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Zebula_The_Scripter

Final Destruction (Edit Of Omni God)

Jul 22nd, 2018
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  1. -------[[ Lets start with something simple like the Variables & Settings ]]-----
  2.  
  3.  
  4.  
  5. local char = game.Players.LocalPlayer.Character
  6. for i,v in pairs(char:children()) do
  7. if v:IsA("Accessory") then
  8. v:Destroy()
  9. end
  10. end
  11. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  12. aura.Size = NumberSequence.new(0)
  13. aura.Lifetime = NumberRange.new(0)
  14. aura.LightEmission = 0
  15. local jun = game.Players.LocalPlayer
  16. local Player=game.Players.LocalPlayer
  17. repeat wait()
  18. until Player
  19. local Char=Player.Character
  20. repeat wait()
  21. until Char
  22. local CurrentEffects={}
  23. local CurrentDamages={}
  24. local Human=Char.Humanoid
  25. local LArm=Char["Left Arm"]
  26. local RArm=Char["Right Arm"]
  27. local LLeg=Char["Left Leg"]
  28. local RLeg=Char["Right Leg"]
  29. local Torso=Char.Torso
  30. local RS=Torso["Right Shoulder"]
  31. local LS=Torso["Left Shoulder"]
  32. local RH=Torso["Right Hip"]
  33. local LH=Torso["Left Hip"]
  34. local Head=Char.Head
  35. local Neck=Torso.Neck
  36. local RootPart=Char.HumanoidRootPart
  37. local RootJoint=RootPart.RootJoint
  38. local equipped=false
  39. local Debounce=false
  40. local Anim="Idle"
  41. local chat = game:GetService("Chat")
  42. local Mouse=Player:GetMouse()
  43. local Lighting=game.Lighting
  44. local cf=CFrame.new
  45. local v3=Vector3.new
  46. local c3=Color3.new
  47. local it=Instance.new
  48. local angles=CFrame.Angles
  49. local rad=math.rad
  50. local ran=math.random
  51. local huge=math.huge
  52. local attacking=false
  53. local attacktype=1
  54. local Portalling=false
  55. local p = game.Players.LocalPlayer
  56. local char = p.Character
  57. local mouse = p:GetMouse()
  58. local larm = char["Left Arm"]
  59. local rarm = char["Right Arm"]
  60. local lleg = char["Left Leg"]
  61. local rleg = char["Right Leg"]
  62. local hed = char.Head
  63. local symbolimg = "rbxassetid://349165228"
  64. local torso = char.Torso
  65. local hum = char.Humanoid
  66. local cam = game.Workspace.CurrentCamera
  67. local root = char.HumanoidRootPart
  68. local deb = false
  69. local shot = 0
  70. local debris=game:service"Debris"
  71. local l = game:GetService("Lighting")
  72. local rs = game:GetService("RunService").RenderStepped
  73. local eColors = {"Royal purple", "Really black"}
  74. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  75. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  76. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  77. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  78. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  79. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  80. r=game:service'RunService'.RenderStepped
  81. --------------------------------------------------------------------
  82.  
  83.  
  84.  
  85. local Transforming = true
  86. Human.WalkSpeed = 0
  87.  
  88.  
  89. Player:ClearCharacterAppearance()
  90. wait(0.1)
  91. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  92. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  93. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  94. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  95. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  96. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  97. Player.Character.Head.face:Destroy()
  98.  
  99.  
  100.  
  101.  
  102.  
  103.  
  104.  
  105. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  106. selectionBoxOfTorso.Adornee = Torso
  107. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  108. selectionBoxOfTorso.LineThickness = 0.01
  109. selectionBoxOfTorso.Transparency = 0
  110.  
  111. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  112. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  113. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  114. selectionBoxOfRightArm.LineThickness = 0.01
  115. selectionBoxOfRightArm.Transparency = 0
  116.  
  117. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  118. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  119. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  120. selectionBoxOfRightLeg.LineThickness = 0.01
  121. selectionBoxOfRightLeg.Transparency = 0
  122.  
  123. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  124. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  125. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  126. selectionBoxOfLeftArm.LineThickness = 0.01
  127. selectionBoxOfLeftArm.Transparency = 0
  128.  
  129. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  130. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  131. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  132. selectionBoxOfLeftLeg.LineThickness = 0.01
  133. selectionBoxOfLeftLeg.Transparency = 0
  134.  
  135.  
  136. LightOnBody = Instance.new("PointLight", Head)
  137. LightOnBody.Brightness = 3000
  138. LightOnBody.Range = 20
  139. LightOnBody.Color = Color3.new(0, 225, 0)
  140.  
  141.  
  142.  
  143. local p = game.Players.LocalPlayer
  144. local char = p.Character
  145. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  146. GodOfDestruction.Name = "GodOfDestruction"
  147. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  148. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  149. shirt.Name = "Shirt"
  150. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  151. pants.Name = "Pants"
  152. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  153. torso.Size = Vector3.new(2,2,1)
  154. torso.Rotation = Vector3.new(0,180,0)
  155. torso.Position = Vector3.new(0,4,0)
  156. torso.BrickColor = BrickColor.new("Really black")
  157. torso.Name = "Torso"
  158. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  159. head.Size = Vector3.new(1.25,1.25,1.25)
  160. head.BrickColor = BrickColor.new("Really black")
  161. head.Name = "Head"
  162. head.Position = Vector3.new(0,6,0)
  163. headmesh = Instance.new("SpecialMesh",head)
  164. headmesh.MeshType = "Head"
  165. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  166. larm.Size = Vector3.new(1,2,1)
  167. larm.BrickColor = BrickColor.new("Really black")
  168. larm.Name = "Left Arm"
  169. larm.Position = Vector3.new(-2,4,0)
  170. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  171. rarm.Size = Vector3.new(1,2,1)
  172. rarm.BrickColor = BrickColor.new("Really black")
  173. rarm.Name = "Right Arm"
  174. rarm.Position = Vector3.new(2,4,0)
  175. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  176. lleg.Size = Vector3.new(1,2,1)
  177. lleg.Name = "Left Leg"
  178. lleg.Position = Vector3.new(1,2,0)
  179. lleg.BrickColor = BrickColor.new("Really black")
  180. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  181. rleg.Size = Vector3.new(1,2,1)
  182. rleg.Name = "Right Leg"
  183. rleg.Position = Vector3.new(-1,2,0)
  184. rleg.BrickColor = BrickColor.new("Really black")
  185. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  186. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  187. headweld.Part1 = torso
  188. headweld.C0 = CFrame.new(0, -1.5, 0)
  189. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  190. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  191. larmweld.Part1 = larm
  192. larmweld.C0 = CFrame.new(1.5, 0, 0)
  193. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  194. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  195. rarmweld.Part1 = rarm
  196. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  197. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  198. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  199. rlegweld.Part1 = rleg
  200. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  201. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  202. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  203. llegweld.Part1 = lleg
  204. llegweld.C0 = CFrame.new(0.5, -2, 0)
  205. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  206. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  207. npctoplayer.Part1 = torso
  208. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  209.  
  210.  
  211. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  212. selectionBoxOfTorso.Adornee = torso
  213. selectionBoxOfTorso.Color = BrickColor.new("New Yeller")
  214. selectionBoxOfTorso.LineThickness = 0.01
  215. selectionBoxOfTorso.Transparency = 0
  216.  
  217. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  218. selectionBoxOfRightArm.Adornee =rarm
  219. selectionBoxOfRightArm.Color = BrickColor.new("New Yeller")
  220. selectionBoxOfRightArm.LineThickness = 0.01
  221. selectionBoxOfRightArm.Transparency = 0
  222.  
  223. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  224. selectionBoxOfRightLeg.Adornee =rleg
  225. selectionBoxOfRightLeg.Color = BrickColor.new("New Yeller")
  226. selectionBoxOfRightLeg.LineThickness = 0.01
  227. selectionBoxOfRightLeg.Transparency = 0
  228.  
  229. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  230. selectionBoxOfLeftArm.Adornee = larm
  231. selectionBoxOfLeftArm.Color = BrickColor.new("New Yeller")
  232. selectionBoxOfLeftArm.LineThickness = 0.01
  233. selectionBoxOfLeftArm.Transparency = 0
  234.  
  235. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  236. selectionBoxOfLeftLeg.Adornee = lleg
  237. selectionBoxOfLeftLeg.Color = BrickColor.new("New Yeller")
  238. selectionBoxOfLeftLeg.LineThickness = 0.01
  239. selectionBoxOfLeftLeg.Transparency = 0
  240.  
  241.  
  242. LightOnBody = Instance.new("PointLight", head)
  243. LightOnBody.Brightness = 3000
  244. LightOnBody.Range = 20
  245. LightOnBody.Color = Color3.new(225, 0, 0)
  246.  
  247.  
  248.  
  249.  
  250.  
  251.  
  252.  
  253.  
  254. CV="Pastel blue"
  255.  
  256. local txt = Instance.new("BillboardGui", GodOfDestruction)
  257. txt.Adornee = head
  258. txt.Name = "_status"
  259. txt.Size = UDim2.new(2, 0, 1.2, 0)
  260. txt.StudsOffset = Vector3.new(-9, 8, 0)
  261. local text = Instance.new("TextLabel", txt)
  262. text.Size = UDim2.new(10, 0, 7, 0)
  263. text.FontSize = "Size24"
  264. text.TextScaled = true
  265. text.TextTransparency = 0
  266. text.BackgroundTransparency = 1
  267. text.TextTransparency = 0
  268. text.TextStrokeTransparency = 0
  269. text.Font = "Antique"
  270. text.TextStrokeColor3 = Color3.new(255, 255, 0)
  271.  
  272. v=Instance.new("Part")
  273. v.Name = "ColorBrick"
  274. v.Parent=Player.Character
  275. v.FormFactor="Symmetric"
  276. v.Anchored=true
  277. v.CanCollide=false
  278. v.BottomSurface="Smooth"
  279. v.TopSurface="Smooth"
  280. v.Size=Vector3.new(10,5,3)
  281. v.Transparency=1
  282. v.CFrame=Char.Torso.CFrame
  283. v.BrickColor=BrickColor.new(CV)
  284. v.Transparency=1
  285. text.TextColor3 = Color3.new(0,0,0)
  286. v.Shape="Block"
  287. text.Text = "Zelphiros God Of Explosion"
  288.  
  289.  
  290.  
  291.  
  292. local ChatService = game:GetService("Chat")
  293.  
  294. ChatService:Chat(Head, "If we fuse...we will become the final god..", "Green")
  295. wait(4)
  296. ChatService:Chat(Head, "No one will be able to stop us and me...", "Green")
  297. wait(4)
  298. ChatService:Chat(Head, "You're my old friend...", "Green")
  299.  
  300.  
  301. local close = -10
  302. for i=1,10 do
  303. wait(0.2)
  304. close = close + 1
  305. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  306. end
  307. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  308. wait(0.1)
  309. local p = game.Players.LocalPlayer
  310. local char = p.Character
  311. local mouse = p:GetMouse()
  312. local larm = char["Left Arm"]
  313. local rarm = char["Right Arm"]
  314. local lleg = char["Left Leg"]
  315. local rleg = char["Right Leg"]
  316. local hed = char.Head
  317. local torso = char.Torso
  318. local hum = char.Humanoid
  319. local cam = game.Workspace.CurrentCamera
  320. local root = char.HumanoidRootPart
  321. local deb = false
  322. local shot = 0
  323. local debris=game:service"Debris"
  324. local l = game:GetService("Lighting")
  325. local rs = game:GetService("RunService").RenderStepped
  326.  
  327.  
  328. Debounces = {
  329. CanAttack = true;
  330. NoIdl = false;
  331. Slashing = false;
  332. Slashed = false;
  333. RPunch = false;
  334. Invisible = false;
  335. RPunched = false;
  336. LPunch = false;
  337. LPunched = false;
  338. }
  339. local Touche = {char.Name, }
  340.  
  341.  
  342. function genWeld(a,b)
  343. local w = Instance.new("Weld",a)
  344. w.Part0 = a
  345. w.Part1 = b
  346. return w
  347. end
  348. function weld(a, b)
  349. local weld = Instance.new("Weld")
  350. weld.Name = "W"
  351. weld.Part0 = a
  352. weld.Part1 = b
  353. weld.C0 = a.CFrame:inverse() * b.CFrame
  354. weld.Parent = a
  355. return weld;
  356. end
  357. ----------------------------------------------------
  358. function Lerp(c1,c2,al)
  359. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  360. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  361. for i,v in pairs(com1) do
  362. com1[i] = v+(com2[i]-v)*al
  363. end
  364. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  365. end
  366. ----------------------------------------------------
  367. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  368. local wld = Instance.new("Weld", wp1)
  369. wld.Part0 = wp0
  370. wld.Part1 = wp1
  371. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  372. end
  373. ----------------------------------------------------
  374. function weld5(part0, part1, c0, c1)
  375. weeld=Instance.new("Weld", part0)
  376. weeld.Part0=part0
  377. weeld.Part1=part1
  378. weeld.C0=c0
  379. weeld.C1=c1
  380. return weeld
  381. end
  382. ----------------------------------------------------
  383. function HasntTouched(plrname)
  384. local ret = true
  385. for _, v in pairs(Touche) do
  386. if v == plrname then
  387. ret = false
  388. end
  389. end
  390. return ret
  391. end
  392. ----------------------------------------------------
  393.  
  394. newWeld(torso, larm, -1.5, 0.5, 0)
  395. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  396. newWeld(torso, rarm, 1.5, 0.5, 0)
  397. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  398. newWeld(torso, hed, 0, 1.5, 0)
  399. newWeld(torso, lleg, -0.5, -1, 0)
  400. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  401. newWeld(torso, rleg, 0.5, -1, 0)
  402. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  403. newWeld(root, torso, 0, -1, 0)
  404. torso.Weld.C1 = CFrame.new(0, -1, 0)
  405.  
  406.  
  407. p = Instance.new("Part")
  408. p.BrickColor = BrickColor.new("Really red")
  409. p.Transparency = 1
  410. TorsoColor = p.BrickColor
  411.  
  412.  
  413. local Transforming = true
  414. hum.WalkSpeed = 0
  415.  
  416.  
  417.  
  418.  
  419. local fx = Instance.new("Part",Torso)
  420. wit = p.BrickColor.Color
  421. wit2 = Color3.new(85,0,127)
  422. local glowz = Instance.new("ParticleEmitter",fx)
  423. glowz.LightEmission = 1
  424. glowz.Texture = "rbxassetid://284205403"
  425. glowz.Color = ColorSequence.new(wit)
  426. glowz.Size = NumberSequence.new(5)
  427. glowz.Speed = NumberRange.new(25,50)
  428. glowz.LockedToPart = false
  429. glowz.Transparency = NumberSequence.new(0.75)
  430. glowz.RotSpeed = NumberRange.new(-2000,2000)
  431. glowz.Lifetime = NumberRange.new(1)
  432. glowz.Rate = 50000
  433. glowz.VelocitySpread = 9001
  434. local glowz2 = Instance.new("ParticleEmitter",fx)
  435. glowz2.LightEmission = 0.5
  436. glowz.Texture = "rbxassetid://284205403"
  437. glowz2.Color = ColorSequence.new(wit2)
  438. glowz2.Size = NumberSequence.new(5)
  439. glowz2.Speed = NumberRange.new(25,50)
  440. glowz2.LockedToPart = false
  441. glowz2.Transparency = NumberSequence.new(0.75)
  442. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  443. glowz2.Lifetime = NumberRange.new(1)
  444. glowz2.Rate = 50000
  445. glowz2.VelocitySpread = 9001
  446. fx.Anchored = true
  447. fx.Material = "Neon"
  448. fx.CanCollide = false
  449. fx.Locked = true
  450. fx.Transparency = 1
  451. fx.Material = "Neon"
  452. fx.Size = Vector3.new(1,1,1)
  453. fx.TopSurface = "SmoothNoOutlines"
  454. fx.BottomSurface = "SmoothNoOutlines"
  455. fx.BrickColor = BrickColor.new("Really red")
  456. fxm = Instance.new("SpecialMesh",fx)
  457. fxm.MeshType = "Sphere"
  458. local sa2 = Instance.new("Sound",Torso)
  459. sa2.SoundId = "rbxassetid://93724183"
  460. sa2.Pitch = 0.5
  461. sa2.Volume = 5
  462. sa2.Looped = false
  463. sa2:Play()
  464. local value = 1
  465. fxm.Scale = Vector3.new(1,1,1)
  466. for i = 1, 20 do rs:wait()
  467. value = value - 0.05
  468. fx.Transparency = fx.Transparency - (1/20)
  469. fx.CFrame = Torso.CFrame
  470. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  471. rs:wait()
  472. end
  473.  
  474.  
