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Josemmoya

epic

Jun 21st, 2019
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Part1 = Instance.new("Part")
  21. BlockMesh2 = Instance.new("BlockMesh")
  22. Part3 = Instance.new("Part")
  23. CylinderMesh4 = Instance.new("CylinderMesh")
  24. Part5 = Instance.new("Part")
  25. Part6 = Instance.new("Part")
  26. BlockMesh7 = Instance.new("BlockMesh")
  27. Part8 = Instance.new("Part")
  28. BlockMesh9 = Instance.new("BlockMesh")
  29. Part10 = Instance.new("Part")
  30. Part11 = Instance.new("Part")
  31. BlockMesh12 = Instance.new("BlockMesh")
  32. Part13 = Instance.new("Part")
  33. Part14 = Instance.new("Part")
  34. SpecialMesh15 = Instance.new("SpecialMesh")
  35. Part16 = Instance.new("Part")
  36. Part17 = Instance.new("Part")
  37. SpecialMesh18 = Instance.new("SpecialMesh")
  38. Part19 = Instance.new("Part")
  39. SpecialMesh20 = Instance.new("SpecialMesh")
  40. Part21 = Instance.new("Part")
  41. Part22 = Instance.new("Part")
  42. CylinderMesh23 = Instance.new("CylinderMesh")
  43. Part24 = Instance.new("Part")
  44. SpecialMesh25 = Instance.new("SpecialMesh")
  45. Part26 = Instance.new("Part")
  46. WedgePart27 = Instance.new("WedgePart")
  47. Part28 = Instance.new("Part")
  48. SpecialMesh29 = Instance.new("SpecialMesh")
  49. VehicleSeat30 = Instance.new("VehicleSeat")
  50. Script31 = Instance.new("Script")
  51. BodyGyro32 = Instance.new("BodyGyro")
  52. BodyPosition33 = Instance.new("BodyPosition")
  53. BodyVelocity34 = Instance.new("BodyVelocity")
  54. Part35 = Instance.new("Part")
  55. CylinderMesh36 = Instance.new("CylinderMesh")
  56. WedgePart37 = Instance.new("WedgePart")
  57. Part38 = Instance.new("Part")
  58. Part39 = Instance.new("Part")
  59. Smoke40 = Instance.new("Smoke")
  60. Part41 = Instance.new("Part")
  61. WedgePart42 = Instance.new("WedgePart")
  62. Part43 = Instance.new("Part")
  63. BlockMesh44 = Instance.new("BlockMesh")
  64. Part45 = Instance.new("Part")
  65. CylinderMesh46 = Instance.new("CylinderMesh")
  66. Part47 = Instance.new("Part")
  67. BlockMesh48 = Instance.new("BlockMesh")
  68. WedgePart49 = Instance.new("WedgePart")
  69. Part50 = Instance.new("Part")
  70. BlockMesh51 = Instance.new("BlockMesh")
  71. Part52 = Instance.new("Part")
  72. SpecialMesh53 = Instance.new("SpecialMesh")
  73. Part54 = Instance.new("Part")
  74. Part55 = Instance.new("Part")
  75. BlockMesh56 = Instance.new("BlockMesh")
  76. Part57 = Instance.new("Part")
  77. CylinderMesh58 = Instance.new("CylinderMesh")
  78. WedgePart59 = Instance.new("WedgePart")
  79. Part60 = Instance.new("Part")
  80. BlockMesh61 = Instance.new("BlockMesh")
  81. Part62 = Instance.new("Part")
  82. Part63 = Instance.new("Part")
  83. Part64 = Instance.new("Part")
  84. CylinderMesh65 = Instance.new("CylinderMesh")
  85. Part66 = Instance.new("Part")
  86. Part67 = Instance.new("Part")
  87. Part68 = Instance.new("Part")
  88. Part69 = Instance.new("Part")
  89. BlockMesh70 = Instance.new("BlockMesh")
  90. Part71 = Instance.new("Part")
  91. Part72 = Instance.new("Part")
  92. Script73 = Instance.new("Script")
  93. Script74 = Instance.new("Script")
  94. Part75 = Instance.new("Part")
  95. BlockMesh76 = Instance.new("BlockMesh")
  96. Part77 = Instance.new("Part")
  97. Part78 = Instance.new("Part")
  98. CylinderMesh79 = Instance.new("CylinderMesh")
  99. WedgePart80 = Instance.new("WedgePart")
  100. Part81 = Instance.new("Part")
  101. BlockMesh82 = Instance.new("BlockMesh")
  102. Part83 = Instance.new("Part")
  103. SpecialMesh84 = Instance.new("SpecialMesh")
  104. Part85 = Instance.new("Part")
  105. CylinderMesh86 = Instance.new("CylinderMesh")
  106. Part87 = Instance.new("Part")
  107. CylinderMesh88 = Instance.new("CylinderMesh")
  108. Part89 = Instance.new("Part")
  109. CylinderMesh90 = Instance.new("CylinderMesh")
  110. Part91 = Instance.new("Part")
  111. SpecialMesh92 = Instance.new("SpecialMesh")
  112. Part93 = Instance.new("Part")
  113. Part94 = Instance.new("Part")
  114. CylinderMesh95 = Instance.new("CylinderMesh")
  115. Part96 = Instance.new("Part")
  116. SpecialMesh97 = Instance.new("SpecialMesh")
  117. Part98 = Instance.new("Part")
  118. SpecialMesh99 = Instance.new("SpecialMesh")
  119. Part100 = Instance.new("Part")
  120. Part101 = Instance.new("Part")
  121. SpecialMesh102 = Instance.new("SpecialMesh")
  122. Part103 = Instance.new("Part")
  123. CylinderMesh104 = Instance.new("CylinderMesh")
  124. Part105 = Instance.new("Part")
  125. CylinderMesh106 = Instance.new("CylinderMesh")
  126. Part107 = Instance.new("Part")
  127. SpecialMesh108 = Instance.new("SpecialMesh")
  128. Part109 = Instance.new("Part")
  129. Part110 = Instance.new("Part")
  130. Part111 = Instance.new("Part")
  131. Part112 = Instance.new("Part")
  132. SpecialMesh113 = Instance.new("SpecialMesh")
  133. Part114 = Instance.new("Part")
  134. BlockMesh115 = Instance.new("BlockMesh")
  135. Part116 = Instance.new("Part")
  136. CylinderMesh117 = Instance.new("CylinderMesh")
  137. Part118 = Instance.new("Part")
  138. SpecialMesh119 = Instance.new("SpecialMesh")
  139. Part120 = Instance.new("Part")
  140. Part121 = Instance.new("Part")
  141. Part122 = Instance.new("Part")
  142. CylinderMesh123 = Instance.new("CylinderMesh")
  143. Part124 = Instance.new("Part")
  144. Part125 = Instance.new("Part")
  145. BlockMesh126 = Instance.new("BlockMesh")
  146. Part127 = Instance.new("Part")
  147. Part128 = Instance.new("Part")
  148. CylinderMesh129 = Instance.new("CylinderMesh")
  149. Part130 = Instance.new("Part")
  150. Part131 = Instance.new("Part")
  151. Part132 = Instance.new("Part")
  152. SpecialMesh133 = Instance.new("SpecialMesh")
  153. Part134 = Instance.new("Part")
  154. SpecialMesh135 = Instance.new("SpecialMesh")
  155. Part136 = Instance.new("Part")
  156. Part137 = Instance.new("Part")
  157. Script138 = Instance.new("Script")
  158. BoolValue139 = Instance.new("BoolValue")
  159. BoolValue140 = Instance.new("BoolValue")
  160. BoolValue141 = Instance.new("BoolValue")
  161. Sound142 = Instance.new("Sound")
  162. Model0.Name = "fastdozer"
  163. Model0.Parent = mas
  164. Part1.Parent = Model0
  165. Part1.CFrame = CFrame.new(9.37817383, 2.71010303, -7.21984816, 0.999996901, 0.00248799985, 0, 0, 0, 1, 0.00248799985, -0.999996901, 0)
  166. Part1.Orientation = Vector3.new(-90, -0.140000001, 0)
  167. Part1.Position = Vector3.new(9.37817383, 2.71010303, -7.21984816)
  168. Part1.Rotation = Vector3.new(-90, 0, -0.140000001)
  169. Part1.Color = Color3.new(1, 0.686275, 0)
  170. Part1.Size = Vector3.new(0.800000012, 14.6000004, 1.39999998)
  171. Part1.BackSurface = Enum.SurfaceType.Weld
  172. Part1.BottomSurface = Enum.SurfaceType.Weld
  173. Part1.BrickColor = BrickColor.new("Deep orange")
  174. Part1.CanCollide = false
  175. Part1.Material = Enum.Material.Metal
  176. Part1.RightSurface = Enum.SurfaceType.Weld
  177. Part1.TopSurface = Enum.SurfaceType.Weld
  178. Part1.brickColor = BrickColor.new("Deep orange")
  179. Part1.FormFactor = Enum.FormFactor.Custom
  180. Part1.formFactor = Enum.FormFactor.Custom
  181. BlockMesh2.Parent = Part1
  182. Part3.Parent = Model0
  183. Part3.CFrame = CFrame.new(8.74029446, 2.51010108, 7.9781189, -0.00248899986, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248899986, 0)
  184. Part3.Orientation = Vector3.new(-90, -90.1399994, 0)
  185. Part3.Position = Vector3.new(8.74029446, 2.51010108, 7.9781189)
  186. Part3.Rotation = Vector3.new(-90, 0, -90.1399994)
  187. Part3.Color = Color3.new(1, 0.686275, 0)
  188. Part3.Size = Vector3.new(3, 0.400000006, 3)
  189. Part3.BackSurface = Enum.SurfaceType.Weld
  190. Part3.BottomSurface = Enum.SurfaceType.Smooth
  191. Part3.BrickColor = BrickColor.new("Deep orange")
  192. Part3.CanCollide = false
  193. Part3.FrontSurface = Enum.SurfaceType.Weld
  194. Part3.LeftSurface = Enum.SurfaceType.Weld
  195. Part3.Material = Enum.Material.Metal
  196. Part3.RightSurface = Enum.SurfaceType.Weld
  197. Part3.TopSurface = Enum.SurfaceType.Weld
  198. Part3.brickColor = BrickColor.new("Deep orange")
  199. Part3.FormFactor = Enum.FormFactor.Plate
  200. Part3.formFactor = Enum.FormFactor.Plate
  201. CylinderMesh4.Parent = Part3
  202. CylinderMesh4.Scale = Vector3.new(1.29999995, 1, 1.29999995)
  203. Part5.Parent = Model0
  204. Part5.CFrame = CFrame.new(0.0769039989, 11.2100859, -6.24276686, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
  205. Part5.Orientation = Vector3.new(0, 89.8600006, 0)
  206. Part5.Position = Vector3.new(0.0769039989, 11.2100859, -6.24276686)
  207. Part5.Rotation = Vector3.new(0, 89.8600006, 0)
  208. Part5.Color = Color3.new(0.356863, 0.364706, 0.411765)
  209. Part5.Size = Vector3.new(1.99999976, 2.5999999, 2.19999981)
  210. Part5.BottomSurface = Enum.SurfaceType.Weld
  211. Part5.BrickColor = BrickColor.new("Smoky grey")
  212. Part5.Material = Enum.Material.Concrete
  213. Part5.brickColor = BrickColor.new("Smoky grey")
  214. Part6.Parent = Model0
  215. Part6.CFrame = CFrame.new(0.000274999999, 0.91010499, -16.0431175, 0.00248899986, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248899986, 0)
  216. Part6.Orientation = Vector3.new(-90, 89.8600006, 0)
  217. Part6.Position = Vector3.new(0.000274999999, 0.91010499, -16.0431175)
  218. Part6.Rotation = Vector3.new(-90, 0, 89.8600006)
  219. Part6.Color = Color3.new(1, 0.686275, 0)
  220. Part6.Size = Vector3.new(1, 20, 1)
  221. Part6.BackSurface = Enum.SurfaceType.Weld
  222. Part6.BottomSurface = Enum.SurfaceType.Weld
  223. Part6.BrickColor = BrickColor.new("Deep orange")
  224. Part6.CanCollide = false
  225. Part6.Material = Enum.Material.Metal
  226. Part6.RightSurface = Enum.SurfaceType.Weld
  227. Part6.TopSurface = Enum.SurfaceType.Weld
  228. Part6.brickColor = BrickColor.new("Deep orange")
  229. Part6.FormFactor = Enum.FormFactor.Symmetric
  230. Part6.formFactor = Enum.FormFactor.Symmetric
  231. BlockMesh7.Parent = Part6
  232. Part8.Parent = Model0
  233. Part8.CFrame = CFrame.new(-0.478271008, 3.21010303, 15.955246, 0, -0.999996901, -0.00248899986, 1, 0, 0, 0, -0.00248899986, 0.999996901)
  234. Part8.Orientation = Vector3.new(0, -0.140000001, 90)
  235. Part8.Position = Vector3.new(-0.478271008, 3.21010303, 15.955246)
  236. Part8.Rotation = Vector3.new(0, -0.140000001, 90)
  237. Part8.Color = Color3.new(1, 0.686275, 0)
  238. Part8.Transparency = 1
  239. Part8.Size = Vector3.new(5.60000038, 0.400000006, 0.799999952)
  240. Part8.BackSurface = Enum.SurfaceType.Weld
  241. Part8.BottomSurface = Enum.SurfaceType.Smooth
