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- Big head\
- for i,player in pairs(game:GetService('Players'):GetPlayers()) do
- if player.TeamColor ~= game:GetService('Players').LocalPlayer.TeamColor then
- local weld = Instance.new('Weld',player.Character.Torso)
- local part = Instance.new('Part',player.Character)
- part.Size = Vector3.new(150,150,150)
- part.Material = "Neon"
- part.BrickColor = BrickColor.new('Really red')
- part.CFrame = player.Character.Torso.CFrame
- part.CanCollide = false
- part.Transparency = 0 -- Set this to 0 if you want to see gigantic red targets --
- weld.C0 = player.Character.Torso.CFrame:inverse()
- weld.Part0 = player.Character.Torso
- weld.C1 = part.CFrame:inverse()
- weld.Part1 = part
- end
- end
- Speed
- game.Workspace.NAMEHERE.Humanoid:Remove();
- wait (2)
- Instance.new("Humanoid", game.Players.NAMEHERE.Character)
- game.Workspace.NAMEHERE.Humanoid.WalkSpeed = 200 --Set This to the speed you want--
- game.Workspace.NAMEHERE.Humanoid.JumpPower = 200 --Set This to the power you want--
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