  475. selectionBoxOfTorso:Destroy()
  476. selectionBoxOfRightArm:Destroy()
  477. selectionBoxOfRightLeg:Destroy()
  478. selectionBoxOfLeftArm:Destroy()
  479. selectionBoxOfLeftLeg:Destroy()
  480. LightOnBody:Destroy()
  481. local p = game.Players.LocalPlayer
  482. local char = p.Character
  483. FinalDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  484. FinalDestruction.Name = "FinalDestruction"
  485. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  486. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  487. shirt.Name = "Shirt"
  488. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  489. pants.Name = "Pants"
  490. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  491. torso.Size = Vector3.new(2,2,1)
  492. torso.Rotation = Vector3.new(0,180,0)
  493. torso.Position = Vector3.new(0,4,0)
  494. torso.BrickColor = BrickColor.new("Really red")
  495. torso.Name = "Torso"
  496. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  497. head.Size = Vector3.new(1.25,1.25,1.25)
  498. head.BrickColor = BrickColor.new("Really red")
  499. head.Name = "Head"
  500. head.Position = Vector3.new(0,6,0)
  501. headmesh = Instance.new("SpecialMesh",head)
  502. headmesh.MeshType = "Head"
  503. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  504. larm.Size = Vector3.new(1,2,1)
  505. larm.BrickColor = BrickColor.new("Really red")
  506. larm.Name = "Left Arm"
  507. larm.Position = Vector3.new(-2,4,0)
  508. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  509. rarm.Size = Vector3.new(1,2,1)
  510. rarm.BrickColor = BrickColor.new("Really red")
  511. rarm.Name = "Right Arm"
  512. rarm.Position = Vector3.new(2,4,0)
  513. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  514. lleg.Size = Vector3.new(1,2,1)
  515. lleg.Name = "Left Leg"
  516. lleg.Position = Vector3.new(1,2,0)
  517. lleg.BrickColor = BrickColor.new("Really red")
  518. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  519. rleg.Size = Vector3.new(1,2,1)
  520. rleg.Name = "Right Leg"
  521. rleg.Position = Vector3.new(-1,2,0)
  522. rleg.BrickColor = BrickColor.new("Really red")
  523. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  524. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  525. headweld.Part1 = torso
  526. headweld.C0 = CFrame.new(0, -1.5, 0)
  527. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  528. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  529. larmweld.Part1 = larm
  530. larmweld.C0 = CFrame.new(1.5, 0, 0)
  531. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  532. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  533. rarmweld.Part1 = rarm
  534. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  535. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  536. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  537. rlegweld.Part1 = rleg
  538. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  539. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  540. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  541. llegweld.Part1 = lleg
  542. llegweld.C0 = CFrame.new(0.5, -2, 0)
  543. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  544. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  545. npctoplayer.Part1 = torso
  546. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  547.  
  548.  
  549. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  550. selectionBoxOfTorso.Adornee = Torso
  551. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  552. selectionBoxOfTorso.LineThickness = 0.01
  553. selectionBoxOfTorso.Transparency = 0
  554.  
  555. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  556. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  557. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  558. selectionBoxOfRightArm.LineThickness = 0.01
  559. selectionBoxOfRightArm.Transparency = 0
  560.  
  561. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  562. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  563. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  564. selectionBoxOfRightLeg.LineThickness = 0.01
  565. selectionBoxOfRightLeg.Transparency = 0
  566.  
  567. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  568. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  569. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  570. selectionBoxOfLeftArm.LineThickness = 0.01
  571. selectionBoxOfLeftArm.Transparency = 0
  572.  
  573. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  574. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  575. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  576. selectionBoxOfLeftLeg.LineThickness = 0.01
  577. selectionBoxOfLeftLeg.Transparency = 0
  578.  
  579.  
  580.  
  581.  
  582. local Orbd = Instance.new("Part", char)
  583. Orbd.Name = "Orbd"
  584. Orbd.Shape = Enum.PartType.Ball
  585. Orbd.CanCollide = false
  586.  
  587. Orbd.BrickColor = BrickColor.new("Really red")
  588.  
  589. Orbd.Transparency = 0
  590. Orbd.Material = "Neon"
  591. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  592. Orbd.TopSurface = Enum.SurfaceType.Smooth
  593. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  594.  
  595. local Weld = Instance.new("Weld", Orbd)
  596. Weld.Part0 = char.Head
  597. Weld.Part1 = Orbd
  598. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  599. local glov = Instance.new("PointLight", Orbd)
  600. glov.Brightness = 3000
  601. glov.Range = 20
  602. glov.Color = Color3.new(255, 0, 255)
  603.  
  604. --------------------------------------------------------
  605. local Orbvc = Instance.new("Part", char)
  606. Orbvc.Name = "Orbvc"
  607. Orbvc.Shape = Enum.PartType.Ball
  608. Orbvc.CanCollide = false
  609.  
  610. Orbvc.BrickColor = BrickColor.new("Really red")
  611.  
  612. Orbvc.Transparency = 0
  613. Orbvc.Material = "Neon"
  614. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  615. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  616. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  617.  
  618. local Weld = Instance.new("Weld", Orbvc)
  619. Weld.Part0 = char.Head
  620. Weld.Part1 = Orbvc
  621. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  622. local glo = Instance.new("PointLight", Orbvc)
  623. glo.Brightness = 3000
  624. glo.Range = 20
  625. glo.Color = Color3.new(255, 0, 255)
  626. ----------------------------------------------------
  627.  
  628.  
  629.  
  630.  
  631.  
  632.  
  633.  
  634.  
  635.  
  636.  
  637. function FindNearestTorso(Position,Distance,SinglePlayer)
  638. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  639. local List = {}
  640. for i,v in pairs(workspace:GetChildren())do
  641. if v:IsA("Model")then
  642. if v:findFirstChild("Torso")then
  643. if v ~= char then
  644. if(v.Torso.Position -Position).magnitude <= Distance then
  645. table.insert(List,v)
  646. end
  647. end
  648. end
  649. end
  650. end
  651. return List
  652. end
  653.  
  654.  
  655.  
  656.  
  657. GroundWave1 = function()
  658. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  659. local Colors = {"Really red", "Really black"}
  660. local wave = Instance.new("Part", Torso)
  661. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  662. wave.Anchored = true
  663. wave.CanCollide = false
  664. wave.Locked = true
  665. wave.Size = Vector3.new(1, 1, 1)
  666. wave.TopSurface = "Smooth"
  667. wave.BottomSurface = "Smooth"
  668. wave.Transparency = 0.35
  669. wave.CFrame = HandCF
  670. wm = Instance.new("SpecialMesh", wave)
  671. wm.MeshId = "rbxassetid://3270017"
  672. coroutine.wrap(function()
  673. for i = 1, 30, 1 do
  674. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  675. wave.Size = wm.Scale
  676. wave.CFrame = HandCF
  677. wave.Transparency = i/30
  678. wait()
  679. end
  680. wait()
  681. wave:Destroy()
  682. end)()
  683. end
  684. ----------------------------------------------------
  685.  
  686.  
  687. GroundWave3 = function()
  688. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  689. local Colors = {"Really red", "Really red"}
  690. local wave = Instance.new("Part", torso)
  691. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  692. wave.Anchored = true
  693. wave.CanCollide = false
  694. wave.Locked = true
  695. wave.Size = Vector3.new(1, 1, 1)
  696. wave.TopSurface = "Smooth"
  697. wave.BottomSurface = "Smooth"
  698. wave.Transparency = 0.35
  699. wave.CFrame = HandCF
  700. wm = Instance.new("SpecialMesh", wave)
  701. wm.MeshId = "rbxassetid://3270017"
  702. coroutine.wrap(function()
  703. for i = 1, 14, 1 do
  704. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  705. wave.Size = wm.Scale
  706. wave.CFrame = HandCF
  707. wave.Transparency = i/14
  708. wait()
  709. end
  710. wait()
  711. wave:Destroy()
  712. end)()
  713. end
  714.  
  715.  
  716.  
  717.  
  718.  
  719. local acos = math.acos
  720. local sqrt = math.sqrt
  721. local Vec3 = Vector3.new
  722. local fromAxisAngle = CFrame.fromAxisAngle
  723.  
  724. local function toAxisAngle(CFr)
  725. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  726. local Angle = math.acos((R00+R11+R22-1)/2)
  727. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  728. A = A == 0 and 0.00001 or A
  729. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  730. B = B == 0 and 0.00001 or B
  731. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  732. C = C == 0 and 0.00001 or C
  733. local x = (R21-R12)/sqrt(A)
  734. local y = (R02-R20)/sqrt(B)
  735. local z = (R10-R01)/sqrt(C)
  736. return Vec3(x,y,z),Angle
  737. end
  738.  
  739. local acos = math.acos
  740. local sqrt = math.sqrt
  741. local Vec3 = Vector3.new
  742. local fromAxisAngle = CFrame.fromAxisAngle
  743.  
  744. local function toAxisAngle(CFr)
  745. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  746. local Angle = math.acos((R00+R11+R22-1)/2)
  747. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  748. A = A == 0 and 0.00001 or A
  749. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  750. B = B == 0 and 0.00001 or B
  751. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  752. C = C == 0 and 0.00001 or C
  753. local x = (R21-R12)/sqrt(A)
  754. local y = (R02-R20)/sqrt(B)
  755. local z = (R10-R01)/sqrt(C)
  756. return Vec3(x,y,z),Angle
  757. end
  758.  
  759. function ApplyTrig(Num,Func)
  760. local Min,Max = Func(0),Func(1)
  761. local i = Func(Num)
  762. return (i-Min)/(Max-Min)
  763. --[[if Func == "sin" then
  764. return (math.sin((1-Num)*math.pi)+1)/2
  765. elseif Func == "cos" then
  766. return (math.cos((1-Num)*math.pi)+1)/2
  767. end]]
  768. end
  769.  
  770. function LerpCFrame(CFrame1,CFrame2,Num)
  771. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  772. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  773. end
  774.  
  775.  
  776.  
  777. local togglecamshake = true
  778.  
  779. function camshake(partoz, magn, intens)
  780. if togglecamshake == true then
  781. return
  782. end
  783. for _, guy in pairs(workspace:GetChildren()) do
  784. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  785. coroutine.resume(coroutine.create(function()
  786. local humz = guy:FindFirstChild("Humanoid")
  787. local torse = guy:FindFirstChild("Torso")
  788. for _ = 1, 5 * intens do
  789. wait()
  790. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  791. end
  792. humz.CameraOffset = Vector3.new(0, 0, 0)
  793. end))
  794. end
  795. end
  796. end
  797.  
  798.  
  799. function Crater(Torso,Radius)
  800. Spawn(function()
  801. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  802. local Ignore = {}
  803. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  804. if v.Character ~= nil then
  805. Ignore[#Ignore+1] = v.Character
  806. end
  807. end
  808. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  809. if Hit == nil then return end
  810. local Parts = {}
  811. for i = 1,360,10 do
  812. local P = Instance.new("Part",Torso.Parent)
  813. P.Anchored = true
  814. P.FormFactor = "Custom"
  815. P.BrickColor = BrickColor.new("Really red")
  816. P.Material = "Granite"
  817. P.TopSurface = "Smooth"
  818. P.BottomSurface = "Smooth"
  819. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  820. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  821. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  822. if math.random(0,5) == 0 then -- rubble
  823. local P = Instance.new("Part",Torso.Parent)
  824. P.Anchored = true
  825. P.FormFactor = "Custom"
  826. P.BrickColor = BrickColor.new("Really red")
  827. P.Material = Hit.Material
  828. P.TopSurface = "Smooth"
  829. P.BottomSurface = "Smooth"
  830. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  831. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  832. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  833. end
  834. end
  835. for i = 0,1,0.05 do
  836. for i2,v in pairs(Parts) do
  837. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  838. end
  839. wait(0.02)
  840. end
  841. for i,v in pairs(Parts) do
  842. if v[1].Size.X > 2.1 then
  843. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  844. end
  845. v[1].Anchored = false
  846. end
  847. for i = 0,1,0.05 do
  848. for i2,v in pairs(Parts) do
  849. v[1].Transparency = i
  850. if i == 1 then
  851. v[1]:Destroy()
  852. elseif i >= 0.25 then
  853. v[1].CanCollide = false
  854. end
  855. end
  856. wait(0.02)
  857. end
  858. Parts = nil
  859. end)
  860. end
  861.  
  862.  
  863.  
  864. GroundWave = function()
  865. if Transforming == true then
  866. local value = 5
  867. local value2 = 10
  868. local value3 = 20
  869. local sa2 = Instance.new("Sound",Torso)
  870. sa2.SoundId = "rbxassetid://393621716"
  871. sa2.Pitch = 1
  872. sa2.Volume = 10
  873. sa2.Looped = false
  874. sa2:Play()
  875. local wave = Instance.new("Part", Torso)
  876. local glowz = Instance.new("ParticleEmitter",wave)
  877. glowz.LightEmission = 1
  878. glowz.Texture = "rbxassetid://284205403"
  879. glowz.Color = ColorSequence.new(wit)
  880. glowz.Size = NumberSequence.new(30)
  881. glowz.Speed = NumberRange.new(25,100)
  882. glowz.LockedToPart = false
  883. glowz.Transparency = NumberSequence.new(0.75)
  884. glowz.RotSpeed = NumberRange.new(-2000,2000)
  885. glowz.Lifetime = NumberRange.new(1)
  886. glowz.Rate = 50000
  887. glowz.VelocitySpread = 9001
  888. local glowz2 = Instance.new("ParticleEmitter",wave)
  889. glowz2.LightEmission = 1
  890. glowz.Texture = "rbxassetid://284205403"
  891. glowz2.Color = ColorSequence.new(wit)
  892. glowz2.Size = NumberSequence.new(30)
  893. glowz2.Speed = NumberRange.new(25,100)
  894. glowz2.LockedToPart = false
  895. glowz2.Transparency = NumberSequence.new(0.75)
  896. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  897. glowz2.Lifetime = NumberRange.new(1)
  898. glowz2.Rate = 50000
  899. glowz2.VelocitySpread = 9001
  900. wave.BrickColor = BrickColor.new("Really black")
  901. wave.Anchored = true
  902. wave.CanCollide = false
  903. wave.Locked = true
  904. wave.Size = Vector3.new(1, 1, 1)
  905. wave.TopSurface = "Smooth"
  906. wave.BottomSurface = "Smooth"
  907. wave.Transparency = 0.35
  908. wave.CFrame = fx.CFrame
  909. wave.Material = "Neon"
  910. wm = Instance.new("SpecialMesh", wave)
  911. wm.MeshType = "Sphere"
  912. wm.Scale = Vector3.new(1,1,1)
  913. local wave2 = Instance.new("Part", Torso)
  914. wave2.BrickColor = TorsoColor
  915. wave2.Anchored = true
  916. wave2.CanCollide = false
  917. wave2.Locked = true
  918. wave2.Size = Vector3.new(1, 1, 1)
  919. wave2.TopSurface = "Smooth"
  920. wave2.BottomSurface = "Smooth"
  921. wave2.Transparency = 0.35
  922. wave2.CFrame = fx.CFrame
  923. wave2.Material = "Neon"
  924. wm2 = Instance.new("SpecialMesh", wave2)
  925. wm2.MeshType = "FileMesh"
  926. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  927. wm2.Scale = Vector3.new(1,1,1)
  928. local wave3 = Instance.new("Part", Torso)
  929. wave3.BrickColor = BrickColor.new("Really black")
  930. wave3.Anchored = true
  931. wave3.CanCollide = false
  932. wave3.Locked = true
  933. wave3.Size = Vector3.new(1, 1, 1)
  934. wave3.TopSurface = "Smooth"
  935. wave3.BottomSurface = "Smooth"
  936. wave3.Transparency = 0.35
  937. wave3.CFrame = fx.CFrame
  938. wave3.Material = "Neon"
  939. wm3 = Instance.new("SpecialMesh", wave3)
  940. wm3.MeshType = "FileMesh"
  941. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  942. wm3.Scale = Vector3.new(1,1,1)
  943. coroutine.wrap(function()
  944. for i = 1, 18, 1 do
  945. value = value - 0.5
  946. value2 = value2 - 0.75*1.5
  947. value3 = value3 - 0.475*1.5
  948. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  949. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  950. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  951. --wave.Size = wm.Scale
  952. wave.CFrame = fx.CFrame
  953. wave.Transparency = i/14
  954. --wave2.Size = wm2.Scale
  955. wave2.CFrame = fx.CFrame
  956. wave2.Rotation = Vector3.new(90, 0, 0)
  957. wave2.Transparency = i/14
  958. --wave3.Size = wm3.Scale
  959. wave3.CFrame = fx.CFrame
  960. wave3.Rotation = Vector3.new(90, 0, 0)
  961. wave3.Transparency = i/14
  962. wait()
  963. glowz.Rate = 0
  964. glowz2.Rate = 0
  965. end
  966. wait()
  967. wave:Destroy()
  968. wave2:Destroy()
  969. wave3:Destroy()
  970. end)()
  971. elseif Transforming == false then
  972. wait()
  973. end
  974. end
  975.  
  976. for i = 1, 100 do rs:wait()
  977. fx.CFrame = Torso.CFrame
  978. end
  979.  
  980. spawn(function()
  981. while wait(1) do
  982. GroundWave()
  983. end
  984. end)
  985.  
  986.  
  987.  
  988.  
  989.  
  990.  
  991. local RbxUtility = LoadLibrary("RbxUtility")
  992. local Create = RbxUtility.Create
  993.  
  994. function RemoveOutlines(part)
  995. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  996. end
  997. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  998. local Part = Create("Part"){
  999. Parent = Parent,
  1000. Reflectance = Reflectance,
  1001. Transparency = Transparency,
  1002. CanCollide = false,
  1003. Locked = true,
  1004. BrickColor = BrickColor.new(tostring(BColor)),
  1005. Name = Name,
  1006. Size = Size,
  1007. Material = Material,
  1008. }
  1009. RemoveOutlines(Part)
  1010. return Part
  1011. end
  1012. local Effects = {}
  1013.  
  1014.  
  1015.  
  1016. wait(2)
  1017. local Muss = Instance.new("Sound",char)
  1018. Muss.SoundId = "rbxassetid://186942568"
  1019. Muss.Pitch = 1
  1020. Muss.Volume = 0
  1021. Muss.Looped = true
  1022. Muss:Play()
  1023. Transforming = false
  1024.  
  1025.  
  1026. local value2 = 1
  1027. for i = 1, 20 do rs:wait()
  1028. value2 = value2 - 0.05
  1029. glowz.Rate = 0
  1030. glowz2.Rate = 0
  1031. fx.Transparency = fx.Transparency + (1/20)
  1032. fx.CFrame = torso.CFrame
  1033. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1034. rs:wait()
  1035. end
  1036.  
  1037.  