  242. Part8.BrickColor = BrickColor.new("Deep orange")
  243. Part8.FrontSurface = Enum.SurfaceType.Weld
  244. Part8.Material = Enum.Material.DiamondPlate
  245. Part8.RightSurface = Enum.SurfaceType.Weld
  246. Part8.TopSurface = Enum.SurfaceType.Weld
  247. Part8.brickColor = BrickColor.new("Deep orange")
  248. Part8.FormFactor = Enum.FormFactor.Custom
  249. Part8.formFactor = Enum.FormFactor.Custom
  250. BlockMesh9.Parent = Part8
  251. Part10.Parent = Model0
  252. Part10.CFrame = CFrame.new(0.0279239994, 7.51008415, 13.4565277, 0.999996901, 0, 0.00248899986, 0, -1, 0, 0.00248899986, 0, -0.999996901)
  253. Part10.Orientation = Vector3.new(0, 179.860001, 180)
  254. Part10.Position = Vector3.new(0.0279239994, 7.51008415, 13.4565277)
  255. Part10.Rotation = Vector3.new(-180, 0.140000001, 0)
  256. Part10.Color = Color3.new(1, 0.686275, 0)
  257. Part10.Size = Vector3.new(7, 1, 7)
  258. Part10.BackSurface = Enum.SurfaceType.Weld
  259. Part10.BottomSurface = Enum.SurfaceType.Weld
  260. Part10.BrickColor = BrickColor.new("Deep orange")
  261. Part10.Material = Enum.Material.Metal
  262. Part10.TopSurface = Enum.SurfaceType.Smooth
  263. Part10.brickColor = BrickColor.new("Deep orange")
  264. Part10.FormFactor = Enum.FormFactor.Symmetric
  265. Part10.formFactor = Enum.FormFactor.Symmetric
  266. Part11.Parent = Model0
  267. Part11.CFrame = CFrame.new(-0.481049001, 6.51009607, 17.0550385, 0, -0.999996901, -0.00248899986, 1, 0, 0, 0, -0.00248899986, 0.999996901)
  268. Part11.Orientation = Vector3.new(0, -0.140000001, 90)
  269. Part11.Position = Vector3.new(-0.481049001, 6.51009607, 17.0550385)
  270. Part11.Rotation = Vector3.new(0, -0.140000001, 90)
  271. Part11.Color = Color3.new(1, 0.686275, 0)
  272. Part11.Size = Vector3.new(1, 1.20000005, 1.39999998)
  273. Part11.BackSurface = Enum.SurfaceType.Weld
  274. Part11.BottomSurface = Enum.SurfaceType.Smooth
  275. Part11.BrickColor = BrickColor.new("Deep orange")
  276. Part11.FrontSurface = Enum.SurfaceType.Weld
  277. Part11.Material = Enum.Material.Metal
  278. Part11.RightSurface = Enum.SurfaceType.Weld
  279. Part11.TopSurface = Enum.SurfaceType.Weld
  280. Part11.brickColor = BrickColor.new("Deep orange")
  281. Part11.FormFactor = Enum.FormFactor.Custom
  282. Part11.formFactor = Enum.FormFactor.Custom
  283. BlockMesh12.Parent = Part11
  284. Part13.Parent = Model0
  285. Part13.CFrame = CFrame.new(0.0800630003, 9.71008587, -7.54267883, 0.00248799985, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248799985)
  286. Part13.Orientation = Vector3.new(0, 89.8600006, 0)
  287. Part13.Position = Vector3.new(0.0800630003, 9.71008587, -7.54267883)
  288. Part13.Rotation = Vector3.new(0, 89.8600006, 0)
  289. Part13.Color = Color3.new(0.356863, 0.364706, 0.411765)
  290. Part13.Size = Vector3.new(11, 0.400000006, 11)
  291. Part13.BottomSurface = Enum.SurfaceType.Smooth
  292. Part13.BrickColor = BrickColor.new("Smoky grey")
  293. Part13.Material = Enum.Material.Concrete
  294. Part13.TopSurface = Enum.SurfaceType.Smooth
  295. Part13.brickColor = BrickColor.new("Smoky grey")
  296. Part13.FormFactor = Enum.FormFactor.Plate
  297. Part13.formFactor = Enum.FormFactor.Plate
  298. Part14.Parent = Model0
  299. Part14.CFrame = CFrame.new(-5.96696377, 5.01009607, 11.4409323, 0.999996901, -0.00248899986, 0, 0, 0, -1, 0.00248899986, 0.999996901, 0)
  300. Part14.Orientation = Vector3.new(90, -0.140000001, 0)
  301. Part14.Position = Vector3.new(-5.96696377, 5.01009607, 11.4409323)
  302. Part14.Rotation = Vector3.new(90, 0, 0.140000001)
  303. Part14.Color = Color3.new(0.356863, 0.364706, 0.411765)
  304. Part14.Size = Vector3.new(5, 1, 2)
  305. Part14.BottomSurface = Enum.SurfaceType.Smooth
  306. Part14.BrickColor = BrickColor.new("Smoky grey")
  307. Part14.Material = Enum.Material.Concrete
  308. Part14.RightSurface = Enum.SurfaceType.Weld
  309. Part14.TopSurface = Enum.SurfaceType.Weld
  310. Part14.brickColor = BrickColor.new("Smoky grey")
  311. Part14.FormFactor = Enum.FormFactor.Symmetric
  312. Part14.formFactor = Enum.FormFactor.Symmetric
  313. SpecialMesh15.Parent = Part14
  314. SpecialMesh15.MeshType = Enum.MeshType.Wedge
  315. Part16.Parent = Model0
  316. Part16.CFrame = CFrame.new(0.0502169989, 5.5101018, 4.45640516, 0.00248799985, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248799985, 0)
  317. Part16.Orientation = Vector3.new(-90, 89.8600006, 0)
  318. Part16.Position = Vector3.new(0.0502169989, 5.5101018, 4.45640516)
  319. Part16.Rotation = Vector3.new(-90, 0, 89.8600006)
  320. Part16.Color = Color3.new(0.356863, 0.364706, 0.411765)
  321. Part16.Size = Vector3.new(11, 7, 4)
  322. Part16.BottomSurface = Enum.SurfaceType.Smooth
  323. Part16.BrickColor = BrickColor.new("Smoky grey")
  324. Part16.FrontSurface = Enum.SurfaceType.Weld
  325. Part16.Material = Enum.Material.Concrete
  326. Part16.RightSurface = Enum.SurfaceType.Weld
  327. Part16.TopSurface = Enum.SurfaceType.Smooth
  328. Part16.brickColor = BrickColor.new("Smoky grey")
  329. Part16.FormFactor = Enum.FormFactor.Symmetric
  330. Part16.formFactor = Enum.FormFactor.Symmetric
  331. Part17.Parent = Model0
  332. Part17.CFrame = CFrame.new(0.000274999999, 2.91009903, -16.0431175, -0.999996901, 0.00248899986, 0, 0, 0, -1, -0.00248899986, -0.999996901, 0)
  333. Part17.Orientation = Vector3.new(90, 179.860001, 0)
  334. Part17.Position = Vector3.new(0.000274999999, 2.91009903, -16.0431175)
  335. Part17.Rotation = Vector3.new(90, 0, -179.860001)
  336. Part17.Color = Color3.new(1, 0.686275, 0)
  337. Part17.Size = Vector3.new(20, 1, 3)
  338. Part17.BackSurface = Enum.SurfaceType.Weld
  339. Part17.BottomSurface = Enum.SurfaceType.Weld
  340. Part17.BrickColor = BrickColor.new("Deep orange")
  341. Part17.CanCollide = false
  342. Part17.Material = Enum.Material.Metal
  343. Part17.TopSurface = Enum.SurfaceType.Weld
  344. Part17.brickColor = BrickColor.new("Deep orange")
  345. Part17.FormFactor = Enum.FormFactor.Symmetric
  346. Part17.formFactor = Enum.FormFactor.Symmetric
  347. SpecialMesh18.Parent = Part17
  348. SpecialMesh18.MeshType = Enum.MeshType.Wedge
  349. Part19.Parent = Model0
  350. Part19.CFrame = CFrame.new(0.000319999992, 5.91008806, -16.0431137, 0.999996901, 0.00248899986, 0, 0, 0, 1, 0.00248899986, -0.999996901, 0)
  351. Part19.Orientation = Vector3.new(-90, -0.140000001, 0)
  352. Part19.Position = Vector3.new(0.000319999992, 5.91008806, -16.0431137)
  353. Part19.Rotation = Vector3.new(-90, 0, -0.140000001)
  354. Part19.Color = Color3.new(1, 0.686275, 0)
  355. Part19.Size = Vector3.new(20, 1, 3)
  356. Part19.BackSurface = Enum.SurfaceType.Weld
  357. Part19.BottomSurface = Enum.SurfaceType.Weld
  358. Part19.BrickColor = BrickColor.new("Deep orange")
  359. Part19.CanCollide = false
  360. Part19.Material = Enum.Material.Metal
  361. Part19.TopSurface = Enum.SurfaceType.Weld
  362. Part19.brickColor = BrickColor.new("Deep orange")
  363. Part19.FormFactor = Enum.FormFactor.Symmetric
  364. Part19.formFactor = Enum.FormFactor.Symmetric
  365. SpecialMesh20.Parent = Part19
  366. SpecialMesh20.MeshType = Enum.MeshType.Wedge
  367. Part21.Parent = Model0
  368. Part21.CFrame = CFrame.new(0.0785520002, 12.7100859, -7.14309692, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
  369. Part21.Orientation = Vector3.new(0, 89.8600006, 0)
  370. Part21.Position = Vector3.new(0.0785520002, 12.7100859, -7.14309692)
  371. Part21.Rotation = Vector3.new(0, 89.8600006, 0)
  372. Part21.Color = Color3.new(0.356863, 0.364706, 0.411765)
  373. Part21.Size = Vector3.new(0.200000003, 0.400000006, 2.19999981)
  374. Part21.BottomSurface = Enum.SurfaceType.Weld
  375. Part21.BrickColor = BrickColor.new("Smoky grey")
  376. Part21.Material = Enum.Material.Concrete
  377. Part21.brickColor = BrickColor.new("Smoky grey")
  378. Part22.Parent = Model0
  379. Part22.CFrame = CFrame.new(9.39031982, 4.80278015, -12.0552979, 0.999997199, 0.00223315158, -0.000949323061, 5.20000067e-05, 0.371410966, 0.928468645, 0.00242600054, -0.928465903, 0.371409625)
  380. Part22.Orientation = Vector3.new(-68.1999969, -0.150000006, 0.00999999978)
  381. Part22.Position = Vector3.new(9.39031982, 4.80278015, -12.0552979)
  382. Part22.Rotation = Vector3.new(-68.1999969, -0.0500000007, -0.129999995)
  383. Part22.Color = Color3.new(1, 0.686275, 0)
  384. Part22.Size = Vector3.new(0.800000012, 3, 1)
  385. Part22.BackSurface = Enum.SurfaceType.Weld
  386. Part22.BottomSurface = Enum.SurfaceType.Smooth
  387. Part22.BrickColor = BrickColor.new("Deep orange")
  388. Part22.FrontSurface = Enum.SurfaceType.Weld
  389. Part22.LeftSurface = Enum.SurfaceType.Weld
  390. Part22.Material = Enum.Material.Metal
  391. Part22.RightSurface = Enum.SurfaceType.Weld
  392. Part22.TopSurface = Enum.SurfaceType.Weld
  393. Part22.brickColor = BrickColor.new("Deep orange")
  394. Part22.FormFactor = Enum.FormFactor.Custom
  395. Part22.formFactor = Enum.FormFactor.Custom
  396. CylinderMesh23.Parent = Part22
  397. CylinderMesh23.Offset = Vector3.new(0, 0.800000012, 0)
  398. CylinderMesh23.Scale = Vector3.new(1.20000005, 1.60000002, 1.20000005)
  399. Part24.Parent = Model0
  400. Part24.CFrame = CFrame.new(6.49868679, 7.81008816, -15.5269384, -0.00248899986, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248899986)
  401. Part24.Orientation = Vector3.new(0, -90.1399994, 0)
  402. Part24.Position = Vector3.new(6.49868679, 7.81008816, -15.5269384)
  403. Part24.Rotation = Vector3.new(-180, -89.8600006, -180)
  404. Part24.Color = Color3.new(1, 0.686275, 0)
  405. Part24.Size = Vector3.new(2, 0.800000012, 7)
  406. Part24.BackSurface = Enum.SurfaceType.Weld
  407. Part24.BottomSurface = Enum.SurfaceType.Weld
  408. Part24.BrickColor = BrickColor.new("Deep orange")
  409. Part24.CanCollide = false
  410. Part24.Material = Enum.Material.Metal
  411. Part24.TopSurface = Enum.SurfaceType.Weld
  412. Part24.brickColor = BrickColor.new("Deep orange")
  413. Part24.FormFactor = Enum.FormFactor.Plate
  414. Part24.formFactor = Enum.FormFactor.Plate
  415. SpecialMesh25.Parent = Part24
  416. SpecialMesh25.MeshType = Enum.MeshType.Wedge
  417. Part26.Parent = Model0
  418. Part26.CFrame = CFrame.new(4.5799098, 7.51009417, -7.53146315, 0.00248799985, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248799985, 0)
  419. Part26.Orientation = Vector3.new(-90, 89.8600006, 0)
  420. Part26.Position = Vector3.new(4.5799098, 7.51009417, -7.53146315)
  421. Part26.Rotation = Vector3.new(-90, 0, 89.8600006)
  422. Part26.Color = Color3.new(0.356863, 0.364706, 0.411765)
  423. Part26.Size = Vector3.new(11, 2, 4)
