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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- BlockMesh2 = Instance.new("BlockMesh")
- Part3 = Instance.new("Part")
- CylinderMesh4 = Instance.new("CylinderMesh")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- BlockMesh7 = Instance.new("BlockMesh")
- Part8 = Instance.new("Part")
- BlockMesh9 = Instance.new("BlockMesh")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- BlockMesh12 = Instance.new("BlockMesh")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- SpecialMesh15 = Instance.new("SpecialMesh")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- SpecialMesh18 = Instance.new("SpecialMesh")
- Part19 = Instance.new("Part")
- SpecialMesh20 = Instance.new("SpecialMesh")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- CylinderMesh23 = Instance.new("CylinderMesh")
- Part24 = Instance.new("Part")
- SpecialMesh25 = Instance.new("SpecialMesh")
- Part26 = Instance.new("Part")
- WedgePart27 = Instance.new("WedgePart")
- Part28 = Instance.new("Part")
- SpecialMesh29 = Instance.new("SpecialMesh")
- VehicleSeat30 = Instance.new("VehicleSeat")
- Script31 = Instance.new("Script")
- BodyGyro32 = Instance.new("BodyGyro")
- BodyPosition33 = Instance.new("BodyPosition")
- BodyVelocity34 = Instance.new("BodyVelocity")
- Part35 = Instance.new("Part")
- CylinderMesh36 = Instance.new("CylinderMesh")
- WedgePart37 = Instance.new("WedgePart")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Smoke40 = Instance.new("Smoke")
- Part41 = Instance.new("Part")
- WedgePart42 = Instance.new("WedgePart")
- Part43 = Instance.new("Part")
- BlockMesh44 = Instance.new("BlockMesh")
- Part45 = Instance.new("Part")
- CylinderMesh46 = Instance.new("CylinderMesh")
- Part47 = Instance.new("Part")
- BlockMesh48 = Instance.new("BlockMesh")
- WedgePart49 = Instance.new("WedgePart")
- Part50 = Instance.new("Part")
- BlockMesh51 = Instance.new("BlockMesh")
- Part52 = Instance.new("Part")
- SpecialMesh53 = Instance.new("SpecialMesh")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- BlockMesh56 = Instance.new("BlockMesh")
- Part57 = Instance.new("Part")
- CylinderMesh58 = Instance.new("CylinderMesh")
- WedgePart59 = Instance.new("WedgePart")
- Part60 = Instance.new("Part")
- BlockMesh61 = Instance.new("BlockMesh")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- CylinderMesh65 = Instance.new("CylinderMesh")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- BlockMesh70 = Instance.new("BlockMesh")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Script73 = Instance.new("Script")
- Script74 = Instance.new("Script")
- Part75 = Instance.new("Part")
- BlockMesh76 = Instance.new("BlockMesh")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- CylinderMesh79 = Instance.new("CylinderMesh")
- WedgePart80 = Instance.new("WedgePart")
- Part81 = Instance.new("Part")
- BlockMesh82 = Instance.new("BlockMesh")
- Part83 = Instance.new("Part")
- SpecialMesh84 = Instance.new("SpecialMesh")
- Part85 = Instance.new("Part")
- CylinderMesh86 = Instance.new("CylinderMesh")
- Part87 = Instance.new("Part")
- CylinderMesh88 = Instance.new("CylinderMesh")
- Part89 = Instance.new("Part")
- CylinderMesh90 = Instance.new("CylinderMesh")
- Part91 = Instance.new("Part")
- SpecialMesh92 = Instance.new("SpecialMesh")
- Part93 = Instance.new("Part")
- Part94 = Instance.new("Part")
- CylinderMesh95 = Instance.new("CylinderMesh")
- Part96 = Instance.new("Part")
- SpecialMesh97 = Instance.new("SpecialMesh")
- Part98 = Instance.new("Part")
- SpecialMesh99 = Instance.new("SpecialMesh")
- Part100 = Instance.new("Part")
- Part101 = Instance.new("Part")
- SpecialMesh102 = Instance.new("SpecialMesh")
- Part103 = Instance.new("Part")
- CylinderMesh104 = Instance.new("CylinderMesh")
- Part105 = Instance.new("Part")
- CylinderMesh106 = Instance.new("CylinderMesh")
- Part107 = Instance.new("Part")
- SpecialMesh108 = Instance.new("SpecialMesh")
- Part109 = Instance.new("Part")
- Part110 = Instance.new("Part")
- Part111 = Instance.new("Part")
- Part112 = Instance.new("Part")
- SpecialMesh113 = Instance.new("SpecialMesh")
- Part114 = Instance.new("Part")
- BlockMesh115 = Instance.new("BlockMesh")
- Part116 = Instance.new("Part")
- CylinderMesh117 = Instance.new("CylinderMesh")
- Part118 = Instance.new("Part")
- SpecialMesh119 = Instance.new("SpecialMesh")
- Part120 = Instance.new("Part")
- Part121 = Instance.new("Part")
- Part122 = Instance.new("Part")
- CylinderMesh123 = Instance.new("CylinderMesh")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- BlockMesh126 = Instance.new("BlockMesh")
- Part127 = Instance.new("Part")
- Part128 = Instance.new("Part")
- CylinderMesh129 = Instance.new("CylinderMesh")
- Part130 = Instance.new("Part")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- SpecialMesh133 = Instance.new("SpecialMesh")
- Part134 = Instance.new("Part")
- SpecialMesh135 = Instance.new("SpecialMesh")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- Script138 = Instance.new("Script")
- BoolValue139 = Instance.new("BoolValue")
- BoolValue140 = Instance.new("BoolValue")
- BoolValue141 = Instance.new("BoolValue")
- Sound142 = Instance.new("Sound")
- Model0.Name = "fastdozer"
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(9.37817383, 2.71010303, -7.21984816, 0.999996901, 0.00248799985, 0, 0, 0, 1, 0.00248799985, -0.999996901, 0)
- Part1.Orientation = Vector3.new(-90, -0.140000001, 0)
- Part1.Position = Vector3.new(9.37817383, 2.71010303, -7.21984816)
- Part1.Rotation = Vector3.new(-90, 0, -0.140000001)
- Part1.Color = Color3.new(1, 0.686275, 0)
- Part1.Size = Vector3.new(0.800000012, 14.6000004, 1.39999998)
- Part1.BackSurface = Enum.SurfaceType.Weld
- Part1.BottomSurface = Enum.SurfaceType.Weld
- Part1.BrickColor = BrickColor.new("Deep orange")
- Part1.CanCollide = false
- Part1.Material = Enum.Material.Metal
- Part1.RightSurface = Enum.SurfaceType.Weld
- Part1.TopSurface = Enum.SurfaceType.Weld
- Part1.brickColor = BrickColor.new("Deep orange")
- Part1.FormFactor = Enum.FormFactor.Custom
- Part1.formFactor = Enum.FormFactor.Custom
- BlockMesh2.Parent = Part1
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(8.74029446, 2.51010108, 7.9781189, -0.00248899986, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248899986, 0)
- Part3.Orientation = Vector3.new(-90, -90.1399994, 0)
- Part3.Position = Vector3.new(8.74029446, 2.51010108, 7.9781189)
- Part3.Rotation = Vector3.new(-90, 0, -90.1399994)
- Part3.Color = Color3.new(1, 0.686275, 0)
- Part3.Size = Vector3.new(3, 0.400000006, 3)
- Part3.BackSurface = Enum.SurfaceType.Weld
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Deep orange")
- Part3.CanCollide = false
- Part3.FrontSurface = Enum.SurfaceType.Weld
- Part3.LeftSurface = Enum.SurfaceType.Weld
- Part3.Material = Enum.Material.Metal
- Part3.RightSurface = Enum.SurfaceType.Weld
- Part3.TopSurface = Enum.SurfaceType.Weld
- Part3.brickColor = BrickColor.new("Deep orange")
- Part3.FormFactor = Enum.FormFactor.Plate
- Part3.formFactor = Enum.FormFactor.Plate
- CylinderMesh4.Parent = Part3
- CylinderMesh4.Scale = Vector3.new(1.29999995, 1, 1.29999995)
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(0.0769039989, 11.2100859, -6.24276686, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
- Part5.Orientation = Vector3.new(0, 89.8600006, 0)
- Part5.Position = Vector3.new(0.0769039989, 11.2100859, -6.24276686)
- Part5.Rotation = Vector3.new(0, 89.8600006, 0)
- Part5.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part5.Size = Vector3.new(1.99999976, 2.5999999, 2.19999981)
- Part5.BottomSurface = Enum.SurfaceType.Weld
- Part5.BrickColor = BrickColor.new("Smoky grey")
- Part5.Material = Enum.Material.Concrete
- Part5.brickColor = BrickColor.new("Smoky grey")
- Part6.Parent = Model0
- Part6.CFrame = CFrame.new(0.000274999999, 0.91010499, -16.0431175, 0.00248899986, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248899986, 0)
- Part6.Orientation = Vector3.new(-90, 89.8600006, 0)
- Part6.Position = Vector3.new(0.000274999999, 0.91010499, -16.0431175)
- Part6.Rotation = Vector3.new(-90, 0, 89.8600006)
- Part6.Color = Color3.new(1, 0.686275, 0)
- Part6.Size = Vector3.new(1, 20, 1)
- Part6.BackSurface = Enum.SurfaceType.Weld
- Part6.BottomSurface = Enum.SurfaceType.Weld
- Part6.BrickColor = BrickColor.new("Deep orange")
- Part6.CanCollide = false
- Part6.Material = Enum.Material.Metal
- Part6.RightSurface = Enum.SurfaceType.Weld
- Part6.TopSurface = Enum.SurfaceType.Weld
- Part6.brickColor = BrickColor.new("Deep orange")
- Part6.FormFactor = Enum.FormFactor.Symmetric
- Part6.formFactor = Enum.FormFactor.Symmetric
- BlockMesh7.Parent = Part6
- Part8.Parent = Model0
- Part8.CFrame = CFrame.new(-0.478271008, 3.21010303, 15.955246, 0, -0.999996901, -0.00248899986, 1, 0, 0, 0, -0.00248899986, 0.999996901)
- Part8.Orientation = Vector3.new(0, -0.140000001, 90)
- Part8.Position = Vector3.new(-0.478271008, 3.21010303, 15.955246)
- Part8.Rotation = Vector3.new(0, -0.140000001, 90)
- Part8.Color = Color3.new(1, 0.686275, 0)
- Part8.Transparency = 1
- Part8.Size = Vector3.new(5.60000038, 0.400000006, 0.799999952)
- Part8.BackSurface = Enum.SurfaceType.Weld
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Deep orange")
- Part8.FrontSurface = Enum.SurfaceType.Weld
- Part8.Material = Enum.Material.DiamondPlate
- Part8.RightSurface = Enum.SurfaceType.Weld
- Part8.TopSurface = Enum.SurfaceType.Weld
- Part8.brickColor = BrickColor.new("Deep orange")
- Part8.FormFactor = Enum.FormFactor.Custom
- Part8.formFactor = Enum.FormFactor.Custom
- BlockMesh9.Parent = Part8
- Part10.Parent = Model0
- Part10.CFrame = CFrame.new(0.0279239994, 7.51008415, 13.4565277, 0.999996901, 0, 0.00248899986, 0, -1, 0, 0.00248899986, 0, -0.999996901)
- Part10.Orientation = Vector3.new(0, 179.860001, 180)
- Part10.Position = Vector3.new(0.0279239994, 7.51008415, 13.4565277)
- Part10.Rotation = Vector3.new(-180, 0.140000001, 0)
- Part10.Color = Color3.new(1, 0.686275, 0)
- Part10.Size = Vector3.new(7, 1, 7)
- Part10.BackSurface = Enum.SurfaceType.Weld
- Part10.BottomSurface = Enum.SurfaceType.Weld
- Part10.BrickColor = BrickColor.new("Deep orange")
- Part10.Material = Enum.Material.Metal
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Deep orange")
- Part10.FormFactor = Enum.FormFactor.Symmetric
- Part10.formFactor = Enum.FormFactor.Symmetric
- Part11.Parent = Model0
- Part11.CFrame = CFrame.new(-0.481049001, 6.51009607, 17.0550385, 0, -0.999996901, -0.00248899986, 1, 0, 0, 0, -0.00248899986, 0.999996901)
- Part11.Orientation = Vector3.new(0, -0.140000001, 90)
- Part11.Position = Vector3.new(-0.481049001, 6.51009607, 17.0550385)
- Part11.Rotation = Vector3.new(0, -0.140000001, 90)
- Part11.Color = Color3.new(1, 0.686275, 0)
- Part11.Size = Vector3.new(1, 1.20000005, 1.39999998)
- Part11.BackSurface = Enum.SurfaceType.Weld
