270. game:GetService("Chat"):Chat(Head, "HA!", Enum.ChatColor.White)
  1271. local Music3 = Instance.new("Sound", Torso)
  1272. Music3.SoundId = "rbxassetid://1050751126"
  1273. Music3.Volume = 6
  1274. Music3.Pitch = 1
  1275. Music3.Looped = false
  1276. Music3:Play()
  1277. for i = 0, 3, 0.1 do
  1278. do
  1279. local rp = Create("RocketPropulsion", Torso, "BV", {
  1280. MaxTorque = Vector3.new(200000000, 200000000, 200000000),
  1281. MaxSpeed = 100,
  1282. CartoonFactor = 1,
  1283. TargetRadius = 1,
  1284. MaxThrust = 40000,
  1285. Target = tor
  1286. })
  1287. rp:Fire()
  1288. coroutine.resume(coroutine.create(function()
  1289. wait(3)
  1290. rp:remove()
  1291. end))
  1292. SWait()
  1293. end
  1294. end
  1295. Attacking = false
  1296. elseif key == Enum.KeyCode.M then
  1297. if Mouse.Target.Parent == nil then
  1298. return
  1299. end
  1300. game:GetService("Chat"):Chat(Head, "Try this one! HA!", Enum.ChatColor.White)
  1301. do
  1302. local targ = Mouse.Target.Parent
  1303. local hum = targ:FindFirstChildOfClass("Humanoid")
  1304. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  1305. if not hum or not tor then
  1306. return
  1307. end
  1308. Attacking = true
  1309. local Runnin = true
  1310. local weld = newWeld(Torso, tor, HRoot, CFrame.new(0, 0, 2))
  1311. local function damage()
  1312. local ring = Create("Part", workspace, "Part", {
  1313. Anchored = true,
  1314. CanCollide = false,
  1315. BrickColor = BrickColor.new("Institutional white"),
  1316. Size = Vector3.new(1, 1, 1),
  1317. CFrame = CFrame.new(HRoot.CFrame.p, tor.CFrame.p)
  1318. })
  1319. ring.CFrame = ring.CFrame * CFrame.Angles(Rad(90), Rad(180), Rad(0))
  1320. local mesh = Create("SpecialMesh", ring, "Mesh", {
  1321. MeshId = "http://www.roblox.com/asset/?id=20329976",
  1322. Scale = Vector3.new(1, 1, 1)
  1323. })
  1324. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  1325. TweenService:Create(mesh, TweenInfo.new(1), {
  1326. Scale = Vector3.new(20, 1, 20)
  1327. }):Play()
  1328. game:GetService("Debris"):AddItem(ring, 1)
  1329. for _, v in pairs(targ:GetChildren()) do
  1330. if v:IsA("ForceField") then
  1331. v:Destroy()
  1332. end
  1333. end
  1334. if Mode == "Base" then
  1335. hum:TakeDamage(hum.MaxHealth / 160)
  1336. elseif Mode == "SSJ" then
  1337. hum:TakeDamage(hum.MaxHealth / 130)
  1338. elseif Mode == "SSJ2" then
  1339. hum:TakeDamage(hum.MaxHealth / 110)
  1340. elseif Mode == "SSJ3" then
  1341. hum:TakeDamage(hum.MaxHealth / 50)
  1342. elseif Mode == "SSJG" then
  1343. hum:TakeDamage(hum.MaxHealth / 30)
  1344. elseif Mode == "SSJB" then
  1345. hum:TakeDamage(hum.MaxHealth / 20)
  1346. elseif Mode == "SSJBKK" then
  1347. hum:TakeDamage(hum.MaxHealth / 1)
  1348. end
  1349. end
  1350. SWait()
  1351. PunchSound.Looped = true
  1352. PunchSound:Play()
  1353. for i = 0, 12 do
  1354. Neck.C0 = Ncf
  1355. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40))
  1356. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90))
  1357. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  1358. damage()
  1359. wait(0.1)
  1360. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40))
  1361. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(40), Rad(-90))
  1362. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  1363. damage()
  1364. wait(0.1)
  1365. end
  1366. PunchSound:Stop()
  1367. PunchSound3:Play()
  1368. local bv = Create("BodyVelocity", HRoot, "BV", {
  1369. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1370. Velocity = Vector3.new(0, 0, 0)
  1371. })
  1372. weld:Destroy()
  1373. Char:MoveTo(HRoot.CFrame * CFrame.new(0, 20, 0).p)
  1374. PunchSound:Play()
  1375. local weld = newWeld(Torso, tor, HRoot, CFrame.new(0, 0, 2))
  1376. for i = 0, 24 do
  1377. Neck.C0 = Ncf
  1378. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40))
  1379. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90))
  1380. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  1381. damage()
  1382. wait(0.1)
  1383. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40))
  1384. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(40), Rad(-90))
  1385. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  1386. damage()
  1387. wait(0.1)
  1388. end
  1389. PunchSound:Stop()
  1390. local gyro = Create("BodyGyro", HRoot, "Gyro", {
  1391. MaxTorque = Vector3.new(200000000, 200000000, 200000000),
  1392. P = 30000
  1393. })
  1394.  
  1395. if new == Enum.HumanoidStateType.Landed then
  1396. Runnin = false
  1397. for _, v in pairs(targ:GetChildren()) do
  1398. if v:IsA("ForceField") then
  1399. v:Destroy()
  1400. end
  1401. end
  1402. hum:TakeDamage(hum.MaxHealth / 100)
  1403. ExplosionSound2:Play()
  1404. local ray = Ray.new(HRoot.CFrame.p, HRoot.CFrame * CFrame.new(0, -1000, 0).p.unit * 500)
  1405. local part, pos, face, material = workspace:FindPartOnRay(ray, Char, false, false)
  1406. for i = 0, 360, 36 do
  1407. local debris = Create("Part", workspace, "Part", {
  1408. Anchored = true,
  1409. CanCollide = false,
  1410. BrickColor = part.BrickColor or BrickColor.new("Bright green"),
  1411. Material = material or Enum.Material.Grass,
  1412. Size = Vector3.new(15, 20, 10),
  1413. CFrame = tor.CFrame * CFrame.Angles(Rad(0), Rad(i), Rad(0)) * CFrame.new(0, -5, -15)
  1414. })
  1415. debris.CFrame = debris.CFrame * CFrame.Angles(Rad(-45), Rad(0), Rad(0))
  1416. TweenService:Create(debris, TweenInfo.new(10), {Transparency = 1}):Play()
  1417. game:GetService("Debris"):AddItem(debris, 10)
  1418. end
  1419. end
  1420. end)
  1421. local onTouch = function(part, h)
  1422. if h:IsDescendantOf(Char) then
  1423. return
  1424. end
  1425. if h.Name:lower() == "kib" then
  1426. return
  1427. end
  1428. local nk = part:Clone()
  1429. nk.Parent = workspace
  1430. nk.Anchored = true
  1431. part:Destroy()
  1432. TweenService:Create(nk, TweenInfo.new(1), {Transparency = 1}):Play()
  1433. TweenService:Create(nk.Mesh, TweenInfo.new(1), {
  1434. Scale = Vector3.new(16, 16, 16)
  1435. }):Play()
  1436. game:GetService("Debris"):AddItem(nk, 1)
  1437. for _, v in pairs(workspace:GetChildren()) do
  1438. if v:FindFirstChildOfClass("Humanoid") and v ~= Char then
  1439. local tor = v:FindFirstChild("Torso") or v:FindFirstChild("HumanoidRootPart")
  1440. local hum = v:FindFirstChildOfClass("Humanoid")
  1441. if tor and (tor.Position - nk.Position).magnitude <= 80 then
  1442. for _, b in pairs(v:GetChildren()) do
  1443. if b:IsA("ForceField") then
  1444. b:Destroy()
  1445. end
  1446. end
  1447. if Mode == "Base" then
  1448. hum:TakeDamage(hum.MaxHealth / 60)
  1449. elseif Mode == "SSJ" then
  1450. hum:TakeDamage(hum.MaxHealth / 50)
  1451. elseif Mode == "SSJ2" then
  1452. hum:TakeDamage(hum.MaxHealth / 30)
  1453. elseif Mode == "SSJ3" then
  1454. hum:TakeDamage(hum.MaxHealth / 6)
  1455. elseif Mode == "SSJG" then
  1456. hum:TakeDamage(hum.MaxHealth / 3)
  1457. elseif Mode == "SSJB" then
  1458. hum:TakeDamage(hum.MaxHealth / 1)
  1459. end
  1460. end
  1461. end
  1462. end
  1463. end
  1464. Flying = true
  1465. for i = 0, 100 do
  1466. for i = 0, 1, 0.1 do
  1467. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  1468. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1469. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  1470. SWait()
  1471. end
  1472. do
  1473. local kib = Create("Part", workspace, "Kib", {
  1474. CanCollide = false,
  1475. BrickColor = BrickColor.new("Electric blue"),
  1476. Material = "Neon",
  1477. Size = Vector3.new(2, 2, 2),
  1478. CFrame = HRoot.CFrame * CFrame.new(-1, 0, -0.5)
  1479. })
  1480. kib.CFrame = kib.CFrame * CFrame.Angles(Rad(Random(-2, 2)), Rad(Random(-2, 2)), Rad(0))
  1481. Create("SpecialMesh", kib, "Mesh", {
  1482. MeshType = "Sphere",
  1483. Scale = Vector3.new(1, 1, 2)
  1484. })
  1485. Create("BodyVelocity", kib, "BV", {
  1486. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1487. Velocity = kib.CFrame.lookVector * 100
  1488. })
  1489. kib.Touched:connect(function(h)
  1490. onTouch(kib, h)
  1491. end)
  1492. game:GetService("Debris"):AddItem(kib, 10)
  1493. SWait()
  1494. for i = 0, 1, 0.1 do
  1495. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(300)), i)
  1496. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  1497. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  1498. SWait()
  1499. end
  1500. local kib = Create("Part", workspace, "Kib", {
  1501. CanCollide = false,
  1502. BrickColor = BrickColor.new("Electric blue"),
  1503. Material = "Neon",
  1504. Size = Vector3.new(2, 2, 2),
  1505. CFrame = HRoot.CFrame * CFrame.new(1, 0, -0.5)
  1506. })
  1507. kib.CFrame = kib.CFrame * CFrame.Angles(Rad(Random(-20, 20)), Rad(Random(-45, 45)), Rad(0))
  1508. Create("SpecialMesh", kib, "Mesh", {
  1509. MeshType = "Sphere",
  1510. Scale = Vector3.new(1, 1, 2)
  1511. })
  1512. Create("BodyVelocity", kib, "BV", {
  1513. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1514. Velocity = kib.CFrame.lookVector * 100
  1515. })
  1516. kib.Touched:connect(function(h)
  1517. onTouch(kib, h)
  1518. end)
  1519. game:GetService("Debris"):AddItem(kib, 10)
  1520. SWait()
  1521. end
  1522. end
  1523. conn:Disconnect()
  1524. bv:Destroy()
  1525. gyro:Destroy()
  1526. Attacking = false
  1527. end
  1528. end
  1529. elseif Mode == "Ultra" then
  1530. if key == Enum.KeyCode.Z then
  1531. if Walkspeed ~= 100 then
  1532. Walkspeed = 100
  1533. Sprint = true
  1534. else
  1535. Walkspeed = 16
  1536. Sprint = false
  1537. end
  1538. elseif key == Enum.KeyCode.X then
  1539. Attacking = true
  1540. Walkspeed = 0
  1541. KamehamehaSound:Play()
  1542. do
  1543. local orb = Create("Part", Char, "Part", {
  1544. CanCollide = false,
  1545. Material = "Neon",
  1546. BrickColor = BrickColor.new("Electric blue"),