  424. Part26.BackSurface = Enum.SurfaceType.Weld
  425. Part26.BottomSurface = Enum.SurfaceType.Smooth
  426. Part26.BrickColor = BrickColor.new("Smoky grey")
  427. Part26.Material = Enum.Material.Concrete
  428. Part26.TopSurface = Enum.SurfaceType.Smooth
  429. Part26.brickColor = BrickColor.new("Smoky grey")
  430. Part26.FormFactor = Enum.FormFactor.Plate
  431. Part26.formFactor = Enum.FormFactor.Plate
  432. WedgePart27.Parent = Model0
  433. WedgePart27.CFrame = CFrame.new(-7.94937086, 9.51011562, 4.43727112, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
  434. WedgePart27.Orientation = Vector3.new(0, 89.8600006, 0)
  435. WedgePart27.Position = Vector3.new(-7.94937086, 9.51011562, 4.43727112)
  436. WedgePart27.Rotation = Vector3.new(0, 89.8600006, 0)
  437. WedgePart27.Color = Color3.new(0.356863, 0.364706, 0.411765)
  438. WedgePart27.Size = Vector3.new(13, 9, 3)
  439. WedgePart27.BottomSurface = Enum.SurfaceType.Smooth
  440. WedgePart27.BrickColor = BrickColor.new("Smoky grey")
  441. WedgePart27.Material = Enum.Material.Concrete
  442. WedgePart27.brickColor = BrickColor.new("Smoky grey")
  443. Part28.Parent = Model0
  444. Part28.CFrame = CFrame.new(8.77265835, 3.51010489, -5.02137709, -0.00248899986, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248899986)
  445. Part28.Orientation = Vector3.new(0, -90.1399994, 0)
  446. Part28.Position = Vector3.new(8.77265835, 3.51010489, -5.02137709)
  447. Part28.Rotation = Vector3.new(-180, -89.8600006, -180)
  448. Part28.Color = Color3.new(1, 0.686275, 0)
  449. Part28.Size = Vector3.new(1, 1, 0.400000006)
  450. Part28.BottomSurface = Enum.SurfaceType.Weld
  451. Part28.BrickColor = BrickColor.new("Deep orange")
  452. Part28.LeftSurface = Enum.SurfaceType.Weld
  453. Part28.Material = Enum.Material.Metal
  454. Part28.RightSurface = Enum.SurfaceType.Weld
  455. Part28.TopSurface = Enum.SurfaceType.Weld
  456. Part28.brickColor = BrickColor.new("Deep orange")
  457. Part28.FormFactor = Enum.FormFactor.Custom
  458. Part28.formFactor = Enum.FormFactor.Custom
  459. SpecialMesh29.Parent = Part28
  460. SpecialMesh29.Scale = Vector3.new(1, 2, 1)
  461. SpecialMesh29.MeshType = Enum.MeshType.Wedge
  462. VehicleSeat30.Name = "Seat"
  463. VehicleSeat30.Parent = Model0
  464. VehicleSeat30.CFrame = CFrame.new(-0.0439609997, 8.00939846, 1.95724499, 0.999996901, 0, -0.00248799985, 0, 1, 0, 0.00248799985, 0, 0.999996901)
  465. VehicleSeat30.Orientation = Vector3.new(0, -0.140000001, 0)
  466. VehicleSeat30.Position = Vector3.new(-0.0439609997, 8.00939846, 1.95724499)
  467. VehicleSeat30.Rotation = Vector3.new(0, -0.140000001, 0)
  468. VehicleSeat30.Color = Color3.new(1, 0.686275, 0)
  469. VehicleSeat30.MaxSpeed = 72
  470. VehicleSeat30.Size = Vector3.new(2, 1, 2)
  471. VehicleSeat30.Torque = 921
  472. VehicleSeat30.BottomSurface = Enum.SurfaceType.Weld
  473. VehicleSeat30.BrickColor = BrickColor.new("Deep orange")
  474. VehicleSeat30.Material = Enum.Material.Sand
  475. VehicleSeat30.TopSurface = Enum.SurfaceType.Smooth
  476. VehicleSeat30.brickColor = BrickColor.new("Deep orange")
  477. VehicleSeat30.TurnSpeed = 3
  478. Script31.Parent = VehicleSeat30
  479. table.insert(cors,sandbox(Script31,function()
  480. script.Parent.MaxSpeed=60
  481. maxspeed=script.Parent.MaxSpeed
  482. script.Parent.BodyPosition.position=script.Parent.Position--------------------DO NOT CHANGE ANYTHING!
  483. script.Parent.BodyGyro.cframe=script.Parent.CFrame
  484. value1 = 0
  485. while true do
  486. wait()
  487. if script.Parent.Throttle== 1 then
  488. if value1 < maxspeed then value1 = value1+1 end
  489. script.Parent.Parent.Driving.Value = true
  490. script.Parent.BodyVelocity.velocity = script.Parent.CFrame.lookVector*value1
  491. script.Parent.Parent.Left.Value = false
  492. script.Parent.Parent.Right.Value = false
  493. end
  494. if script.Parent.Throttle == 0 then
  495. value1 = 0
  496. script.Parent.Parent.Driving.Value = false
  497. script.Parent.BodyVelocity.velocity = script.Parent.CFrame.lookVector*value1
  498. script.Parent.Parent.Left.Value = false
  499. script.Parent.Parent.Right.Value = false
  500. end
  501. if script.Parent.Throttle== -1 then
  502. if value1<31 then value1 = value1+1 end
  503. script.Parent.Parent.Driving.Value = true
  504. script.Parent.BodyVelocity.velocity = script.Parent.CFrame.lookVector*-value1
  505. script.Parent.Parent.Left.Value = false
  506. script.Parent.Parent.Right.Value = false
  507. end
  508. if script.Parent.Steer == 1 then
  509. script.Parent.BodyGyro.cframe = script.Parent.BodyGyro.cframe * CFrame.fromEulerAnglesXYZ(0,-.01,0)
  510. script.Parent.Parent.Driving.Value = true
  511. script.Parent.Parent.Right.Value = true
  512. script.Parent.Parent.Left.Value = false
  513. end
  514. if script.Parent.Steer == -1 then
  515. script.Parent.BodyGyro.cframe = script.Parent.BodyGyro.cframe * CFrame.fromEulerAnglesXYZ(0,.01,0)
  516. script.Parent.Parent.Driving.Value = true
  517. script.Parent.Parent.Left.Value = true
  518. script.Parent.Parent.Right.Value = false
  519. end
  520. end
  521. end))
  522. BodyGyro32.Parent = VehicleSeat30
  523. BodyGyro32.CFrame = CFrame.new(0, 0, 0, -0.999998748, 0, 0.00159254798, 0, 1, 0, -0.00159254798, 0, -0.999998748)
  524. BodyGyro32.MaxTorque = Vector3.new(INF, INF, INF)
  525. BodyGyro32.maxTorque = Vector3.new(INF, INF, INF)
  526. BodyGyro32.cframe = CFrame.new(0, 0, 0, -0.999998748, 0, 0.00159254798, 0, 1, 0, -0.00159254798, 0, -0.999998748)
  527. BodyPosition33.Parent = VehicleSeat30
  528. BodyPosition33.Position = Vector3.new(-147, 0, 1359)
  529. BodyPosition33.MaxForce = Vector3.new(0, 20, 0)
  530. BodyPosition33.maxForce = Vector3.new(0, 20, 0)
  531. BodyPosition33.position = Vector3.new(-147, 0, 1359)
  532. BodyVelocity34.Parent = VehicleSeat30
  533. BodyVelocity34.MaxForce = Vector3.new(INF, 0, INF)
  534. BodyVelocity34.maxForce = Vector3.new(INF, 0, INF)
  535. BodyVelocity34.Velocity = Vector3.new(0, 0, -0)
  536. BodyVelocity34.velocity = Vector3.new(0, 0, -0)
  537. Part35.Parent = Model0
  538. Part35.CFrame = CFrame.new(8.76144409, 2.01010108, -0.521484017, 0.999996901, 0.00248899986, 0, 0, 0, 1, 0.00248899986, -0.999996901, 0)
  539. Part35.Orientation = Vector3.new(-90, -0.140000001, 0)
  540. Part35.Position = Vector3.new(8.76144409, 2.01010108, -0.521484017)
  541. Part35.Rotation = Vector3.new(-90, 0, -0.140000001)
  542. Part35.Color = Color3.new(1, 0.686275, 0)
  543. Part35.Size = Vector3.new(0.400000006, 14, 2)
  544. Part35.BackSurface = Enum.SurfaceType.Weld
  545. Part35.BottomSurface = Enum.SurfaceType.Weld
  546. Part35.BrickColor = BrickColor.new("Deep orange")
  547. Part35.CanCollide = false
  548. Part35.FrontSurface = Enum.SurfaceType.Weld
  549. Part35.Material = Enum.Material.Metal
  550. Part35.RightSurface = Enum.SurfaceType.Weld
  551. Part35.TopSurface = Enum.SurfaceType.Weld
  552. Part35.brickColor = BrickColor.new("Deep orange")
  553. Part35.FormFactor = Enum.FormFactor.Custom
  554. Part35.formFactor = Enum.FormFactor.Custom
  555. CylinderMesh36.Parent = Part35
  556. CylinderMesh36.Offset = Vector3.new(-1.5, 0, 0.5)
  557. CylinderMesh36.Scale = Vector3.new(9, 1, 9)
  558. WedgePart37.Parent = Model0
  559. WedgePart37.CFrame = CFrame.new(0.0192409996, 9.51008987, 16.9564667, -0.999996901, 0, 0.00248899986, 0, 1, 0, -0.00248899986, 0, -0.999996901)
  560. WedgePart37.Orientation = Vector3.new(0, 179.860001, 0)
  561. WedgePart37.Position = Vector3.new(0.0192409996, 9.51008987, 16.9564667)
  562. WedgePart37.Rotation = Vector3.new(-180, 0.140000001, -180)
  563. WedgePart37.Color = Color3.new(1, 0.686275, 0)
  564. WedgePart37.Size = Vector3.new(7, 3, 2)
  565. WedgePart37.BackSurface = Enum.SurfaceType.Weld
  566. WedgePart37.BottomSurface = Enum.SurfaceType.Weld
  567. WedgePart37.BrickColor = BrickColor.new("Deep orange")
  568. WedgePart37.Material = Enum.Material.Metal
  569. WedgePart37.TopSurface = Enum.SurfaceType.Weld
  570. WedgePart37.brickColor = BrickColor.new("Deep orange")
  571. WedgePart37.FormFactor = Enum.FormFactor.Symmetric
  572. WedgePart37.formFactor = Enum.FormFactor.Symmetric
  573. Part38.Parent = Model0
  574. Part38.CFrame = CFrame.new(0.0924839973, 7.51009417, -12.5424643, -0.999996901, -0.00248899986, 0, 0, 0, 1, -0.00248899986, 0.999996901, 0)
  575. Part38.Orientation = Vector3.new(-90, 179.860001, 0)
  576. Part38.Position = Vector3.new(0.0924839973, 7.51009417, -12.5424643)
  577. Part38.Rotation = Vector3.new(-90, 0, 179.860001)
  578. Part38.Color = Color3.new(0.356863, 0.364706, 0.411765)
  579. Part38.Size = Vector3.new(7, 1, 4)
  580. Part38.BackSurface = Enum.SurfaceType.Weld
  581. Part38.BottomSurface = Enum.SurfaceType.Smooth
  582. Part38.BrickColor = BrickColor.new("Smoky grey")
  583. Part38.Material = Enum.Material.Concrete
  584. Part38.TopSurface = Enum.SurfaceType.Weld
  585. Part38.brickColor = BrickColor.new("Smoky grey")
  586. Part38.FormFactor = Enum.FormFactor.Plate
  587. Part38.formFactor = Enum.FormFactor.Plate
  588. Part39.Name = "smokg"
  589. Part39.Parent = Model0
  590. Part39.CFrame = CFrame.new(0.076324001, 12.6100779, -6.24310303, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
  591. Part39.Orientation = Vector3.new(0, 89.8600006, 0)
  592. Part39.Position = Vector3.new(0.076324001, 12.6100779, -6.24310303)
  593. Part39.Rotation = Vector3.new(0, 89.8600006, 0)
  594. Part39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  595. Part39.Size = Vector3.new(1.59999967, 0.200000003, 1.79999971)
  596. Part39.BottomSurface = Enum.SurfaceType.Weld
  597. Part39.BrickColor = BrickColor.new("Really black")
  598. Part39.Material = Enum.Material.Sand
  599. Part39.TopSurface = Enum.SurfaceType.Smooth
  600. Part39.brickColor = BrickColor.new("Really black")
  601. Smoke40.Parent = Part39
  602. Smoke40.Enabled = false
  603. Smoke40.Opacity = 0.69999998807907
  604. Smoke40.RiseVelocity = 5
  605. Part41.Parent = Model0
  606. Part41.CFrame = CFrame.new(-0.000640999991, 7.81009722, -15.5431061, -0.00248899986, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248899986)
  607. Part41.Orientation = Vector3.new(0, -90.1399994, 0)
  608. Part41.Position = Vector3.new(-0.000640999991, 7.81009722, -15.5431061)
  609. Part41.Rotation = Vector3.new(-180, -89.8600006, -180)
  610. Part41.Color = Color3.new(1, 0.686275, 0)
  611. Part41.Size = Vector3.new(2, 0.800000012, 6)
  612. Part41.BackSurface = Enum.SurfaceType.Weld
  613. Part41.BottomSurface = Enum.SurfaceType.Weld
  614. Part41.BrickColor = BrickColor.new("Deep orange")
  615. Part41.CanCollide = false