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Deep orange")
- Part11.FrontSurface = Enum.SurfaceType.Weld
- Part11.Material = Enum.Material.Metal
- Part11.RightSurface = Enum.SurfaceType.Weld
- Part11.TopSurface = Enum.SurfaceType.Weld
- Part11.brickColor = BrickColor.new("Deep orange")
- Part11.FormFactor = Enum.FormFactor.Custom
- Part11.formFactor = Enum.FormFactor.Custom
- BlockMesh12.Parent = Part11
- Part13.Parent = Model0
- Part13.CFrame = CFrame.new(0.0800630003, 9.71008587, -7.54267883, 0.00248799985, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248799985)
- Part13.Orientation = Vector3.new(0, 89.8600006, 0)
- Part13.Position = Vector3.new(0.0800630003, 9.71008587, -7.54267883)
- Part13.Rotation = Vector3.new(0, 89.8600006, 0)
- Part13.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part13.Size = Vector3.new(11, 0.400000006, 11)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Smoky grey")
- Part13.Material = Enum.Material.Concrete
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Smoky grey")
- Part13.FormFactor = Enum.FormFactor.Plate
- Part13.formFactor = Enum.FormFactor.Plate
- Part14.Parent = Model0
- Part14.CFrame = CFrame.new(-5.96696377, 5.01009607, 11.4409323, 0.999996901, -0.00248899986, 0, 0, 0, -1, 0.00248899986, 0.999996901, 0)
- Part14.Orientation = Vector3.new(90, -0.140000001, 0)
- Part14.Position = Vector3.new(-5.96696377, 5.01009607, 11.4409323)
- Part14.Rotation = Vector3.new(90, 0, 0.140000001)
- Part14.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part14.Size = Vector3.new(5, 1, 2)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Smoky grey")
- Part14.Material = Enum.Material.Concrete
- Part14.RightSurface = Enum.SurfaceType.Weld
- Part14.TopSurface = Enum.SurfaceType.Weld
- Part14.brickColor = BrickColor.new("Smoky grey")
- Part14.FormFactor = Enum.FormFactor.Symmetric
- Part14.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh15.Parent = Part14
- SpecialMesh15.MeshType = Enum.MeshType.Wedge
- Part16.Parent = Model0
- Part16.CFrame = CFrame.new(0.0502169989, 5.5101018, 4.45640516, 0.00248799985, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248799985, 0)
- Part16.Orientation = Vector3.new(-90, 89.8600006, 0)
- Part16.Position = Vector3.new(0.0502169989, 5.5101018, 4.45640516)
- Part16.Rotation = Vector3.new(-90, 0, 89.8600006)
- Part16.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part16.Size = Vector3.new(11, 7, 4)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Smoky grey")
- Part16.FrontSurface = Enum.SurfaceType.Weld
- Part16.Material = Enum.Material.Concrete
- Part16.RightSurface = Enum.SurfaceType.Weld
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Smoky grey")
- Part16.FormFactor = Enum.FormFactor.Symmetric
- Part16.formFactor = Enum.FormFactor.Symmetric
- Part17.Parent = Model0
- Part17.CFrame = CFrame.new(0.000274999999, 2.91009903, -16.0431175, -0.999996901, 0.00248899986, 0, 0, 0, -1, -0.00248899986, -0.999996901, 0)
- Part17.Orientation = Vector3.new(90, 179.860001, 0)
- Part17.Position = Vector3.new(0.000274999999, 2.91009903, -16.0431175)
- Part17.Rotation = Vector3.new(90, 0, -179.860001)
- Part17.Color = Color3.new(1, 0.686275, 0)
- Part17.Size = Vector3.new(20, 1, 3)
- Part17.BackSurface = Enum.SurfaceType.Weld
- Part17.BottomSurface = Enum.SurfaceType.Weld
- Part17.BrickColor = BrickColor.new("Deep orange")
- Part17.CanCollide = false
- Part17.Material = Enum.Material.Metal
- Part17.TopSurface = Enum.SurfaceType.Weld
- Part17.brickColor = BrickColor.new("Deep orange")
- Part17.FormFactor = Enum.FormFactor.Symmetric
- Part17.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh18.Parent = Part17
- SpecialMesh18.MeshType = Enum.MeshType.Wedge
- Part19.Parent = Model0
- Part19.CFrame = CFrame.new(0.000319999992, 5.91008806, -16.0431137, 0.999996901, 0.00248899986, 0, 0, 0, 1, 0.00248899986, -0.999996901, 0)
- Part19.Orientation = Vector3.new(-90, -0.140000001, 0)
- Part19.Position = Vector3.new(0.000319999992, 5.91008806, -16.0431137)
- Part19.Rotation = Vector3.new(-90, 0, -0.140000001)
- Part19.Color = Color3.new(1, 0.686275, 0)
- Part19.Size = Vector3.new(20, 1, 3)
- Part19.BackSurface = Enum.SurfaceType.Weld
- Part19.BottomSurface = Enum.SurfaceType.Weld
- Part19.BrickColor = BrickColor.new("Deep orange")
- Part19.CanCollide = false
- Part19.Material = Enum.Material.Metal
- Part19.TopSurface = Enum.SurfaceType.Weld
- Part19.brickColor = BrickColor.new("Deep orange")
- Part19.FormFactor = Enum.FormFactor.Symmetric
- Part19.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh20.Parent = Part19
- SpecialMesh20.MeshType = Enum.MeshType.Wedge
- Part21.Parent = Model0
- Part21.CFrame = CFrame.new(0.0785520002, 12.7100859, -7.14309692, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
- Part21.Orientation = Vector3.new(0, 89.8600006, 0)
- Part21.Position = Vector3.new(0.0785520002, 12.7100859, -7.14309692)
- Part21.Rotation = Vector3.new(0, 89.8600006, 0)
- Part21.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part21.Size = Vector3.new(0.200000003, 0.400000006, 2.19999981)
- Part21.BottomSurface = Enum.SurfaceType.Weld
- Part21.BrickColor = BrickColor.new("Smoky grey")
- Part21.Material = Enum.Material.Concrete
- Part21.brickColor = BrickColor.new("Smoky grey")
- Part22.Parent = Model0
- Part22.CFrame = CFrame.new(9.39031982, 4.80278015, -12.0552979, 0.999997199, 0.00223315158, -0.000949323061, 5.20000067e-05, 0.371410966, 0.928468645, 0.00242600054, -0.928465903, 0.371409625)
- Part22.Orientation = Vector3.new(-68.1999969, -0.150000006, 0.00999999978)
- Part22.Position = Vector3.new(9.39031982, 4.80278015, -12.0552979)
- Part22.Rotation = Vector3.new(-68.1999969, -0.0500000007, -0.129999995)
- Part22.Color = Color3.new(1, 0.686275, 0)
- Part22.Size = Vector3.new(0.800000012, 3, 1)
- Part22.BackSurface = Enum.SurfaceType.Weld
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Deep orange")
- Part22.FrontSurface = Enum.SurfaceType.Weld
- Part22.LeftSurface = Enum.SurfaceType.Weld
- Part22.Material = Enum.Material.Metal
- Part22.RightSurface = Enum.SurfaceType.Weld
- Part22.TopSurface = Enum.SurfaceType.Weld
- Part22.brickColor = BrickColor.new("Deep orange")
- Part22.FormFactor = Enum.FormFactor.Custom
- Part22.formFactor = Enum.FormFactor.Custom
- CylinderMesh23.Parent = Part22
- CylinderMesh23.Offset = Vector3.new(0, 0.800000012, 0)
- CylinderMesh23.Scale = Vector3.new(1.20000005, 1.60000002, 1.20000005)
- Part24.Parent = Model0
- Part24.CFrame = CFrame.new(6.49868679, 7.81008816, -15.5269384, -0.00248899986, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248899986)
- Part24.Orientation = Vector3.new(0, -90.1399994, 0)
- Part24.Position = Vector3.new(6.49868679, 7.81008816, -15.5269384)
- Part24.Rotation = Vector3.new(-180, -89.8600006, -180)
- Part24.Color = Color3.new(1, 0.686275, 0)
- Part24.Size = Vector3.new(2, 0.800000012, 7)
- Part24.BackSurface = Enum.SurfaceType.Weld
- Part24.BottomSurface = Enum.SurfaceType.Weld
- Part24.BrickColor = BrickColor.new("Deep orange")
- Part24.CanCollide = false
- Part24.Material = Enum.Material.Metal
- Part24.TopSurface = Enum.SurfaceType.Weld
- Part24.brickColor = BrickColor.new("Deep orange")
- Part24.FormFactor = Enum.FormFactor.Plate
- Part24.formFactor = Enum.FormFactor.Plate
- SpecialMesh25.Parent = Part24
- SpecialMesh25.MeshType = Enum.MeshType.Wedge
- Part26.Parent = Model0
- Part26.CFrame = CFrame.new(4.5799098, 7.51009417, -7.53146315, 0.00248799985, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248799985, 0)
- Part26.Orientation = Vector3.new(-90, 89.8600006, 0)
- Part26.Position = Vector3.new(4.5799098, 7.51009417, -7.53146315)
- Part26.Rotation = Vector3.new(-90, 0, 89.8600006)
- Part26.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part26.Size = Vector3.new(11, 2, 4)
- Part26.BackSurface = Enum.SurfaceType.Weld
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Smoky grey")
- Part26.Material = Enum.Material.Concrete
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Smoky grey")
- Part26.FormFactor = Enum.FormFactor.Plate
- Part26.formFactor = Enum.FormFactor.Plate
- WedgePart27.Parent = Model0
- WedgePart27.CFrame = CFrame.new(-7.94937086, 9.51011562, 4.43727112, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
- WedgePart27.Orientation = Vector3.new(0, 89.8600006, 0)
- WedgePart27.Position = Vector3.new(-7.94937086, 9.51011562, 4.43727112)
- WedgePart27.Rotation = Vector3.new(0, 89.8600006, 0)
- WedgePart27.Color = Color3.new(0.356863, 0.364706, 0.411765)
- WedgePart27.Size = Vector3.new(13, 9, 3)
- WedgePart27.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart27.BrickColor = BrickColor.new("Smoky grey")
- WedgePart27.Material = Enum.Material.Concrete
- WedgePart27.brickColor = BrickColor.new("Smoky grey")
- Part28.Parent = Model0
- Part28.CFrame = CFrame.new(8.77265835, 3.51010489, -5.02137709, -0.00248899986, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248899986)
- Part28.Orientation = Vector3.new(0, -90.1399994, 0)
- Part28.Position = Vector3.new(8.77265835, 3.51010489, -5.02137709)
- Part28.Rotation = Vector3.new(-180, -89.8600006, -180)
- Part28.Color = Color3.new(1, 0.686275, 0)
- Part28.Size = Vector3.new(1, 1, 0.400000006)
- Part28.BottomSurface = Enum.SurfaceType.Weld
- Part28.BrickColor = BrickColor.new("Deep orange")
- Part28.LeftSurface = Enum.SurfaceType.Weld
- Part28.Material = Enum.Material.Metal
- Part28.RightSurface = Enum.SurfaceType.Weld
- Part28.TopSurface = Enum.SurfaceType.Weld
- Part28.brickColor = BrickColor.new("Deep orange")
- Part28.FormFactor = Enum.FormFactor.Custom
- Part28.formFactor = Enum.FormFactor.Custom
- SpecialMesh29.Parent = Part28
- SpecialMesh29.Scale = Vector3.new(1, 2, 1)
- SpecialMesh29.MeshType = Enum.MeshType.Wedge
- VehicleSeat30.Name = "Seat"
- VehicleSeat30.Parent = Model0
- VehicleSeat30.CFrame = CFrame.new(-0.0439609997, 8.00939846, 1.95724499, 0.999996901, 0, -0.00248799985, 0, 1, 0, 0.00248799985, 0, 0.999996901)
- VehicleSeat30.Orientation = Vector3.new(0, -0.140000001, 0)
- VehicleSeat30.Position = Vector3.new(-0.0439609997, 8.00939846, 1.95724499)
- VehicleSeat30.Rotation = Vector3.new(0, -0.140000001, 0)
- VehicleSeat30.Color = Color3.new(1, 0.686275, 0)
- VehicleSeat30.MaxSpeed = 72
- VehicleSeat30.Size = Vector3.new(2, 1, 2)
- VehicleSeat30.Torque = 921
- VehicleSeat30.BottomSurface = Enum.SurfaceType.Weld
- VehicleSeat30.BrickColor = BrickColor.new("Deep orange")
- VehicleSeat30.Material = Enum.Material.Sand
- VehicleSeat30.TopSurface = Enum.SurfaceType.Smooth
- VehicleSeat30.brickColor = BrickColor.new("Deep orange")
- VehicleSeat30.TurnSpeed = 3
- Script31.Parent = VehicleSeat30
- table.insert(cors,sandbox(Script31,function()
- script.Parent.MaxSpeed=60
- maxspeed=script.Parent.MaxSpeed
- script.Parent.BodyPosition.position=script.Parent.Position--------------------DO NOT CHANGE ANYTHING!