  1038. local Mus = Instance.new("Sound",char)
  1039. Mus.SoundId = "rbxassetid://752647397"
  1040. Mus.Pitch = 1
  1041. Mus.Volume = 40
  1042. Mus.Looped = false
  1043. wait(0.3)
  1044. Mus:Play()
  1045.  
  1046. glowz:Destroy()
  1047. glowz2:Destroy()
  1048. for i = 1,20 do
  1049.  
  1050. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1051. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1052. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1053. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1054. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1055. end
  1056. wait(1)
  1057. for i = 1,20 do
  1058. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1059. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1060. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1061.  
  1062. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1063. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1064.  
  1065. end
  1066.  
  1067.  
  1068. wait(5)
  1069.  
  1070. wait(1.3)
  1071. for i = 1,20 do
  1072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1073.  
  1074.  
  1075. end
  1076. wait(0.4)
  1077. for i = 1,20 do
  1078.  
  1079. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1080. end
  1081. wait(0.6)
  1082. for i = 1,20 do
  1083. wait()
  1084. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1086. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1087. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1088. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1089. end
  1090. wait(0.2)
  1091. for i = 1,20 do
  1092. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1093. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1094. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1095.  
  1096. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1097. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1098.  
  1099. end
  1100. wait()
  1101.  
  1102. camshake(torso, 48, 6)
  1103. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1104. if v:FindFirstChild('Humanoid') then
  1105. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1106. end
  1107. end
  1108.  
  1109.  
  1110.  
  1111.  
  1112. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1113. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1114. end
  1115.  
  1116. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1117. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1118. end
  1119. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1120. TBlast.BrickColor = BrickColor.new("Pink")
  1121. TBlast.Transparency = 1
  1122. TBlast.Anchored = true
  1123. TBlast.CanCollide = false
  1124. TBlast.CFrame = root.CFrame
  1125. TBlast.Size = Vector3.new(2,2,2)
  1126. TBMesh.Parent = TBlast
  1127. TBMesh.MeshType = "Sphere"
  1128. game.Lighting.Brightness = 0
  1129. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1130. game.Lighting.TimeOfDay = 0.1
  1131. game.Lighting.FogEnd = 1000
  1132. game.Lighting.FogColor = TBlast.BrickColor.Color
  1133. game.Lighting.TimeOfDay = "00:00:00"
  1134. game.Lighting.Ambient = Color3.new(0,0,0)
  1135. game.Lighting.FogColor = Color3.new(0,0,0)
  1136. game.Lighting.FogEnd = 500
  1137. game.Lighting.FogStart = 0
  1138. game.Lighting.GlobalShadows = true
  1139.  
  1140.  
  1141.  
  1142. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1143. local valuer = 5
  1144. local valuer2 = 10
  1145. local valuer3 = 15
  1146. local sa2 = Instance.new("Sound",torso)
  1147. sa2.SoundId = "rbxassetid://130972023"
  1148. sa2.Pitch = 1
  1149. sa2.Volume = 5
  1150. sa2.Looped = false
  1151. sa2:Play()
  1152. local sar2 = Instance.new("Sound",torso)
  1153. sar2.SoundId = "rbxassetid://153274423"
  1154. sar2.Pitch = 1
  1155. sar2.Volume = 5
  1156. sar2.Looped = false
  1157. sar2:Play()
  1158. Crater(torso,67)
  1159.  
  1160. GroundWave4 = function()
  1161.  
  1162. local wave = Instance.new("Part", torso)
  1163. wave.BrickColor = BrickColor.new("Really red")
  1164. wave.Anchored = true
  1165. wave.CanCollide = false
  1166. wave.Locked = true
  1167. wave.Size = Vector3.new(1, 1, 1)
  1168. wave.TopSurface = "Smooth"
  1169. wave.BottomSurface = "Smooth"
  1170. wave.Transparency = 0.35
  1171. wave.CFrame = fx.CFrame
  1172. wm = Instance.new("SpecialMesh", wave)
  1173. wm.MeshType = "Sphere"
  1174. wm.Scale = Vector3.new(1,1,1)
  1175. coroutine.wrap(function()
  1176. for i = 1, 18, 1 do
  1177. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1178. --wave.Size = wm.Scale
  1179. wave.CFrame = fx.CFrame
  1180. wave.Transparency = i/14
  1181. wait()
  1182. end
  1183. wait()
  1184. wave:Destroy()
  1185. end)()
  1186.  
  1187. end
  1188.  
  1189.  
  1190.  
  1191.  
  1192.  
  1193. GroundWave1()
  1194.  
  1195.  
  1196. CV="Pastel blue"
  1197.  
  1198. local txt = Instance.new("BillboardGui", Char)
  1199. txt.Adornee = Char .Head
  1200. txt.Name = "_status"
  1201. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1202. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1203. local text = Instance.new("TextLabel", txt)
  1204. text.Size = UDim2.new(10, 0, 7, 0)
  1205. text.FontSize = "Size24"
  1206. text.TextScaled = true
  1207. text.TextTransparency = 0
  1208. text.BackgroundTransparency = 1
  1209. text.TextTransparency = 0
  1210. text.TextStrokeTransparency = 0
  1211. text.Font = "Antique"
  1212. text.TextStrokeColor3 = Color3.new(255,0,0)
  1213.  
  1214. v=Instance.new("Part")
  1215. v.Name = "ColorBrick"
  1216. v.Parent=Player.Character
  1217. v.FormFactor="Symmetric"
  1218. v.Anchored=true
  1219. v.CanCollide=false
  1220. v.BottomSurface="Smooth"
  1221. v.TopSurface="Smooth"
  1222. v.Size=Vector3.new(10,5,3)
  1223. v.Transparency=1
  1224. v.CFrame=Char.Torso.CFrame
  1225. v.BrickColor=BrickColor.new(CV)
  1226. v.Transparency=1
  1227. text.TextColor3 = Color3.new(0,0,0)
  1228. v.Shape="Block"
  1229. text.Text = "The Final Destruction"
  1230.  
  1231.  
  1232.  
  1233.  
  1234. ROW = function(out, trans, s, wt, t, ang, plus)
  1235. for i = 1, 360, 360/t do
  1236. local c = Instance.new("Part", game.Workspace)
  1237. c.FormFactor = 3
  1238. c.TopSurface = 0
  1239. c.BottomSurface = 0
  1240. c.Size = s
  1241. c.Anchored = true
  1242. c.CanCollide = wt
  1243. c.Material=workspace.Base.Material
  1244. c.Transparency = trans
  1245. c.BrickColor = workspace.Base.BrickColor
  1246. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1247. c.Locked=true
  1248. game.Debris:AddItem(c,15)
  1249. end
  1250. end
  1251.  
  1252. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1253.  
  1254.  
  1255.  
  1256.  
  1257.  
  1258.  
  1259.  
  1260. local wave = Instance.new("Part", torso)
  1261. wave.BrickColor = TorsoColor
  1262. wave.Anchored = true
  1263. wave.CanCollide = false
  1264. wave.Locked = true
  1265. wave.Size = Vector3.new(1, 1, 1)
  1266. wave.TopSurface = "Smooth"
  1267. wave.BottomSurface = "Smooth"
  1268. wave.Transparency = 0.35
  1269. wave.CFrame = HandCF
  1270. wm = Instance.new("SpecialMesh", wave)
  1271. wm.MeshId = "rbxassetid://3270017"
  1272. local wave2 = Instance.new("Part", torso)
  1273. wave2.BrickColor = BrickColor.new("Really black")
  1274. wave2.Anchored = true
  1275. wave2.CanCollide = false
  1276. wave2.Locked = true
  1277. wave2.Size = Vector3.new(1, 1, 1)
  1278. wave2.TopSurface = "Smooth"
  1279. wave2.BottomSurface = "Smooth"
  1280. wave2.Transparency = 0.35
  1281. wave2.CFrame = HandCF
  1282. wm2 = Instance.new("SpecialMesh", wave2)
  1283. wm2.MeshId = "rbxassetid://3270017"
  1284. local wave3 = Instance.new("Part", torso)
  1285. wave3.BrickColor = TorsoColor
  1286. wave3.Anchored = true
  1287. wave3.CanCollide = false
  1288. wave3.Locked = true
  1289. wave3.Size = Vector3.new(1, 1, 1)
  1290. wave3.TopSurface = "Smooth"
  1291. wave3.BottomSurface = "Smooth"
  1292. wave3.Transparency = 0.35
  1293. wave3.CFrame = HandCF
  1294. wm3 = Instance.new("SpecialMesh", wave3)
  1295. wm3.MeshId = "rbxassetid://3270017"
  1296. coroutine.wrap(function()
  1297. for i = 1, 14, 1 do
  1298. valuer = valuer - 0.35
  1299. valuer2 = valuer - 0.45
  1300. valuer3 = valuer3 - 0.475
  1301. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1302. wave.Size = wm.Scale
  1303. wave.CFrame = HandCF
  1304. wave.Transparency = i/14
  1305. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1306. wave2.Size = wm2.Scale
  1307. wave2.CFrame = HandCF
  1308. wave2.Transparency = i/14
  1309. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1310. wave3.Size = wm2.Scale
  1311. wave3.CFrame = HandCF
  1312. wave3.Transparency = i/14
  1313. wait()
  1314. end
  1315. wait()
  1316. wave:Destroy()
  1317. wave2:Destroy()
  1318. end)()
  1319.  
  1320. local torso = game.Players.LocalPlayer.Character.Torso
  1321. local block = Instance.new("Part",torso)
  1322. block.Size = Vector3.new(0.1,0.1,0.1)
  1323. block.Position = block.Position + Vector3.new(2,2,2)
  1324. block.Transparency = 1
  1325. local weld = Instance.new("Weld",torso)
  1326. weld.Part0 = torso
  1327. weld.Part1 = block
  1328. weld.C0 = CFrame.new(0,5,0)
  1329. local tables = {5,4,3,2,1}
  1330. local part = Instance.new("ParticleEmitter")
  1331. part.Parent = game.Players.LocalPlayer.Character.Torso
  1332. part.LockedToPart = true
  1333.  
  1334. part.Texture = "rbxassetid://300899196"
  1335. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1336. part.Transparency = NumberSequence.new(0.7)
  1337. part.Lifetime = NumberRange.new(2)
  1338. part.Rate = 30
  1339. local part2 = Instance.new("ParticleEmitter",block)
  1340. part2.Lifetime = NumberRange.new(5)
  1341. part2.Speed = NumberRange.new(0)
  1342. part2.Size = NumberSequence.new(18)
  1343. part2.LockedToPart = true
  1344. part2.Transparency = NumberSequence.new(0.5)
  1345. part2.Rate = 3
  1346. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1347. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1348. local model = Instance.new("Model",torso)
  1349.  
  1350. local ball0 = Instance.new("Part",model)
  1351. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1352. ball0.Transparency = 0.5
  1353. ball0.BrickColor = BrickColor.new("Really red")
  1354. ball0.Size = Vector3.new(1,1,1)
  1355. ball0mesh = Instance.new("SpecialMesh",ball0)
  1356. ball0mesh.MeshType = "Sphere"
  1357. ball0mesh.Scale = Vector3.new(1,1,1)
  1358. ballweld = Instance.new("Weld",model)
  1359. ballweld.Part0 = torso
  1360. ballweld.Part1 = ball0
  1361.  
  1362.  
  1363.  
  1364.  
  1365. for i = 1,15 do
  1366. wait(0.1)
  1367. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1368. part2.Size = NumberSequence.new(15)
  1369. for i = 1 , 3 do
  1370. wait()
  1371. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1372.  
  1373. end
  1374.  
  1375. wait(0.1)
  1376. part2.Size = NumberSequence.new(8)
  1377. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1378. ball0mesh.Scale = Vector3.new(1,1,1)
  1379.  
  1380. end
  1381.  
  1382. hum.WalkSpeed = 16
  1383. Muss.Volume = 8
  1384.  
  1385.  
  1386. Charging = true
  1387. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1388. function FDebris()
  1389. repeat
  1390. local p = Instance.new('Part',Torso)
  1391. p.formFactor = 'Custom'
  1392. p.Size = Vector3.new(1,1,1)
  1393. p.BrickColor = BrickColor.new("Really red")
  1394. p.CanCollide = false
  1395. p.Transparency = 0.2
  1396. p.Anchored = true
  1397. p.Locked=true
  1398. p.Material = "Neon"
  1399. s = math.random(1,40)/10
  1400. local m = Instance.new("BlockMesh",p)
  1401. m.Scale = Vector3.new(s,s,s)
  1402. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1403. --[[coroutine.wrap(function()
  1404. wait(2)
  1405. while Charging == true do
  1406. wait(2)
  1407. GroundWave1()
  1408. wait(2)
  1409. end
  1410. end)()]]--
  1411.  
  1412. spawn(function()
  1413. while rs:wait() do
  1414. if p.Transparency >= 1 then p:Destroy() break end
  1415. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1416. p.Transparency = p.Transparency+0.01
  1417. end
  1418. end)
  1419. wait(.3)
  1420. until Charging == false
  1421. end
  1422.  
  1423.  
  1424. spawn(function()
  1425. while wait(.01)
  1426. do
  1427. FDebris()
  1428. end
  1429. end)
  1430.  
  1431.  
  1432.  
  1433. FloatPart = function()
  1434. local Part = Instance.new('Part',Torso)
  1435. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1436. Part.Anchored = true
  1437. Part.Material = 'Neon'
  1438. Part.CanCollide = false
  1439. Part.BrickColor = BrickColor.new("Really red")
  1440. local Mesh = Instance.new('SpecialMesh',Part)
  1441. Mesh.Scale = Vector3.new(4,4,.2)
  1442. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1443. Mesh.VertexColor = Vector3.new(0,170,255)
  1444. spawn(function()
  1445. for i = 1,30 do
  1446. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1447. Part.Transparency = Part.Transparency + .035
  1448. game["Run Service"].RenderStepped:wait()
  1449. end
  1450. Part:Destroy()
  1451. end)
  1452. end;
  1453.  
  1454. DubPart = function()
  1455. local Part = Instance.new('Part',Torso)
  1456. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1457. Part.Anchored = true
  1458. Part.CanCollide = false
  1459. Part.Material = 'Neon'
  1460. Part.BrickColor = BrickColor.new(SecondaryColor)
  1461. local Mesh = Instance.new('SpecialMesh',Part)
  1462. Mesh.Scale = Vector3.new(7,7,.2)
  1463. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1464. Mesh.VertexColor = Vector3.new(0,170,255)
  1465. spawn(function()
  1466. for i = 1,30 do
  1467. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1468. Part.Transparency = Part.Transparency + .035
  1469. game["Run Service"].RenderStepped:wait()
  1470. end
  1471. Part:Destroy()
  1472. end)
  1473. end;
  1474.  
  1475. Fade = function(Item,t)
  1476. spawn(function()
  1477. for i = 1,20 do
  1478. Item.Transparency = Item.Transparency + .05
  1479. if t then
  1480. wait(t)
  1481. else
  1482. wait()
  1483. end
  1484. end
  1485. Item:Destroy()
  1486. end)
  1487. end
  1488.  
  1489. Particle = function(PrimaryColor)
  1490. local Part = Instance.new('Part',Torso)
  1491. Part.BrickColor = BrickColor.new(PrimaryColor)
  1492. Part.Anchored = true
  1493. Part.Transparency = .3
  1494. Part.CanCollide = false
  1495. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1496. local Mesh = Instance.new('BlockMesh',Part)
  1497. Mesh.Scale = Vector3.new(.05,.1,.1)
  1498. spawn(function()
  1499. for i = 1,40 do
  1500. Part.Transparency = Part.Transparency + .0125
  1501. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1502. game["Run Service"].RenderStepped:wait()
  1503. end
  1504. Part:Destroy()
  1505. end)
  1506. end;
  1507.  
  1508. --[[spawn(function()
  1509. while wait() do
  1510. wait(.05)
  1511. FloatPart()
  1512. wait(.08)
  1513. FloatPart()
  1514. wait(.05)
  1515. DubPart()
  1516. wait(.08)
  1517. end
  1518. end)]]
  1519.  
  1520. game["Run Service"].RenderStepped:connect(function(_)
  1521. Particle("Really red")
  1522. Particle("Really red")
  1523. Particle("Really red")
  1524. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1525. end)
  1526.  
  1527.  
  1528.  
  1529.  
  1530.  
  1531.  
  1532.  
  1533.  
  1534.  
  1535.  
  1536.  
  1537.  
  1538.  
  1539.  
  1540.  
  1541.  
  1542. function FindNearestTorso(Position,Distance,SinglePlayer)
  1543. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1544. local List = {}
  1545. for i,v in pairs(workspace:GetChildren())do
  1546. if v:IsA("Model")then
  1547. if v:findFirstChild("Torso")then
  1548. if v ~= char then
  1549. if(v.Torso.Position -Position).magnitude <= Distance then
  1550. table.insert(List,v)
  1551. end
  1552. end
  1553. end
  1554. end
  1555. end
  1556. return List
  1557. end
  1558.  
  1559.  
  1560.  
  1561.  
  1562. vt = Vector3.new
  1563.  
  1564.  
  1565.  
  1566. local player = game.Players.LocalPlayer
  1567. local pchar = player.Character
  1568. local mouse = player:GetMouse()
  1569. local cam = workspace.CurrentCamera
  1570.  
  1571. local rad = math.rad
  1572. bodyparts = {}
  1573. local keysDown = {}
  1574. local flySpeed = 0
  1575. local MAX_FLY_SPEED = 150
  1576.  
  1577. local canFly = false
  1578. local flyToggled = false
  1579.  
  1580. local forward, side = 0, 0
  1581. local lastForward, lastSide = 0, 0
  1582.  