  1547. Size = Vector3.new(1, 1, 1)
  1548. })
  1549. newWeld(LArm, orb, LArm, CFrame.new(0, 1, 0))
  1550. local smesh = Create("SpecialMesh", orb, "Mesh", {
  1551. MeshType = "Sphere",
  1552. Scale = Vector3.new(0.01, 0.01, 0.01)
  1553. })
  1554. for i = 0, 1, 0.01 do
  1555. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  1556. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-60)), i)
  1557. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-50), Rad(-65)) * CFrame.new(0, 0.2, 0), i)
  1558. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(80), Rad(65)), i)
  1559. wait()
  1560. end
  1561. TweenService:Create(smesh, TweenInfo.new(4.7), {
  1562. Scale = Vector3.new(2, 2, 2)
  1563. }):Play()
  1564. wait(4.7)
  1565. local fire = false
  1566. for i = 0, 1, 0.01 do
  1567. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  1568. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  1569. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-50), Rad(-90)), i)
  1570. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  1571. if i >= 0.8 and not fire then
  1572. fire = true
  1573. end
  1574. wait()
  1575. end
  1576. spawn(function()
  1577. repeat
  1578. SWait()
  1579. until fire
  1580. local hitb = Create("Part", workspace, "KameHameHaUltra", {
  1581. Anchored = true,
  1582. CanCollide = false,
  1583. Transparency = 1,
  1584. Size = Vector3.new(36, 36, 400),
  1585. CFrame = HRoot.CFrame * CFrame.new(0, 0, -200)
  1586. })
  1587. local beam = Create("Part", workspace, "KameHameHaUltra", {
  1588. Anchored = true,
  1589. CanCollide = false,
  1590. Material = "Neon",
  1591. BrickColor = BrickColor.new("Electric blue"),
  1592. Size = Vector3.new(1, 1, 1),
  1593. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -2)
  1594. })
  1595. local mesh = Create("SpecialMesh", beam, "Mesh", {
  1596. MeshType = "Sphere",
  1597. Scale = Vector3.new(1, 1, 1)
  1598. })
  1599. TweenService:Create(mesh, TweenInfo.new(0.5), {
  1600. Scale = Vector3.new(40, 40, 400)
  1601. }):Play()
  1602. TweenService:Create(beam, TweenInfo.new(0.5), {
  1603. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -200)
  1604. }):Play()
  1605. spawn(function()
  1606. for i = 0, 1, 0.1 do
  1607. local airPart = Create("Part", workspace, "Part", {
  1608. Anchored = true,
  1609. CanCollide = false,
  1610. Size = Vector3.new(1, 1, 1),
  1611. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  1612. })
  1613. airPart.CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(90), Rad(90))
  1614. local airMesh = Create("SpecialMesh", airPart, "Mesh", {
  1615. MeshId = "rbxassetid://168892432",
  1616. Scale = Vector3.new(4, 4, 4),
  1617. Offset = Vector3.new(0, 20, 0)
  1618. })
  1619. TweenService:Create(airMesh, TweenInfo.new(0.5), {
  1620. Scale = Vector3.new(10, 50, 10),
  1621. Offset = Vector3.new(0, -150, 0)
  1622. }):Play()
  1623. TweenService:Create(airPart, TweenInfo.new(7.3), {
  1624. Transparency = 1,
  1625. CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  1626. }):Play()
  1627. game:GetService("Debris"):AddItem(airPart, 7.3)
  1628. SWait()
  1629. end
  1630. end)
  1631. hitb.Touched:connect(function(h)
  1632. if h.Parent == nil then
  1633. return
  1634. end
  1635. if h:IsDescendantOf(Char) then
  1636. return
  1637. end
  1638. local anc
  1639. local a, b = pcall(function()
  1640. anc = findRealAncestor(h)
  1641. end)
  1642. if a then
  1643. local hum = anc:FindFirstChildOfClass("Humanoid")
  1644. if hum then
  1645. hum:TakeDamage(hum.MaxHealth / 50)
  1646. game:GetService("Debris"):AddItem(Create("BodyVelocity", anc:FindFirstChild("HumanoidRootPart") or anc:FindFirstChild("Torso"), "BV", {
  1647. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1648. Velocity = HRoot.CFrame.lookVector * 100
  1649. }), 0.5)
  1650. end
  1651. end
  1652. end)
  1653. KamehamehaSound.Ended:connect(function()
  1654. KamehamehaSound.Volume = 4
  1655. hitb:Destroy()
  1656. TweenService:Create(mesh, TweenInfo.new(1), {
  1657. Scale = Vector3.new(0.01, 0.01, 4)
  1658. }):Play()
  1659. TweenService:Create(beam, TweenInfo.new(1), {
  1660. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -4)
  1661. }):Play()
  1662. TweenService:Create(smesh, TweenInfo.new(1), {
  1663. Scale = Vector3.new(0.01, 0.01, 0.01)
  1664. }):Play()
  1665. game:GetService("Debris"):AddItem(beam, 1)
  1666. game:GetService("Debris"):AddItem(orb, 1)
  1667. wait(1)
  1668. Walkspeed = 16
  1669. Attacking = false
  1670. end)
  1671. end)
  1672. end
  1673. elseif key == Enum.KeyCode.C then
  1674. warn("Dodge: " .. tostring(Dodge))
  1675. elseif key == Enum.KeyCode.V then
  1676. Walkspeed = 0
  1677. Attacking = true
  1678. for i = 0, 1, 0.1 do
  1679. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1680. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  1681. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  1682. wait()
  1683. end
  1684. local hitp = Create("Part", workspace, "Part", {
  1685. Anchored = true,
  1686. CanCollide = false,
  1687. Transparency = 1,
  1688. Size = Vector3.new(20, 20, 400),
  1689. CFrame = HRoot.CFrame * CFrame.new(0, 0, -202)
  1690. })
  1691. hitp.Touched:connect(function(h)
  1692. if h.Parent == nil then
  1693. return
  1694. end
  1695. if h:IsDescendantOf(Char) then
  1696. return
  1697. end
  1698. local anc
  1699. local a, b = pcall(function()
  1700. anc = findRealAncestor(h)
  1701. end)
  1702. if a then
  1703. local hum = anc:FindFirstChildOfClass("Humanoid")
  1704. if hum then
  1705. h.Parent.Humanoid:TakeDamage(250000)
  1706. end
  1707. end
  1708. end)
  1709. for i = 0, 1, 0.1 do
  1710. local bpart = Create("Part", Char, "Part", {
  1711. Anchored = true,
  1712. CanCollide = false,
  1713. Size = Vector3.new(1, 1, 1),
  1714. BrickColor = BrickColor.new("Institutional white"),
  1715. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  1716. })
  1717. local mesh = Create("SpecialMesh", bpart, "Mesh", {
  1718. MeshId = "rbxassetid://437347603",
  1719. Scale = Vector3.new(1, 1, 1),
  1720. Offset = Vector3.new(0, 0, 0)
  1721. })
  1722. TweenService:Create(bpart, TweenInfo.new(1), {
  1723. Transparency = 1,
  1724. CFrame = bpart.CFrame * CFrame.Angles(Rad(0), Rad(0), Rad(Random(-360, 360)))
  1725. }):Play()
  1726. TweenService:Create(mesh, TweenInfo.new(1), {
  1727. Scale = Vector3.new(2, 2, 20),
  1728. Offset = Vector3.new(0, 0, -150)
  1729. }):Play()
  1730. game:GetService("Debris"):AddItem(bpart, 1)
  1731. SWait()
  1732. end
  1733. game:GetService("Debris"):AddItem(hitp, 1.5)
  1734. Attacking = false
  1735. Walkspeed = 16
  1736. elseif key == Enum.KeyCode.B then
  1737. Attacking = true
  1738. if Mouse.Target == nil then
  1739. return
  1740. end
  1741. instinct = false
  1742. do
  1743. local targ
  1744. local a, b = pcall(function()
  1745. targ = findRealAncestor(Mouse.Target)
  1746. end)
  1747. if not a then
  1748. pcall(function()
  1749. targ = Mouse.Target.Parent
  1750. end)
  1751. end
  1752. if targ ~= nil then
  1753. do
  1754. local hum = targ:FindFirstChildOfClass("Humanoid")
  1755. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  1756. if hum and tor then
  1757. Walkspeed = 0
  1758. local weld = newWeld(HRoot, tor, HRoot, CFrame.new(0, 0, 2))
  1759. FloatVel.MaxForce = Vector3.new(200000000, 200000000, 200000000)
  1760. spawn(function()
  1761. tor.Anchored = true
  1762. PunchSound.Looped = true
  1763. for _, v in pairs(targ:GetChildren()) do
  1764. if v:IsA("LocalScript") then
  1765. v.Disabled = true
  1766. end
  1767. end
  1768. Char:MoveTo(tor.Position + Vector3.new(0, 0, -2))
  1769. wait(0.1)
  1770. Torso.CFrame = CFrame.new(Torso.Position, tor.Position)
  1771. PunchSound:Play()
  1772. local punching = true
  1773. spawn(function()
  1774. repeat
  1775. local fist = Create("Part", workspace, "Part", {
  1776. Anchored = true,
  1777. CanCollide = false,
  1778. Size = Vector3.new(LArm.Size.X, 1, 8),
  1779. BrickColor = LArm.BrickColor
  1780. })
  1781. local fist2 = Create("Part", workspace, "Part", {
  1782. Anchored = true,
  1783. CanCollide = false,
  1784. Size = Vector3.new(RArm.Size.X, 1, 8),
  1785. BrickColor = RArm.BrickColor
  1786. })
  1787. fist.CFrame = CFrame.new(HRoot.CFrame * CFrame.new(-Random(1, 4), 0.5, 0).p, tor.Position)
  1788. fist2.CFrame = CFrame.new(HRoot.CFrame * CFrame.new(Random(1, 4), 0.5, 0).p, tor.Position)
  1789. TweenService:Create(fist, TweenInfo.new(0.5), {Transparency = 1}):Play()
  1790. TweenService:Create(fist2, TweenInfo.new(0.5), {Transparency = 1}):Play()
  1791. game:GetService("Debris"):AddItem(fist, 0.5)
  1792. game:GetService("Debris"):AddItem(fist2, 0.5)
  1793. SWait()
  1794. until not punching
  1795. end)
  1796. for i = 0, 62 do
  1797. for _, v in pairs(targ:GetChildren()) do
  1798. if v:IsA("ForceField") then
  1799. v:Destroy()
  1800. end
  1801. end
  1802. SWait()
  1803. local ring1 = Create("Part", Char, "Part", {
  1804. Anchored = true,
  1805. CanCollide = false,
  1806. Size = Vector3.new(1, 1, 1),
  1807. BrickColor = BrickColor.new("Institutional white"),
  1808. CFrame = tor.CFrame
  1809. })
  1810. local mesh1 = Create("SpecialMesh", ring1, "Mesh", {
  1811. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1812. Scale = Vector3.new(4, 4, 1)
  1813. })
  1814. TweenService:Create(ring1, TweenInfo.new(1), {Transparency = 1}):Play()
  1815. TweenService:Create(mesh1, TweenInfo.new(1), {
  1816. Scale = Vector3.new(20, 20, 1)
  1817. }):Play()
  1818. game:GetService("Debris"):AddItem(ring1, 1)
  1819. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1820. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1821. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  1822. SWait()
  1823. hum:TakeDamage(hum.MaxHealth / 210)
  1824. local ring2 = Create("Part", Char, "Part", {
  1825. Anchored = true,