- script.Parent.BodyGyro.cframe=script.Parent.CFrame
- value1 = 0
- while true do
- wait()
- if script.Parent.Throttle== 1 then
- if value1 < maxspeed then value1 = value1+1 end
- script.Parent.Parent.Driving.Value = true
- script.Parent.BodyVelocity.velocity = script.Parent.CFrame.lookVector*value1
- script.Parent.Parent.Left.Value = false
- script.Parent.Parent.Right.Value = false
- end
- if script.Parent.Throttle == 0 then
- value1 = 0
- script.Parent.Parent.Driving.Value = false
- script.Parent.BodyVelocity.velocity = script.Parent.CFrame.lookVector*value1
- script.Parent.Parent.Left.Value = false
- script.Parent.Parent.Right.Value = false
- end
- if script.Parent.Throttle== -1 then
- if value1<31 then value1 = value1+1 end
- script.Parent.Parent.Driving.Value = true
- script.Parent.BodyVelocity.velocity = script.Parent.CFrame.lookVector*-value1
- script.Parent.Parent.Left.Value = false
- script.Parent.Parent.Right.Value = false
- end
- if script.Parent.Steer == 1 then
- script.Parent.BodyGyro.cframe = script.Parent.BodyGyro.cframe * CFrame.fromEulerAnglesXYZ(0,-.01,0)
- script.Parent.Parent.Driving.Value = true
- script.Parent.Parent.Right.Value = true
- script.Parent.Parent.Left.Value = false
- end
- if script.Parent.Steer == -1 then
- script.Parent.BodyGyro.cframe = script.Parent.BodyGyro.cframe * CFrame.fromEulerAnglesXYZ(0,.01,0)
- script.Parent.Parent.Driving.Value = true
- script.Parent.Parent.Left.Value = true
- script.Parent.Parent.Right.Value = false
- end
- end
- end))
- BodyGyro32.Parent = VehicleSeat30
- BodyGyro32.CFrame = CFrame.new(0, 0, 0, -0.999998748, 0, 0.00159254798, 0, 1, 0, -0.00159254798, 0, -0.999998748)
- BodyGyro32.MaxTorque = Vector3.new(INF, INF, INF)
- BodyGyro32.maxTorque = Vector3.new(INF, INF, INF)
- BodyGyro32.cframe = CFrame.new(0, 0, 0, -0.999998748, 0, 0.00159254798, 0, 1, 0, -0.00159254798, 0, -0.999998748)
- BodyPosition33.Parent = VehicleSeat30
- BodyPosition33.Position = Vector3.new(-147, 0, 1359)
- BodyPosition33.MaxForce = Vector3.new(0, 20, 0)
- BodyPosition33.maxForce = Vector3.new(0, 20, 0)
- BodyPosition33.position = Vector3.new(-147, 0, 1359)
- BodyVelocity34.Parent = VehicleSeat30
- BodyVelocity34.MaxForce = Vector3.new(INF, 0, INF)
- BodyVelocity34.maxForce = Vector3.new(INF, 0, INF)
- BodyVelocity34.Velocity = Vector3.new(0, 0, -0)
- BodyVelocity34.velocity = Vector3.new(0, 0, -0)
- Part35.Parent = Model0
- Part35.CFrame = CFrame.new(8.76144409, 2.01010108, -0.521484017, 0.999996901, 0.00248899986, 0, 0, 0, 1, 0.00248899986, -0.999996901, 0)
- Part35.Orientation = Vector3.new(-90, -0.140000001, 0)
- Part35.Position = Vector3.new(8.76144409, 2.01010108, -0.521484017)
- Part35.Rotation = Vector3.new(-90, 0, -0.140000001)
- Part35.Color = Color3.new(1, 0.686275, 0)
- Part35.Size = Vector3.new(0.400000006, 14, 2)
- Part35.BackSurface = Enum.SurfaceType.Weld
- Part35.BottomSurface = Enum.SurfaceType.Weld
- Part35.BrickColor = BrickColor.new("Deep orange")
- Part35.CanCollide = false
- Part35.FrontSurface = Enum.SurfaceType.Weld
- Part35.Material = Enum.Material.Metal
- Part35.RightSurface = Enum.SurfaceType.Weld
- Part35.TopSurface = Enum.SurfaceType.Weld
- Part35.brickColor = BrickColor.new("Deep orange")
- Part35.FormFactor = Enum.FormFactor.Custom
- Part35.formFactor = Enum.FormFactor.Custom
- CylinderMesh36.Parent = Part35
- CylinderMesh36.Offset = Vector3.new(-1.5, 0, 0.5)
- CylinderMesh36.Scale = Vector3.new(9, 1, 9)
- WedgePart37.Parent = Model0
- WedgePart37.CFrame = CFrame.new(0.0192409996, 9.51008987, 16.9564667, -0.999996901, 0, 0.00248899986, 0, 1, 0, -0.00248899986, 0, -0.999996901)
- WedgePart37.Orientation = Vector3.new(0, 179.860001, 0)
- WedgePart37.Position = Vector3.new(0.0192409996, 9.51008987, 16.9564667)
- WedgePart37.Rotation = Vector3.new(-180, 0.140000001, -180)
- WedgePart37.Color = Color3.new(1, 0.686275, 0)
- WedgePart37.Size = Vector3.new(7, 3, 2)
- WedgePart37.BackSurface = Enum.SurfaceType.Weld
- WedgePart37.BottomSurface = Enum.SurfaceType.Weld
- WedgePart37.BrickColor = BrickColor.new("Deep orange")
- WedgePart37.Material = Enum.Material.Metal
- WedgePart37.TopSurface = Enum.SurfaceType.Weld
- WedgePart37.brickColor = BrickColor.new("Deep orange")
- WedgePart37.FormFactor = Enum.FormFactor.Symmetric
- WedgePart37.formFactor = Enum.FormFactor.Symmetric
- Part38.Parent = Model0
- Part38.CFrame = CFrame.new(0.0924839973, 7.51009417, -12.5424643, -0.999996901, -0.00248899986, 0, 0, 0, 1, -0.00248899986, 0.999996901, 0)
- Part38.Orientation = Vector3.new(-90, 179.860001, 0)
- Part38.Position = Vector3.new(0.0924839973, 7.51009417, -12.5424643)
- Part38.Rotation = Vector3.new(-90, 0, 179.860001)
- Part38.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part38.Size = Vector3.new(7, 1, 4)
- Part38.BackSurface = Enum.SurfaceType.Weld
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Smoky grey")
- Part38.Material = Enum.Material.Concrete
- Part38.TopSurface = Enum.SurfaceType.Weld
- Part38.brickColor = BrickColor.new("Smoky grey")
- Part38.FormFactor = Enum.FormFactor.Plate
- Part38.formFactor = Enum.FormFactor.Plate
- Part39.Name = "smokg"
- Part39.Parent = Model0
- Part39.CFrame = CFrame.new(0.076324001, 12.6100779, -6.24310303, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
- Part39.Orientation = Vector3.new(0, 89.8600006, 0)
- Part39.Position = Vector3.new(0.076324001, 12.6100779, -6.24310303)
- Part39.Rotation = Vector3.new(0, 89.8600006, 0)
- Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part39.Size = Vector3.new(1.59999967, 0.200000003, 1.79999971)
- Part39.BottomSurface = Enum.SurfaceType.Weld
- Part39.BrickColor = BrickColor.new("Really black")
- Part39.Material = Enum.Material.Sand
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Really black")
- Smoke40.Parent = Part39
- Smoke40.Enabled = false
- Smoke40.Opacity = 0.69999998807907
- Smoke40.RiseVelocity = 5
- Part41.Parent = Model0
- Part41.CFrame = CFrame.new(-0.000640999991, 7.81009722, -15.5431061, -0.00248899986, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248899986)
- Part41.Orientation = Vector3.new(0, -90.1399994, 0)
- Part41.Position = Vector3.new(-0.000640999991, 7.81009722, -15.5431061)
- Part41.Rotation = Vector3.new(-180, -89.8600006, -180)
- Part41.Color = Color3.new(1, 0.686275, 0)
- Part41.Size = Vector3.new(2, 0.800000012, 6)
- Part41.BackSurface = Enum.SurfaceType.Weld
- Part41.BottomSurface = Enum.SurfaceType.Weld
- Part41.BrickColor = BrickColor.new("Deep orange")
- Part41.CanCollide = false
- Part41.Material = Enum.Material.Metal
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Deep orange")
- Part41.FormFactor = Enum.FormFactor.Plate
- Part41.formFactor = Enum.FormFactor.Plate
- WedgePart42.Parent = Model0
- WedgePart42.CFrame = CFrame.new(8.05004883, 9.51008415, 4.4766078, -0.00248899986, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248899986)
- WedgePart42.Orientation = Vector3.new(0, -90.1399994, 0)
- WedgePart42.Position = Vector3.new(8.05004883, 9.51008415, 4.4766078)
- WedgePart42.Rotation = Vector3.new(-180, -89.8600006, -180)
- WedgePart42.Color = Color3.new(0.356863, 0.364706, 0.411765)
- WedgePart42.Size = Vector3.new(13, 9, 3)
- WedgePart42.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart42.BrickColor = BrickColor.new("Smoky grey")
- WedgePart42.Material = Enum.Material.Concrete
- WedgePart42.brickColor = BrickColor.new("Smoky grey")
- Part43.Parent = Model0
- Part43.CFrame = CFrame.new(-0.481049001, 4.51010418, 17.0553131, 0, -0.999996901, -0.00248899986, 1, 0, 0, 0, -0.00248899986, 0.999996901)
- Part43.Orientation = Vector3.new(0, -0.140000001, 90)
- Part43.Position = Vector3.new(-0.481049001, 4.51010418, 17.0553131)
- Part43.Rotation = Vector3.new(0, -0.140000001, 90)
- Part43.Color = Color3.new(1, 0.686275, 0)
- Part43.Size = Vector3.new(3, 0.400000006, 1.39999998)
- Part43.BackSurface = Enum.SurfaceType.Weld
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Deep orange")
- Part43.FrontSurface = Enum.SurfaceType.Weld
- Part43.Material = Enum.Material.Metal
- Part43.RightSurface = Enum.SurfaceType.Weld
- Part43.TopSurface = Enum.SurfaceType.Weld
- Part43.brickColor = BrickColor.new("Deep orange")
- Part43.FormFactor = Enum.FormFactor.Custom
- Part43.formFactor = Enum.FormFactor.Custom
- BlockMesh44.Parent = Part43
- Part45.Parent = Model0
- Part45.CFrame = CFrame.new(-3.41850305, 10.4100819, -8.05138779, 0, 0.999996901, -0.00248899986, -1, 0, 0, 0, 0.00248899986, 0.999996901)
- Part45.Orientation = Vector3.new(0, -0.140000001, -90)
- Part45.Position = Vector3.new(-3.41850305, 10.4100819, -8.05138779)
- Part45.Rotation = Vector3.new(0, -0.140000001, -90)
- Part45.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part45.Size = Vector3.new(1, 2, 2)
- Part45.BackSurface = Enum.SurfaceType.Weld
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Smoky grey")
- Part45.FrontSurface = Enum.SurfaceType.Weld
- Part45.Material = Enum.Material.Concrete
- Part45.RightSurface = Enum.SurfaceType.Weld
- Part45.TopSurface = Enum.SurfaceType.Weld
- Part45.brickColor = BrickColor.new("Smoky grey")
- Part45.FormFactor = Enum.FormFactor.Symmetric
- Part45.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh46.Parent = Part45
- CylinderMesh46.Offset = Vector3.new(0.699999988, 0, 0)
- CylinderMesh46.Scale = Vector3.new(3, 1, 3)
- Part47.Parent = Model0
- Part47.CFrame = CFrame.new(-8.63700771, 0.510106981, -0.563950002, -0.999996901, -0.00248799985, 0, 0, 0, 1, -0.00248799985, 0.999996901, 0)
- Part47.Orientation = Vector3.new(-90, 179.860001, 0)
- Part47.Position = Vector3.new(-8.63700771, 0.510106981, -0.563950002)
- Part47.Rotation = Vector3.new(-90, 0, 179.860001)
- Part47.Color = Color3.new(1, 0.686275, 0)
- Part47.Size = Vector3.new(0.400000006, 16, 1)
- Part47.BackSurface = Enum.SurfaceType.Weld
- Part47.BottomSurface = Enum.SurfaceType.Weld
- Part47.BrickColor = BrickColor.new("Deep orange")
- Part47.CanCollide = false
- Part47.Material = Enum.Material.Metal
- Part47.RightSurface = Enum.SurfaceType.Weld
- Part47.TopSurface = Enum.SurfaceType.Weld
- Part47.brickColor = BrickColor.new("Deep orange")
- Part47.FormFactor = Enum.FormFactor.Custom
- Part47.formFactor = Enum.FormFactor.Custom
- BlockMesh48.Parent = Part47
- BlockMesh48.Offset = Vector3.new(0, 0, 0.699999988)
- BlockMesh48.Scale = Vector3.new(1, 1.10000002, 1.29999995)
- WedgePart49.Parent = Model0
- WedgePart49.CFrame = CFrame.new(0.0290220007, 5.01010799, 12.9558716, -0.999996901, -0.00248899986, 0, 0, 0, 1, -0.00248899986, 0.999996901, 0)
- WedgePart49.Orientation = Vector3.new(-90, 179.860001, 0)
- WedgePart49.Position = Vector3.new(0.0290220007, 5.01010799, 12.9558716)
- WedgePart49.Rotation = Vector3.new(-90, 0, 179.860001)
- WedgePart49.Color = Color3.new(1, 0.686275, 0)
- WedgePart49.Size = Vector3.new(7, 6, 4)
- WedgePart49.BackSurface = Enum.SurfaceType.Weld
- WedgePart49.BottomSurface = Enum.SurfaceType.Weld
- WedgePart49.BrickColor = BrickColor.new("Deep orange")
- WedgePart49.Material = Enum.Material.Metal
- WedgePart49.TopSurface = Enum.SurfaceType.Weld
- WedgePart49.brickColor = BrickColor.new("Deep orange")
- WedgePart49.FormFactor = Enum.FormFactor.Symmetric
- WedgePart49.formFactor = Enum.FormFactor.Symmetric
- Part50.Parent = Model0
- Part50.CFrame = CFrame.new(-0.00216699997, 3.91009903, -15.0431356, 0.00248899986, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248899986, 0)
- Part50.Orientation = Vector3.new(-90, 89.8600006, 0)
