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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- SpecialMesh3 = Instance.new("SpecialMesh")
- Model4 = Instance.new("Model")
- Part5 = Instance.new("Part")
- SpecialMesh6 = Instance.new("SpecialMesh")
- Model7 = Instance.new("Model")
- Part8 = Instance.new("Part")
- CylinderMesh9 = Instance.new("CylinderMesh")
- Decal10 = Instance.new("Decal")
- Part11 = Instance.new("Part")
- SpecialMesh12 = Instance.new("SpecialMesh")
- Decal13 = Instance.new("Decal")
- Part14 = Instance.new("Part")
- SpecialMesh15 = Instance.new("SpecialMesh")
- Part16 = Instance.new("Part")
- SpecialMesh17 = Instance.new("SpecialMesh")
- Part18 = Instance.new("Part")
- SpecialMesh19 = Instance.new("SpecialMesh")
- Part20 = Instance.new("Part")
- SpecialMesh21 = Instance.new("SpecialMesh")
- Part22 = Instance.new("Part")
- SpecialMesh23 = Instance.new("SpecialMesh")
- Part24 = Instance.new("Part")
- SpecialMesh25 = Instance.new("SpecialMesh")
- Part26 = Instance.new("Part")
- SpecialMesh27 = Instance.new("SpecialMesh")
- Part28 = Instance.new("Part")
- SpecialMesh29 = Instance.new("SpecialMesh")
- Part30 = Instance.new("Part")
- SpecialMesh31 = Instance.new("SpecialMesh")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Model36 = Instance.new("Model")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- SpecialMesh39 = Instance.new("SpecialMesh")
- Humanoid40 = Instance.new("Humanoid")
- Part41 = Instance.new("Part")
- Script42 = Instance.new("Script")
- Script43 = Instance.new("Script")
- Script44 = Instance.new("Script")
- Script45 = Instance.new("Script")
- Script46 = Instance.new("Script")
- Script47 = Instance.new("Script")
- Script48 = Instance.new("Script")
- Script49 = Instance.new("Script")
- CylinderMesh50 = Instance.new("CylinderMesh")
- Script51 = Instance.new("Script")
- Script52 = Instance.new("Script")
- Model53 = Instance.new("Model")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- SpecialMesh56 = Instance.new("SpecialMesh")
- Script57 = Instance.new("Script")
- Camera58 = Instance.new("Camera")
- Model0.Name = "Hank (Madness)"
- Model0.Parent = mas
- Model1.Name = "Leg2"
- Model1.Parent = Model0
- Part2.Name = "Middle"
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(5.31423378, 1.01201296, 3.3538661, 2.74158083e-07, 5.23868948e-09, -1, -1.7852879e-05, 1.00000012, 1.28056854e-08, 1.00000393, 1.7964403e-05, 2.75787897e-07)
- Part2.Orientation = Vector3.new(0, -90, 0)
- Part2.Position = Vector3.new(5.31423378, 1.01201296, 3.3538661)
- Part2.Rotation = Vector3.new(0, -90, 0)
- Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part2.Size = Vector3.new(1, 2, 1)
- Part2.Anchored = true
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Dark stone grey")
- Part2.Material = Enum.Material.SmoothPlastic
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Dark stone grey")
- Part2.FormFactor = Enum.FormFactor.Symmetric
- Part2.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh3.Parent = Part2
- SpecialMesh3.MeshId = "rbxassetid://610872922"
- SpecialMesh3.Offset = Vector3.new(0, -0.600000024, 0)
- SpecialMesh3.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
- SpecialMesh3.MeshType = Enum.MeshType.FileMesh
- Model4.Name = "Leg1"
- Model4.Parent = Model0
- Part5.Name = "Middle"
- Part5.Parent = Model4
- Part5.CFrame = CFrame.new(5.31524181, 1.01903296, 2.35485411, -0.00144573511, 0.00144600135, -0.999997914, 0.0133022331, 0.999910533, 0.00142665126, 0.999914467, -0.0133000808, -0.00146484468)
- Part5.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part5.Position = Vector3.new(5.31524181, 1.01903296, 2.35485411)