  616. Part41.Material = Enum.Material.Metal
  617. Part41.TopSurface = Enum.SurfaceType.Smooth
  618. Part41.brickColor = BrickColor.new("Deep orange")
  619. Part41.FormFactor = Enum.FormFactor.Plate
  620. Part41.formFactor = Enum.FormFactor.Plate
  621. WedgePart42.Parent = Model0
  622. WedgePart42.CFrame = CFrame.new(8.05004883, 9.51008415, 4.4766078, -0.00248899986, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248899986)
  623. WedgePart42.Orientation = Vector3.new(0, -90.1399994, 0)
  624. WedgePart42.Position = Vector3.new(8.05004883, 9.51008415, 4.4766078)
  625. WedgePart42.Rotation = Vector3.new(-180, -89.8600006, -180)
  626. WedgePart42.Color = Color3.new(0.356863, 0.364706, 0.411765)
  627. WedgePart42.Size = Vector3.new(13, 9, 3)
  628. WedgePart42.BottomSurface = Enum.SurfaceType.Smooth
  629. WedgePart42.BrickColor = BrickColor.new("Smoky grey")
  630. WedgePart42.Material = Enum.Material.Concrete
  631. WedgePart42.brickColor = BrickColor.new("Smoky grey")
  632. Part43.Parent = Model0
  633. Part43.CFrame = CFrame.new(-0.481049001, 4.51010418, 17.0553131, 0, -0.999996901, -0.00248899986, 1, 0, 0, 0, -0.00248899986, 0.999996901)
  634. Part43.Orientation = Vector3.new(0, -0.140000001, 90)
  635. Part43.Position = Vector3.new(-0.481049001, 4.51010418, 17.0553131)
  636. Part43.Rotation = Vector3.new(0, -0.140000001, 90)
  637. Part43.Color = Color3.new(1, 0.686275, 0)
  638. Part43.Size = Vector3.new(3, 0.400000006, 1.39999998)
  639. Part43.BackSurface = Enum.SurfaceType.Weld
  640. Part43.BottomSurface = Enum.SurfaceType.Smooth
  641. Part43.BrickColor = BrickColor.new("Deep orange")
  642. Part43.FrontSurface = Enum.SurfaceType.Weld
  643. Part43.Material = Enum.Material.Metal
  644. Part43.RightSurface = Enum.SurfaceType.Weld
  645. Part43.TopSurface = Enum.SurfaceType.Weld
  646. Part43.brickColor = BrickColor.new("Deep orange")
  647. Part43.FormFactor = Enum.FormFactor.Custom
  648. Part43.formFactor = Enum.FormFactor.Custom
  649. BlockMesh44.Parent = Part43
  650. Part45.Parent = Model0
  651. Part45.CFrame = CFrame.new(-3.41850305, 10.4100819, -8.05138779, 0, 0.999996901, -0.00248899986, -1, 0, 0, 0, 0.00248899986, 0.999996901)
  652. Part45.Orientation = Vector3.new(0, -0.140000001, -90)
  653. Part45.Position = Vector3.new(-3.41850305, 10.4100819, -8.05138779)
  654. Part45.Rotation = Vector3.new(0, -0.140000001, -90)
  655. Part45.Color = Color3.new(0.356863, 0.364706, 0.411765)
  656. Part45.Size = Vector3.new(1, 2, 2)
  657. Part45.BackSurface = Enum.SurfaceType.Weld
  658. Part45.BottomSurface = Enum.SurfaceType.Smooth
  659. Part45.BrickColor = BrickColor.new("Smoky grey")
  660. Part45.FrontSurface = Enum.SurfaceType.Weld
  661. Part45.Material = Enum.Material.Concrete
  662. Part45.RightSurface = Enum.SurfaceType.Weld
  663. Part45.TopSurface = Enum.SurfaceType.Weld
  664. Part45.brickColor = BrickColor.new("Smoky grey")
  665. Part45.FormFactor = Enum.FormFactor.Symmetric
  666. Part45.formFactor = Enum.FormFactor.Symmetric
  667. CylinderMesh46.Parent = Part45
  668. CylinderMesh46.Offset = Vector3.new(0.699999988, 0, 0)
  669. CylinderMesh46.Scale = Vector3.new(3, 1, 3)
  670. Part47.Parent = Model0
  671. Part47.CFrame = CFrame.new(-8.63700771, 0.510106981, -0.563950002, -0.999996901, -0.00248799985, 0, 0, 0, 1, -0.00248799985, 0.999996901, 0)
  672. Part47.Orientation = Vector3.new(-90, 179.860001, 0)
  673. Part47.Position = Vector3.new(-8.63700771, 0.510106981, -0.563950002)
  674. Part47.Rotation = Vector3.new(-90, 0, 179.860001)
  675. Part47.Color = Color3.new(1, 0.686275, 0)
  676. Part47.Size = Vector3.new(0.400000006, 16, 1)
  677. Part47.BackSurface = Enum.SurfaceType.Weld
  678. Part47.BottomSurface = Enum.SurfaceType.Weld
  679. Part47.BrickColor = BrickColor.new("Deep orange")
  680. Part47.CanCollide = false
  681. Part47.Material = Enum.Material.Metal
  682. Part47.RightSurface = Enum.SurfaceType.Weld
  683. Part47.TopSurface = Enum.SurfaceType.Weld
  684. Part47.brickColor = BrickColor.new("Deep orange")
  685. Part47.FormFactor = Enum.FormFactor.Custom
  686. Part47.formFactor = Enum.FormFactor.Custom
  687. BlockMesh48.Parent = Part47
  688. BlockMesh48.Offset = Vector3.new(0, 0, 0.699999988)
  689. BlockMesh48.Scale = Vector3.new(1, 1.10000002, 1.29999995)
  690. WedgePart49.Parent = Model0
  691. WedgePart49.CFrame = CFrame.new(0.0290220007, 5.01010799, 12.9558716, -0.999996901, -0.00248899986, 0, 0, 0, 1, -0.00248899986, 0.999996901, 0)
  692. WedgePart49.Orientation = Vector3.new(-90, 179.860001, 0)
  693. WedgePart49.Position = Vector3.new(0.0290220007, 5.01010799, 12.9558716)
  694. WedgePart49.Rotation = Vector3.new(-90, 0, 179.860001)
  695. WedgePart49.Color = Color3.new(1, 0.686275, 0)
  696. WedgePart49.Size = Vector3.new(7, 6, 4)
  697. WedgePart49.BackSurface = Enum.SurfaceType.Weld
  698. WedgePart49.BottomSurface = Enum.SurfaceType.Weld
  699. WedgePart49.BrickColor = BrickColor.new("Deep orange")
  700. WedgePart49.Material = Enum.Material.Metal
  701. WedgePart49.TopSurface = Enum.SurfaceType.Weld
  702. WedgePart49.brickColor = BrickColor.new("Deep orange")
  703. WedgePart49.FormFactor = Enum.FormFactor.Symmetric
  704. WedgePart49.formFactor = Enum.FormFactor.Symmetric
  705. Part50.Parent = Model0
  706. Part50.CFrame = CFrame.new(-0.00216699997, 3.91009903, -15.0431356, 0.00248899986, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248899986, 0)
  707. Part50.Orientation = Vector3.new(-90, 89.8600006, 0)
  708. Part50.Position = Vector3.new(-0.00216699997, 3.91009903, -15.0431356)
  709. Part50.Rotation = Vector3.new(-90, 0, 89.8600006)
  710. Part50.Color = Color3.new(1, 0.686275, 0)
  711. Part50.Size = Vector3.new(1, 20, 7)
  712. Part50.BackSurface = Enum.SurfaceType.Weld
  713. Part50.BottomSurface = Enum.SurfaceType.Weld
  714. Part50.BrickColor = BrickColor.new("Deep orange")
  715. Part50.CanCollide = false
  716. Part50.Material = Enum.Material.Metal
  717. Part50.RightSurface = Enum.SurfaceType.Weld
  718. Part50.TopSurface = Enum.SurfaceType.Weld
  719. Part50.brickColor = BrickColor.new("Deep orange")
  720. Part50.FormFactor = Enum.FormFactor.Symmetric
  721. Part50.formFactor = Enum.FormFactor.Symmetric
  722. BlockMesh51.Parent = Part50
  723. Part52.Parent = Model0
  724. Part52.CFrame = CFrame.new(-6.50010681, 7.81008816, -15.5593262, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
  725. Part52.Orientation = Vector3.new(0, 89.8600006, 0)
  726. Part52.Position = Vector3.new(-6.50010681, 7.81008816, -15.5593262)
  727. Part52.Rotation = Vector3.new(0, 89.8600006, 0)
  728. Part52.Color = Color3.new(1, 0.686275, 0)
  729. Part52.Size = Vector3.new(2, 0.800000012, 7)
  730. Part52.BackSurface = Enum.SurfaceType.Weld
  731. Part52.BottomSurface = Enum.SurfaceType.Weld
  732. Part52.BrickColor = BrickColor.new("Deep orange")
  733. Part52.CanCollide = false
  734. Part52.Material = Enum.Material.Metal
  735. Part52.TopSurface = Enum.SurfaceType.Weld
  736. Part52.brickColor = BrickColor.new("Deep orange")
  737. Part52.FormFactor = Enum.FormFactor.Plate
  738. Part52.formFactor = Enum.FormFactor.Plate
  739. SpecialMesh53.Parent = Part52
  740. SpecialMesh53.MeshType = Enum.MeshType.Wedge
  741. Part54.Parent = Model0
  742. Part54.CFrame = CFrame.new(0.0614320002, 3.01010704, -0.0426790006, 0.00248799985, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248799985, 0)
  743. Part54.Orientation = Vector3.new(-90, 89.8600006, 0)
  744. Part54.Position = Vector3.new(0.0614320002, 3.01010704, -0.0426790006)
  745. Part54.Rotation = Vector3.new(-90, 0, 89.8600006)
  746. Part54.Color = Color3.new(1, 0.686275, 0)
  747. Part54.Size = Vector3.new(20, 7, 1)
  748. Part54.BackSurface = Enum.SurfaceType.Weld
  749. Part54.BottomSurface = Enum.SurfaceType.Smooth
  750. Part54.BrickColor = BrickColor.new("Deep orange")
  751. Part54.Material = Enum.Material.Metal
  752. Part54.TopSurface = Enum.SurfaceType.Smooth
  753. Part54.brickColor = BrickColor.new("Deep orange")
  754. Part54.FormFactor = Enum.FormFactor.Symmetric
  755. Part54.formFactor = Enum.FormFactor.Symmetric
  756. Part55.Parent = Model0
  757. Part55.CFrame = CFrame.new(8.76144409, 0.510106027, -0.521484017, 0.999996901, 0.00248799985, 0, 0, 0, 1, 0.00248799985, -0.999996901, 0)
  758. Part55.Orientation = Vector3.new(-90, -0.140000001, 0)
  759. Part55.Position = Vector3.new(8.76144409, 0.510106027, -0.521484017)
  760. Part55.Rotation = Vector3.new(-90, 0, -0.140000001)
  761. Part55.Color = Color3.new(1, 0.686275, 0)
  762. Part55.Size = Vector3.new(0.400000006, 16, 1)
  763. Part55.BackSurface = Enum.SurfaceType.Weld
  764. Part55.BottomSurface = Enum.SurfaceType.Weld
  765. Part55.BrickColor = BrickColor.new("Deep orange")
  766. Part55.CanCollide = false
  767. Part55.Material = Enum.Material.Metal
  768. Part55.RightSurface = Enum.SurfaceType.Weld
  769. Part55.TopSurface = Enum.SurfaceType.Weld
  770. Part55.brickColor = BrickColor.new("Deep orange")
  771. Part55.FormFactor = Enum.FormFactor.Custom
  772. Part55.formFactor = Enum.FormFactor.Custom
  773. BlockMesh56.Parent = Part55
  774. BlockMesh56.Offset = Vector3.new(0, 0, 0.699999988)
  775. BlockMesh56.Scale = Vector3.new(1, 1.10000002, 1.29999995)
  776. Part57.Parent = Model0
  777. Part57.CFrame = CFrame.new(-9.20927429, 4.802876, -12.1015158, 0.999997199, 0.00223313831, -0.000949354202, 5.20000067e-05, 0.3714239, 0.928463519, 0.00242600054, -0.928460777, 0.371422559)
  778. Part57.Orientation = Vector3.new(-68.1999969, -0.150000006, 0.00999999978)
  779. Part57.Position = Vector3.new(-9.20927429, 4.802876, -12.1015158)
  780. Part57.Rotation = Vector3.new(-68.1999969, -0.0500000007, -0.129999995)
  781. Part57.Color = Color3.new(1, 0.686275, 0)
  782. Part57.Size = Vector3.new(0.800000012, 3, 1)
  783. Part57.BackSurface = Enum.SurfaceType.Weld
  784. Part57.BottomSurface = Enum.SurfaceType.Smooth
  785. Part57.BrickColor = BrickColor.new("Deep orange")
  786. Part57.FrontSurface = Enum.SurfaceType.Weld
  787. Part57.LeftSurface = Enum.SurfaceType.Weld
  788. Part57.Material = Enum.Material.Metal
  789. Part57.RightSurface = Enum.SurfaceType.Weld
  790. Part57.TopSurface = Enum.SurfaceType.Weld
  791. Part57.brickColor = BrickColor.new("Deep orange")
  792. Part57.FormFactor = Enum.FormFactor.Custom
  793. Part57.formFactor = Enum.FormFactor.Custom
  794. CylinderMesh58.Parent = Part57
  795. CylinderMesh58.Offset = Vector3.new(0, 0.800000012, 0)
  796. CylinderMesh58.Scale = Vector3.new(1.20000005, 1.60000002, 1.20000005)
  797. WedgePart59.Parent = Model0
