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- --[[
- Objects Skipped: 85
- Script: 85
- --]]
- local kirbycadens_dance_floor = Instance.new("Model")
- local N1 = Instance.new("Part")
- local model = Instance.new("Model", kirbycadens_dance_floor)
- local N1_2 = Instance.new("Part")
- local N1_3 = Instance.new("Part")
- local N1_4 = Instance.new("Part")
- local N1_5 = Instance.new("Part")
- local N1_6 = Instance.new("Part")
- local N1_7 = Instance.new("Part")
- local N1_8 = Instance.new("Part")
- local N1_9 = Instance.new("Part")
- local N1_10 = Instance.new("Part")
- local N1_11 = Instance.new("Part")
- local N1_12 = Instance.new("Part")
- local N1_13 = Instance.new("Part")
- local N1_14 = Instance.new("Part")
- local N1_15 = Instance.new("Part")
- local N1_16 = Instance.new("Part")
- local N1_17 = Instance.new("Part")
- local N1_18 = Instance.new("Part")
- local N1_19 = Instance.new("Part")
- local N1_20 = Instance.new("Part")
- local N1_21 = Instance.new("Part")
- local N1_22 = Instance.new("Part")
- local N1_23 = Instance.new("Part")
- local N1_24 = Instance.new("Part")
- local N1_25 = Instance.new("Part")
- local N1_26 = Instance.new("Part")
- local N1_27 = Instance.new("Part")
- local N1_28 = Instance.new("Part")
- local N1_29 = Instance.new("Part")
- local N1_30 = Instance.new("Part")
- local N1_31 = Instance.new("Part")
- local N1_32 = Instance.new("Part")
- local N1_33 = Instance.new("Part")
- local N1_34 = Instance.new("Part")
- local N1_35 = Instance.new("Part")
- local N1_36 = Instance.new("Part")
- local fire = Instance.new("Fire")
- local N1_37 = Instance.new("Part")
- local fire_2 = Instance.new("Fire")
- local N1_38 = Instance.new("Part")
- local N1_39 = Instance.new("Part")
- local fire_3 = Instance.new("Fire")
- local N1_40 = Instance.new("Part")
- local N1_41 = Instance.new("Part")
- local N1_42 = Instance.new("Part")
- local N1_43 = Instance.new("Part")
- local N1_44 = Instance.new("Part")
- local N1_45 = Instance.new("Part")
- local N1_46 = Instance.new("Part")
- kirbycadens_dance_floor.Name = "Kirbycaden's Dance floor"
- kirbycadens_dance_floor.Parent = workspace
- N1.Anchored = true
- N1.Size = Vector3.new(2, 0.8, 44)
- N1.BottomSurface = Enum.SurfaceType.Smooth
- N1.Orientation = Vector3.new(0, -180, 0)
- N1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- N1.Name = "1"
- N1.TopSurface = Enum.SurfaceType.Smooth
- N1.BrickColor = BrickColor.new("Really black")
- N1.Parent = kirbycadens_dance_floor
- N1.CFrame = CFrame.new(-68.9, 0.4, -16.7) * CFrame.Angles(3.142, 0, -3.142)
- N1_2.Anchored = true
- N1_2.Size = Vector3.new(4, 0.4, 2)
- N1_2.BottomSurface = Enum.SurfaceType.Smooth
- N1_2.Orientation = Vector3.new(0, -180, 0)
- N1_2.Color = Color3.new(0, 1, 0)
- N1_2.Name = "1"
- N1_2.BrickColor = BrickColor.new("Lime green")
