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- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do
- print("FE Compatibility code by Mokiros, Edited by StarzoZero")
- local rp = RealPlayer
- script.Parent = rp.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent then
- for _,f in pairs(t.Functions) do
- f(...)
- end
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=rp then return end
- m.Target = io.Target
- m.Hit = io.Hit
- if not io.isMouse then
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- if io.UserInputType == Enum.UserInputType.MouseButton2 then
- return m:TrigEvent(b and "Button2Down" or "Button2Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local Mouse = Player:GetMouse()
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- ----Sandboxed game object that allows the usage of client-side methods and services
- --Real game object
- local _rg = game
- --Metatable for fake service
- local fsmt = {
- __index = function(self,k)
- local s = rawget(self,"_RealService")
- if s then
- return typeof(s[k])=="function"
- and function(_,...)return s[k](s,...)end or s[k]
- end
- end,
- __newindex = function(self,k,v)
- local s = rawget(self,"_RealService")
- if s then s[k]=v end
- end
- }
- local function FakeService(t,RealService)
- t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
- return setmetatable(t,fsmt)
- end
- --Fake game object
- local g = {
- GetService = function(self,s)
- return rawget(self,s) or _rg:GetService(s)
- end,
- Players = FakeService({
- LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
- },"Players"),
- UserInputService = FakeService(UIS,"UserInputService"),
- ContextActionService = FakeService(CAS,"ContextActionService"),
- RunService = FakeService({
- _btrs = {},
- RenderStepped = _rg:GetService("RunService").Heartbeat,
- BindToRenderStep = function(self,name,_,fun)
- self._btrs[name] = self.Heartbeat:Connect(fun)
- end,
- UnbindFromRenderStep = function(self,name)
- self._btrs[name]:Disconnect()
- end,
- },"RunService")
- }
- rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
- g.service = g.GetService
- FakeService(g,game)
- --Changing owner to fake player object to support owner:GetMouse()
- game,owner = g,g.Players.LocalPlayer
- end
- wait(2)
- local plr = game:GetService("Players").LocalPlayer
- local char,mouse = plr.Character,plr:GetMouse()
- local camera = game:GetService("Workspace").CurrentCamera
- local fly = false
- local campos = CFrame.new(0,0,0)
- local wd,ad,sd,dd,qd,ed,rd,fd,moused = false,false,false,false,false,false,false,false,false
- local returnhome = true
- local gun = false
- local gcd = false
- local shooting = false
- local tPitch = 3
- local tCf = CFrame.new(0,20,0)
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("BlockMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("BlockMesh")
- o6 = Instance.new("Part")
- o7 = Instance.new("Part")
- o8 = Instance.new("BlockMesh")
- o9 = Instance.new("Part")
- o10 = Instance.new("BlockMesh")
- o11 = Instance.new("Part")
- o12 = Instance.new("CylinderMesh")
- o13 = Instance.new("Part")
- o14 = Instance.new("BlockMesh")
- o15 = Instance.new("Part")
- o16 = Instance.new("BlockMesh")
- o17 = Instance.new("Part")
- o18 = Instance.new("BlockMesh")
- o19 = Instance.new("Part")
- o20 = Instance.new("Part")
- o21 = Instance.new("BlockMesh")
- o22 = Instance.new("Part")
- o23 = Instance.new("BlockMesh")
- o24 = Instance.new("Part")
- o25 = Instance.new("BlockMesh")
- o26 = Instance.new("Part")
- o27 = Instance.new("Part")
- o28 = Instance.new("Part")
- o29 = Instance.new("BlockMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("BlockMesh")
- o32 = Instance.new("Part")
- o33 = Instance.new("Part")
- o34 = Instance.new("BlockMesh")
- o35 = Instance.new("Part")
- o36 = Instance.new("CylinderMesh")
- o37 = Instance.new("Part")
- o38 = Instance.new("CylinderMesh")
- o39 = Instance.new("SpotLight")
- o40 = Instance.new("Model")
- o41 = Instance.new("Part")
- o42 = Instance.new("BlockMesh")
- o43 = Instance.new("Part")
- o44 = Instance.new("BlockMesh")
- o45 = Instance.new("Part")
- o46 = Instance.new("BlockMesh")
- o47 = Instance.new("Part")
- o48 = Instance.new("BlockMesh")
- o49 = Instance.new("Part")
- o50 = Instance.new("BlockMesh")
- o51 = Instance.new("Part")
- o52 = Instance.new("BlockMesh")
- o53 = Instance.new("Model")
- o54 = Instance.new("Part")
- o55 = Instance.new("BlockMesh")
- o56 = Instance.new("Part")
- o57 = Instance.new("BlockMesh")
- o58 = Instance.new("Part")
- o59 = Instance.new("BlockMesh")
- o60 = Instance.new("Part")
- o61 = Instance.new("BlockMesh")
- o62 = Instance.new("Part")
- o63 = Instance.new("BlockMesh")
- o64 = Instance.new("Part")
- o65 = Instance.new("BlockMesh")
- o66 = Instance.new("Part")
- o67 = Instance.new("BlockMesh")
- o68 = Instance.new("Part")
- o69 = Instance.new("BlockMesh")
- o70 = Instance.new("Part")
- o71 = Instance.new("Model")
- o72 = Instance.new("Part")
- o73 = Instance.new("BlockMesh")
- o74 = Instance.new("Part")
- o75 = Instance.new("BlockMesh")
- o76 = Instance.new("Part")
- o77 = Instance.new("BlockMesh")
- o78 = Instance.new("Part")
- o79 = Instance.new("BlockMesh")
- o80 = Instance.new("Part")
- o81 = Instance.new("BlockMesh")
- o82 = Instance.new("Part")
- o83 = Instance.new("BlockMesh")
- o84 = Instance.new("Model")
- o85 = Instance.new("Part")
- o86 = Instance.new("BlockMesh")
- o87 = Instance.new("Part")
- o88 = Instance.new("BlockMesh")
- o89 = Instance.new("Part")
- o90 = Instance.new("BlockMesh")
- o91 = Instance.new("Part")
- o92 = Instance.new("BlockMesh")
- o93 = Instance.new("Part")
- o94 = Instance.new("BlockMesh")
- o95 = Instance.new("Part")
- o96 = Instance.new("BlockMesh")
- o97 = Instance.new("Part")
- o98 = Instance.new("Model")
- o99 = Instance.new("Part")
- o100 = Instance.new("CylinderMesh")
- o101 = Instance.new("Part")
- o102 = Instance.new("CylinderMesh")
- o103 = Instance.new("Part")
- o104 = Instance.new("CylinderMesh")
- o105 = Instance.new("Part")
- o106 = Instance.new("CylinderMesh")
- o107 = Instance.new("Part")
- o108 = Instance.new("CylinderMesh")
- o109 = Instance.new("Part")
- local s = Instance.new("Sound",char)
- s.SoundId = "http://www.roblox.com/asset/?id=146830287"
- s.Parent = o1.PrimaryPart
- s.Pitch = 1
- s.Volume = 1
- s.Looped = true
- wait(0.1)
- s:play()
- o1.Name = "Drone"
- o1.Parent = game.Players.LocalPlayer.Character
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new("Institutional white")
- o2.Position = Vector3.new(13.0515203, 41.184063, -70.0561295)
- o2.Anchored = true
- o2.CanCollide = false