- Part5.Rotation = Vector3.new(-135.759995, -89.8799973, -134.990005)
- Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part5.Size = Vector3.new(1, 2, 1)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Dark stone grey")
- Part5.Material = Enum.Material.SmoothPlastic
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Dark stone grey")
- Part5.FormFactor = Enum.FormFactor.Symmetric
- Part5.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh6.Parent = Part5
- SpecialMesh6.MeshId = "rbxassetid://610872922"
- SpecialMesh6.Offset = Vector3.new(0, -0.600000024, 0)
- SpecialMesh6.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
- SpecialMesh6.MeshType = Enum.MeshType.FileMesh
- Model7.Name = "Chest"
- Model7.Parent = Model0
- Part8.Name = "Middle"
- Part8.Parent = Model7
- Part8.CFrame = CFrame.new(5.31413794, 3.025805, 2.855057, -0.00144373521, 0.00144399994, -0.999997914, 0.0133022331, 0.999910533, 0.00142467662, 0.999914467, -0.0133000873, -0.00146281836)
- Part8.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part8.Position = Vector3.new(5.31413794, 3.025805, 2.855057)
- Part8.Rotation = Vector3.new(-135.759995, -89.8799973, -134.990005)
- Part8.Color = Color3.new(0.14902, 0.14902, 0.14902)
- Part8.Size = Vector3.new(2, 2, 0.899999976)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Black")
- Part8.Material = Enum.Material.SmoothPlastic
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Black")
- Part8.FormFactor = Enum.FormFactor.Symmetric
- Part8.formFactor = Enum.FormFactor.Symmetric
- Part8.Shape = Enum.PartType.Cylinder
- CylinderMesh9.Parent = Part8
- CylinderMesh9.Offset = Vector3.new(0, -0.800000012, 0)
- CylinderMesh9.Scale = Vector3.new(2.3499999, 1.29999995, 1.95000005)
- Decal10.Name = "line"
- Decal10.Parent = Part8
- Decal10.Texture = "http://www.roblox.com/asset/?id=250037586"
- Part11.Name = "Smooth Block Model"
- Part11.Parent = Model7
- Part11.CFrame = CFrame.new(5.7067852, 5.27158213, 2.80893707, -0.00138473406, 0.00139200105, -0.999998093, 0.0132572278, 0.999911189, 0.00137353025, 0.999915183, -0.0132552395, -0.00140306901)
- Part11.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part11.Position = Vector3.new(5.7067852, 5.27158213, 2.80893707)
- Part11.Rotation = Vector3.new(-135.610001, -89.8899994, -134.850006)
- Part11.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part11.Size = Vector3.new(1, 1, 1)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Mid gray")
- Part11.CanCollide = false
- Part11.Material = Enum.Material.SmoothPlastic
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Mid gray")
- Part11.FormFactor = Enum.FormFactor.Symmetric
- Part11.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh12.Parent = Part11
- SpecialMesh12.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh12.Scale = Vector3.new(1.95000005, 2.5, 1.89999998)
- SpecialMesh12.MeshType = Enum.MeshType.Sphere
- Decal13.Parent = Part11
- Decal13.Texture = "http://www.roblox.com/asset/?id=2276263"
- Part14.Name = "Smooth Block Model"
- Part14.Parent = Model7
- Part14.CFrame = CFrame.new(5.31619883, 4.28242397, 2.83857012, -0.00138473406, 0.00139200105, -0.999998093, 0.0132572278, 0.999911189, 0.00137353025, 0.999915183, -0.0132552395, -0.00140306901)
- Part14.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part14.Position = Vector3.new(5.31619883, 4.28242397, 2.83857012)
- Part14.Rotation = Vector3.new(-135.610001, -89.8899994, -134.850006)
- Part14.Color = Color3.new(0.14902, 0.14902, 0.14902)
- Part14.Size = Vector3.new(0.910000026, 1.38999999, 0.899999976)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Black")
- Part14.CanCollide = false
- Part14.Material = Enum.Material.SmoothPlastic