- N1_2.Transparency = 0.8
- N1_2.TopSurface = Enum.SurfaceType.Smooth
- N1_2.Parent = model
- N1_2.CFrame = CFrame.new(-89.9, 0.6, -13.7) * CFrame.Angles(3.142, 0, -3.142)
- N1_3.Anchored = true
- N1_3.Size = Vector3.new(20, 0.4, 2)
- N1_3.BottomSurface = Enum.SurfaceType.Smooth
- N1_3.Orientation = Vector3.new(0, -180, 0)
- N1_3.Color = Color3.new(0, 1, 0)
- N1_3.Name = "1"
- N1_3.BrickColor = BrickColor.new("Lime green")
- N1_3.Transparency = 0.4
- N1_3.TopSurface = Enum.SurfaceType.Smooth
- N1_3.Parent = model
- N1_3.CFrame = CFrame.new(-89.9, 0.6, -5.7) * CFrame.Angles(3.142, 0, -3.142)
- N1_4.Anchored = true
- N1_4.Size = Vector3.new(16, 0.4, 2)
- N1_4.BrickColor = BrickColor.new("Lime green")
- N1_4.BottomSurface = Enum.SurfaceType.Smooth
- N1_4.Color = Color3.new(0, 1, 0)
- N1_4.Name = "1"
- N1_4.TopSurface = Enum.SurfaceType.Smooth
- N1_4.Transparency = 0.6
- N1_4.Parent = model
- N1_4.CFrame = CFrame.new(-91.9, 0.6, -23.7)
- N1_5.Anchored = true
- N1_5.Size = Vector3.new(32, 0.4, 2)
- N1_5.BottomSurface = Enum.SurfaceType.Smooth
- N1_5.Orientation = Vector3.new(0, 90, 0)
- N1_5.Color = Color3.new(0, 1, 0)
- N1_5.Name = "1"
- N1_5.BrickColor = BrickColor.new("Lime green")
- N1_5.Transparency = 0.1
- N1_5.TopSurface = Enum.SurfaceType.Smooth
- N1_5.Parent = model
- N1_5.CFrame = CFrame.new(-74.9, 0.6, -16.7) * CFrame.Angles(0, 1.571, 0)
- N1_6.Anchored = true
- N1_6.Size = Vector3.new(20, 0.4, 2)
- N1_6.BottomSurface = Enum.SurfaceType.Smooth
- N1_6.Orientation = Vector3.new(0, 90, 0)
- N1_6.Color = Color3.new(0, 1, 0)
- N1_6.Name = "1"
- N1_6.BrickColor = BrickColor.new("Lime green")
- N1_6.Transparency = 0.4
- N1_6.TopSurface = Enum.SurfaceType.Smooth
- N1_6.Parent = model
- N1_6.CFrame = CFrame.new(-80.9, 0.6, -16.7) * CFrame.Angles(0, 1.571, 0)
- N1_7.Anchored = true
- N1_7.Size = Vector3.new(28, 0.4, 2)
- N1_7.BottomSurface = Enum.SurfaceType.Smooth
- N1_7.Orientation = Vector3.new(0, 90, 0)
- N1_7.Color = Color3.new(0, 1, 0)
- N1_7.Name = "1"
- N1_7.BrickColor = BrickColor.new("Lime green")
- N1_7.Transparency = 0.3
- N1_7.TopSurface = Enum.SurfaceType.Smooth
- N1_7.Parent = model
- N1_7.CFrame = CFrame.new(-76.9, 0.6, -16.7) * CFrame.Angles(0, 1.571, 0)
- N1_8.Anchored = true
- N1_8.Size = Vector3.new(4, 0.4, 2)
- N1_8.BottomSurface = Enum.SurfaceType.Smooth
- N1_8.Orientation = Vector3.new(0, 90, 0)
- N1_8.Color = Color3.new(0, 1, 0)
- N1_8.Name = "1"
- N1_8.BrickColor = BrickColor.new("Lime green")
- N1_8.Transparency = 0.8
- N1_8.TopSurface = Enum.SurfaceType.Smooth
- N1_8.Parent = model
- N1_8.CFrame = CFrame.new(-88.9, 0.6, -16.7) * CFrame.Angles(0, 1.571, 0)
- N1_9.Anchored = true
- N1_9.Size = Vector3.new(8, 0.4, 2)
- N1_9.BottomSurface = Enum.SurfaceType.Smooth
- N1_9.Orientation = Vector3.new(0, 90, 0)
