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Dec 11th, 2018
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  1. --]]
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10. local mouse = p:GetMouse()
  11. local larm = char["Left Arm"]
  12. local rarm = char["Right Arm"]
  13. local TitanBet = ";"
  14. local lleg = char["Left Leg"]
  15. local rleg = char["Right Leg"]
  16. local hed = char.Head
  17. local torso = char.Torso
  18. local hum = char.Humanoid
  19. local cam = game.Workspace.CurrentCamera
  20. local root = char.HumanoidRootPart
  21. local deb = false
  22. local shot = 0
  23. local l = game:GetService("Lighting")
  24. local rs = game:GetService("RunService").RenderStepped
  25. local stanceToggle = "Normal"
  26. local Mana = Instance.new("IntValue", char)
  27. Mana.Value = 5000
  28. Mana.Name = "Mana"
  29. math.randomseed(os.time())
  30. hum.WalkSpeed = 50
  31. char.Health:Destroy()
  32. hum.MaxHealth = math.huge
  33. wait(0.1)
  34. hum.Health = math.huge
  35. ----------------------------------------------------
  36. local G = Instance.new("ScreenGui")
  37. G.Parent = p.PlayerGui
  38. G.Name = "Mana"
  39. local T = Instance.new("TextLabel")
  40. T.Name = "Mana"
  41. T.Parent = G
  42. T.Text = "Mana: "..char.Mana.Value
  43. T.FontSize = "Size24"
  44. T.BackgroundTransparency = 1
  45. T.TextColor3 = Color3.new(255,255,255)
  46. T.TextStrokeTransparency = 0
  47. T.Position = UDim2.new(0,250,0,400)
  48. T.BorderSizePixel = 0
  49. --//
  50. for i = 1,30 do
  51. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  52. end
  53. --//
  54. Debounces = {
  55. on = false;
  56. ks = false;
  57. CanAttack = true;
  58. CanJoke = true;
  59. NoIdl = false;
  60. Slashing = false;
  61. Slashed = false;
  62. Grabbing = false;
  63. Grabbed = false;
  64. }
  65. local Touche = {char.Name, }
  66. ----------------------------------------------------
  67. function lerp(a, b, t) -- Linear interpolation
  68. return a + (b - a)*t
  69. end
  70.  
  71. function slerp(a, b, t) --Spherical interpolation
  72. dot = a:Dot(b)
  73. if dot > 0.99999 or dot < -0.99999 then
  74. return t <= 0.5 and a or b
  75. else
  76. r = math.acos(dot)
  77. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  78. end
  79. end
  80.  
  81. function matrixInterpolate(a, b, t)
  82. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  83. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  84. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  85. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  86. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  87. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  88. local t = v1:Dot(v2)
  89. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  90. return CFrame.new()
  91. end
  92. return CFrame.new(
  93. v0.x, v0.y, v0.z,
  94. v1.x, v1.y, v1.z,
  95. v2.x, v2.y, v2.z,
  96. v3.x, v3.y, v3.z)
  97. end
  98. ----------------------------------------------------//Mesh setting
  99. local cmeshes = {}
  100. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  101. ll.BodyPart = 'LeftLeg'
  102. rl.BodyPart = 'RightLeg'
  103. la.BodyPart = 'LeftArm'
  104. ra.BodyPart = 'RightArm'
  105. t.BodyPart = 'Torso'
  106. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
  107. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
  108. t.MeshId,t.OverlayTextureId=68241695,18051314
  109.  
  110. ----------------------------------------------------
  111. function genWeld(a,b)
  112. local w = Instance.new("Weld",a)
  113. w.Part0 = a
  114. w.Part1 = b
  115. return w
  116. end
  117. function weld(a, b)
  118. local weld = Instance.new("Weld")
  119. weld.Name = "W"
  120. weld.Part0 = a
  121. weld.Part1 = b
  122. weld.C0 = a.CFrame:inverse() * b.CFrame
  123. weld.Parent = a
  124. return weld;
  125. end
  126. ----------------------------------------------------
  127. function Lerp(c1,c2,al)
  128. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  129. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  130. for i,v in pairs(com1) do
  131. com1[i] = v+(com2[i]-v)*al
  132. end
  133. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  134. end
  135. ----------------------------------------------------
  136. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  137. local wld = Instance.new("Weld", wp1)
  138. wld.Part0 = wp0
  139. wld.Part1 = wp1
  140. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  141. end
  142. ----------------------------------------------------
  143. for i,v in pairs(char:children()) do
  144. if v:IsA("Hat") then
  145. v:Destroy()
  146. end
  147. end
  148. for i,v in pairs(hed:children()) do
  149. if v:IsA("Sound") then
  150. v:Destroy()
  151. end
  152. end
  153. ----------------------------------------------------
  154. function HasntTouched(plrname)
  155. local ret = true
  156. for _, v in pairs(Touche) do
  157. if v == plrname then
  158. ret = false
  159. end
  160. end
  161. return ret
  162. end
  163. ----------------------------------------------------
  164. larm.Size = larm.Size * 2
  165. rarm.Size = rarm.Size * 2
  166. lleg.Size = lleg.Size * 2
  167. rleg.Size = rleg.Size * 2
  168. torso.Size = torso.Size * 2
  169. hed.Size = hed.Size * 2
  170. root.Size = root.Size * 2
  171. ----------------------------------------------------
  172. newWeld(torso, larm, -1.5, 1, 0)
  173. larm.Weld.C1 = CFrame.new(0, 1, 0)
  174. newWeld(torso, rarm, 1.5, 1, 0)
  175. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  176. newWeld(torso, hed, 0, 3, 0)
  177. newWeld(torso, lleg, -1, -2, 0)
  178. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  179. newWeld(torso, rleg, 1, -2, 0)
  180. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  181. newWeld(root, torso, 0, -2, 0)
  182. torso.Weld.C1 = CFrame.new(0, -2, 0)
  183. ----------------------------------------------------
  184.  
  185. hed.face:Remove''
  186. hed.Transparency = 0
  187. local meshx9 = Instance.new('SpecialMesh',hed)
  188. meshx9.MeshType = 'FileMesh'
  189. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
  190. meshx9.Scale = Vector3.new(2,2,2)
  191.  
  192.  
  193.  
  194. lite = Instance.new("PointLight", torso)
  195. lite.Brightness = 14
  196. lite.Range = 10
  197. lite.Color = Color3.new(1, 0, 0)
  198. local hed2 = hed:Clone()
  199. hed2.CanCollide = false
  200. hed2.Parent = char
  201. hed2:ClearAllChildren()
  202. hed2.Transparency = 1
  203. hed2.Name = "DARP"
  204. local w = Instance.new("Weld",hed2)
  205. w.Part0 = hed
  206. w.Part1 = hed2
  207. w.C0 = CFrame.new(0,0,-0.175)
  208. z=Instance.new("SurfaceGui",hed2)
  209. z.Enabled = true
  210. z.Face = "Front"
  211. z.Adornee = hed2
  212. z.CanvasSize = Vector2.new(100,100)
  213. local face = Instance.new("ImageLabel",z)
  214. face.Size = UDim2.new(1,-30,1,0)
  215. face.Position = UDim2.new(0,15,0,0)
  216. face.BackgroundTransparency = 1
  217. face.Image='rbxassetid://46282671'
  218. ----------------------------------------------------
  219. local m = Instance.new("Model")
  220. m.Name = "Absolution"
  221. p1 = Instance.new("Part", m)
  222. p1.BrickColor = BrickColor.new("Really black")
  223. p1.FormFactor = Enum.FormFactor.Custom
  224. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  225. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  226. p1.CanCollide = false
  227. p1.Locked = true
  228. p1.Elasticity = 0
  229. p1.BottomSurface = Enum.SurfaceType.Smooth
  230. p1.TopSurface = Enum.SurfaceType.Smooth
  231. b1 = Instance.new("SpecialMesh", p1)
  232. b1.MeshType = Enum.MeshType.Wedge
  233. b1.Name = "Mesh"
  234. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  235. p2 = Instance.new("Part", m)
  236. p2.BrickColor = BrickColor.new("Really black")
  237. p2.FormFactor = Enum.FormFactor.Custom
  238. p2.Size = Vector3.new(1, 2.9000001, 1)
  239. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  240. p2.CanCollide = false
  241. p2.Locked = true
  242. p2.Elasticity = 0
  243. p2.BottomSurface = Enum.SurfaceType.Smooth
  244. p2.TopSurface = Enum.SurfaceType.Smooth
  245. b2 = Instance.new("BlockMesh", p2)
  246. b2.Name = "Mesh"
  247. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  248. p3 = Instance.new("Part", m)
  249. p3.BrickColor = BrickColor.new("Really black")
  250. p3.FormFactor = Enum.FormFactor.Custom
  251. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  252. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  253. p3.CanCollide = false
  254. p3.Locked = true
  255. p3.Elasticity = 0
  256. p3.BottomSurface = Enum.SurfaceType.Smooth
  257. p3.TopSurface = Enum.SurfaceType.Smooth
  258. b3 = Instance.new("SpecialMesh", p3)
  259. b3.MeshType = Enum.MeshType.Wedge
  260. b3.Name = "Mesh"
  261. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  262. p4 = Instance.new("Part", m)
  263. p4.BrickColor = BrickColor.new("Really black")
  264. p4.FormFactor = Enum.FormFactor.Custom
  265. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  266. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  267. p4.CanCollide = false
  268. p4.Locked = true
  269. p4.Elasticity = 0
  270. p4.BottomSurface = Enum.SurfaceType.Smooth
  271. p4.TopSurface = Enum.SurfaceType.Smooth
  272. b4 = Instance.new("SpecialMesh", p4)
  273. b4.MeshType = Enum.MeshType.Wedge
  274. b4.Name = "Mesh"
  275. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  276. p5 = Instance.new("Part", m)
  277. p5.BrickColor = BrickColor.new("Really black")
  278. p5.FormFactor = Enum.FormFactor.Custom
  279. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  280. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  281. p5.CanCollide = false
  282. p5.Locked = true
  283. p5.Elasticity = 0
  284. p5.BottomSurface = Enum.SurfaceType.Smooth
  285. p5.TopSurface = Enum.SurfaceType.Smooth
  286. b5 = Instance.new("SpecialMesh", p5)
  287. b5.MeshType = Enum.MeshType.Wedge
  288. b5.Name = "Mesh"
  289. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  290. p6 = Instance.new("Part", m)
  291. p6.Name = "Handle"
  292. p6.BrickColor = BrickColor.new(192)
  293. p6.FormFactor = Enum.FormFactor.Custom
  294. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  295. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  296. p6.CanCollide = false
  297. p6.Locked = true
  298. p6.Elasticity = 0
  299. p6.BottomSurface = Enum.SurfaceType.Smooth
  300. p6.TopSurface = Enum.SurfaceType.Smooth
  301. b6 = Instance.new("BlockMesh", p6)
  302. b6.Name = "Mesh"
  303. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  304. p7 = Instance.new("Part", m)
  305. p7.BrickColor = BrickColor.new("Really black")
  306. p7.FormFactor = Enum.FormFactor.Custom
  307. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  308. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  309. p7.CanCollide = false
  310. p7.Locked = true
  311. p7.Elasticity = 0
  312. p7.BottomSurface = Enum.SurfaceType.Smooth
  313. p7.TopSurface = Enum.SurfaceType.Smooth
  314. b7 = Instance.new("SpecialMesh", p7)
  315. b7.MeshType = Enum.MeshType.Wedge
  316. b7.Name = "Mesh"
  317. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  318. p8 = Instance.new("Part", m)
  319. p8.BrickColor = BrickColor.new("Really black")
  320. p8.FormFactor = Enum.FormFactor.Custom
  321. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  322. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  323. p8.CanCollide = false
  324. p8.Locked = true
  325. p8.Elasticity = 0
  326. p8.BottomSurface = Enum.SurfaceType.Smooth
  327. p8.TopSurface = Enum.SurfaceType.Smooth
  328. b8 = Instance.new("SpecialMesh", p8)
  329. b8.MeshType = Enum.MeshType.Wedge
  330. b8.Name = "Mesh"
  331. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  332. p9 = Instance.new("Part", m)
  333. p9.BrickColor = BrickColor.new("Really black")
  334. p9.FormFactor = Enum.FormFactor.Custom
  335. p9.Size = Vector3.new(1, 1.07999957, 1)
  336. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  337. p9.CanCollide = false
  338. p9.Locked = true
  339. p9.Elasticity = 0
  340. p9.BottomSurface = Enum.SurfaceType.Smooth
  341. p9.TopSurface = Enum.SurfaceType.Smooth
  342. b9 = Instance.new("BlockMesh", p9)
  343. b9.Name = "Mesh"
  344. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  345. p10 = Instance.new("Part", m)
  346. p10.BrickColor = BrickColor.new("Really black")
  347. p10.FormFactor = Enum.FormFactor.Custom
  348. p10.Size = Vector3.new(1, 1.41999948, 1)
  349. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  350. p10.CanCollide = false
  351. p10.Locked = true