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Black")
- Part14.FormFactor = Enum.FormFactor.Symmetric
- Part14.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh15.Parent = Part14
- SpecialMesh15.Offset = Vector3.new(0, -0.800000012, 0)
- SpecialMesh15.Scale = Vector3.new(1.95000005, 1.45000005, 1.95000005)
- SpecialMesh15.MeshType = Enum.MeshType.Sphere
- Part16.Name = "Middle"
- Part16.Parent = Model7
- Part16.CFrame = CFrame.new(5.31242418, 2.61045599, 2.84991407, 0.00199482567, -0.000467197038, 0.999997914, -0.765341163, 0.643622398, 0.00182741648, -0.643624425, -0.76534605, 0.00092635164)
- Part16.Orientation = Vector3.new(-0.100000001, 89.9499969, -49.9399986)
- Part16.Position = Vector3.new(5.31242418, 2.61045599, 2.84991407)
- Part16.Rotation = Vector3.new(-63.1199989, 89.8799973, 13.1800003)
- Part16.Color = Color3.new(0.0235294, 0.0313726, 0.0588235)
- Part16.Size = Vector3.new(1.00000024, 0.980000615, 1)
- Part16.Anchored = true
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Really black")
- Part16.Material = Enum.Material.SmoothPlastic
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Really black")
- Part16.FormFactor = Enum.FormFactor.Symmetric
- Part16.formFactor = Enum.FormFactor.Symmetric
- Part16.Shape = Enum.PartType.Cylinder
- SpecialMesh17.Parent = Part16
- SpecialMesh17.Scale = Vector3.new(2.5999999, 1.10000002, 2.0999999)
- SpecialMesh17.MeshType = Enum.MeshType.Sphere
- Part18.Name = "Middle"
- Part18.Parent = Model7
- Part18.CFrame = CFrame.new(5.31236506, 2.58749199, 2.87565207, -0.00199483219, 0.000467204198, -0.999997973, -0.765346766, 0.643615603, 0.00182745, 0.643617511, 0.765351951, -0.000926333596)
- Part18.Orientation = Vector3.new(-0.100000001, -90.0500031, -49.9399986)
- Part18.Position = Vector3.new(5.31236506, 2.58749199, 2.87565207)
- Part18.Rotation = Vector3.new(-116.879997, -89.8799973, -166.820007)
- Part18.Color = Color3.new(0.0235294, 0.0313726, 0.0588235)
- Part18.Size = Vector3.new(1.06000018, 0.980000615, 1)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Really black")
- Part18.Material = Enum.Material.SmoothPlastic
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Really black")
- Part18.FormFactor = Enum.FormFactor.Symmetric
- Part18.formFactor = Enum.FormFactor.Symmetric
- Part18.Shape = Enum.PartType.Cylinder
- SpecialMesh19.Parent = Part18
- SpecialMesh19.Scale = Vector3.new(2.5999999, 1.10000002, 2.0999999)
- SpecialMesh19.MeshType = Enum.MeshType.Sphere
- Part20.Name = "Middle"
- Part20.Parent = Model7
- Part20.CFrame = CFrame.new(5.70066023, 4.53390884, 2.81836295, 0.00199473882, -0.000466993544, 0.999997973, 0.0133099388, 0.999911487, 0.00044039567, -0.999913394, 0.0133091956, 0.00200078404)
- Part20.Orientation = Vector3.new(-0.0299999993, 89.8899994, 0.75999999)
- Part20.Position = Vector3.new(5.70066023, 4.53390884, 2.81836295)
- Part20.Rotation = Vector3.new(-12.4099998, 89.8799973, 13.1800003)
- Part20.Color = Color3.new(0.14902, 0.14902, 0.14902)
- Part20.Size = Vector3.new(0.769999981, 0.770000756, 0.940000296)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Black")
- Part20.Material = Enum.Material.SmoothPlastic
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Black")
- Part20.FormFactor = Enum.FormFactor.Symmetric
- Part20.formFactor = Enum.FormFactor.Symmetric
- Part20.Shape = Enum.PartType.Cylinder
- SpecialMesh21.Parent = Part20
- SpecialMesh21.Scale = Vector3.new(2.5999999, 1.10000002, 2.0999999)
- SpecialMesh21.MeshType = Enum.MeshType.Sphere
- Part22.Name = "Middle"
- Part22.Parent = Model7
- Part22.CFrame = CFrame.new(5.70591116, 4.11488295, 2.79914093, -0.00380729558, 0.180052996, 0.983649611, -0.0318993367, 0.98313421, -0.180082157, -0.999487817, -0.0320634022, 0.00200047297)
