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- -- Paint created by nitrogenfingers (edited by dan200)
- -- http://www.youtube.com/user/NitrogenFingers
- ------------
- -- Fields --
- ------------
- -- The width and height of the terminal
- local w,h = term.getSize()
- -- The selected colours on the left and right mouse button, and the colour of the canvas
- local leftColour, rightColour = colours.white, nil
- local canvasColour = colours.black
- -- The values stored in the canvas
- local canvas = {}
- -- The menu options
- local mChoices = { "Save","Exit" }
- -- The message displayed in the footer bar
- local fMessage = "Press Ctrl to access menu"
- -------------------------
- -- Initialisation --
- -------------------------
- -- Determine if we can even run this
- if not term.isColour() then
- print("Requires an Advanced Computer")
- return
- end
- -- Determines if the file exists, and can be edited on this computer
- local tArgs = {...}
- if #tArgs == 0 then
- print("Usage: paint <path>")
- return
- end
- local sPath = shell.resolve(tArgs[1])
- local bReadOnly = fs.isReadOnly(sPath)
- if fs.exists(sPath) and fs.isDir(sPath) then
- print("Cannot edit a directory.")
- return
- end
- ---------------
- -- Functions --
- ---------------
- local function getCanvasPixel( x, y )
- if canvas[y] then
- return canvas[y][x]
- end
- return nil
- end
- --[[
- Converts a colour value to a text character
- params: colour = the number to convert to a hex value
- returns: a string representing the chosen colour
- ]]
- local function getCharOf( colour )
- -- Incorrect values always convert to nil
- if type(colour) == "number" then
- local value = math.floor( math.log(colour) / math.log(2) ) + 1
- if value >= 1 and value <= 16 then
- return string.sub( "0123456789abcdef", value, value )
- end
- end
- return " "
- end
- --[[
- Converts a text character to colour value
- params: char = the char (from string.byte) to convert to number
- returns: the colour number of the hex value
- ]]
- local tColourLookup = {}
- for n=1,16 do
- tColourLookup[ string.byte( "0123456789abcdef",n,n ) ] = 2^(n-1)
- end
- local function getColourOf( char )
- -- Values not in the hex table are transparent (canvas coloured)
- return tColourLookup[char]
- end
- --[[
- Loads the file into the canvas
- params: path = the path of the file to open
- returns: nil
- ]]
- local function load(path)
- -- Load the file
- if fs.exists(path) then
- local file = fs.open(sPath, "r")
- local sLine = file.readLine()
- while sLine do
- local line = {}
- for x=1,w-2 do
- line[x] = getColourOf( string.byte(sLine,x,x) )
- end
- table.insert( canvas, line )
- sLine = file.readLine()
- end
- file.close()
- end
- end
- --[[
- Saves the current canvas to file
- params: path = the path of the file to save
- returns: true if save was successful, false otherwise
- ]]
- local function save(path)
- -- Open file
- local sDir = string.sub(sPath, 1, #sPath - #fs.getName(sPath))
- if not fs.exists(sDir) then
- fs.makeDir(sDir)
- end
- local file = fs.open( path, "w" )
- if not file then
- return false
- end
- -- Encode (and trim)
- local tLines = {}
- local nLastLine = 0
- for y=1,h-1 do
- local sLine = ""
- local nLastChar = 0
- for x=1,w-2 do
- local c = getCharOf( getCanvasPixel( x, y ) )
- sLine = sLine .. c
- if c ~= " " then
- nLastChar = x
- end
- end
- sLine = string.sub( sLine, 1, nLastChar )
- tLines[y] = sLine
- if string.len( sLine ) > 0 then
- nLastLine = y
- end
- end
- -- Save out
- for n=1,nLastLine do
- file.writeLine( tLines[ n ] )
- end
- file.close()
- return true
- end
- --[[
- Draws colour picker sidebar, the pallette and the footer
- returns: nil
- ]]
- local function drawInterface()
- -- Footer
- term.setCursorPos(1, h)
- term.setBackgroundColour(colours.black)
- term.setTextColour(colours.yellow)
- term.clearLine()
- term.write(fMessage)
- -- Colour Picker
- for i=1,16 do
- term.setCursorPos(w-1, i)
- term.setBackgroundColour( 2^(i-1) )
- term.write(" ")
- end
- term.setCursorPos(w-1, 17)
- term.setBackgroundColour( canvasColour )
- term.setTextColour( colours.grey )
- term.write("XX")
- -- Left and Right Selected Colours
- for i=18,18 do
- term.setCursorPos(w-1, i)
- if leftColour ~= nil then
- term.setBackgroundColour( leftColour )
- term.write(" ")
- else
- term.setBackgroundColour( canvasColour )
- term.setTextColour( colours.grey )
- term.write("X")
- end
- if rightColour ~= nil then
- term.setBackgroundColour( rightColour )
- term.write(" ")
- else
- term.setBackgroundColour( canvasColour )
- term.setTextColour( colours.grey )
- term.write("X")
- end
- end
- -- Padding
- term.setBackgroundColour( canvasColour )
- for i=20,h-1 do
- term.setCursorPos(w-1, i)
- term.write(" ")
- end
- end
- --[[
- Converts a single pixel of a single line of the canvas and draws it
- returns: nil
- ]]
- local function drawCanvasPixel( x, y )
- local pixel = getCanvasPixel( x, y )
- if pixel then
- term.setBackgroundColour( pixel or canvasColour )
- term.setCursorPos(x, y)
- term.write(" ")
- else
- term.setBackgroundColour( canvasColour )
- term.setTextColour( colours.grey )
- term.setCursorPos(x, y)
- term.write("-")
- end
- end
- --[[
- Converts each colour in a single line of the canvas and draws it
- returns: nil
- ]]
- local function drawCanvasLine( y )
- for x = 1, w-2 do
- drawCanvasPixel( x, y )
- end
- end
- --[[
- Converts each colour in the canvas and draws it
- returns: nil
- ]]
- local function drawCanvas()
- for y = 1, h-1 do
- drawCanvasLine( y )
- end
- end
- --[[
- Draws menu options and handles input from within the menu.