  1583. local floatBP = Instance.new("BodyPosition")
  1584. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1585. local flyBV = Instance.new("BodyVelocity")
  1586. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1587. local turnBG = Instance.new("BodyGyro")
  1588. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1589.  
  1590. mouse.KeyDown:connect(function(key)
  1591. keysDown[key] = true
  1592.  
  1593. if key == "f" then
  1594. flyToggled = not flyToggled
  1595.  
  1596. if not flyToggled then
  1597. stanceToggle = "Normal"
  1598. floatBP.Parent = nil
  1599. flyBV.Parent = nil
  1600. turnBG.Parent = nil
  1601. root.Velocity = Vector3.new()
  1602. pchar.Humanoid.PlatformStand = false
  1603. end
  1604. end
  1605.  
  1606. end)
  1607. mouse.KeyUp:connect(function(key)
  1608. keysDown[key] = nil
  1609. end)
  1610.  
  1611. local function updateFly()
  1612.  
  1613.  
  1614.  
  1615.  
  1616. if not flyToggled then return end
  1617.  
  1618. lastForward = forward
  1619. lastSide = side
  1620.  
  1621. forward = 0
  1622. side = 0
  1623.  
  1624. if keysDown.w then
  1625. forward = forward + 1
  1626. end
  1627. if keysDown.s then
  1628. forward = forward - 1
  1629. end
  1630. if keysDown.a then
  1631. side = side - 1
  1632. end
  1633. if keysDown.d then
  1634. side = side + 1
  1635. end
  1636.  
  1637. canFly = (forward ~= 0 or side ~= 0)
  1638.  
  1639. if canFly then
  1640. stanceToggle = "Floating"
  1641. turnBG.Parent = root
  1642. floatBP.Parent = nil
  1643. flyBV.Parent = root
  1644.  
  1645. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1646. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1647. else
  1648. floatBP.position = root.Position
  1649. floatBP.Parent = root
  1650.  
  1651. flySpeed = flySpeed - 1
  1652. if flySpeed < 0 then flySpeed = 0 end
  1653. end
  1654.  
  1655. local camCF = cam.CoordinateFrame
  1656. local in_forward = canFly and forward or lastForward
  1657. local in_side = canFly and side or lastSide
  1658.  
  1659. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1660.  
  1661. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1662. end
  1663.  
  1664. game:service'RunService'.RenderStepped:connect(function()
  1665. if flyToggled then
  1666. pchar.Humanoid.PlatformStand = true
  1667. end
  1668. updateFly()
  1669. end)
  1670.  
  1671.  
  1672.  
  1673. mouse.KeyDown:connect(function(key)
  1674. if key == "b" then
  1675. hum.WalkSpeed = 0
  1676. if Debounces.CanAttack == true then
  1677. Debounces.CanAttack = false
  1678. Debounces.NoIdl = true
  1679. Debounces.on = true
  1680. v = Instance.new("Sound")
  1681. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1682. v.Parent = char
  1683. v.Looped = false
  1684. v.Pitch = 1
  1685. v.Volume = 3000
  1686. wait(0.01)
  1687. v:Play()
  1688. wait()
  1689. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1691. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1692. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1693. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1694. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1695. if Debounces.on == false then
  1696. end
  1697. wait()
  1698. end
  1699. wait()
  1700.  
  1701.  
  1702. local function Shockwave7()
  1703. local ENERGY = Instance.new("Part", Char)
  1704. ENERGY.Name = "ENERGY"
  1705. ENERGY.CanCollide = false
  1706. ENERGY.BrickColor = BrickColor.new("Really black")
  1707. ENERGY.Transparency = 0.2
  1708. ENERGY.TopSurface = 0
  1709. ENERGY.BottomSurface = 0
  1710. ENERGY.Anchored = true
  1711. local cm = Instance.new("CylinderMesh", ENERGY)
  1712. cm.Scale = Vector3.new(1, 20, 1)
  1713. ENERGY.Size = Vector3.new(5, 20, 5)
  1714. ENERGY.CFrame = char.Torso.CFrame
  1715. ENERGY.Touched:connect(function(hit)
  1716. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1717. local Occlude = true
  1718. local NotOccludes = {
  1719. char.Name;
  1720. "Wings";
  1721. "Scythe";
  1722. "Thingy";
  1723. "Thingy2"; -- put all of the names in a table pls
  1724. }
  1725. for i,v in pairs(NotOccludes) do
  1726. if hit.Parent.Name == v then
  1727. Occlude = false
  1728. end
  1729. end
  1730. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1731. if Occlude then
  1732. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1733. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1734. end
  1735. end
  1736. end)
  1737. for i = 1, 50 do
  1738. ENERGY.CFrame = char.Torso.CFrame
  1739. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1740. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1741. wait()
  1742. end
  1743. ENERGY:Destroy()
  1744. end
  1745. Shockwave7()
  1746.  
  1747.  
  1748. pt=Instance.new('Part',torso)
  1749. pt.Anchored=true
  1750. pt.CanCollide=false
  1751. pt.Locked = true
  1752. pt.FormFactor='Custom'
  1753. pt.Size=Vector3.new(1,1,1)
  1754. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1755. pt.Transparency=.6
  1756. pt.BrickColor=BrickColor.new("Really red")
  1757. msh=Instance.new('SpecialMesh',pt)
  1758. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1759. msh.Scale=Vector3.new(8,4,8)
  1760. pt2=pt:clone()
  1761. pt2.Parent = torso
  1762. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1763. pt2.BrickColor=BrickColor.new("Really red")
  1764. msh2=msh:clone()
  1765. msh2.Parent=pt2
  1766. msh2.Scale=Vector3.new(10,5,10)
  1767.  
  1768. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1769. bl = Instance.new("Part", char)
  1770. bl.Locked = true
  1771. bl.Name = "Shell"
  1772. bl.BrickColor = BrickColor.new("Really red")
  1773. bl.Anchored = true
  1774. bl.CanCollide = false
  1775. bl.Transparency = 0
  1776. bl.Reflectance = 0
  1777. bl.BottomSurface = 0
  1778. bl.TopSurface = 0
  1779. bl.Shape = 0
  1780. blm = Instance.new("SpecialMesh",bl)
  1781. blm.MeshType = "Sphere"
  1782. blm.Scale = Vector3.new(1,1,1)
  1783. blm.MeshId = "rbxassetid://9982590"
  1784.  
  1785. coroutine.resume(coroutine.create(function()
  1786. for i=1, math.huge, 4 do
  1787. rs:wait()
  1788. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1789. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1790. bl.Transparency = bl.Transparency + 0.005
  1791. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1792. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1793. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1794. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1795. end
  1796. end))
  1797.  
  1798. for i = 1, 15 do
  1799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1800. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1805. if Debounces.on == false then
  1806. break
  1807. end
  1808. wait()
  1809. end
  1810. for i = 1, 15 do
  1811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1812. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1813. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1814. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1815. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1816. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1817. if Debounces.on == false then
  1818. break
  1819. end
  1820. wait()
  1821. end
  1822. for i = 1, 15 do
  1823. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1825. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1829. if Debounces.on == false then
  1830. break
  1831. end
  1832. wait()
  1833. end
  1834. for i = 1, 15 do
  1835. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1836. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1841. if Debounces.on == false then
  1842. break
  1843. end
  1844. wait()
  1845. end
  1846. for i = 1, 15 do
  1847. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1848. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1849. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1850. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1851. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1852. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1853. if Debounces.on == false then
  1854. break
  1855. end
  1856. wait()
  1857. end
  1858. for i = 1, 10 do
  1859. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1860. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1861. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1862. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1863. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1864. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1865. if Debounces.on == false then
  1866. break
  1867. end
  1868. wait()
  1869. end
  1870. wait(1.4)
  1871. Debounces.NoIdl = false
  1872. hum.WalkSpeed = 5
  1873. Debounces.on = false
  1874. wait()
  1875. if Debounces.CanAttack == false then
  1876. Debounces.CanAttack = true
  1877. v:Destroy()
  1878. bl:Destroy()
  1879. blm:Destroy()
  1880. pt:Destroy()
  1881. pt2:Destroy()
  1882. msh:Destroy()
  1883. msh2:Destroy()
  1884. end
  1885. end
  1886. end)
  1887.  
  1888.  
  1889.  
  1890.  
  1891.  
  1892. local grabbed = false
  1893. local cf = CFrame.new
  1894. local mr = math.rad
  1895. local angles = CFrame.Angles
  1896. local ud = UDim2.new
  1897. local c3 = Color3.new
  1898. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1899. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1900. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1901. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1902.  
  1903. clerp = function(a, b, t)
  1904. return a:lerp(b, t)
  1905. end
  1906.  
  1907. local RbxUtility = LoadLibrary("RbxUtility")
  1908. local Create = RbxUtility.Create
  1909. RemoveOutlines = function(part)
  1910. part.TopSurface = 10
  1911. end
  1912.  
  1913. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1914. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1915. RemoveOutlines(Part)
  1916. return Part
  1917. end
  1918.  
  1919. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1920. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1921. if Mesh == "SpecialMesh" then
  1922. Msh.MeshType = MeshType
  1923. Msh.MeshId = MeshId
  1924. end
  1925. return Msh
  1926. end
  1927.  
  1928.  
  1929.  
  1930.  
  1931.  
  1932.  
  1933.  
  1934. ArtificialHB = Instance.new("BindableEvent", script)
  1935. ArtificialHB.Name = "Heartbeat"
  1936. script:WaitForChild("Heartbeat")
  1937. frame = 0.033333333333333
  1938. tf = 0
  1939. allowframeloss = false
  1940. tossremainder = false
  1941. lastframe = tick()
  1942. script.Heartbeat:Fire()
  1943. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1944. tf = tf + s
  1945. if frame <= tf then
  1946. if allowframeloss then
  1947. script.Heartbeat:Fire()
  1948. lastframe = tick()
  1949. else
  1950. for i = 1, math.floor(tf / frame) do
  1951. script.Heartbeat:Fire()
  1952. end
  1953. lastframe = tick()
  1954. end
  1955. if tossremainder then
  1956. tf = 0
  1957. else
  1958. tf = tf - frame * math.floor(tf / frame)
  1959. end
  1960. end
  1961. end
  1962. )
  1963. swait = function(num)
  1964. if num == 0 or num == nil then
  1965. ArtificialHB.Event:wait()
  1966. else
  1967. for i = 0, num do
  1968. ArtificialHB.Event:wait()
  1969. end
  1970. end
  1971. end
  1972.  
  1973.  
  1974.  
  1975.  
  1976.  
  1977.  
  1978.  
  1979.  
  1980.  
  1981. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1982. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1983. return Weld
  1984. end
  1985.  
  1986. rayCast = function(Position, Direction, Range, Ignore)
  1987. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1988. end
  1989.  
  1990. CreateSound = function(id, par, vol, pit)
  1991. coroutine.resume(coroutine.create(function()
  1992. local sou = Instance.new("Sound", par or workspace)
  1993. sou.Volume = vol
  1994. sou.Pitch = pit or 1
  1995. sou.SoundId = id
  1996. swait()
  1997. sou:play()
  1998. game:GetService("Debris"):AddItem(sou, 6)
  1999. end
  2000. ))
  2001. end
  2002.  
  2003. local getclosest = function(obj, distance)
  2004. local last, lastx = distance + 1, nil
  2005. for i,v in pairs(workspace:GetChildren()) do
  2006. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2007. local t = v.Torso
  2008. local dist = t.Position - obj.Position.magnitude
  2009. if dist <= distance and dist < last then
  2010. last = dist
  2011. lastx = v
  2012. end
  2013. end
  2014. end
  2015. return lastx
  2016. end
  2017.  
  2018. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2019. if hit.Parent == nil then
  2020. return
  2021. end
  2022. local h = hit.Parent:FindFirstChild("Humanoid")
  2023. for _,v in pairs(hit.Parent:children()) do
  2024. if v:IsA("Humanoid") then
  2025. h = v
  2026. end
  2027. end
  2028. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2029. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2030. return
  2031. end
  2032. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  2033. game:GetService("Debris"):AddItem(c, 0.5)
  2034. if HitSound ~= nil and HitPitch ~= nil then
  2035. CreateSound(HitSound, hit, 1, HitPitch)
  2036. end
  2037. local Damage = math.random(minim, maxim)
  2038. local blocked = false
  2039. local block = hit.Parent:findFirstChild("Block")
  2040. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2041. blocked = true
  2042. block.Value = block.Value - 1
  2043. print(block.Value)
  2044. end
  2045. if blocked == false then
  2046. h.Health = h.Health - Damage
  2047. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2048. else
  2049. h.Health = h.Health - Damage / 2
  2050. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2051. end
  2052. if Type == "Knockdown" then
  2053. local hum = hit.Parent.Humanoid
  2054. hum.PlatformStand = true
  2055. coroutine.resume(coroutine.create(function(HHumanoid)
  2056. swait(1)
  2057. HHumanoid.PlatformStand = false
  2058. end
  2059. ), hum)
  2060. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2061. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2062. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2063. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2064. game:GetService("Debris"):AddItem(rl, 0.5)
  2065. else
  2066. do
  2067. if Type == "Debuff" then
  2068. print'hi'
  2069. else
  2070. if Type == "Up" then
  2071. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2072. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2073. else
  2074. do
  2075. if Type == "DarkUp" then
  2076. coroutine.resume(coroutine.create(function()
  2077. for i = 0, 1, 0.1 do
  2078. swait()
  2079. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2080. end
  2081. end
  2082. ))
  2083. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2084. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2085. else
  2086. do
  2087. if Type == "Snare" then
  2088. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2089. game:GetService("Debris"):AddItem(bp, 1)
  2090. else
  2091. do
  2092. if Type == "Freeze" then
  2093. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2094. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2095. hit.Parent.Torso.Anchored = true
  2096. coroutine.resume(coroutine.create(function(Part)
  2097. swait(1.5)
  2098. Part.Anchored = false
  2099. end), hit.Parent.Torso)
  2100. game:GetService("Debris"):AddItem(BodPos, 3)
  2101. game:GetService("Debris"):AddItem(BodGy, 3)
  2102. end
  2103. do
  2104. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2105. game:GetService("Debris"):AddItem(debounce, Delay)
  2106. c = Instance.new("ObjectValue")
  2107. c.Name = "creator"
  2108. c.Value = Player
  2109. c.Parent = h
  2110. game:GetService("Debris"):AddItem(c, 0.5)
  2111. end
  2112. end
  2113. end
  2114. end
  2115. end
  2116. end
  2117. end
  2118. end
  2119. end
  2120. end
  2121. end
  2122. end
  2123.  
  2124. ShowDamage = function(Pos, Text, Time, Color)
  2125. local Rate = 0.033333333333333
  2126. if not Pos then
  2127. local Pos = Vector3.new(0, 0, 0)
  2128. end
  2129. local Text = Text or ""
  2130. local Time = Time or 2
  2131. if not Color then
  2132. local Color = Color3.new(1, 0, 1)
  2133. end
  2134. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2135. EffectPart.Anchored = true
  2136. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2137. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2138. game.Debris:AddItem(EffectPart, Time + 0.1)
  2139. EffectPart.Parent = game:GetService("Workspace")
  2140. delay(0, function()
  2141. local Frames = Time / Rate
  2142. for Frame = 1, Frames do
  2143. wait(Rate)
  2144. local Percent = Frame / Frames
  2145. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2146. TextLabel.TextTransparency = Percent
  2147. end
  2148. if EffectPart and EffectPart.Parent then
  2149. EffectPart:Destroy()
  2150. end
  2151. end
  2152. )
  2153. end
  2154.  
  2155. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2156. for _,c in pairs(workspace:children()) do
  2157. local hum = c:findFirstChild("Humanoid")
  2158. if hum ~= nil then
  2159. local head = c:findFirstChild("Torso")
  2160. if head ~= nil then
  2161. local targ = head.Position - Part.Position
  2162. local mag = targ.magnitude
  2163. if mag <= magni and c.Name ~= Player.Name then
  2164. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2165. end
  2166. end
  2167. end
  2168. end
  2169. end
  2170.  
  2171.  
  2172.  
  2173.  
  2174.  
  2175. local effect = Instance.new("Model", Char)
  2176. effect.Name = "Effects"
  2177.  
  2178.  
  2179.  
  2180.  
  2181.  
  2182. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2183. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2184. prt.Anchored = true
  2185. prt.CFrame = cframe
  2186. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2187. game:GetService("Debris"):AddItem(prt, 10)
  2188. if Type == 1 or Type == nil then
  2189. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2190. else
  2191. if Type == 2 then
  2192. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2193. end
  2194. end
  2195. end
  2196.  
  2197.  
  2198.  
  2199.  
  2200. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2201. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2202. prt.Anchored = true
  2203. prt.CFrame = cframe
  2204. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2205. game:GetService("Debris"):AddItem(prt, 10)
  2206. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2207. end
  2208.  
  2209.  
  2210.  
  2211. local grabbing = false
  2212. WindFloor = function()
  2213.  
  2214. end
  2215.  
  2216.  
  2217.  