- Part22.Orientation = Vector3.new(10.3699999, 89.8799973, -1.86000001)
- Part22.Position = Vector3.new(5.70591116, 4.11488295, 2.79914093)
- Part22.Rotation = Vector3.new(89.3600006, 79.6200027, -91.2099991)
- Part22.Color = Color3.new(0.14902, 0.14902, 0.14902)
- Part22.Size = Vector3.new(0.774031222, 1.5524894, 0.892299056)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Black")
- Part22.Material = Enum.Material.SmoothPlastic
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Black")
- Part22.FormFactor = Enum.FormFactor.Symmetric
- Part22.formFactor = Enum.FormFactor.Symmetric
- Part22.Shape = Enum.PartType.Cylinder
- SpecialMesh23.Parent = Part22
- SpecialMesh23.Scale = Vector3.new(2.5999999, 1.10000002, 2.0999999)
- SpecialMesh23.MeshType = Enum.MeshType.Sphere
- Part24.Name = "Middle"
- Part24.Parent = Model7
- Part24.CFrame = CFrame.new(5.67817116, 4.94567204, 2.81408691, -0.000134274713, -0.158604935, 0.98734206, 0.0134569257, 0.987252474, 0.158592328, -0.999913514, 0.0133080501, 0.00200179545)
- Part24.Orientation = Vector3.new(-9.13000011, 89.8799973, 0.779999971)
- Part24.Position = Vector3.new(5.67817116, 4.94567204, 2.81408691)
- Part24.Rotation = Vector3.new(-89.2799988, 80.8700027, 90.0500031)
- Part24.Color = Color3.new(0.14902, 0.14902, 0.14902)
- Part24.Size = Vector3.new(0.769999981, 1.41000021, 0.920000255)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Black")
- Part24.Material = Enum.Material.SmoothPlastic
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Black")
- Part24.FormFactor = Enum.FormFactor.Symmetric
- Part24.formFactor = Enum.FormFactor.Symmetric
- Part24.Shape = Enum.PartType.Cylinder
- SpecialMesh25.Parent = Part24
- SpecialMesh25.Scale = Vector3.new(2.5999999, 1.10000002, 2.0999999)
- SpecialMesh25.MeshType = Enum.MeshType.Sphere
- Part26.Name = "Middle"
- Part26.Parent = Model7
- Part26.CFrame = CFrame.new(5.22718382, 4.07846498, 2.831604, -0.00759431627, -0.681002915, 0.732241333, 0.0111119132, 0.732159853, 0.681042314, -0.999913335, 0.0133087896, 0.00200707442)
- Part26.Orientation = Vector3.new(-42.9300003, 89.8399963, 0.870000005)
- Part26.Position = Vector3.new(5.22718382, 4.07846498, 2.831604)
- Part26.Rotation = Vector3.new(-89.8300018, 47.0699997, 90.6399994)
- Part26.Color = Color3.new(0.14902, 0.14902, 0.14902)
- Part26.Size = Vector3.new(0.620000064, 1.5200001, 0.370000243)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Black")
- Part26.Material = Enum.Material.SmoothPlastic
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Black")
- Part26.FormFactor = Enum.FormFactor.Symmetric
- Part26.formFactor = Enum.FormFactor.Symmetric
- Part26.Shape = Enum.PartType.Cylinder
- SpecialMesh27.Parent = Part26
- SpecialMesh27.Scale = Vector3.new(2.5999999, 1.10000002, 2.0999999)
- SpecialMesh27.MeshType = Enum.MeshType.Sphere
- Part28.Name = "Middle"
- Part28.Parent = Model7
- Part28.CFrame = CFrame.new(5.55946684, 4.62600183, 2.80542707, -0.00759377563, -0.113606952, 0.993496716, -0.0111119263, -0.993454576, -0.113687053, 0.999913394, -0.0119031314, 0.00628168834)
- Part28.Orientation = Vector3.new(6.53000021, 89.6399994, -179.360001)
- Part28.Position = Vector3.new(5.55946684, 4.62600183, 2.80542707)
- Part28.Rotation = Vector3.new(86.8399963, 83.4599991, 93.8199997)
- Part28.Color = Color3.new(0.14902, 0.14902, 0.14902)
- Part28.Size = Vector3.new(0.839999855, 1.5200001, 0.939999938)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Black")
- Part28.Material = Enum.Material.SmoothPlastic
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Black")