  352. p10.Elasticity = 0
  353. p10.BottomSurface = Enum.SurfaceType.Smooth
  354. p10.TopSurface = Enum.SurfaceType.Smooth
  355. b10 = Instance.new("BlockMesh", p10)
  356. b10.Name = "Mesh"
  357. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  358. p11 = Instance.new("Part", m)
  359. p11.BrickColor = BrickColor.new("Really black")
  360. p11.FormFactor = Enum.FormFactor.Custom
  361. p11.Size = Vector3.new(1, 1.50999951, 1)
  362. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  363. p11.CanCollide = false
  364. p11.Locked = true
  365. p11.Elasticity = 0
  366. p11.BottomSurface = Enum.SurfaceType.Smooth
  367. p11.TopSurface = Enum.SurfaceType.Smooth
  368. b11 = Instance.new("BlockMesh", p11)
  369. b11.Name = "Mesh"
  370. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  371. p12 = Instance.new("Part", m)
  372. p12.Name = "BladeCenter"
  373. p12.BrickColor = BrickColor.new("")
  374. p12.Material = Enum.Material.Concrete
  375. p12.FormFactor = Enum.FormFactor.Symmetric
  376. p12.Size = Vector3.new(1, 2, 2)
  377. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  378. p12.CanCollide = false
  379. p12.Locked = true
  380. p12.BottomSurface = Enum.SurfaceType.Smooth
  381. p12.TopSurface = Enum.SurfaceType.Smooth
  382. b12 = Instance.new("SpecialMesh", p12)
  383. b12.MeshType = Enum.MeshType.Brick
  384. b12.Name = "Mesh"
  385. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  386. p13 = Instance.new("Part", m)
  387. p13.BrickColor = BrickColor.new("Really black")
  388. p13.FormFactor = Enum.FormFactor.Custom
  389. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  390. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  391. p13.CanCollide = false
  392. p13.Locked = true
  393. p13.Elasticity = 0
  394. p13.BottomSurface = Enum.SurfaceType.Smooth
  395. p13.TopSurface = Enum.SurfaceType.Smooth
  396. b13 = Instance.new("BlockMesh", p13)
  397. b13.Name = "Mesh"
  398. b13.Scale = Vector3.new(1, 1, 0.400000006)
  399. p14 = Instance.new("Part", m)
  400. p14.BrickColor = BrickColor.new("Really black")
  401. p14.FormFactor = Enum.FormFactor.Custom
  402. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  403. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  404. p14.CanCollide = false
  405. p14.Locked = true
  406. p14.Elasticity = 0
  407. p14.BottomSurface = Enum.SurfaceType.Smooth
  408. p14.TopSurface = Enum.SurfaceType.Smooth
  409. b14 = Instance.new("BlockMesh", p14)
  410. b14.Name = "Mesh"
  411. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  412. p15 = Instance.new("Part", m)
  413. p15.BrickColor = BrickColor.new("Really black")
  414. p15.FormFactor = Enum.FormFactor.Custom
  415. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  416. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  417. p15.CanCollide = false
  418. p15.Locked = true
  419. p15.Material = "Neon"
  420. p15.Elasticity = 0
  421. p15.BottomSurface = Enum.SurfaceType.Smooth
  422. p15.TopSurface = Enum.SurfaceType.Smooth
  423. b15 = Instance.new("BlockMesh", p15)
  424. b15.Name = "Mesh"
  425. b15.Scale = Vector3.new(1, 1, 0.400000006)
  426. p16 = Instance.new("Part", m)
  427. p16.BrickColor = BrickColor.new("Really black")
  428. p16.FormFactor = Enum.FormFactor.Custom
  429. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  430. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  431. p16.CanCollide = false
  432. p16.Locked = true
  433. p16.Material = "Neon"
  434. p16.Elasticity = 0
  435. p16.BottomSurface = Enum.SurfaceType.Smooth
  436. p16.TopSurface = Enum.SurfaceType.Smooth
  437. b16 = Instance.new("BlockMesh", p16)
  438. b16.Name = "Mesh"
  439. b16.Scale = Vector3.new(1, 1, 0.400000006)
  440. p17 = Instance.new("Part", m)
  441. p17.BrickColor = BrickColor.new("Really black")
  442. p17.FormFactor = Enum.FormFactor.Custom
  443. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  444. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  445. p17.CanCollide = false
  446. p17.Material = "Neon"
  447. p17.Locked = true
  448. p17.Elasticity = 0
  449. p17.BottomSurface = Enum.SurfaceType.Smooth
  450. p17.TopSurface = Enum.SurfaceType.Smooth
  451. b17 = Instance.new("BlockMesh", p17)
  452. b17.Name = "Mesh"
  453. b17.Scale = Vector3.new(1, 1, 0.400000006)
  454. p18 = Instance.new("WedgePart", m)
  455. p18.BrickColor = BrickColor.new("Black")
  456. p18.Material = "Neon"
  457. p18.Name = "BladePart1"
  458. p18.Material = Enum.Material.Concrete
  459. p18.Name = "Wedge"
  460. p18.FormFactor = Enum.FormFactor.Symmetric
  461. p18.Size = Vector3.new(1, 4, 2)
  462. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  463. p18.CanCollide = false
  464. p18.Locked = true
  465. p18.BottomSurface = Enum.SurfaceType.Smooth
  466. p18.TopSurface = Enum.SurfaceType.Smooth
  467. b18 = Instance.new("SpecialMesh", p18)
  468. b18.MeshType = Enum.MeshType.Wedge
  469. b18.Name = "Mesh"
  470. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  471. p19 = Instance.new("WedgePart", m)
  472. p19.BrickColor = BrickColor.new("Institutional white")
  473. p19.Name = "BladePart2"
  474. p19.Material = "Neon"
  475. p19.Material = Enum.Material.Concrete
  476. p19.Name = "Wedge"
  477. p19.FormFactor = Enum.FormFactor.Symmetric
  478. p19.Size = Vector3.new(1, 4, 2)
  479. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  480. p19.CanCollide = false
  481. p19.Locked = true
  482. p19.BottomSurface = Enum.SurfaceType.Smooth
  483. p19.TopSurface = Enum.SurfaceType.Smooth
  484. b19 = Instance.new("SpecialMesh", p19)
  485. b19.MeshType = Enum.MeshType.Wedge
  486. b19.Name = "Mesh"
  487. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  488. p20 = Instance.new("Part", m)
  489. p20.BrickColor = BrickColor.new("Really black")
  490. p20.FormFactor = Enum.FormFactor.Custom
  491. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  492. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  493. p20.CanCollide = false
  494. p20.Material = "Neon"
  495. p20.Locked = true
  496. p20.Elasticity = 0
  497. p20.BottomSurface = Enum.SurfaceType.Smooth
  498. p20.TopSurface = Enum.SurfaceType.Smooth
  499. b20 = Instance.new("BlockMesh", p20)
  500. b20.Name = "Mesh"
  501. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  502. p21 = Instance.new("Part", m)
  503. p21.BrickColor = BrickColor.new("Really black")
  504. p21.FormFactor = Enum.FormFactor.Custom
  505. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  506. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  507. p21.CanCollide = false
  508. p21.Locked = true
  509. p21.Elasticity = 0
  510. p21.BottomSurface = Enum.SurfaceType.Smooth
  511. p21.TopSurface = Enum.SurfaceType.Smooth
  512. b21 = Instance.new("SpecialMesh", p21)
  513. b21.MeshType = Enum.MeshType.Wedge
  514. b21.Name = "Mesh"
  515. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  516. w1 = Instance.new("Weld", p1)
  517. w1.Name = "Part_Weld"
  518. w1.Part0 = p1
  519. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  520. w1.Part1 = p2
  521. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  522. w2 = Instance.new("Weld", p2)
  523. w2.Name = "Part_Weld"
  524. w2.Part0 = p2
  525. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  526. w2.Part1 = p3
  527. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  528. w3 = Instance.new("Weld", p3)
  529. w3.Name = "Part_Weld"
  530. w3.Part0 = p3
  531. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  532. w3.Part1 = p4
  533. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  534. w4 = Instance.new("Weld", p4)
  535. w4.Name = "Part_Weld"
  536. w4.Part0 = p4
  537. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  538. w4.Part1 = p5
  539. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  540. w5 = Instance.new("Weld", p5)
  541. w5.Name = "Part_Weld"
  542. w5.Part0 = p5
  543. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  544. w5.Part1 = p6
  545. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  546. w6 = Instance.new("Weld", p6)
  547. w6.Name = "Part_Weld"
  548. w6.Part0 = p6
  549. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  550. w6.Part1 = p7
  551. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  552. w7 = Instance.new("Weld", p7)
  553. w7.Name = "Part_Weld"
  554. w7.Part0 = p7
  555. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  556. w7.Part1 = p8
  557. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  558. w8 = Instance.new("Weld", p8)
  559. w8.Name = "Part_Weld"
  560. w8.Part0 = p8
  561. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  562. w8.Part1 = p9
  563. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  564. w9 = Instance.new("Weld", p9)
  565. w9.Name = "Part_Weld"
  566. w9.Part0 = p9
  567. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  568. w9.Part1 = p10
  569. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  570. w10 = Instance.new("Weld", p10)
  571. w10.Name = "Part_Weld"
  572. w10.Part0 = p10
  573. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  574. w10.Part1 = p11
  575. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  576. w11 = Instance.new("Weld", p11)
  577. w11.Name = "Part_Weld"
  578. w11.Part0 = p11
  579. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  580. w11.Part1 = p12
  581. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  582. w12 = Instance.new("Weld", p12)
  583. w12.Name = "Part_Weld"
  584. w12.Part0 = p12
  585. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  586. w12.Part1 = p13
  587. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  588. w13 = Instance.new("Weld", p13)
  589. w13.Name = "Part_Weld"
  590. w13.Part0 = p13
  591. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  592. w13.Part1 = p14
  593. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  594. w14 = Instance.new("Weld", p14)
  595. w14.Name = "Part_Weld"
  596. w14.Part0 = p14
  597. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  598. w14.Part1 = p15
  599. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  600. w15 = Instance.new("Weld", p15)
  601. w15.Name = "Part_Weld"
  602. w15.Part0 = p15
  603. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  604. w15.Part1 = p16
  605. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  606. w16 = Instance.new("Weld", p16)
  607. w16.Name = "Part_Weld"
  608. w16.Part0 = p16
  609. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  610. w16.Part1 = p17
  611. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  612. w17 = Instance.new("Weld", p17)
  613. w17.Name = "Wedge_Weld"
  614. w17.Part0 = p17
  615. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  616. w17.Part1 = p18
  617. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  618. w18 = Instance.new("Weld", p18)
  619. w18.Name = "Wedge_Weld"
  620. w18.Part0 = p18
  621. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  622. w18.Part1 = p19
  623. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  624. w19 = Instance.new("Weld", p19)
  625. w19.Name = "Part_Weld"
  626. w19.Part0 = p19
  627. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  628. w19.Part1 = p20
  629. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  630. w20 = Instance.new("Weld", p20)
  631. w20.Name = "Part_Weld"
  632. w20.Part0 = p20
  633. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  634. w20.Part1 = p21
  635. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  636. m.Parent = char
  637. m:MakeJoints()
  638. ----------------------------------------------------
  639. local cor = Instance.new("Part", char.Absolution)
  640. cor.Name = "Thingy"
  641. cor.Locked = true
  642. cor.BottomSurface = 0
  643. cor.CanCollide = false
  644. cor.Size = Vector3.new(1, 13, 1)
  645. cor.Transparency = 1
  646. cor.TopSurface = 0
  647. corw = Instance.new("Weld", cor)
  648. corw.Part0 = rarm
  649. corw.Part1 = cor
  650. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  651. corw.C1 = CFrame.new(0, 0, 0)
  652. weld1 = Instance.new("Weld", char.Absolution)
  653. weld1.Part0 = cor
  654. weld1.Part1 = p6
  655. weld1.C0 = CFrame.new(0, 0, 0)
  656. ----------------------------------------------------
  657. hitb = Instance.new("Part", char.Absolution)
  658. hitb.Name = "Thingy2"
  659. hitb.Locked = true
  660. hitb.BottomSurface = 0
  661. hitb.CanCollide = false
  662. hitb.Size = Vector3.new(0, 8, 6)
  663. hitb.Transparency = 1
  664. hitb.TopSurface = 0
  665. weld2 = Instance.new("Weld", char.Absolution)
  666. weld2.Part0 = hitb
  667. weld2.Part1 = p12
  668. weld2.C0 = CFrame.new(0, .6, 1)
  669.  