  2218. bc = BrickColor.new
  2219. function WindFloor2()
  2220. local shur = Instance.new("Part",char)
  2221. local gahd = Instance.new("Sound",shur)
  2222. gahd.SoundId = "rbxassetid://402981977"
  2223. gahd.Volume = 5
  2224. gahd.Pitch = 0.75
  2225. gahd:Play()
  2226. shur.Transparency = 1
  2227. shur.Material = "Neon"
  2228. shur.BrickColor = bc("Really red")
  2229. shur.Anchored = true
  2230. shur.CFrame = mouse.Hit
  2231. shur.Rotation = vt(0,math.random(-500,500),0)
  2232. shur.Size = vt(1,0.2,1)
  2233. shur.CanCollide = false
  2234. local dec = Instance.new("Decal",shur)
  2235. dec.Texture = symbolimg
  2236. dec.Face = "Top"
  2237. local dec2 = dec:Clone()
  2238. dec2.Parent = shur
  2239. dec2.Face = "Bottom"
  2240. local Meshshur = Instance.new("CylinderMesh",shur)
  2241. Meshshur.Scale = vt(0,1,0)
  2242. local value1 = 1*2.25
  2243. for i = 0, 50 do
  2244. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2245. value1 = value1 - 0.015*2.25
  2246. wait(0)
  2247. end
  2248. local spart = Instance.new("Part",char)
  2249. local tick = Instance.new("Sound",spart)
  2250. tick.SoundId = "rbxassetid://414516914"
  2251. tick.Volume = 2.5
  2252. tick.Pitch = 0.45
  2253. tick:Play()
  2254. spart.Size = vt(1,1,1)
  2255. spart.BrickColor = BrickColor.new("Really red")
  2256. spart.Transparency = 0.1
  2257. spart.Anchored = true
  2258. spart.CanCollide = false
  2259. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2260. local expld = Instance.new("Explosion", spart)
  2261. expld.BlastRadius = 27.5
  2262. expld.Position = spart.Position
  2263. local mesh = Instance.new("SpecialMesh",spart)
  2264. mesh.MeshType = "FileMesh"
  2265. mesh.Scale = vt(1,0.01,1)
  2266. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2267. local parz = spart:Clone()
  2268. local mshe = parz.Mesh
  2269. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2270. parz.CFrame = spart.CFrame
  2271. parz.Parent = char
  2272. local par2 = spart:Clone()
  2273. local msh = par2.Mesh
  2274. par2.Mesh.MeshType = "Sphere"
  2275. par2.Material = "Neon"
  2276. par2.CFrame = spart.CFrame
  2277. par2.BrickColor = BrickColor.new("Really red")
  2278. par2.Parent = char
  2279. local par3 = spart:Clone()
  2280. local msh3 = par2.Mesh
  2281. msh3.Scale = vt(15,0,15)
  2282. par3.Mesh.MeshType = "Sphere"
  2283. par3.Material = "Neon"
  2284. par3.CFrame = spart.CFrame
  2285. par3.BrickColor = BrickColor.new("Really red")
  2286. par3.Parent = char
  2287. for i = 0, 150 do
  2288. spart.Transparency = spart.Transparency + 0.01
  2289. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2290. spart.Position = spart.Position
  2291. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2292. par2.Transparency = par2.Transparency + 0.01
  2293. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2294. par2.Position = par2.Position
  2295. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2296. par3.Transparency = par2.Transparency + 0.05
  2297. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2298. par3.Position = par2.Position
  2299. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2300. parz.Transparency = par2.Transparency + 0.01
  2301. mshe.Scale = msh.Scale + vt(4,1,4)
  2302. parz.Position = parz.Position
  2303. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2304. wait(0)
  2305. end
  2306. for i = 0, 100 do
  2307. dec.Transparency = dec.Transparency + 0.015
  2308. dec2.Transparency = dec.Transparency
  2309. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2310. value1 = value1 - 0.015*2.25
  2311. wait(0)
  2312. end
  2313. shur:Destroy()
  2314. par2:Destroy()
  2315. spart:Destroy()
  2316. end
  2317.  
  2318.  
  2319.  
  2320.  
  2321.  
  2322.  
  2323.  
  2324. function BlastStorm()
  2325.  
  2326. local lag = Instance.new("Sound", workspace)
  2327. lag.SoundId = "rbxassetid://752783199"
  2328. lag.Volume = 20000
  2329. lag.Pitch = 1
  2330. lag:Play()
  2331. wait(0)
  2332. local ff = Instance.new("ForceField",char)
  2333. local shur = Instance.new("Part",char)
  2334. local gahd = Instance.new("Sound",char)
  2335. gahd.SoundId = "rbxassetid://402981977"
  2336. gahd.Volume = 2.5
  2337. gahd.Pitch = 0.6
  2338. gahd:Play()
  2339. shur.Transparency = 1
  2340. shur.Material = "Neon"
  2341. shur.BrickColor = bc("Really red")
  2342. shur.Anchored = true
  2343. shur.CFrame = mouse.Hit
  2344. shur.Size = vt(1,0.2,1)
  2345. shur.CanCollide = false
  2346. local dec = Instance.new("Decal",shur)
  2347. dec.Texture = symbolimg
  2348. dec.Face = "Top"
  2349. local dec2 = dec:Clone()
  2350. dec2.Parent = shur
  2351. dec2.Face = "Bottom"
  2352. local Meshshur = Instance.new("CylinderMesh",shur)
  2353. Meshshur.Scale = vt(0,1,0)
  2354. local value1 = 1*12.5
  2355. for i = 0, 50 do
  2356. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2357. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2358. value1 = value1 - 0.015*12.5
  2359. wait(0)
  2360. end
  2361.  
  2362. wait(0)
  2363. local spart = Instance.new("Part",char)
  2364. local tick = Instance.new("Sound",char)
  2365. tick.SoundId = "rbxassetid://414516914"
  2366. tick.Volume = 2.5
  2367. tick.Pitch = 0.4
  2368. tick:Play()
  2369. local tickz = Instance.new("Sound",char)
  2370. tickz.SoundId = "rbxassetid://435742675"
  2371. tickz.Volume = 1
  2372. tickz.Pitch = 1
  2373. tickz:Play()
  2374. local tickr = Instance.new("Sound",char)
  2375. tickr.SoundId = "rbxassetid://435742675"
  2376. tickr.Volume = 2.5
  2377. tickr.Pitch = 0.5
  2378. tickr:Play()
  2379. local tickel = Instance.new("Sound",char)
  2380. tickel.SoundId = "rbxassetid://2248511"
  2381. tickel.Volume = 3
  2382. tickel.Pitch = 0.2
  2383. tickel:Play()
  2384. spart.Size = vt(1,1,1)
  2385. spart.BrickColor = BrickColor.new("Really red")
  2386. spart.Transparency = 0.1
  2387. spart.Anchored = true
  2388. spart.CanCollide = false
  2389. spart.CFrame = mouse.Hit
  2390. local expld = Instance.new("Explosion", spart)
  2391. expld.BlastRadius = 500000
  2392. expld.Position = spart.Position
  2393. local mesh = Instance.new("SpecialMesh",spart)
  2394. mesh.MeshType = "FileMesh"
  2395. mesh.Scale = vt(1,0.01,1)
  2396. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2397. local parz = spart:Clone()
  2398. local mshe = parz.Mesh
  2399. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2400. parz.CFrame = spart.CFrame
  2401. parz.Parent = char
  2402. local par2 = spart:Clone()
  2403. local msh = par2.Mesh
  2404. par2.Mesh.MeshType = "Sphere"
  2405. par2.Material = "Neon"
  2406. par2.CFrame = spart.CFrame
  2407. par2.BrickColor = BrickColor.new("Really red")
  2408. par2.Parent = char
  2409. for i = 0, 200 do
  2410. spart.Transparency = spart.Transparency + 0.005
  2411. mesh.Scale = mesh.Scale + vt(10,1,10)
  2412. spart.Position = spart.Position
  2413. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2414. par2.Transparency = par2.Transparency + 0.005
  2415. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2416. par2.Position = par2.Position
  2417. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2418. parz.Transparency = par2.Transparency + 0.005
  2419. mshe.Scale = msh.Scale + vt(6,1,6)
  2420. parz.Position = parz.Position
  2421. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2422. wait(0)
  2423. end
  2424. ff:Destroy()
  2425. for i = 0, 100 do
  2426. dec.Transparency = dec.Transparency + 0.015
  2427. dec2.Transparency = dec.Transparency
  2428. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2429. value1 = value1 - 0.015*12.5
  2430. wait(0)
  2431. end
  2432. shur:Destroy()
  2433. par2:Destroy()
  2434. spart:Destroy()
  2435. tick:Destroy()
  2436. tickr:Destroy()
  2437. tickz:Destroy()
  2438. tickel:Destroy()
  2439. end
  2440.  
  2441.  
  2442.  
  2443.  
  2444.  
  2445.  
  2446.  
  2447.  
  2448. local maincolor = Color3.new(170/255,0/255,255/255)
  2449.  
  2450.  
  2451.  
  2452. function noobyisscripter()
  2453. local hitted = false
  2454. local valuesize = 5
  2455. local lb = Instance.new("Part")
  2456. lb.Parent = char
  2457. lb.Material = "Neon"
  2458. lb.BrickColor = BrickColor.new(maincolor)
  2459. lb.CanCollide = false
  2460. lb.Shape = "Ball"
  2461. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2462. lb.Anchored = false
  2463. lb.Size = vt(1,1,1)
  2464. local thing = Instance.new("SpecialMesh",lb)
  2465. thing.MeshType = "Sphere"
  2466. local trail = Instance.new("ParticleEmitter",lb)
  2467. trail.Texture = "rbxassetid://296874871"
  2468. trail.LightEmission = 0.95
  2469. trail.Color = ColorSequence.new(maincolor)
  2470. trail.Rate = 10000
  2471. trail.Lifetime = NumberRange.new(1.5)
  2472. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2473. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2474. trail.Speed = NumberRange.new(0,0)
  2475. trail.RotSpeed = NumberRange.new(-500,500)
  2476. local bv = Instance.new("BodyVelocity")
  2477. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2478. bv.velocity = mouse.Hit.lookVector *100
  2479. bv.Parent = lb
  2480. wait(0.1)
  2481. pewdiepie=lb.Touched:connect(function(hit)
  2482. if hitted == false then
  2483. local sd = Instance.new("Sound",lb)
  2484. sd.SoundId = "rbxassetid://138210320"
  2485. sd.Volume = 2.5
  2486. sd:Play()
  2487. hitted = true
  2488. trail.Rate = 0
  2489. lb.Anchored = true
  2490. local explosion = Instance.new("Explosion",lb)
  2491. explosion.BlastRadius = 10
  2492. explosion.Position = lb.Position
  2493. local ex = Instance.new("ParticleEmitter",lb)
  2494. ex.Texture = "rbxassetid://296874871"
  2495. ex.LightEmission = 0.95
  2496. ex.Color = ColorSequence.new(maincolor)
  2497. ex.Rate = 10000
  2498. ex.Lifetime = NumberRange.new(1.75)
  2499. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2500. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2501. ex.Speed = NumberRange.new(25,45)
  2502. ex.VelocitySpread = 90000
  2503. ex.RotSpeed = NumberRange.new(-500,500)
  2504. for i = 0, 19 do
  2505. wait()
  2506. valuesize = valuesize - 0.25
  2507. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2508. end
  2509. ex.Rate = 0
  2510. for i = 0, 9 do
  2511. wait()
  2512. lb.Transparency = lb.Transparency + 0.1
  2513. end
  2514. wait(5)
  2515. lb:Destroy()
  2516. end
  2517. end)
  2518. end
  2519.  
  2520.  
  2521. mouse.KeyDown:connect(function(key)
  2522. if key == "g" then
  2523. if Debounces.CanAttack == true then
  2524. Debounces.CanAttack = false
  2525. Debounces.on = true
  2526. Debounces.NoIdl = true
  2527. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2528. shot1 = Instance.new("Sound",Torso)
  2529. shot1.SoundId = "rbxassetid://200633492"
  2530. shot1.Looped = false
  2531. shot1.Pitch = 3
  2532. shot1.Volume = 400
  2533. shot1:Play()
  2534. Debounces.RPunch = true
  2535. Debounces.LPunch = true
  2536. Debounces.ks = true
  2537. Debounces.ks2 = true
  2538. for i = 1, 3 do
  2539. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2540. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2541. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2542. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2543. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2544. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2545. if Debounces.on == false then break end
  2546. wait()
  2547. end
  2548. shot1 = Instance.new("Sound",Torso)
  2549. shot1.SoundId = "rbxassetid://200633492"
  2550. shot1.Looped = false
  2551. shot1.Pitch = 3
  2552. shot1.Volume = 400
  2553. shot1:Play()
  2554. wait(0.5)
  2555. noobyisscripter()
  2556. for i = 1, 3 do
  2557. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2558. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2559. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2560. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2561. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2562. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2563. if Debounces.on == false then break end
  2564. wait()
  2565. end
  2566. shot1 = Instance.new("Sound",Torso)
  2567. shot1.SoundId = "rbxassetid://200633492"
  2568. shot1.Looped = false
  2569. shot1.Pitch = 3
  2570. shot1.Volume = 400
  2571. shot1:Play()
  2572. wait(0.5)
  2573. noobyisscripter()
  2574. for i = 1, 3 do
  2575. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2576. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2577. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2578. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2579. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2580. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2581. if Debounces.on == false then break end
  2582. wait()
  2583. end
  2584. shot1 = Instance.new("Sound",Torso)
  2585. shot1.SoundId = "rbxassetid://200633492"
  2586. shot1.Looped = false
  2587. shot1.Pitch = 3
  2588. shot1.Volume = 400
  2589. shot1:Play()
  2590. wait(0.5)
  2591. noobyisscripter()
  2592. for i = 1, 3 do
  2593. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2594. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2595. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2596. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2597. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2598. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2599. if Debounces.on == false then break end
  2600. wait()
  2601. end
  2602. shot1 = Instance.new("Sound",Torso)
  2603. shot1.SoundId = "rbxassetid://200633492"
  2604. shot1.Looped = false
  2605. shot1.Pitch = 3
  2606. shot1.Volume = 400
  2607. shot1:Play()
  2608. wait(0.5)
  2609. noobyisscripter()
  2610. for i = 1, 3 do
  2611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2617. if Debounces.on == false then break end
  2618. wait()
  2619. end
  2620. shot1 = Instance.new("Sound",Torso)
  2621. shot1.SoundId = "rbxassetid://200633492"
  2622. shot1.Looped = false
  2623. shot1.Pitch = 3
  2624. shot1.Volume = 400
  2625. shot1:Play()
  2626. wait(0.5)
  2627. noobyisscripter()
  2628. for i = 1, 3 do
  2629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2630. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2631. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2633. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2634. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2635. if Debounces.on == false then break end
  2636. wait()
  2637. end
  2638. shot1 = Instance.new("Sound",Torso)
  2639. shot1.SoundId = "rbxassetid://200633492"
  2640. shot1.Looped = false
  2641. shot1.Pitch = 3
  2642. shot1.Volume = 400
  2643. shot1:Play()
  2644. wait(0.5)
  2645. noobyisscripter()
  2646. for i = 1, 3 do
  2647. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2648. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2649. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2650. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2651. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2652. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2653. if Debounces.on == false then break end
  2654. wait()
  2655. end
  2656. shot1 = Instance.new("Sound",Torso)
  2657. shot1.SoundId = "rbxassetid://200633492"
  2658. shot1.Looped = false
  2659. shot1.Pitch = 3
  2660. shot1.Volume = 400
  2661. shot1:Play()
  2662. wait(0.5)
  2663. noobyisscripter()
  2664. for i = 1, 3 do
  2665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2666. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2669. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2670. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2671. if Debounces.on == false then break end
  2672. wait()
  2673. end
  2674. shot1 = Instance.new("Sound",Torso)
  2675. shot1.SoundId = "rbxassetid://200633492"
  2676. shot1.Looped = false
  2677. shot1.Pitch = 3
  2678. shot1.Volume = 400
  2679. shot1:Play()
  2680. wait(0.5)
  2681. noobyisscripter()
  2682. for i = 1, 3 do
  2683. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2684. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2685. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2686. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2687. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2688. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2689. if Debounces.on == false then break end
  2690. wait()
  2691. end
  2692. shot1 = Instance.new("Sound",Torso)
  2693. shot1.SoundId = "rbxassetid://200633492"
  2694. shot1.Looped = false
  2695. shot1.Pitch = 3
  2696. shot1.Volume = 400
  2697. shot1:Play()
  2698. wait(0.5)
  2699. noobyisscripter()
  2700. for i = 1, 3 do
  2701. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2702. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2703. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2704. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2705. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2706. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2707. if Debounces.on == false then break end
  2708. wait()
  2709. end
  2710. shot1 = Instance.new("Sound",Torso)
  2711. shot1.SoundId = "rbxassetid://200633492"
  2712. shot1.Looped = false
  2713. shot1.Pitch = 3
  2714. shot1.Volume = 400
  2715. shot1:Play()
  2716. wait(0.5)
  2717. noobyisscripter()
  2718. for i = 1, 3 do
  2719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2721. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2722. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2723. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2724. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2725. if Debounces.on == false then break end
  2726. wait()
  2727. end
  2728. shot1 = Instance.new("Sound",Torso)
  2729. shot1.SoundId = "rbxassetid://200633492"
  2730. shot1.Looped = false
  2731. shot1.Pitch = 3
  2732. shot1.Volume = 400
  2733. shot1:Play()
  2734. wait(0.5)
  2735. noobyisscripter()
  2736. for i = 1, 3 do
  2737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2743. if Debounces.on == false then break end
  2744. wait()
  2745. end
  2746. shot1 = Instance.new("Sound",Torso)
  2747. shot1.SoundId = "rbxassetid://200633492"
  2748. shot1.Looped = false
  2749. shot1.Pitch = 3
  2750. shot1.Volume = 400
  2751. shot1:Play()
  2752. wait(0.5)
  2753. noobyisscripter()
  2754. for i = 1, 3 do
  2755. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2756. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2758. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2759. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2760. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2761. if Debounces.on == false then break end
  2762. wait()
  2763. end
  2764. shot1 = Instance.new("Sound",Torso)
  2765. shot1.SoundId = "rbxassetid://200633492"
  2766. shot1.Looped = false
  2767. shot1.Pitch = 3
  2768. shot1.Volume = 400
  2769. shot1:Play()
  2770. wait(0.5)
  2771. noobyisscripter()
  2772. for i = 1, 3 do
  2773. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2774. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2779. if Debounces.on == false then break end
  2780. wait()
  2781. end
  2782. shot1 = Instance.new("Sound",Torso)
  2783. shot1.SoundId = "rbxassetid://200633492"
  2784. shot1.Looped = false
  2785. shot1.Pitch = 3
  2786. shot1.Volume = 400
  2787. shot1:Play()
  2788. wait(0.5)
  2789. noobyisscripter()
  2790. for i = 1, 3 do
  2791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2797. if Debounces.on == false then break end
  2798. wait()
  2799. end
  2800. shot1 = Instance.new("Sound",Torso)
  2801. shot1.SoundId = "rbxassetid://200633492"
  2802. shot1.Looped = false
  2803. shot1.Pitch = 3
  2804. shot1.Volume = 400
  2805. shot1:Play()
  2806. wait(0.5)
  2807. noobyisscripter()
  2808. for i = 1, 3 do
  2809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2815. if Debounces.on == false then break end
  2816. wait()
  2817. end
  2818. shot1 = Instance.new("Sound",Torso)
  2819. shot1.SoundId = "rbxassetid://200633492"
  2820. shot1.Looped = false
  2821. shot1.Pitch = 3
  2822. shot1.Volume = 400
  2823. shot1:Play()
  2824. wait(0.5)
  2825. noobyisscripter()
  2826. for i = 1, 3 do
  2827. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2828. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2829. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2830. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2831. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2832. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2833. if Debounces.on == false then break end
  2834. wait()
  2835. end
  2836. shot1 = Instance.new("Sound",Torso)
  2837. shot1.SoundId = "rbxassetid://200633492"
  2838. shot1.Looped = false
  2839. shot1.Pitch = 3
  2840. shot1.Volume = 400
  2841. shot1:Play()
  2842. wait(0.5)
  2843. noobyisscripter()
  2844. for i = 1, 3 do
  2845. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2846. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2847. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2848. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2849. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2850. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2851. if Debounces.on == false then break end
  2852. wait()
  2853. end
  2854. shot1 = Instance.new("Sound",Torso)
  2855. shot1.SoundId = "rbxassetid://200633492"
  2856. shot1.Looped = false
  2857. shot1.Pitch = 3
  2858. shot1.Volume = 400
  2859. shot1:Play()
  2860. wait(0.5)
  2861. noobyisscripter()
  2862. for i = 1, 3 do
  2863. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2864. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2865. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2866. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2867. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2868. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2869. if Debounces.on == false then break end
  2870. wait()
  2871. end
  2872. shot1 = Instance.new("Sound",Torso)
  2873. shot1.SoundId = "rbxassetid://200633492"
  2874. shot1.Looped = false
  2875. shot1.Pitch = 3
  2876. shot1.Volume = 400
  2877. shot1:Play()
  2878. wait(0.5)
  2879. noobyisscripter()
  2880. for i = 1, 3 do
  2881. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2882. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2883. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2884. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2885. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2886. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2887. if Debounces.on == false then break end
  2888. wait()
  2889. end
  2890.  
