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- local p = Instance.new("Part")
- p.Parent = game.Workspace
- p.Name = "Nuke"
- p.Shape = "Ball"
- p.Size = Vector3.new(3,3,3)
- p.BrickColor = BrickColor.new("Really black")
- p.TopSurface, p.BottomSurface = 0, 0
- p.Anchored = true
- local e = Instance.new("Explosion")
- e.Parent = game.Workspace
- e.Position = p.Position
- e.BlastPressure = 1000
- e.BlastRadius = 1000
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