- N1_9.Color = Color3.new(0, 1, 0)
- N1_9.Name = "1"
- N1_9.BrickColor = BrickColor.new("Lime green")
- N1_9.Transparency = 0.8
- N1_9.TopSurface = Enum.SurfaceType.Smooth
- N1_9.Parent = model
- N1_9.CFrame = CFrame.new(-86.9, 0.6, -16.7) * CFrame.Angles(0, 1.571, 0)
- N1_10.Anchored = true
- N1_10.Size = Vector3.new(12, 0.4, 2)
- N1_10.BottomSurface = Enum.SurfaceType.Smooth
- N1_10.Orientation = Vector3.new(0, 90, 0)
- N1_10.Color = Color3.new(0, 1, 0)
- N1_10.Name = "1"
- N1_10.BrickColor = BrickColor.new("Lime green")
- N1_10.Transparency = 0.7
- N1_10.TopSurface = Enum.SurfaceType.Smooth
- N1_10.Parent = model
- N1_10.CFrame = CFrame.new(-84.9, 0.6, -16.7) * CFrame.Angles(0, 1.571, 0)
- N1_11.Anchored = true
- N1_11.Size = Vector3.new(16, 0.4, 2)
- N1_11.BottomSurface = Enum.SurfaceType.Smooth
- N1_11.Orientation = Vector3.new(0, 90, 0)
- N1_11.Color = Color3.new(0, 1, 0)
- N1_11.Name = "1"
- N1_11.BrickColor = BrickColor.new("Lime green")
- N1_11.Transparency = 0.6
- N1_11.TopSurface = Enum.SurfaceType.Smooth
- N1_11.Parent = model
- N1_11.CFrame = CFrame.new(-82.9, 0.6, -16.7) * CFrame.Angles(0, 1.571, 0)
- N1_12.Anchored = true
- N1_12.Size = Vector3.new(2, 0.4, 2)
- N1_12.BottomSurface = Enum.SurfaceType.Smooth
- N1_12.Orientation = Vector3.new(0, 90, 0)
- N1_12.Color = Color3.new(0, 1, 0)
- N1_12.Name = "1"
- N1_12.BrickColor = BrickColor.new("Lime green")
- N1_12.Transparency = 0.9
- N1_12.TopSurface = Enum.SurfaceType.Smooth
- N1_12.Parent = model
- N1_12.CFrame = CFrame.new(-90.9, 0.6, -15.7) * CFrame.Angles(0, 1.571, 0)
- N1_13.Anchored = true
- N1_13.Size = Vector3.new(24, 0.4, 2)
- N1_13.BottomSurface = Enum.SurfaceType.Smooth
- N1_13.Orientation = Vector3.new(0, 90, 0)
- N1_13.Color = Color3.new(0, 1, 0)
- N1_13.Name = "1"
- N1_13.BrickColor = BrickColor.new("Lime green")
- N1_13.Transparency = 0.4
- N1_13.TopSurface = Enum.SurfaceType.Smooth
- N1_13.Parent = model
- N1_13.CFrame = CFrame.new(-78.9, 0.6, -16.7) * CFrame.Angles(0, 1.571, 0)
- N1_14.Anchored = true
- N1_14.Size = Vector3.new(28, 0.4, 2)
- N1_14.BottomSurface = Enum.SurfaceType.Smooth
- N1_14.Orientation = Vector3.new(0, -180, 0)
- N1_14.Color = Color3.new(0, 1, 0)
- N1_14.Name = "1"
- N1_14.BrickColor = BrickColor.new("Lime green")
- N1_14.Transparency = 0.3
- N1_14.TopSurface = Enum.SurfaceType.Smooth
- N1_14.Parent = model
- N1_14.CFrame = CFrame.new(-89.9, 0.6, -1.7) * CFrame.Angles(3.142, 0, -3.142)
- N1_15.Anchored = true
- N1_15.Size = Vector3.new(40, 0.4, 2)
- N1_15.BottomSurface = Enum.SurfaceType.Smooth
- N1_15.Orientation = Vector3.new(0, 90, 0)
- N1_15.Color = Color3.new(0, 1, 0)
- N1_15.Name = "1"
- N1_15.BrickColor = BrickColor.new("Lime green")
- N1_15.Transparency = 1
- N1_15.TopSurface = Enum.SurfaceType.Smooth
- N1_15.Parent = model
