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freddy1927563

Untitled

Mar 10th, 2018
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  1.  
  2. function sandbox(var,func)
  3.     local env = getfenv(func)
  4.     local newenv = setmetatable({},{
  5.         __index = function(self,k)
  6.             if k=="script" then
  7.                 return var
  8.             else
  9.                 return env[k]
  10.             end
  11.         end,
  12.     })
  13.     setfenv(func,newenv)
  14.     return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Tool0 = Instance.new("Tool")
  19. Script1 = Instance.new("Script")
  20. Part2 = Instance.new("Part")
  21. Part3 = Instance.new("Part")
  22. Part4 = Instance.new("Part")
  23. Part5 = Instance.new("Part")
  24. Part6 = Instance.new("Part")
  25. Part7 = Instance.new("Part")
  26. Part8 = Instance.new("Part")
  27. Part9 = Instance.new("Part")
  28. Part10 = Instance.new("Part")
  29. Part11 = Instance.new("Part")
  30. Part12 = Instance.new("Part")
  31. Part13 = Instance.new("Part")
  32. Part14 = Instance.new("Part")
  33. ScreenGui15 = Instance.new("ScreenGui")
  34. TextBox16 = Instance.new("TextBox")
  35. TextButton17 = Instance.new("TextButton")
  36. Script18 = Instance.new("Script")
  37. LocalScript19 = Instance.new("LocalScript")
  38. Tool0.Name = "Death Note"
  39. Tool0.Parent = mas
  40. Tool0.GripForward = Vector3.new(0, 0, 1)
  41. Tool0.GripRight = Vector3.new(-1, 0, 0)
  42. Tool0.ToolTip = "X_X"
  43. Script1.Name = "qPerfectionWeld"
  44. Script1.Parent = Tool0
  45. table.insert(cors,sandbox(Script1,function()
  46.  
  47. local function CallOnChildren(Instance, FunctionToCall)
  48.  
  49.     FunctionToCall(Instance)
  50.  
  51.     for _, Child in next, Instance:GetChildren() do
  52.         CallOnChildren(Child, FunctionToCall)
  53.     end
  54. end
  55.  
  56. local function GetNearestParent(Instance, ClassName)
  57.     -- Returns the nearest parent of a certain class, or returns nil
  58.  
  59.     local Ancestor = Instance
  60.     repeat
  61.         Ancestor = Ancestor.Parent
  62.         if Ancestor == nil then
  63.             return nil
  64.         end
  65.     until Ancestor:IsA(ClassName)
  66.  
  67.     return Ancestor
  68. end
  69.  
  70. local function GetBricks(StartInstance)
  71.     local List = {}
  72.  
  73.     -- if StartInstance:IsA("BasePart") then
  74.     --  List[#List+1] = StartInstance
  75.     -- end
  76.  
  77.     CallOnChildren(StartInstance, function(Item)
  78.         if Item:IsA("BasePart") then
  79.             List[#List+1] = Item;
  80.         end
  81.     end)
  82.  
  83.     return List
  84. end
  85.  
  86. local function Modify(Instance, Values)
  87.     -- Modifies an Instance by using a table.  
  88.  
  89.     assert(type(Values) == "table", "Values is not a table");
  90.  
  91.     for Index, Value in next, Values do
  92.         if type(Index) == "number" then
  93.             Value.Parent = Instance
  94.         else
  95.             Instance[Index] = Value
  96.         end
  97.     end
  98.     return Instance
  99. end
  100.  
  101. local function Make(ClassType, Properties)
  102.     -- Using a syntax hack to create a nice way to Make new items.  
  103.  
  104.     return Modify(Instance.new(ClassType), Properties)
  105. end
  106.  
  107. local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
  108. local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
  109.  
  110. local function HasWheelJoint(Part)
  111.     for _, SurfaceName in pairs(Surfaces) do
  112.         for _, HingSurfaceName in pairs(HingSurfaces) do
  113.             if Part[SurfaceName].Name == HingSurfaceName then
  114.                 return true
  115.             end
  116.         end
  117.     end
  118.    
  119.     return false
  120. end
  121.  
  122. local function ShouldBreakJoints(Part)
  123.     --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are
  124.     --  definitely some edge cases.
  125.  
  126.     if NEVER_BREAK_JOINTS then
  127.         return false
  128.     end
  129.    
  130.     if HasWheelJoint(Part) then
  131.         return false
  132.     end
  133.    