  1826. CanCollide = false,
  1827. Size = Vector3.new(1, 1, 1),
  1828. BrickColor = BrickColor.new("Institutional white"),
  1829. CFrame = tor.CFrame
  1830. })
  1831. local mesh2 = Create("SpecialMesh", ring2, "Mesh", {
  1832. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1833. Scale = Vector3.new(4, 4, 1)
  1834. })
  1835. TweenService:Create(ring2, TweenInfo.new(1), {Transparency = 1}):Play()
  1836. TweenService:Create(mesh2, TweenInfo.new(1), {
  1837. Scale = Vector3.new(20, 20, 1)
  1838. }):Play()
  1839. game:GetService("Debris"):AddItem(ring2, 1)
  1840. SWait()
  1841. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  1842. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  1843. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  1844. SWait()
  1845. hum:TakeDamage(hum.MaxHealth / 190)
  1846. hum.Parent.Humanoid:TakeDamage(1000)
  1847. end
  1848. punching = false
  1849. PunchSound:Stop()
  1850. PunchSound.Looped = false
  1851. wait()
  1852. for i = 0, 1, 0.1 do
  1853. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-90)), i)
  1854. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-90), Rad(0), Rad(0)), i)
  1855. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(90)), i)
  1856. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  1857. SWait()
  1858. end
  1859. tor.Anchored = false
  1860. local bv = Create("BodyVelocity", tor, "BV", {
  1861. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1862. Velocity = HRoot.CFrame.lookVector * 350
  1863. })
  1864. hum.Parent.Humanoid:TakeDamage(100000000)
  1865. for i = 0, 1, 0.1 do
  1866. local bpart = Create("Part", Char, "Part", {
  1867. Anchored = true,
  1868. CanCollide = false,
  1869. Size = Vector3.new(1, 1, 1),
  1870. BrickColor = BrickColor.new("Institutional white"),
  1871. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  1872. })
  1873. local mesh = Create("SpecialMesh", bpart, "Mesh", {
  1874. MeshId = "rbxassetid://437347603",
  1875. Scale = Vector3.new(1, 1, 1),
  1876. Offset = Vector3.new(0, 0, 0)
  1877. })
  1878. TweenService:Create(bpart, TweenInfo.new(1), {
  1879. Transparency = 1,
  1880. CFrame = bpart.CFrame * CFrame.Angles(Rad(0), Rad(0), Rad(Random(-360, 360)))
  1881. }):Play()
  1882. TweenService:Create(mesh, TweenInfo.new(1), {
  1883. Scale = Vector3.new(2, 2, 20),
  1884. Offset = Vector3.new(0, 0, -150)
  1885. }):Play()
  1886. game:GetService("Debris"):AddItem(bpart, 1)
  1887. SWait()
  1888. end
  1889. bv:Destroy()
  1890. Attacking = false
  1891. instinct = true
  1892. Walkspeed = 16
  1893. end)
  1894. else
  1895. Attacking = false
  1896. end
  1897. end
  1898. end
  1899. end
  1900. end
  1901. end
  1902. if key == Enum.KeyCode.Q then
  1903. stopAllSounds()
  1904. SSJSound1:Play()
  1905. toggleEmitters("AllOff")
  1906. HairWeld.C0 = Hcf
  1907. Human.MaxHealth = 50000000000000
  1908. wait(0.01)
  1909. Human.Health = 500000000000000
  1910. game:GetService("Chat"):Chat(Head, "This is a Super Saiyan.", Enum.ChatColor.White)
  1911. Head.face.Texture = "rbxassetid://870187774"
  1912. local Aura = Instance.new("ParticleEmitter")
  1913. Aura.Name = "Aura"
  1914. Aura.Texture = "rbxassetid://411939841"
  1915. Aura.Parent = Torso
  1916. Aura.LightEmission = 1
  1917. Aura.Transparency = NumberSequence.new(0.9, 1)
  1918. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  1919. Aura.Size = NumberSequence.new(0.2, 8)
  1920. Aura.LockedToPart = true
  1921. Aura.Lifetime = NumberRange.new(1.5)
  1922. Aura.Rate = 50
  1923. Aura.Speed = NumberRange.new(1.3)
  1924. Aura.EmissionDirection = "Top"
  1925. Aura.Rotation = NumberRange.new(-8, 8)
  1926. local orb = Create("Part", Char, "Part", {
  1927. Anchored = true,
  1928. CanCollide = false,
  1929. BrickColor = BrickColor.new("Bright yellow"),
  1930. Material = "Neon",
  1931. Size = Vector3.new(1, 1, 1),
  1932. CFrame = HRoot.CFrame
  1933. })
  1934. local mesh = Create("SpecialMesh", orb, "Mesh", {
  1935. MeshType = "Sphere",
  1936. Scale = Vector3.new(1, 1, 1)
  1937. })
  1938. TweenService:Create(mesh, TweenInfo.new(1), {
  1939. Scale = Vector3.new(30, 30, 30)
  1940. }):Play()
  1941. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  1942. Hair.Mesh.MeshId = "rbxassetid://430344159"
  1943. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  1944. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  1945. Hair.BrickColor = BrickColor.new("Bright yellow")
  1946. Aura.ImageColor3 = Color3.fromRGB(255, 227, 10)
  1947. SSJContainer.StudsOffset = Vector3.new(0, 0, 0)
  1948. SSJContainer.Size = UDim2.new(20, 0, 20, 0)
  1949. Aura.ImageTransparency = 0
  1950. Mode = "SSJ"
  1951. elseif key == Enum.KeyCode.E then
  1952. Attacking = true
  1953. stopAllSounds()
  1954. toggleEmitters("AllOff")
  1955. SSJContainer.Size = UDim2.new(20, 0, 20, 0)
  1956. for i = 0, 1, 0.1 do
  1957. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  1958. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(10), Rad(0), Rad(0)), i)
  1959. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  1960. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  1961. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-70), Rad(-140)), i)
  1962. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(70), Rad(140)), i)
  1963. wait()
  1964. end
  1965. do
  1966. local rtr = true
  1967. spawn(function()
  1968. repeat
  1969. local ring = Create("Part", workspace, "Part", {
  1970. Anchored = true,
  1971. CanCollide = false,
  1972. BrickColor = BrickColor.new("New Yeller"),
  1973. Size = Vector3.new(1, 1, 1),
  1974. CFrame = HRoot.CFrame * CFrame.new(0, -3, 0)
  1975. })
  1976. local mesh = Create("SpecialMesh", ring, "Mesh", {
  1977. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1978. Scale = Vector3.new(1, 1, 1)
  1979. })
  1980. ring.CFrame = ring.CFrame * CFrame.Angles(Rad(90), Rad(0), Rad(0))
  1981. TweenService:Create(mesh, TweenInfo.new(1), {
  1982. Scale = Vector3.new(50, 50, 1)
  1983. }):Play()
  1984. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  1985. game:GetService("Debris"):AddItem(ring, 1)
  1986. SWait()
  1987. until not rtr
  1988. end)
  1989. wait(2)
  1990. rtr = false
  1991. local orb = Create("Part", Char, "Part", {
  1992. Anchored = true,
  1993. CanCollide = false,
  1994. BrickColor = BrickColor.new("Bright yellow"),
  1995. Material = "Neon",
  1996. Size = Vector3.new(1, 1, 1),
  1997. CFrame = HRoot.CFrame
  1998. })
  1999. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2000. MeshType = "Sphere",
  2001. Scale = Vector3.new(1, 1, 1)
  2002. })
  2003. TweenService:Create(mesh, TweenInfo.new(1), {
  2004. Scale = Vector3.new(30, 30, 30)
  2005. }):Play()
  2006. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2007. for i = 0, 1, 0.1 do
  2008. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-20), Rad(0), Rad(0)), i)
  2009. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  2010. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  2011. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  2012. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(70), Rad(-140)), i)
  2013. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-70), Rad(140)), i)
  2014. wait()
  2015. end
  2016. HairWeld.C0 = Hcf
  2017. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  2018. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  2019. Hair.BrickColor = BrickColor.new("Bright yellow")
  2020. Aura.ImageTransparency = 0
  2021. Hair.Mesh.MeshId = "rbxassetid://560718478"
  2022. Char.Head.face.Texture = "rbxassetid://870187774"
  2023. SSJContainer.StudsOffset = Vector3.new(0, 0, 0)
  2024. Mode = "SSJ2"
  2025. Attacking = false
  2026. local Aura = Instance.new("ParticleEmitter")
  2027. Aura.Name = "Aura"
  2028. Aura.Texture = "rbxassetid://411939841"
  2029. Aura.Parent = Torso
  2030. Aura.LightEmission = 1
  2031. Aura.Transparency = NumberSequence.new(0.9, 1)
  2032. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  2033. Aura.Size = NumberSequence.new(0.2, 8)
  2034. Aura.LockedToPart = true
  2035. Aura.Lifetime = NumberRange.new(1.5)
  2036. Aura.Rate = 50
  2037. Aura.Speed = NumberRange.new(1.3)
  2038. Aura.EmissionDirection = "Top"
  2039. Aura.Rotation = NumberRange.new(-8, 8)
  2040. local Aura2 = Instance.new("ParticleEmitter")
  2041. Aura2.Name = "Aura"
  2042. Aura2.Texture = "rbxassetid://1527326485"
  2043. Aura2.Parent = Torso
  2044. Aura2.LightEmission = 0.1
  2045. Aura2.Transparency = NumberSequence.new(0, 0.9)
  2046. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  2047. Aura2.Size = NumberSequence.new(3.5, 3.6)
  2048. Aura2.LockedToPart = true
  2049. Aura2.Lifetime = NumberRange.new(0.1)
  2050. Aura2.Rate = 10
  2051. Aura2.Speed = NumberRange.new(2)
  2052. Aura2.EmissionDirection = "Top"
  2053. Aura2.Rotation = NumberRange.new(-360, 360)
  2054. Aura2.VelocitySpread = 100
  2055. Aura2.ZOffset = 2
  2056. end
  2057. elseif key == Enum.KeyCode.T then
  2058. SSJContainer.Size = UDim2.new(10, 0, 20, 0)
  2059. toggleEmitters("AllOff")
  2060. Human.MaxHealth = 50000000000
  2061. wait(0.01)
  2062. Human.Health = 50000000000
  2063. local RightAura = Instance.new("ParticleEmitter")
  2064. RightAura.Name = "Aura"
  2065. RightAura.Texture = "rbxassetid://111283279"
  2066. RightAura.Parent = RLeg
  2067. RightAura.LightEmission = 1
  2068. RightAura.Transparency = NumberSequence.new(0.4, 1)
  2069. RightAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2070. RightAura.Size = NumberSequence.new(0.05, 0)
  2071. RightAura.LockedToPart = true
  2072. RightAura.Lifetime = NumberRange.new(1)
  2073. RightAura.Rate = 130
  2074. RightAura.Speed = NumberRange.new(0.4)
  2075. RightAura.Rotation = NumberRange.new(-360, 360)
  2076. RightAura.EmissionDirection = "Top"
  2077. RightAura.ZOffset = 2