- Part50.Position = Vector3.new(-0.00216699997, 3.91009903, -15.0431356)
- Part50.Rotation = Vector3.new(-90, 0, 89.8600006)
- Part50.Color = Color3.new(1, 0.686275, 0)
- Part50.Size = Vector3.new(1, 20, 7)
- Part50.BackSurface = Enum.SurfaceType.Weld
- Part50.BottomSurface = Enum.SurfaceType.Weld
- Part50.BrickColor = BrickColor.new("Deep orange")
- Part50.CanCollide = false
- Part50.Material = Enum.Material.Metal
- Part50.RightSurface = Enum.SurfaceType.Weld
- Part50.TopSurface = Enum.SurfaceType.Weld
- Part50.brickColor = BrickColor.new("Deep orange")
- Part50.FormFactor = Enum.FormFactor.Symmetric
- Part50.formFactor = Enum.FormFactor.Symmetric
- BlockMesh51.Parent = Part50
- Part52.Parent = Model0
- Part52.CFrame = CFrame.new(-6.50010681, 7.81008816, -15.5593262, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
- Part52.Orientation = Vector3.new(0, 89.8600006, 0)
- Part52.Position = Vector3.new(-6.50010681, 7.81008816, -15.5593262)
- Part52.Rotation = Vector3.new(0, 89.8600006, 0)
- Part52.Color = Color3.new(1, 0.686275, 0)
- Part52.Size = Vector3.new(2, 0.800000012, 7)
- Part52.BackSurface = Enum.SurfaceType.Weld
- Part52.BottomSurface = Enum.SurfaceType.Weld
- Part52.BrickColor = BrickColor.new("Deep orange")
- Part52.CanCollide = false
- Part52.Material = Enum.Material.Metal
- Part52.TopSurface = Enum.SurfaceType.Weld
- Part52.brickColor = BrickColor.new("Deep orange")
- Part52.FormFactor = Enum.FormFactor.Plate
- Part52.formFactor = Enum.FormFactor.Plate
- SpecialMesh53.Parent = Part52
- SpecialMesh53.MeshType = Enum.MeshType.Wedge
- Part54.Parent = Model0
- Part54.CFrame = CFrame.new(0.0614320002, 3.01010704, -0.0426790006, 0.00248799985, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248799985, 0)
- Part54.Orientation = Vector3.new(-90, 89.8600006, 0)
- Part54.Position = Vector3.new(0.0614320002, 3.01010704, -0.0426790006)
- Part54.Rotation = Vector3.new(-90, 0, 89.8600006)
- Part54.Color = Color3.new(1, 0.686275, 0)
- Part54.Size = Vector3.new(20, 7, 1)
- Part54.BackSurface = Enum.SurfaceType.Weld
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Deep orange")
- Part54.Material = Enum.Material.Metal
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Deep orange")
- Part54.FormFactor = Enum.FormFactor.Symmetric
- Part54.formFactor = Enum.FormFactor.Symmetric
- Part55.Parent = Model0
- Part55.CFrame = CFrame.new(8.76144409, 0.510106027, -0.521484017, 0.999996901, 0.00248799985, 0, 0, 0, 1, 0.00248799985, -0.999996901, 0)
- Part55.Orientation = Vector3.new(-90, -0.140000001, 0)
- Part55.Position = Vector3.new(8.76144409, 0.510106027, -0.521484017)
- Part55.Rotation = Vector3.new(-90, 0, -0.140000001)
- Part55.Color = Color3.new(1, 0.686275, 0)
- Part55.Size = Vector3.new(0.400000006, 16, 1)
- Part55.BackSurface = Enum.SurfaceType.Weld
- Part55.BottomSurface = Enum.SurfaceType.Weld
- Part55.BrickColor = BrickColor.new("Deep orange")
- Part55.CanCollide = false
- Part55.Material = Enum.Material.Metal
- Part55.RightSurface = Enum.SurfaceType.Weld
- Part55.TopSurface = Enum.SurfaceType.Weld
- Part55.brickColor = BrickColor.new("Deep orange")
- Part55.FormFactor = Enum.FormFactor.Custom
- Part55.formFactor = Enum.FormFactor.Custom
- BlockMesh56.Parent = Part55
- BlockMesh56.Offset = Vector3.new(0, 0, 0.699999988)
- BlockMesh56.Scale = Vector3.new(1, 1.10000002, 1.29999995)
- Part57.Parent = Model0
- Part57.CFrame = CFrame.new(-9.20927429, 4.802876, -12.1015158, 0.999997199, 0.00223313831, -0.000949354202, 5.20000067e-05, 0.3714239, 0.928463519, 0.00242600054, -0.928460777, 0.371422559)
- Part57.Orientation = Vector3.new(-68.1999969, -0.150000006, 0.00999999978)
- Part57.Position = Vector3.new(-9.20927429, 4.802876, -12.1015158)
- Part57.Rotation = Vector3.new(-68.1999969, -0.0500000007, -0.129999995)
- Part57.Color = Color3.new(1, 0.686275, 0)
- Part57.Size = Vector3.new(0.800000012, 3, 1)
- Part57.BackSurface = Enum.SurfaceType.Weld
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Deep orange")
- Part57.FrontSurface = Enum.SurfaceType.Weld
- Part57.LeftSurface = Enum.SurfaceType.Weld
- Part57.Material = Enum.Material.Metal
- Part57.RightSurface = Enum.SurfaceType.Weld
- Part57.TopSurface = Enum.SurfaceType.Weld
- Part57.brickColor = BrickColor.new("Deep orange")
- Part57.FormFactor = Enum.FormFactor.Custom
- Part57.formFactor = Enum.FormFactor.Custom
- CylinderMesh58.Parent = Part57
- CylinderMesh58.Offset = Vector3.new(0, 0.800000012, 0)
- CylinderMesh58.Scale = Vector3.new(1.20000005, 1.60000002, 1.20000005)
- WedgePart59.Parent = Model0
- WedgePart59.CFrame = CFrame.new(-9.21494961, 3.91011, -9.76617432, 0.999996901, 0, -0.00248899986, 0, 1, 0, 0.00248899986, 0, 0.999996901)
- WedgePart59.Orientation = Vector3.new(0, -0.140000001, 0)
- WedgePart59.Position = Vector3.new(-9.21494961, 3.91011, -9.76617432)
- WedgePart59.Rotation = Vector3.new(0, -0.140000001, 0)
- WedgePart59.Color = Color3.new(1, 0.686275, 0)
- WedgePart59.Size = Vector3.new(0.800000012, 1, 0.400000006)
- WedgePart59.BackSurface = Enum.SurfaceType.Weld
- WedgePart59.BottomSurface = Enum.SurfaceType.Weld
- WedgePart59.BrickColor = BrickColor.new("Deep orange")
- WedgePart59.Material = Enum.Material.Metal
- WedgePart59.RightSurface = Enum.SurfaceType.Weld
- WedgePart59.TopSurface = Enum.SurfaceType.Weld
- WedgePart59.brickColor = BrickColor.new("Deep orange")
- WedgePart59.FormFactor = Enum.FormFactor.Custom
- WedgePart59.formFactor = Enum.FormFactor.Custom
- Part60.Parent = Model0
- Part60.CFrame = CFrame.new(3.72766089, 4.51010418, 13.4650116, -0.00248899986, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248899986, 0)
- Part60.Orientation = Vector3.new(-90, -90.1399994, 0)
- Part60.Position = Vector3.new(3.72766089, 4.51010418, 13.4650116)
- Part60.Rotation = Vector3.new(-90, 0, -90.1399994)
- Part60.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part60.Size = Vector3.new(3, 0.400000006, 3)
- Part60.BackSurface = Enum.SurfaceType.Weld
- Part60.BottomSurface = Enum.SurfaceType.Weld
- Part60.BrickColor = BrickColor.new("Smoky grey")
- Part60.FrontSurface = Enum.SurfaceType.Weld
- Part60.Material = Enum.Material.Concrete
- Part60.RightSurface = Enum.SurfaceType.Weld
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("Smoky grey")
- Part60.FormFactor = Enum.FormFactor.Plate
- Part60.formFactor = Enum.FormFactor.Plate
- BlockMesh61.Parent = Part60
- BlockMesh61.Offset = Vector3.new(-1, 0, 0)
- BlockMesh61.Scale = Vector3.new(2, 1, 1)
- Part62.Parent = Model0
- Part62.CFrame = CFrame.new(0.0292509999, 9.51008987, 12.9571981, 0.999996901, 0, 0.00248899986, 0, -1, 0, 0.00248899986, 0, -0.999996901)
- Part62.Orientation = Vector3.new(0, 179.860001, 180)
- Part62.Position = Vector3.new(0.0292509999, 9.51008987, 12.9571981)
- Part62.Rotation = Vector3.new(-180, 0.140000001, 0)
- Part62.Color = Color3.new(1, 0.686275, 0)
- Part62.Size = Vector3.new(7, 3, 6)
- Part62.BackSurface = Enum.SurfaceType.Weld
- Part62.BottomSurface = Enum.SurfaceType.Weld
- Part62.BrickColor = BrickColor.new("Deep orange")
- Part62.RightSurface = Enum.SurfaceType.Weld
- Part62.TopSurface = Enum.SurfaceType.Weld
- Part62.brickColor = BrickColor.new("Deep orange")
- Part62.FormFactor = Enum.FormFactor.Symmetric
- Part62.formFactor = Enum.FormFactor.Symmetric
- Part63.Parent = Model0
- Part63.CFrame = CFrame.new(1.07601905, 12.7100859, -6.14059401, 0.999996901, 0, -0.00248899986, 0, 1, 0, 0.00248899986, 0, 0.999996901)
- Part63.Orientation = Vector3.new(0, -0.140000001, 0)
- Part63.Position = Vector3.new(1.07601905, 12.7100859, -6.14059401)
- Part63.Rotation = Vector3.new(0, -0.140000001, 0)
- Part63.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part63.Size = Vector3.new(0.200000003, 0.400000006, 1.79999983)
- Part63.BottomSurface = Enum.SurfaceType.Weld
- Part63.BrickColor = BrickColor.new("Smoky grey")
- Part63.Material = Enum.Material.Concrete
- Part63.brickColor = BrickColor.new("Smoky grey")
- Part64.Parent = Model0
- Part64.CFrame = CFrame.new(9.35993958, 2.71010303, 0.0799560025, -0.00248899986, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248899986, 0)
- Part64.Orientation = Vector3.new(-90, -90.1399994, 0)
- Part64.Position = Vector3.new(9.35993958, 2.71010303, 0.0799560025)
- Part64.Rotation = Vector3.new(-90, 0, -90.1399994)
- Part64.Color = Color3.new(1, 0.686275, 0)
- Part64.Size = Vector3.new(1.20000005, 0.800000012, 1.39999998)
- Part64.BackSurface = Enum.SurfaceType.Weld
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Deep orange")
- Part64.FrontSurface = Enum.SurfaceType.Weld
- Part64.LeftSurface = Enum.SurfaceType.Weld
- Part64.Material = Enum.Material.Metal
- Part64.RightSurface = Enum.SurfaceType.Weld
- Part64.TopSurface = Enum.SurfaceType.Weld
- Part64.brickColor = BrickColor.new("Deep orange")
- Part64.FormFactor = Enum.FormFactor.Custom
- Part64.formFactor = Enum.FormFactor.Custom
- CylinderMesh65.Parent = Part64
- CylinderMesh65.Scale = Vector3.new(1.29999995, 1, 1.29999995)
- Part66.Parent = Model0
- Part66.CFrame = CFrame.new(0.0740659982, 12.7100859, -5.34318495, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
- Part66.Orientation = Vector3.new(0, 89.8600006, 0)
- Part66.Position = Vector3.new(0.0740659982, 12.7100859, -5.34318495)
- Part66.Rotation = Vector3.new(0, 89.8600006, 0)
- Part66.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part66.Size = Vector3.new(0.200000003, 0.400000006, 1.79999983)
- Part66.BottomSurface = Enum.SurfaceType.Weld
- Part66.BrickColor = BrickColor.new("Smoky grey")
- Part66.Material = Enum.Material.Concrete
- Part66.brickColor = BrickColor.new("Smoky grey")
- Part67.Parent = Model0
- Part67.CFrame = CFrame.new(5.04991102, 9.51008987, 4.46882582, -0.00248899986, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248899986)
- Part67.Orientation = Vector3.new(0, -90.1399994, 0)
- Part67.Position = Vector3.new(5.04991102, 9.51008987, 4.46882582)
- Part67.Rotation = Vector3.new(-180, -89.8600006, -180)
- Part67.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part67.Size = Vector3.new(13, 9, 3)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Smoky grey")
- Part67.FrontSurface = Enum.SurfaceType.Weld
- Part67.Material = Enum.Material.Concrete
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Smoky grey")
- Part67.FormFactor = Enum.FormFactor.Symmetric
- Part67.formFactor = Enum.FormFactor.Symmetric
- Part68.Parent = Model0
- Part68.CFrame = CFrame.new(0.0565490015, 13.5100899, 1.95742798, -0.00248799985, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248799985)
- Part68.Orientation = Vector3.new(0, -90.1399994, 0)
- Part68.Position = Vector3.new(0.0565490015, 13.5100899, 1.95742798)
- Part68.Rotation = Vector3.new(-180, -89.8600006, -180)
- Part68.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part68.Size = Vector3.new(6, 1, 7)
- Part68.BackSurface = Enum.SurfaceType.Weld
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Smoky grey")
- Part68.CanCollide = false
- Part68.FrontSurface = Enum.SurfaceType.Weld
- Part68.Material = Enum.Material.Concrete
- Part68.RightSurface = Enum.SurfaceType.Weld
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Smoky grey")
- Part68.FormFactor = Enum.FormFactor.Symmetric
- Part68.formFactor = Enum.FormFactor.Symmetric
- Part69.Parent = Model0
- Part69.CFrame = CFrame.new(-5.93707323, 2.51010489, -0.557663023, 0.999996901, 0, -0.00248899986, 0, 1, 0, 0.00248899986, 0, 0.999996901)