- Part28.FormFactor = Enum.FormFactor.Symmetric
- Part28.formFactor = Enum.FormFactor.Symmetric
- Part28.Shape = Enum.PartType.Cylinder
- SpecialMesh29.Parent = Part28
- SpecialMesh29.Scale = Vector3.new(2.5999999, 1.10000002, 2.0999999)
- SpecialMesh29.MeshType = Enum.MeshType.Sphere
- Part30.Name = "Smooth Block Model"
- Part30.Parent = Model7
- Part30.CFrame = CFrame.new(5.40567112, 4.35023403, 2.82196808, -0.00138473406, 0.00139200105, -0.999998093, 0.0132572278, 0.999911189, 0.00137353025, 0.999915183, -0.0132552395, -0.00140306901)
- Part30.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part30.Position = Vector3.new(5.40567112, 4.35023403, 2.82196808)
- Part30.Rotation = Vector3.new(-135.610001, -89.8899994, -134.850006)
- Part30.Color = Color3.new(0.14902, 0.14902, 0.14902)
- Part30.Size = Vector3.new(1.09614444, 1.09614444, 1.09614444)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Black")
- Part30.CanCollide = false
- Part30.Material = Enum.Material.SmoothPlastic
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Black")
- Part30.FormFactor = Enum.FormFactor.Symmetric
- Part30.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh31.Parent = Part30
- SpecialMesh31.MeshId = "http://www.roblox.com/asset/?id=1369333"
- SpecialMesh31.Scale = Vector3.new(1.42498755, 1.42498755, 1.42498755)
- SpecialMesh31.MeshType = Enum.MeshType.FileMesh
- Part32.Name = "Middle"
- Part32.Parent = Model7
- Part32.CFrame = CFrame.new(6.59481907, 4.54524517, 3.11768293, 0.998814821, -0.0133049451, -0.046819251, 0.0133577585, 0.999910474, 0.000815456267, 0.0468043946, -0.00143978174, 0.998907089)
- Part32.Orientation = Vector3.new(-0.0500000007, -2.68000007, 0.769999981)
- Part32.Position = Vector3.new(6.59481907, 4.54524517, 3.11768293)
- Part32.Rotation = Vector3.new(-0.0500000007, -2.68000007, 0.75999999)
- Part32.Color = Color3.new(0.14902, 0.14902, 0.14902)
- Part32.Size = Vector3.new(0.159999982, 0.570000768, 0.899999976)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Black")
- Part32.Material = Enum.Material.SmoothPlastic
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Black")
- Part32.FormFactor = Enum.FormFactor.Symmetric
- Part32.formFactor = Enum.FormFactor.Symmetric
- Part32.Shape = Enum.PartType.Cylinder
- Part33.Name = "Middle"
- Part33.Parent = Model7
- Part33.CFrame = CFrame.new(6.59483004, 4.54524517, 2.51142097, -0.998814702, 0.0133050168, 0.0468197167, -0.0133582121, -0.999910533, -0.000823618961, 0.046804741, -0.00144818949, 0.998907089)
- Part33.Orientation = Vector3.new(0.0500000007, 2.68000007, -179.229996)
- Part33.Position = Vector3.new(6.59483004, 4.54524517, 2.51142097)
- Part33.Rotation = Vector3.new(0.0500000007, 2.68000007, -179.240005)
- Part33.Color = Color3.new(0.14902, 0.14902, 0.14902)
- Part33.Size = Vector3.new(0.159999996, 0.570000768, 0.899999976)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Black")
- Part33.Material = Enum.Material.SmoothPlastic
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Black")
- Part33.FormFactor = Enum.FormFactor.Symmetric
- Part33.formFactor = Enum.FormFactor.Symmetric
- Part33.Shape = Enum.PartType.Cylinder
- Part34.Name = "Middle"
- Part34.Parent = Model7
- Part34.CFrame = CFrame.new(6.66048098, 4.55112219, 2.5082891, -0.998814702, 0.0133050168, 0.0468197167, -0.0133582121, -0.999910533, -0.000823618961, 0.046804741, -0.00144818949, 0.998907089)
- Part34.Orientation = Vector3.new(0.0500000007, 2.68000007, -179.229996)
- Part34.Position = Vector3.new(6.66048098, 4.55112219, 2.5082891)
- Part34.Rotation = Vector3.new(0.0500000007, 2.68000007, -179.240005)
- Part34.Color = Color3.new(1, 0, 0)