  2078. local RightLow = Instance.new("ParticleEmitter")
  2079. RightLow.Name = "Aura"
  2080. RightLow.Texture = "rbxassetid://111283279"
  2081. RightLow.Parent = LLeg
  2082. RightLow.LightEmission = 1
  2083. RightLow.Transparency = NumberSequence.new(0.4, 1)
  2084. RightLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2085. RightLow.Size = NumberSequence.new(0.05, 0)
  2086. RightLow.LockedToPart = true
  2087. RightLow.Lifetime = NumberRange.new(1.5)
  2088. RightLow.Rate = 130
  2089. RightLow.Speed = NumberRange.new(1)
  2090. RightLow.Rotation = NumberRange.new(-360, 360)
  2091. RightLow.EmissionDirection = "Top"
  2092. RightLow.ZOffset = 2
  2093. local LeftLow = Instance.new("ParticleEmitter")
  2094. LeftLow.Name = "Aura"
  2095. LeftLow.Texture = "rbxassetid://111283279"
  2096. LeftLow.Parent = LArm
  2097. LeftLow.LightEmission = 1
  2098. LeftLow.Transparency = NumberSequence.new(0.4, 1)
  2099. LeftLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2100. LeftLow.Size = NumberSequence.new(0.05, 0)
  2101. LeftLow.LockedToPart = true
  2102. LeftLow.Lifetime = NumberRange.new(1.5)
  2103. LeftLow.Rate = 130
  2104. LeftLow.Speed = NumberRange.new(1)
  2105. LeftLow.Rotation = NumberRange.new(-360, 360)
  2106. LeftLow.EmissionDirection = "Top"
  2107. LeftLow.ZOffset = 2
  2108. local Tor = Instance.new("ParticleEmitter")
  2109. Tor.Name = "Aura"
  2110. Tor.Texture = "rbxassetid://111283279"
  2111. Tor.Parent = Torso
  2112. Tor.LightEmission = 1
  2113. Tor.Transparency = NumberSequence.new(0.4, 1)
  2114. Tor.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2115. Tor.Size = NumberSequence.new(0.05, 0)
  2116. Tor.LockedToPart = true
  2117. Tor.Lifetime = NumberRange.new(1)
  2118. Tor.Rate = 130
  2119. Tor.Speed = NumberRange.new(1)
  2120. Tor.Rotation = NumberRange.new(-360, 360)
  2121. Tor.EmissionDirection = "Top"
  2122. Tor.ZOffset = 2
  2123. local LeftLeg = Instance.new("ParticleEmitter")
  2124. LeftLeg.Name = "Aura"
  2125. LeftLeg.Texture = "rbxassetid://111283279"
  2126. LeftLeg.Parent = RArm
  2127. LeftLeg.LightEmission = 1
  2128. LeftLeg.Transparency = NumberSequence.new(0.4, 1)
  2129. LeftLeg.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2130. LeftLeg.Size = NumberSequence.new(0.05, 0)
  2131. LeftLeg.LockedToPart = true
  2132. LeftLeg.Lifetime = NumberRange.new(1)
  2133. LeftLeg.Rate = 130
  2134. LeftLeg.Speed = NumberRange.new(1)
  2135. LeftLeg.Rotation = NumberRange.new(-360, 360)
  2136. LeftLeg.EmissionDirection = "Top"
  2137. LeftLeg.ZOffset = 2
  2138. local Aura = Instance.new("ParticleEmitter")
  2139. Aura.Name = "Aura"
  2140. Aura.Texture = "rbxassetid://1517856446"
  2141. Aura.Parent = Torso
  2142. Aura.LightEmission = 0.3
  2143. Aura.Transparency = NumberSequence.new(0.5, 1)
  2144. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  2145. Aura.Size = NumberSequence.new(0.7, 6)
  2146. Aura.LockedToPart = true
  2147. Aura.Lifetime = NumberRange.new(1)
  2148. Aura.Rate = 100
  2149. Aura.Speed = NumberRange.new(2)
  2150. Aura.EmissionDirection = "Top"
  2151. Aura.Rotation = NumberRange.new(-8, 8)
  2152. Aura.ZOffset = -1
  2153. Char.Head.face.Texture = "rbxassetid://792213048"
  2154. Hair.BrickColor = BrickColor.new("Relly red")
  2155. stopAllSounds()
  2156. Mode = "SSJG"
  2157. game:GetService("Chat"):Chat(Head, "This is Super Saiyan God.", Enum.ChatColor.White)
  2158. local orb = Create("Part", Char, "Part", {
  2159. Anchored = true,
  2160. CanCollide = false,
  2161. Size = Vector3.new(8, 8, 8),
  2162. Material = "Neon",
  2163. BrickColor = BrickColor.new("Institutional white"),
  2164. CFrame = HRoot.CFrame
  2165. })
  2166. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2167. Scale = Vector3.new(1, 1, 1),
  2168. MeshType = "Sphere"
  2169. })
  2170. TweenService:Create(mesh, TweenInfo.new(1), {
  2171. Scale = Vector3.new(3, 3, 3)
  2172. }):Play()
  2173. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2174. game:GetService("Debris"):AddItem(orb, 1)
  2175. Hair.Color = Color3.fromRGB(212, 2, 114)
  2176. SSJGSound2:Play()
  2177. wait(1)
  2178. SSJContainer.StudsOffset = Vector3.new(-0.5, 0, 0)
  2179. Torso.Anchored = false
  2180. Attacking = false
  2181. elseif key == Enum.KeyCode.K and Mode == "SSJB" then
  2182. Human.MaxHealth = 600000000000000
  2183. wait(0.01)
  2184. Human.Health = 600000000000000
  2185. Hair.Mesh.MeshId = "rbxassetid://430344159"
  2186. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  2187. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  2188. HairWeld.C0 = Hcf
  2189. stopAllSounds()
  2190. for i = 1, 25 do
  2191. wait()
  2192. workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView - 2.1
  2193. end
  2194. game:GetService("Chat"):Chat(Head, "KAIOKEN TIMES TWENTY!", Enum.ChatColor.White)
  2195. local Music4 = Instance.new("Sound", Torso)
  2196. Music4.SoundId = "rbxassetid://1488660753"
  2197. Music4.Volume = 7
  2198. Music4.Pitch = 1
  2199. Music4.Looped = true
  2200. Music4:Play()
  2201. local RightAura = Instance.new("ParticleEmitter")
  2202. RightAura.Name = "Aura"
  2203. RightAura.Texture = "rbxassetid://111283279"
  2204. RightAura.Parent = RLeg
  2205. RightAura.LightEmission = 1
  2206. RightAura.Transparency = NumberSequence.new(0.4, 1)
  2207. RightAura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2208. RightAura.Size = NumberSequence.new(0.05, 0)
  2209. RightAura.LockedToPart = true
  2210. RightAura.Lifetime = NumberRange.new(1)
  2211. RightAura.Rate = 130
  2212. RightAura.Speed = NumberRange.new(0.4)
  2213. RightAura.Rotation = NumberRange.new(-360, 360)
  2214. RightAura.EmissionDirection = "Top"
  2215. RightAura.ZOffset = 2
  2216. local RightLow = Instance.new("ParticleEmitter")
  2217. RightLow.Name = "Aura"
  2218. RightLow.Texture = "rbxassetid://111283279"
  2219. RightLow.Parent = LLeg
  2220. RightLow.LightEmission = 1
  2221. RightLow.Transparency = NumberSequence.new(0.4, 1)
  2222. RightLow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2223. RightLow.Size = NumberSequence.new(0.05, 0)
  2224. RightLow.LockedToPart = true
  2225. RightLow.Lifetime = NumberRange.new(1.5)
  2226. RightLow.Rate = 130
  2227. RightLow.Speed = NumberRange.new(1)
  2228. RightLow.Rotation = NumberRange.new(-360, 360)
  2229. RightLow.EmissionDirection = "Top"
  2230. RightLow.ZOffset = 2
  2231. local LeftLow = Instance.new("ParticleEmitter")
  2232. LeftLow.Name = "Aura"
  2233. LeftLow.Texture = "rbxassetid://111283279"
  2234. LeftLow.Parent = LArm
  2235. LeftLow.LightEmission = 1
  2236. LeftLow.Transparency = NumberSequence.new(0.4, 1)
  2237. LeftLow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2238. LeftLow.Size = NumberSequence.new(0.05, 0)
  2239. LeftLow.LockedToPart = true
  2240. LeftLow.Lifetime = NumberRange.new(1.5)
  2241. LeftLow.Rate = 130
  2242. LeftLow.Speed = NumberRange.new(1)
  2243. LeftLow.Rotation = NumberRange.new(-360, 360)
  2244. LeftLow.EmissionDirection = "Top"
  2245. LeftLow.ZOffset = 2
  2246. local Tor = Instance.new("ParticleEmitter")
  2247. Tor.Name = "Aura"
  2248. Tor.Texture = "rbxassetid://174073769"
  2249. Tor.Parent = Torso
  2250. Tor.LightEmission = 1
  2251. Tor.Transparency = NumberSequence.new(0.4, 1)
  2252. Tor.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2253. Tor.Size = NumberSequence.new(0.05, 0)
  2254. Tor.LockedToPart = true
  2255. Tor.Lifetime = NumberRange.new(1)
  2256. Tor.Rate = 130
  2257. Tor.Speed = NumberRange.new(1)
  2258. Tor.Rotation = NumberRange.new(-360, 360)
  2259. Tor.EmissionDirection = "Top"
  2260. Tor.ZOffset = 2
  2261. local LeftLeg = Instance.new("ParticleEmitter")
  2262. LeftLeg.Name = "Aura"
  2263. LeftLeg.Texture = "rbxassetid://111283279"
  2264. LeftLeg.Parent = RArm
  2265. LeftLeg.LightEmission = 1
  2266. LeftLeg.Transparency = NumberSequence.new(0.4, 1)
  2267. LeftLeg.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2268. LeftLeg.Size = NumberSequence.new(0.05, 0)
  2269. LeftLeg.LockedToPart = true
  2270. LeftLeg.Lifetime = NumberRange.new(1)
  2271. LeftLeg.Rate = 130
  2272. LeftLeg.Speed = NumberRange.new(1)
  2273. LeftLeg.Rotation = NumberRange.new(-360, 360)
  2274. LeftLeg.EmissionDirection = "Top"
  2275. LeftLeg.ZOffset = 2
  2276. local Aura = Instance.new("ParticleEmitter")
  2277. Aura.Name = "Aura"
  2278. Aura.Texture = "rbxassetid://411939841"
  2279. Aura.Parent = Head
  2280. Aura.LightEmission = 0.3
  2281. Aura.Transparency = NumberSequence.new(0.5, 1)
  2282. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2283. Aura.Size = NumberSequence.new(9.7, 14)
  2284. Aura.LockedToPart = true
  2285. Aura.Lifetime = NumberRange.new(1)
  2286. Aura.Rate = 100
  2287. Aura.Speed = NumberRange.new(5)
  2288. Aura.EmissionDirection = "Top"
  2289. Aura.Rotation = NumberRange.new(0, 0)
  2290. Aura.ZOffset = -2
  2291. local Spark = Instance.new("ParticleEmitter")
  2292. Spark.Name = "Aura"
  2293. Spark.Texture = "rbxassetid://740455924"
  2294. Spark.Parent = Torso
  2295. Spark.LightEmission = 0.3
  2296. Spark.Transparency = NumberSequence.new(0, 1)
  2297. Spark.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2298. Spark.Size = NumberSequence.new(5)
  2299. Spark.LockedToPart = true
  2300. Spark.Lifetime = NumberRange.new(3)
  2301. Spark.Rate = 1.3
  2302. Spark.Speed = NumberRange.new(0)
  2303. Spark.EmissionDirection = "Top"
  2304. Spark.Rotation = NumberRange.new(-360, 360)
  2305. Spark.ZOffset = 2
  2306. local orb = Create("Part", Char, "Part", {
  2307. Anchored = true,
  2308. CanCollide = false,
  2309. Size = Vector3.new(8, 8, 8),
  2310. Material = "Neon",
  2311. BrickColor = BrickColor.new("Institutional white"),
  2312. CFrame = HRoot.CFrame
  2313. })
  2314. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2315. Scale = Vector3.new(1, 1, 1),
  2316. MeshType = "Sphere"
  2317. })