- N1_15.CFrame = CFrame.new(-70.9, 0.6, -16.7) * CFrame.Angles(0, 1.571, 0)
- N1_16.Anchored = true
- N1_16.Size = Vector3.new(36, 0.4, 2)
- N1_16.BottomSurface = Enum.SurfaceType.Smooth
- N1_16.Orientation = Vector3.new(0, 90, 0)
- N1_16.Color = Color3.new(0, 1, 0)
- N1_16.Name = "1"
- N1_16.TopSurface = Enum.SurfaceType.Smooth
- N1_16.BrickColor = BrickColor.new("Lime green")
- N1_16.Parent = model
- N1_16.CFrame = CFrame.new(-72.9, 0.6, -16.7) * CFrame.Angles(0, 1.571, 0)
- N1_17.Anchored = true
- N1_17.Size = Vector3.new(28, 0.4, 2)
- N1_17.BottomSurface = Enum.SurfaceType.Smooth
- N1_17.Orientation = Vector3.new(0, -180, 0)
- N1_17.Color = Color3.new(0, 1, 0)
- N1_17.Name = "1"
- N1_17.BrickColor = BrickColor.new("Lime green")
- N1_17.Transparency = 0.3
- N1_17.TopSurface = Enum.SurfaceType.Smooth
- N1_17.Parent = model
- N1_17.CFrame = CFrame.new(-91.9, 0.6, -29.7) * CFrame.Angles(3.142, 0, -3.142)
- N1_18.Anchored = true
- N1_18.Size = Vector3.new(12, 0.4, 2)
- N1_18.BottomSurface = Enum.SurfaceType.Smooth
- N1_18.Orientation = Vector3.new(0, -180, 0)
- N1_18.Color = Color3.new(0, 1, 0)
- N1_18.Name = "1"
- N1_18.BrickColor = BrickColor.new("Lime green")
- N1_18.Transparency = 0.7
- N1_18.TopSurface = Enum.SurfaceType.Smooth
- N1_18.Parent = model
- N1_18.CFrame = CFrame.new(-91.9, 0.6, -21.7) * CFrame.Angles(3.142, 0, -3.142)
- N1_19.Anchored = true
- N1_19.Size = Vector3.new(12, 0.4, 2)
- N1_19.BottomSurface = Enum.SurfaceType.Smooth
- N1_19.Orientation = Vector3.new(0, 90, 0)
- N1_19.Color = Color3.new(0, 1, 0)
- N1_19.Name = "1"
- N1_19.BrickColor = BrickColor.new("Lime green")
- N1_19.Transparency = 0.7
- N1_19.TopSurface = Enum.SurfaceType.Smooth
- N1_19.Parent = model
- N1_19.CFrame = CFrame.new(-96.9, 0.6, -14.7) * CFrame.Angles(0, 1.571, 0)
- N1_20.Anchored = true
- N1_20.Size = Vector3.new(24, 0.4, 2)
- N1_20.BottomSurface = Enum.SurfaceType.Smooth
- N1_20.Orientation = Vector3.new(0, -180, 0)
- N1_20.Color = Color3.new(0, 1, 0)
- N1_20.Name = "1"
- N1_20.BrickColor = BrickColor.new("Lime green")
- N1_20.Transparency = 0.4
- N1_20.TopSurface = Enum.SurfaceType.Smooth
- N1_20.Parent = model
- N1_20.CFrame = CFrame.new(-89.9, 0.6, -3.7) * CFrame.Angles(3.142, 0, -3.142)
- N1_21.Anchored = true
- N1_21.Size = Vector3.new(12, 0.4, 2)
- N1_21.BottomSurface = Enum.SurfaceType.Smooth
- N1_21.Orientation = Vector3.new(0, -180, 0)
- N1_21.Color = Color3.new(0, 1, 0)
- N1_21.Name = "1"
- N1_21.BrickColor = BrickColor.new("Lime green")
- N1_21.Transparency = 0.7
- N1_21.TopSurface = Enum.SurfaceType.Smooth
- N1_21.Parent = model
- N1_21.CFrame = CFrame.new(-89.9, 0.6, -9.7) * CFrame.Angles(3.142, 0, -3.142)
- N1_22.Anchored = true
- N1_22.Size = Vector3.new(32, 0.4, 2)
- N1_22.BottomSurface = Enum.SurfaceType.Smooth
- N1_22.Orientation = Vector3.new(0, -180, 0)