- returns: true if the program is to be exited; false otherwise
- ]]
- local function accessMenu()
- -- Selected menu option
- local selection = 1
- term.setBackgroundColour(colours.black)
- while true do
- -- Draw the menu
- term.setCursorPos(1,h)
- term.clearLine()
- term.setTextColour(colours.white)
- for k,v in pairs(mChoices) do
- if selection==k then
- term.setTextColour(colours.yellow)
- local ox,_ = term.getCursorPos()
- term.write("["..string.rep(" ",#v).."]")
- term.setCursorPos(ox+1,h)
- term.setTextColour(colours.white)
- term.write(v)
- term.setCursorPos(term.getCursorPos()+1,h)
- else
- term.write(" "..v.." ")
- end
- end
- -- Handle input in the menu
- local id,key = os.pullEvent("key")
- if id == "key" then
- -- S and E are shortcuts
- if key == keys.s then
- selection = 1
- key = keys.enter
- elseif key == keys.e then
- selection = 2
- key = keys.enter
- end
- if key == keys.right then
- -- Move right
- selection = selection + 1
- if selection > #mChoices then
- selection = 1
- end
- elseif key == keys.left and selection > 1 then
- -- Move left
- selection = selection - 1
- if selection < 1 then
- selection = #mChoices
- end
- elseif key == keys.enter then
- -- Select an option
- if mChoices[selection]=="Save" then
- if bReadOnly then
- fMessage = "Access Denied"
- return false
- end
- local success = save(sPath)
- if success then
- fMessage = "Saved to "..sPath
- else
- fMessage = "Error saving to "..sPath
- end
- return false
- elseif mChoices[selection]=="Exit" then
- return true
- end
- elseif key == keys.leftCtrl or keys == keys.rightCtrl then
- -- Cancel the menu
- return false
- end
- end
- end
- end
- --[[
- Runs the main thread of execution. Draws the canvas and interface, and handles
- mouse and key events.
- returns: nil
- ]]
- local function handleEvents()
- local programActive = true
- while programActive do
- local id,p1,p2,p3 = os.pullEvent()
- if id=="mouse_click" or id=="mouse_drag" then
- if p2 >= w-1 and p3 >= 1 and p3 <= 17 then
- if id ~= "mouse_drag" then
- -- Selecting an items in the colour picker
- if p3 <= 16 then
- if p1==1 then
- leftColour = 2^(p3-1)
- else
- rightColour = 2^(p3-1)
- end
- else
- if p1==1 then
- leftColour = nil
- else
- rightColour = nil
- end
- end
- --drawCanvas()
- drawInterface()
- end
- elseif p2 < w-1 and p3 <= h-1 then
- -- Clicking on the canvas
- local paintColour = nil
- if p1==1 then
- paintColour = leftColour
- elseif p1==2 then
- paintColour = rightColour
- end
- if not canvas[p3] then
- canvas[p3] = {}
- end
- canvas[p3][p2] = paintColour
- drawCanvasPixel( p2, p3 )
- end
- elseif id=="key" then
- if p1==keys.leftCtrl or p1==keys.rightCtrl then
- programActive = not accessMenu()
- drawInterface()
- end
- elseif id=="term_resize" then
- w,h = term.getSize()
- drawCanvas()
- drawInterface()
- end
- end
- end
- -- Init
- load(sPath)
- drawCanvas()
- drawInterface()
- -- Main loop
- handleEvents()
- -- Shutdown
- term.setBackgroundColour(colours.black)
- term.setTextColour(colours.white)
- term.clear()
- term.setCursorPos(1,1)
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