  670.  
  671. ----------------------------------------------------
  672. function weld5(part0, part1, c0, c1)
  673. weeld=Instance.new("Weld", part0)
  674. weeld.Part0=part0
  675. weeld.Part1=part1
  676. weeld.C0=c0
  677. weeld.C1=c1
  678. return weeld
  679. end
  680. ----------------------------------------------------
  681. function newRay(start,face,range,wat)
  682. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  683. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  684. return rey,hit,pos
  685. end
  686. ----------------------------------------------------
  687. mod5 = Instance.new("Model",char)
  688.  
  689. function FindNearestTorso(Position,Distance,SinglePlayer)
  690. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  691. local List = {}
  692. for i,v in pairs(workspace:GetChildren())do
  693. if v:IsA("Model")then
  694. if v:findFirstChild("Torso")then
  695. if v ~= char then
  696. if(v.Torso.Position -Position).magnitude <= Distance then
  697. table.insert(List,v)
  698. end
  699. end
  700. end
  701. end
  702. end
  703. return List
  704. end
  705.  
  706. function Landing()
  707. part=Instance.new('Part',mod5)
  708. part.Anchored=true
  709. part.CanCollide=false
  710. part.FormFactor='Custom'
  711. part.Size=Vector3.new(.2,.2,.2)
  712. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  713. part.Transparency=.7
  714. part.BrickColor=BrickColor.new('Really black')
  715. mesh=Instance.new('SpecialMesh',part)
  716. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  717. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  718. mesh.Scale=Vector3.new(10,5,10)
  719.  
  720. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  721. if v:FindFirstChild('Humanoid') then
  722. v.Humanoid:TakeDamage(math.random(20,30))
  723. v.Humanoid.PlatformStand = true
  724. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  725. end
  726. end
  727.  
  728. coroutine.resume(coroutine.create(function()
  729. for i=0,3.8,0.05 do
  730. wait()
  731. part.CFrame=part.CFrame
  732. part.Transparency=i
  733. mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  734. end
  735. part.Parent = nil
  736. end))
  737. end
  738. ----------------------------------------------------
  739. mod4 = Instance.new("Model",char)
  740.  
  741. ptez = {0.7, 0.8, 0.9, 1}
  742.  
  743. function FindNearestTorso(Position,Distance,SinglePlayer)
  744. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  745. local List = {}
  746. for i,v in pairs(workspace:GetChildren())do
  747. if v:IsA("Model")then
  748. if v:findFirstChild("Torso")then
  749. if v ~= char then
  750. if(v.Torso.Position -Position).magnitude <= Distance then
  751. table.insert(List,v)
  752. end
  753. end
  754. end
  755. end
  756. end
  757. return List
  758. end
  759.  
  760. function GroundPound()
  761. part=Instance.new('Part',mod4)
  762. part.Anchored=true
  763. part.CanCollide=false
  764. part.FormFactor='Custom'
  765. part.Size=Vector3.new(.2,.2,.2)
  766. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  767. part.Transparency=.7
  768. part.BrickColor=BrickColor.new('Institutional white')
  769. mesh=Instance.new('SpecialMesh',part)
  770. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  771. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  772. mesh.Scale=Vector3.new(3,3,3)
  773. part2=Instance.new('Part',mod4)
  774. part2.Anchored=true
  775. part2.CanCollide=false
  776. part2.FormFactor='Custom'
  777. part2.Size=Vector3.new(.2,.2,.2)
  778. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  779. part2.Transparency=.7
  780. part2.BrickColor=BrickColor.new('Institutional white')
  781. mesh2=Instance.new('SpecialMesh',part2)
  782. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  783. mesh2.Scale=Vector3.new(3,1.5,3)
  784. x = Instance.new("Sound",char)
  785. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  786. x.Pitch = ptez[math.random(1,#ptez)]
  787. x.Volume = 1
  788. wait(.1)
  789. x:Play()
  790. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  791. if v:FindFirstChild('Humanoid') then
  792. v.Humanoid:TakeDamage(math.random(8,15))
  793. end
  794. end
  795. coroutine.resume(coroutine.create(function()
  796. for i=0,0.62,0.13 do
  797. wait()
  798. part.CFrame=part.CFrame
  799. part.Transparency=i
  800. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  801. part2.CFrame=part2.CFrame
  802. part2.Transparency=i
  803. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  804. end
  805. part.Parent=nil
  806. part2.Parent=nil
  807. x:Destroy()
  808. end))
  809. end
  810. ----------------------------------------------------
  811. mod=Instance.new('Model',char)
  812.  
  813. function charge()
  814. hed.Velocity=hed.CFrame.lookVector*200
  815. part=Instance.new('Part',mod)
  816. part.Anchored=true
  817. part.CanCollide=false
  818. part.FormFactor='Custom'
  819. part.Size=Vector3.new(.2,.2,.2)
  820. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  821. part.Transparency=.7
  822. part.Name = "Wow"
  823. part.BrickColor=BrickColor.new('Black')
  824. mesh=Instance.new('SpecialMesh',part)
  825. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  826. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  827. mesh.Scale=Vector3.new(10,5,10)
  828. part2=part:clone()
  829. part2.Parent=mod
  830. part2.BrickColor=BrickColor.new('Institutional white')
  831. mesh2=mesh:clone()
  832. mesh2.Parent=part2
  833. mesh2.Scale=Vector3.new(20,10,20)
  834. part3=part2:clone()
  835. part3.Parent = mod
  836. part3.BrickColor=BrickColor.new('Cyan')
  837. mesh3=mesh2:clone()
  838. mesh2.Parent=part3
  839. mesh3.Scale=Vector3.new(30,15,30)
  840. coroutine.resume(coroutine.create(function()
  841. for i=0,1,0.1 do
  842. wait()
  843. part.CFrame=part.CFrame
  844. part.Transparency=i
  845. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  846. part2.CFrame=part2.CFrame
  847. part2.Transparency=i
  848. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  849. part3.CFrame=part3.CFrame
  850. part3.Transparency=i
  851. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  852. end
  853. part.Parent=nil
  854. part2.Parent=nil
  855. part3.Parent = nil
  856. part1:remove()
  857. part:remove()
  858. part2:remove()
  859. part3:remove()
  860. end))
  861. end
  862. ----------------------------------------------------
  863. function FindNearestTorso(Position,Distance,SinglePlayer)
  864. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  865. local List = {}
  866. for i,v in pairs(workspace:GetChildren())do
  867. if v:IsA("Model")then
  868. if v:findFirstChild("Torso")then
  869. if v ~= char then
  870. if(v.Torso.Position -Position).magnitude <= Distance then
  871. table.insert(List,v)
  872. end
  873. end
  874. end
  875. end
  876. end
  877. return List
  878. end
  879.  
  880. mod3 = Instance.new("Model",rleg)
  881.  
  882. function Stomp()
  883. part=Instance.new('Part',mod3)
  884. part.Anchored=true
  885. part.CanCollide=false
  886. part.FormFactor='Custom'
  887. part.Size=Vector3.new(.2,.2,.2)
  888. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  889. part.Transparency=0.7
  890. part.BrickColor=BrickColor.new('')
  891. mesh=Instance.new('SpecialMesh',part)
  892. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  893. mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  894. mesh.Scale=Vector3.new(25,25,25)
  895. part2=part:clone()
  896. part2.Parent=mod3
  897. part2.BrickColor=BrickColor.new('Deep orange')
  898. mesh2=mesh:clone()
  899. mesh2.Parent=part2
  900. mesh2.Scale=Vector3.new(15,15,15)
  901. part3=part:clone()
  902. part3.Parent=mod3
  903. part3.TopSurface=0
  904. part3.BottomSurface=0
  905. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  906. mesh3=Instance.new('SpecialMesh',part3)
  907. mesh3.MeshType = 3
  908. mesh3.Scale=Vector3.new(12,12,12)
  909. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  910. if v:FindFirstChild('Humanoid') then
  911. v.Humanoid:TakeDamage(math.random(20,60))
  912. v.Humanoid.PlatformStand = true
  913. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  914. end
  915. end
  916. coroutine.resume(coroutine.create(function()
  917. for i=0,3.8,0.05 do
  918. wait()
  919. part.CFrame=part.CFrame
  920. part.Transparency=i
  921. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  922. part2.CFrame=part2.CFrame
  923. part2.Transparency=i
  924. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  925. part3.CFrame=part3.CFrame
  926. part3.Transparency=i
  927. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  928. end
  929. end))
  930. end
  931. ----------------------------------------------------
  932.  