- o2.Size = Vector3.new(0.200000003, 0.200000003, 0.432551533)
- o2.CFrame = CFrame.new(13.0515203, 41.184063, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o2.Position = Vector3.new(13.0515203, 41.184063, -70.0561295)
- o3.Parent = o2
- o3.Scale = Vector3.new(0.337930918, 0.270344734, 1)
- o4.Parent = o1
- o4.Material = Enum.Material.SmoothPlastic
- o4.BrickColor = BrickColor.new("Institutional white")
- o4.Position = Vector3.new(11.0104322, 40.8393707, -70.0561218)
- o4.Anchored = true
- o4.CanCollide = false
- o4.Size = Vector3.new(0.200000003, 0.7434479, 0.432551622)
- o4.CFrame = CFrame.new(11.0104322, 40.8393707, -70.0561218, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o4.Position = Vector3.new(11.0104322, 40.8393707, -70.0561218)
- o5.Parent = o4
- o5.Scale = Vector3.new(0.337930918, 1, 1)
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new("Institutional white")
- o6.Position = Vector3.new(12.0309782, 40.8393707, -70.5968246)
- o6.Anchored = true
- o6.Size = Vector3.new(2.10868883, 0.7434479, 0.648827374)
- o6.CFrame = CFrame.new(12.0309782, 40.8393707, -70.5968246, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o6.Position = Vector3.new(12.0309782, 40.8393707, -70.5968246)
- o7.Parent = o1
- o7.Material = Enum.Material.SmoothPlastic
- o7.BrickColor = BrickColor.new("Institutional white")
- o7.Position = Vector3.new(13.0380087, 40.9340019, -70.0561295)
- o7.Anchored = true
- o7.CanCollide = false
- o7.Size = Vector3.new(0.200000003, 0.446068704, 0.432551533)
- o7.CFrame = CFrame.new(13.0380087, 40.9340019, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o7.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o7.Position = Vector3.new(13.0380087, 40.9340019, -70.0561295)
- o8.Parent = o7
- o8.Scale = Vector3.new(0.202758551, 1, 1)
- o9.Parent = o1
- o9.Material = Enum.Material.SmoothPlastic
- o9.BrickColor = BrickColor.new("Institutional white")
- o9.Position = Vector3.new(13.0515203, 40.4946709, -70.0561295)
- o9.Anchored = true
- o9.CanCollide = false
- o9.Size = Vector3.new(0.200000003, 0.200000003, 0.432551533)
- o9.CFrame = CFrame.new(13.0515203, 40.4946709, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o9.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o9.Position = Vector3.new(13.0515203, 40.4946709, -70.0561295)
- o10.Parent = o9
- o10.Scale = Vector3.new(0.337930918, 0.270344734, 1)
- o11.Parent = o1
- o11.Material = Enum.Material.SmoothPlastic
- o11.BrickColor = BrickColor.new("Really black")
- o11.Position = Vector3.new(13.0447683, 40.9407463, -70.0561218)
- o11.Rotation = Vector3.new(-0, 0, -89.9999771)
- o11.Anchored = true
- o11.CanCollide = false
- o11.Size = Vector3.new(0.432551593, 0.200000003, 0.432551533)
- o11.CFrame = CFrame.new(13.0447683, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
- o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o11.Position = Vector3.new(13.0447683, 40.9407463, -70.0561218)
- o12.Parent = o11
- o12.Scale = Vector3.new(1, 0.270344734, 1)
- o13.Parent = o1
- o13.Material = Enum.Material.SmoothPlastic
- o13.BrickColor = BrickColor.new("Institutional white")
- o13.Position = Vector3.new(11.6057615, 40.8393707, -71.2487564)
- o13.Rotation = Vector3.new(-180, 14.9999971, -180)
- o13.Anchored = true
- o13.CanCollide = false
- o13.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
- o13.CFrame = CFrame.new(11.6057615, 40.8393707, -71.2487564, -0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, -0.965925872)
- o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o13.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o13.Position = Vector3.new(11.6057615, 40.8393707, -71.2487564)
- o14.Parent = o13
- o14.Scale = Vector3.new(1, 0.473103225, 0.946206748)
- o15.Parent = o1
- o15.Material = Enum.Material.SmoothPlastic
- o15.BrickColor = BrickColor.new("Institutional white")
- o15.Position = Vector3.new(12.0377378, 40.8393707, -69.1775131)
- o15.Anchored = true
- o15.CanCollide = false
- o15.Size = Vector3.new(1.82482684, 0.608275533, 0.200000003)
- o15.CFrame = CFrame.new(12.0377378, 40.8393707, -69.1775131, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o15.Position = Vector3.new(12.0377378, 40.8393707, -69.1775131)
- o16.Parent = o15
- o16.Scale = Vector3.new(1, 1, 0.540689588)
- o17.Parent = o1
- o17.Material = Enum.Material.SmoothPlastic
- o17.BrickColor = BrickColor.new("Institutional white")
- o17.Position = Vector3.new(11.5763578, 40.8393707, -68.866394)
- o17.Rotation = Vector3.new(-0, 14.9999971, -180)
- o17.Anchored = true
- o17.CanCollide = false
- o17.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
- o17.CFrame = CFrame.new(11.5763578, 40.8393707, -68.866394, -0.965925872, 0, 0.258818984, 0, -1, 0, 0.258818984, 0, 0.965925872)
- o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o17.Position = Vector3.new(11.5763578, 40.8393707, -68.866394)
- o18.Parent = o17
- o18.Scale = Vector3.new(1, 0.473103225, 0.946206748)
- o19.Parent = o1
- o19.Material = Enum.Material.SmoothPlastic
- o19.BrickColor = BrickColor.new("Institutional white")
- o19.Position = Vector3.new(13.1865072, 40.8325996, -71.4201889)
- o19.Rotation = Vector3.new(-180, -14.9999971, -0)
- o19.Anchored = true
- o19.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
- o19.CFrame = CFrame.new(13.1865072, 40.8325996, -71.4201889, 0.965925872, 0, -0.258818984, 0, -1, 0, -0.258818984, 0, -0.965925872)
- o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o19.Position = Vector3.new(13.1865072, 40.8325996, -71.4201889)
- o20.Parent = o1
- o20.Material = Enum.Material.SmoothPlastic
- o20.BrickColor = BrickColor.new("Institutional white")
- o20.Position = Vector3.new(12.0650892, 40.8393707, -71.0390167)
- o20.Rotation = Vector3.new(-180, 0, -180)
- o20.Anchored = true
- o20.CanCollide = false
- o20.Size = Vector3.new(0.432551652, 0.202758521, 0.200000003)
- o20.CFrame = CFrame.new(12.0650892, 40.8393707, -71.0390167, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o20.Position = Vector3.new(12.0650892, 40.8393707, -71.0390167)
- o21.Parent = o20
- o21.Scale = Vector3.new(1, 1, 0.878620446)
- o22.Parent = o1
- o22.Material = Enum.Material.SmoothPlastic
- o22.BrickColor = BrickColor.new("Institutional white")
- o22.Position = Vector3.new(12.517333, 40.8393707, -68.866394)
- o22.Rotation = Vector3.new(-0, -15.0000248, -0)
- o22.Anchored = true
- o22.CanCollide = false
- o22.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
- o22.CFrame = CFrame.new(12.517333, 40.8393707, -68.866394, 0.965927541, 0, -0.258819461, 0, 1, 0, 0.258819461, 0, 0.965927541)
