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- local p = game.Players.LocalPlayer.Character
- local weld = Instance.new("Weld",p.Head)
- weld.Part0 = p.Torso
- local Lugia = Instance.new("Part",p.Head)
- Lugia.Anchored = true
- Lugia.CanCollide = true
- Lugia.Size = Vector3.new(10,10,10)
- Lugia.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
- weld.Part1 = Lugia
- weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0)
- Lugia.Anchored = false
- local LugiaMesh = Instance.new("SpecialMesh",Lugia)
- LugiaMesh.MeshType = Enum.MeshType.FileMesh
- LugiaMesh.Scale = Vector3.new(0.2,0.2,0.2)
- LugiaMesh.MeshId = "rbxassetid://430786412"
- LugiaMesh.TextureId = "rbxassetid://430786496"
- game.Players.LocalPlayer.Character.Head.Tag:Destroy()
- game.Players.LocalPlayer.Character.Torso.Anchored = true
- p.Humanoid.WalkSpeed = 30;
- for i,v in pairs(p:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency = 1;
- elseif v:IsA("Accessory") then
- v:Destroy()
- elseif v:IsA("Hat") then
- v:Destroy()
- end
- end
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