  933. local acos = math.acos
  934. local sqrt = math.sqrt
  935. local Vec3 = Vector3.new
  936. local fromAxisAngle = CFrame.fromAxisAngle
  937.  
  938. local function toAxisAngle(CFr)
  939. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  940. local Angle = math.acos((R00+R11+R22-1)/2)
  941. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  942. A = A == 0 and 0.00001 or A
  943. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  944. B = B == 0 and 0.00001 or B
  945. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  946. C = C == 0 and 0.00001 or C
  947. local x = (R21-R12)/sqrt(A)
  948. local y = (R02-R20)/sqrt(B)
  949. local z = (R10-R01)/sqrt(C)
  950. return Vec3(x,y,z),Angle
  951. end
  952.  
  953. function ApplyTrig(Num,Func)
  954. local Min,Max = Func(0),Func(1)
  955. local i = Func(Num)
  956. return (i-Min)/(Max-Min)
  957. end
  958.  
  959. function LerpCFrame(CFrame1,CFrame2,Num)
  960. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  961. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  962. end
  963.  
  964. function Crater(Torso,Radius)
  965. Spawn(function()
  966. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  967. local Ignore = {}
  968. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  969. if v.Character ~= nil then
  970. Ignore[#Ignore+1] = v.Character
  971. end
  972. end
  973. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  974. if Hit == nil then return end
  975. local Parts = {}
  976. for i = 1,360,10 do
  977. local P = Instance.new("Part",Torso.Parent)
  978. P.Anchored = true
  979. P.FormFactor = "Custom"
  980. P.BrickColor = Hit.BrickColor
  981. P.Material = Hit.Material
  982. P.TopSurface = "Smooth"
  983. P.BottomSurface = "Smooth"
  984. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  985. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  986. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  987. if math.random(0,5) == 0 then -- rubble
  988. local P = Instance.new("Part",Torso.Parent)
  989. P.Anchored = true
  990. P.FormFactor = "Custom"
  991. P.BrickColor = Hit.BrickColor
  992. P.Material = Hit.Material
  993. P.TopSurface = "Smooth"
  994. P.BottomSurface = "Smooth"
  995. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  996. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  997. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  998. end
  999. end
  1000. for i = 0,1,0.05 do
  1001. for i2,v in pairs(Parts) do
  1002. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1003. end
  1004. wait(0.02)
  1005. end
  1006. for i,v in pairs(Parts) do
  1007. if v[1].Size.X > 2.1 then
  1008. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1009. end
  1010. v[1].Anchored = false
  1011. end
  1012. for i = 0,1,0.05 do
  1013. for i2,v in pairs(Parts) do
  1014. v[1].Transparency = i
  1015. if i == 1 then
  1016. v[1]:Destroy()
  1017. elseif i >= 0.25 then
  1018. v[1].CanCollide = false
  1019. end
  1020. end
  1021. wait(0.02)
  1022. end
  1023. Parts = nil
  1024. end)
  1025. end
  1026.  
  1027. ----------------------------------------------------
  1028. mouse.KeyDown:connect(function(key)
  1029. if key == "r" and char.Mana.Value>=50 then
  1030. char.Mana.Value = char.Mana.Value - 50
  1031. larm.BrickColor = BrickColor.new("Bright red")
  1032. rarm.BrickColor = BrickColor.new("Bright red")
  1033. if Debounces.CanAttack == true then
  1034. Debounces.CanAttack = false
  1035. Debounces.on = true
  1036. Debounces.NoIdl = true
  1037. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1038. hit = ht.Parent
  1039. if ht and hit:IsA("Model") then
  1040. if hit:FindFirstChild("Humanoid") then
  1041. if hit.Name ~= p.Name then
  1042. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1043. wait(1)
  1044. end
  1045. end
  1046. elseif ht and hit:IsA("Hat") then
  1047. if hit.Parent.Name ~= p.Name then
  1048. if hit.Parent:FindFirstChild("Humanoid") then
  1049.  
  1050. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1051. wait(1)
  1052. --Debounces.Slashed = false
  1053. end
  1054. end
  1055. end
  1056. end)
  1057. q = Instance.new("Sound",hed)
  1058. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1059. q.Pitch = 0.85
  1060. q.Looped = false
  1061. q1 = Instance.new("Sound",hed)
  1062. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1063. q1.Pitch = 0.85
  1064. q1.Looped = false
  1065. q:Play()
  1066. q1:Play()
  1067. for i = 1,20 do
  1068. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1069. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1070. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1071. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1072. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1073. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1074. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1075. if Debounces.on == false then break end
  1076. wait()
  1077. end
  1078. n = Instance.new("Sound",hed)
  1079. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1080. n.Pitch = 0.94
  1081. n.Looped = false
  1082. n1 = Instance.new("Sound",hed)
  1083. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1084. n1.Pitch = 0.94
  1085. n1.Looped = false
  1086. n:Play()
  1087. n1:Play()
  1088. b = Instance.new("Sound",hed)
  1089. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1090. b.Pitch = 0.94
  1091. b.Looped = false
  1092. b1 = Instance.new("Sound",hed)
  1093. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1094. b1.Pitch = 0.94
  1095. b1.Looped = false
  1096. b:Play()
  1097. b1:Play()
  1098. for i = 1,26 do
  1099. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1100. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1101. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1102. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1103. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1104. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1105. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1106. if Debounces.on == false then break end
  1107. wait()
  1108. end
  1109. wait(.5)
  1110. to:disconnect()
  1111. q:Destroy()
  1112. q1:Destroy()
  1113. n:Destroy()
  1114. n1:Destroy()
  1115. larm.BrickColor = BrickColor.new("Really black")
  1116. rarm.BrickColor = BrickColor.new("Really black")
  1117. if Debounces.CanAttack == false then
  1118. Debounces.CanAttack = true
  1119. Debounces.on = false
  1120. Debounces.NoIdl = false
  1121. end
  1122. end
  1123. end
  1124. end)
  1125. ----------------------------------------------------
  1126. mouse.KeyDown:connect(function(key)
  1127. if key == "q" and char.Mana.Value>=50 then
  1128. char.Mana.Value = char.Mana.Value - 50
  1129. larm.BrickColor = BrickColor.new("Bright red")
  1130. rarm.BrickColor = BrickColor.new("Bright red")
  1131. if Debounces.CanAttack == true then
  1132. Debounces.CanAttack = false
  1133. Debounces.on = true
  1134. Debounces.NoIdl = true
  1135. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1136. hit = ht.Parent
  1137. if ht and hit:IsA("Model") then
  1138. if hit:FindFirstChild("Humanoid") then
  1139. if hit.Name ~= p.Name then
  1140. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1141. wait(1)
  1142. --Debounces.Slashed = false
  1143. --end
  1144. end
  1145. end
  1146. elseif ht and hit:IsA("Hat") then
  1147. if hit.Parent.Name ~= p.Name then
  1148. if hit.Parent:FindFirstChild("Humanoid") then
  1149. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1150. wait(1)
  1151. --Debounces.Slashed = false
  1152. end
  1153. end
  1154. end
  1155. end)
  1156. for i = 1, 20 do
  1157. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1158. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1159. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1160. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1161. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1162. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1163. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1164. if Debounces.on == false then break end
  1165. wait()
  1166. end
  1167. z = Instance.new("Sound",hed)
  1168. z.SoundId = "rbxassetid://160069154"
  1169. z.Looped = false
  1170. z.Pitch = .9
  1171. z1 = Instance.new("Sound",hed)
  1172. z1.SoundId = "rbxassetid://160069154"
  1173. z1.Looped = false
  1174. z1.Pitch = .9
  1175. wait(0.01)
  1176. z:Play()
  1177. z1:Play()
  1178. for i = 1, 12 do
  1179. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1180. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1181. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1182. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1183. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1184. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1185. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1186. if Debounces.on == false then break end
  1187. wait()
  1188. end
  1189. for i = 1, 12 do
  1190. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1191. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1192. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1193. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1194. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1195. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1196. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1197. if Debounces.on == false then break end
  1198. wait()
  1199. end
  1200. z = Instance.new("Sound",hed)
  1201. z.SoundId = "rbxassetid://168586621"
  1202. z.Looped = false
  1203. z.Pitch = 1
  1204. z1 = Instance.new("Sound",hed)
  1205. z1.SoundId = "rbxassetid://168586621"
  1206. z1.Looped = false
  1207. z1.Pitch = 1
  1208. wait(0.01)
  1209. z:Play()
  1210. z1:Play()
  1211. for i = 1, 12 do
  1212. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1213. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1214. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1215. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1216. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1217. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1218. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1219. if Debounces.on == false then break end
  1220. wait()
  1221. end
  1222. to:disconnect()
  1223. larm.BrickColor = BrickColor.new("Really black")
  1224. rarm.BrickColor = BrickColor.new("Really black")
  1225. if Debounces.CanAttack == false then
  1226. Debounces.CanAttack = true
  1227. Debounces.on = false
  1228. Debounces.NoIdl = false
  1229. end
  1230. end
  1231. end
  1232. end)
  1233. ----------------------------------------------------
  1234. Sit = false
  1235. mouse.KeyDown:connect(function(key)
  1236. if key == "v" then
  1237. if Sit == false then
  1238. Sit = true
  1239. hum.WalkSpeed = 20
  1240. stanceToggle = "Sitting"
  1241. elseif Sit == true then
  1242. Sit = false
  1243. hum.WalkSpeed = 50
  1244. stanceToggle = "Normal"
  1245. end
  1246. end
  1247. end)
  1248. ----------------------------------------------------
  1249. mouse.KeyDown:connect(function(key)
  1250. if key == "t" and char.Mana.Value>=50 then
  1251. char.Mana.Value = char.Mana.Value - 50
  1252. if Debounces.CanAttack == true then
  1253. Debounces.CanAttack = false
  1254. Debounces.on = true
  1255. Debounces.NoIdl = true
  1256. for i = 1, 25 do
  1257. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1258. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1259. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1260. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1261. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1262. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1263. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1264. if Debounces.on == false then break end
  1265. wait()
  1266. end
  1267. Spawn(function()
  1268. local Parts = {}
  1269. for Y = -5,5 do
  1270. local P = Instance.new("Part",char)
  1271. P.Anchored = true
  1272. P.FormFactor = "Custom"
  1273. P.CanCollide = false
  1274. P.Size = Vector3.new(1,1,1)
  1275. P.TopSurface = "SmoothNoOutlines"
  1276. P.BottomSurface = "SmoothNoOutlines"
  1277. P.BrickColor = BrickColor.new("Really black")
  1278. P.Material = "Neon"
  1279. P.Name = tostring(Y)
  1280. local i = (Y+5)/(10)
  1281. i = 1-math.cos(math.pi*i-(math.pi/2))
  1282. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1283. P.Touched:connect(function(ht)
  1284. local hit = ht.Parent
  1285. if hit:FindFirstChild("Humanoid") then
  1286. hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1287. end
  1288. end)
  1289. s = Instance.new("Sound",P)
  1290. s.SoundId = "rbxassetid://228343271"
  1291. s.Volume = .7
  1292. s.Pitch = 0.9
  1293. s:Play()
  1294. P.Touched:connect(function(ht)
  1295. hit = ht.Parent
  1296. if ht and hit:IsA("Model") then
  1297. if hit:FindFirstChild("Humanoid") then
  1298. if hit.Name ~= p.Name then
  1299.  