  798. WedgePart59.CFrame = CFrame.new(-9.21494961, 3.91011, -9.76617432, 0.999996901, 0, -0.00248899986, 0, 1, 0, 0.00248899986, 0, 0.999996901)
  799. WedgePart59.Orientation = Vector3.new(0, -0.140000001, 0)
  800. WedgePart59.Position = Vector3.new(-9.21494961, 3.91011, -9.76617432)
  801. WedgePart59.Rotation = Vector3.new(0, -0.140000001, 0)
  802. WedgePart59.Color = Color3.new(1, 0.686275, 0)
  803. WedgePart59.Size = Vector3.new(0.800000012, 1, 0.400000006)
  804. WedgePart59.BackSurface = Enum.SurfaceType.Weld
  805. WedgePart59.BottomSurface = Enum.SurfaceType.Weld
  806. WedgePart59.BrickColor = BrickColor.new("Deep orange")
  807. WedgePart59.Material = Enum.Material.Metal
  808. WedgePart59.RightSurface = Enum.SurfaceType.Weld
  809. WedgePart59.TopSurface = Enum.SurfaceType.Weld
  810. WedgePart59.brickColor = BrickColor.new("Deep orange")
  811. WedgePart59.FormFactor = Enum.FormFactor.Custom
  812. WedgePart59.formFactor = Enum.FormFactor.Custom
  813. Part60.Parent = Model0
  814. Part60.CFrame = CFrame.new(3.72766089, 4.51010418, 13.4650116, -0.00248899986, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248899986, 0)
  815. Part60.Orientation = Vector3.new(-90, -90.1399994, 0)
  816. Part60.Position = Vector3.new(3.72766089, 4.51010418, 13.4650116)
  817. Part60.Rotation = Vector3.new(-90, 0, -90.1399994)
  818. Part60.Color = Color3.new(0.356863, 0.364706, 0.411765)
  819. Part60.Size = Vector3.new(3, 0.400000006, 3)
  820. Part60.BackSurface = Enum.SurfaceType.Weld
  821. Part60.BottomSurface = Enum.SurfaceType.Weld
  822. Part60.BrickColor = BrickColor.new("Smoky grey")
  823. Part60.FrontSurface = Enum.SurfaceType.Weld
  824. Part60.Material = Enum.Material.Concrete
  825. Part60.RightSurface = Enum.SurfaceType.Weld
  826. Part60.TopSurface = Enum.SurfaceType.Smooth
  827. Part60.brickColor = BrickColor.new("Smoky grey")
  828. Part60.FormFactor = Enum.FormFactor.Plate
  829. Part60.formFactor = Enum.FormFactor.Plate
  830. BlockMesh61.Parent = Part60
  831. BlockMesh61.Offset = Vector3.new(-1, 0, 0)
  832. BlockMesh61.Scale = Vector3.new(2, 1, 1)
  833. Part62.Parent = Model0
  834. Part62.CFrame = CFrame.new(0.0292509999, 9.51008987, 12.9571981, 0.999996901, 0, 0.00248899986, 0, -1, 0, 0.00248899986, 0, -0.999996901)
  835. Part62.Orientation = Vector3.new(0, 179.860001, 180)
  836. Part62.Position = Vector3.new(0.0292509999, 9.51008987, 12.9571981)
  837. Part62.Rotation = Vector3.new(-180, 0.140000001, 0)
  838. Part62.Color = Color3.new(1, 0.686275, 0)
  839. Part62.Size = Vector3.new(7, 3, 6)
  840. Part62.BackSurface = Enum.SurfaceType.Weld
  841. Part62.BottomSurface = Enum.SurfaceType.Weld
  842. Part62.BrickColor = BrickColor.new("Deep orange")
  843. Part62.RightSurface = Enum.SurfaceType.Weld
  844. Part62.TopSurface = Enum.SurfaceType.Weld
  845. Part62.brickColor = BrickColor.new("Deep orange")
  846. Part62.FormFactor = Enum.FormFactor.Symmetric
  847. Part62.formFactor = Enum.FormFactor.Symmetric
  848. Part63.Parent = Model0
  849. Part63.CFrame = CFrame.new(1.07601905, 12.7100859, -6.14059401, 0.999996901, 0, -0.00248899986, 0, 1, 0, 0.00248899986, 0, 0.999996901)
  850. Part63.Orientation = Vector3.new(0, -0.140000001, 0)
  851. Part63.Position = Vector3.new(1.07601905, 12.7100859, -6.14059401)
  852. Part63.Rotation = Vector3.new(0, -0.140000001, 0)
  853. Part63.Color = Color3.new(0.356863, 0.364706, 0.411765)
  854. Part63.Size = Vector3.new(0.200000003, 0.400000006, 1.79999983)
  855. Part63.BottomSurface = Enum.SurfaceType.Weld
  856. Part63.BrickColor = BrickColor.new("Smoky grey")
  857. Part63.Material = Enum.Material.Concrete
  858. Part63.brickColor = BrickColor.new("Smoky grey")
  859. Part64.Parent = Model0
  860. Part64.CFrame = CFrame.new(9.35993958, 2.71010303, 0.0799560025, -0.00248899986, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248899986, 0)
  861. Part64.Orientation = Vector3.new(-90, -90.1399994, 0)
  862. Part64.Position = Vector3.new(9.35993958, 2.71010303, 0.0799560025)
  863. Part64.Rotation = Vector3.new(-90, 0, -90.1399994)
  864. Part64.Color = Color3.new(1, 0.686275, 0)
  865. Part64.Size = Vector3.new(1.20000005, 0.800000012, 1.39999998)
  866. Part64.BackSurface = Enum.SurfaceType.Weld
  867. Part64.BottomSurface = Enum.SurfaceType.Smooth
  868. Part64.BrickColor = BrickColor.new("Deep orange")
  869. Part64.FrontSurface = Enum.SurfaceType.Weld
  870. Part64.LeftSurface = Enum.SurfaceType.Weld
  871. Part64.Material = Enum.Material.Metal
  872. Part64.RightSurface = Enum.SurfaceType.Weld
  873. Part64.TopSurface = Enum.SurfaceType.Weld
  874. Part64.brickColor = BrickColor.new("Deep orange")
  875. Part64.FormFactor = Enum.FormFactor.Custom
  876. Part64.formFactor = Enum.FormFactor.Custom
  877. CylinderMesh65.Parent = Part64
  878. CylinderMesh65.Scale = Vector3.new(1.29999995, 1, 1.29999995)
  879. Part66.Parent = Model0
  880. Part66.CFrame = CFrame.new(0.0740659982, 12.7100859, -5.34318495, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
  881. Part66.Orientation = Vector3.new(0, 89.8600006, 0)
  882. Part66.Position = Vector3.new(0.0740659982, 12.7100859, -5.34318495)
  883. Part66.Rotation = Vector3.new(0, 89.8600006, 0)
  884. Part66.Color = Color3.new(0.356863, 0.364706, 0.411765)
  885. Part66.Size = Vector3.new(0.200000003, 0.400000006, 1.79999983)
  886. Part66.BottomSurface = Enum.SurfaceType.Weld
  887. Part66.BrickColor = BrickColor.new("Smoky grey")
  888. Part66.Material = Enum.Material.Concrete
  889. Part66.brickColor = BrickColor.new("Smoky grey")
  890. Part67.Parent = Model0
  891. Part67.CFrame = CFrame.new(5.04991102, 9.51008987, 4.46882582, -0.00248899986, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248899986)
  892. Part67.Orientation = Vector3.new(0, -90.1399994, 0)
  893. Part67.Position = Vector3.new(5.04991102, 9.51008987, 4.46882582)
  894. Part67.Rotation = Vector3.new(-180, -89.8600006, -180)
  895. Part67.Color = Color3.new(0.356863, 0.364706, 0.411765)
  896. Part67.Size = Vector3.new(13, 9, 3)
  897. Part67.BottomSurface = Enum.SurfaceType.Smooth
  898. Part67.BrickColor = BrickColor.new("Smoky grey")
  899. Part67.FrontSurface = Enum.SurfaceType.Weld
  900. Part67.Material = Enum.Material.Concrete
  901. Part67.TopSurface = Enum.SurfaceType.Smooth
  902. Part67.brickColor = BrickColor.new("Smoky grey")
  903. Part67.FormFactor = Enum.FormFactor.Symmetric
  904. Part67.formFactor = Enum.FormFactor.Symmetric
  905. Part68.Parent = Model0
  906. Part68.CFrame = CFrame.new(0.0565490015, 13.5100899, 1.95742798, -0.00248799985, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248799985)
  907. Part68.Orientation = Vector3.new(0, -90.1399994, 0)
  908. Part68.Position = Vector3.new(0.0565490015, 13.5100899, 1.95742798)
  909. Part68.Rotation = Vector3.new(-180, -89.8600006, -180)
  910. Part68.Color = Color3.new(0.356863, 0.364706, 0.411765)
  911. Part68.Size = Vector3.new(6, 1, 7)
  912. Part68.BackSurface = Enum.SurfaceType.Weld
  913. Part68.BottomSurface = Enum.SurfaceType.Smooth
  914. Part68.BrickColor = BrickColor.new("Smoky grey")
  915. Part68.CanCollide = false
  916. Part68.FrontSurface = Enum.SurfaceType.Weld
  917. Part68.Material = Enum.Material.Concrete
  918. Part68.RightSurface = Enum.SurfaceType.Weld
  919. Part68.TopSurface = Enum.SurfaceType.Smooth
  920. Part68.brickColor = BrickColor.new("Smoky grey")
  921. Part68.FormFactor = Enum.FormFactor.Symmetric
  922. Part68.formFactor = Enum.FormFactor.Symmetric
  923. Part69.Parent = Model0
  924. Part69.CFrame = CFrame.new(-5.93707323, 2.51010489, -0.557663023, 0.999996901, 0, -0.00248899986, 0, 1, 0, 0.00248899986, 0, 0.999996901)
  925. Part69.Orientation = Vector3.new(0, -0.140000001, 0)
  926. Part69.Position = Vector3.new(-5.93707323, 2.51010489, -0.557663023)
  927. Part69.Rotation = Vector3.new(0, -0.140000001, 0)
  928. Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
  929. Part69.Size = Vector3.new(5, 5, 12)
  930. Part69.BottomSurface = Enum.SurfaceType.Smooth
  931. Part69.BrickColor = BrickColor.new("Black")
  932. Part69.CanCollide = false
  933. Part69.LeftSurface = Enum.SurfaceType.Weld
  934. Part69.Material = Enum.Material.DiamondPlate
  935. Part69.RightSurface = Enum.SurfaceType.Weld
  936. Part69.TopSurface = Enum.SurfaceType.Smooth
  937. Part69.brickColor = BrickColor.new("Black")
  938. Part69.FormFactor = Enum.FormFactor.Symmetric
  939. Part69.formFactor = Enum.FormFactor.Symmetric
  940. BlockMesh70.Parent = Part69
  941. BlockMesh70.Scale = Vector3.new(1, 1, 1.39999998)
  942. Part71.Parent = Model0
  943. Part71.CFrame = CFrame.new(6.08317518, 2.51003695, -9.02805996, -0.999996901, 0, 0.00248899986, 0, 1, 0, -0.00248899986, 0, -0.999996901)
  944. Part71.Orientation = Vector3.new(0, 179.860001, 0)
  945. Part71.Position = Vector3.new(6.08317518, 2.51003695, -9.02805996)
  946. Part71.Rotation = Vector3.new(-180, 0.140000001, -180)
  947. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  948. Part71.Size = Vector3.new(5, 5, 5)
  949. Part71.BottomSurface = Enum.SurfaceType.Smooth
  950. Part71.BrickColor = BrickColor.new("Black")
  951. Part71.Material = Enum.Material.DiamondPlate
  952. Part71.RightParamA = 0
  953. Part71.RightParamB = 0
  954. Part71.RightSurface = Enum.SurfaceType.Hinge
  955. Part71.TopSurface = Enum.SurfaceType.Smooth
  956. Part71.brickColor = BrickColor.new("Black")
  957. Part71.FormFactor = Enum.FormFactor.Symmetric
  958. Part71.formFactor = Enum.FormFactor.Symmetric
  959. Part71.Shape = Enum.PartType.Cylinder
  960. Part72.Name = "kill"
  961. Part72.Parent = Model0
  962. Part72.CFrame = CFrame.new(0.00187699997, 3.91011, -16.2430038, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
  963. Part72.Orientation = Vector3.new(0, 89.8600006, 0)
  964. Part72.Position = Vector3.new(0.00187699997, 3.91011, -16.2430038)
  965. Part72.Rotation = Vector3.new(0, 89.8600006, 0)
  966. Part72.Color = Color3.new(1, 0.686275, 0)
  967. Part72.Transparency = 1
  968. Part72.Size = Vector3.new(3.40000033, 7.00000048, 20)
  969. Part72.BrickColor = BrickColor.new("Deep orange")
  970. Part72.CanCollide = false
  971. Part72.LeftSurface = Enum.SurfaceType.Weld
  972. Part72.Material = Enum.Material.SmoothPlastic
  973. Part72.brickColor = BrickColor.new("Deep orange")
  974. Script73.Name = "b"
  975. Script73.Parent = Part72
  976. table.insert(cors,sandbox(Script73,function()
  977. function onTouched(hit)
  978. if hit.Locked == true then
  979. print("no u")
  980. else
  981. hit:BreakJoints()
  982.  
  983.  
  984.  
  985. end
  986. end
  987.  
  988.  
  989.  
  990.  
  991.  
  992.  
  993.  