- N1_22.Color = Color3.new(0, 1, 0)
- N1_22.Name = "1"
- N1_22.BrickColor = BrickColor.new("Lime green")
- N1_22.Transparency = 0.1
- N1_22.TopSurface = Enum.SurfaceType.Smooth
- N1_22.Parent = model
- N1_22.CFrame = CFrame.new(-89.9, 0.6, 0.3) * CFrame.Angles(3.142, 0, -3.142)
- N1_23.Anchored = true
- N1_23.Size = Vector3.new(8, 0.4, 2)
- N1_23.BottomSurface = Enum.SurfaceType.Smooth
- N1_23.Orientation = Vector3.new(0, 90, 0)
- N1_23.Color = Color3.new(0, 1, 0)
- N1_23.Name = "1"
- N1_23.BrickColor = BrickColor.new("Lime green")
- N1_23.Transparency = 0.8
- N1_23.TopSurface = Enum.SurfaceType.Smooth
- N1_23.Parent = model
- N1_23.CFrame = CFrame.new(-94.9, 0.6, -14.7) * CFrame.Angles(0, 1.571, 0)
- N1_24.Anchored = true
- N1_24.Size = Vector3.new(8, 0.4, 2)
- N1_24.BottomSurface = Enum.SurfaceType.Smooth
- N1_24.Orientation = Vector3.new(0, -180, 0)
- N1_24.Color = Color3.new(0, 1, 0)
- N1_24.Name = "1"
- N1_24.BrickColor = BrickColor.new("Lime green")
- N1_24.Transparency = 0.8
- N1_24.TopSurface = Enum.SurfaceType.Smooth
- N1_24.Parent = model
- N1_24.CFrame = CFrame.new(-89.9, 0.6, -11.7) * CFrame.Angles(3.142, 0, -3.142)
- N1_25.Anchored = true
- N1_25.Size = Vector3.new(4, 0.4, 2)
- N1_25.BottomSurface = Enum.SurfaceType.Smooth
- N1_25.Orientation = Vector3.new(0, 90, 0)
- N1_25.Color = Color3.new(0, 1, 0)
- N1_25.Name = "1"
- N1_25.BrickColor = BrickColor.new("Lime green")
- N1_25.Transparency = 0.8
- N1_25.TopSurface = Enum.SurfaceType.Smooth
- N1_25.Parent = model
- N1_25.CFrame = CFrame.new(-92.9, 0.6, -14.7) * CFrame.Angles(0, 1.571, 0)
- N1_26.Anchored = true
- N1_26.Size = Vector3.new(4, 0.4, 2)
- N1_26.BottomSurface = Enum.SurfaceType.Smooth
- N1_26.Orientation = Vector3.new(0, -180, 0)
- N1_26.Color = Color3.new(0, 1, 0)
- N1_26.Name = "1"
- N1_26.BrickColor = BrickColor.new("Lime green")
- N1_26.Transparency = 0.8
- N1_26.TopSurface = Enum.SurfaceType.Smooth
- N1_26.Parent = model
- N1_26.CFrame = CFrame.new(-91.9, 0.6, -17.7) * CFrame.Angles(3.142, 0, -3.142)
- N1_27.Anchored = true
- N1_27.Size = Vector3.new(8, 0.4, 2)
- N1_27.BottomSurface = Enum.SurfaceType.Smooth
- N1_27.Orientation = Vector3.new(0, -180, 0)
- N1_27.Color = Color3.new(0, 1, 0)
- N1_27.Name = "1"
- N1_27.BrickColor = BrickColor.new("Lime green")
- N1_27.Transparency = 0.8
- N1_27.TopSurface = Enum.SurfaceType.Smooth
- N1_27.Parent = model
- N1_27.CFrame = CFrame.new(-91.9, 0.6, -19.7) * CFrame.Angles(3.142, 0, -3.142)
- N1_28.Anchored = true
- N1_28.Size = Vector3.new(20, 0.4, 2)
- N1_28.BottomSurface = Enum.SurfaceType.Smooth
- N1_28.Orientation = Vector3.new(0, 90, 0)
- N1_28.Color = Color3.new(0, 1, 0)
- N1_28.Name = "1"
- N1_28.BrickColor = BrickColor.new("Lime green")
- N1_28.Transparency = 0.4
- N1_28.TopSurface = Enum.SurfaceType.Smooth