  2318. TweenService:Create(mesh, TweenInfo.new(1), {
  2319. Scale = Vector3.new(3, 3, 3)
  2320. }):Play()
  2321. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2322. game:GetService("Debris"):AddItem(orb, 1)
  2323. Hair.Color = Color3.fromRGB(5, 178, 212)
  2324. SSJBSound2:Play()
  2325. SSJBSound3:Play()
  2326. for i = 1, 25 do
  2327. wait()
  2328. workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView + 2.1
  2329. end
  2330. wait(1)
  2331. Torso.Anchored = false
  2332. Attacking = false
  2333. Char.Head.face.Texture = "rbxassetid://1444669398"
  2334. SSJContainer.StudsOffset = Vector3.new(0.5, 0, 0)
  2335. Mode = "SSJBKK"
  2336. elseif key == Enum.KeyCode.Y then
  2337. SSJContainer.Size = UDim2.new(10, 0, 20, 0)
  2338. Aura.ImageTransparency = 0
  2339. toggleEmitters("AllOff")
  2340. Human.MaxHealth = 500000000000
  2341. wait(0.01)
  2342. Human.Health = 500000000000
  2343. Hair.Mesh.MeshId = "rbxassetid://430344159"
  2344. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  2345. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  2346. HairWeld.C0 = Hcf
  2347. stopAllSounds()
  2348. SSJBSound1:Play()
  2349. game:GetService("Chat"):Chat(Head, "This is Super Saiyan Blue, I won't go so easy anymore.", Enum.ChatColor.White)
  2350. local RightAura = Instance.new("ParticleEmitter")
  2351. RightAura.Name = "Aura"
  2352. RightAura.Texture = "rbxassetid://111283279"
  2353. RightAura.Parent = RLeg
  2354. RightAura.LightEmission = 1
  2355. RightAura.Transparency = NumberSequence.new(0.4, 1)
  2356. RightAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2357. RightAura.Size = NumberSequence.new(0.05, 0)
  2358. RightAura.LockedToPart = true
  2359. RightAura.Lifetime = NumberRange.new(1)
  2360. RightAura.Rate = 130
  2361. RightAura.Speed = NumberRange.new(0.4)
  2362. RightAura.Rotation = NumberRange.new(-360, 360)
  2363. RightAura.EmissionDirection = "Top"
  2364. RightAura.ZOffset = 2
  2365. local RightLow = Instance.new("ParticleEmitter")
  2366. RightLow.Name = "Aura"
  2367. RightLow.Texture = "rbxassetid://111283279"
  2368. RightLow.Parent = LLeg
  2369. RightLow.LightEmission = 1
  2370. RightLow.Transparency = NumberSequence.new(0.4, 1)
  2371. RightLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2372. RightLow.Size = NumberSequence.new(0.05, 0)
  2373. RightLow.LockedToPart = true
  2374. RightLow.Lifetime = NumberRange.new(1.5)
  2375. RightLow.Rate = 130
  2376. RightLow.Speed = NumberRange.new(1)
  2377. RightLow.Rotation = NumberRange.new(-360, 360)
  2378. RightLow.EmissionDirection = "Top"
  2379. RightLow.ZOffset = 2
  2380. local LeftLow = Instance.new("ParticleEmitter")
  2381. LeftLow.Name = "Aura"
  2382. LeftLow.Texture = "rbxassetid://111283279"
  2383. LeftLow.Parent = LArm
  2384. LeftLow.LightEmission = 1
  2385. LeftLow.Transparency = NumberSequence.new(0.4, 1)
  2386. LeftLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2387. LeftLow.Size = NumberSequence.new(0.05, 0)
  2388. LeftLow.LockedToPart = true
  2389. LeftLow.Lifetime = NumberRange.new(1.5)
  2390. LeftLow.Rate = 130
  2391. LeftLow.Speed = NumberRange.new(1)
  2392. LeftLow.Rotation = NumberRange.new(-360, 360)
  2393. LeftLow.EmissionDirection = "Top"
  2394. LeftLow.ZOffset = 2
  2395. local Tor = Instance.new("ParticleEmitter")
  2396. Tor.Name = "Aura"
  2397. Tor.Texture = "rbxassetid://111283279"
  2398. Tor.Parent = Torso
  2399. Tor.LightEmission = 1
  2400. Tor.Transparency = NumberSequence.new(0.4, 1)
  2401. Tor.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2402. Tor.Size = NumberSequence.new(0.05, 0)
  2403. Tor.LockedToPart = true
  2404. Tor.Lifetime = NumberRange.new(1)
  2405. Tor.Rate = 130
  2406. Tor.Speed = NumberRange.new(1)
  2407. Tor.Rotation = NumberRange.new(-360, 360)
  2408. Tor.EmissionDirection = "Top"
  2409. Tor.ZOffset = 2
  2410. local LeftLeg = Instance.new("ParticleEmitter")
  2411. LeftLeg.Name = "Aura"
  2412. LeftLeg.Texture = "rbxassetid://111283279"
  2413. LeftLeg.Parent = RArm
  2414. LeftLeg.LightEmission = 1
  2415. LeftLeg.Transparency = NumberSequence.new(0.4, 1)
  2416. LeftLeg.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2417. LeftLeg.Size = NumberSequence.new(0.05, 0)
  2418. LeftLeg.LockedToPart = true
  2419. LeftLeg.Lifetime = NumberRange.new(1)
  2420. LeftLeg.Rate = 130
  2421. LeftLeg.Speed = NumberRange.new(1)
  2422. LeftLeg.Rotation = NumberRange.new(-360, 360)
  2423. LeftLeg.EmissionDirection = "Top"
  2424. LeftLeg.ZOffset = 2
  2425. local Aura = Instance.new("ParticleEmitter")
  2426. Aura.Name = "Aura"
  2427. Aura.Texture = "rbxassetid://1526565953"
  2428. Aura.Parent = Torso
  2429. Aura.LightEmission = 0.3
  2430. Aura.Transparency = NumberSequence.new(0.5, 1)
  2431. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  2432. Aura.Size = NumberSequence.new(0.7, 6)
  2433. Aura.LockedToPart = true
  2434. Aura.Lifetime = NumberRange.new(1)
  2435. Aura.Rate = 100
  2436. Aura.Speed = NumberRange.new(2)
  2437. Aura.EmissionDirection = "Top"
  2438. Aura.Rotation = NumberRange.new(-8, 8)
  2439. Aura.ZOffset = -1
  2440. local orb = Create("Part", Char, "Part", {
  2441. Anchored = true,
  2442. CanCollide = false,
  2443. Size = Vector3.new(8, 8, 8),
  2444. Material = "Neon",
  2445. BrickColor = BrickColor.new("Institutional white"),
  2446. CFrame = HRoot.CFrame
  2447. })
  2448. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2449. Scale = Vector3.new(1, 1, 1),
  2450. MeshType = "Sphere"
  2451. })
  2452. TweenService:Create(mesh, TweenInfo.new(1), {
  2453. Scale = Vector3.new(3, 3, 3)
  2454. }):Play()
  2455. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2456. game:GetService("Debris"):AddItem(orb, 1)
  2457. Hair.Color = Color3.fromRGB(5, 178, 212)
  2458. SSJBSound2:Play()
  2459. SSJBSound3:Play()
  2460. wait(1)
  2461. Torso.Anchored = false
  2462. Attacking = false
  2463. Char.Head.face.Texture = "rbxassetid://1444669398"
  2464. SSJContainer.StudsOffset = Vector3.new(0.5, 0, 0)
  2465. Mode = "SSJB"
  2466. elseif key == Enum.KeyCode.U and Plr.Name ~= "venturiansonic" then
  2467. Walkspeed = 0
  2468. Attacking = true
  2469. Mode = "Ultra"
  2470. toggleEmitters("AllOff")
  2471. stopAllSounds()
  2472. Aura.ImageTransparency = 1
  2473. lig = Instance.new("PointLight", Torso)
  2474. lig.Color = Color3.new(0, 0, 255)
  2475. lig.Range = 9
  2476. lig.Brightness = 100
  2477. local Music4 = Instance.new("Sound", Torso)
  2478. Music4.SoundId = "rbxassetid://1504498051"
  2479. Music4.Volume = 3.5
  2480. Music4.Pitch = 1
  2481. Music4.Looped = true
  2482. Music4:Play()
  2483. HairWeld.C0 = Hcf
  2484. spawn(function()
  2485. for i = 0, 1, 0.1 do
  2486. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(40), Rad(0), Rad(0)), i)
  2487. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  2488. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(20), Rad(0), Rad(-40)), i)
  2489. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(20), Rad(0), Rad(40)), i)
  2490. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-20)), i)
  2491. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), i)
  2492. wait()
  2493. end
  2494. end)
  2495. local beam1 = Create("Part", Char, "Part", {
  2496. Anchored = true,
  2497. CanCollide = false,
  2498. Material = "Neon",
  2499. BrickColor = BrickColor.new("Institutional white"),
  2500. Shape = "Cylinder",
  2501. Size = Vector3.new(8, 8, 8),
  2502. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(0), Rad(90))
  2503. })
  2504. local effect1 = Create("Part", Char, "Part", {
  2505. Anchored = true,
  2506. CanCollide = false,
  2507. BrickColor = BrickColor.new("Institutional white"),
  2508. CFrame = HRoot.CFrame
  2509. })
  2510. local mesh1 = Create("SpecialMesh", effect1, "Mesh", {
  2511. MeshId = "rbxassetid://168892432",
  2512. Scale = Vector3.new(1.2, 1.2, 1.2)
  2513. })
  2514. local effect2 = Create("Part", Char, "Part", {
  2515. Anchored = true,
  2516. CanCollide = false,
  2517. BrickColor = BrickColor.new("Institutional white"),
  2518. CFrame = HRoot.CFrame
  2519. })
  2520. local mesh2 = Create("SpecialMesh", effect2, "Mesh", {
  2521. MeshId = "rbxassetid://168892432",
  2522. Scale = Vector3.new(1.2, 1.2, 1.2)
  2523. })
  2524. local effect3 = Create("Part", Char, "Part", {
  2525. Anchored = true,
  2526. CanCollide = false,
  2527. BrickColor = BrickColor.new("Institutional white"),
  2528. CFrame = HRoot.CFrame
  2529. })
  2530. local mesh3 = Create("SpecialMesh", effect3, "Mesh", {
  2531. MeshId = "rbxassetid://168892432",
  2532. Scale = Vector3.new(1.2, 1.2, 1.2)
  2533. })
  2534. local orb1 = Create("Part", Char, "Part", {
  2535. Anchored = true,
  2536. CanCollide = false,
  2537. CFrame = HRoot.CFrame,
  2538. Material = "Neon",
  2539. BrickColor = BrickColor.new("Institutional white"),
  2540. Size = Vector3.new(8, 8, 8)
  2541. })
  2542. local omesh1 = Create("SpecialMesh", orb1, "Mesh", {
  2543. Scale = Vector3.new(1, 1, 1),
  2544. MeshType = "Sphere"
  2545. })
  2546. spawn(function()
  2547. for i = 0, 360, 36 do
  2548. local cyl = Create("Part", Char, "Part", {
  2549. Anchored = true,
  2550. CanCollide = false,
  2551. Size = Vector3.new(1, 1, 1),
  2552. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(i), Rad(0)) * CFrame.new(0, -5, -5),
  2553. Material = "Neon",
  2554. BrickColor = BrickColor.new("Institutional white")
  2555. })
  2556. cyl.CFrame = cyl.CFrame * CFrame.Angles(Rad(-45), Rad(0), Rad(0))
  2557. local cylmesh = Create("CylinderMesh", cyl, "Mesh", {
  2558. Scale = Vector3.new(4, 4, 4)
  2559. })
  2560. cyl.CFrame = cyl.CFrame * CFrame.new(0, 2, 0)
  2561. TweenService:Create(cyl, TweenInfo.new(2.8), {
  2562. Transparency = 1,
  2563. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(i + 114), 0) * CFrame.new(0, -5, -5)
  2564. }):Play()