  994. connection = script.Parent.Touched:connect(onTouched)
  995.  
  996.  
  997.  
  998.  
  999. end))
  1000. Script74.Name = "rs"
  1001. Script74.Parent = Part72
  1002. table.insert(cors,sandbox(Script74,function()
  1003. local Part = script.Parent
  1004.  
  1005. local Debris = game:GetService('Debris')
  1006.  
  1007. local MAGNITUDE = 3E5
  1008. local TIME_OF_FORCE = 0.059
  1009.  
  1010. Part.Touched:connect(function(hit)
  1011. if not hit.Anchored then
  1012. local direction = (hit.Position - Part.Position).unit
  1013. local bodyForce = Instance.new('BodyForce')
  1014. bodyForce.force = MAGNITUDE * direction
  1015. bodyForce.Parent = hit
  1016. Debris:AddItem(bodyForce, TIME_OF_FORCE)
  1017. end
  1018. end)
  1019.  
  1020.  
  1021. end))
  1022. Part75.Parent = Model0
  1023. Part75.CFrame = CFrame.new(-3.67205811, 4.51010418, 13.4465485, -0.00248899986, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248899986, 0)
  1024. Part75.Orientation = Vector3.new(-90, -90.1399994, 0)
  1025. Part75.Position = Vector3.new(-3.67205811, 4.51010418, 13.4465485)
  1026. Part75.Rotation = Vector3.new(-90, 0, -90.1399994)
  1027. Part75.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1028. Part75.Size = Vector3.new(3, 0.400000006, 3)
  1029. Part75.BackSurface = Enum.SurfaceType.Weld
  1030. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1031. Part75.BrickColor = BrickColor.new("Smoky grey")
  1032. Part75.FrontSurface = Enum.SurfaceType.Weld
  1033. Part75.Material = Enum.Material.Concrete
  1034. Part75.RightSurface = Enum.SurfaceType.Weld
  1035. Part75.TopSurface = Enum.SurfaceType.Weld
  1036. Part75.brickColor = BrickColor.new("Smoky grey")
  1037. Part75.FormFactor = Enum.FormFactor.Plate
  1038. Part75.formFactor = Enum.FormFactor.Plate
  1039. BlockMesh76.Parent = Part75
  1040. BlockMesh76.Offset = Vector3.new(-1, 0, 0)
  1041. BlockMesh76.Scale = Vector3.new(2, 1, 1)
  1042. Part77.Parent = Model0
  1043. Part77.CFrame = CFrame.new(0.0650790036, 9.01008987, -1.54286206, -0.00248799985, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248799985)
  1044. Part77.Orientation = Vector3.new(0, -90.1399994, 0)
  1045. Part77.Position = Vector3.new(0.0650790036, 9.01008987, -1.54286206)
  1046. Part77.Rotation = Vector3.new(-180, -89.8600006, -180)
  1047. Part77.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1048. Part77.Size = Vector3.new(1, 10, 7)
  1049. Part77.BackSurface = Enum.SurfaceType.Weld
  1050. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1051. Part77.BrickColor = BrickColor.new("Smoky grey")
  1052. Part77.FrontSurface = Enum.SurfaceType.Weld
  1053. Part77.Material = Enum.Material.Concrete
  1054. Part77.TopSurface = Enum.SurfaceType.Smooth
  1055. Part77.brickColor = BrickColor.new("Smoky grey")
  1056. Part77.FormFactor = Enum.FormFactor.Symmetric
  1057. Part77.formFactor = Enum.FormFactor.Symmetric
  1058. Part78.Parent = Model0
  1059. Part78.CFrame = CFrame.new(-9.21374416, 4.0600338, -10.24475, 0.99999696, 0.0022771291, -0.000949771667, 3.60000013e-05, 0.371442109, 0.928456187, 0.00246699899, -0.928453386, 0.371440738)
  1060. Part78.Orientation = Vector3.new(-68.1999969, -0.150000006, 0.00999999978)
  1061. Part78.Position = Vector3.new(-9.21374416, 4.0600338, -10.24475)
  1062. Part78.Rotation = Vector3.new(-68.1999969, -0.0500000007, -0.129999995)
  1063. Part78.Color = Color3.new(1, 0.686275, 0)
  1064. Part78.Size = Vector3.new(0.800000012, 1, 1)
  1065. Part78.BackSurface = Enum.SurfaceType.Weld
  1066. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1067. Part78.BrickColor = BrickColor.new("Deep orange")
  1068. Part78.FrontSurface = Enum.SurfaceType.Weld
  1069. Part78.LeftSurface = Enum.SurfaceType.Weld
  1070. Part78.Material = Enum.Material.Metal
  1071. Part78.RightSurface = Enum.SurfaceType.Weld
  1072. Part78.TopSurface = Enum.SurfaceType.Weld
  1073. Part78.brickColor = BrickColor.new("Deep orange")
  1074. Part78.FormFactor = Enum.FormFactor.Custom
  1075. Part78.formFactor = Enum.FormFactor.Custom
  1076. CylinderMesh79.Parent = Part78
  1077. WedgePart80.Parent = Model0
  1078. WedgePart80.CFrame = CFrame.new(9.38441372, 3.9101069, -9.71983242, 0.999996901, 0, -0.00248799985, 0, 1, 0, 0.00248799985, 0, 0.999996901)
  1079. WedgePart80.Orientation = Vector3.new(0, -0.140000001, 0)
  1080. WedgePart80.Position = Vector3.new(9.38441372, 3.9101069, -9.71983242)
  1081. WedgePart80.Rotation = Vector3.new(0, -0.140000001, 0)
  1082. WedgePart80.Color = Color3.new(1, 0.686275, 0)
  1083. WedgePart80.Size = Vector3.new(0.800000012, 1, 0.400000006)
  1084. WedgePart80.BackSurface = Enum.SurfaceType.Weld
  1085. WedgePart80.BottomSurface = Enum.SurfaceType.Weld
  1086. WedgePart80.BrickColor = BrickColor.new("Deep orange")
  1087. WedgePart80.LeftSurface = Enum.SurfaceType.Weld
  1088. WedgePart80.Material = Enum.Material.Metal
  1089. WedgePart80.RightSurface = Enum.SurfaceType.Weld
  1090. WedgePart80.TopSurface = Enum.SurfaceType.Weld
  1091. WedgePart80.brickColor = BrickColor.new("Deep orange")
  1092. WedgePart80.FormFactor = Enum.FormFactor.Custom
  1093. WedgePart80.formFactor = Enum.FormFactor.Custom
  1094. Part81.Parent = Model0
  1095. Part81.CFrame = CFrame.new(-9.22024441, 2.71010494, -7.26568604, 0.999996901, 0.00248899986, 0, 0, 0, 1, 0.00248899986, -0.999996901, 0)
  1096. Part81.Orientation = Vector3.new(-90, -0.140000001, 0)
  1097. Part81.Position = Vector3.new(-9.22024441, 2.71010494, -7.26568604)
  1098. Part81.Rotation = Vector3.new(-90, 0, -0.140000001)
  1099. Part81.Color = Color3.new(1, 0.686275, 0)
  1100. Part81.Size = Vector3.new(0.800000012, 14.6000004, 1.39999998)
  1101. Part81.BackSurface = Enum.SurfaceType.Weld
  1102. Part81.BottomSurface = Enum.SurfaceType.Weld
  1103. Part81.BrickColor = BrickColor.new("Deep orange")
  1104. Part81.CanCollide = false
  1105. Part81.Material = Enum.Material.Metal
  1106. Part81.RightSurface = Enum.SurfaceType.Weld
  1107. Part81.TopSurface = Enum.SurfaceType.Weld
  1108. Part81.brickColor = BrickColor.new("Deep orange")
  1109. Part81.FormFactor = Enum.FormFactor.Custom
  1110. Part81.formFactor = Enum.FormFactor.Custom
  1111. BlockMesh82.Parent = Part81
  1112. Part83.Parent = Model0
  1113. Part83.CFrame = CFrame.new(8.75024414, 3.51010489, 3.97839308, -0.00248899986, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248899986)
  1114. Part83.Orientation = Vector3.new(0, -90.1399994, 0)
  1115. Part83.Position = Vector3.new(8.75024414, 3.51010489, 3.97839308)
  1116. Part83.Rotation = Vector3.new(-180, -89.8600006, -180)
  1117. Part83.Color = Color3.new(1, 0.686275, 0)
  1118. Part83.Size = Vector3.new(1, 1, 0.400000006)
  1119. Part83.BottomSurface = Enum.SurfaceType.Weld
  1120. Part83.BrickColor = BrickColor.new("Deep orange")
  1121. Part83.LeftSurface = Enum.SurfaceType.Weld
  1122. Part83.Material = Enum.Material.Metal
  1123. Part83.RightSurface = Enum.SurfaceType.Weld
  1124. Part83.TopSurface = Enum.SurfaceType.Weld
  1125. Part83.brickColor = BrickColor.new("Deep orange")
  1126. Part83.FormFactor = Enum.FormFactor.Custom
  1127. Part83.formFactor = Enum.FormFactor.Custom
  1128. SpecialMesh84.Parent = Part83
  1129. SpecialMesh84.Scale = Vector3.new(1, 2, 1)
  1130. SpecialMesh84.MeshType = Enum.MeshType.Wedge
  1131. Part85.Parent = Model0
  1132. Part85.CFrame = CFrame.new(-8.61582756, 2.51010489, -9.06402588, 0.00248799985, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248799985, 0)
  1133. Part85.Orientation = Vector3.new(-90, 89.8600006, 0)
  1134. Part85.Position = Vector3.new(-8.61582756, 2.51010489, -9.06402588)
  1135. Part85.Rotation = Vector3.new(-90, 0, 89.8600006)
  1136. Part85.Color = Color3.new(1, 0.686275, 0)
  1137. Part85.Size = Vector3.new(3, 0.400000006, 3)
  1138. Part85.BackSurface = Enum.SurfaceType.Weld
  1139. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1140. Part85.BrickColor = BrickColor.new("Deep orange")
  1141. Part85.CanCollide = false
  1142. Part85.FrontSurface = Enum.SurfaceType.Weld
  1143. Part85.LeftSurface = Enum.SurfaceType.Weld
  1144. Part85.Material = Enum.Material.Metal
  1145. Part85.RightSurface = Enum.SurfaceType.Weld
  1146. Part85.TopSurface = Enum.SurfaceType.Weld
  1147. Part85.brickColor = BrickColor.new("Deep orange")
  1148. Part85.FormFactor = Enum.FormFactor.Plate
  1149. Part85.formFactor = Enum.FormFactor.Plate
  1150. CylinderMesh86.Parent = Part85
  1151. CylinderMesh86.Scale = Vector3.new(1.29999995, 1, 1.29999995)
  1152. Part87.Parent = Model0
  1153. Part87.CFrame = CFrame.new(8.78262234, 2.51010108, -9.02110195, -0.00248899986, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248899986, 0)
  1154. Part87.Orientation = Vector3.new(-90, -90.1399994, 0)
  1155. Part87.Position = Vector3.new(8.78262234, 2.51010108, -9.02110195)
  1156. Part87.Rotation = Vector3.new(-90, 0, -90.1399994)
  1157. Part87.Color = Color3.new(1, 0.686275, 0)
  1158. Part87.Size = Vector3.new(3, 0.400000006, 3)
  1159. Part87.BackSurface = Enum.SurfaceType.Weld
  1160. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1161. Part87.BrickColor = BrickColor.new("Deep orange")
  1162. Part87.CanCollide = false
  1163. Part87.FrontSurface = Enum.SurfaceType.Weld
  1164. Part87.LeftSurface = Enum.SurfaceType.Weld
  1165. Part87.Material = Enum.Material.Metal
  1166. Part87.RightSurface = Enum.SurfaceType.Weld
  1167. Part87.TopSurface = Enum.SurfaceType.Weld
  1168. Part87.brickColor = BrickColor.new("Deep orange")
  1169. Part87.FormFactor = Enum.FormFactor.Plate
  1170. Part87.formFactor = Enum.FormFactor.Plate
  1171. CylinderMesh88.Parent = Part87
  1172. CylinderMesh88.Scale = Vector3.new(1.29999995, 1, 1.29999995)
  1173. Part89.Parent = Model0
  1174. Part89.CFrame = CFrame.new(9.38580227, 4.05997705, -10.1983337, 0.99999696, 0.00227713771, -0.000949751528, 3.60000013e-05, 0.371433884, 0.928459525, 0.00246699899, -0.928456664, 0.371432543)
  1175. Part89.Orientation = Vector3.new(-68.1999969, -0.150000006, 0.00999999978)
  1176. Part89.Position = Vector3.new(9.38580227, 4.05997705, -10.1983337)
  1177. Part89.Rotation = Vector3.new(-68.1999969, -0.0500000007, -0.129999995)
  1178. Part89.Color = Color3.new(1, 0.686275, 0)
  1179. Part89.Size = Vector3.new(0.800000012, 1, 1)
  1180. Part89.BackSurface = Enum.SurfaceType.Weld
  1181. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1182. Part89.BrickColor = BrickColor.new("Deep orange")
  1183. Part89.FrontSurface = Enum.SurfaceType.Weld
  1184. Part89.LeftSurface = Enum.SurfaceType.Weld
  1185. Part89.Material = Enum.Material.Metal
  1186. Part89.RightSurface = Enum.SurfaceType.Weld
  1187. Part89.TopSurface = Enum.SurfaceType.Weld
  1188. Part89.brickColor = BrickColor.new("Deep orange")
  1189. Part89.FormFactor = Enum.FormFactor.Custom
  1190. Part89.formFactor = Enum.FormFactor.Custom
  1191. CylinderMesh90.Parent = Part89
  1192. Part91.Parent = Model0
  1193. Part91.CFrame = CFrame.new(9.0500021, 4.5101018, 4.47920179, -0.00248799985, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248799985, 0)