- o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o22.Position = Vector3.new(12.517333, 40.8393707, -68.866394)
- o23.Parent = o22
- o23.Scale = Vector3.new(1, 0.473103225, 0.946206748)
- o24.Parent = o1
- o24.Material = Enum.Material.SmoothPlastic
- o24.BrickColor = BrickColor.new("Institutional white")
- o24.Position = Vector3.new(12.0242186, 40.8393707, -70.9347534)
- o24.Anchored = true
- o24.CanCollide = false
- o24.Size = Vector3.new(1.85186148, 0.608275533, 0.200000003)
- o24.CFrame = CFrame.new(12.0242186, 40.8393707, -70.9347534, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o24.Position = Vector3.new(12.0242186, 40.8393707, -70.9347534)
- o25.Parent = o24
- o25.Scale = Vector3.new(1, 1, 0.540689588)
- o26.Parent = o1
- o26.Material = Enum.Material.SmoothPlastic
- o26.BrickColor = BrickColor.new("Institutional white")
- o26.Position = Vector3.new(10.936595, 40.8325996, -68.6949692)
- o26.Rotation = Vector3.new(-0, 14.9999971, -180)
- o26.Anchored = true
- o26.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
- o26.CFrame = CFrame.new(10.936595, 40.8325996, -68.6949692, -0.965925872, 0, 0.258818984, 0, -1, 0, 0.258818984, 0, 0.965925872)
- o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o26.Position = Vector3.new(10.936595, 40.8325996, -68.6949692)
- o27.Parent = o1
- o27.Material = Enum.Material.SmoothPlastic
- o27.BrickColor = BrickColor.new("Institutional white")
- o27.Position = Vector3.new(10.9659986, 40.8325996, -71.4201889)
- o27.Rotation = Vector3.new(-180, 14.9999971, -180)
- o27.Anchored = true
- o27.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
- o27.CFrame = CFrame.new(10.9659986, 40.8325996, -71.4201889, -0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, -0.965925872)
- o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o27.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o27.Position = Vector3.new(10.9659986, 40.8325996, -71.4201889)
- o28.Parent = o1
- o28.Material = Enum.Material.SmoothPlastic
- o28.BrickColor = BrickColor.new("Institutional white")
- o28.Position = Vector3.new(12.0580168, 40.8393707, -69.0761337)
- o28.Anchored = true
- o28.CanCollide = false
- o28.Size = Vector3.new(0.432551652, 0.202758521, 0.200000003)
- o28.CFrame = CFrame.new(12.0580168, 40.8393707, -69.0761337, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o28.Position = Vector3.new(12.0580168, 40.8393707, -69.0761337)
- o29.Parent = o28
- o29.Scale = Vector3.new(1, 1, 0.878620446)
- o30.Parent = o1
- o30.Material = Enum.Material.SmoothPlastic
- o30.BrickColor = BrickColor.new("Institutional white")
- o30.Position = Vector3.new(12.0580168, 40.8393707, -69.0355835)
- o30.Anchored = true
- o30.CanCollide = false
- o30.Size = Vector3.new(0.405517191, 0.200000003, 0.256827533)
- o30.CFrame = CFrame.new(12.0580168, 40.8393707, -69.0355835, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o30.Position = Vector3.new(12.0580168, 40.8393707, -69.0355835)
- o31.Parent = o30
- o31.Scale = Vector3.new(1, 0.473103225, 1)
- o32.Parent = o1
- o32.Material = Enum.Material.SmoothPlastic
- o32.BrickColor = BrickColor.new("Institutional white")
- o32.Position = Vector3.new(13.1571112, 40.8325996, -68.6949692)
- o32.Rotation = Vector3.new(-0, -15.0000248, -0)
- o32.Anchored = true
- o32.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
- o32.CFrame = CFrame.new(13.1571112, 40.8325996, -68.6949692, 0.965927541, 0, -0.258819461, 0, 1, 0, 0.258819461, 0, 0.965927541)
- o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o32.Position = Vector3.new(13.1571112, 40.8325996, -68.6949692)
- o33.Parent = o1
- o33.Material = Enum.Material.SmoothPlastic
- o33.BrickColor = BrickColor.new("Institutional white")
- o33.Position = Vector3.new(12.5467367, 40.8393707, -71.2487564)
- o33.Rotation = Vector3.new(-180, -14.9999971, -0)
- o33.Anchored = true
- o33.CanCollide = false
- o33.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
- o33.CFrame = CFrame.new(12.5467367, 40.8393707, -71.2487564, 0.965925872, 0, -0.258818984, 0, -1, 0, -0.258818984, 0, -0.965925872)
- o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o33.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o33.Position = Vector3.new(12.5467367, 40.8393707, -71.2487564)
- o34.Parent = o33
- o34.Scale = Vector3.new(1, 0.473103225, 0.946206748)
- o35.Parent = o1
- o35.Material = Enum.Material.Neon
- o35.BrickColor = BrickColor.new("Institutional white")
- o35.Position = Vector3.new(13.05828, 40.9407463, -70.0561218)
- o35.Rotation = Vector3.new(-0, 0, -89.9999771)
- o35.Anchored = true
- o35.CanCollide = false
- o35.Size = Vector3.new(0.324413657, 0.200000003, 0.432551533)
- o35.CFrame = CFrame.new(13.05828, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
- o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o35.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o35.Position = Vector3.new(13.05828, 40.9407463, -70.0561218)
- o36.Parent = o35
- o36.Scale = Vector3.new(1, 0.405517131, 1)
- o37.Name = "Eye"
- o37.Parent = o1
- o37.Material = Enum.Material.Neon
- o37.BrickColor = BrickColor.new("Lime green")
- o37.Position = Vector3.new(13.0515203, 40.9407463, -70.0561218)
- o37.Rotation = Vector3.new(-0, 0, -89.9999771)
- o37.Anchored = true
- o37.CanCollide = false
- o37.Size = Vector3.new(0.405517131, 0.200000003, 0.432551533)
- o37.CFrame = CFrame.new(13.0515203, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
- o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o37.Color = Color3.new(0, 1, 0)
- o37.Position = Vector3.new(13.0515203, 40.9407463, -70.0561218)
- o38.Parent = o37
- o38.Scale = Vector3.new(1, 0.337930918, 1)
- o39.Parent = o37
- o39.Color = Color3.new(0, 1, 0)
- o39.Brightness = 3
- o39.Face = Enum.NormalId.Top
- o39.Name = "Light"
- o40.Name = "Rotor4"
- o40.Parent = o1
- o40.PrimaryPart = o41
- o41.Name = "Main"
- o41.Parent = o40
- o41.Material = Enum.Material.SmoothPlastic
- o41.BrickColor = BrickColor.new("Fossil")
- o41.Position = Vector3.new(13.1841497, 41.1367531, -71.4254456)
- o41.Anchored = true
- o41.CanCollide = false
- o41.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
- o41.CFrame = CFrame.new(13.1841497, 41.1367531, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o41.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o41.Position = Vector3.new(13.1841497, 41.1367531, -71.4254456)
- o42.Parent = o41
- o42.Scale = Vector3.new(0.405518085, 1, 0.40551728)
- o43.Parent = o40
- o43.Material = Enum.Material.SmoothPlastic
- o43.BrickColor = BrickColor.new("Fossil")
- o43.Position = Vector3.new(13.1841497, 41.3597794, -71.4254456)
- o43.Anchored = true