  2565. TweenService:Create(cylmesh, TweenInfo.new(2.8), {
  2566. Scale = Vector3.new(4, 20, 4)
  2567. }):Play()
  2568. game:GetService("Debris"):AddItem(cyl, 2.8)
  2569. end
  2570. end)
  2571. Hair.BrickColor = BrickColor.new("Black metallic")
  2572. TweenService:Create(orb1, TweenInfo.new(2), {Transparency = 1}):Play()
  2573. TweenService:Create(omesh1, TweenInfo.new(2), {
  2574. Scale = Vector3.new(3, 3, 3)
  2575. }):Play()
  2576. TweenService:Create(mesh1, TweenInfo.new(3), {
  2577. Scale = Vector3.new(4, 4, 4)
  2578. }):Play()
  2579. TweenService:Create(effect1, TweenInfo.new(3), {
  2580. Transparency = 1,
  2581. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  2582. }):Play()
  2583. TweenService:Create(mesh2, TweenInfo.new(3), {
  2584. Scale = Vector3.new(4, 4, 4)
  2585. }):Play()
  2586. TweenService:Create(effect2, TweenInfo.new(3), {
  2587. Transparency = 1,
  2588. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  2589. }):Play()
  2590. TweenService:Create(mesh3, TweenInfo.new(3), {
  2591. Scale = Vector3.new(4, 4, 4)
  2592. }):Play()
  2593. TweenService:Create(effect3, TweenInfo.new(3), {
  2594. Transparency = 1,
  2595. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  2596. }):Play()
  2597. TweenService:Create(beam1, TweenInfo.new(3), {
  2598. Transparency = 1,
  2599. Size = Vector3.new(100, 1, 1),
  2600. CFrame = HRoot.CFrame * CFrame.new(0, 45, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(90))
  2601. }):Play()
  2602. game:GetService("Debris"):AddItem(beam1, 2)
  2603. game:GetService("Debris"):AddItem(effect1, 2)
  2604. game:GetService("Debris"):AddItem(mesh1, 2)
  2605. game:GetService("Debris"):AddItem(mesh2, 2)
  2606. game:GetService("Debris"):AddItem(mesh3, 2)
  2607. game:GetService("Debris"):AddItem(orb1, 2)
  2608. game:GetService("Debris"):AddItem(omesh1, 2)
  2609. Head:FindFirstChildOfClass("Decal").Texture = "rbxassetid://1394077487"
  2610. Shirt.ShirtTemplate = "rbxassetid://1454239396"
  2611. Pants.PantsTemplate = "rbxassetid://1449276082"
  2612. local Hat = Instance.new("Part", Char)
  2613. Hat.Size = Vector3.new(1, 1, 1)
  2614. Hat.Material = "SmoothPlastic"
  2615. Hat.BrickColor = BrickColor.new("Really black")
  2616. Hat.CanCollide = false
  2617. local Hat2 = Instance.new("SpecialMesh", Hat)
  2618. Hat2.MeshId = "rbxassetid://1479574104"
  2619. Hat2.Scale = Vector3.new(0.063, 0.063, 0.063)
  2620. local Hat3 = Instance.new("Weld", Hat)
  2621. Hat3.Part0 = Head
  2622. Hat3.Part1 = Hat
  2623. Hat3.C0 = CFrame.new(0.05, 0.85, -0.1) * CFrame.Angles(math.rad(88.93), math.rad(180), math.rad(0))
  2624. Hair.Transparency = 1
  2625. local HairAura = Instance.new("ParticleEmitter")
  2626. HairAura.Name = "Aura"
  2627. HairAura.Texture = "rbxassetid://1200947142"
  2628. HairAura.Parent = Head
  2629. HairAura.LightEmission = 1
  2630. HairAura.Transparency = NumberSequence.new(0.1, 1)
  2631. HairAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2632. HairAura.Size = NumberSequence.new(1.1)
  2633. HairAura.LockedToPart = true
  2634. HairAura.Lifetime = NumberRange.new(2)
  2635. HairAura.Rate = 30
  2636. HairAura.Speed = NumberRange.new(0.1)
  2637. HairAura.Rotation = NumberRange.new(-360, 360)
  2638. HairAura.EmissionDirection = "Top"
  2639. HairAura.ZOffset = -1
  2640. local RightAura = Instance.new("ParticleEmitter")
  2641. RightAura.Name = "Aura"
  2642. RightAura.Texture = "rbxassetid://1200947142"
  2643. RightAura.Parent = RLeg
  2644. RightAura.LightEmission = 1
  2645. RightAura.Transparency = NumberSequence.new(0.1, 1)
  2646. RightAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2647. RightAura.Size = NumberSequence.new(1.1)
  2648. RightAura.LockedToPart = true
  2649. RightAura.Lifetime = NumberRange.new(2)
  2650. RightAura.Rate = 30
  2651. RightAura.Speed = NumberRange.new(0.1)
  2652. RightAura.Rotation = NumberRange.new(-360, 360)
  2653. RightAura.EmissionDirection = "Top"
  2654. RightAura.ZOffset = -1
  2655. local RightLow = Instance.new("ParticleEmitter")
  2656. RightLow.Name = "Aura"
  2657. RightLow.Texture = "rbxassetid://1200947142"
  2658. RightLow.Parent = LLeg
  2659. RightLow.LightEmission = 1
  2660. RightLow.Transparency = NumberSequence.new(0.1, 1)
  2661. RightLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2662. RightLow.Size = NumberSequence.new(1.1)
  2663. RightLow.LockedToPart = true
  2664. RightLow.Lifetime = NumberRange.new(2)
  2665. RightLow.Rate = 30
  2666. RightLow.Speed = NumberRange.new(0.1)
  2667. RightLow.Rotation = NumberRange.new(-360, 360)
  2668. RightLow.EmissionDirection = "Top"
  2669. RightLow.ZOffset = -1
  2670. local LeftLow = Instance.new("ParticleEmitter")
  2671. LeftLow.Name = "Aura"
  2672. LeftLow.Texture = "rbxassetid://1200947142"
  2673. LeftLow.Parent = LArm
  2674. LeftLow.LightEmission = 1
  2675. LeftLow.Transparency = NumberSequence.new(0.1, 1)
  2676. LeftLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2677. LeftLow.Size = NumberSequence.new(1.1)
  2678. LeftLow.LockedToPart = true
  2679. LeftLow.Lifetime = NumberRange.new(2)
  2680. LeftLow.Rate = 30
  2681. LeftLow.Speed = NumberRange.new(0.1)
  2682. LeftLow.Rotation = NumberRange.new(-360, 360)
  2683. LeftLow.EmissionDirection = "Top"
  2684. LeftLow.ZOffset = -1
  2685. local LeftLeg = Instance.new("ParticleEmitter")
  2686. LeftLeg.Name = "Aura"
  2687. LeftLeg.Texture = "rbxassetid://1200947142"
  2688. LeftLeg.Parent = RArm
  2689. LeftLeg.LightEmission = 1
  2690. LeftLeg.Transparency = NumberSequence.new(0.1, 1)
  2691. LeftLeg.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2692. LeftLeg.Size = NumberSequence.new(1.1)
  2693. LeftLeg.LockedToPart = true
  2694. LeftLeg.Lifetime = NumberRange.new(2)
  2695. LeftLeg.Rate = 30
  2696. LeftLeg.Speed = NumberRange.new(0.1)
  2697. LeftLeg.Rotation = NumberRange.new(-360, 360)
  2698. LeftLeg.EmissionDirection = "Top"
  2699. LeftLeg.ZOffset = -1
  2700. wait(0.1)
  2701. local Small = Instance.new("ParticleEmitter")
  2702. Small.Name = "Aura"
  2703. Small.Texture = "rbxassetid://242102147"
  2704. Small.Parent = Torso
  2705. Small.LightEmission = 1
  2706. Small.Transparency = NumberSequence.new(0.5, 1)
  2707. Small.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2708. Small.Size = NumberSequence.new(0.5)
  2709. Small.LockedToPart = false
  2710. Small.Lifetime = NumberRange.new(0.5)
  2711. Small.Rate = 150
  2712. Small.Speed = NumberRange.new(4)
  2713. Small.Rotation = NumberRange.new(-50, 50)
  2714. Small.EmissionDirection = "Top"
  2715. Small.ZOffset = 2
  2716. local Small2 = Instance.new("ParticleEmitter")
  2717. Small2.Name = "Aura"
  2718. Small2.Texture = "rbxassetid://242102147"
  2719. Small2.Parent = RArm
  2720. Small2.LightEmission = 1
  2721. Small2.Transparency = NumberSequence.new(0.5, 1)
  2722. Small2.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2723. Small2.Size = NumberSequence.new(0.5)
  2724. Small2.LockedToPart = false
  2725. Small2.Lifetime = NumberRange.new(0.5)
  2726. Small2.Rate = 150
  2727. Small2.Speed = NumberRange.new(4)
  2728. Small2.Rotation = NumberRange.new(-50, 50)
  2729. Small2.EmissionDirection = "Top"
  2730. Small2.ZOffset = 2
  2731. local Small3 = Instance.new("ParticleEmitter")
  2732. Small3.Name = "Aura"
  2733. Small3.Texture = "rbxassetid://242102147"
  2734. Small3.Parent = LArm
  2735. Small3.LightEmission = 1
  2736. Small3.Transparency = NumberSequence.new(0.5, 1)
  2737. Small3.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2738. Small3.Size = NumberSequence.new(0.5)
  2739. Small3.LockedToPart = false
  2740. Small3.Lifetime = NumberRange.new(0.5)
  2741. Small3.Rate = 150
  2742. Small3.Speed = NumberRange.new(4)
  2743. Small3.Rotation = NumberRange.new(-50, 50)
  2744. Small3.EmissionDirection = "Top"
  2745. Small3.ZOffset = 2
  2746. local Small4 = Instance.new("ParticleEmitter")
  2747. Small4.Name = "Aura"
  2748. Small4.Texture = "rbxassetid://242102147"
  2749. Small4.Parent = RLeg
  2750. Small4.LightEmission = 1
  2751. Small4.Transparency = NumberSequence.new(0.5, 1)
  2752. Small4.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2753. Small4.Size = NumberSequence.new(0.5)
  2754. Small4.LockedToPart = false
  2755. Small4.Lifetime = NumberRange.new(0.5)
  2756. Small4.Rate = 150
  2757. Small4.Speed = NumberRange.new(4)
  2758. Small4.Rotation = NumberRange.new(-50, 50)
  2759. Small4.EmissionDirection = "Top"
  2760. Small4.ZOffset = 2
  2761. local Small5 = Instance.new("ParticleEmitter")
  2762. Small5.Name = "Aura"
  2763. Small5.Texture = "rbxassetid://242102147"
  2764. Small5.Parent = LLeg
  2765. Small5.LightEmission = 1
  2766. Small5.Transparency = NumberSequence.new(0.5, 1)
  2767. Small5.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2768. Small5.Size = NumberSequence.new(0.5)
  2769. Small5.LockedToPart = false
  2770. Small5.Lifetime = NumberRange.new(0.5)
  2771. Small5.Rate = 150
  2772. Small5.Speed = NumberRange.new(4)
  2773. Small5.Rotation = NumberRange.new(-50, 50)
  2774. Small5.EmissionDirection = "Top"
  2775. Small5.ZOffset = 2
  2776. local Small6 = Instance.new("ParticleEmitter")
  2777. Small6.Name = "Aura"
  2778. Small6.Texture = "rbxassetid://242102147"
  2779. Small6.Parent = Head
  2780. Small6.LightEmission = 1
  2781. Small6.Transparency = NumberSequence.new(0.5, 1)
  2782. Small6.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2783. Small6.Size = NumberSequence.new(0.5)
  2784. Small6.LockedToPart = false
  2785. Small6.Lifetime = NumberRange.new(0.5)
  2786. Small6.Rate = 150
  2787. Small6.Speed = NumberRange.new(4)
  2788. Small6.Rotation = NumberRange.new(-50, 50)
  2789. Small6.EmissionDirection = "Top"
  2790. Small6.ZOffset = 2
  2791. wait(0.2)
  2792. local Grab = Instance.new("Part", Head)
  2793. Grab.Size = Vector3.new(3.5, 1, 3.5)
  2794. Grab.CanCollide = false