- N1_28.Parent = model
- N1_28.CFrame = CFrame.new(-100.9, 0.6, -14.7) * CFrame.Angles(0, 1.571, 0)
- N1_29.Anchored = true
- N1_29.Size = Vector3.new(24, 0.4, 2)
- N1_29.BottomSurface = Enum.SurfaceType.Smooth
- N1_29.Orientation = Vector3.new(0, -180, 0)
- N1_29.Color = Color3.new(0, 1, 0)
- N1_29.Name = "1"
- N1_29.BrickColor = BrickColor.new("Lime green")
- N1_29.Transparency = 0.4
- N1_29.TopSurface = Enum.SurfaceType.Smooth
- N1_29.Parent = model
- N1_29.CFrame = CFrame.new(-91.9, 0.6, -27.7) * CFrame.Angles(3.142, 0, -3.142)
- N1_30.Anchored = true
- N1_30.Size = Vector3.new(20, 0.4, 2)
- N1_30.BottomSurface = Enum.SurfaceType.Smooth
- N1_30.Orientation = Vector3.new(0, -180, 0)
- N1_30.Color = Color3.new(0, 1, 0)
- N1_30.Name = "1"
- N1_30.BrickColor = BrickColor.new("Lime green")
- N1_30.Transparency = 0.4
- N1_30.TopSurface = Enum.SurfaceType.Smooth
- N1_30.Parent = model
- N1_30.CFrame = CFrame.new(-91.9, 0.6, -25.7) * CFrame.Angles(3.142, 0, -3.142)
- N1_31.Anchored = true
- N1_31.Size = Vector3.new(16, 0.4, 2)
- N1_31.BottomSurface = Enum.SurfaceType.Smooth
- N1_31.Orientation = Vector3.new(0, 90, 0)
- N1_31.Color = Color3.new(0, 1, 0)
- N1_31.Name = "1"
- N1_31.BrickColor = BrickColor.new("Lime green")
- N1_31.Transparency = 0.6
- N1_31.TopSurface = Enum.SurfaceType.Smooth
- N1_31.Parent = model
- N1_31.CFrame = CFrame.new(-98.9, 0.6, -14.7) * CFrame.Angles(0, 1.571, 0)
- N1_32.Anchored = true
- N1_32.Size = Vector3.new(16, 0.4, 2)
- N1_32.BrickColor = BrickColor.new("Lime green")
- N1_32.BottomSurface = Enum.SurfaceType.Smooth
- N1_32.Color = Color3.new(0, 1, 0)
- N1_32.Name = "1"
- N1_32.TopSurface = Enum.SurfaceType.Smooth
- N1_32.Transparency = 0.6
- N1_32.Parent = model
- N1_32.CFrame = CFrame.new(-89.9, 0.6, -7.7)
- N1_33.Anchored = true
- N1_33.Size = Vector3.new(36, 0.4, 2)
- N1_33.BottomSurface = Enum.SurfaceType.Smooth
- N1_33.Orientation = Vector3.new(0, -180, 0)
- N1_33.Color = Color3.new(0, 1, 0)
- N1_33.Name = "1"
- N1_33.TopSurface = Enum.SurfaceType.Smooth
- N1_33.BrickColor = BrickColor.new("Lime green")
- N1_33.Parent = model
- N1_33.CFrame = CFrame.new(-89.9, 0.6, 2.3) * CFrame.Angles(3.142, 0, -3.142)
- N1_34.Anchored = true
- N1_34.Size = Vector3.new(40, 0.4, 2)
- N1_34.BottomSurface = Enum.SurfaceType.Smooth
- N1_34.Orientation = Vector3.new(0, -180, 0)
- N1_34.Color = Color3.new(0, 1, 0)
- N1_34.Name = "1"
- N1_34.BrickColor = BrickColor.new("Lime green")
- N1_34.Transparency = 1
- N1_34.TopSurface = Enum.SurfaceType.Smooth
- N1_34.Parent = model
- N1_34.CFrame = CFrame.new(-89.9, 0.6, 4.3) * CFrame.Angles(3.142, 0, -3.142)
- N1_35.Anchored = true
- N1_35.Size = Vector3.new(24, 0.4, 2)
- N1_35.BottomSurface = Enum.SurfaceType.Smooth
- N1_35.Orientation = Vector3.new(0, 90, 0)
- N1_35.Color = Color3.new(0, 1, 0)