  134.     local Connected = Part:GetConnectedParts()
  135.    
  136.     if #Connected == 1 then
  137.         return false
  138.     end
  139.    
  140.     for _, Item in pairs(Connected) do
  141.         if HasWheelJoint(Item) then
  142.             return false
  143.         elseif not Item:IsDescendantOf(script.Parent) then
  144.             return false
  145.         end
  146.     end
  147.    
  148.     return true
  149. end
  150.  
  151. local function WeldTogether(Part0, Part1, JointType, WeldParent)
  152.     JointType = JointType or "Weld"
  153.     local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
  154.    
  155.     local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
  156.     Modify(NewWeld, {
  157.         Name = "qCFrameWeldThingy";
  158.         Part0  = Part0;
  159.         Part1  = Part1;
  160.         C0     = CFrame.new();--Part0.CFrame:inverse();
  161.         C1     = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
  162.         Parent = Part1;
  163.     })
  164.  
  165.     if not RelativeValue then
  166.         RelativeValue = Make("CFrameValue", {
  167.             Parent     = Part1;
  168.             Name       = "qRelativeCFrameWeldValue";
  169.             Archivable = true;
  170.             Value      = NewWeld.C1;
  171.         })
  172.     end
  173.  
  174.     return NewWeld
  175. end
  176.  
  177. local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
  178.     -- @param Parts The Parts to weld. Should be anchored to prevent really horrible results.
  179.     -- @param MainPart The part to weld the model to (can be in the model).
  180.     -- @param [JointType] The type of joint. Defaults to weld.
  181.     -- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion.
  182.    
  183.     for _, Part in pairs(Parts) do
  184.         if ShouldBreakJoints(Part) then
  185.             Part:BreakJoints()
  186.         end
  187.     end
  188.    
  189.     for _, Part in pairs(Parts) do
  190.         if Part ~= MainPart then
  191.             WeldTogether(MainPart, Part, JointType, MainPart)
  192.         end
  193.     end
  194.  
  195.     if not DoNotUnanchor then
  196.         for _, Part in pairs(Parts) do
  197.             Part.Anchored = false
  198.         end
  199.         MainPart.Anchored = false
  200.     end
  201. end
  202.  
  203. local function PerfectionWeld()
  204.     local Tool = GetNearestParent(script, "Tool")
  205.  
  206.     local Parts = GetBricks(script.Parent)
  207.     local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1]
  208.  
  209.     if PrimaryPart then
  210.         WeldParts(Parts, PrimaryPart, "Weld", false)
  211.     else
  212.         warn("qWeld - Unable to weld part")
  213.     end
  214.    
  215.     return Tool
  216. end
  217.  
  218. local Tool = PerfectionWeld()
  219.  
  220.  
  221. if Tool and script.ClassName == "Script" then
  222.     --- Don't bother with local scripts
  223.  
  224.     script.Parent.AncestryChanged:connect(function()
  225.         PerfectionWeld()
  226.     end)
  227. end
  228.  
  229. -- Created by Quenty (@Quenty, follow me on twitter).
  230.  
  231. end))
  232. Part2.Parent = Tool0
  233. Part2.Material = Enum.Material.Sand
  234. Part2.BrickColor = BrickColor.new("Institutional white")
  235. Part2.Rotation = Vector3.new(9.73999977, -30, -9.73999977)
  236. Part2.Size = Vector3.new(0.250000119, 0.490000159, 0.229999959)
  237. Part2.CFrame = CFrame.new(-1.86704588, 1.69228172, -9.05548096, 0.853553176, 0.146447167, -0.500000179, -0.25000006, 0.957106948, -0.146445483, 0.457107127, 0.249999091, 0.853553534)
  238. Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  239. Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  240. Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  241. Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  242. Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  243. Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  244. Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
  245. Part2.Position = Vector3.new(-1.86704588, 1.69228172, -9.05548096)
  246. Part2.Orientation = Vector3.new(8.42000008, -30.3599987, -14.6399994)