  1300. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1301. hit:FindFirstChild("Humanoid").PlatformStand = true
  1302. wait(1)
  1303. --Debounces.Slashed = false
  1304. --end
  1305. end
  1306. end
  1307. elseif ht and hit:IsA("Hat") then
  1308. if hit.Parent.Name ~= p.Name then
  1309. if hit.Parent:FindFirstChild("Humanoid") then
  1310.  
  1311. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1312. hit:FindFirstChild("Humanoid").PlatformStand = true
  1313. wait(1)
  1314. --Debounces.Slashed = false
  1315. --end
  1316. end
  1317. end
  1318. end
  1319. end)
  1320. Parts[#Parts+1] = P
  1321. end
  1322. local BREAKIT = false
  1323. local CParts = {}
  1324. local Rocks = {}
  1325. local LastPos = nil
  1326. for i = 1,70 do
  1327. for i2,v in pairs(Parts) do
  1328. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1329. local cf = v.CFrame
  1330. v.Size = v.Size+Vector3.new(1,1,1)
  1331. v.CFrame = cf
  1332. v.Transparency = v.Transparency+0.02
  1333. if v.Transparency >= 0.975 then BREAKIT = true end
  1334. if v.Name == "0" then
  1335. local Ignore = {}
  1336. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1337. if v.Character ~= nil then
  1338. Ignore[#Ignore+1] = v.Character
  1339. end
  1340. end
  1341. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1342. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1343. if Hit ~= nil then
  1344. if #Rocks == 0 then
  1345. for i = 1,5 do
  1346. local P = Instance.new("Part",char)
  1347. Rocks[#Rocks+1] = P
  1348. P.Anchored = true
  1349. P.FormFactor = "Custom"
  1350. P.BrickColor = Hit.BrickColor
  1351. P.Material = Hit.Material
  1352. P.TopSurface = "Smooth"
  1353. P.BottomSurface = "Smooth"
  1354. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1355. end
  1356. end
  1357. for i,P in pairs(Rocks) do
  1358. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1359. end
  1360. local P = Instance.new("Part",char)
  1361. CParts[#CParts+1] = {P,tick()}
  1362. P.Anchored = true
  1363. P.FormFactor = "Custom"
  1364. P.BrickColor = Hit.BrickColor
  1365. P.Material = Hit.Material
  1366. P.TopSurface = "Smooth"
  1367. P.BottomSurface = "Smooth"
  1368. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1369. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1370. Pos = Pos.p
  1371. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1372. local P = P:Clone()
  1373. CParts[#CParts+1] = {P,tick()}
  1374. P.Parent = char
  1375. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1376. Pos = Pos.p
  1377. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1378. if LastPos ~= nil then
  1379. local P = P:Clone()
  1380. CParts[#CParts+1] = {P,tick()}
  1381. P.Parent = char
  1382. P.BrickColor = BrickColor.new("Really black")
  1383. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1384. Pos = Pos.p
  1385. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1386. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1387. --P.Velocity = Vector3.new(0,-1000,0)
  1388. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1389. end
  1390. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1391. end
  1392. end
  1393. end
  1394. if BREAKIT then break end
  1395. wait(0.002)
  1396. end
  1397. for i,v in pairs(Rocks) do
  1398. CParts[#CParts+1] = {v,tick()}
  1399. end
  1400. for i,v in pairs(Parts) do
  1401. v:Destroy()
  1402. end
  1403. Parts = nil
  1404. while true do
  1405. local t = tick()
  1406. local p = nil
  1407. for i,v in pairs(CParts) do
  1408. if t-v[2] > 4 then
  1409. v[1].Transparency = v[1].Transparency+0.05
  1410. if v[1].Transparency >= 1 then
  1411. v[1]:Destroy()
  1412. CParts[i] = nil
  1413. end
  1414. end
  1415. p = v
  1416. end
  1417. if p == nil then break end
  1418. wait(0.002)
  1419. end
  1420. for i,v in pairs(CParts) do
  1421. v:Destroy()
  1422. end
  1423. CParts = {}
  1424. end)
  1425. for i = 1, 20 do
  1426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1432. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1433. if Debounces.on == false then break end
  1434. wait()
  1435. end
  1436. if Debounces.CanAttack == false then
  1437. Debounces.CanAttack = true
  1438. Debounces.on = false
  1439. Debounces.NoIdl = false
  1440. end
  1441. end
  1442. end
  1443. end)
  1444. ----------------------------------------------------
  1445. mouse.KeyDown:connect(function(key)
  1446. if key == "e" and char.Mana.Value>=50 then
  1447. char.Mana.Value = char.Mana.Value - 50
  1448. larm.BrickColor = BrickColor.new("Bright red")
  1449. rarm.BrickColor = BrickColor.new("Bright red")
  1450. if Debounces.CanAttack == true then
  1451. Debounces.CanAttack = false
  1452. Debounces.on = true
  1453. Debounces.NoIdl = true
  1454. for i = 1, 18 do
  1455. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1456. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1457. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1458. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1459. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1460. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1461. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1462. if Debounces.on == false then break end
  1463. wait()
  1464. end
  1465. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1466. local rng = Instance.new("Part", char.Absolution.Handle)
  1467. rng.Anchored = true
  1468. rng.BrickColor = BrickColor.new("Really black")
  1469. rng.CanCollide = true
  1470. rng.FormFactor = 3
  1471. rng.Name = "Ring"
  1472. rng.Size = Vector3.new(1, 1, 1)
  1473. rng.CanCollide = false
  1474. rng.Transparency = 0.35
  1475. rng.TopSurface = 0
  1476. rng.BottomSurface = 0
  1477. rng.CFrame = HandCF
  1478. local rngm = Instance.new("SpecialMesh", rng)
  1479. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1480. rngm.Scale = Vector3.new(1, 1, 2)
  1481. x = Instance.new("Sound", hed)
  1482. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1483. x.Looped = false
  1484. x.Pitch = .7
  1485. x.Volume = 1
  1486. x1 = Instance.new("Sound", hed)
  1487. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1488. x1.Looped = false
  1489. x1.Pitch = .7
  1490. x1.Volume = 1
  1491. x:Play()
  1492. x1:Play()
  1493. rngto = rng.Touched:connect(function(ht)
  1494. hit = ht.Parent
  1495. if ht and hit:IsA("Model") then
  1496. if hit:FindFirstChild("Humanoid") then
  1497. if hit.Name ~= p.Name then
  1498.  
  1499. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1500. hit:FindFirstChild("Humanoid").PlatformStand = true
  1501. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1502. --Debounces.Slashed = false
  1503. --end
  1504. end
  1505. end
  1506. elseif ht and hit:IsA("Hat") then
  1507. if hit.Parent.Name ~= p.Name then
  1508. if hit.Parent:FindFirstChild("Humanoid") then
  1509.  
  1510. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1511. hit:FindFirstChild("Humanoid").PlatformStand = true
  1512. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1513. --Debounces.Slashed = false
  1514. end
  1515. end
  1516. end
  1517. end)
  1518. coroutine.wrap(function()
  1519. for i = 1, 60, 2 do
  1520. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1521. rng.Size = rngm.Scale
  1522. rng.CFrame = HandCF
  1523. rng.Transparency = i/60
  1524. wait()
  1525. end
  1526. wait()
  1527. rng:Destroy()
  1528. end)()
  1529. for i = 1, 18 do
  1530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1531. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1532. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1533. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1534. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1535. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1536. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1537. if Debounces.on == false then break end
  1538. wait()
  1539. end
  1540. larm.BrickColor = BrickColor.new("Really black")
  1541. rarm.BrickColor = BrickColor.new("Really black")
  1542. x:Destroy()
  1543. x1:Destroy()
  1544. if Debounces.CanAttack == false then
  1545. Debounces.CanAttack = true
  1546. Debounces.on = false
  1547. Debounces.NoIdl = false
  1548. end
  1549. end
  1550. end
  1551. end)
  1552. ----------------------------------------------------
  1553. mouse.KeyDown:connect(function(key)
  1554. if key == "y" then
  1555. if Debounces.CanAttack == true then
  1556. Debounces.CanAttack = false
  1557. Debounces.on = true
  1558. Debounces.NoIdl = true
  1559. for i = 1, 15 do
  1560. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1561. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1562. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1563. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1564. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1565. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1566. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1567. if Debounces.on == false then break end
  1568. wait()
  1569. end
  1570. x = Instance.new("Sound",char)
  1571. x.SoundId = "rbxassetid://228343271"
  1572. x.Pitch = 1
  1573. x.Volume = .8
  1574. wait(.1)
  1575. x:Play()
  1576. Debounces.on = false
  1577. Debounces.Here = false
  1578. shot = shot + 1
  1579. local rng = Instance.new("Part", char)
  1580. rng.Anchored = true
  1581. rng.BrickColor = BrickColor.new("Really black")
  1582. rng.CanCollide = false
  1583. rng.FormFactor = 3
  1584. rng.Name = "Ring"
  1585. rng.Size = Vector3.new(1, 1, 1)
  1586. rng.Transparency = 0.35
  1587. rng.TopSurface = 0
  1588. rng.BottomSurface = 0
  1589. rng2 = rng:clone()
  1590. rng3 = rng2:clone()
  1591. rng4 = rng2:clone()
  1592. local rngm = Instance.new("SpecialMesh", rng)
  1593. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1594. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1595. rngm.Scale = Vector3.new(10, 10, 1)
  1596. rngm2 = rngm:clone()
  1597. rngm2.Scale = Vector3.new(5, 5, 1)
  1598. rngm3=rngm2:clone()
  1599. rngm3.Parent = rng3
  1600. rngm3.Scale = Vector3.new(8, 8, 1)
  1601. rngm4 = rngm2:clone()
  1602. rngm4.Parent = rng4
  1603. rngm4.Scale = Vector3.new(6, 6, 1)
  1604. local bem = Instance.new("Part", char)
  1605. bem.Anchored = true
  1606. bem.BrickColor = BrickColor.new("Really black")
  1607. bem.CanCollide = false
  1608. bem.FormFactor = 3
  1609. bem.Name = "Beam" .. shot
  1610. bem.Size = Vector3.new(1, 1, 1)
  1611. bem.Transparency = 0.35
  1612. bem.TopSurface = 0
  1613. bem.BottomSurface = 0
  1614. local bemm = Instance.new("SpecialMesh", bem)
  1615. bemm.MeshType = 4
  1616. bemm.Scale = Vector3.new(1, 4, 4)
  1617. local out = Instance.new("Part", char)
  1618. out.Anchored = true
  1619. out.BrickColor = BrickColor.new("Really black")
  1620. out.CanCollide = false
  1621. out.FormFactor = 3
  1622. out.Name = "Out"
  1623. out.Size = Vector3.new(4, 4, 4)
  1624. out.Transparency = 0.35
  1625. out.TopSurface = 0
  1626. out.BottomSurface = 0
  1627. local outm = Instance.new("SpecialMesh", out)
  1628. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1629. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1630. outm.Scale = Vector3.new(4, 4, 4)