  2795. Grab.BrickColor = BrickColor.new("Deep orange")
  2796. Grab.Transparency = 1
  2797. local Grabo = Instance.new("Weld", Grab)
  2798. Grabo.Part0 = Head
  2799. Grabo.Part1 = Grab
  2800. Grabo.C0 = CFrame.new(0, -3.6, 0)
  2801. local AuraB = Instance.new("Part", Head)
  2802. AuraB.Size = Vector3.new(2, 1, 2)
  2803. AuraB.CanCollide = false
  2804. AuraB.BrickColor = BrickColor.new("Deep orange")
  2805. AuraB.Transparency = 1
  2806. local AuraBo = Instance.new("Weld", AuraB)
  2807. AuraBo.Part0 = Head
  2808. AuraBo.Part1 = AuraB
  2809. AuraBo.C0 = CFrame.new(0, -3.6, 0)
  2810. local FZcharge3 = Instance.new("ParticleEmitter", Grab)
  2811. FZcharge3.Texture = "rbxassetid://1468162128"
  2812. FZcharge3.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2813. FZcharge3.EmissionDirection = "Top"
  2814. FZcharge3.Speed = NumberRange.new(3)
  2815. FZcharge3.Size = NumberSequence.new(0.2, 0.3)
  2816. FZcharge3.Transparency = NumberSequence.new(0.2, 0.7)
  2817. FZcharge3.Drag = 1
  2818. FZcharge3.LockedToPart = true
  2819. FZcharge3.Lifetime = NumberRange.new(2)
  2820. FZcharge3.Rate = 20
  2821. FZcharge3.LightEmission = 0.3
  2822. FZcharge3.Rotation = NumberRange.new(0, 0)
  2823. FZcharge3.VelocitySpread = 0.2
  2824. FZcharge3.ZOffset = 2.5
  2825. wait(3)
  2826. for i = 0, 0.5, 0.01 do
  2827. Neck.C0 = Neck.C0:lerp(Ncf, i)
  2828. Hrj.C0 = Hrj.C0:lerp(Hrjcf, i)
  2829. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2830. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2831. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2832. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2833. wait()
  2834. end
  2835. Attacking = false
  2836. Walkspeed = 16
  2837. CanMelee = true
  2838. instinct = true
  2839. elseif key == Enum.KeyCode.P then
  2840. Mode = "Base"
  2841. Attacking = true
  2842. Aura.ImageTransparency = 1
  2843. toggleEmitters("AllOff")
  2844. Torso.Anchored = true
  2845. Human.MaxHealth = 50000
  2846. wait(0.01)
  2847. Human.Health = 50000
  2848. Char.Head.face.Texture = "rbxassetid://413593222"
  2849. Hair.Mesh.MeshId = "http://www.roblox.com/asset/?id=1378167215"
  2850. HairWeld.C0 = Hcf
  2851. Hair.Mesh.Offset = Vector3.new(0, 0.47, -0.4)
  2852. Hair.Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  2853. stopAllSounds()
  2854. PowerDown:Play()
  2855. local orb = Create("Part", Char, "Part", {
  2856. Anchored = true,
  2857. CanCollide = false,
  2858. Size = Vector3.new(8, 8, 8),
  2859. Material = "Neon",
  2860. BrickColor = BrickColor.new("Institutional white"),
  2861. CFrame = HRoot.CFrame
  2862. })
  2863. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2864. Scale = Vector3.new(1, 1, 1),
  2865. MeshType = "Sphere"
  2866. })
  2867. TweenService:Create(mesh, TweenInfo.new(1), {
  2868. Scale = Vector3.new(3, 3, 3)
  2869. }):Play()
  2870. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2871. game:GetService("Debris"):AddItem(orb, 1)
  2872. Hair.BrickColor = BrickColor.new("Black metallic")
  2873. wait(1)
  2874. Torso.Anchored = false
  2875. Attacking = false
  2876. elseif key == Enum.KeyCode.G then
  2877. Attacking = true
  2878. do
  2879. local cf = Mouse.Hit.p
  2880. local hcf = HRoot.CFrame
  2881. for i = 0, 0.4, 0.01 do
  2882. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(30), Rad(0), Rad(0)), i)
  2883. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-90), Rad(-120)), i)
  2884. wait()
  2885. end
  2886. spawn(function()
  2887. for i = 0, 1, 0.1 do
  2888. local part = Create("Part", Char, "Part", {
  2889. Anchored = true,
  2890. CanCollide = false,
  2891. BrickColor = BrickColor.new("Really black"),
  2892. Material = "Neon",
  2893. Size = Vector3.new(0.3, 9, 9),
  2894. CFrame = hcf * CFrame.new(Random(-5, 5), -5, Random(-5, 5))
  2895. })
  2896. Create("CylinderMesh", part, "Mesh", {})
  2897. TweenService:Create(part, TweenInfo.new(1), {
  2898. Transparency = 0.6,
  2899. CFrame = part.CFrame * CFrame.new(0, 10, 0)
  2900. }):Play()
  2901. game:GetService("Debris"):AddItem(part, 1)
  2902. SWait()
  2903. end
  2904. end)
  2905. Char:MoveTo(cf)
  2906. local Music3 = Instance.new("Sound", Torso)
  2907. Music3.SoundId = "rbxassetid://1055279036"
  2908. Music3.Volume = 3
  2909. Music3.Pitch = 1
  2910. Music3.Looped = false
  2911. Music3:Play()
  2912. Attacking = false
  2913. end
  2914. elseif key == Enum.KeyCode.H and Mode ~= "Ultra" then
  2915. Attacking = true
  2916. do
  2917. local sbomb = Create("Part", workspace, "Part", {
  2918. CanCollide = false,
  2919. BrickColor = BrickColor.new("Electric blue"),
  2920. Material = "Neon",
  2921. Size = Vector3.new(1, 1, 1),
  2922. CFrame = HRoot.CFrame * CFrame.new(0, 50, 0)
  2923. })
  2924. local hitb = Create("Part", sbomb, "Part", {
  2925. CanCollide = false,
  2926. Transparency = 1,
  2927. Size = Vector3.new(20, 20, 20),
  2928. CFrame = sbomb.CFrame
  2929. })
  2930. local mesh = Create("SpecialMesh", sbomb, "Mesh", {
  2931. MeshType = "Sphere",
  2932. Scale = Vector3.new(1, 1, 1)
  2933. })
  2934. newWeld(sbomb, hitb, sbomb, CFrame.new(0, -10, 0))
  2935. TweenService:Create(mesh, TweenInfo.new(20), {
  2936. Scale = Vector3.new(55, 55, 55)
  2937. }):Play()
  2938. local bv = Create("BodyVelocity", sbomb, "BV", {
  2939. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  2940. Velocity = Vector3.new(0, 0, 0)
  2941. })
  2942. for i = 0, 0.28, 0.01 do
  2943. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(10), Rad(0), Rad(-180)), i)
  2944. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(10), Rad(0), Rad(180)), i)
  2945. wait()
  2946. end
  2947. game:GetService("Debris"):AddItem(sbomb, 20)
  2948. wait(7)
  2949. for i = 0, 0.2, 0.01 do
  2950. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  2951. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(10), Rad(0), Rad(-45)), i)
  2952. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(10), Rad(0), Rad(40)), i)
  2953. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  2954. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-20)), i)
  2955. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(20)), i)
  2956. SWait()
  2957. end
  2958. local trg = Create("Part", workspace, "Part", {
  2959. Anchored = true,
  2960. CanCollide = false,
  2961. Transparency = 1,
  2962. CFrame = HRoot.CFrame * CFrame.new(0, 0, -50)
  2963. })
  2964. sbomb.CFrame = CFrame.new(sbomb.Position, trg.Position)
  2965. bv.Velocity = Mouse.hit.lookVector * 30
  2966. trg:Destroy()
  2967. local Explode = false
  2968. hitb.Touched:connect(function(h)
  2969. if Explode then
  2970. return
  2971. end
  2972. if hitb == sbomb then
  2973. return
  2974. end
  2975. Explode = true
  2976. sbomb.Anchored = true
  2977. SpiritBombSound:Stop()
  2978. ExplosionSound:Play()
  2979. local nsbomb = sbomb:Clone()
  2980. sbomb:Destroy()
  2981. nsbomb.Parent = workspace
  2982. TweenService:Create(nsbomb.Mesh, TweenInfo.new(2), {
  2983. Scale = Vector3.new(250, 250, 250)
  2984. }):Play()
  2985. TweenService:Create(nsbomb, TweenInfo.new(2), {Transparency = 1}):Play()
  2986. game:GetService("Debris"):AddItem(nsbomb, 2)
  2987. spawn(function()
  2988. for i = 0, 1, 0.01 do
  2989. local effect = Create("Part", workspace, "Part", {
  2990. CanCollide = false,
  2991. Material = "Neon",
  2992. BrickColor = Colours.Spirit[Random(1, #Colours.Spirit)],
  2993. Size = Vector3.new(1, 1, 1),
  2994. CFrame = nsbomb.CFrame * CFrame.Angles(Rad(Random(-360, 360)), Rad(Random(-360, 360)), Rad(Random(-360, 360)))
  2995. })
  2996. Create("BodyVelocity", effect, "BV", {
  2997. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  2998. Velocity = effect.CFrame.lookVector * 50
  2999. })
  3000. Create("SpecialMesh", effect, "Mesh", {
  3001. MeshType = "Sphere",
  3002. Scale = Vector3.new(5, 5, 255)
  3003. })
  3004. TweenService:Create(effect, TweenInfo.new(0.5), {Transparency = 1}):Play()
  3005. game:GetService("Debris"):AddItem(effect, 0.5)
  3006. SWait()
  3007. end
  3008. end)
  3009. spawn(function()
  3010. local reg = CreateRegion3(sbomb.Position, Vector3.new(100, 100, 100))
  3011. for _, v in pairs(workspace:FindPartsInRegion3(reg, Char, 100)) do
  3012. if v.Parent ~= nil then
  3013. local hum = v.Parent:FindFirstChildOfClass("Humanoid")
  3014. if hum and v.Parent ~= Char then
  3015. for _, b in pairs(v.Parent:GetChildren()) do
  3016. if b:IsA("ForceField") then
  3017. b:Destroy()
  3018. end
  3019. end
  3020. hum:TakeDamage(hum.MaxHealth / 5)
  3021. end
  3022. end
  3023. end
  3024. end)
  3025. end)
  3026. wait(0.2)
  3027. Attacking = false
  3028. end
  3029. elseif key == Enum.KeyCode.F then
  3030. end
  3031. end
  3032. function keyUp(key)
  3033. Keys[key] = nil
  3034. end
  3035. UserInputService.TextBoxFocused:connect(function()
  3036. Typing = true
  3037. end)
  3038. UserInputService.TextBoxFocusReleased:connect(function()
  3039. Typing = false
  3040. end)
  3041. if UserInputService.KeyboardEnabled and UserInputService.MouseEnabled then
  3042. UserInputService.InputBegan:connect(function(inpType)
  3043. if inpType.KeyCode ~= Enum.KeyCode.Unknown and not Typing then
  3044. keyDown(inpType.KeyCode)
  3045. end
  3046. end)
  3047. UserInputService.InputEnded:connect(function(inpType)
  3048. if inpType.KeyCode ~= Enum.KeyCode.Unknown and not Typing then
  3049. keyUp(inpType.KeyCode)
  3050. end
  3051. end)
  3052. end
  3053. spawn(function()
  3054. while SWait() do
  3055. if Mode == "SSJ" or Mode == "SSJ2" or Mode == "SSJ3" then
  3056. elseif Mode == "SSJG" then
  3057. elseif Mode == "SSJB" then
  3058. elseif Mode == "Vegito" then
  3059. end
  3060. end
  3061. end)
  3062. Human.FreeFalling:connect(function(active)
  3063. if Attacking then
  3064. return
  3065. end
  3066. if not Flying then
  3067. Falling = active
  3068. end
  3069. end)
  3070.  