  2891. Debounces.LPunch = false
  2892. Debounces.RPunch = false
  2893. Debounces.ks = false
  2894. Debounces.ks2 = false
  2895. if Debounces.CanAttack == false then
  2896. Debounces.CanAttack = true
  2897. Debounces.on = false
  2898. Debounces.NoIdl = false
  2899. end
  2900. end
  2901. end
  2902. end)
  2903.  
  2904.  
  2905.  
  2906.  
  2907. mouse.KeyDown:connect(function(key)
  2908. if key == "r" then
  2909.  
  2910. if Debounces.CanAttack == true then
  2911. Debounces.CanAttack = false
  2912. Debounces.NoIdl = true
  2913. Debounces.on = true
  2914. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2915. function FindNearestTorso(Position,Distance,SinglePlayer)
  2916. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2917. local List = {}
  2918. for i,v in pairs(workspace:GetChildren())do
  2919. if v:IsA("Model")then
  2920. if v:findFirstChild("Torso")then
  2921. if v ~= char then
  2922. if(v.Torso.Position -Position).magnitude <= Distance then
  2923. table.insert(List,v)
  2924. end
  2925. end
  2926. end
  2927. end
  2928. end
  2929. return List
  2930. end
  2931. z = Instance.new("Sound",hed)
  2932. z.SoundId = "rbxassetid://232213955"
  2933. z.Pitch = 1
  2934. z.Volume = 1
  2935. wait(0.2)
  2936. z:Play()
  2937. sp = Instance.new("Part",hed)
  2938. sp.Anchored = true
  2939. sp.CanCollide = false
  2940. sp.Locked = false
  2941. sp.Transparency = 0
  2942. sp.Material = "Neon"
  2943. sp.Size = Vector3.new(1,1,1)
  2944. sp.TopSurface = "SmoothNoOutlines"
  2945. sp.BottomSurface = "SmoothNoOutlines"
  2946. sp.BrickColor = BrickColor.new("Royal purple")
  2947. spm = Instance.new("SpecialMesh",sp)
  2948. spm.MeshType = "Sphere"
  2949. spm.Scale = Vector3.new(100,100,100)
  2950. sp2 = Instance.new("Part", rarm)
  2951. sp2.Name = "Energy"
  2952. sp2.BrickColor = BrickColor.new("Royal purple")
  2953. sp2.Size = Vector3.new(1,1,1)
  2954. sp2.Shape = "Ball"
  2955. sp2.CanCollide = false
  2956. sp2.Anchored = true
  2957. sp2.Locked = true
  2958. sp2.TopSurface = 0
  2959. sp2.BottomSurface = 0
  2960. sp2.Transparency = 1
  2961. spm2 = Instance.new("SpecialMesh",sp2)
  2962. spm2.MeshId = "rbxassetid://9982590"
  2963. spm2.Scale = Vector3.new(100,100,100)
  2964. for i = 1, 20 do
  2965. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2966. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2969. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2971. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2972. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2973. if Debounces.on == false then break end
  2974. rs:wait()
  2975. end
  2976. for i = 1, 100, 20 do rs:wait()
  2977. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2978. end
  2979. for i = 1, 20 do
  2980. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2981. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2982. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2983. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2984. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2985. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2986. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2987. if Debounces.on == false then break end
  2988. rs:wait()
  2989. end
  2990. sp.Transparency = 0
  2991. for i = 1, 20 do
  2992. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2993. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2994. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2995. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2996. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2997. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2998. if Debounces.on == false then break end
  2999. rs:wait()
  3000. end
  3001. wait(1)
  3002. sp.Transparency = 0
  3003. sp2.Transparency = 0.84
  3004. for i = 1, 20 do
  3005. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3006. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3007. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3008. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3009. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3010. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3011. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3012. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3013. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3014. if Debounces.on == false then break end
  3015. rs:wait()
  3016. end
  3017. for i = 1, 2880, 50 do
  3018. rs:wait()
  3019. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3020. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3021. rs:wait()
  3022. end
  3023. sp:Destroy()
  3024. sp2:Destroy()
  3025. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  3026. local X = Instance.new("Part",char)
  3027. local O = Instance.new("ObjectValue",X)
  3028. O.Name = "creator"
  3029. X.Locked = true
  3030. X.Name = "Shell"
  3031. X.Anchored = false
  3032. X.CanCollide = false
  3033. X.Transparency = 0
  3034. X.Reflectance = 0
  3035. X.BottomSurface = 0
  3036. X.TopSurface = 0
  3037. X.Shape = 0
  3038. local V = Instance.new("ObjectValue",X)
  3039. V.Value = char
  3040. V.Name = "creator"
  3041. X.BrickColor = BrickColor.new("Royal purple")
  3042. X.Size = Vector3.new(1,1,1)
  3043. X.Material = "Neon"
  3044. local Z = Instance.new("SpecialMesh",X)
  3045. Z.MeshType = "Sphere"
  3046. Z.Scale = Vector3.new(100,100,100)
  3047. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3048. local bv = Instance.new("BodyVelocity",X)
  3049. bv.maxForce = Vector3.new(99999,99999,99999)
  3050. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3051. bv.velocity = X.CFrame.lookVector*65
  3052.  
  3053. Explode = X.Touched:connect(function(hit)
  3054.  
  3055. local cf = X.CFrame
  3056. bv:Destroy()
  3057. X.Anchored = true
  3058. Z:Remove()
  3059. Explode:disconnect()
  3060.  
  3061. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3062. for i = 1, 360, 360/t do
  3063. local c = Instance.new("Part", game.Workspace)
  3064. c.FormFactor = 3
  3065. c.TopSurface = 0
  3066. c.BottomSurface = 0
  3067. c.Size = s
  3068. c.Anchored = true
  3069. c.CanCollide = wt
  3070. c.Material=workspace.Base.Material
  3071. c.Transparency = trans
  3072. c.BrickColor = workspace.Base.BrickColor
  3073. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3074. c.Locked=true
  3075. game.Debris:AddItem(c,25)
  3076. end
  3077. end
  3078.  
  3079. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3080.  
  3081.  
  3082. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3083. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3084. if part then
  3085. local cfremz = CFrame.new(positi)
  3086. debris(cfremz, part, 30)
  3087. end
  3088.  
  3089. X.Size = Vector3.new(6,6,6)
  3090. X.Touched:connect(function(hit) end)
  3091. X.CanCollide = false
  3092. local part3 = Instance.new("Part", rarm)
  3093. part3.Anchored=true
  3094. part3.CanCollide=false
  3095. part3.Locked = true
  3096. part3.TopSurface = "SmoothNoOutlines"
  3097. part3.BottomSurface = "SmoothNoOutlines"
  3098. part3.FormFactor='Custom'
  3099. part3.Size=Vector3.new(2,2, 2)
  3100. part3.CFrame=X.CFrame
  3101. part3.Transparency=0
  3102. part3.BrickColor=TorsoColor
  3103. local mesh3 = Instance.new("SpecialMesh",part3)
  3104. mesh3.MeshType = "Sphere"
  3105. mesh3.Scale = Vector3.new(2,2,2)
  3106. --debris:AddItem(X,8)
  3107. local part4 = Instance.new("Part", rarm)
  3108. part4.Material = "Neon"
  3109. part4.Anchored=true
  3110. part4.CanCollide=false
  3111. part4.Locked = true
  3112. part4.TopSurface = "SmoothNoOutlines"
  3113. part4.BottomSurface = "SmoothNoOutlines"
  3114. part4.FormFactor='Custom'
  3115. part4.Size=Vector3.new(2,2, 2)
  3116. part4.CFrame=X.CFrame
  3117. part4.Transparency=0
  3118. part4.BrickColor=BrickColor.new("Black")
  3119. local mesh4 = Instance.new("SpecialMesh",part4)
  3120. mesh4.MeshType = "Sphere"
  3121. mesh4.Scale = Vector3.new(1,1,1)
  3122. local part7 = Instance.new("Part", rarm)
  3123. part7.Material = "Neon"
  3124. part7.Anchored=true
  3125. part7.CanCollide=false
  3126. part7.Locked = true
  3127. part7.TopSurface = "SmoothNoOutlines"
  3128. part7.BottomSurface = "SmoothNoOutlines"
  3129. part7.FormFactor='Custom'
  3130. part7.Size=Vector3.new(2,2, 2)
  3131. part7.CFrame=X.CFrame
  3132. part7.Transparency=0
  3133. part7.BrickColor=BrickColor.new("Really black")
  3134. local mesh7 = Instance.new("SpecialMesh",part7)
  3135. mesh7.MeshType = "Sphere"
  3136. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3137. --[[X.Touched:connect(function(ht)
  3138. hit = ht.Parent
  3139. if ht and hit:IsA("Model") then
  3140. if hit:FindFirstChild("Humanoid") then
  3141. if hit.Name ~= p.Name then
  3142. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3143. wait(.3)
  3144. end
  3145. end
  3146. elseif ht and hit:IsA("Hat") then
  3147. if hit.Parent.Name ~= p.Name then
  3148. if hit.Parent:FindFirstChild("Humanoid") then
  3149. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3150. wait(.3)
  3151. end
  3152. end
  3153. end
  3154. end)
  3155. part3.Touched:connect(function(ht)
  3156. hit = ht.Parent
  3157. if ht and hit:IsA("Model") then
  3158. if hit:FindFirstChild("Humanoid") then
  3159. if hit.Name ~= p.Name then
  3160. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3161. wait(.3)
  3162. end
  3163. end
  3164. elseif ht and hit:IsA("Hat") then
  3165. if hit.Parent.Name ~= p.Name then
  3166. if hit.Parent:FindFirstChild("Humanoid") then
  3167. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3168. wait(.3)
  3169. end
  3170. end
  3171. end
  3172. end)]]--
  3173. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3174. if v:FindFirstChild('Humanoid') then
  3175. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3176. v.Humanoid.PlatformStand = true
  3177. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3178. end
  3179. end
  3180.  
  3181. local acos = math.acos
  3182. local sqrt = math.sqrt
  3183. local Vec3 = Vector3.new
  3184. local fromAxisAngle = CFrame.fromAxisAngle
  3185.  
  3186. local function toAxisAngle(CFr)
  3187. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3188. local Angle = math.acos((R00+R11+R22-1)/2)
  3189. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3190. A = A == 0 and 0.00001 or A
  3191. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3192. B = B == 0 and 0.00001 or B
  3193. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3194. C = C == 0 and 0.00001 or C
  3195. local x = (R21-R12)/sqrt(A)
  3196. local y = (R02-R20)/sqrt(B)
  3197. local z = (R10-R01)/sqrt(C)
  3198. return Vec3(x,y,z),Angle
  3199. end
  3200.  
  3201. function ApplyTrig(Num,Func)
  3202. local Min,Max = Func(0),Func(1)
  3203. local i = Func(Num)
  3204. return (i-Min)/(Max-Min)
  3205. end
  3206.  
  3207. function LerpCFrame(CFrame1,CFrame2,Num)
  3208. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3209. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3210. end
  3211.  
  3212. function Crater(Torso,Radius)
  3213. Spawn(function()
  3214. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3215. local Ignore = {}
  3216. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3217. if v.Character ~= nil then
  3218. Ignore[#Ignore+1] = v.Character
  3219. end
  3220. end
  3221. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3222. if Hit == nil then return end
  3223. local Parts = {}
  3224. for i = 1,360,10 do
  3225. local P = Instance.new("Part",Torso.Parent)
  3226. P.Anchored = true
  3227. P.FormFactor = "Custom"
  3228. P.BrickColor = Hit.BrickColor
  3229. P.Material = Hit.Material
  3230. P.TopSurface = "Smooth"
  3231. P.BottomSurface = "Smooth"
  3232. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3233. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3234. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3235. if math.random(0,5) == 0 then -- rubble
  3236. local P = Instance.new("Part",Torso.Parent)
  3237. P.Anchored = true
  3238. P.FormFactor = "Custom"
  3239. P.BrickColor = Hit.BrickColor
  3240. P.Material = Hit.Material
  3241. P.TopSurface = "Smooth"
  3242. P.BottomSurface = "Smooth"
  3243. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3244. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3245. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3246. end
  3247. end
  3248. for i = 0,1,0.05 do
  3249. for i2,v in pairs(Parts) do
  3250. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3251. end
  3252. wait(0.02)
  3253. end
  3254. for i,v in pairs(Parts) do
  3255. if v[1].Size.X > 2.1 then
  3256. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3257. end
  3258. v[1].Anchored = false
  3259. end
  3260. for i = 0,1,0.05 do
  3261. for i2,v in pairs(Parts) do
  3262. v[1].Transparency = i
  3263. if i == 1 then
  3264. v[1]:Destroy()
  3265. elseif i >= 0.25 then
  3266. v[1].CanCollide = false
  3267. end
  3268. end
  3269. wait(0.02)
  3270. end
  3271. Parts = nil
  3272. end)
  3273. end
  3274.  
  3275.  
  3276. Part = function(x,y,z,color,tr,cc,an,parent)
  3277. local p = Instance.new('Part',parent or Weapon)
  3278. p.formFactor = 'Custom'
  3279. p.Size = Vector3.new(x,y,z)
  3280. p.BrickColor = BrickColor.new(color)
  3281. p.CanCollide = cc
  3282. p.Transparency = tr
  3283. p.Anchored = an
  3284. p.TopSurface,p.BottomSurface = 0,0
  3285. p.Locked=true
  3286. p:BreakJoints()
  3287. return p end
  3288.  
  3289. Mesh = function(par,num,x,y,z)
  3290. local msh = _
  3291. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3292. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3293. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3294. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3295. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3296. end msh.Scale = Vector3.new(x,y,z)
  3297. return msh end
  3298.  
  3299. function explosion(col1,col2,cfr,sz,rng,dmg)
  3300. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3301. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3302. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3303. v1,v2,v3=sz.x,sz.y,sz.z
  3304. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3305. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3306. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3307. a.CFrame=cfr
  3308. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3309. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3310.  
  3311. Spawn(function()
  3312. while wait() do
  3313. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3314. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3315. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3316. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3317. a.Transparency=a.Transparency+0.05
  3318. a2.Transparency=a2.Transparency+0.05
  3319. a3.Transparency=a3.Transparency+0.05
  3320. end
  3321. end)
  3322. end
  3323.  