  1631. local bnd = Instance.new("Part", char)
  1632. bnd.Anchored = true
  1633. bnd.BrickColor = BrickColor.new("Really black")
  1634. bnd.CanCollide = false
  1635. bnd.FormFactor = 3
  1636. bnd.Material = "Neon"
  1637. bnd.Name = "Bend"
  1638. bnd.Size = Vector3.new(1, 1, 1)
  1639. bnd.Transparency = 1
  1640. bnd.TopSurface = 0
  1641. bnd.BottomSurface = 0
  1642. local bndm = Instance.new("SpecialMesh", bnd)
  1643. bndm.MeshType = 3
  1644. bndm.Scale = Vector3.new(8, 8, 8)
  1645. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1646. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1647. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1648. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1649. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1650. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1651. Debounces.Shewt = true
  1652. coroutine.wrap(function()
  1653. for i = 1, 50, 0.2 do
  1654. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1655. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1656. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1657. rng.Transparency = i/20
  1658. rng3.Transparency = 1/16
  1659. rng4.Transparency = i/12
  1660. wait()
  1661. end
  1662. wait()
  1663. rng:Destroy()
  1664. end)()
  1665. if Debounces.Shewt == true then
  1666. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1667. hit = ht.Parent
  1668. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1669. if HasntTouched(hit.Name) == true and deb == false then
  1670. deb = true
  1671. coroutine.wrap(function()
  1672. hit:FindFirstChild("Humanoid").PlatformStand = true
  1673. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1674. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1675. end)()
  1676. table.insert(Touche, hit.Name)
  1677. deb = false
  1678. end
  1679. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1680. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1681. deb = true
  1682. coroutine.wrap(function()
  1683. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1684. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1685. wait(1)
  1686. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1687. end)()
  1688. table.insert(Touche, hit.Parent.Name)
  1689. deb = false
  1690. for i, v in pairs(Touche) do
  1691. print(v)
  1692. end
  1693. end
  1694. end
  1695. end)
  1696. end
  1697. for i = 0, 260, 8 do
  1698. bem.Size = Vector3.new(i, 2, 2)
  1699. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1700. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1701. bnd.Size = Vector3.new(1,1,1)
  1702. bndm.Scale = Vector3.new(8,8,8)
  1703. if i % 10 == 0 then
  1704. local newRng = rng2:Clone()
  1705. newRng.Parent = char
  1706. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1707. local newRngm = rngm2:clone()
  1708. newRngm.Parent=newRng
  1709. coroutine.wrap(function()
  1710. for i = 1, 10, 0.2 do
  1711. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1712. newRng.Transparency = i/10
  1713. wait()
  1714. end
  1715. wait()
  1716. newRng:Destroy()
  1717. end)()
  1718. end
  1719. wait()
  1720. end
  1721. wait()
  1722. Debounces.Shewt = false
  1723. bem:Destroy()
  1724. out:Destroy()
  1725. bnd:Destroy()
  1726. Debounces.Ready = false
  1727. for i, v in pairs(Touche) do
  1728. table.remove(Touche, i)
  1729. end
  1730. wait()
  1731. table.insert(Touche, char.Name)
  1732. Debounces.NoIdl = false
  1733. if Debounces.CanAttack == false then
  1734. Debounces.CanAttack = true
  1735. end
  1736. end
  1737. end
  1738. end)
  1739. ----------------------------------------------------
  1740. sidz = {"231917888", "231917845", "231917806"}
  1741. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1742. mouse.KeyDown:connect(function(key)
  1743. if key == "f" and char.Mana.Value>=50 then
  1744. char.Mana.Value = char.Mana.Value - 50
  1745. larm.BrickColor = BrickColor.new("Really black")
  1746. rarm.BrickColor = BrickColor.new("Camo")
  1747. if Debounces.CanAttack == true then
  1748. Debounces.CanAttack = false
  1749. Debounces.on = true
  1750. Debounces.NoIdl = true
  1751. for i = 1, 10 do
  1752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1754. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1758. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1759. if Debounces.on == false then break end
  1760. wait()
  1761. end
  1762. z = Instance.new("Sound",char)
  1763. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1764. z.Pitch = ptz[math.random(1,#ptz)]
  1765. z.Volume = 1
  1766. z1 = Instance.new("Sound",char)
  1767. z1.SoundId = z.SoundId
  1768. z1.Pitch = z.Pitch
  1769. z1.Volume = 1
  1770. wait(1)
  1771. z:Play()
  1772. z1:Play()
  1773. Stomp()
  1774. for i = 1, 20 do
  1775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1781. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1782. if Debounces.on == false then break end
  1783. wait()
  1784. end
  1785. if Debounces.CanAttack == false then
  1786. Debounces.CanAttack = true
  1787. Debounces.on = false
  1788. Debounces.NoIdl = false
  1789. larm.BrickColor = BrickColor.new("Really black")
  1790. rarm.BrickColor = BrickColor.new("Really black")
  1791. end
  1792. end
  1793. end
  1794. end)
  1795. ----------------------------------------------------
  1796. mouse.KeyDown:connect(function(key)
  1797. if key == "g" and char.Mana.Value>5 then
  1798. char.Mana.Value = char.Mana.Value - 5
  1799. larm.BrickColor = BrickColor.new("Camo")
  1800. rarm.BrickColor = BrickColor.new("Really black")
  1801. if Debounces.CanAttack == true then
  1802. Debounces.CanAttack = false
  1803. Debounces.on = true
  1804. Debounces.NoIdl = true
  1805. chrg = lleg.Touched:connect(function(ht)
  1806. hit = ht.Parent
  1807. if ht and hit:IsA("Model") then
  1808. if hit:FindFirstChild("Humanoid") then
  1809. if hit.Name ~= p.Name then
  1810.  
  1811. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1812. hit:FindFirstChild("Humanoid").PlatformStand = true
  1813. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1814. --Debounces.Slashed = false
  1815. --end
  1816. end
  1817. end
  1818. elseif ht and hit:IsA("Hat") then
  1819. if hit.Parent.Name ~= p.Name then
  1820. if hit.Parent:FindFirstChild("Humanoid") then
  1821.  
  1822. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1823. hit:FindFirstChild("Humanoid").PlatformStand = true
  1824. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1825. --Debounces.Slashed = false
  1826. end
  1827. end
  1828. end
  1829. end)
  1830. for i = 1, 14 do
  1831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1837. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1838. if Debounces.on == false then break end
  1839. wait()
  1840. end
  1841. charge()
  1842. z = Instance.new("Sound",char)
  1843. z.SoundId = "rbxassetid://200632875"
  1844. z.Volume = 1
  1845. z.Pitch = .8
  1846. z1 = Instance.new("Sound",char)
  1847. z1.SoundId = "rbxassetid://200632875"
  1848. z1.Volume = 1
  1849. z1.Pitch = .9
  1850. z:Play()
  1851. z1:Play()
  1852. wait(1)
  1853. z:Destroy()
  1854. z1:Destroy()
  1855. chrg:disconnect()
  1856. if Debounces.CanAttack == false then
  1857. Debounces.CanAttack = true
  1858. Debounces.on = false
  1859. Debounces.NoIdl = false
  1860. larm.BrickColor = BrickColor.new("Really black")
  1861. rarm.BrickColor = BrickColor.new("Really black")
  1862. end
  1863. end
  1864. end
  1865. end)
  1866. ----------------------------------------------------
  1867. pt = {0.7, 0.8, 0.9}
  1868. mouse.KeyDown:connect(function(key)
  1869. if key == "h" and char.Mana.Value>50 then
  1870. char.Mana.Value = char.Mana.Value - 50
  1871. if Debounces.CanJoke == true then
  1872. Debounces.CanJoke = false
  1873. u = Instance.new("Sound")
  1874. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1875. u.Parent = char
  1876. u.Looped = false
  1877. u.Pitch = pt[math.random(1,#pt)]
  1878. u.Volume = 1
  1879. u2 = Instance.new("Sound")
  1880. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1881. u2.Parent = char
  1882. u2.Looped = false
  1883. u2.Pitch = u.Pitch
  1884. u2.Volume = 1
  1885. wait(.01)
  1886. u:Play()
  1887. u2:Play()
  1888. wait(6)
  1889. u:Destroy()
  1890. u2:Destroy()
  1891. if Debounces.CanJoke == false then
  1892. Debounces.CanJoke = true
  1893. end
  1894. end
  1895. end
  1896. end)
  1897. ----------------------------------------------------
  1898. mouse.KeyDown:connect(function(key)
  1899. if key == "j" and char.Mana.Value> 30 then
  1900. char.Mana.Value = char.Mana.Value-30
  1901. if Debounces.CanJoke == true then
  1902. Debounces.CanJoke = false
  1903. z = Instance.new("Sound",char)
  1904. z.SoundId = "rbxassetid://135017755"
  1905. z.Pitch = .76
  1906. z.Volume = 1
  1907. wait()
  1908. z:Play()
  1909. wait(6)
  1910. z:Destroy()
  1911. if Debounces.CanJoke == false then
  1912. Debounces.CanJoke = true
  1913. end
  1914. end
  1915. end
  1916. end)
  1917. ----------------------------------------------------
  1918. mouse.KeyDown:connect(function(key)
  1919. if key == "k" and char.Mana.Value> 10 then
  1920. char.Mana.Value = char.Mana.Value -10
  1921. if Debounces.CanJoke == true then
  1922. Debounces.CanJoke = false
  1923. z = Instance.new("Sound",char)
  1924. z.SoundId = "rbxassetid://135017578"
  1925. z.Pitch = .76
  1926. z.Volume = 1
  1927. wait()
  1928. z:Play()
  1929. wait(4)
  1930. z:Destroy()
  1931. if Debounces.CanJoke == false then
  1932. Debounces.CanJoke = true
  1933. end
  1934. end
  1935. end
  1936. end)
  1937. ----------------------------------------------------
  1938. mouse.KeyDown:connect(function(key)
  1939. if key == "u" and char.Mana.Value>200 then
  1940. wait(1)
  1941. char.Mana.Value = char.Mana.Value-200
  1942. charge()
  1943. wait(0.6)
  1944. charge()
  1945. wait(0.6)
  1946. charge()
  1947. wait(2)
  1948. end
  1949. end)
  1950. ----------------------------------------------------
  1951. mouse.KeyDown:connect(function(key)
  1952. if key == "x" and char.Mana.Value>50 then
  1953. char.Mana.Value = char.Mana.Value-50
  1954. if Debounces.CanAttack == true then
  1955. Debounces.CanAttack = false
  1956. Debounces.NoIdl = true
  1957. Debounces.on = true
  1958. Debounces.ks = true
  1959. for i = 1, 10 do
  1960. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  1961. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  1962. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1963. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  1964. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  1965. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  1966. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1967. if Debounces.on == false then break end
  1968. wait()
  1969. end
  1970. z = Instance.new("Sound",hed)
  1971. z.SoundId = "rbxassetid://169445092"
  1972. z.Volume = 1
  1973. wait(0.1)
  1974. z:Play()
  1975. kik = rleg.Touched:connect(function(ht)
  1976. hit = ht.Parent
  1977. if ht and hit:IsA("Model") then
  1978. if hit:FindFirstChild("Humanoid") then
  1979. if hit.Name ~= p.Name then
  1980.  
