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- local LuckyBlock = Instance.new("ScreenGui")
- local MainGui = Instance.new("Frame")
- local LuckyBlockBattlegroundsGui = Instance.new("TextLabel")
- local Close = Instance.new("TextButton")
- local Normal = Instance.new("TextButton")
- local Super = Instance.new("TextButton")
- local Diamond = Instance.new("TextButton")
- local Rainbow = Instance.new("TextButton")
- local MakeBy = Instance.new("TextLabel")
- local OpenGui = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- --Properties:
- LuckyBlock.Name = "LuckyBlock"
- LuckyBlock.Parent = game.CoreGui
- MainGui.Active = true
- MainGui.Draggable = true
- MainGui.Name = "MainGui"
- MainGui.Parent = LuckyBlock
- MainGui.BackgroundColor3 = Color3.new(0.254902, 0.254902, 0.254902)
- MainGui.BorderColor3 = Color3.new(0.254902, 0.254902, 0.254902)
- MainGui.Position = UDim2.new(0.318219304, 0, 0.229447842, 0)
- MainGui.Size = UDim2.new(0, 440, 0, 440)
- MainGui.Visible = false
- LuckyBlockBattlegroundsGui.Name = "Lucky Block Battlegrounds Gui"
- LuckyBlockBattlegroundsGui.Parent = MainGui
- LuckyBlockBattlegroundsGui.BackgroundColor3 = Color3.new(0, 0, 0)
- LuckyBlockBattlegroundsGui.BorderColor3 = Color3.new(0, 0, 0)
- LuckyBlockBattlegroundsGui.Size = UDim2.new(0, 440, 0, 50)
- LuckyBlockBattlegroundsGui.Text = " Lucky Block Battlegrounds Gui"
- LuckyBlockBattlegroundsGui.TextColor3 = Color3.new(1, 1, 1)
- LuckyBlockBattlegroundsGui.TextSize = 15
- LuckyBlockBattlegroundsGui.TextWrapped = true
- LuckyBlockBattlegroundsGui.TextXAlignment = Enum.TextXAlignment.Left
- Close.Name = "Close"
- Close.Parent = MainGui
- Close.BackgroundColor3 = Color3.new(0, 0, 0)
- Close.BorderColor3 = Color3.new(0, 0, 0)
- Close.Position = UDim2.new(0.861363649, 0, 0, 0)
- Close.Size = UDim2.new(0, 61, 0, 50)
- Close.Font = Enum.Font.Garamond
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextSize = 25
- Close.TextWrapped = true
- Close.MouseButton1Click:connect(function()
- MainGui.Visible = false
- OpenGui.Visible = true
- end)
- Normal.Name = "Normal"
- Normal.Parent = MainGui
- Normal.BackgroundColor3 = Color3.new(1, 1, 1)
- Normal.Position = UDim2.new(0, 0, 0.265909106, 0)
- Normal.Size = UDim2.new(0, 200, 0, 50)
- Normal.Font = Enum.Font.Garamond
- Normal.Text = "Lucky Block Normal (Patched)"
- Normal.TextColor3 = Color3.new(0, 0, 0)
- Normal.TextSize = 25
- Normal.TextWrapped = true
- Super.Name = "Super"
- Super.Parent = MainGui
- Super.BackgroundColor3 = Color3.new(1, 1, 1)
- Super.Position = UDim2.new(0.545454562, 0, 0.265909106, 0)
- Super.Size = UDim2.new(0, 200, 0, 50)
- Super.Font = Enum.Font.Garamond
- Super.Text = "Lucky Block Super (Patched)"
- Super.TextColor3 = Color3.new(0, 0, 0)
- Super.TextSize = 25
- Super.TextWrapped = true
- Diamond.Name = "Diamond"
- Diamond.Parent = MainGui
- Diamond.BackgroundColor3 = Color3.new(1, 1, 1)
- Diamond.Position = UDim2.new(0, 0, 0.618181825, 0)
- Diamond.Size = UDim2.new(0, 200, 0, 50)
- Diamond.Font = Enum.Font.Garamond
- Diamond.Text = "Lucky Block Diamond"
- Diamond.TextColor3 = Color3.new(0, 0, 0)
- Diamond.TextSize = 25
- Diamond.TextWrapped = true
- Rainbow.MouseButton1Click:connect(function()
- game.ReplicatedStorage.SpawnDiamondBlock:FireServer()
- print("Working")
- end)
- Rainbow.Name = "Rainbow"
- Rainbow.Parent = MainGui
- Rainbow.BackgroundColor3 = Color3.new(1, 1, 1)
- Rainbow.Position = UDim2.new(0.545454562, 0, 0.618181825, 0)
- Rainbow.Size = UDim2.new(0, 200, 0, 50)
- Rainbow.Font = Enum.Font.Garamond
- Rainbow.Text = "Lucky Block Rainbow"
- Rainbow.TextColor3 = Color3.new(0, 0, 0)
- Rainbow.TextSize = 25
- Rainbow.TextWrapped = true
- Rainbow.MouseButton1Click:connect(function()
- game.ReplicatedStorage.SpawnRainbowBlock:FireServer()
- print("Working")
- end)
- MakeBy.Name = "Make By"
- MakeBy.Parent = MainGui
- MakeBy.BackgroundColor3 = Color3.new(0, 0, 0)
- MakeBy.BorderColor3 = Color3.new(0, 0, 0)
- MakeBy.Position = UDim2.new(0, 0, 0.886363626, 0)
- MakeBy.Size = UDim2.new(0, 440, 0, 50)
- MakeBy.Font = Enum.Font.SourceSans
- MakeBy.Text = "Make by Hi?uYoutuber"
- MakeBy.TextColor3 = Color3.new(1, 1, 1)
- MakeBy.TextSize = 20
- MakeBy.TextStrokeColor3 = Color3.new(1, 1, 1)
- OpenGui.Name = "OpenGui"
- OpenGui.Parent = LuckyBlock
- OpenGui.Active = true
- OpenGui.BackgroundColor3 = Color3.new(0, 0, 0)
- OpenGui.BorderColor3 = Color3.new(0, 0, 0)
- OpenGui.Position = UDim2.new(0, 0, 0.639263809, 0)
- OpenGui.Size = UDim2.new(0, 108, 0, 38)
- Open.Name = "Open"
- Open.Parent = OpenGui
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BorderColor3 = Color3.new(0, 0, 0)
- Open.Position = UDim2.new(0, 0, 0.184210524, 0)
- Open.Size = UDim2.new(0, 96, 0, 24)
- Open.Font = Enum.Font.SciFi
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(1, 1, 1)
- Open.TextSize = 20
- Open.TextStrokeColor3 = Color3.new(1, 1, 1)
- Open.MouseButton1Click:connect(function()
- MainGui.Visible = true
- OpenGui.Visible = false
- end)
- print("Working")
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