- Part69.Orientation = Vector3.new(0, -0.140000001, 0)
- Part69.Position = Vector3.new(-5.93707323, 2.51010489, -0.557663023)
- Part69.Rotation = Vector3.new(0, -0.140000001, 0)
- Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part69.Size = Vector3.new(5, 5, 12)
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.BrickColor = BrickColor.new("Black")
- Part69.CanCollide = false
- Part69.LeftSurface = Enum.SurfaceType.Weld
- Part69.Material = Enum.Material.DiamondPlate
- Part69.RightSurface = Enum.SurfaceType.Weld
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Black")
- Part69.FormFactor = Enum.FormFactor.Symmetric
- Part69.formFactor = Enum.FormFactor.Symmetric
- BlockMesh70.Parent = Part69
- BlockMesh70.Scale = Vector3.new(1, 1, 1.39999998)
- Part71.Parent = Model0
- Part71.CFrame = CFrame.new(6.08317518, 2.51003695, -9.02805996, -0.999996901, 0, 0.00248899986, 0, 1, 0, -0.00248899986, 0, -0.999996901)
- Part71.Orientation = Vector3.new(0, 179.860001, 0)
- Part71.Position = Vector3.new(6.08317518, 2.51003695, -9.02805996)
- Part71.Rotation = Vector3.new(-180, 0.140000001, -180)
- Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part71.Size = Vector3.new(5, 5, 5)
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.BrickColor = BrickColor.new("Black")
- Part71.Material = Enum.Material.DiamondPlate
- Part71.RightParamA = 0
- Part71.RightParamB = 0
- Part71.RightSurface = Enum.SurfaceType.Hinge
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.brickColor = BrickColor.new("Black")
- Part71.FormFactor = Enum.FormFactor.Symmetric
- Part71.formFactor = Enum.FormFactor.Symmetric
- Part71.Shape = Enum.PartType.Cylinder
- Part72.Name = "kill"
- Part72.Parent = Model0
- Part72.CFrame = CFrame.new(0.00187699997, 3.91011, -16.2430038, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
- Part72.Orientation = Vector3.new(0, 89.8600006, 0)
- Part72.Position = Vector3.new(0.00187699997, 3.91011, -16.2430038)
- Part72.Rotation = Vector3.new(0, 89.8600006, 0)
- Part72.Color = Color3.new(1, 0.686275, 0)
- Part72.Transparency = 1
- Part72.Size = Vector3.new(3.40000033, 7.00000048, 20)
- Part72.BrickColor = BrickColor.new("Deep orange")
- Part72.CanCollide = false
- Part72.LeftSurface = Enum.SurfaceType.Weld
- Part72.Material = Enum.Material.SmoothPlastic
- Part72.brickColor = BrickColor.new("Deep orange")
- Script73.Name = "b"
- Script73.Parent = Part72
- table.insert(cors,sandbox(Script73,function()
- function onTouched(hit)
- if hit.Locked == true then
- print("no u")
- else
- hit:BreakJoints()
- end
- end
- connection = script.Parent.Touched:connect(onTouched)
- end))
- Script74.Name = "rs"
- Script74.Parent = Part72
- table.insert(cors,sandbox(Script74,function()
- local Part = script.Parent
- local Debris = game:GetService('Debris')
- local MAGNITUDE = 3E5
- local TIME_OF_FORCE = 0.059
- Part.Touched:connect(function(hit)
- if not hit.Anchored then
- local direction = (hit.Position - Part.Position).unit
- local bodyForce = Instance.new('BodyForce')
- bodyForce.force = MAGNITUDE * direction
- bodyForce.Parent = hit
- Debris:AddItem(bodyForce, TIME_OF_FORCE)
- end
- end)
- end))
- Part75.Parent = Model0
- Part75.CFrame = CFrame.new(-3.67205811, 4.51010418, 13.4465485, -0.00248899986, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248899986, 0)
- Part75.Orientation = Vector3.new(-90, -90.1399994, 0)
- Part75.Position = Vector3.new(-3.67205811, 4.51010418, 13.4465485)
- Part75.Rotation = Vector3.new(-90, 0, -90.1399994)
- Part75.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part75.Size = Vector3.new(3, 0.400000006, 3)
- Part75.BackSurface = Enum.SurfaceType.Weld
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Smoky grey")
- Part75.FrontSurface = Enum.SurfaceType.Weld
- Part75.Material = Enum.Material.Concrete
- Part75.RightSurface = Enum.SurfaceType.Weld
- Part75.TopSurface = Enum.SurfaceType.Weld
- Part75.brickColor = BrickColor.new("Smoky grey")
- Part75.FormFactor = Enum.FormFactor.Plate
- Part75.formFactor = Enum.FormFactor.Plate
- BlockMesh76.Parent = Part75
- BlockMesh76.Offset = Vector3.new(-1, 0, 0)
- BlockMesh76.Scale = Vector3.new(2, 1, 1)
- Part77.Parent = Model0
- Part77.CFrame = CFrame.new(0.0650790036, 9.01008987, -1.54286206, -0.00248799985, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248799985)
- Part77.Orientation = Vector3.new(0, -90.1399994, 0)
- Part77.Position = Vector3.new(0.0650790036, 9.01008987, -1.54286206)
- Part77.Rotation = Vector3.new(-180, -89.8600006, -180)
- Part77.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part77.Size = Vector3.new(1, 10, 7)
- Part77.BackSurface = Enum.SurfaceType.Weld
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.BrickColor = BrickColor.new("Smoky grey")
- Part77.FrontSurface = Enum.SurfaceType.Weld
- Part77.Material = Enum.Material.Concrete
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.brickColor = BrickColor.new("Smoky grey")
- Part77.FormFactor = Enum.FormFactor.Symmetric
- Part77.formFactor = Enum.FormFactor.Symmetric
- Part78.Parent = Model0
- Part78.CFrame = CFrame.new(-9.21374416, 4.0600338, -10.24475, 0.99999696, 0.0022771291, -0.000949771667, 3.60000013e-05, 0.371442109, 0.928456187, 0.00246699899, -0.928453386, 0.371440738)
- Part78.Orientation = Vector3.new(-68.1999969, -0.150000006, 0.00999999978)
- Part78.Position = Vector3.new(-9.21374416, 4.0600338, -10.24475)
- Part78.Rotation = Vector3.new(-68.1999969, -0.0500000007, -0.129999995)
- Part78.Color = Color3.new(1, 0.686275, 0)
- Part78.Size = Vector3.new(0.800000012, 1, 1)
- Part78.BackSurface = Enum.SurfaceType.Weld
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Deep orange")
- Part78.FrontSurface = Enum.SurfaceType.Weld
- Part78.LeftSurface = Enum.SurfaceType.Weld
- Part78.Material = Enum.Material.Metal
- Part78.RightSurface = Enum.SurfaceType.Weld
- Part78.TopSurface = Enum.SurfaceType.Weld
- Part78.brickColor = BrickColor.new("Deep orange")
- Part78.FormFactor = Enum.FormFactor.Custom
- Part78.formFactor = Enum.FormFactor.Custom
- CylinderMesh79.Parent = Part78
- WedgePart80.Parent = Model0
- WedgePart80.CFrame = CFrame.new(9.38441372, 3.9101069, -9.71983242, 0.999996901, 0, -0.00248799985, 0, 1, 0, 0.00248799985, 0, 0.999996901)
- WedgePart80.Orientation = Vector3.new(0, -0.140000001, 0)
- WedgePart80.Position = Vector3.new(9.38441372, 3.9101069, -9.71983242)
- WedgePart80.Rotation = Vector3.new(0, -0.140000001, 0)
- WedgePart80.Color = Color3.new(1, 0.686275, 0)
- WedgePart80.Size = Vector3.new(0.800000012, 1, 0.400000006)
- WedgePart80.BackSurface = Enum.SurfaceType.Weld
- WedgePart80.BottomSurface = Enum.SurfaceType.Weld
- WedgePart80.BrickColor = BrickColor.new("Deep orange")
- WedgePart80.LeftSurface = Enum.SurfaceType.Weld
- WedgePart80.Material = Enum.Material.Metal
- WedgePart80.RightSurface = Enum.SurfaceType.Weld
- WedgePart80.TopSurface = Enum.SurfaceType.Weld
- WedgePart80.brickColor = BrickColor.new("Deep orange")
- WedgePart80.FormFactor = Enum.FormFactor.Custom
- WedgePart80.formFactor = Enum.FormFactor.Custom
- Part81.Parent = Model0
- Part81.CFrame = CFrame.new(-9.22024441, 2.71010494, -7.26568604, 0.999996901, 0.00248899986, 0, 0, 0, 1, 0.00248899986, -0.999996901, 0)
- Part81.Orientation = Vector3.new(-90, -0.140000001, 0)
- Part81.Position = Vector3.new(-9.22024441, 2.71010494, -7.26568604)
- Part81.Rotation = Vector3.new(-90, 0, -0.140000001)
- Part81.Color = Color3.new(1, 0.686275, 0)
- Part81.Size = Vector3.new(0.800000012, 14.6000004, 1.39999998)
- Part81.BackSurface = Enum.SurfaceType.Weld
- Part81.BottomSurface = Enum.SurfaceType.Weld
- Part81.BrickColor = BrickColor.new("Deep orange")
- Part81.CanCollide = false
- Part81.Material = Enum.Material.Metal
- Part81.RightSurface = Enum.SurfaceType.Weld
- Part81.TopSurface = Enum.SurfaceType.Weld
- Part81.brickColor = BrickColor.new("Deep orange")
- Part81.FormFactor = Enum.FormFactor.Custom
- Part81.formFactor = Enum.FormFactor.Custom
- BlockMesh82.Parent = Part81
- Part83.Parent = Model0
- Part83.CFrame = CFrame.new(8.75024414, 3.51010489, 3.97839308, -0.00248899986, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248899986)
- Part83.Orientation = Vector3.new(0, -90.1399994, 0)
- Part83.Position = Vector3.new(8.75024414, 3.51010489, 3.97839308)
- Part83.Rotation = Vector3.new(-180, -89.8600006, -180)
- Part83.Color = Color3.new(1, 0.686275, 0)
- Part83.Size = Vector3.new(1, 1, 0.400000006)
- Part83.BottomSurface = Enum.SurfaceType.Weld
- Part83.BrickColor = BrickColor.new("Deep orange")
- Part83.LeftSurface = Enum.SurfaceType.Weld
- Part83.Material = Enum.Material.Metal
- Part83.RightSurface = Enum.SurfaceType.Weld
- Part83.TopSurface = Enum.SurfaceType.Weld
- Part83.brickColor = BrickColor.new("Deep orange")
- Part83.FormFactor = Enum.FormFactor.Custom
- Part83.formFactor = Enum.FormFactor.Custom
- SpecialMesh84.Parent = Part83
- SpecialMesh84.Scale = Vector3.new(1, 2, 1)
- SpecialMesh84.MeshType = Enum.MeshType.Wedge
- Part85.Parent = Model0
- Part85.CFrame = CFrame.new(-8.61582756, 2.51010489, -9.06402588, 0.00248799985, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248799985, 0)
- Part85.Orientation = Vector3.new(-90, 89.8600006, 0)
- Part85.Position = Vector3.new(-8.61582756, 2.51010489, -9.06402588)
- Part85.Rotation = Vector3.new(-90, 0, 89.8600006)
- Part85.Color = Color3.new(1, 0.686275, 0)
- Part85.Size = Vector3.new(3, 0.400000006, 3)
- Part85.BackSurface = Enum.SurfaceType.Weld
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.BrickColor = BrickColor.new("Deep orange")
- Part85.CanCollide = false
- Part85.FrontSurface = Enum.SurfaceType.Weld
- Part85.LeftSurface = Enum.SurfaceType.Weld
- Part85.Material = Enum.Material.Metal
- Part85.RightSurface = Enum.SurfaceType.Weld
- Part85.TopSurface = Enum.SurfaceType.Weld
- Part85.brickColor = BrickColor.new("Deep orange")
- Part85.FormFactor = Enum.FormFactor.Plate
- Part85.formFactor = Enum.FormFactor.Plate
- CylinderMesh86.Parent = Part85
- CylinderMesh86.Scale = Vector3.new(1.29999995, 1, 1.29999995)
- Part87.Parent = Model0
- Part87.CFrame = CFrame.new(8.78262234, 2.51010108, -9.02110195, -0.00248899986, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248899986, 0)
- Part87.Orientation = Vector3.new(-90, -90.1399994, 0)
- Part87.Position = Vector3.new(8.78262234, 2.51010108, -9.02110195)
- Part87.Rotation = Vector3.new(-90, 0, -90.1399994)
- Part87.Color = Color3.new(1, 0.686275, 0)
- Part87.Size = Vector3.new(3, 0.400000006, 3)
- Part87.BackSurface = Enum.SurfaceType.Weld
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.BrickColor = BrickColor.new("Deep orange")
- Part87.CanCollide = false
- Part87.FrontSurface = Enum.SurfaceType.Weld
- Part87.LeftSurface = Enum.SurfaceType.Weld
- Part87.Material = Enum.Material.Metal
- Part87.RightSurface = Enum.SurfaceType.Weld
- Part87.TopSurface = Enum.SurfaceType.Weld
- Part87.brickColor = BrickColor.new("Deep orange")
- Part87.FormFactor = Enum.FormFactor.Plate
- Part87.formFactor = Enum.FormFactor.Plate
- CylinderMesh88.Parent = Part87
- CylinderMesh88.Scale = Vector3.new(1.29999995, 1, 1.29999995)
- Part89.Parent = Model0
- Part89.CFrame = CFrame.new(9.38580227, 4.05997705, -10.1983337, 0.99999696, 0.00227713771, -0.000949751528, 3.60000013e-05, 0.371433884, 0.928459525, 0.00246699899, -0.928456664, 0.371432543)
- Part89.Orientation = Vector3.new(-68.1999969, -0.150000006, 0.00999999978)
- Part89.Position = Vector3.new(9.38580227, 4.05997705, -10.1983337)