- o43.CanCollide = false
- o43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o43.CFrame = CFrame.new(13.1841497, 41.3597794, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o43.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o43.Position = Vector3.new(13.1841497, 41.3597794, -71.4254456)
- o44.Parent = o43
- o44.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
- o45.Parent = o40
- o45.Material = Enum.Material.SmoothPlastic
- o45.BrickColor = BrickColor.new("Fossil")
- o45.Position = Vector3.new(13.1841497, 41.3597794, -71.1821365)
- o45.Rotation = Vector3.new(-0, 0, -14.9999666)
- o45.Anchored = true
- o45.CanCollide = false
- o45.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
- o45.CFrame = CFrame.new(13.1841497, 41.3597794, -71.1821365, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
- o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o45.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o45.Position = Vector3.new(13.1841497, 41.3597794, -71.1821365)
- o46.Parent = o45
- o46.Scale = Vector3.new(0.405518085, 0.135172486, 1)
- o47.Parent = o40
- o47.Material = Enum.Material.SmoothPlastic
- o47.BrickColor = BrickColor.new("Fossil")
- o47.Position = Vector3.new(12.9408331, 41.3597794, -71.4254456)
- o47.Rotation = Vector3.new(14.999939, -90, 0)
- o47.Anchored = true
- o47.CanCollide = false
- o47.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
- o47.CFrame = CFrame.new(12.9408331, 41.3597794, -71.4254456, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
- o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o47.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o47.Position = Vector3.new(12.9408331, 41.3597794, -71.4254456)
- o48.Parent = o47
- o48.Scale = Vector3.new(0.405518085, 0.135172486, 1)
- o49.Parent = o40
- o49.Material = Enum.Material.SmoothPlastic
- o49.BrickColor = BrickColor.new("Fossil")
- o49.Position = Vector3.new(13.1841497, 41.3597794, -71.6687622)
- o49.Rotation = Vector3.new(-0, 0, 14.9999952)
- o49.Anchored = true
- o49.CanCollide = false
- o49.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
- o49.CFrame = CFrame.new(13.1841497, 41.3597794, -71.6687622, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
- o49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o49.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o49.Position = Vector3.new(13.1841497, 41.3597794, -71.6687622)
- o50.Parent = o49
- o50.Scale = Vector3.new(0.405518085, 0.135172486, 1)
- o51.Parent = o40
- o51.Material = Enum.Material.SmoothPlastic
- o51.BrickColor = BrickColor.new("Fossil")
- o51.Position = Vector3.new(13.4274492, 41.3597794, -71.4254532)
- o51.Rotation = Vector3.new(-14.9999952, -90, 0)
- o51.Anchored = true
- o51.CanCollide = false
- o51.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
- o51.CFrame = CFrame.new(13.4274492, 41.3597794, -71.4254532, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
- o51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o51.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o51.Position = Vector3.new(13.4274492, 41.3597794, -71.4254532)
- o52.Parent = o51
- o52.Scale = Vector3.new(0.405518085, 0.135172486, 1)
- o53.Name = "Rotor3"
- o53.Parent = o1
- o53.PrimaryPart = o54
- o54.Name = "Main"
- o54.Parent = o53
- o54.Material = Enum.Material.SmoothPlastic
- o54.BrickColor = BrickColor.new("Fossil")
- o54.Position = Vector3.new(10.9673338, 41.1367531, -71.4254456)
- o54.Anchored = true
- o54.CanCollide = false
- o54.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
- o54.CFrame = CFrame.new(10.9673338, 41.1367531, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o54.Position = Vector3.new(10.9673338, 41.1367531, -71.4254456)
- o55.Parent = o54
- o55.Scale = Vector3.new(0.405518085, 1, 0.40551728)
- o56.Parent = o53
- o56.Material = Enum.Material.SmoothPlastic
- o56.BrickColor = BrickColor.new("Fossil")
- o56.Position = Vector3.new(10.9673338, 41.3597794, -71.4254456)
- o56.Anchored = true
- o56.CanCollide = false
- o56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o56.CFrame = CFrame.new(10.9673338, 41.3597794, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o56.Position = Vector3.new(10.9673338, 41.3597794, -71.4254456)
- o57.Parent = o56
- o57.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
- o58.Parent = o53
- o58.Material = Enum.Material.SmoothPlastic
- o58.BrickColor = BrickColor.new("Fossil")
- o58.Position = Vector3.new(10.9673338, 41.3597794, -71.1821365)
- o58.Rotation = Vector3.new(-0, 0, -14.9999666)
- o58.Anchored = true
- o58.CanCollide = false
- o58.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
- o58.CFrame = CFrame.new(10.9673338, 41.3597794, -71.1821365, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
- o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o58.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o58.Position = Vector3.new(10.9673338, 41.3597794, -71.1821365)
- o59.Parent = o58
- o59.Scale = Vector3.new(0.405518085, 0.135172486, 1)
- o60.Parent = o53
- o60.Material = Enum.Material.SmoothPlastic
- o60.BrickColor = BrickColor.new("Fossil")
- o60.Position = Vector3.new(10.7240248, 41.3597794, -71.4254456)
- o60.Rotation = Vector3.new(14.999939, -90, 0)
- o60.Anchored = true
- o60.CanCollide = false
- o60.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
- o60.CFrame = CFrame.new(10.7240248, 41.3597794, -71.4254456, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
- o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o60.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o60.Position = Vector3.new(10.7240248, 41.3597794, -71.4254456)
- o61.Parent = o60
- o61.Scale = Vector3.new(0.405518085, 0.135172486, 1)
- o62.Parent = o53
- o62.Material = Enum.Material.SmoothPlastic
- o62.BrickColor = BrickColor.new("Fossil")
- o62.Position = Vector3.new(10.9673338, 41.3597794, -71.6687622)
- o62.Rotation = Vector3.new(-0, 0, 14.9999952)
- o62.Anchored = true
- o62.CanCollide = false
- o62.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
- o62.CFrame = CFrame.new(10.9673338, 41.3597794, -71.6687622, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
- o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o62.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o62.Position = Vector3.new(10.9673338, 41.3597794, -71.6687622)
- o63.Parent = o62
- o63.Scale = Vector3.new(0.405518085, 0.135172486, 1)
- o64.Parent = o53
- o64.Material = Enum.Material.SmoothPlastic
- o64.BrickColor = BrickColor.new("Fossil")
- o64.Position = Vector3.new(11.2106352, 41.3597794, -71.4254532)