  1981. if Debounces.ks==true then
  1982. z = Instance.new("Sound",hed)
  1983. z.SoundId = "rbxassetid://169380525"
  1984. z.Volume = 1
  1985. z:Play()
  1986. Debounces.ks=false
  1987. end
  1988. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1989. hit:FindFirstChild("Humanoid").PlatformStand = true
  1990. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1991. --Debounces.Slashed = false
  1992. --end
  1993. end
  1994. end
  1995. elseif ht and hit:IsA("Hat") then
  1996. if hit.Parent.Name ~= p.Name then
  1997. if hit.Parent:FindFirstChild("Humanoid") then
  1998.  
  1999. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2000. hit:FindFirstChild("Humanoid").PlatformStand = true
  2001. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2002. --Debounces.Slashed = false
  2003. --end
  2004. end
  2005. end
  2006. end
  2007. end)
  2008. for i = 1, 8 do
  2009. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2010. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2011. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2012. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2013. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2014. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2015. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2016. if Debounces.on == false then break end
  2017. wait()
  2018. end
  2019. kik:disconnect()
  2020. if Debounces.CanAttack == false then
  2021. Debounces.CanAttack = true
  2022. Debounces.on = false
  2023. Debounces.NoIdl = false
  2024. end
  2025. end
  2026. end
  2027. end)
  2028. ----------------------------------------------------
  2029. mouse.KeyDown:connect(function(key)
  2030. if key == "c" and char.Mana.Value>80 then
  2031. char.Mana.Value = char.Mana.Value -80
  2032. if Debounces.CanAttack == true then
  2033. Debounces.CanAttack = false
  2034. Debounces.NoIdl = true
  2035. Debounces.on = true
  2036. SIDZ = {"231917744", "231917742"}
  2037. PTZ = {0.7, 0.8, 0.9, 1}
  2038. for i = 1, 20 do
  2039. wait()
  2040. for i,v in pairs(char.Absolution:children()) do
  2041. if v:IsA("Part") or v:IsA("WedgePart") then
  2042. v.Transparency = v.Transparency + 0.05
  2043. end
  2044. end
  2045. end
  2046. function FindNearestTorso(Position,Distance,SinglePlayer)
  2047. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2048. local List = {}
  2049. for i,v in pairs(workspace:GetChildren())do
  2050. if v:IsA("Model")then
  2051. if v:findFirstChild("Torso")then
  2052. if v ~= char then
  2053. if(v.Torso.Position -Position).magnitude <= Distance then
  2054. table.insert(List,v)
  2055. end
  2056. end
  2057. end
  2058. end
  2059. end
  2060. return List
  2061. end
  2062. GroundPound()
  2063. for i = 1, 5 do
  2064. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2065. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2066. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2067. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2068. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2069. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2070. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2071. if Debounces.on == false then break end
  2072. wait()
  2073. end
  2074. GroundPound()
  2075. for i = 1, 5 do
  2076. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2077. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2078. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2079. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2080. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2081. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2082. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2083. if Debounces.on == false then break end
  2084. wait()
  2085. end
  2086. GroundPound()
  2087. for i = 1, 5 do
  2088. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2089. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2090. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2091. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2092. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2093. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2094. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2095. if Debounces.on == false then break end
  2096. wait()
  2097. end
  2098. GroundPound()
  2099. for i = 1, 5 do
  2100. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2101. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2102. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2103. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2104. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2105. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2106. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2107. if Debounces.on == false then break end
  2108. wait()
  2109. end
  2110. GroundPound()
  2111. for i = 1, 5 do
  2112. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2113. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2114. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2115. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2116. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2117. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2118. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2119. if Debounces.on == false then break end
  2120. wait()
  2121. end
  2122. GroundPound()
  2123. for i = 1, 5 do
  2124. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2125. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2126. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2127. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2128. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2129. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2130. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2131. if Debounces.on == false then break end
  2132. wait()
  2133. end
  2134. for i = 1, 18 do
  2135. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2136. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2137. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2138. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2139. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2140. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2141. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2142. if Debounces.on == false then break end
  2143. wait()
  2144. end
  2145. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2146. if v:FindFirstChild('Humanoid') then
  2147. v.Humanoid:TakeDamage(math.random(20,60))
  2148. v.Humanoid.PlatformStand = true
  2149. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2150. end
  2151. end
  2152. x = Instance.new("Sound",char)
  2153. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2154. x.Pitch = PTZ[math.random(1,#PTZ)]
  2155. x.Volume = 1
  2156. wait(0.1)
  2157. x:Play()
  2158. Crater(hed,20)
  2159. for i = 1, 14 do
  2160. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2161. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2162. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2163. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2164. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2165. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2166. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2167. if Debounces.on == false then break end
  2168. wait()
  2169. end
  2170. if Debounces.CanAttack == false then
  2171. Debounces.CanAttack = true
  2172. Debounces.on = false
  2173. Debounces.NoIdl = false
  2174. for i = 1, 20 do
  2175. wait()
  2176. for i,v in pairs(char.Absolution:children()) do
  2177. if v:IsA("Part") or v:IsA("WedgePart") then
  2178. v.Transparency = v.Transparency - 0.05
  2179. end
  2180. end
  2181. end
  2182. end
  2183. end
  2184. end
  2185. end)
  2186. ----------------------------------------------------176349813
  2187. mouse.KeyDown:connect(function(key)
  2188. if key == "b" and char.Mana.Value>80 then
  2189. char.Mana.Value = char.Mana.Value -80
  2190. hum.WalkSpeed = 20
  2191. if Debounces.CanAttack == true then
  2192. Debounces.CanAttack = false
  2193. Debounces.NoIdl = true
  2194. Debounces.on = true
  2195. for i = 1,20 do
  2196. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2197. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2198. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2199. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2200. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2201. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2202. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2203. if Debounces.on == false then break end
  2204. wait()
  2205. end
  2206. wait(1)
  2207. v = Instance.new("Sound")
  2208. v.SoundId = "rbxassetid://181384451"
  2209. v.Parent = char
  2210. v.Looped = false
  2211. v.Pitch = 1.04
  2212. v.Volume = 1.5
  2213. wait(.01)
  2214. v:Play()
  2215.  
  2216. v = Instance.new("Sound")
  2217. v.SoundId = "rbxassetid://138252341"
  2218. v.Parent = char
  2219. v.Looped = false
  2220. v.Pitch = 1.04
  2221. v.Volume = 1.2
  2222. wait(.01)
  2223. v:Play()
  2224. if Daytime == true then
  2225. Daytime = false
  2226. l.TimeOfDay = 24
  2227. else
  2228. Daytime = true
  2229. l.TimeOfDay = 12
  2230. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2231. end
  2232.  
  2233. local Shockwave = function()
  2234. local rng1 = Instance.new("Part", char)
  2235. rng1.Anchored = true
  2236. rng1.BrickColor = BrickColor.new("Institutional white")
  2237. rng1.CanCollide = false
  2238. rng1.FormFactor = 3
  2239. rng1.Name = "Ring"
  2240. rng1.Material = "Neon"
  2241. rng1.Size = Vector3.new(1, 1, 1)
  2242. rng1.Transparency = 0.35
  2243. rng1.TopSurface = 0
  2244. rng1.BottomSurface = 0
  2245. local rngm1 = Instance.new("SpecialMesh", rng)
  2246. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2247. rngm1.Scale = Vector3.new(10, 10, 1)
  2248. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2249. local Wave = Instance.new("Part", game.Workspace)
  2250. Wave.Name = "Shockwave"
  2251. Wave.BrickColor = BrickColor.new("Really black")
  2252. Wave.Size = Vector3.new(1, 1, 1)
  2253. Wave.Shape = "Ball"
  2254. Wave.Name = "Wave"
  2255. Wave.Material = "Neon"
  2256. Wave.CanCollide = false
  2257. Wave.Anchored = true
  2258. Wave.TopSurface = 0
  2259. Wave.BottomSurface = 0
  2260. Wave.Touched:connect(function(hit)
  2261. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2262. local Occlude = true
  2263. local NotOccludes = {
  2264. char.Name;
  2265. "Wings";
  2266. "Scythe";
  2267. "Thingy";
  2268. "Thingy2"; -- put all of the names in a table pls
  2269. }
  2270. for i,v in pairs(NotOccludes) do
  2271. if hit.Parent.Name == v then
  2272. Occlude = false
  2273. end
  2274. end
  2275. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2276. if Occlude then
  2277. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2278. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2279. end
  2280. end
  2281. end)
  2282.  
  2283. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2284.  
  2285. coroutine.wrap(function()
  2286. for i = 1, 20, 0.2 do
  2287. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2288. rng1.Transparency = i/20
  2289. local Wav2 = game.Workspace.Wave:Clone()
  2290. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2291. wait()
  2292. end
  2293. wait()
  2294. rng1:Destroy()
  2295. end)()
  2296.  
  2297. Delay(0, function()
  2298.  