  3071. if not Attacking then
  3072. if not Flying then
  3073. if Torso.Velocity.magnitude < 2 then
  3074. Anim = "Idle"
  3075. elseif Torso.Velocity.magnitude < 2000 then
  3076. Anim = "Walk"
  3077. else
  3078. Anim = "Run"
  3079. end
  3080. elseif Torso.Velocity.magnitude < 2000 then
  3081. Anim = "Float"
  3082. elseif Dir == "Forward" then
  3083. Anim = "Fly"
  3084. elseif Dir == "Backward" then
  3085. Anim = "FlyBack"
  3086. elseif Dir == "Left" then
  3087. Anim = "FlyLeft"
  3088. elseif Dir == "Right" then
  3089. Anim = "FlyRight"
  3090. end
  3091. if not Falling then
  3092. if Anim == "Idle" then
  3093. if Mode ~= "Ultra" and Mode ~= "SSJ3" then
  3094. Neck.C0 = Neck.C0:lerp(Ncf, 0.1)
  3095. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(2 * Sin(tick() / 1.5)), Rad(0), Rad(0)), 0.1)
  3096. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), -Rad(2 * Sin(tick() / 1.5))), 0.1)
  3097. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(2 * Sin(tick() / 1.5))), 0.1)
  3098. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  3099. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  3100. elseif Mode == "Vegito" then
  3101. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-60)), 0.1)
  3102. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(2 * Sin(tick() / 1.5)), Rad(0), Rad(60)), 0.1)
  3103. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), -Rad(2 * Sin(tick() / 1.5))), 0.1)
  3104. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(2 * Sin(tick() / 1.5))), 0.1)
  3105. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(-90), Rad(-90)), 0.1)
  3106. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(90), Rad(90)), 0.1)
  3107. elseif Mode == "Ultra" then
  3108. Neck.C0 = Neck.C0:lerp(Ncf, 0.1)
  3109. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(Sin(tick() / 1.5)), Rad(0), Rad(0)), 0.1)
  3110. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), -Rad(Sin(tick() / 1.5))), 0.1)
  3111. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(Sin(tick() / 1.5))), 0.1)
  3112. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  3113. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  3114. end
  3115. elseif Anim == "Walk" then
  3116. if Mode ~= "Ultra" then
  3117. Neck.C0 = Neck.C0:lerp(Ncf, 0.5)
  3118. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3119. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3120. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3121. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3122. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3123. elseif Mode == "Ultra" then
  3124. Neck.C0 = Neck.C0:lerp(Ncf, 0.5)
  3125. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3126. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(-15), Rad(10 * Sin(tick() * 4))), 0.5)
  3127. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(15), Rad(10 * Sin(tick() * 4))), 0.5)
  3128. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3129. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3130. end
  3131. elseif Anim == "Run" then
  3132. if Mode == "Ultra" then
  3133. Neck.C0 = Neck.C0:lerp(Ncf, 0.5)
  3134. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3135. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3136. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3137. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3138. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3139. end
  3140. elseif Anim == "Float" then
  3141. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.new(0, 0, Sin(tick()) / 10), 0.2)
  3142. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.2)
  3143. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.2)
  3144. LHip.C0 = LHip.C0:lerp(Lhcf, 0.2)
  3145. RHip.C0 = RHip.C0:lerp(Rhcf, 0.2)
  3146. Neck.C0 = Neck.C0:lerp(Ncf, 0.2)
  3147. elseif Anim == "Fly" then
  3148. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(80), Rad(0), Rad(0)), 0.5)
  3149. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-80), Rad(0), Rad(0)), 0.5)
  3150. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  3151. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  3152. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  3153. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  3154. elseif Anim == "FlyBack" then
  3155. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-40), Rad(0), Rad(0)), 0.5)
  3156. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(40), Rad(0), Rad(0)), 0.5)
  3157. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-40)), 0.5)
  3158. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(40)), 0.5)
  3159. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(-20)), 0.5)
  3160. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), 0.5)
  3161. elseif Anim == "FlyLeft" then
  3162. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(20), Rad(-90)), 0.5)
  3163. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), 0.5)
  3164. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-40)), 0.5)
  3165. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(40)), 0.5)
  3166. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(-20)), 0.5)
  3167. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), 0.5)
  3168. elseif Anim == "FlyRight" then
  3169. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(-20), Rad(90)), 0.5)
  3170. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), 0.5)
  3171. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-40)), 0.5)
  3172. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(40)), 0.5)
  3173. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(-20)), 0.5)
  3174. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), 0.5)
  3175. end
  3176. else
  3177. Hrj.C0 = Hrj.C0:lerp(Hrjcf, 0.5)
  3178. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  3179. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  3180. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), 0.5)
  3181. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  3182. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  3183. end
  3184. end
  3185. if Mode == "Ultra" and Sprint and Anim == "Run" then
  3186. local c = Clone:Clone()
  3187. c.Torso["Left Shoulder"].C0 = c.Torso["Left Shoulder"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3188. c.Torso["Right Shoulder"].C0 = c.Torso["Right Shoulder"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3189. c.Torso["Left Hip"].C0 = c.Torso["Left Hip"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3190. c.Torso["Right Hip"].C0 = c.Torso["Right Hip"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3191. c.HumanoidRootPart.RootJoint.C0 = c.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3192. for _, v in pairs(c:GetChildren()) do
  3193. if v:IsA("BasePart") then
  3194. TweenService:Create(v, TweenInfo.new(0.1), {Transparency = 1}):Play()
  3195. if v.Name == "Head" then
  3196. TweenService:Create(v.face, TweenInfo.new(0.1), {Transparency = 1}):Play()
  3197. end
  3198. end
  3199. end
  3200. c.Parent = Char
  3201. game:GetService("Debris"):AddItem(c, 0.1)
  3202. c.Torso.CFrame = CFrame.new(HRoot.CFrame * CFrame.new(0, 0, 1).p, HRoot.CFrame.p)
  3203. end
  3204. if Dodge and Mode == "Ultra" then
  3205. do
  3206. local reg = CreateRegion3(HRoot.CFrame.p, Vector3.new(100, 100, 100))
  3207. local hcf = HRoot.CFrame
  3208. for _, v in pairs(workspace:FindPartsInRegion3WithIgnoreList(reg, {Char}, 100)) do
  3209. if v:IsA("BasePart") and v.Name ~= "KameHameHaUltra" and v:FindFirstChildOfClass("TouchTransmitter") then
  3210. spawn(function()
  3211. v.Anchored = true
  3212. pcall(function()
  3213. v:FindFirstChildOfClass("TouchTransmitter"):Destroy()
  3214. end)
  3215. spawn(function()
  3216. local c = Clone:Clone()
  3217. c.Parent = workspace
  3218. for _, v in pairs(c:GetChildren()) do
  3219. if v:IsA("BasePart") then
  3220. v.Anchored = true
  3221. TweenService:Create(v, TweenInfo.new(1), {Transparency = 1}):Play()
  3222. end
  3223. end
  3224. c:MoveTo(hcf.p)
  3225. game:GetService("Debris"):AddItem(c, 1)
  3226. end)
  3227. Char:MoveTo(CFrame.new(v.CFrame.X, v.CFrame.Y, v.CFrame.Z) * CFrame.new(0, 0, v.Size.magnitude / 2 + 10).p)
  3228. game:GetService("Debris"):AddItem(v, 0.1)
  3229. end)
  3230. end
  3231. end
  3232. for _, v in pairs(game:GetService("Players"):GetPlayers()) do
  3233. if v.Character and v ~= Plr and 20 >= v:DistanceFromCharacter(Head.CFrame.p) then
  3234. spawn(function()
  3235. local c = Clone:Clone()
  3236. c.Parent = workspace
  3237. for _, v in pairs(c:GetChildren()) do
  3238. if v:IsA("BasePart") then
  3239. v.Anchored = true
  3240. TweenService:Create(v, TweenInfo.new(1), {Transparency = 1}):Play()
  3241. end
  3242. end
  3243. c:MoveTo(hcf.p)
  3244. game:GetService("Debris"):AddItem(c, 1)
  3245. end)
  3246. Char:MoveTo(v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 25).p)
  3247. end
  3248. end
  3249. end
  3250. end
  3251. LArm.BrickColor = BrickColor.new("Pastel brown")
  3252. RArm.BrickColor = BrickColor.new("Pastel brown")
  3253. RLeg.BrickColor = BrickColor.new("Pastel brown")
  3254. LLeg.BrickColor = BrickColor.new("Pastel brown")
  3255. Torso.BrickColor = BrickColor.new("Pastel brown")
  3256. Head.BrickColor = BrickColor.new("Pastel brown")
  3257. if Mode == "Ultra" then
  3258. Nose.Transparency = 1
  3259. Mouth.Transparency = 1
  3260. else
  3261. Nose.Transparency = 0
  3262. Mouth.Transparency = 0
  3263. end
  3264. end)
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