  247. Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
  248. Part3.Parent = Tool0
  249. Part3.Material = Enum.Material.Sand
  250. Part3.BrickColor = BrickColor.new("Institutional white")
  251. Part3.Rotation = Vector3.new(9.73999977, -30, -99.7399979)
  252. Part3.Size = Vector3.new(0.250000119, 0.490000159, 0.229999959)
  253. Part3.CFrame = CFrame.new(-1.78240085, 1.5131427, -9.03663445, -0.146446973, 0.853553891, -0.499999166, -0.957106769, -0.250000149, -0.146446645, -0.24999994, 0.457105905, 0.853553951)
  254. Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  255. Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  256. Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  257. Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  258. Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  259. Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  260. Part3.Color = Color3.new(0.972549, 0.972549, 0.972549)
  261. Part3.Position = Vector3.new(-1.78240085, 1.5131427, -9.03663445)
  262. Part3.Orientation = Vector3.new(8.42000008, -30.3599987, -104.639999)
  263. Part3.Color = Color3.new(0.972549, 0.972549, 0.972549)
  264. Part4.Parent = Tool0
  265. Part4.Material = Enum.Material.Sand
  266. Part4.BrickColor = BrickColor.new("Institutional white")
  267. Part4.Rotation = Vector3.new(9.73999977, -30, -99.7399979)
  268. Part4.Size = Vector3.new(0.250000119, 0.490000159, 0.229999959)
  269. Part4.CFrame = CFrame.new(-1.30036998, 1.85398972, -8.69578743, -0.146446973, 0.853553891, -0.499999166, -0.957106769, -0.250000149, -0.146446645, -0.24999994, 0.457105905, 0.853553951)
  270. Part4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  271. Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  272. Part4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  273. Part4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  274. Part4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  275. Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  276. Part4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  277. Part4.Position = Vector3.new(-1.30036998, 1.85398972, -8.69578743)
  278. Part4.Orientation = Vector3.new(8.42000008, -30.3599987, -104.639999)
  279. Part4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  280. Part5.Parent = Tool0
  281. Part5.Material = Enum.Material.Sand
  282. Part5.BrickColor = BrickColor.new("Institutional white")
  283. Part5.Rotation = Vector3.new(9.73999977, -30, -9.73999977)
  284. Part5.Size = Vector3.new(0.250000119, 0.490000159, 0.229999959)
  285. Part5.CFrame = CFrame.new(-1.38501596, 2.03312874, -8.71463585, 0.853553176, 0.146447167, -0.500000179, -0.25000006, 0.957106948, -0.146445483, 0.457107127, 0.249999091, 0.853553534)
  286. Part5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  287. Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  288. Part5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  289. Part5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  290. Part5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  291. Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  292. Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  293. Part5.Position = Vector3.new(-1.38501596, 2.03312874, -8.71463585)
  294. Part5.Orientation = Vector3.new(8.42000008, -30.3599987, -14.6399994)
  295. Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  296. Part6.Parent = Tool0
  297. Part6.Material = Enum.Material.Sand
  298. Part6.BrickColor = BrickColor.new("Institutional white")
  299. Part6.Rotation = Vector3.new(0, 21.0900002, 0)
  300. Part6.Size = Vector3.new(1.12000012, 1.7700001, 0.0899999961)
  301. Part6.CFrame = CFrame.new(-3.4731617, 0.995000124, -9.7085228, 0.933016598, 0, 0.359854072, 0, 1, 0, -0.359856844, 0, 0.933011353)
  302. Part6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  303. Part6.Position = Vector3.new(-3.4731617, 0.995000124, -9.7085228)
  304. Part6.Orientation = Vector3.new(0, 21.0900002, 0)
  305. Part6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  306. Part7.Parent = Tool0
  307. Part7.Material = Enum.Material.Sand
  308. Part7.BrickColor = BrickColor.new("Institutional white")
  309. Part7.Rotation = Vector3.new(9.73999977, -30, -99.7399979)
  310. Part7.Size = Vector3.new(0.250000119, 0.490000159, 0.229999959)