- o64.Rotation = Vector3.new(-14.9999952, -90, 0)
- o64.Anchored = true
- o64.CanCollide = false
- o64.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
- o64.CFrame = CFrame.new(11.2106352, 41.3597794, -71.4254532, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
- o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o64.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o64.Position = Vector3.new(11.2106352, 41.3597794, -71.4254532)
- o65.Parent = o64
- o65.Scale = Vector3.new(0.405518085, 0.135172486, 1)
- o66.Parent = o1
- o66.Material = Enum.Material.SmoothPlastic
- o66.BrickColor = BrickColor.new("Institutional white")
- o66.Position = Vector3.new(13.0515203, 40.6163445, -70.1642685)
- o66.Anchored = true
- o66.CanCollide = false
- o66.Size = Vector3.new(0.200000003, 0.200000003, 0.216275766)
- o66.CFrame = CFrame.new(13.0515203, 40.6163445, -70.1642685, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o66.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o66.Position = Vector3.new(13.0515203, 40.6163445, -70.1642685)
- o67.Parent = o66
- o67.Scale = Vector3.new(0.337930918, 0.94620645, 1)
- o68.Name = "SmgShutter"
- o68.Parent = o1
- o68.Material = Enum.Material.SmoothPlastic
- o68.BrickColor = BrickColor.new("Institutional white")
- o68.Position = Vector3.new(13.0515203, 40.6163445, -69.9479904)
- o68.Anchored = true
- o68.CanCollide = false
- o68.Size = Vector3.new(0.200000003, 0.200000003, 0.216275766)
- o68.CFrame = CFrame.new(13.0515203, 40.6163445, -69.9479904, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o68.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o68.Position = Vector3.new(13.0515203, 40.6163445, -69.9479904)
- o69.Parent = o68
- o69.Scale = Vector3.new(0.337930918, 0.94620645, 1)
- o70.Parent = o1
- o70.Material = Enum.Material.SmoothPlastic
- o70.BrickColor = BrickColor.new("Institutional white")
- o70.Position = Vector3.new(12.0242186, 40.8325996, -70.0561218)
- o70.Anchored = true
- o70.Size = Vector3.new(1.98703384, 0.865103006, 1.62206864)
- o70.CFrame = CFrame.new(12.0242186, 40.8325996, -70.0561218, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o70.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o70.Position = Vector3.new(12.0242186, 40.8325996, -70.0561218)
- o71.Name = "Rotor1"
- o71.Parent = o1
- o71.PrimaryPart = o72
- o72.Name = "Main"
- o72.Parent = o71
- o72.Material = Enum.Material.SmoothPlastic
- o72.BrickColor = BrickColor.new("Fossil")
- o72.Position = Vector3.new(13.1571112, 41.1367531, -68.6949692)
- o72.Anchored = true
- o72.CanCollide = false
- o72.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
- o72.CFrame = CFrame.new(13.1571112, 41.1367531, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o72.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o72.Position = Vector3.new(13.1571112, 41.1367531, -68.6949692)
- o73.Parent = o72
- o73.Scale = Vector3.new(0.405518085, 1, 0.40551728)
- o74.Parent = o71
- o74.Material = Enum.Material.SmoothPlastic
- o74.BrickColor = BrickColor.new("Fossil")
- o74.Position = Vector3.new(13.1571112, 41.3597794, -68.6949692)
- o74.Anchored = true
- o74.CanCollide = false
- o74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o74.CFrame = CFrame.new(13.1571112, 41.3597794, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o74.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o74.Position = Vector3.new(13.1571112, 41.3597794, -68.6949692)
- o75.Parent = o74
- o75.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
- o76.Parent = o71
- o76.Material = Enum.Material.SmoothPlastic
- o76.BrickColor = BrickColor.new("Fossil")
- o76.Position = Vector3.new(13.1571112, 41.3597794, -68.4516602)
- o76.Rotation = Vector3.new(-0, 0, -14.9999666)
- o76.Anchored = true
- o76.CanCollide = false
- o76.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
- o76.CFrame = CFrame.new(13.1571112, 41.3597794, -68.4516602, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
- o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o76.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o76.Position = Vector3.new(13.1571112, 41.3597794, -68.4516602)
- o77.Parent = o76
- o77.Scale = Vector3.new(0.405518085, 0.135172486, 1)
- o78.Parent = o71
- o78.Material = Enum.Material.SmoothPlastic
- o78.BrickColor = BrickColor.new("Fossil")
- o78.Position = Vector3.new(12.9138021, 41.3597794, -68.6949692)
- o78.Rotation = Vector3.new(14.999939, -90, 0)
- o78.Anchored = true
- o78.CanCollide = false
- o78.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
- o78.CFrame = CFrame.new(12.9138021, 41.3597794, -68.6949692, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
- o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o78.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o78.Position = Vector3.new(12.9138021, 41.3597794, -68.6949692)
- o79.Parent = o78
- o79.Scale = Vector3.new(0.405518085, 0.135172486, 1)
- o80.Parent = o71
- o80.Material = Enum.Material.SmoothPlastic
- o80.BrickColor = BrickColor.new("Fossil")
- o80.Position = Vector3.new(13.1571112, 41.3597794, -68.9382782)
- o80.Rotation = Vector3.new(-0, 0, 14.9999952)
- o80.Anchored = true
- o80.CanCollide = false
- o80.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
- o80.CFrame = CFrame.new(13.1571112, 41.3597794, -68.9382782, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
- o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o80.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o80.Position = Vector3.new(13.1571112, 41.3597794, -68.9382782)
- o81.Parent = o80
- o81.Scale = Vector3.new(0.405518085, 0.135172486, 1)
- o82.Parent = o71
- o82.Material = Enum.Material.SmoothPlastic
- o82.BrickColor = BrickColor.new("Fossil")
- o82.Position = Vector3.new(13.4004259, 41.3597794, -68.6949692)
- o82.Rotation = Vector3.new(-14.9999952, -90, 0)
- o82.Anchored = true
- o82.CanCollide = false
- o82.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
- o82.CFrame = CFrame.new(13.4004259, 41.3597794, -68.6949692, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
- o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o82.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o82.Position = Vector3.new(13.4004259, 41.3597794, -68.6949692)
- o83.Parent = o82
- o83.Scale = Vector3.new(0.405518085, 0.135172486, 1)
- o84.Name = "Rotor2"
- o84.Parent = o1
- o84.PrimaryPart = o85
- o85.Name = "Main"
- o85.Parent = o84
- o85.Material = Enum.Material.SmoothPlastic
- o85.BrickColor = BrickColor.new("Fossil")
- o85.Position = Vector3.new(10.9403028, 41.1367531, -68.6949692)
- o85.Anchored = true
- o85.CanCollide = false