- Part89.Rotation = Vector3.new(-68.1999969, -0.0500000007, -0.129999995)
- Part89.Color = Color3.new(1, 0.686275, 0)
- Part89.Size = Vector3.new(0.800000012, 1, 1)
- Part89.BackSurface = Enum.SurfaceType.Weld
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.BrickColor = BrickColor.new("Deep orange")
- Part89.FrontSurface = Enum.SurfaceType.Weld
- Part89.LeftSurface = Enum.SurfaceType.Weld
- Part89.Material = Enum.Material.Metal
- Part89.RightSurface = Enum.SurfaceType.Weld
- Part89.TopSurface = Enum.SurfaceType.Weld
- Part89.brickColor = BrickColor.new("Deep orange")
- Part89.FormFactor = Enum.FormFactor.Custom
- Part89.formFactor = Enum.FormFactor.Custom
- CylinderMesh90.Parent = Part89
- Part91.Parent = Model0
- Part91.CFrame = CFrame.new(9.0500021, 4.5101018, 4.47920179, -0.00248799985, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248799985, 0)
- Part91.Orientation = Vector3.new(-90, -90.1399994, 0)
- Part91.Position = Vector3.new(9.0500021, 4.5101018, 4.47920179)
- Part91.Rotation = Vector3.new(-90, 0, -90.1399994)
- Part91.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part91.Size = Vector3.new(13, 1, 1)
- Part91.BackSurface = Enum.SurfaceType.Weld
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.BrickColor = BrickColor.new("Smoky grey")
- Part91.CanCollide = false
- Part91.Material = Enum.Material.Concrete
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.brickColor = BrickColor.new("Smoky grey")
- Part91.FormFactor = Enum.FormFactor.Symmetric
- Part91.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh92.Parent = Part91
- SpecialMesh92.MeshType = Enum.MeshType.Wedge
- Part93.Parent = Model0
- Part93.CFrame = CFrame.new(-4.41972303, 7.51008415, -7.55390882, -0.00248899986, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248899986, 0)
- Part93.Orientation = Vector3.new(-90, -90.1399994, 0)
- Part93.Position = Vector3.new(-4.41972303, 7.51008415, -7.55390882)
- Part93.Rotation = Vector3.new(-90, 0, -90.1399994)
- Part93.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part93.Size = Vector3.new(11, 2, 4)
- Part93.BackSurface = Enum.SurfaceType.Weld
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.BrickColor = BrickColor.new("Smoky grey")
- Part93.Material = Enum.Material.Concrete
- Part93.RightSurface = Enum.SurfaceType.Weld
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.brickColor = BrickColor.new("Smoky grey")
- Part93.FormFactor = Enum.FormFactor.Plate
- Part93.formFactor = Enum.FormFactor.Plate
- Part94.Parent = Model0
- Part94.CFrame = CFrame.new(-8.63700771, 2.01010609, -0.564010978, -0.999996901, -0.00248899986, 0, 0, 0, 1, -0.00248899986, 0.999996901, 0)
- Part94.Orientation = Vector3.new(-90, 179.860001, 0)
- Part94.Position = Vector3.new(-8.63700771, 2.01010609, -0.564010978)
- Part94.Rotation = Vector3.new(-90, 0, 179.860001)
- Part94.Color = Color3.new(1, 0.686275, 0)
- Part94.Size = Vector3.new(0.400000006, 14, 2)
- Part94.BackSurface = Enum.SurfaceType.Weld
- Part94.BottomSurface = Enum.SurfaceType.Weld
- Part94.BrickColor = BrickColor.new("Deep orange")
- Part94.CanCollide = false
- Part94.FrontSurface = Enum.SurfaceType.Weld
- Part94.Material = Enum.Material.Metal
- Part94.TopSurface = Enum.SurfaceType.Weld
- Part94.brickColor = BrickColor.new("Deep orange")
- Part94.FormFactor = Enum.FormFactor.Custom
- Part94.formFactor = Enum.FormFactor.Custom
- CylinderMesh95.Parent = Part94
- CylinderMesh95.Offset = Vector3.new(-1.5, 0, 0.5)
- CylinderMesh95.Scale = Vector3.new(9, 1, 9)
- Part96.Parent = Model0
- Part96.CFrame = CFrame.new(-8.62574768, 3.51010489, -5.06394911, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
- Part96.Orientation = Vector3.new(0, 89.8600006, 0)
- Part96.Position = Vector3.new(-8.62574768, 3.51010489, -5.06394911)
- Part96.Rotation = Vector3.new(0, 89.8600006, 0)
- Part96.Color = Color3.new(1, 0.686275, 0)
- Part96.Size = Vector3.new(1, 1, 0.400000006)
- Part96.BottomSurface = Enum.SurfaceType.Weld
- Part96.BrickColor = BrickColor.new("Deep orange")
- Part96.Material = Enum.Material.Metal
- Part96.TopSurface = Enum.SurfaceType.Weld
- Part96.brickColor = BrickColor.new("Deep orange")
- Part96.FormFactor = Enum.FormFactor.Custom
- Part96.formFactor = Enum.FormFactor.Custom
- SpecialMesh97.Parent = Part96
- SpecialMesh97.Scale = Vector3.new(1, 2, 1)
- SpecialMesh97.MeshType = Enum.MeshType.Wedge
- Part98.Parent = Model0
- Part98.CFrame = CFrame.new(-8.94932556, 4.5101018, 4.4347682, 0.00248799985, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248799985, 0)
- Part98.Orientation = Vector3.new(-90, 89.8600006, 0)
- Part98.Position = Vector3.new(-8.94932556, 4.5101018, 4.4347682)
- Part98.Rotation = Vector3.new(-90, 0, 89.8600006)
- Part98.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part98.Size = Vector3.new(13, 1, 1)
- Part98.BackSurface = Enum.SurfaceType.Weld
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.BrickColor = BrickColor.new("Smoky grey")
- Part98.CanCollide = false
- Part98.Material = Enum.Material.Concrete
- Part98.RightSurface = Enum.SurfaceType.Weld
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.brickColor = BrickColor.new("Smoky grey")
- Part98.FormFactor = Enum.FormFactor.Symmetric
- Part98.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh99.Parent = Part98
- SpecialMesh99.MeshType = Enum.MeshType.Wedge
- Part100.Parent = Model0
- Part100.CFrame = CFrame.new(0.0412900001, 12.5100756, 7.95608521, -0.00248899986, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248899986)
- Part100.Orientation = Vector3.new(0, -90.1399994, 0)
- Part100.Position = Vector3.new(0.0412900001, 12.5100756, 7.95608521)
- Part100.Rotation = Vector3.new(-180, -89.8600006, -180)
- Part100.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part100.Size = Vector3.new(6, 3, 7)
- Part100.BackSurface = Enum.SurfaceType.Weld
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.BrickColor = BrickColor.new("Smoky grey")
- Part100.FrontSurface = Enum.SurfaceType.Weld
- Part100.Material = Enum.Material.Concrete
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.brickColor = BrickColor.new("Smoky grey")
- Part100.FormFactor = Enum.FormFactor.Symmetric
- Part100.formFactor = Enum.FormFactor.Symmetric
- Part101.Parent = Model0
- Part101.CFrame = CFrame.new(0.00279200007, 0.91010499, -17.0431442, -0.999996901, 0.00248899986, 0, 0, 0, -1, -0.00248899986, -0.999996901, 0)
- Part101.Orientation = Vector3.new(90, 179.860001, 0)
- Part101.Position = Vector3.new(0.00279200007, 0.91010499, -17.0431442)
- Part101.Rotation = Vector3.new(90, 0, -179.860001)
- Part101.Color = Color3.new(1, 0.686275, 0)
- Part101.Size = Vector3.new(20, 1, 1)
- Part101.BottomSurface = Enum.SurfaceType.Weld
- Part101.BrickColor = BrickColor.new("Deep orange")
- Part101.CanCollide = false
- Part101.Material = Enum.Material.Metal
- Part101.TopSurface = Enum.SurfaceType.Weld
- Part101.brickColor = BrickColor.new("Deep orange")
- Part101.FormFactor = Enum.FormFactor.Symmetric
- Part101.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh102.Parent = Part101
- SpecialMesh102.MeshType = Enum.MeshType.Wedge
- Part103.Parent = Model0
- Part103.CFrame = CFrame.new(0.0565490015, 14.5100899, 1.95748901, -0.999996901, 0, -0.00248799985, 0, -1, 0, -0.00248799985, 0, 0.999996901)
- Part103.Orientation = Vector3.new(0, -0.140000001, 180)
- Part103.Position = Vector3.new(0.0565490015, 14.5100899, 1.95748901)
- Part103.Rotation = Vector3.new(0, -0.140000001, -180)
- Part103.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part103.Size = Vector3.new(7, 1, 4)
- Part103.BackSurface = Enum.SurfaceType.Weld
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.BrickColor = BrickColor.new("Smoky grey")
- Part103.CanCollide = false
- Part103.FrontSurface = Enum.SurfaceType.Weld
- Part103.Material = Enum.Material.Concrete
- Part103.RightSurface = Enum.SurfaceType.Weld
- Part103.TopSurface = Enum.SurfaceType.Weld
- Part103.brickColor = BrickColor.new("Smoky grey")
- Part103.FormFactor = Enum.FormFactor.Symmetric
- Part103.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh104.Parent = Part103
- Part105.Parent = Model0
- Part105.CFrame = CFrame.new(0.0179900005, 7.51009417, 17.4562836, 0.00248899986, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248899986, 0)
- Part105.Orientation = Vector3.new(-90, 89.8600006, 0)
- Part105.Position = Vector3.new(0.0179900005, 7.51009417, 17.4562836)
- Part105.Rotation = Vector3.new(-90, 0, 89.8600006)
- Part105.Color = Color3.new(1, 0.686275, 0)
- Part105.Size = Vector3.new(1, 7, 1)
- Part105.BackSurface = Enum.SurfaceType.Weld
- Part105.BottomSurface = Enum.SurfaceType.Weld
- Part105.BrickColor = BrickColor.new("Deep orange")
- Part105.Material = Enum.Material.Metal
- Part105.RightSurface = Enum.SurfaceType.Weld
- Part105.TopSurface = Enum.SurfaceType.Weld
- Part105.brickColor = BrickColor.new("Deep orange")
- Part105.FormFactor = Enum.FormFactor.Symmetric
- Part105.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh106.Parent = Part105
- CylinderMesh106.Offset = Vector3.new(0.400000006, 0, 0)
- CylinderMesh106.Scale = Vector3.new(2, 1, 2)
- Part107.Parent = Model0
- Part107.CFrame = CFrame.new(-8.64820766, 3.51010489, 3.9355309, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
- Part107.Orientation = Vector3.new(0, 89.8600006, 0)
- Part107.Position = Vector3.new(-8.64820766, 3.51010489, 3.9355309)
- Part107.Rotation = Vector3.new(0, 89.8600006, 0)
- Part107.Color = Color3.new(1, 0.686275, 0)
- Part107.Size = Vector3.new(1, 1, 0.400000006)
- Part107.BottomSurface = Enum.SurfaceType.Weld
- Part107.BrickColor = BrickColor.new("Deep orange")
- Part107.LeftSurface = Enum.SurfaceType.Weld
- Part107.Material = Enum.Material.Metal
- Part107.RightSurface = Enum.SurfaceType.Weld
- Part107.TopSurface = Enum.SurfaceType.Weld
- Part107.brickColor = BrickColor.new("Deep orange")
- Part107.FormFactor = Enum.FormFactor.Custom
- Part107.formFactor = Enum.FormFactor.Custom
- SpecialMesh108.Parent = Part107
- SpecialMesh108.Scale = Vector3.new(1, 2, 1)
- SpecialMesh108.MeshType = Enum.MeshType.Wedge
- Part109.Parent = Model0
- Part109.CFrame = CFrame.new(-5.9165802, 2.5100069, -9.05795193, 0.999996901, 0, -0.00248899986, 0, 1, 0, 0.00248899986, 0, 0.999996901)
- Part109.Orientation = Vector3.new(0, -0.140000001, 0)
- Part109.Position = Vector3.new(-5.9165802, 2.5100069, -9.05795193)
- Part109.Rotation = Vector3.new(0, -0.140000001, 0)
- Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part109.Size = Vector3.new(5, 5, 5)
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.BrickColor = BrickColor.new("Black")
- Part109.Material = Enum.Material.DiamondPlate
- Part109.RightParamA = 0
- Part109.RightParamB = 0
- Part109.RightSurface = Enum.SurfaceType.Hinge
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.brickColor = BrickColor.new("Black")
- Part109.FormFactor = Enum.FormFactor.Symmetric
- Part109.formFactor = Enum.FormFactor.Symmetric
- Part109.Shape = Enum.PartType.Cylinder
- Part110.Parent = Model0
- Part110.CFrame = CFrame.new(-4.94949293, 9.51008987, 4.44506788, -0.00248799985, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248799985)
- Part110.Orientation = Vector3.new(0, -90.1399994, 0)
- Part110.Position = Vector3.new(-4.94949293, 9.51008987, 4.44506788)
- Part110.Rotation = Vector3.new(-180, -89.8600006, -180)
- Part110.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part110.Size = Vector3.new(13, 9, 3)