- N1_35.Name = "1"
- N1_35.BrickColor = BrickColor.new("Lime green")
- N1_35.Transparency = 0.4
- N1_35.TopSurface = Enum.SurfaceType.Smooth
- N1_35.Parent = model
- N1_35.CFrame = CFrame.new(-102.9, 0.6, -14.7) * CFrame.Angles(0, 1.571, 0)
- N1_36.Anchored = true
- N1_36.Size = Vector3.new(32, 0.4, 2)
- N1_36.BottomSurface = Enum.SurfaceType.Smooth
- N1_36.Orientation = Vector3.new(0, -180, 0)
- N1_36.Color = Color3.new(0, 1, 0)
- N1_36.Name = "1"
- N1_36.BrickColor = BrickColor.new("Lime green")
- N1_36.Transparency = 0.1
- N1_36.TopSurface = Enum.SurfaceType.Smooth
- N1_36.Parent = model
- N1_36.CFrame = CFrame.new(-91.9, 0.6, -31.7) * CFrame.Angles(3.142, 0, -3.142)
- fire.Enabled = false
- fire.SecondaryColor = Color3.new(1, 1, 1)
- fire.Color = Color3.new(0, 0, 1)
- fire.Heat = 25
- fire.Size = 30
- fire.Parent = N1_36
- N1_37.Anchored = true
- N1_37.Size = Vector3.new(40, 0.4, 2)
- N1_37.BottomSurface = Enum.SurfaceType.Smooth
- N1_37.Orientation = Vector3.new(0, -180, 0)
- N1_37.Color = Color3.new(0, 1, 0)
- N1_37.Name = "1"
- N1_37.BrickColor = BrickColor.new("Lime green")
- N1_37.Transparency = 1
- N1_37.TopSurface = Enum.SurfaceType.Smooth
- N1_37.Parent = model
- N1_37.CFrame = CFrame.new(-91.9, 0.6, -35.7) * CFrame.Angles(3.142, 0, -3.142)
- fire_2.Enabled = false
- fire_2.SecondaryColor = Color3.new(1, 1, 1)
- fire_2.Color = Color3.new(0, 0, 1)
- fire_2.Heat = 25
- fire_2.Size = 30
- fire_2.Parent = N1_37
- N1_38.Anchored = true
- N1_38.Size = Vector3.new(32, 0.4, 2)
- N1_38.BottomSurface = Enum.SurfaceType.Smooth
- N1_38.Orientation = Vector3.new(0, 90, 0)
- N1_38.Color = Color3.new(0, 1, 0)
- N1_38.Name = "1"
- N1_38.BrickColor = BrickColor.new("Lime green")
- N1_38.Transparency = 0.1
- N1_38.TopSurface = Enum.SurfaceType.Smooth
- N1_38.Parent = model
- N1_38.CFrame = CFrame.new(-106.9, 0.6, -14.7) * CFrame.Angles(0, 1.571, 0)
- N1_39.Anchored = true
- N1_39.Size = Vector3.new(36, 0.4, 2)
- N1_39.BottomSurface = Enum.SurfaceType.Smooth
- N1_39.Orientation = Vector3.new(0, -180, 0)
- N1_39.Color = Color3.new(0, 1, 0)
- N1_39.Name = "1"
- N1_39.TopSurface = Enum.SurfaceType.Smooth
- N1_39.BrickColor = BrickColor.new("Lime green")
- N1_39.Parent = model
- N1_39.CFrame = CFrame.new(-91.9, 0.6, -33.7) * CFrame.Angles(3.142, 0, -3.142)
- fire_3.Enabled = false
- fire_3.SecondaryColor = Color3.new(1, 1, 1)
- fire_3.Color = Color3.new(0, 0, 1)
- fire_3.Heat = 25
- fire_3.Size = 30
- fire_3.Parent = N1_39
- N1_40.Anchored = true
- N1_40.Size = Vector3.new(40, 0.4, 2)
- N1_40.BottomSurface = Enum.SurfaceType.Smooth
- N1_40.Orientation = Vector3.new(0, 90, 0)
- N1_40.Color = Color3.new(0, 1, 0)
- N1_40.Name = "1"
- N1_40.BrickColor = BrickColor.new("Lime green")
- N1_40.Transparency = 1
- N1_40.TopSurface = Enum.SurfaceType.Smooth