  2299. if Daytime == false then
  2300. for i = 1, 50, 1 do
  2301. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2302. Wave.CFrame = char.Torso.CFrame
  2303. local t = i / 50
  2304. Wave.Transparency = t
  2305. wait()
  2306. end
  2307. else
  2308. for i = 1, 50, 1 do
  2309. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2310. Wave.CFrame = char.Torso.CFrame
  2311. local t = i / 50
  2312. Wave.Transparency = t
  2313. wait()
  2314. end
  2315. end
  2316. Wave:Destroy()
  2317. end)
  2318. Delay(0, function()
  2319. while wait() do
  2320. if Wave ~= nil then
  2321. Wave.CFrame = char.Torso.CFrame
  2322. else
  2323. break
  2324. end
  2325. end
  2326. end)
  2327. end
  2328. Shockwave()
  2329. for i = 1, 15 do
  2330. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2331. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2332. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2333. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2334. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2335. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2336. if Debounces.on == false then break end
  2337. wait()
  2338. end
  2339. for i = 1, 15 do
  2340. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2341. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2342. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2343. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2344. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2345. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2346. if Debounces.on == false then break end
  2347. wait()
  2348. end
  2349. for i = 1, 15 do
  2350. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2351. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2352. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2353. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2354. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2355. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2356. if Debounces.on == false then break end
  2357. wait()
  2358. end
  2359. for i = 1, 15 do
  2360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2361. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2362. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2363. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2364. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2365. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2366. if Debounces.on == false then break end
  2367. wait()
  2368. end
  2369. for i = 1, 15 do
  2370. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2371. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2376. if Debounces.on == false then break end
  2377. wait()
  2378. end
  2379. for i = 1, 15 do
  2380. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2381. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2382. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2383. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2384. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2385. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2386. if Debounces.on == false then break end
  2387. wait()
  2388. end
  2389. wait(1.4)
  2390. Debounces.NoIdl = false
  2391. hum.WalkSpeed = 50
  2392. Debounces.on = false
  2393. wait()
  2394. if Debounces.CanAttack == false then
  2395. Debounces.CanAttack = true
  2396. v:Destroy()
  2397. end
  2398. char.Mana.Value = char.Mana.Value + 1000
  2399. wait(4)
  2400. end
  2401. end
  2402. end)
  2403. ----------------------------------------------------
  2404. mouse.KeyDown:connect(function(key)
  2405. if key == "m" and char.Mana.Value> 60 then
  2406. char.Mana.Value = char.Mana.Value-60
  2407. hum.WalkSpeed = 0
  2408. if Debounces.CanAttack == true then
  2409. Debounces.CanAttack = false
  2410. Debounces.on = true
  2411. Debounces.NoIdl = true
  2412. x = Instance.new("Sound",char)
  2413. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2414. x.Looped = false
  2415. x.Pitch = 1.1
  2416. x.Volume = 1
  2417. x:Play()
  2418. x2 = Instance.new("Sound",char)
  2419. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2420. x2.Looped = false
  2421. x2.Pitch = .7
  2422. x2.Volume = 1
  2423. wait(.1)
  2424. x:Play()
  2425. x2:Play()
  2426. for i = 1, 20 do
  2427. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2428. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2429. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2430. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2431. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2432. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2433. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2434. if Debounces.on == false then break end
  2435. wait()
  2436. x:Destroy()
  2437. x2:Destroy()
  2438. end
  2439. wait(1)
  2440. local rng = Instance.new("Part", char)
  2441. rng.Anchored = true
  2442. rng.BrickColor = BrickColor.new("Really black")
  2443. rng.CanCollide = false
  2444. rng.FormFactor = 3
  2445. rng.Name = "Ring"
  2446. rng.Size = Vector3.new(1, 1, 1)
  2447. rng.Transparency = 0.35
  2448. rng.TopSurface = 0
  2449. rng.BottomSurface = 0
  2450. rng.Position = torso.Position - Vector3.new(0,2,0)
  2451. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2452. local rngm = Instance.new("SpecialMesh", rng)
  2453. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2454. rngm.Scale = Vector3.new(1, 1, 2)
  2455. x = Instance.new("Sound",char)
  2456. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2457. x.Looped = false
  2458. x.Pitch = .7
  2459. x.Volume = 1
  2460. x:Play()
  2461. coroutine.wrap(function()
  2462. for i = 1, 60, 2 do
  2463. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2464. rng.Transparency = i/60
  2465. wait()
  2466. end
  2467. wait()
  2468. rng:Destroy()
  2469. end)()
  2470. hum.WalkSpeed = 50
  2471. BV = Instance.new("BodyVelocity", torso)
  2472. BV.maxForce = Vector3.new(0,200000,0)
  2473. BV.P = 100000
  2474. BV.velocity = Vector3.new(0,800,0)
  2475. for i = 1, 20 do
  2476. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2477. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2478. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2479. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2480. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2481. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2482. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2483. if Debounces.on == false then break end
  2484. wait()
  2485. end
  2486. x:Destroy()
  2487. BV:Destroy()
  2488. for i = 1, 30 do
  2489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2490. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2491. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2492. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2493. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2494. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2495. if Debounces.on == false then break end
  2496. wait()
  2497. end
  2498. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2499. for i = 1, 30 do
  2500. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2501. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2502. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2503. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2504. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2505. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2506. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2507. if Debounces.on == false then break end
  2508. wait()
  2509. end
  2510. end
  2511. Debounces.on = false
  2512. Debounces.NoIdl = false
  2513. local ry,ht,ps=nil,nil,nil
  2514. while ht==nil do
  2515. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2516. wait()
  2517. end
  2518. z = Instance.new("Sound",char)
  2519. z.SoundId = "rbxassetid://142070127"
  2520. z.Volume = 1
  2521. wait(.1)
  2522. z:Play()
  2523. Landing()
  2524. hum.WalkSpeed = 50
  2525. if Debounces.CanAttack == false then
  2526. Debounces.CanAttack = true
  2527. end
  2528. end
  2529. end
  2530. end)
  2531. ----------------------------------------------------
  2532. Grab = false
  2533. mouse.KeyDown:connect(function(key)
  2534. if key == "z" then
  2535. larm.BrickColor = BrickColor.new("Bright red")
  2536. rarm.BrickColor = BrickColor.new("Bright red")
  2537. Debounces.on = true
  2538. Debounces.NoIdl = true
  2539. if Grab == false then
  2540. gp = nil
  2541. con1=larm.Touched:connect(function(hit) -- this is grab
  2542. ht = hit.Parent
  2543. hum1=ht:FindFirstChild('Humanoid')
  2544. if hum1 ~= nil then
  2545. hum1.PlatformStand=true
  2546. gp = ht
  2547. Grab = true
  2548. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2549. asd.Parent = larm
  2550. asd.Name = "asd"
  2551. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2552. elseif hum1 == nil then
  2553. con1:disconnect()
  2554. wait() return
  2555. end
  2556. end)
  2557. for i = 1, 18 do
  2558. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2559. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2560. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2561. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2562. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2563. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2564. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2565. if Debounces.on == false then break end
  2566. wait()
  2567. end
  2568. con1:disconnect()
  2569. Debounces.on = false
  2570. Debounces.NoIdl = false
  2571. elseif Grab == true then
  2572. Grab = false
  2573. for i = 1, 20 do
  2574. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2575. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2576. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2577. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2578. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2579. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2580. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2581. if Debounces.on == false then end
  2582. wait()
  2583. end
  2584. if gp ~= nil then
  2585. for i,v in pairs(larm:GetChildren()) do
  2586. if v.Name == "asd" and v:IsA("Weld") then
  2587. v:Remove()
  2588. end
  2589. end
  2590. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2591. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2592. bv.P = 125000
  2593. bv.velocity = char.Head.CFrame.lookVector * 200
  2594. for i = 1, 12 do
  2595. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2596. if Debounces.on == false then end
  2597. wait()
  2598. end
  2599. ht=nil
  2600. Spawn(function()
  2601. wait(0.5)
  2602. bv:Destroy()
  2603. end)
  2604. Debounces.on = false
  2605. Debounces.NoIdl = false
  2606. elseif ht == nil then wait()
  2607. Grab = false
  2608. Debounces.on = false
  2609. Debounces.NoIdl = false
  2610. end
  2611. end
  2612. end
  2613. end)
  2614. ----------------------------------------------------
  2615. mouse.KeyDown:connect(function(key)
  2616. if string.byte(key) == 52 then
  2617. char.Humanoid.WalkSpeed = 21
  2618. end
  2619. end)
  2620. mouse.KeyUp:connect(function(key)
  2621. if string.byte(key) == 52 then
  2622. char.Humanoid.WalkSpeed = 50
  2623. end
  2624. end)
  2625. ----------------------------------------------------
  2626. local animpose = "Idle"
  2627. local lastanimpose = "Idle"
  2628. local sine = 0
  2629. local change = 1
  2630. local val = 0
  2631. local ffing = false
  2632. ----------------------------------------------------
  2633. x = Instance.new("Sound", char)
  2634. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2635. x.Looped = true
  2636. x.Volume = 1
  2637. x.Pitch = 1
  2638. local footsteps = false
  2639. -------------------------------
  2640. game:GetService("RunService").RenderStepped:connect(function()
  2641. if char.Humanoid.Jump == true then
  2642. jump = true
  2643. else
  2644. jump = false
  2645. end
  2646. char.Humanoid.FreeFalling:connect(function(f)
  2647. if f then
  2648. ffing = true
  2649. else
  2650. ffing = false
  2651. end
  2652. end)
  2653. sine = sine + change
  2654. if jumpn == true then
  2655. animpose = "Jumping"
  2656. elseif ffing == true then
  2657. animpose = "Freefalling"
  2658. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2659. animpose = "Idle"
  2660. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2661. animpose = "Walking"
  2662. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2663. animpose = "Running"
  2664. end
  2665. if animpose ~= lastanimpose then
  2666. sine = 0
  2667. if Debounces.NoIdl == false then
  2668. if animpose == "Idle" then
  2669. for i = 1, 2 do
  2670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2674. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2675. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2676. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2677. end
  2678. elseif animpose == "Walking" then
  2679. for i = 1, 2 do
  2680. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2681. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2682. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2683. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2684. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2685. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2686. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2687. end
  2688. elseif animpose == "Running" then
  2689. for i = 1, 2 do
  2690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2696. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2697. end
  2698. wait()
  2699. end
  2700. else
  2701. end
  2702. end
  2703. lastanimpose = animpose
  2704. if Debounces.NoIdl == false then
  2705. if animpose == "Idle" then
  2706. if stanceToggle == "Normal" then
  2707. change = 0.5
  2708. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2709. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2710. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2711. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2712. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2713. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2714. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2715. elseif stanceToggle == "Sitting" then
  2716. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2717. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2718. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2719. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2720. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2721. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2722. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2723. end
  2724. elseif animpose == "Walking" then
  2725. if stanceToggle == "Normal" then
  2726. change = 1
  2727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2729. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2730. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2733. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2734. end
  2735. elseif animpose == "Running" then
  2736. change = 1
  2737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2743. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2744. end
  2745. end
  2746. if animpose == "Walking" then
  2747. if footsteps == false then
  2748. x:Play()
  2749. footsteps = true
  2750. end
  2751. x.Pitch = 1.1
  2752. elseif animpose == "Idle" then
  2753. x:Stop()
  2754. footsteps = false
  2755. elseif animpose == "Running" then
  2756. x.Pitch = 1.2
  2757. if footsteps == false then
  2758. x:Play()
  2759. footsteps = true
  2760. end
  2761. end
  2762. end)
  2763. p.Chatted:connect(function(msg)
  2764. if msg == TitanBet.."loadsong" then
  2765. z = Instance.new("Sound", char)
  2766. z.SoundId = "rbxassetid://306826153"--242463565
  2767. z.Name = "Music"
  2768. z.Looped = true
  2769. z.Volume = 1
  2770. z.Pitch = 1
  2771. wait()
  2772. if p.Name == "PointCoded" or "nguyenjimbo" then
  2773. z:Play()
  2774. else
  2775. print("Not Point Coded = no music")
  2776. end
  2777. end
  2778.  
  2779. end)
  2780.  
  2781. p.Chatted:connect(function(msg)
  2782. if msg == TitanBet.."stopsong" then
  2783. char.Music:remove()
  2784. end
  2785.  
  2786. end)
  2787.  
  2788. while true do
  2789. local pe = char:GetChildren()
  2790. pe.Locked = true
  2791. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  2792. if char.Mana.Value>4999 then
  2793. char.Mana.Value = 4999
  2794. end
  2795. char.Mana.Value = char.Mana.Value + 1
  2796. local pe = char:GetChildren()
  2797. hum.MaxHealth = 50000
  2798. hum.Health = 50000
  2799. pe.Locked = true
  2800. wait(0.000000000000000000000000001)
  2801. end
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