- Part34.Size = Vector3.new(0.0700000003, 0.460000753, 0.899999976)
- Part34.Anchored = true
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Really red")
- Part34.Material = Enum.Material.Glass
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Really red")
- Part34.FormFactor = Enum.FormFactor.Symmetric
- Part34.formFactor = Enum.FormFactor.Symmetric
- Part34.Shape = Enum.PartType.Cylinder
- Part35.Name = "Middle"
- Part35.Parent = Model7
- Part35.CFrame = CFrame.new(6.66047716, 4.55111885, 3.12829208, 0.998814821, -0.0133049451, -0.046819251, 0.0133577585, 0.999910474, 0.000815456267, 0.0468043946, -0.00143978174, 0.998907089)
- Part35.Orientation = Vector3.new(-0.0500000007, -2.68000007, 0.769999981)
- Part35.Position = Vector3.new(6.66047716, 4.55111885, 3.12829208)
- Part35.Rotation = Vector3.new(-0.0500000007, -2.68000007, 0.75999999)
- Part35.Color = Color3.new(1, 0, 0)
- Part35.Size = Vector3.new(0.0700000003, 0.460000753, 0.899999976)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Really red")
- Part35.Material = Enum.Material.Glass
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Really red")
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.formFactor = Enum.FormFactor.Symmetric
- Part35.Shape = Enum.PartType.Cylinder
- Model36.Name = "Arm1"
- Model36.Parent = Model0
- Part37.Name = "Middle"
- Part37.Parent = Model36
- Part37.CFrame = CFrame.new(5.31922817, 2.98512006, 1.32891095, -0.00138473418, 0.00138600101, -0.999998093, 0.0132582271, 0.999911189, 0.00136752904, 0.999915183, -0.0132562472, -0.00140299078)
- Part37.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part37.Position = Vector3.new(5.31922817, 2.98512006, 1.32891095)
- Part37.Rotation = Vector3.new(-135.729996, -89.8899994, -134.970001)
- Part37.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part37.Transparency = 1
- Part37.Size = Vector3.new(1, 2, 1)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Mid gray")
- Part37.Material = Enum.Material.SmoothPlastic
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Mid gray")
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.formFactor = Enum.FormFactor.Symmetric
- Part38.Name = "Middle"
- Part38.Parent = Model36
- Part38.CFrame = CFrame.new(5.32461596, 2.08464098, 1.33014703, -0.00135800045, -0.00140600442, -0.999998093, -0.00419294275, 0.999990284, -0.00140029157, 0.999994278, 0.00419115974, -0.00136388617)
- Part38.Orientation = Vector3.new(0.0799999982, -90.0800018, -0.239999995)
- Part38.Position = Vector3.new(5.32461596, 2.08464098, 1.33014703)
- Part38.Rotation = Vector3.new(134.25, -89.8899994, 134.009995)
- Part38.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part38.Size = Vector3.new(1, 0.950000405, 1)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Mid gray")
- Part38.Material = Enum.Material.SmoothPlastic
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Mid gray")
- Part38.FormFactor = Enum.FormFactor.Symmetric
- Part38.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh39.Parent = Part38
- SpecialMesh39.MeshId = "rbxassetid://542758573"
- SpecialMesh39.MeshType = Enum.MeshType.FileMesh
- Humanoid40.Parent = Model0
- Humanoid40.Health = 0
- Humanoid40.MaxHealth = 0
- Humanoid40.maxHealth = 0
- Part41.Name = "Head"
- Part41.Parent = Model0
- Part41.CFrame = CFrame.new(8.83293438, 0.0841189995, 2.76115394, -0.999736726, -0.0162251424, -0.0162237771, -0.0160060655, 0.999780178, -0.0135429818, 0.0164400134, -0.0132796774, -0.999780536)
- Part41.Orientation = Vector3.new(0.779999971, -179.070007, -0.920000017)
- Part41.Position = Vector3.new(8.83293438, 0.0841189995, 2.76115394)
- Part41.Rotation = Vector3.new(179.220001, -0.930000007, 179.070007)