  3324. Crater(X,120)
  3325. Crater(X,220)
  3326. Crater(X,320)
  3327. z = Instance.new("Sound",workspace)
  3328. z.SoundId = "rbxassetid://231917744"
  3329. z.Pitch = .5
  3330. z.Volume = 5
  3331. z1 = Instance.new("Sound",workspace)
  3332. z1.SoundId = "rbxassetid://231917744"
  3333. z1.Pitch = .5
  3334. z1.Volume = 5
  3335. z2 = Instance.new("Sound",workspace)
  3336. z2.SoundId = "rbxassetid://231917744"
  3337. z2.Pitch = .5
  3338. z2.Volume = 5
  3339. z3 = Instance.new("Sound",workspace)
  3340. z3.SoundId = "rbxassetid://245537790"
  3341. z3.Pitch = .7
  3342. z3.Volume = 5
  3343. z4 = Instance.new("Sound",workspace)
  3344. z4.SoundId = "rbxassetid://245537790"
  3345. z4.Pitch = .7
  3346. z4.Volume = 5
  3347. z4a = Instance.new("Sound",workspace)
  3348. z4a.SoundId = "rbxassetid://419447292"
  3349. z4a.Pitch = 1
  3350. z4a.Volume = 5
  3351. z3a = Instance.new("Sound",workspace)
  3352. z3a.SoundId = "rbxassetid://421328847"
  3353. z3a.Pitch = 1
  3354. z3a.Volume = 5
  3355. wait(0.1)
  3356. z:Play()
  3357. z1:Play()
  3358. z2:Play()
  3359. z3:Play()
  3360. z4:Play()
  3361. z3a:Play()
  3362. z4a:Play()
  3363.  
  3364. local part=Instance.new('Part',rarm)
  3365. part.Anchored=true
  3366. part.CanCollide=false
  3367. part.Locked = true
  3368. part.FormFactor='Custom'
  3369. part.Size=Vector3.new(2,2,2)
  3370. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3371. part.Transparency=0
  3372. part.BrickColor=BrickColor.new('Really black')
  3373. local mesh=Instance.new('SpecialMesh',part)
  3374. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3375. mesh.Scale=Vector3.new(4,4,4)
  3376. local part2=part:clone()
  3377. part2.Parent = rarm
  3378. part2.BrickColor=TorsoColor
  3379. local part5=part:clone()
  3380. part5.Parent = rarm
  3381. part5.BrickColor=TorsoColor
  3382. local part6=part:clone()
  3383. part6.Parent = rarm
  3384. part6.BrickColor=BrickColor.new("Black")
  3385. local mesh2=mesh:clone()
  3386. mesh2.Parent=part2
  3387. mesh2.Scale=Vector3.new(6, 6, 6)
  3388. local mesh5=mesh:clone()
  3389. mesh5.Parent=part5
  3390. mesh5.Scale=Vector3.new(6, 6, 6)
  3391. local mesh6=mesh:clone()
  3392. mesh6.Parent=part6
  3393. mesh6.Scale=Vector3.new(6, 6, 6)
  3394. local blast = Instance.new("Part", rarm)
  3395. blast.BrickColor = BrickColor.new("Really black")
  3396. blast.Anchored = true
  3397. blast.CanCollide = false
  3398. blast.Locked = true
  3399. blast.Size = Vector3.new(2, 2, 2)
  3400. blast.TopSurface = "Smooth"
  3401. blast.BottomSurface = "Smooth"
  3402. blast.Transparency = 0
  3403. blast.CFrame = HandCF
  3404. local bm = Instance.new("SpecialMesh", blast)
  3405. bm.Scale = Vector3.new(10,2,10)
  3406. bm.MeshId = "rbxassetid://3270017"
  3407. local blast2 = Instance.new("Part", rarm)
  3408. blast2.BrickColor = BrickColor.new("Really black")
  3409. blast2.Anchored = true
  3410. blast2.CanCollide = false
  3411. blast2.Locked = true
  3412. blast2.Size = Vector3.new(2, 2, 2)
  3413. blast2.TopSurface = "Smooth"
  3414. blast2.BottomSurface = "Smooth"
  3415. blast2.Transparency = 0
  3416. blast2.CFrame = HandCF
  3417. local bm2 = Instance.new("SpecialMesh", blast2)
  3418. bm2.Scale = Vector3.new(6,2,6)
  3419. bm2.MeshId = "rbxassetid://3270017"
  3420. local blast3 = Instance.new("Part", rarm)
  3421. blast3.BrickColor = BrickColor.new("Really black")
  3422. blast3.Anchored = true
  3423. blast3.CanCollide = false
  3424. blast3.Locked = true
  3425. blast3.Size = Vector3.new(1, 1, 1)
  3426. blast3.TopSurface = "Smooth"
  3427. blast3.BottomSurface = "Smooth"
  3428. blast3.Transparency = 0
  3429. blast3.CFrame = HandCF
  3430. local bm3 = Instance.new("SpecialMesh", blast3)
  3431. bm3.Scale = Vector3.new(6,2,6)
  3432. bm3.MeshId = "rbxassetid://3270017"
  3433. for i = 1,120 do rs:wait()
  3434. X.Transparency = X.Transparency + (1/120)
  3435. part.Transparency = part.Transparency + (1/120)
  3436. part2.Transparency = part2.Transparency + (1/120)
  3437. part3.Transparency = part3.Transparency + (1/120)
  3438. part4.Transparency = part4.Transparency + (1/120)
  3439. part5.Transparency = part5.Transparency + (1/120)
  3440. part6.Transparency = part6.Transparency + (1/120)
  3441. part7.Transparency = part7.Transparency + (1/120)
  3442. blast.Transparency = blast.Transparency + (1/120)
  3443. blast2.Transparency = blast2.Transparency + (1/120)
  3444. blast3.Transparency = blast3.Transparency + (1/120)
  3445. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3446. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3447. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3448. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3449. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3450. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3451. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3452. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3453. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3454. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3455. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3456. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3457. X.CFrame = cf
  3458. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3459. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3460. part3.CFrame=X.CFrame
  3461. part4.CFrame=X.CFrame
  3462. part7.CFrame=X.CFrame
  3463. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3464. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3465. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3466. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3467. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3468. rs:wait()
  3469. end
  3470. X:Destroy()
  3471. part:Destroy()
  3472. part2:Destroy()
  3473. part3:Destroy()
  3474. part4:Destroy()
  3475. part5:Destroy()
  3476. part6:Destroy()
  3477. blast:Destroy()
  3478. blast2:Destroy()
  3479. blast3:Destroy()
  3480. z:Destroy()
  3481. z1:Destroy()
  3482. z2:Destroy()
  3483. z3:Destroy()
  3484. z4:Destroy()
  3485. for i = 1, 20 do
  3486. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3487. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3488. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3489. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3490. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3491. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3492. if Debounces.on == false then break end
  3493. rs:wait()
  3494. end
  3495. if Debounces.CanAttack == false then
  3496. Debounces.CanAttack = true
  3497. Debounces.NoIdl = false
  3498. Debounces.on = false
  3499. end
  3500. end)
  3501. end
  3502. end
  3503. end)
  3504.  
  3505.  
  3506.  
  3507.  
  3508.  
  3509.  
  3510.  
  3511. WindFloor = function()
  3512. local useRageVer = false
  3513. local locor = 0
  3514. if TrackFunction ~= nil then
  3515. TrackFunction:disconnect()
  3516. TrackFunction = nil
  3517. end
  3518. Ult = true
  3519. Ragemode = false
  3520. CanInterrupt(false)
  3521. PlayerIsAttacking = true
  3522. local cl = 0
  3523. local clastframe = lastframe
  3524. BodyVel.velocity = Vector3.new()
  3525. local CPlane = MousePlane()
  3526. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3527. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3528. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3529. local cl = 0
  3530. DesiredWalkspeed = 0
  3531. p = Instance.new("Sound", vPlayer.Character.Torso)
  3532. p.Volume = 0.8
  3533. p.Pitch = 1
  3534. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3535. p:Play()
  3536. game:GetService("Debris"):AddItem(p, 3)
  3537. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3538. pb.Volume = 1
  3539. pb.Pitch = 0.85
  3540. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3541. pb:Play()
  3542. game:GetService("Debris"):AddItem(pb, 10)
  3543. do
  3544. for i = 1, 8 do
  3545. swait()
  3546. cl = cl + i * 0.02
  3547. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3548. if i == 4 then
  3549. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3550. pc.Mesh.MeshType = "FileMesh"
  3551. pc.Anchored = true
  3552. pc.CanCollide = false
  3553. pc.Parent = workspace
  3554. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3555. pc.Name = "Shockwave"
  3556. game:GetService("Debris"):AddItem(pc, 5)
  3557. coroutine.resume(coroutine.create(function(p)
  3558. for ii = 1, 10 do
  3559. p.Transparency = ii / 10
  3560. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3561. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3562. swait()
  3563. end
  3564. p:Remove()
  3565. end), pc)
  3566. end
  3567. end
  3568. end
  3569. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3570. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3571. cl = 0
  3572. clastframe = lastframe
  3573. for i = 1, 6 do
  3574. swait()
  3575. cl = cl + i * 0.05
  3576. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3577. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3578. eff.Parent = workspace
  3579. eff.Name = "BloodEffect"
  3580. eff.Anchored = true
  3581. eff.CanCollide = false
  3582. game:GetService("Debris"):AddItem(eff, 5)
  3583. coroutine.resume(coroutine.create(function(p, V, x)
  3584. A = vPlayer.Character.Torso.Velocity / 60
  3585. for i = 1, 12 do
  3586. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3587. p.Transparency = 0.75 + i / 48
  3588. p.CFrame = p.CFrame * V + A
  3589. swait()
  3590. end
  3591. p:Remove()
  3592. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3593. if i ~= 1 and (i ~= 4 or i == 6) then
  3594. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3595. pc.Mesh.MeshType = "FileMesh"
  3596. pc.Anchored = true
  3597. pc.CanCollide = false
  3598. pc.Parent = workspace
  3599. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3600. pc.Name = "Shockwave"
  3601. game:GetService("Debris"):AddItem(pc, 5)
  3602. coroutine.resume(coroutine.create(function(p)
  3603. for ii = 1, 7 do
  3604. p.Transparency = ii / 7
  3605. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3606. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3607. swait()
  3608. end
  3609. p:Remove()
  3610. end), pc)
  3611. end
  3612. end
  3613. swait()
  3614. for i = 1, 20 do
  3615. do
  3616. CPlane = MousePlane()
  3617. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3618. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3619. if i == 5 or i == 10 then
  3620. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3621. pc.Mesh.MeshType = "FileMesh"
  3622. pc.Anchored = true
  3623. pc.CanCollide = false
  3624. pc.Parent = workspace
  3625. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3626. pc.Name = "Shockwave"
  3627. game:GetService("Debris"):AddItem(pc, 5)
  3628. coroutine.resume(coroutine.create(function(p)
  3629. for ii = 1, 13 do
  3630. p.Transparency = ii / 13
  3631. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3632. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3633. swait()
  3634. end
  3635. p:Remove()
  3636. end), pc)
  3637. else
  3638. do
  3639. do
  3640. if i == 2 or i == 10 then
  3641. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3642. pc.Mesh.MeshType = "FileMesh"
  3643. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3644. pc.Parent = workspace
  3645. pc.Anchored = true
  3646. pc.CanCollide = false
  3647. pc.Transparency = 0.5
  3648. game:GetService("Debris"):AddItem(pc, 5)
  3649. coroutine.resume(coroutine.create(function(p)
  3650. for ii = 1, 20 do
  3651. p.Transparency = ii / 20
  3652. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3653. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3654. swait()
  3655. end
  3656. p:Remove()
  3657. end), pc)
  3658. end
  3659. if i % 4 == 0 then
  3660. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3661. applyCameraShake(v, 80 + i * 10, 4)
  3662. end
  3663. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3664. pc.Mesh.MeshType = "FileMesh"
  3665. pc.Anchored = true
  3666. pc.CanCollide = false
  3667. pc.Parent = workspace
  3668. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3669. pc.Name = "Shockwave"
  3670. game:GetService("Debris"):AddItem(pc, 5)
  3671. coroutine.resume(coroutine.create(function(p)
  3672. for ii = 1, 10 do
  3673. p.Transparency = ii / 10
  3674. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3675. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3676. swait()
  3677. end
  3678. p:Remove()
  3679. end), pc)
  3680. else
  3681. do
  3682. do
  3683. if i % 1 == 0 then
  3684. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3685. eff.Parent = workspace
  3686. eff.Name = "BloodEffect"
  3687. eff.Anchored = true
  3688. eff.CanCollide = false
  3689. game:GetService("Debris"):AddItem(eff, 5)
  3690. coroutine.resume(coroutine.create(function(p, V, x)
  3691. A = vPlayer.Character.Torso.Velocity / 60
  3692. for i = 1, 8 do
  3693. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3694. p.Transparency = 0.2
  3695. p.CFrame = p.CFrame * V + A
  3696. swait()
  3697. end
  3698. p:Remove()
  3699. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3700. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3701. eff.Parent = workspace
  3702. eff.Name = "BloodEffect"
  3703. eff.Anchored = true
  3704. eff.CanCollide = false
  3705. game:GetService("Debris"):AddItem(eff, 5)
  3706. coroutine.resume(coroutine.create(function(p, V, x)
  3707. A = vPlayer.Character.Torso.Velocity / 60
  3708. for i = 1, 12 do
  3709. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3710. p.Transparency = 0.75 + i / 48
  3711. p.CFrame = p.CFrame * V + A
  3712. swait()
  3713. end
  3714. p:Remove()
  3715. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3716. end
  3717. do
  3718. fwait()
  3719. end
  3720. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3721.  
  3722. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3723.  
  3724. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3725.  
  3726. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3727.  
  3728. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3729.  
  3730. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3731.  
  3732. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3733.  
  3734. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3735.  
  3736. end
  3737. end
  3738. end
  3739. end
  3740. end
  3741. end
  3742. end
  3743. end
  3744. cl = 0
  3745. clastframe = lastframe
  3746. for i = 1, 6 do
  3747. swait()
  3748. cl = cl + i * 0.05
  3749. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3750. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3751. pc.CanCollide = false
  3752. pc.Anchored = true
  3753. pc.Parent = workspace
  3754. game:GetService("Debris"):AddItem(pc, 5)
  3755. coroutine.resume(coroutine.create(function(p)
  3756. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3757. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3758. for i = 1, 30 do
  3759. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3760. p.Transparency = i / 30
  3761. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3762. swait()
  3763. end
  3764. p:Remove()
  3765. end), pc)
  3766. end
  3767. cl = 0
  3768. clastframe = lastframe
  3769. local Grabbee = nil
  3770. for i = 1, 15 do
  3771. fwait()
  3772. do
  3773. if i == 3 then
  3774. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3775. pc.Mesh.MeshType = "FileMesh"
  3776. pc.Anchored = true
  3777. pc.CanCollide = false
  3778. pc.Parent = workspace
  3779. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3780. pc.Name = "Shockwave"
  3781. game:GetService("Debris"):AddItem(pc, 5)
  3782. coroutine.resume(coroutine.create(function(p)
  3783. for ii = 1, 10 do
  3784. p.Transparency = ii / 10
  3785. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3786. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3787. swait()
  3788. end
  3789. p:Remove()
  3790. end), pc)
  3791. end
  3792. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3793. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3794. Grabbee = v
  3795. do break end
  3796. end
  3797. do
  3798. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3799. pc.CanCollide = false
  3800. pc.Anchored = true
  3801. pc.Parent = workspace
  3802. game:GetService("Debris"):AddItem(pc, 5)
  3803. coroutine.resume(coroutine.create(function(p)
  3804. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3805. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3806. for i = 1, 20 do
  3807. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3808. p.Transparency = i / 20
  3809. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3810. swait()
  3811. end
  3812. p:Remove()
  3813. end), pc)
  3814. do
  3815. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3816. pc.CanCollide = false
  3817. pc.Anchored = true
  3818. pc.Parent = workspace
  3819. game:GetService("Debris"):AddItem(pc, 5)
  3820. coroutine.resume(coroutine.create(function(p)
  3821. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3822. for i = 1, 20 do
  3823. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3824. p.Transparency = 0.5 + i / 40
  3825. p.CFrame = p.CFrame * R
  3826. swait()
  3827. end
  3828. p:Remove()
  3829. end), pc)
  3830. if i <= 6 then
  3831. cl = cl + i * 0.05
  3832. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3833. end
  3834. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3835.  
  3836. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3837.  