- N1_40.Parent = model
- N1_40.CFrame = CFrame.new(-110.9, 0.6, -14.7) * CFrame.Angles(0, 1.571, 0)
- N1_41.Anchored = true
- N1_41.Size = Vector3.new(36, 0.4, 2)
- N1_41.BottomSurface = Enum.SurfaceType.Smooth
- N1_41.Orientation = Vector3.new(0, 90, 0)
- N1_41.Color = Color3.new(0, 1, 0)
- N1_41.Name = "1"
- N1_41.TopSurface = Enum.SurfaceType.Smooth
- N1_41.BrickColor = BrickColor.new("Lime green")
- N1_41.Parent = model
- N1_41.CFrame = CFrame.new(-108.9, 0.6, -14.7) * CFrame.Angles(0, 1.571, 0)
- N1_42.Anchored = true
- N1_42.Size = Vector3.new(28, 0.4, 2)
- N1_42.BottomSurface = Enum.SurfaceType.Smooth
- N1_42.Orientation = Vector3.new(0, 90, 0)
- N1_42.Color = Color3.new(0, 1, 0)
- N1_42.Name = "1"
- N1_42.BrickColor = BrickColor.new("Lime green")
- N1_42.Transparency = 0.3
- N1_42.TopSurface = Enum.SurfaceType.Smooth
- N1_42.Parent = model
- N1_42.CFrame = CFrame.new(-104.9, 0.6, -14.7) * CFrame.Angles(0, 1.571, 0)
- N1_43.Anchored = true
- N1_43.Size = Vector3.new(2, 0.8, 44)
- N1_43.BottomSurface = Enum.SurfaceType.Smooth
- N1_43.Orientation = Vector3.new(0, -90, 0)
- N1_43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- N1_43.Name = "1"
- N1_43.TopSurface = Enum.SurfaceType.Smooth
- N1_43.BrickColor = BrickColor.new("Really black")
- N1_43.Parent = kirbycadens_dance_floor
- N1_43.CFrame = CFrame.new(-91.9, 0.4, -37.7) * CFrame.Angles(0, -1.571, 0)
- N1_44.Anchored = true
- N1_44.Size = Vector3.new(42, 0.4, 42)
- N1_44.BottomSurface = Enum.SurfaceType.Smooth
- N1_44.Orientation = Vector3.new(0, 90, 0)
- N1_44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- N1_44.Name = "1"
- N1_44.TopSurface = Enum.SurfaceType.Smooth
- N1_44.BrickColor = BrickColor.new("Really black")
- N1_44.Parent = kirbycadens_dance_floor
- N1_44.CFrame = CFrame.new(-90.9, 0.2, -15.7) * CFrame.Angles(0, 1.571, 0)
- N1_45.Anchored = true
- N1_45.Size = Vector3.new(2, 0.8, 44)
- N1_45.BottomSurface = Enum.SurfaceType.Smooth
- N1_45.Orientation = Vector3.new(0, 90, 0)
- N1_45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- N1_45.Name = "1"
- N1_45.TopSurface = Enum.SurfaceType.Smooth
- N1_45.BrickColor = BrickColor.new("Really black")
- N1_45.Parent = kirbycadens_dance_floor
- N1_45.CFrame = CFrame.new(-89.9, 0.4, 6.3) * CFrame.Angles(0, 1.571, 0)
- N1_46.Anchored = true
- N1_46.Size = Vector3.new(2, 0.8, 44)
- N1_46.BottomSurface = Enum.SurfaceType.Smooth
- N1_46.Orientation = Vector3.new(0, -180, 0)
- N1_46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- N1_46.Name = "1"
- N1_46.TopSurface = Enum.SurfaceType.Smooth
- N1_46.BrickColor = BrickColor.new("Really black")
- N1_46.Parent = kirbycadens_dance_floor
- N1_46.CFrame = CFrame.new(-112.9, 0.4, -14.7) * CFrame.Angles(3.142, 0, -3.142)
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