  311. Part7.CFrame = CFrame.new(-1.5454998, 1.68065572, -8.86911964, -0.146446973, 0.853553891, -0.499999166, -0.957106769, -0.250000149, -0.146446645, -0.24999994, 0.457105905, 0.853553951)
  312. Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  313. Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  314. Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  315. Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  316. Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  317. Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  318. Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  319. Part7.Position = Vector3.new(-1.5454998, 1.68065572, -8.86911964)
  320. Part7.Orientation = Vector3.new(8.42000008, -30.3599987, -104.639999)
  321. Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  322. Part8.Parent = Tool0
  323. Part8.Material = Enum.Material.Sand
  324. Part8.BrickColor = BrickColor.new("Institutional white")
  325. Part8.Rotation = Vector3.new(9.73999977, -30, -9.73999977)
  326. Part8.Size = Vector3.new(0.250000119, 0.490000159, 0.229999959)
  327. Part8.CFrame = CFrame.new(-1.63014674, 1.85979569, -8.88796806, 0.853553176, 0.146447167, -0.500000179, -0.25000006, 0.957106948, -0.146445483, 0.457107127, 0.249999091, 0.853553534)
  328. Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  329. Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  330. Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  331. Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  332. Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  333. Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  334. Part8.Color = Color3.new(0.972549, 0.972549, 0.972549)
  335. Part8.Position = Vector3.new(-1.63014674, 1.85979569, -8.88796806)
  336. Part8.Orientation = Vector3.new(8.42000008, -30.3599987, -14.6399994)
  337. Part8.Color = Color3.new(0.972549, 0.972549, 0.972549)
  338. Part9.Parent = Tool0
  339. Part9.Material = Enum.Material.SmoothPlastic
  340. Part9.BrickColor = BrickColor.new("Really black")
  341. Part9.Rotation = Vector3.new(9.73999977, -30, -54.7399979)
  342. Part9.Size = Vector3.new(0.250000119, 0.490000159, 0.229999959)
  343. Part9.CFrame = CFrame.new(-2.10871005, 1.38648963, -9.2495079, 0.500000179, 0.707106709, -0.50000006, -0.853553295, 0.500000358, -0.146446332, 0.146447062, 0.499999881, 0.853553474)
  344. Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  345. Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  346. Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  347. Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  348. Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  349. Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  350. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  351. Part9.Position = Vector3.new(-2.10871005, 1.38648963, -9.2495079)
  352. Part9.Orientation = Vector3.new(8.42000008, -30.3599987, -59.6399994)
  353. Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  354. Part10.Parent = Tool0
  355. Part10.Material = Enum.Material.Pebble
  356. Part10.BrickColor = BrickColor.new("Brown")
  357. Part10.Rotation = Vector3.new(-90, 0, -172.539993)
  358. Part10.Size = Vector3.new(0.0732943937, 0.200000003, 2)
  359. Part10.CFrame = CFrame.new(-2.98951197, 1, -10.0442381, -0.991529584, 0.129881382, -0, 0, 0, 1, 0.129881382, 0.991529584, -0)
  360. Part10.BottomSurface = Enum.SurfaceType.Smooth
  361. Part10.TopSurface = Enum.SurfaceType.Smooth
  362. Part10.Color = Color3.new(0.486275, 0.360784, 0.27451)
  363. Part10.Position = Vector3.new(-2.98951197, 1, -10.0442381)
  364. Part10.Orientation = Vector3.new(-90, -172.539993, 0)
  365. Part10.Color = Color3.new(0.486275, 0.360784, 0.27451)
  366. Part11.Parent = Tool0
  367. Part11.Material = Enum.Material.Sand
  368. Part11.BrickColor = BrickColor.new("Institutional white")
  369. Part11.Rotation = Vector3.new(0, -25.6299992, 0)
  370. Part11.Size = Vector3.new(1.12000012, 1.7700001, 0.0899999961)
  371. Part11.CFrame = CFrame.new(-2.59346795, 0.995000124, -9.64968204, 0.901623726, 0, -0.432521373, 0, 1, 0, 0.432521343, 0, 0.901623726)
  372. Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
  373. Part11.Position = Vector3.new(-2.59346795, 0.995000124, -9.64968204)
  374. Part11.Orientation = Vector3.new(0, -25.6299992, 0)