- o85.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
- o85.CFrame = CFrame.new(10.9403028, 41.1367531, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o85.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o85.Position = Vector3.new(10.9403028, 41.1367531, -68.6949692)
- o86.Parent = o85
- o86.Scale = Vector3.new(0.405518085, 1, 0.40551728)
- o87.Parent = o84
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new("Fossil")
- o87.Position = Vector3.new(10.9403028, 41.3597794, -68.6949692)
- o87.Anchored = true
- o87.CanCollide = false
- o87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o87.CFrame = CFrame.new(10.9403028, 41.3597794, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o87.Position = Vector3.new(10.9403028, 41.3597794, -68.6949692)
- o88.Parent = o87
- o88.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
- o89.Parent = o84
- o89.Material = Enum.Material.SmoothPlastic
- o89.BrickColor = BrickColor.new("Fossil")
- o89.Position = Vector3.new(10.9403028, 41.3597794, -68.4516602)
- o89.Rotation = Vector3.new(-0, 0, -14.9999666)
- o89.Anchored = true
- o89.CanCollide = false
- o89.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
- o89.CFrame = CFrame.new(10.9403028, 41.3597794, -68.4516602, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
- o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o89.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o89.Position = Vector3.new(10.9403028, 41.3597794, -68.4516602)
- o90.Parent = o89
- o90.Scale = Vector3.new(0.405518085, 0.135172486, 1)
- o91.Parent = o84
- o91.Material = Enum.Material.SmoothPlastic
- o91.BrickColor = BrickColor.new("Fossil")
- o91.Position = Vector3.new(10.6969938, 41.3597794, -68.6949692)
- o91.Rotation = Vector3.new(14.999939, -90, 0)
- o91.Anchored = true
- o91.CanCollide = false
- o91.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
- o91.CFrame = CFrame.new(10.6969938, 41.3597794, -68.6949692, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
- o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o91.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o91.Position = Vector3.new(10.6969938, 41.3597794, -68.6949692)
- o92.Parent = o91
- o92.Scale = Vector3.new(0.405518085, 0.135172486, 1)
- o93.Parent = o84
- o93.Material = Enum.Material.SmoothPlastic
- o93.BrickColor = BrickColor.new("Fossil")
- o93.Position = Vector3.new(10.9403028, 41.3597794, -68.9382782)
- o93.Rotation = Vector3.new(-0, 0, 14.9999952)
- o93.Anchored = true
- o93.CanCollide = false
- o93.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
- o93.CFrame = CFrame.new(10.9403028, 41.3597794, -68.9382782, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
- o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o93.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o93.Position = Vector3.new(10.9403028, 41.3597794, -68.9382782)
- o94.Parent = o93
- o94.Scale = Vector3.new(0.405518085, 0.135172486, 1)
- o95.Parent = o84
- o95.Material = Enum.Material.SmoothPlastic
- o95.BrickColor = BrickColor.new("Fossil")
- o95.Position = Vector3.new(11.1836042, 41.3597794, -68.6949692)
- o95.Rotation = Vector3.new(-14.9999952, -90, 0)
- o95.Anchored = true
- o95.CanCollide = false
- o95.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
- o95.CFrame = CFrame.new(11.1836042, 41.3597794, -68.6949692, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
- o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.Color = Color3.new(0.623529, 0.631373, 0.67451)
- o95.Position = Vector3.new(11.1836042, 41.3597794, -68.6949692)
- o96.Parent = o95
- o96.Scale = Vector3.new(0.405518085, 0.135172486, 1)
- o97.Parent = o1
- o97.Material = Enum.Material.SmoothPlastic
- o97.BrickColor = BrickColor.new("Institutional white")
- o97.Position = Vector3.new(12.0309782, 40.8393707, -69.5154419)
- o97.Anchored = true
- o97.Size = Vector3.new(2.10868883, 0.7434479, 0.648827374)
- o97.CFrame = CFrame.new(12.0309782, 40.8393707, -69.5154419, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o97.Position = Vector3.new(12.0309782, 40.8393707, -69.5154419)
- o98.Name = "Smg"
- o98.Parent = o1
- o99.Parent = o98
- o99.Material = Enum.Material.SmoothPlastic
- o99.BrickColor = BrickColor.new("Smoky grey")
- o99.Position = Vector3.new(12.7068396, 40.616333, -69.9344788)
- o99.Rotation = Vector3.new(-0, 0, -89.9999771)
- o99.Anchored = true
- o99.CanCollide = false
- o99.Size = Vector3.new(0.200000003, 0.216275766, 0.200000003)
- o99.CFrame = CFrame.new(12.7068396, 40.616333, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
- o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o99.Color = Color3.new(0.356863, 0.364706, 0.411765)
- o99.Position = Vector3.new(12.7068396, 40.616333, -69.9344788)
- o100.Parent = o99
- o100.Scale = Vector3.new(0.946206272, 1, 0.946206272)
- o101.Parent = o98
- o101.Material = Enum.Material.SmoothPlastic
- o101.BrickColor = BrickColor.new("Smoky grey")
- o101.Position = Vector3.new(12.8217306, 40.616333, -69.9344788)
- o101.Rotation = Vector3.new(-0, 0, -89.9999771)
- o101.Anchored = true
- o101.CanCollide = false
- o101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o101.CFrame = CFrame.new(12.8217306, 40.616333, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
- o101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o101.Color = Color3.new(0.356863, 0.364706, 0.411765)
- o101.Position = Vector3.new(12.8217306, 40.616333, -69.9344788)
- o102.Parent = o101
- o102.Scale = Vector3.new(0.811033964, 0.20275867, 0.946206272)
- o103.Parent = o98
- o103.Material = Enum.Material.SmoothPlastic
- o103.BrickColor = BrickColor.new("Smoky grey")
- o103.Position = Vector3.new(12.9095907, 40.6298485, -69.9344788)
- o103.Rotation = Vector3.new(-0, 0, -89.9999771)
- o103.Anchored = true
- o103.CanCollide = false
- o103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o103.CFrame = CFrame.new(12.9095907, 40.6298485, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
- o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.Color = Color3.new(0.356863, 0.364706, 0.411765)
- o103.Position = Vector3.new(12.9095907, 40.6298485, -69.9344788)
- o104.Parent = o103
- o104.Scale = Vector3.new(0.54068929, 0.811033964, 0.946206272)
- o105.Name = "SMGPipeH"
- o105.Parent = o98
- o105.Material = Enum.Material.SmoothPlastic
- o105.BrickColor = BrickColor.new("Really black")
- o105.Position = Vector3.new(12.9974585, 40.6298485, -69.9344788)
- o105.Rotation = Vector3.new(-0, 0, -89.9999771)
- o105.Anchored = true
- o105.CanCollide = false