- Part110.BackSurface = Enum.SurfaceType.Weld
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.BrickColor = BrickColor.new("Smoky grey")
- Part110.Material = Enum.Material.Concrete
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.brickColor = BrickColor.new("Smoky grey")
- Part110.FormFactor = Enum.FormFactor.Symmetric
- Part110.formFactor = Enum.FormFactor.Symmetric
- Part111.Parent = Model0
- Part111.CFrame = CFrame.new(0.0789029971, 6.51009607, -7.04182386, 0.00248799985, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248799985, 0)
- Part111.Orientation = Vector3.new(-90, 89.8600006, 0)
- Part111.Position = Vector3.new(0.0789029971, 6.51009607, -7.04182386)
- Part111.Rotation = Vector3.new(-90, 0, 89.8600006)
- Part111.Color = Color3.new(1, 0.686275, 0)
- Part111.Size = Vector3.new(10, 7, 6)
- Part111.BackSurface = Enum.SurfaceType.Weld
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.BrickColor = BrickColor.new("Deep orange")
- Part111.Material = Enum.Material.Metal
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.brickColor = BrickColor.new("Deep orange")
- Part111.FormFactor = Enum.FormFactor.Symmetric
- Part111.formFactor = Enum.FormFactor.Symmetric
- Part112.Parent = Model0
- Part112.CFrame = CFrame.new(9.38017178, 3.9101069, -8.01989746, 0.999996901, -0.00248799985, 0, 0, 0, -1, 0.00248799985, 0.999996901, 0)
- Part112.Orientation = Vector3.new(90, -0.140000001, 0)
- Part112.Position = Vector3.new(9.38017178, 3.9101069, -8.01989746)
- Part112.Rotation = Vector3.new(90, 0, 0.140000001)
- Part112.Color = Color3.new(1, 0.686275, 0)
- Part112.Size = Vector3.new(0.800000012, 3, 1)
- Part112.BackSurface = Enum.SurfaceType.Weld
- Part112.BottomSurface = Enum.SurfaceType.Weld
- Part112.BrickColor = BrickColor.new("Deep orange")
- Part112.Material = Enum.Material.Metal
- Part112.TopSurface = Enum.SurfaceType.Weld
- Part112.brickColor = BrickColor.new("Deep orange")
- Part112.FormFactor = Enum.FormFactor.Custom
- Part112.formFactor = Enum.FormFactor.Custom
- SpecialMesh113.Parent = Part112
- SpecialMesh113.MeshType = Enum.MeshType.Wedge
- Part114.Parent = Model0
- Part114.CFrame = CFrame.new(0.0197599996, 10.2010899, 16.7361298, 0.00135100016, 0.00207099831, -0.999997079, 0.832097173, -0.554629803, -2.44740222e-05, -0.554627895, -0.832094669, -0.00247257692)
- Part114.Orientation = Vector3.new(0, -90.1399994, 123.690002)
- Part114.Position = Vector3.new(0.0197599996, 10.2010899, 16.7361298)
- Part114.Rotation = Vector3.new(179.429993, -89.8600006, -56.8800011)
- Part114.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part114.Size = Vector3.new(1, 0.400000006, 7)
- Part114.BackSurface = Enum.SurfaceType.Weld
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.BrickColor = BrickColor.new("Smoky grey")
- Part114.FrontSurface = Enum.SurfaceType.Weld
- Part114.Material = Enum.Material.Concrete
- Part114.RightSurface = Enum.SurfaceType.Weld
- Part114.TopSurface = Enum.SurfaceType.Weld
- Part114.brickColor = BrickColor.new("Smoky grey")
- Part114.FormFactor = Enum.FormFactor.Plate
- Part114.formFactor = Enum.FormFactor.Plate
- BlockMesh115.Parent = Part114
- BlockMesh115.Offset = Vector3.new(0.5, 0, 0)
- BlockMesh115.Scale = Vector3.new(3, 1, 1)
- Part116.Parent = Model0
- Part116.CFrame = CFrame.new(-9.23841763, 2.71010494, 0.0343630016, -0.00248899986, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248899986, 0)
- Part116.Orientation = Vector3.new(-90, -90.1399994, 0)
- Part116.Position = Vector3.new(-9.23841763, 2.71010494, 0.0343630016)
- Part116.Rotation = Vector3.new(-90, 0, -90.1399994)
- Part116.Color = Color3.new(1, 0.686275, 0)
- Part116.Size = Vector3.new(1.20000005, 0.800000012, 1.39999998)
- Part116.BackSurface = Enum.SurfaceType.Weld
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.BrickColor = BrickColor.new("Deep orange")
- Part116.FrontSurface = Enum.SurfaceType.Weld
- Part116.LeftSurface = Enum.SurfaceType.Weld
- Part116.Material = Enum.Material.Metal
- Part116.RightSurface = Enum.SurfaceType.Weld
- Part116.TopSurface = Enum.SurfaceType.Weld
- Part116.brickColor = BrickColor.new("Deep orange")
- Part116.FormFactor = Enum.FormFactor.Custom
- Part116.formFactor = Enum.FormFactor.Custom
- CylinderMesh117.Parent = Part116
- CylinderMesh117.Scale = Vector3.new(1.29999995, 1, 1.29999995)
- Part118.Parent = Model0
- Part118.CFrame = CFrame.new(6.03239393, 5.01009607, 11.4710083, 0.999996901, -0.00248899986, 0, 0, 0, -1, 0.00248899986, 0.999996901, 0)
- Part118.Orientation = Vector3.new(90, -0.140000001, 0)
- Part118.Position = Vector3.new(6.03239393, 5.01009607, 11.4710083)
- Part118.Rotation = Vector3.new(90, 0, 0.140000001)
- Part118.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part118.Size = Vector3.new(5, 1, 2)
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.BrickColor = BrickColor.new("Smoky grey")
- Part118.Material = Enum.Material.Concrete
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.brickColor = BrickColor.new("Smoky grey")
- Part118.FormFactor = Enum.FormFactor.Symmetric
- Part118.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh119.Parent = Part118
- SpecialMesh119.MeshType = Enum.MeshType.Wedge
- Part120.Parent = Model0
- Part120.CFrame = CFrame.new(-5.95893812, 2.51004601, 7.94169617, 0.999996901, 0, -0.00248899986, 0, 1, 0, 0.00248899986, 0, 0.999996901)
- Part120.Orientation = Vector3.new(0, -0.140000001, 0)
- Part120.Position = Vector3.new(-5.95893812, 2.51004601, 7.94169617)
- Part120.Rotation = Vector3.new(0, -0.140000001, 0)
- Part120.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part120.Size = Vector3.new(5, 5, 5)
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.BrickColor = BrickColor.new("Black")
- Part120.Material = Enum.Material.DiamondPlate
- Part120.RightParamA = 0
- Part120.RightParamB = 0
- Part120.RightSurface = Enum.SurfaceType.Hinge
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.brickColor = BrickColor.new("Black")
- Part120.FormFactor = Enum.FormFactor.Symmetric
- Part120.formFactor = Enum.FormFactor.Symmetric
- Part120.Shape = Enum.PartType.Cylinder
- Part121.Parent = Model0
- Part121.CFrame = CFrame.new(-0.923874021, 12.7100859, -6.14558411, 0.999996901, 0, -0.00248899986, 0, 1, 0, 0.00248899986, 0, 0.999996901)
- Part121.Orientation = Vector3.new(0, -0.140000001, 0)
- Part121.Position = Vector3.new(-0.923874021, 12.7100859, -6.14558411)
- Part121.Rotation = Vector3.new(0, -0.140000001, 0)
- Part121.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part121.Size = Vector3.new(0.200000003, 0.400000006, 1.79999983)
- Part121.BottomSurface = Enum.SurfaceType.Weld
- Part121.BrickColor = BrickColor.new("Smoky grey")
- Part121.Material = Enum.Material.Concrete
- Part121.brickColor = BrickColor.new("Smoky grey")
- Part122.Parent = Model0
- Part122.CFrame = CFrame.new(-8.65817165, 2.51010489, 7.9358058, 0.00248799985, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248799985, 0)
- Part122.Orientation = Vector3.new(-90, 89.8600006, 0)
- Part122.Position = Vector3.new(-8.65817165, 2.51010489, 7.9358058)
- Part122.Rotation = Vector3.new(-90, 0, 89.8600006)
- Part122.Color = Color3.new(1, 0.686275, 0)
- Part122.Size = Vector3.new(3, 0.400000006, 3)
- Part122.BackSurface = Enum.SurfaceType.Weld
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.BrickColor = BrickColor.new("Deep orange")
- Part122.CanCollide = false
- Part122.FrontSurface = Enum.SurfaceType.Weld
- Part122.LeftSurface = Enum.SurfaceType.Weld
- Part122.Material = Enum.Material.Metal
- Part122.RightSurface = Enum.SurfaceType.Weld
- Part122.TopSurface = Enum.SurfaceType.Weld
- Part122.brickColor = BrickColor.new("Deep orange")
- Part122.FormFactor = Enum.FormFactor.Plate
- Part122.formFactor = Enum.FormFactor.Plate
- CylinderMesh123.Parent = Part122
- CylinderMesh123.Scale = Vector3.new(1.29999995, 1, 1.29999995)
- Part124.Parent = Model0
- Part124.CFrame = CFrame.new(0.0279849991, 11.2100859, 13.4567862, 0.00248899986, 0, -0.999996901, 0, -1, 0, -0.999996901, 0, -0.00248899986)
- Part124.Orientation = Vector3.new(0, -90.1399994, 180)
- Part124.Position = Vector3.new(0.0279849991, 11.2100859, 13.4567862)
- Part124.Rotation = Vector3.new(-180, -89.8600006, 0)
- Part124.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part124.Size = Vector3.new(5, 0.400000006, 7.80000019)
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.BrickColor = BrickColor.new("Smoky grey")
- Part124.Material = Enum.Material.Concrete
- Part124.RightSurface = Enum.SurfaceType.Weld
- Part124.TopSurface = Enum.SurfaceType.Weld
- Part124.brickColor = BrickColor.new("Smoky grey")
- Part124.FormFactor = Enum.FormFactor.Plate
- Part124.formFactor = Enum.FormFactor.Plate
- Part125.Parent = Model0
- Part125.CFrame = CFrame.new(6.06239319, 2.51010108, -0.528244019, -0.999996901, 0, 0.00248899986, 0, 1, 0, -0.00248899986, 0, -0.999996901)
- Part125.Orientation = Vector3.new(0, 179.860001, 0)
- Part125.Position = Vector3.new(6.06239319, 2.51010108, -0.528244019)
- Part125.Rotation = Vector3.new(-180, 0.140000001, -180)
- Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part125.Size = Vector3.new(5, 5, 12)
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.BrickColor = BrickColor.new("Black")
- Part125.CanCollide = false
- Part125.Material = Enum.Material.DiamondPlate
- Part125.RightSurface = Enum.SurfaceType.Weld
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.brickColor = BrickColor.new("Black")
- Part125.FormFactor = Enum.FormFactor.Symmetric
- Part125.formFactor = Enum.FormFactor.Symmetric
- BlockMesh126.Parent = Part125
- BlockMesh126.Scale = Vector3.new(1, 1, 1.39999998)
- Part127.Parent = Model0
- Part127.CFrame = CFrame.new(-3.67205811, 8.51007557, 13.447876, -0.00248899986, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248899986, 0)
- Part127.Orientation = Vector3.new(-90, -90.1399994, 0)
- Part127.Position = Vector3.new(-3.67205811, 8.51007557, 13.447876)
- Part127.Rotation = Vector3.new(-90, 0, -90.1399994)
- Part127.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part127.Size = Vector3.new(5, 0.400000006, 5)
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.BrickColor = BrickColor.new("Smoky grey")
- Part127.Material = Enum.Material.Concrete
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.brickColor = BrickColor.new("Smoky grey")
- Part127.FormFactor = Enum.FormFactor.Plate
- Part127.formFactor = Enum.FormFactor.Plate
- Part128.Parent = Model0
- Part128.CFrame = CFrame.new(3.581177, 10.4100819, -8.03395081, 0, 0.999996901, -0.00248899986, -1, 0, 0, 0, 0.00248899986, 0.999996901)
- Part128.Orientation = Vector3.new(0, -0.140000001, -90)
- Part128.Position = Vector3.new(3.581177, 10.4100819, -8.03395081)
- Part128.Rotation = Vector3.new(0, -0.140000001, -90)
- Part128.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part128.Size = Vector3.new(1, 2, 2)
- Part128.BackSurface = Enum.SurfaceType.Weld
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.BrickColor = BrickColor.new("Smoky grey")
- Part128.FrontSurface = Enum.SurfaceType.Weld
- Part128.Material = Enum.Material.Concrete
- Part128.RightSurface = Enum.SurfaceType.Weld
- Part128.TopSurface = Enum.SurfaceType.Weld
- Part128.brickColor = BrickColor.new("Smoky grey")
- Part128.FormFactor = Enum.FormFactor.Symmetric
- Part128.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh129.Parent = Part128
- CylinderMesh129.Offset = Vector3.new(0.699999988, 0, 0)
- CylinderMesh129.Scale = Vector3.new(3, 1, 3)