- Part41.Size = Vector3.new(4, 0.0500000007, 4)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.Material = Enum.Material.SmoothPlastic
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.FormFactor = Enum.FormFactor.Symmetric
- Part41.formFactor = Enum.FormFactor.Symmetric
- Script42.Name = "Arm1"
- Script42.Parent = Part41
- table.insert(cors,sandbox(Script42,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
- local g = script.Parent.Parent.Arm1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script43.Name = "Leg1"
- Script43.Parent = Part41
- table.insert(cors,sandbox(Script43,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then
- local g = script.Parent.Parent.Leg1:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Left Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script44.Parent = Part41
- table.insert(cors,sandbox(Script44,function()
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if human ~= nil then
- part.Parent:findFirstChild("Head").Transparency = 0.98
- part.Parent:findFirstChild("Torso").Transparency = 1
- part.Parent:findFirstChild("Left Arm").Transparency = 1
- part.Parent:findFirstChild("Right Arm").Transparency = 1
- part.Parent:findFirstChild("Left Leg").Transparency = 1
- part.Parent:findFirstChild("Right Leg").Transparency = 1
- end
- end
- script.Parent.Touched:connect(onTouch)
- --COLORS
- --1 = white
- --208 = Light stone grey
- --194 = Medium stone grey
- --199 = Dark stone grey
- --26 = Black
- --21 = Bright red
- --24 = Bright yellow
- --226 = Cool yellow
- --23 = Bright blue
- --107 = Bright bluish green
- --102 = Medium blue
- --11 = Pastel blue
- --45 = Light blue
- --135 = Sand blue
- --106 = Bright orange
- --105 = Br. yellowish orange
- --141 = Earth green
- --28 = Dark green
- --37 = Bright green
- --119 = Br. yellowish green
- --29 = Medium green
- --151 = Sand green
- --38 = Dark orange
- --192 = Reddish brown
- --104 = Bright violet
- --9 = Light reddish violet
- --101 = Medium red
- --5 = Brick Yellow
- --153 = Sand red
- --217 = Brown
- --18 = Nougat
- --125 = Light orange
- end))
- Script45.Name = "WalkSpeed Script"
- Script45.Parent = Part41
- table.insert(cors,sandbox(Script45,function()
- local debounce = false
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- human.WalkSpeed = 20-- or whatever number
- wait(2)
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script46.Name = "Leg2"
- Script46.Parent = Part41
- table.insert(cors,sandbox(Script46,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then
- local g = script.Parent.Parent.Leg2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Leg"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script47.Name = "Arm2"
- Script47.Parent = Part41
- table.insert(cors,sandbox(Script47,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then
- local g = script.Parent.Parent.Arm2:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent["Right Arm"]
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script48.Name = "Torso"
- Script48.Parent = Part41
- table.insert(cors,sandbox(Script48,function()
- function onTouched(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
- local g = script.Parent.Parent.Chest:clone()
- g.Parent = hit.Parent
- local C = g:GetChildren()
- for i=1, #C do
- if C[i].className == "Part" then
- local W = Instance.new("Weld")
- W.Part0 = g.Middle
- W.Part1 = C[i]
- local CJ = CFrame.new(g.Middle.Position)
- local C0 = g.Middle.CFrame:inverse()*CJ
- local C1 = C[i].CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = g.Middle
- end
- local Y = Instance.new("Weld")
- Y.Part0 = hit.Parent.Torso
- Y.Part1 = g.Middle
- Y.C0 = CFrame.new(0, 0, 0)
- Y.Parent = Y.Part0