- o105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o105.CFrame = CFrame.new(12.9974585, 40.6298485, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
- o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o105.Position = Vector3.new(12.9974585, 40.6298485, -69.9344788)
- o106.Parent = o105
- o106.Scale = Vector3.new(0.270344585, 0.0675861686, 0.946206272)
- o107.Parent = o98
- o107.Material = Enum.Material.SmoothPlastic
- o107.BrickColor = BrickColor.new("Smoky grey")
- o107.Position = Vector3.new(12.8758001, 40.5825348, -69.9344788)
- o107.Rotation = Vector3.new(-0, 0, -89.9999771)
- o107.Anchored = true
- o107.CanCollide = false
- o107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o107.CFrame = CFrame.new(12.8758001, 40.5825348, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
- o107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o107.Color = Color3.new(0.356863, 0.364706, 0.411765)
- o107.Position = Vector3.new(12.8758001, 40.5825348, -69.9344788)
- o108.Parent = o107
- o108.Scale = Vector3.new(0.337930739, 0.473103255, 0.946206272)
- o109.Name = "Controller"
- o109.Parent = o1
- o109.Material = Enum.Material.SmoothPlastic
- o109.BrickColor = BrickColor.new("Institutional white")
- o109.Position = Vector3.new(12.0515394, 40.7946739, -70.0561295)
- o109.Anchored = true
- o109.CanCollide = false
- o109.Size = Vector3.new(0.200000003, 0.400000006, 0.432551533)
- o109.CFrame = CFrame.new(12.0515394, 40.7946739, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o109.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o109.Position = Vector3.new(12.0515394, 40.7946739, -70.0561295)
- o1.PrimaryPart = o109
- s.SoundId = "rbxassetid://146830287"
- s.Parent = o1.PrimaryPart
- s.Pitch = 1
- s.Volume = 2
- s.Looped = true
- wait(0.1)
- s:play()
- local seat = Instance.new("Seat",o1)
- seat.Name = "Seat"
- seat.Size = Vector3.new(1,1,1)
- seat.Transparency = 1
- seat.CFrame = o1.Controller.CFrame * CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0))
- seat.CanCollide = false
- local soisoi = Instance.new("Sound",o1.Controller)
- soisoi.SoundId = "rbxassetid://151800925"
- soisoi.Volume = 0.3
- soisoi.Pitch = 3
- soisoi.Looped = true
- soisoi:Play()
- o1:FindFirstChild("Rotor1").PrimaryPart = o1:FindFirstChild("Rotor1").Main
- o1:FindFirstChild("Rotor2").PrimaryPart = o1:FindFirstChild("Rotor2").Main
- o1:FindFirstChild("Rotor3").PrimaryPart = o1:FindFirstChild("Rotor3").Main
- o1:FindFirstChild("Rotor4").PrimaryPart = o1:FindFirstChild("Rotor4").Main
- o1:FindFirstChild("Smg").PrimaryPart = o1:FindFirstChild("Smg").SMGPipeH
- o1:FindFirstChild("Eye").Changed:connect(function()
- o1:FindFirstChild("Eye").Light.Color = o1:FindFirstChild("Eye").Color
- end)
- o1:FindFirstChild("Eye").BrickColor = BrickColor.new("New Yeller")
- for i,v in pairs(o1:GetChildren()) do
- if v:IsA("Part") or v:IsA("UnionOperation") or v:IsA("WedgePart") then
- if v.BrickColor == BrickColor.new("Institutional white") then
- v.BrickColor = BrickColor.new("Really black")
- end
- if v.Material ~= Enum.Material.Neon then
- v.Material = "Metal"
- end
- local w = Instance.new("Weld",o109)
- w.Part0 = o109
- w.Part1 = v
- w.C0 = CFrame.new(v.Position-o109.CFrame.p)*CFrame.Angles(math.rad(v.Rotation.X),math.rad(v.Rotation.Y),math.rad(v.Rotation.Z))
- end
- end
- for i,v in pairs(o1:FindFirstChild("Rotor1"):GetChildren()) do
- v.BrickColor = BrickColor.new("Really black")
- end
- for i,v in pairs(o1:FindFirstChild("Rotor2"):GetChildren()) do
- v.BrickColor = BrickColor.new("Really black")
- end
- for i,v in pairs(o1:FindFirstChild("Rotor3"):GetChildren()) do
- v.BrickColor = BrickColor.new("Really black")
- end
- for i,v in pairs(o1:FindFirstChild("Rotor4"):GetChildren()) do
- v.BrickColor = BrickColor.new("Really black")
- end
- --o1.SmgShutter.Material = "DiamondPlate"
- local plr = game:GetService("Players").LocalPlayer
- local msgidGlob = 0
- local state = true
- local font = "Arcade"
- local tcol = Color3.fromRGB(255,217,0)
- local tscol = Color3.fromRGB(0,0,0)
- local fsiz = 28
- local tr = true
- local fade = 2
- local p = Instance.new("Part",game.Workspace)
- p.Size = Vector3.new(0.2,0.2,0.2)
- p.Transparency = 1
- p.Anchored = true
- p.CanCollide = false
- p.Name = "Msg"
- p.CFrame = o1.PrimaryPart.CFrame + Vector3.new(0,2.25,0)
- local r = 255
- local b = 0
- local g = 0
- function cMsg(c)
- msgidGlob = msgidGlob + 1
- local curMsgId = msgidGlob
- for i,v in pairs(p:GetChildren()) do
- if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
- v:Destroy()
- end
- end
- local bbgui = Instance.new("BillboardGui",p)
- bbgui.Name = "J2CMSG"
- bbgui.AlwaysOnTop = true
- bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
- bbgui.Size = UDim2.new(0.2,0,0.14,0)
- local tl = Instance.new("TextLabel",bbgui)
- tl.BackgroundTransparency = 1
- tl.BorderSizePixel = 0
- tl.Size = UDim2.new(1,0,10,0)
- tl.Position = UDim2.new(0,0,-5,0)
- tl.Font = font or "Arcade"
- tl.FontSize = "Size"..fsiz or "Size28"
- tl.TextColor3 = tcol
- tl.TextScaled = false
- tl.TextWrapped = false
- tl.TextStrokeColor3 = tscol
- tl.TextStrokeTransparency = 0
- game:GetService("RunService").RenderStepped:connect(function()
- if tr then
- if tl.Parent ~= nil then
- tl.TextColor3 = Color3.fromRGB(r,g,b)
- end
- end
- end)
- for i=1,#c do
- if msgidGlob == curMsgId then
- tl.Text = string.sub(c,1,i)
- if string.sub(c,i,i) ~= " " then
- local s = Instance.new("Sound",p)
- s.SoundId = "rbxassetid://418252437"
- s.Volume = 1
- s.Pitch = 1
- s:Play()
- game.Debris:AddItem(s,2)
- end
- wait()
- end
- end
- wait(fade)
- if msgidGlob == curMsgId then
- for i=1,10 do
- if msgidGlob == curMsgId then
- tl.TextTransparency = tl.TextTransparency + 0.1
- tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
- tl.Position = tl.Position + UDim2.new(0,0,0,-3)
- wait()
- end
- end
- if msgidGlob == curMsgId then
- bbgui:Destroy()
- end
- end
- end
- mouse.KeyDown:connect(function(key)
- if key == "b" then
- if fly == false then
- fly = true
- campos = camera.CoordinateFrame
- cMsg("Remote control!")
- else
- fly = false
- returnhome = false
- cMsg("Standby.")
- end
- end
- if key == "w" then
- wd = true
- elseif key == "a" then
- ad = true
- elseif key == "s" then
- sd = true
- elseif key == "d" then
- dd = true
- elseif key == "q" then
- qd = true
- elseif key == "e" then
- ed = true
- elseif key == "r" then
- rd = true
- elseif key == "f" then
- fd = true
- elseif key == "t" then
- if fly == false and returnhome == false then
- returnhome = true
- cMsg("Returning home!")
- elseif fly == false and returnhome == true then
- returnhome = false
- cMsg("Standby.")