  375. Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
  376. Part12.Parent = Tool0
  377. Part12.Material = Enum.Material.Pebble
  378. Part12.BrickColor = BrickColor.new("Brown")
  379. Part12.Rotation = Vector3.new(0, 21.0900002, 0)
  380. Part12.Size = Vector3.new(1.25, 2, 0.25)
  381. Part12.CFrame = CFrame.new(-3.5769906, 1, -9.79709339, 0.933016598, 0, 0.359854072, 0, 1, 0, -0.359856844, 0, 0.933011353)
  382. Part12.Color = Color3.new(0.486275, 0.360784, 0.27451)
  383. Part12.Position = Vector3.new(-3.5769906, 1, -9.79709339)
  384. Part12.Orientation = Vector3.new(0, 21.0900002, 0)
  385. Part12.Color = Color3.new(0.486275, 0.360784, 0.27451)
  386. Part13.Parent = Tool0
  387. Part13.Material = Enum.Material.Pebble
  388. Part13.BrickColor = BrickColor.new("Brown")
  389. Part13.Rotation = Vector3.new(0, -25.7099991, 0)
  390. Part13.Size = Vector3.new(1.25, 2, 0.25)
  391. Part13.CFrame = CFrame.new(-2.45724392, 1, -9.76442051, 0.90102464, 0, -0.433768183, 0, 1, 0, 0.433762759, 0, 0.901024461)
  392. Part13.Color = Color3.new(0.486275, 0.360784, 0.27451)
  393. Part13.Position = Vector3.new(-2.45724392, 1, -9.76442051)
  394. Part13.Orientation = Vector3.new(0, -25.7099991, 0)
  395. Part13.Color = Color3.new(0.486275, 0.360784, 0.27451)
  396. Part14.Name = "Handle"
  397. Part14.Parent = Tool0
  398. Part14.Transparency = 1
  399. Part14.Rotation = Vector3.new(-180, 0, -180)
  400. Part14.Size = Vector3.new(1, 1, 1)
  401. Part14.CFrame = CFrame.new(-2.5, 0.815715075, -9.5, -1.00000262, 0, 0, 0, 1, 0, 0, 0, -1.00000262)
  402. Part14.BottomSurface = Enum.SurfaceType.Smooth
  403. Part14.TopSurface = Enum.SurfaceType.Smooth
  404. Part14.Position = Vector3.new(-2.5, 0.815715075, -9.5)
  405. Part14.Orientation = Vector3.new(0, 180, 0)
  406. ScreenGui15.Name = "DeathNoteGUI"
  407. ScreenGui15.Parent = Tool0
  408. TextBox16.Name = "PlayerName"
  409. TextBox16.Parent = ScreenGui15
  410. TextBox16.Transparency = 0.5
  411. TextBox16.Size = UDim2.new(0.196612671, 0, 0.132394373, 0)
  412. TextBox16.Text = "Type Name"
  413. TextBox16.Position = UDim2.new(0.392488956, 0, 0.156338021, 0)
  414. TextBox16.BackgroundColor3 = Color3.new(0, 0, 0)
  415. TextBox16.BackgroundTransparency = 0.5
  416. TextBox16.BorderSizePixel = 0
  417. TextBox16.Font = Enum.Font.SourceSans
  418. TextBox16.FontSize = Enum.FontSize.Size14
  419. TextBox16.TextColor3 = Color3.new(1, 1, 1)
  420. TextBox16.TextScaled = true
  421. TextBox16.TextWrapped = true
  422. TextButton17.Name = "KillButton"
  423. TextButton17.Parent = ScreenGui15
  424. TextButton17.Transparency = 0.5
  425. TextButton17.Size = UDim2.new(0, 200, 0, 50)
  426. TextButton17.Text = "Kill"
  427. TextButton17.Position = UDim2.new(0.415316641, 0, 0.302816898, 0)
  428. TextButton17.BackgroundColor3 = Color3.new(0, 0, 0)
  429. TextButton17.BackgroundTransparency = 0.5
  430. TextButton17.Font = Enum.Font.SourceSans
  431. TextButton17.FontSize = Enum.FontSize.Size14
  432. TextButton17.TextColor3 = Color3.new(1, 1, 1)
  433. TextButton17.TextScaled = true
  434. TextButton17.TextWrapped = true
  435. Script18.Name = "KillScript"
  436. Script18.Parent = TextButton17
  437. table.insert(cors,sandbox(Script18,function()
  438. script.Parent.MouseButton1Down : connect(function()
  439.     local Plr = script.Parent.Parent.PlayerName.Text
  440.     local Char = game.Players [Plr].Character
  441.     Char.Humanoid.Health = 0
  442. end)
  443. end))
  444. LocalScript19.Name = "GUIActivate"
  445. LocalScript19.Parent = Tool0
  446. table.insert(cors,sandbox(LocalScript19,function()
  447. script.Parent.Equipped : connect(function()
  448.     script.Parent.DeathNoteGUI : Clone().Parent = game.Players.LocalPlayer.PlayerGui
  449. end)
  450. script.Parent.Unequipped : connect(function()
  451.     game.Players.LocalPlayer.PlayerGui.DeathNoteGUI : Destroy()
  452. end)
  453. end))
  454. for i,v in pairs(mas:GetChildren()) do
  455.     v.Parent = game:GetService("Players").LocalPlayer.Backpack
  456.     pcall(function() v:MakeJoints() end)
  457. end
  458. mas:Destroy()
  459. for i,v in pairs(cors) do
  460.     spawn(function()
  461.         pcall(v)
  462.     end)
  463. end
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