  1194. Part91.Orientation = Vector3.new(-90, -90.1399994, 0)
  1195. Part91.Position = Vector3.new(9.0500021, 4.5101018, 4.47920179)
  1196. Part91.Rotation = Vector3.new(-90, 0, -90.1399994)
  1197. Part91.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1198. Part91.Size = Vector3.new(13, 1, 1)
  1199. Part91.BackSurface = Enum.SurfaceType.Weld
  1200. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1201. Part91.BrickColor = BrickColor.new("Smoky grey")
  1202. Part91.CanCollide = false
  1203. Part91.Material = Enum.Material.Concrete
  1204. Part91.TopSurface = Enum.SurfaceType.Smooth
  1205. Part91.brickColor = BrickColor.new("Smoky grey")
  1206. Part91.FormFactor = Enum.FormFactor.Symmetric
  1207. Part91.formFactor = Enum.FormFactor.Symmetric
  1208. SpecialMesh92.Parent = Part91
  1209. SpecialMesh92.MeshType = Enum.MeshType.Wedge
  1210. Part93.Parent = Model0
  1211. Part93.CFrame = CFrame.new(-4.41972303, 7.51008415, -7.55390882, -0.00248899986, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248899986, 0)
  1212. Part93.Orientation = Vector3.new(-90, -90.1399994, 0)
  1213. Part93.Position = Vector3.new(-4.41972303, 7.51008415, -7.55390882)
  1214. Part93.Rotation = Vector3.new(-90, 0, -90.1399994)
  1215. Part93.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1216. Part93.Size = Vector3.new(11, 2, 4)
  1217. Part93.BackSurface = Enum.SurfaceType.Weld
  1218. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1219. Part93.BrickColor = BrickColor.new("Smoky grey")
  1220. Part93.Material = Enum.Material.Concrete
  1221. Part93.RightSurface = Enum.SurfaceType.Weld
  1222. Part93.TopSurface = Enum.SurfaceType.Smooth
  1223. Part93.brickColor = BrickColor.new("Smoky grey")
  1224. Part93.FormFactor = Enum.FormFactor.Plate
  1225. Part93.formFactor = Enum.FormFactor.Plate
  1226. Part94.Parent = Model0
  1227. Part94.CFrame = CFrame.new(-8.63700771, 2.01010609, -0.564010978, -0.999996901, -0.00248899986, 0, 0, 0, 1, -0.00248899986, 0.999996901, 0)
  1228. Part94.Orientation = Vector3.new(-90, 179.860001, 0)
  1229. Part94.Position = Vector3.new(-8.63700771, 2.01010609, -0.564010978)
  1230. Part94.Rotation = Vector3.new(-90, 0, 179.860001)
  1231. Part94.Color = Color3.new(1, 0.686275, 0)
  1232. Part94.Size = Vector3.new(0.400000006, 14, 2)
  1233. Part94.BackSurface = Enum.SurfaceType.Weld
  1234. Part94.BottomSurface = Enum.SurfaceType.Weld
  1235. Part94.BrickColor = BrickColor.new("Deep orange")
  1236. Part94.CanCollide = false
  1237. Part94.FrontSurface = Enum.SurfaceType.Weld
  1238. Part94.Material = Enum.Material.Metal
  1239. Part94.TopSurface = Enum.SurfaceType.Weld
  1240. Part94.brickColor = BrickColor.new("Deep orange")
  1241. Part94.FormFactor = Enum.FormFactor.Custom
  1242. Part94.formFactor = Enum.FormFactor.Custom
  1243. CylinderMesh95.Parent = Part94
  1244. CylinderMesh95.Offset = Vector3.new(-1.5, 0, 0.5)
  1245. CylinderMesh95.Scale = Vector3.new(9, 1, 9)
  1246. Part96.Parent = Model0
  1247. Part96.CFrame = CFrame.new(-8.62574768, 3.51010489, -5.06394911, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
  1248. Part96.Orientation = Vector3.new(0, 89.8600006, 0)
  1249. Part96.Position = Vector3.new(-8.62574768, 3.51010489, -5.06394911)
  1250. Part96.Rotation = Vector3.new(0, 89.8600006, 0)
  1251. Part96.Color = Color3.new(1, 0.686275, 0)
  1252. Part96.Size = Vector3.new(1, 1, 0.400000006)
  1253. Part96.BottomSurface = Enum.SurfaceType.Weld
  1254. Part96.BrickColor = BrickColor.new("Deep orange")
  1255. Part96.Material = Enum.Material.Metal
  1256. Part96.TopSurface = Enum.SurfaceType.Weld
  1257. Part96.brickColor = BrickColor.new("Deep orange")
  1258. Part96.FormFactor = Enum.FormFactor.Custom
  1259. Part96.formFactor = Enum.FormFactor.Custom
  1260. SpecialMesh97.Parent = Part96
  1261. SpecialMesh97.Scale = Vector3.new(1, 2, 1)
  1262. SpecialMesh97.MeshType = Enum.MeshType.Wedge
  1263. Part98.Parent = Model0
  1264. Part98.CFrame = CFrame.new(-8.94932556, 4.5101018, 4.4347682, 0.00248799985, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248799985, 0)
  1265. Part98.Orientation = Vector3.new(-90, 89.8600006, 0)
  1266. Part98.Position = Vector3.new(-8.94932556, 4.5101018, 4.4347682)
  1267. Part98.Rotation = Vector3.new(-90, 0, 89.8600006)
  1268. Part98.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1269. Part98.Size = Vector3.new(13, 1, 1)
  1270. Part98.BackSurface = Enum.SurfaceType.Weld
  1271. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1272. Part98.BrickColor = BrickColor.new("Smoky grey")
  1273. Part98.CanCollide = false
  1274. Part98.Material = Enum.Material.Concrete
  1275. Part98.RightSurface = Enum.SurfaceType.Weld
  1276. Part98.TopSurface = Enum.SurfaceType.Smooth
  1277. Part98.brickColor = BrickColor.new("Smoky grey")
  1278. Part98.FormFactor = Enum.FormFactor.Symmetric
  1279. Part98.formFactor = Enum.FormFactor.Symmetric
  1280. SpecialMesh99.Parent = Part98
  1281. SpecialMesh99.MeshType = Enum.MeshType.Wedge
  1282. Part100.Parent = Model0
  1283. Part100.CFrame = CFrame.new(0.0412900001, 12.5100756, 7.95608521, -0.00248899986, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248899986)
  1284. Part100.Orientation = Vector3.new(0, -90.1399994, 0)
  1285. Part100.Position = Vector3.new(0.0412900001, 12.5100756, 7.95608521)
  1286. Part100.Rotation = Vector3.new(-180, -89.8600006, -180)
  1287. Part100.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1288. Part100.Size = Vector3.new(6, 3, 7)
  1289. Part100.BackSurface = Enum.SurfaceType.Weld
  1290. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1291. Part100.BrickColor = BrickColor.new("Smoky grey")
  1292. Part100.FrontSurface = Enum.SurfaceType.Weld
  1293. Part100.Material = Enum.Material.Concrete
  1294. Part100.TopSurface = Enum.SurfaceType.Smooth
  1295. Part100.brickColor = BrickColor.new("Smoky grey")
  1296. Part100.FormFactor = Enum.FormFactor.Symmetric
  1297. Part100.formFactor = Enum.FormFactor.Symmetric
  1298. Part101.Parent = Model0
  1299. Part101.CFrame = CFrame.new(0.00279200007, 0.91010499, -17.0431442, -0.999996901, 0.00248899986, 0, 0, 0, -1, -0.00248899986, -0.999996901, 0)
  1300. Part101.Orientation = Vector3.new(90, 179.860001, 0)
  1301. Part101.Position = Vector3.new(0.00279200007, 0.91010499, -17.0431442)
  1302. Part101.Rotation = Vector3.new(90, 0, -179.860001)
  1303. Part101.Color = Color3.new(1, 0.686275, 0)
  1304. Part101.Size = Vector3.new(20, 1, 1)
  1305. Part101.BottomSurface = Enum.SurfaceType.Weld
  1306. Part101.BrickColor = BrickColor.new("Deep orange")
  1307. Part101.CanCollide = false
  1308. Part101.Material = Enum.Material.Metal
  1309. Part101.TopSurface = Enum.SurfaceType.Weld
  1310. Part101.brickColor = BrickColor.new("Deep orange")
  1311. Part101.FormFactor = Enum.FormFactor.Symmetric
  1312. Part101.formFactor = Enum.FormFactor.Symmetric
  1313. SpecialMesh102.Parent = Part101
  1314. SpecialMesh102.MeshType = Enum.MeshType.Wedge
  1315. Part103.Parent = Model0
  1316. Part103.CFrame = CFrame.new(0.0565490015, 14.5100899, 1.95748901, -0.999996901, 0, -0.00248799985, 0, -1, 0, -0.00248799985, 0, 0.999996901)
  1317. Part103.Orientation = Vector3.new(0, -0.140000001, 180)
  1318. Part103.Position = Vector3.new(0.0565490015, 14.5100899, 1.95748901)
  1319. Part103.Rotation = Vector3.new(0, -0.140000001, -180)
  1320. Part103.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1321. Part103.Size = Vector3.new(7, 1, 4)
  1322. Part103.BackSurface = Enum.SurfaceType.Weld
  1323. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1324. Part103.BrickColor = BrickColor.new("Smoky grey")
  1325. Part103.CanCollide = false
  1326. Part103.FrontSurface = Enum.SurfaceType.Weld
  1327. Part103.Material = Enum.Material.Concrete
  1328. Part103.RightSurface = Enum.SurfaceType.Weld
  1329. Part103.TopSurface = Enum.SurfaceType.Weld
  1330. Part103.brickColor = BrickColor.new("Smoky grey")
  1331. Part103.FormFactor = Enum.FormFactor.Symmetric
  1332. Part103.formFactor = Enum.FormFactor.Symmetric
  1333. CylinderMesh104.Parent = Part103
  1334. Part105.Parent = Model0
  1335. Part105.CFrame = CFrame.new(0.0179900005, 7.51009417, 17.4562836, 0.00248899986, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248899986, 0)
  1336. Part105.Orientation = Vector3.new(-90, 89.8600006, 0)
  1337. Part105.Position = Vector3.new(0.0179900005, 7.51009417, 17.4562836)
  1338. Part105.Rotation = Vector3.new(-90, 0, 89.8600006)
  1339. Part105.Color = Color3.new(1, 0.686275, 0)
  1340. Part105.Size = Vector3.new(1, 7, 1)
  1341. Part105.BackSurface = Enum.SurfaceType.Weld
  1342. Part105.BottomSurface = Enum.SurfaceType.Weld
  1343. Part105.BrickColor = BrickColor.new("Deep orange")
  1344. Part105.Material = Enum.Material.Metal
  1345. Part105.RightSurface = Enum.SurfaceType.Weld
  1346. Part105.TopSurface = Enum.SurfaceType.Weld
  1347. Part105.brickColor = BrickColor.new("Deep orange")
  1348. Part105.FormFactor = Enum.FormFactor.Symmetric
  1349. Part105.formFactor = Enum.FormFactor.Symmetric
  1350. CylinderMesh106.Parent = Part105
  1351. CylinderMesh106.Offset = Vector3.new(0.400000006, 0, 0)
  1352. CylinderMesh106.Scale = Vector3.new(2, 1, 2)
  1353. Part107.Parent = Model0
  1354. Part107.CFrame = CFrame.new(-8.64820766, 3.51010489, 3.9355309, 0.00248899986, 0, 0.999996901, 0, 1, 0, -0.999996901, 0, 0.00248899986)
  1355. Part107.Orientation = Vector3.new(0, 89.8600006, 0)
  1356. Part107.Position = Vector3.new(-8.64820766, 3.51010489, 3.9355309)
  1357. Part107.Rotation = Vector3.new(0, 89.8600006, 0)
  1358. Part107.Color = Color3.new(1, 0.686275, 0)
  1359. Part107.Size = Vector3.new(1, 1, 0.400000006)
  1360. Part107.BottomSurface = Enum.SurfaceType.Weld
  1361. Part107.BrickColor = BrickColor.new("Deep orange")
  1362. Part107.LeftSurface = Enum.SurfaceType.Weld
  1363. Part107.Material = Enum.Material.Metal
  1364. Part107.RightSurface = Enum.SurfaceType.Weld
  1365. Part107.TopSurface = Enum.SurfaceType.Weld
  1366. Part107.brickColor = BrickColor.new("Deep orange")
  1367. Part107.FormFactor = Enum.FormFactor.Custom
  1368. Part107.formFactor = Enum.FormFactor.Custom
  1369. SpecialMesh108.Parent = Part107
  1370. SpecialMesh108.Scale = Vector3.new(1, 2, 1)
  1371. SpecialMesh108.MeshType = Enum.MeshType.Wedge
  1372. Part109.Parent = Model0
  1373. Part109.CFrame = CFrame.new(-5.9165802, 2.5100069, -9.05795193, 0.999996901, 0, -0.00248899986, 0, 1, 0, 0.00248899986, 0, 0.999996901)
  1374. Part109.Orientation = Vector3.new(0, -0.140000001, 0)
  1375. Part109.Position = Vector3.new(-5.9165802, 2.5100069, -9.05795193)
  1376. Part109.Rotation = Vector3.new(0, -0.140000001, 0)
  1377. Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1378. Part109.Size = Vector3.new(5, 5, 5)
  1379. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1380. Part109.BrickColor = BrickColor.new("Black")
  1381. Part109.Material = Enum.Material.DiamondPlate
  1382. Part109.RightParamA = 0
  1383. Part109.RightParamB = 0
  1384. Part109.RightSurface = Enum.SurfaceType.Hinge