  3838. end
  3839. end
  3840. end
  3841. end
  3842. if Grabbee ~= nil then
  3843. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3844. Grabbee.Stats.Stun.Value = 999
  3845. end
  3846. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3847. cbuff.Name = "DecreaseDef"
  3848. cbuff.Value = -2
  3849. Mana.Value = Mana.Value - 10
  3850. if useRageVer == true then
  3851. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3852. else
  3853. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3854. end
  3855. local Grabdone = false
  3856. gpos = Instance.new("BodyPosition")
  3857. gpos.Name = ":<"
  3858. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3859. gpos.P = 5000
  3860. gpos.D = 600
  3861. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3862. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3863. coroutine.resume(coroutine.create(function(NNoob)
  3864. nubgyro = nil
  3865. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3866. if NNoob.Parent == nil then
  3867. break
  3868. else
  3869. if NNoob.Humanoid.Health < 0 then
  3870. break
  3871. end
  3872. end
  3873. NNoob.Humanoid.PlatformStand = true
  3874. if nubgyro == nil or nubpos == nil then
  3875. if NNoob.Torso:FindFirstChild(":>") then
  3876. NNoob.Torso[":>"]:Remove()
  3877. end
  3878. if NNoob.Torso:FindFirstChild(":<") then
  3879. NNoob.Torso[":<"]:Remove()
  3880. end
  3881. nubgyro = Instance.new("BodyGyro")
  3882. nubgyro.Name = ":>"
  3883. nubgyro.Parent = NNoob.Torso
  3884. nubgyro.P = 5000
  3885. nubgyro.D = 200
  3886. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3887. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3888. nubpos = Instance.new("BodyPosition")
  3889. nubpos.Name = ":<"
  3890. nubpos.Parent = NNoob.Torso
  3891. nubpos.P = 8000
  3892. nubpos.D = 200
  3893. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3894. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3895. else
  3896. if nubgyro.Parent == nil then
  3897. nubgyro = nil
  3898. nubpos = nil
  3899. else
  3900. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3901. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3902. end
  3903. end
  3904. swait()
  3905. end
  3906. if nubpos and nubgyro then
  3907. nubpos:Remove()
  3908. nubgyro:Remove()
  3909. if NNoob:FindFirstChild("Humanoid") then
  3910. NNoob.Humanoid.PlatformStand = false
  3911. end
  3912. end
  3913. end), Grabbee)
  3914. p = Instance.new("Sound", vPlayer.Character.Torso)
  3915. p.Volume = 1
  3916. p.Pitch = 0.9
  3917. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3918. p:Play()
  3919. game:GetService("Debris"):AddItem(p, 3)
  3920. BodyVel.velocity = Vector3.new()
  3921. cl = 0
  3922. clastframe = lastframe
  3923. for i = 1, 7 do
  3924. swait()
  3925. cl = cl + i * 0.036
  3926. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3927. end
  3928. cl = 0
  3929. clastframe = lastframe
  3930. for i = 1, 8 do
  3931. swait()
  3932. cl = cl + i * 0.028
  3933. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3934. end
  3935. p = Instance.new("Sound", vPlayer.Character.Torso)
  3936. p.Volume = 1
  3937. p.Pitch = 0.55
  3938. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3939. p:Play()
  3940. game:GetService("Debris"):AddItem(p, 3)
  3941. p = Instance.new("Sound", vPlayer.Character.Torso)
  3942. p.Volume = 1
  3943. p.Pitch = 1
  3944. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3945. p:Play()
  3946. game:GetService("Debris"):AddItem(p, 3)
  3947. p = Instance.new("Sound", vPlayer.Character.Torso)
  3948. p.Volume = 1
  3949. p.Pitch = 0.4
  3950. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3951. p:Play()
  3952. game:GetService("Debris"):AddItem(p, 3)
  3953. p = Instance.new("Sound", Grabbee.Torso)
  3954. p.Volume = 1
  3955. p.Pitch = 1
  3956. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3957. p:Play()
  3958. game:GetService("Debris"):AddItem(p, 3)
  3959. local sees = math.ceil(Mana.Value / borb)
  3960. local sees2 = (math.ceil(Corruption / borb))
  3961. local partic1, partic2 = nil, nil
  3962. partic1 = Instance.new("ParticleEmitter")
  3963. partic1.Name = "AttackParticleEmitter3"
  3964. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3965. partic1.LightEmission = 0
  3966. partic1.ZOffset = 2
  3967. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3968. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3969. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3970. partic1.Rate = 80
  3971. partic1.VelocitySpread = 180
  3972. partic1.Speed = NumberRange.new(6, 10)
  3973. partic1.Lifetime = NumberRange.new(1, 1.2)
  3974. partic1.Rotation = NumberRange.new(-180, 180)
  3975. partic1.RotSpeed = NumberRange.new(-100, 100)
  3976. partic1.Parent = Grabbee.Torso
  3977. if useRageVer then
  3978. partic2 = Instance.new("ParticleEmitter", p)
  3979. partic2.Name = "AttackParticleEmitter3"
  3980. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3981. partic2.LightEmission = 0
  3982. partic2.ZOffset = 1
  3983. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3984. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3985. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3986. partic2.Rate = 60
  3987. partic2.VelocitySpread = 180
  3988. partic2.Speed = NumberRange.new(1, 2)
  3989. partic2.Lifetime = NumberRange.new(1, 1.2)
  3990. partic2.Rotation = NumberRange.new(-180, 180)
  3991. partic2.RotSpeed = NumberRange.new(-100, 100)
  3992. partic2.Acceleration = Vector3.new(0, 10, 0)
  3993. partic2.Parent = Grabbee.Torso
  3994. end
  3995. for i = 1, borb + borb % 2 do
  3996. swait()
  3997. if i % 2 == 0 then
  3998. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  3999. local st = Grabbee:FindFirstChild("Stats")
  4000. if st and st:FindFirstChild("Mana") then
  4001. if st.Mana.Value >= 3 then
  4002. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4003. st.Mana.Value = st.Mana.Value - 3
  4004. else
  4005. st.Mana.Value = 0
  4006. end
  4007. end
  4008. end
  4009. do
  4010. if sees <= Mana.Value then
  4011. Mana.Value = Mana.Value - sees
  4012. else
  4013. Mana.Value = 0
  4014. end
  4015. if useRageVer then
  4016. if sees2 <= Corruption then
  4017. Corruption = Corruption - sees2
  4018. else
  4019. Corruption = 0
  4020. end
  4021. end
  4022. if useRageVer == true and i % 2 == 0 then
  4023. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4024. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4025. end
  4026. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4027. eb.Parent = workspace
  4028. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4029. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4030. game:GetService("Debris"):AddItem(eb, 3)
  4031. coroutine.resume(coroutine.create(function(p)
  4032. local r = math.random(-3, 3) * 9
  4033. if r > -12 and r < 1 then
  4034. r = -12
  4035. else
  4036. if r < 12 and r > -1 then
  4037. r = 12
  4038. end
  4039. end
  4040. for i = 1, 12 do
  4041. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4042. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4043. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4044. swait()
  4045. end
  4046. p:Remove()
  4047. end), eb)
  4048. end
  4049. do
  4050. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4051. eff.Parent = workspace
  4052. eff.Name = "BloodEffect"
  4053. eff.Anchored = true
  4054. eff.CanCollide = false
  4055. game:GetService("Debris"):AddItem(eff, 5)
  4056. coroutine.resume(coroutine.create(function(p, V, x)
  4057. A = vPlayer.Character.Torso.Velocity / 60
  4058. for i = 1, 8 do
  4059. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4060. p.Transparency = 0.75 + i / 32
  4061. p.CFrame = p.CFrame * V + A
  4062. swait()
  4063. end
  4064. p:Remove()
  4065. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4066. if i % 5 == 0 then
  4067. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4068. applyCameraShake(v, 120, 5)
  4069. end
  4070. applyCameraShake(vPlayer.Character, 120, 5)
  4071. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4072. pc.Mesh.MeshType = "FileMesh"
  4073. pc.Anchored = true
  4074. pc.CanCollide = false
  4075. pc.Parent = workspace
  4076. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4077. pc.Name = "Shockwave"
  4078. game:GetService("Debris"):AddItem(pc, 5)
  4079. coroutine.resume(coroutine.create(function(p)
  4080. for ii = 1, 13 do
  4081. p.Transparency = ii / 13
  4082. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4083. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4084. swait()
  4085. end
  4086. p:Remove()
  4087. end), pc)
  4088. end
  4089. do
  4090. if Grabbee.Parent == nil then
  4091. break
  4092. else
  4093. if Grabbee:FindFirstChild("Humanoid") == nil then
  4094. break
  4095. end
  4096. end
  4097. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4098. eff.Parent = workspace
  4099. eff.Name = "BloodEffect"
  4100. eff.Anchored = true
  4101. eff.CanCollide = false
  4102. game:GetService("Debris"):AddItem(eff, 5)
  4103. coroutine.resume(coroutine.create(function(p, V, x)
  4104. A = vPlayer.Character.Torso.Velocity / 60
  4105. for i = 1, 12 do
  4106. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4107. p.Transparency = 0.25 + i / 48
  4108. p.CFrame = p.CFrame * V + A
  4109. swait()
  4110. end
  4111. p:Remove()
  4112. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4113. do
  4114. if i % 3 == 0 then
  4115. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4116. pc.CanCollide = false
  4117. pc.Anchored = true
  4118. pc.Parent = workspace
  4119. game:GetService("Debris"):AddItem(pc, 5)
  4120. coroutine.resume(coroutine.create(function(p)
  4121. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4122. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4123. for i = 1, 20 do
  4124. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4125. p.Transparency = i / 20
  4126. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4127. swait()
  4128. end
  4129. p:Remove()
  4130. end), pc)
  4131. end
  4132. end
  4133. end
  4134. end
  4135. end
  4136. end
  4137. cl = 0
  4138. clastframe = lastframe
  4139. for i = 1, 5 do
  4140. wait()
  4141. cl = cl + i * 0.07
  4142. if i == 3 then
  4143. Grabdone = true
  4144. partic1.Enabled = false
  4145. game:GetService("Debris"):AddItem(partic1, 5)
  4146. if partic2 then
  4147. partic2.Enabled = false
  4148. game:GetService("Debris"):AddItem(partic2, 5)
  4149. end
  4150. p = Instance.new("Sound", vPlayer.Character.Torso)
  4151. p.Volume = 1
  4152. p.Pitch = 0.95
  4153. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4154. p:Play()
  4155. game:GetService("Debris"):AddItem(p, 3)
  4156. if Grabbee:FindFirstChild("Stats") then
  4157. if Grabbee.Stats.Mana.Value >= 10 then
  4158. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4159. else
  4160. Grabbee.Stats.Mana.Value = 0
  4161. end
  4162. if Grabbee.Stats.Stunned.Value == false then
  4163. Grabbee.Stats.Stun.Value = 999
  4164. end
  4165. end
  4166. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4167. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4168. pc.Mesh.MeshType = "FileMesh"
  4169. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4170. pc.Parent = workspace
  4171. pc.Anchored = true
  4172. pc.CanCollide = false
  4173. pc.Transparency = 0.5
  4174. game:GetService("Debris"):AddItem(pc, 5)
  4175. coroutine.resume(coroutine.create(function(p)
  4176. for ii = 1, 28 do
  4177. p.Transparency = ii / 28
  4178. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4179. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4180. swait()
  4181. end
  4182. p:Remove()
  4183. end), pc)
  4184. for loel = 1, 8 do
  4185. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4186. eff.Parent = workspace
  4187. eff.Name = "BloodEffect"
  4188. eff.Anchored = true
  4189. eff.CanCollide = false
  4190. game:GetService("Debris"):AddItem(eff, 5)
  4191. coroutine.resume(coroutine.create(function(p, V, x)
  4192. for i = 1, 25 do
  4193. p.Transparency = 0.5 + i / 50
  4194. p.CFrame = p.CFrame + x / 2
  4195. swait()
  4196. end
  4197. p:Remove()
  4198. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4199. end
  4200. for loel = 1, 3 do
  4201. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4202. eff.Parent = workspace
  4203. eff.Name = "BloodEffect"
  4204. eff.Anchored = true
  4205. eff.CanCollide = false
  4206. game:GetService("Debris"):AddItem(eff, 5)
  4207. coroutine.resume(coroutine.create(function(p, V, x)
  4208. for i = 1, 25 do
  4209. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4210. p.Transparency = 0.25 + i / 18.75
  4211. p.CFrame = p.CFrame * V
  4212. swait()
  4213. end
  4214. p:Remove()
  4215. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4216. end
  4217. end
  4218. do
  4219. do
  4220. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4221. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4222.  
  4223. end
  4224. end
  4225. end
  4226. cbuff:Remove()
  4227. gpos:Remove()
  4228. else
  4229. do
  4230. for i = 1, 4 do
  4231. fwait()
  4232. BodyVel.velocity = BodyVel.velocity / 1.25
  4233. end
  4234. do
  4235. cl = 0
  4236. coroutine.resume(coroutine.create(function(p)
  4237. for i = 1, 30 do
  4238. p.Volume = 1 - i / 30
  4239. swait()
  4240. end
  4241. p:Stop()
  4242. end), pb)
  4243. clastframe = lastframe
  4244. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4245. for i = 1, 15 do
  4246. fwait()
  4247. BodyVel.velocity = BodyVel.velocity / 1.2
  4248. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4249. end
  4250. if Grabbee == nil then
  4251. Cooldowns["4"] = CooldownsB["4"] / 3
  4252. else
  4253. Cooldowns["4"] = CooldownsB["4"]
  4254. end
  4255. end
  4256. end
  4257. end
  4258. CanInterrupt(true)
  4259. PlayerIsAttacking = false
  4260. BodyVel.Parent = nil
  4261. BodyGyro.Parent = nil
  4262. Ult = false
  4263. end
  4264.  
  4265.  
  4266.  
  4267. mouse.KeyDown:connect(function(k)
  4268.  
  4269. k = k:lower()
  4270. if k == "q" then
  4271. BlastStorm()
  4272. end
  4273. if k == "e" then
  4274. WindFloor2()
  4275. end
  4276. if k == "t" then
  4277. WindFloor()
  4278. end
  4279. end)
  4280.  
  4281.  
  4282.  
  4283.  
  4284.  
  4285.  
  4286.  
  4287.  
  4288. local BC = BrickColor.new
  4289. local Col3 = Color3.new
  4290. local Inst = Instance.new
  4291. local Ud2 = UDim2.new
  4292. local FONT = "SourceSansLight"
  4293.  
  4294.  
  4295.  
  4296.  
  4297.  
  4298.  
  4299.  
  4300. Colour1 = BC("Pastel Blue")
  4301. Colour2 = BC("Black")
  4302. Colour3 = BC("Ghost grey")
  4303. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4304. Chaos_UI.Name = "Chaos UI"
  4305. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4306.  
  4307.  
  4308. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4309. Moves.BackgroundTransparency = .8
  4310. Moves.BorderSizePixel = 0
  4311. Moves.Name = "Moves"
  4312. Moves.Position = Ud2(-.2, 0, .4, 0)
  4313. Moves.Size = Ud2(.2, 0, .5, 0)
  4314. Moves.ScrollBarThickness = 8
  4315. OM.Name = "VML"
  4316. OM.Position = Ud2(.002, 0, .83, 0)
  4317. OM.Size = Ud2(.05, 0, .08, 0)
  4318. OM.Visible = false
  4319. OM.Style = "RobloxRoundButton"
  4320. OM.Font = FONT
  4321. OM.Text = "View Move List"
  4322. OM.TextColor3 = Col3(1,1,1)
  4323. OM.TextScaled = true
  4324. local Title = Inst("TextLabel", Moves)
  4325. Title.BackgroundTransparency = 1
  4326. Title.Name = "Title"
  4327. Title.Size = Ud2(1, 0, .014, 0)
  4328. Title.Font = FONT
  4329. Title.Text = "Move List"
  4330. Title.TextColor3 = Col3(1,1,1)
  4331. Title.TextScaled = true
  4332. Title.TextStrokeTransparency = 0
  4333.  
  4334. OM.Visible = true
  4335.  
  4336. function Create_Moves_In_List()
  4337. local ah = .012
  4338. local am = .012
  4339. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4340. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4341. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4342. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4343. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4344. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4345. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4346. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4347. end
  4348. Create_Moves_In_List()
  4349.  
  4350.  
  4351. local mopen = false
  4352. OM.MouseButton1Click:connect(function()
  4353. if not Debounces.UIAction and not mopen then
  4354. Debounces.UIAction = true
  4355. OM.Text = "Hide Move List"
  4356. mopen = true
  4357. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4358. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4359. wait(.3)
  4360. Debounces.UIAction = false
  4361. elseif not Debounces.UIAction and mopen then
  4362. Debounces.UIAction = true
  4363. OM.Text = "View Move List"
  4364. mopen = false
  4365. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4366. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4367. wait(.3)
  4368. Debounces.UIAction = false
  4369. end
  4370. end)
  4371.  
  4372.  
  4373.  
  4374.  
  4375.  
  4376. local animpose = "Idle"
  4377. local lastanimpose = "Idle"
  4378. local sine = 0
  4379. local change = 1
  4380. local val = 0
  4381. local ffing = false
  4382. -------------------------------
  4383. game:GetService("RunService").RenderStepped:connect(function()
  4384. --[[if char.Humanoid.Jump == true then
  4385. jump = true
  4386. else
  4387. jump = false
  4388. end]]
  4389. char.Humanoid.FreeFalling:connect(function(f)
  4390. if f then
  4391. ffing = true
  4392. else
  4393. ffing = false
  4394. end
  4395. end)
  4396. sine = sine + change
  4397. if jumpn == true then
  4398. animpose = "Jumping"
  4399. elseif ffing == true then
  4400. animpose = "Freefalling"
  4401. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4402. animpose = "Idle"
  4403. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4404. animpose = "Walking"
  4405. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4406. animpose = "Running"
  4407. end
  4408. if animpose ~= lastanimpose then
  4409. sine = 0
  4410. if Debounces.NoIdl == false then
  4411. if animpose == "Idle" then
  4412. for i = 1, 2 do
  4413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4415. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4416. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4417. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4418. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4419. end
  4420. elseif animpose == "Walking" then
  4421. for i = 1, 2 do
  4422. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4423. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4425. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4426. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4427. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4428. end
  4429. elseif animpose == "Running" then
  4430. for i = 1, 2 do
  4431. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4432. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4433. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4434. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4435. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4436. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4437. wait()
  4438. end
  4439. end
  4440. else
  4441. end
  4442. end
  4443. lastanimpose = animpose
  4444. if Debounces.NoIdl == false then
  4445. if animpose == "Idle" then
  4446. change = 0.5
  4447. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4448. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4449. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4450. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4451. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4452. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4453. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4454. elseif animpose == "Walking" then
  4455. change = 1
  4456. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4457. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4458. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4459. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4460. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4461. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4462. elseif animpose == "Running" then
  4463. change = 1
  4464. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4465. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4466. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4467. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4468. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4469. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4470. end
  4471. end
  4472. end)
  4473.  
  4474. hum.MaxHealth = math.huge
  4475. wait(3)
  4476. hum.Health = math.huge
  4477.  
  4478.  
  4479. spawn(function()
  4480. while wait(2)
  4481. do
  4482. GroundWave3()
  4483. end
  4484. end)
  4485.  
  4486.  
  4487. while true do --Loop
  4488. wait(0.04)
  4489. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4490. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4491. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4492. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4493. wait(0.04)
  4494. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4495. wait(0.04)
  4496. end
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