- end
- local h = g:GetChildren()
- for i = 1, # h do
- if h[i].className == "Part" then
- h[i].Anchored = false
- h[i].CanCollide = false
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script49.Name = "HatRemover"
- Script49.Parent = Part41
- table.insert(cors,sandbox(Script49,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Hat") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- CylinderMesh50.Parent = Part41
- Script51.Name = "HatRemover"
- Script51.Parent = Part41
- table.insert(cors,sandbox(Script51,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Accessory") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Script52.Name = "FaceRemover"
- Script52.Parent = Part41
- table.insert(cors,sandbox(Script52,function()
- function onTouched(hit)
- hit.Parent.Head.face.Texture = ""
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Model53.Name = "Arm2"
- Model53.Parent = Model0
- Part54.Name = "Middle"
- Part54.Parent = Model53
- Part54.CFrame = CFrame.new(5.31524086, 3.02406812, 4.3288722, -0.00138473418, 0.00138600101, -0.999998093, 0.0132582271, 0.999911189, 0.00136752904, 0.999915183, -0.0132562472, -0.00140299078)
- Part54.Orientation = Vector3.new(-0.0799999982, -90.0800018, 0.75999999)
- Part54.Position = Vector3.new(5.31524086, 3.02406812, 4.3288722)
- Part54.Rotation = Vector3.new(-135.729996, -89.8899994, -134.970001)
- Part54.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part54.Transparency = 1
- Part54.Size = Vector3.new(1, 2, 1)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Mid gray")
- Part54.Material = Enum.Material.SmoothPlastic
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Mid gray")
- Part54.FormFactor = Enum.FormFactor.Symmetric
- Part54.formFactor = Enum.FormFactor.Symmetric
- Part55.Name = "Middle"
- Part55.Parent = Model53
- Part55.CFrame = CFrame.new(5.31395817, 2.09941101, 4.34112501, -0.0132580027, -0.00139999809, -0.999911129, -0.00137794064, 0.999998212, -0.00138184184, 0.999915123, 0.00135961385, -0.0132599566)
- Part55.Orientation = Vector3.new(0.0799999982, -90.7600021, -0.0799999982)
- Part55.Position = Vector3.new(5.31395817, 2.09941101, 4.34112501)
- Part55.Rotation = Vector3.new(174.050003, -89.2399979, 173.970001)
- Part55.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part55.Size = Vector3.new(1, 0.900000513, 1)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Mid gray")
- Part55.Material = Enum.Material.SmoothPlastic
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Mid gray")
- Part55.FormFactor = Enum.FormFactor.Symmetric
- Part55.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh56.Parent = Part55
- SpecialMesh56.MeshId = "rbxassetid://542758593"
- SpecialMesh56.MeshType = Enum.MeshType.FileMesh
- Script57.Name = "Instrouctions"
- Script57.Parent = Model0
- table.insert(cors,sandbox(Script57,function()
- --
- end))
- Camera58.Name = "ThumbnailCamera"
- Camera58.Parent = Model0
- Camera58.CFrame = CFrame.new(15.2047329, 5.01588774, 44.984623, 0.0220263731, -0.0494946651, 0.99853158, 1.16415308e-10, 0.998773932, 0.0495066755, -0.999757409, -0.00109045242, 0.0219993647)
- Camera58.CoordinateFrame = CFrame.new(15.2047329, 5.01588774, 44.984623, 0.0220263731, -0.0494946651, 0.99853158, 1.16415308e-10, 0.998773932, 0.0495066755, -0.999757409, -0.00109045242, 0.0219993647)
- Camera58.FieldOfView = 30
- Camera58.Focus = CFrame.new(13.2076702, 4.91687441, 44.9406242, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera58.HeadLocked = false
- Camera58.focus = CFrame.new(13.2076702, 4.91687441, 44.9406242, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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