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Sonic Heroes Dreamcast 0003CAM_1.NAM

May 10th, 2021
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  1. /* NAM 2.11.00 Ninja2AsciiMotion (MAYA) */
  2.  
  3. /* CAMERA MOTION : motion_Global0003cam_1.nja_camera1 */
  4.  
  5.  
  6. CAMERA_MOTION_START
  7.  
  8. CPOSITION pos_Global0003cam_1.nja_camera1[]
  9. START
  10.     MKEYF( 0,   0.000000F,  7.173703F, -8.602339F ),
  11.     MKEYF( 139,   0.000000F,  7.173703F, -8.602339F ),
  12.     MKEYF( 140,  12.024197F,  6.998579F, -13.949023F ),
  13.     MKEYF( 359,   9.851217F,  7.024000F, -13.948000F ),
  14.     MKEYF( 389,   9.494000F,  7.603000F, -8.576000F ),
  15.     MKEYF( 419,   9.494000F,  7.603000F, -8.576000F ),
  16. END
  17.  
  18. CVECTOR vec_Global0003cam_1.nja_camera1[]
  19. START
  20.     MKEYF( 0,  -0.434085F, -0.846209F, -0.309033F ),
  21.     MKEYF( 139,  -0.434085F, -0.846209F, -0.309033F ),
  22.     MKEYF( 140,   0.115237F, -0.665610F, -0.737349F ),
  23.     MKEYF( 359,   0.170475F,  0.537550F, -0.825820F ),
  24.     MKEYF( 389,   0.064052F,  0.073774F, -0.995216F ),
  25.     MKEYF( 419,   0.064052F,  0.073774F, -0.995216F ),
  26. END
  27.  
  28. CROLL roll_Global0003cam_1.nja_camera1[]
  29. START
  30.     MKEYSA1( 0,  119.863903F ),
  31.     MKEYSA1( 139,  119.863903F ),
  32.     MKEYSA1( 140,  36.133935F ),
  33.     MKEYSA1( 359,  26.729234F ),
  34.     MKEYSA1( 389,   3.967446F ),
  35.     MKEYSA1( 419,   3.967446F ),
  36. END
  37.  
  38. MDATA3 mdata_Global0003cam_1.nja_camera1[]
  39. START
  40.     pos_Global0003cam_1.nja_camera1, vec_Global0003cam_1.nja_camera1, roll_Global0003cam_1.nja_camera1, 6, 6, 6,
  41. END
  42.  
  43.  
  44. MOTION motion_Global0003cam_1.nja_camera1[]
  45. START
  46. MdataArray     mdata_Global0003cam_1.nja_camera1,
  47. MFrameNum      420,
  48. MotionBitF     (FMK_POS0|FMK_VEC3|FMK_ROL6),
  49. InterpolFctF   (FMT_L|FMD_3),
  50. END
  51.  
  52. CAMERA_MOTION_END
  53.  
  54. DEFAULT_START
  55.  
  56. #ifndef DEFAULT_CMOTION_NAME
  57. #define DEFAULT_CMOTION_NAME motion_Global0003cam_1.nja_camera1
  58. #endif
  59.  
  60. DEFAULT_END
  61.  
  62.  
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