- Part130.Parent = Model0
- Part130.CFrame = CFrame.new(3.72749305, 8.51008987, 13.4651775, 0.00248899986, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248899986, 0)
- Part130.Orientation = Vector3.new(-90, 89.8600006, 0)
- Part130.Position = Vector3.new(3.72749305, 8.51008987, 13.4651775)
- Part130.Rotation = Vector3.new(-90, 0, 89.8600006)
- Part130.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part130.Size = Vector3.new(5, 0.400000006, 5)
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.BrickColor = BrickColor.new("Smoky grey")
- Part130.FrontSurface = Enum.SurfaceType.Weld
- Part130.Material = Enum.Material.Concrete
- Part130.RightSurface = Enum.SurfaceType.Weld
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.brickColor = BrickColor.new("Smoky grey")
- Part130.FormFactor = Enum.FormFactor.Plate
- Part130.formFactor = Enum.FormFactor.Plate
- Part131.Name = "a"
- Part131.Parent = Model0
- Part131.CFrame = CFrame.new(6.04083204, 2.51005411, 7.97160292, -0.999996901, 0, 0.00248899986, 0, 1, 0, -0.00248899986, 0, -0.999996901)
- Part131.Orientation = Vector3.new(0, 179.860001, 0)
- Part131.Position = Vector3.new(6.04083204, 2.51005411, 7.97160292)
- Part131.Rotation = Vector3.new(-180, 0.140000001, -180)
- Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part131.Size = Vector3.new(5, 5, 5)
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.BrickColor = BrickColor.new("Black")
- Part131.Material = Enum.Material.DiamondPlate
- Part131.RightParamA = 0
- Part131.RightParamB = 0
- Part131.RightSurface = Enum.SurfaceType.Hinge
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.brickColor = BrickColor.new("Black")
- Part131.FormFactor = Enum.FormFactor.Symmetric
- Part131.formFactor = Enum.FormFactor.Symmetric
- Part131.Shape = Enum.PartType.Cylinder
- Part132.Parent = Model0
- Part132.CFrame = CFrame.new(-9.21919155, 3.91011, -8.06620789, 0.999996901, -0.00248899986, 0, 0, 0, -1, 0.00248899986, 0.999996901, 0)
- Part132.Orientation = Vector3.new(90, -0.140000001, 0)
- Part132.Position = Vector3.new(-9.21919155, 3.91011, -8.06620789)
- Part132.Rotation = Vector3.new(90, 0, 0.140000001)
- Part132.Color = Color3.new(1, 0.686275, 0)
- Part132.Size = Vector3.new(0.800000012, 3, 1)
- Part132.BackSurface = Enum.SurfaceType.Weld
- Part132.BottomSurface = Enum.SurfaceType.Weld
- Part132.BrickColor = BrickColor.new("Deep orange")
- Part132.CanCollide = false
- Part132.Material = Enum.Material.Metal
- Part132.RightSurface = Enum.SurfaceType.Weld
- Part132.TopSurface = Enum.SurfaceType.Weld
- Part132.brickColor = BrickColor.new("Deep orange")
- Part132.FormFactor = Enum.FormFactor.Custom
- Part132.formFactor = Enum.FormFactor.Custom
- SpecialMesh133.Parent = Part132
- SpecialMesh133.MeshType = Enum.MeshType.Wedge
- Part134.Parent = Model0
- Part134.CFrame = CFrame.new(-0.481063992, 2.01010704, 17.0553131, 0.999996901, 0, 0.00248899986, 0, -1, 0, 0.00248899986, 0, -0.999996901)
- Part134.Orientation = Vector3.new(0, 179.860001, 180)
- Part134.Position = Vector3.new(-0.481063992, 2.01010704, 17.0553131)
- Part134.Rotation = Vector3.new(-180, 0.140000001, 0)
- Part134.Color = Color3.new(1, 0.686275, 0)
- Part134.Size = Vector3.new(0.400000006, 2, 1.39999998)
- Part134.BottomSurface = Enum.SurfaceType.Weld
- Part134.BrickColor = BrickColor.new("Deep orange")
- Part134.CanCollide = false
- Part134.Material = Enum.Material.Metal
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.brickColor = BrickColor.new("Deep orange")
- Part134.FormFactor = Enum.FormFactor.Custom
- Part134.formFactor = Enum.FormFactor.Custom
- SpecialMesh135.Parent = Part134
- SpecialMesh135.MeshType = Enum.MeshType.Wedge
- Part136.Parent = Model0
- Part136.CFrame = CFrame.new(0.0480189994, 9.21006584, 5.25605679, 0.999996901, 0, -0.00248899986, 0, 1, 0, 0.00248899986, 0, 0.999996901)
- Part136.Orientation = Vector3.new(0, -0.140000001, 0)
- Part136.Position = Vector3.new(0.0480189994, 9.21006584, 5.25605679)
- Part136.Rotation = Vector3.new(0, -0.140000001, 0)
- Part136.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part136.Size = Vector3.new(6.99999714, 3.60000062, 0.599999845)
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.BrickColor = BrickColor.new("Smoky grey")
- Part136.Material = Enum.Material.Concrete
- Part136.TopSurface = Enum.SurfaceType.Weld
- Part136.brickColor = BrickColor.new("Smoky grey")
- Part137.Parent = Model0
- Part137.CFrame = CFrame.new(-0.00264000008, 3.21010804, -14.4430084, -0.00248899986, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248899986)
- Part137.Orientation = Vector3.new(0, -90.1399994, 0)
- Part137.Position = Vector3.new(-0.00264000008, 3.21010804, -14.4430084)
- Part137.Rotation = Vector3.new(-180, -89.8600006, -180)
- Part137.Color = Color3.new(1, 0.686275, 0)
- Part137.Transparency = 1
- Part137.Size = Vector3.new(0.199999735, 3.20000124, 20.0000172)
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.BrickColor = BrickColor.new("Deep orange")
- Part137.CanCollide = false
- Part137.LeftSurface = Enum.SurfaceType.Weld
- Part137.Material = Enum.Material.Metal
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.brickColor = BrickColor.new("Deep orange")
- Script138.Name = "qPerfectionWeld"
- Script138.Parent = Model0
- table.insert(cors,sandbox(Script138,function()
- -- Created by Quenty (@Quenty, follow me on twitter).
- -- Should work with only ONE copy, seamlessly with weapons, trains, et cetera.
- -- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them.
- --[[ INSTRUCTIONS
- - Place in the model
- - Make sure model is anchored
- - That's it. It will weld the model and all children.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes.
- ]]
- --[[ DOCUMENTATION
- - Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again.
- - Will work in PBS servers
- - Will work as long as it starts out with the part anchored
- - Stores the relative CFrame as a CFrame value
- - Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin
- - Utilizes a recursive algorith to find all parts in the model
- - Will reweld on script reparent if the script is initially parented to a tool.
- - Welds as fast as possible
- ]]
- -- qPerfectionWeld.lua
- -- Created 10/6/2014
- -- Author: Quenty
- -- Version 1.0.3
- -- Updated 10/14/2014 - Updated to 1.0.1
- --- Bug fix with existing ROBLOX welds ? Repro by asimo3089
- -- Updated 10/14/2014 - Updated to 1.0.2
- --- Fixed bug fix.
- -- Updated 10/14/2014 - Updated to 1.0.3
- --- Now handles joints semi-acceptably. May be rather hacky with some joints. :/
- local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges).
- local function CallOnChildren(Instance, FunctionToCall)
- -- Calls a function on each of the children of a certain object, using recursion.
- FunctionToCall(Instance)
- for _, Child in next, Instance:GetChildren() do
- CallOnChildren(Child, FunctionToCall)
- end
- end
- local function GetNearestParent(Instance, ClassName)
- -- Returns the nearest parent of a certain class, or returns nil
- local Ancestor = Instance
- repeat
- Ancestor = Ancestor.Parent
- if Ancestor == nil then
- return nil
- end
- until Ancestor:IsA(ClassName)
- return Ancestor
- end
- local function GetBricks(StartInstance)
- local List = {}
- -- if StartInstance:IsA("BasePart") then
- -- List[#List+1] = StartInstance
- -- end
- CallOnChildren(StartInstance, function(Item)
- if Item:IsA("BasePart") then
- List[#List+1] = Item;
- end
- end)
- return List
- end
- local function Modify(Instance, Values)
- -- Modifies an Instance by using a table.
- assert(type(Values) == "table", "Values is not a table");
- for Index, Value in next, Values do
- if type(Index) == "number" then
- Value.Parent = Instance
- else
- Instance[Index] = Value
- end
- end
- return Instance
- end
- local function Make(ClassType, Properties)
- -- Using a syntax hack to create a nice way to Make new items.
- return Modify(Instance.new(ClassType), Properties)
- end
- local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
- local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
- local function HasWheelJoint(Part)
- for _, SurfaceName in pairs(Surfaces) do
- for _, HingSurfaceName in pairs(HingSurfaces) do
- if Part[SurfaceName].Name == HingSurfaceName then
- return true
- end
- end
- end
- return false
- end
- local function ShouldBreakJoints(Part)
- --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are
- -- definitely some edge cases.
- if NEVER_BREAK_JOINTS then
- return false
- end
- if HasWheelJoint(Part) then
- return false
- end
- local Connected = Part:GetConnectedParts()
- if #Connected == 1 then
- return false
- end
- for _, Item in pairs(Connected) do
- if HasWheelJoint(Item) then
- return false
- elseif not Item:IsDescendantOf(script.Parent) then
- return false
- end
- end
- return true
- end
- local function WeldTogether(Part0, Part1, JointType, WeldParent)
- --- Weld's 2 parts together
- -- @param Part0 The first part
- -- @param Part1 The second part (Dependent part most of the time).
- -- @param [JointType] The type of joint. Defaults to weld.
- -- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better).
- -- @return The weld created.
- JointType = JointType or "Weld"
- local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
- local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
- Modify(NewWeld, {
- Name = "qCFrameWeldThingy";
- Part0 = Part0;
- Part1 = Part1;
- C0 = CFrame.new();--Part0.CFrame:inverse();
- C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
- Parent = Part1;
- })
- if not RelativeValue then
- RelativeValue = Make("CFrameValue", {
- Parent = Part1;
- Name = "qRelativeCFrameWeldValue";
- Archivable = true;
- Value = NewWeld.C1;
- })
- end
- return NewWeld
- end
- local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
- -- @param Parts The Parts to weld. Should be anchored to prevent really horrible results.
- -- @param MainPart The part to weld the model to (can be in the model).
- -- @param [JointType] The type of joint. Defaults to weld.
- -- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion.
- for _, Part in pairs(Parts) do
- if ShouldBreakJoints(Part) then
- Part:BreakJoints()
- end
- end
- for _, Part in pairs(Parts) do
- if Part ~= MainPart then
- WeldTogether(MainPart, Part, JointType, MainPart)
- end
- end
- if not DoNotUnanchor then
- for _, Part in pairs(Parts) do
- Part.Anchored = false
- end
- MainPart.Anchored = false
- end
- end
- local function PerfectionWeld()
- local Tool = GetNearestParent(script, "Tool")
- local Parts = GetBricks(script.Parent)
- local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1]
- if PrimaryPart then
- WeldParts(Parts, PrimaryPart, "Weld", false)
- else
- warn("qWeld - Unable to weld part")
- end
- return Tool
- end
- local Tool = PerfectionWeld()
- if Tool and script.ClassName == "Script" then
- --- Don't bother with local scripts
- script.Parent.AncestryChanged:connect(function()
- PerfectionWeld()
- end)
- end
- -- Created by Quenty (@Quenty, follow me on twitter).
- end))
- BoolValue139.Name = "Left"
- BoolValue139.Parent = Model0
- BoolValue140.Name = "Driving"
- BoolValue140.Parent = Model0
- BoolValue141.Name = "Right"
- BoolValue141.Parent = Model0
- Sound142.Name = "MinigunLoop_Bulldozer"
- Sound142.Parent = Model0
- Sound142.SoundId = "rbxassetid://511237301"
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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