- end
- elseif key == "g" then
- if gcd == false and moused == false then
- gcd = true
- if gun == false then
- spawn(function() cMsg("Gun Mode Activated!") end)
- gun = true
- o1.SmgShutter.Transparency = 1
- for i=1,30 do
- o1.Smg:SetPrimaryPartCFrame(o1.Smg.PrimaryPart.CFrame * CFrame.new(0,0.01,0))
- wait()
- end
- else
- spawn(function() cMsg("Deactivating gun mode.") end)
- gun = false
- for i=1,30 do
- o1.Smg:SetPrimaryPartCFrame(o1.Smg.PrimaryPart.CFrame * CFrame.new(0,-0.01,0))
- wait()
- end
- o1.SmgShutter.Transparency = 0
- end
- wait(1)
- gcd = false
- end
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key == "w" then
- wd = false
- elseif key == "a" then
- ad = false
- elseif key == "s" then
- sd = false
- elseif key == "d" then
- dd = false
- elseif key == "q" then
- qd = false
- elseif key == "e" then
- ed = false
- elseif key == "r" then
- rd = false
- elseif key == "f" then
- fd = false
- end
- end)
- mouse.Button1Down:connect(function()
- if moused == false and gun == true then
- moused = true
- local frms = 0
- frm = game:GetService("RunService").RenderStepped:connect(function()
- if math.floor(frms/5) == frms/5 then
- spawn(function()
- local ray = Ray.new(o1.Smg.SMGPipeH.CFrame.p,((mouse.Hit.p - o1.Smg.SMGPipeH.CFrame.p).unit*2048) + Vector3.new(math.random(-1000,1000)/50,math.random(-1000,1000)/50,math.random(-1000,1000)/50))
- local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,char:GetChildren(),false,true)
- local trace = Instance.new("Part")
- trace.BrickColor = BrickColor.new("New Yeller")
- trace.Size = Vector3.new(0.2,0.2,(o1.Smg.SMGPipeH.CFrame.p - pos).Magnitude)
- trace.Anchored = true
- trace.Material = "Neon"
- trace.CanCollide = false
- trace.Parent = game:GetService("Workspace")
- trace.CFrame = CFrame.new(o1.Smg.SMGPipeH.CFrame.p,pos)*CFrame.new(0,0,-((o1.Smg.SMGPipeH.CFrame.p - pos).Magnitude/2))
- local s = Instance.new("Sound",o1.Smg.SMGPipeH)
- s.SoundId = "rbxassetid://131257506"
- s:Play()
- spawn(function()
- wait(2)
- s:Destroy()
- end)
- if part then
- if part.Parent:IsA("Model") then
- if part.Parent:FindFirstChild("Humanoid") then
- part.Parent.Humanoid.Health = part.Parent.Humanoid.Health - 15
- end
- elseif part.Parent.Parent:IsA("Model") then
- if part.Parent.Parent:FindFirstChild("Humanoid") then
- part.Parent.Parent.Humanoid.Health = part.Parent.Parent.Humanoid.Health - 15
- end
- end
- end
- wait(0.05)
- trace:Destroy()
- end)
- end
- frms = frms + 1
- end)
- mbup = mouse.Button1Up:connect(function()
- moused = false
- frm:disconnect()
- mbup:disconnect()
- end)
- end
- end)
- game:GetService("RunService").RenderStepped:connect(function()
- local xt = 0
- local yt = 0
- local zt = 0
- local pspd = 0
- if wd == true or ad == true or sd == true or dd == true or qd == true or ed == true or rd == true or fd == true then
- tPitch = 3.4
- pspd = -30
- else
- tPitch = 3
- pspd = -15
- end
- local pChange = (tPitch - soisoi.Pitch)/10
- soisoi.Pitch = soisoi.Pitch + pChange
- if fly == true then
- if wd == true then
- tCf = tCf * CFrame.new(0.5,0,0)
- yt = yt + 5
- end
- if ad == true then
- tCf = tCf * CFrame.new(0,0,-0.5)
- zt = zt - 5
- end
- if sd == true then
- tCf = tCf * CFrame.new(-0.5,0,0)
- yt = yt - 5
- end
- if dd == true then
- tCf = tCf * CFrame.new(0,0,0.5)
- zt = zt + 5
- end
- if qd == true then
- tCf = tCf * CFrame.Angles(math.rad(0),math.rad(3),math.rad(0))
- end
- if ed == true then
- tCf = tCf * CFrame.Angles(math.rad(0),math.rad(-3),math.rad(0))
- end
- if rd == true then
- tCf = tCf * CFrame.new(0,0.5,0)
- end
- if fd == true then
- tCf = tCf * CFrame.new(0,-0.5,0)
- end
- local nvec = Vector3.new(0,2,7)
- if seat.Occupant ~= nil then
- nvec = Vector3.new(2,4,7)
- end
- campos = campos:lerp((o37.CFrame * CFrame.Angles(math.rad(90 - xt),math.rad(0 - yt),math.rad(90 - zt))) * CFrame.new(nvec),0.33)
- camera.CoordinateFrame = campos
- char:FindFirstChild("Humanoid").WalkSpeed = 0
- char:FindFirstChild("Humanoid").JumpPower = 0
- else
- if returnhome == true then
- tCf = (char:FindFirstChild("Head").CFrame + Vector3.new(0,5,0)) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
- end
- char:FindFirstChild("Humanoid").WalkSpeed = 16
- char:FindFirstChild("Humanoid").JumpPower = 50
- end
- o1:FindFirstChild("Rotor1"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor1").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
- o1:FindFirstChild("Rotor2"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor2").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
- o1:FindFirstChild("Rotor3"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor3").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
- o1:FindFirstChild("Rotor4"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor4").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
- o1:SetPrimaryPartCFrame(o1.PrimaryPart.CFrame:lerp((tCf + Vector3.new(0,math.sin(tick()*4)/5,0)) * CFrame.Angles(math.rad(zt*2),math.rad(0*2),math.rad(-(yt*2))),0.06))
- end)
- plr.Chatted:connect(function(c)
- if o1.PrimaryPart ~= nil and fly == true then
- if string.lower(string.sub(c,1,3)) == "/e " then
- cMsg(string.sub(c,4,#c))
- else
- cMsg(c)
- end
- end
- end)
- coroutine.resume(coroutine.create(function()
- while wait() do
- for i=0,255,10 do g = i wait() end
- for i=255,0,-10 do r = i wait() end
- for i=0,255,10 do b = i wait() end
- for i=255,0,-10 do g = i wait() end
- for i=0,255,10 do r = i wait() end
- for i=255,0,-10 do b = i wait() end
- end
- end))
- game:GetService("RunService").RenderStepped:connect(function()
- if p.Parent ~= nil then
- p.CFrame = p.CFrame:lerp(o1.PrimaryPart.CFrame + Vector3.new(0,1,0),0.16)
- else
- p = Instance.new("Part",game.Workspace)
- p.Size = Vector3.new(0.2,0.2,0.2)
- p.Transparency = 1
- p.Anchored = true
- p.CanCollide = false
- p.Name = "Msg"
- p.CFrame = o1.PrimaryPart.CFrame + Vector3.new(0,1,0)
- end
- end)
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