  1385. Part109.TopSurface = Enum.SurfaceType.Smooth
  1386. Part109.brickColor = BrickColor.new("Black")
  1387. Part109.FormFactor = Enum.FormFactor.Symmetric
  1388. Part109.formFactor = Enum.FormFactor.Symmetric
  1389. Part109.Shape = Enum.PartType.Cylinder
  1390. Part110.Parent = Model0
  1391. Part110.CFrame = CFrame.new(-4.94949293, 9.51008987, 4.44506788, -0.00248799985, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248799985)
  1392. Part110.Orientation = Vector3.new(0, -90.1399994, 0)
  1393. Part110.Position = Vector3.new(-4.94949293, 9.51008987, 4.44506788)
  1394. Part110.Rotation = Vector3.new(-180, -89.8600006, -180)
  1395. Part110.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1396. Part110.Size = Vector3.new(13, 9, 3)
  1397. Part110.BackSurface = Enum.SurfaceType.Weld
  1398. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1399. Part110.BrickColor = BrickColor.new("Smoky grey")
  1400. Part110.Material = Enum.Material.Concrete
  1401. Part110.TopSurface = Enum.SurfaceType.Smooth
  1402. Part110.brickColor = BrickColor.new("Smoky grey")
  1403. Part110.FormFactor = Enum.FormFactor.Symmetric
  1404. Part110.formFactor = Enum.FormFactor.Symmetric
  1405. Part111.Parent = Model0
  1406. Part111.CFrame = CFrame.new(0.0789029971, 6.51009607, -7.04182386, 0.00248799985, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248799985, 0)
  1407. Part111.Orientation = Vector3.new(-90, 89.8600006, 0)
  1408. Part111.Position = Vector3.new(0.0789029971, 6.51009607, -7.04182386)
  1409. Part111.Rotation = Vector3.new(-90, 0, 89.8600006)
  1410. Part111.Color = Color3.new(1, 0.686275, 0)
  1411. Part111.Size = Vector3.new(10, 7, 6)
  1412. Part111.BackSurface = Enum.SurfaceType.Weld
  1413. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1414. Part111.BrickColor = BrickColor.new("Deep orange")
  1415. Part111.Material = Enum.Material.Metal
  1416. Part111.TopSurface = Enum.SurfaceType.Smooth
  1417. Part111.brickColor = BrickColor.new("Deep orange")
  1418. Part111.FormFactor = Enum.FormFactor.Symmetric
  1419. Part111.formFactor = Enum.FormFactor.Symmetric
  1420. Part112.Parent = Model0
  1421. Part112.CFrame = CFrame.new(9.38017178, 3.9101069, -8.01989746, 0.999996901, -0.00248799985, 0, 0, 0, -1, 0.00248799985, 0.999996901, 0)
  1422. Part112.Orientation = Vector3.new(90, -0.140000001, 0)
  1423. Part112.Position = Vector3.new(9.38017178, 3.9101069, -8.01989746)
  1424. Part112.Rotation = Vector3.new(90, 0, 0.140000001)
  1425. Part112.Color = Color3.new(1, 0.686275, 0)
  1426. Part112.Size = Vector3.new(0.800000012, 3, 1)
  1427. Part112.BackSurface = Enum.SurfaceType.Weld
  1428. Part112.BottomSurface = Enum.SurfaceType.Weld
  1429. Part112.BrickColor = BrickColor.new("Deep orange")
  1430. Part112.Material = Enum.Material.Metal
  1431. Part112.TopSurface = Enum.SurfaceType.Weld
  1432. Part112.brickColor = BrickColor.new("Deep orange")
  1433. Part112.FormFactor = Enum.FormFactor.Custom
  1434. Part112.formFactor = Enum.FormFactor.Custom
  1435. SpecialMesh113.Parent = Part112
  1436. SpecialMesh113.MeshType = Enum.MeshType.Wedge
  1437. Part114.Parent = Model0
  1438. Part114.CFrame = CFrame.new(0.0197599996, 10.2010899, 16.7361298, 0.00135100016, 0.00207099831, -0.999997079, 0.832097173, -0.554629803, -2.44740222e-05, -0.554627895, -0.832094669, -0.00247257692)
  1439. Part114.Orientation = Vector3.new(0, -90.1399994, 123.690002)
  1440. Part114.Position = Vector3.new(0.0197599996, 10.2010899, 16.7361298)
  1441. Part114.Rotation = Vector3.new(179.429993, -89.8600006, -56.8800011)
  1442. Part114.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1443. Part114.Size = Vector3.new(1, 0.400000006, 7)
  1444. Part114.BackSurface = Enum.SurfaceType.Weld
  1445. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1446. Part114.BrickColor = BrickColor.new("Smoky grey")
  1447. Part114.FrontSurface = Enum.SurfaceType.Weld
  1448. Part114.Material = Enum.Material.Concrete
  1449. Part114.RightSurface = Enum.SurfaceType.Weld
  1450. Part114.TopSurface = Enum.SurfaceType.Weld
  1451. Part114.brickColor = BrickColor.new("Smoky grey")
  1452. Part114.FormFactor = Enum.FormFactor.Plate
  1453. Part114.formFactor = Enum.FormFactor.Plate
  1454. BlockMesh115.Parent = Part114
  1455. BlockMesh115.Offset = Vector3.new(0.5, 0, 0)
  1456. BlockMesh115.Scale = Vector3.new(3, 1, 1)
  1457. Part116.Parent = Model0
  1458. Part116.CFrame = CFrame.new(-9.23841763, 2.71010494, 0.0343630016, -0.00248899986, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248899986, 0)
  1459. Part116.Orientation = Vector3.new(-90, -90.1399994, 0)
  1460. Part116.Position = Vector3.new(-9.23841763, 2.71010494, 0.0343630016)
  1461. Part116.Rotation = Vector3.new(-90, 0, -90.1399994)
  1462. Part116.Color = Color3.new(1, 0.686275, 0)
  1463. Part116.Size = Vector3.new(1.20000005, 0.800000012, 1.39999998)
  1464. Part116.BackSurface = Enum.SurfaceType.Weld
  1465. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1466. Part116.BrickColor = BrickColor.new("Deep orange")
  1467. Part116.FrontSurface = Enum.SurfaceType.Weld
  1468. Part116.LeftSurface = Enum.SurfaceType.Weld
  1469. Part116.Material = Enum.Material.Metal
  1470. Part116.RightSurface = Enum.SurfaceType.Weld
  1471. Part116.TopSurface = Enum.SurfaceType.Weld
  1472. Part116.brickColor = BrickColor.new("Deep orange")
  1473. Part116.FormFactor = Enum.FormFactor.Custom
  1474. Part116.formFactor = Enum.FormFactor.Custom
  1475. CylinderMesh117.Parent = Part116
  1476. CylinderMesh117.Scale = Vector3.new(1.29999995, 1, 1.29999995)
  1477. Part118.Parent = Model0
  1478. Part118.CFrame = CFrame.new(6.03239393, 5.01009607, 11.4710083, 0.999996901, -0.00248899986, 0, 0, 0, -1, 0.00248899986, 0.999996901, 0)
  1479. Part118.Orientation = Vector3.new(90, -0.140000001, 0)
  1480. Part118.Position = Vector3.new(6.03239393, 5.01009607, 11.4710083)
  1481. Part118.Rotation = Vector3.new(90, 0, 0.140000001)
  1482. Part118.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1483. Part118.Size = Vector3.new(5, 1, 2)
  1484. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1485. Part118.BrickColor = BrickColor.new("Smoky grey")
  1486. Part118.Material = Enum.Material.Concrete
  1487. Part118.TopSurface = Enum.SurfaceType.Smooth
  1488. Part118.brickColor = BrickColor.new("Smoky grey")
  1489. Part118.FormFactor = Enum.FormFactor.Symmetric
  1490. Part118.formFactor = Enum.FormFactor.Symmetric
  1491. SpecialMesh119.Parent = Part118
  1492. SpecialMesh119.MeshType = Enum.MeshType.Wedge
  1493. Part120.Parent = Model0
  1494. Part120.CFrame = CFrame.new(-5.95893812, 2.51004601, 7.94169617, 0.999996901, 0, -0.00248899986, 0, 1, 0, 0.00248899986, 0, 0.999996901)
  1495. Part120.Orientation = Vector3.new(0, -0.140000001, 0)
  1496. Part120.Position = Vector3.new(-5.95893812, 2.51004601, 7.94169617)
  1497. Part120.Rotation = Vector3.new(0, -0.140000001, 0)
  1498. Part120.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1499. Part120.Size = Vector3.new(5, 5, 5)
  1500. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1501. Part120.BrickColor = BrickColor.new("Black")
  1502. Part120.Material = Enum.Material.DiamondPlate
  1503. Part120.RightParamA = 0
  1504. Part120.RightParamB = 0
  1505. Part120.RightSurface = Enum.SurfaceType.Hinge
  1506. Part120.TopSurface = Enum.SurfaceType.Smooth
  1507. Part120.brickColor = BrickColor.new("Black")
  1508. Part120.FormFactor = Enum.FormFactor.Symmetric
  1509. Part120.formFactor = Enum.FormFactor.Symmetric
  1510. Part120.Shape = Enum.PartType.Cylinder
  1511. Part121.Parent = Model0
  1512. Part121.CFrame = CFrame.new(-0.923874021, 12.7100859, -6.14558411, 0.999996901, 0, -0.00248899986, 0, 1, 0, 0.00248899986, 0, 0.999996901)
  1513. Part121.Orientation = Vector3.new(0, -0.140000001, 0)
  1514. Part121.Position = Vector3.new(-0.923874021, 12.7100859, -6.14558411)
  1515. Part121.Rotation = Vector3.new(0, -0.140000001, 0)
  1516. Part121.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1517. Part121.Size = Vector3.new(0.200000003, 0.400000006, 1.79999983)
  1518. Part121.BottomSurface = Enum.SurfaceType.Weld
  1519. Part121.BrickColor = BrickColor.new("Smoky grey")
  1520. Part121.Material = Enum.Material.Concrete
  1521. Part121.brickColor = BrickColor.new("Smoky grey")
  1522. Part122.Parent = Model0
  1523. Part122.CFrame = CFrame.new(-8.65817165, 2.51010489, 7.9358058, 0.00248799985, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248799985, 0)
  1524. Part122.Orientation = Vector3.new(-90, 89.8600006, 0)
  1525. Part122.Position = Vector3.new(-8.65817165, 2.51010489, 7.9358058)
  1526. Part122.Rotation = Vector3.new(-90, 0, 89.8600006)
  1527. Part122.Color = Color3.new(1, 0.686275, 0)
  1528. Part122.Size = Vector3.new(3, 0.400000006, 3)
  1529. Part122.BackSurface = Enum.SurfaceType.Weld
  1530. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1531. Part122.BrickColor = BrickColor.new("Deep orange")
  1532. Part122.CanCollide = false
  1533. Part122.FrontSurface = Enum.SurfaceType.Weld
  1534. Part122.LeftSurface = Enum.SurfaceType.Weld
  1535. Part122.Material = Enum.Material.Metal
  1536. Part122.RightSurface = Enum.SurfaceType.Weld
  1537. Part122.TopSurface = Enum.SurfaceType.Weld
  1538. Part122.brickColor = BrickColor.new("Deep orange")
  1539. Part122.FormFactor = Enum.FormFactor.Plate
  1540. Part122.formFactor = Enum.FormFactor.Plate
  1541. CylinderMesh123.Parent = Part122
  1542. CylinderMesh123.Scale = Vector3.new(1.29999995, 1, 1.29999995)
  1543. Part124.Parent = Model0
  1544. Part124.CFrame = CFrame.new(0.0279849991, 11.2100859, 13.4567862, 0.00248899986, 0, -0.999996901, 0, -1, 0, -0.999996901, 0, -0.00248899986)
  1545. Part124.Orientation = Vector3.new(0, -90.1399994, 180)
  1546. Part124.Position = Vector3.new(0.0279849991, 11.2100859, 13.4567862)
  1547. Part124.Rotation = Vector3.new(-180, -89.8600006, 0)
  1548. Part124.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1549. Part124.Size = Vector3.new(5, 0.400000006, 7.80000019)
  1550. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1551. Part124.BrickColor = BrickColor.new("Smoky grey")
  1552. Part124.Material = Enum.Material.Concrete
  1553. Part124.RightSurface = Enum.SurfaceType.Weld
  1554. Part124.TopSurface = Enum.SurfaceType.Weld
  1555. Part124.brickColor = BrickColor.new("Smoky grey")
  1556. Part124.FormFactor = Enum.FormFactor.Plate
  1557. Part124.formFactor = Enum.FormFactor.Plate
  1558. Part125.Parent = Model0
  1559. Part125.CFrame = CFrame.new(6.06239319, 2.51010108, -0.528244019, -0.999996901, 0, 0.00248899986, 0, 1, 0, -0.00248899986, 0, -0.999996901)
  1560. Part125.Orientation = Vector3.new(0, 179.860001, 0)
  1561. Part125.Position = Vector3.new(6.06239319, 2.51010108, -0.528244019)
  1562. Part125.Rotation = Vector3.new(-180, 0.140000001, -180)
  1563. Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1564. Part125.Size = Vector3.new(5, 5, 12)
  1565. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1566. Part125.BrickColor = BrickColor.new("Black")
  1567. Part125.CanCollide = false
  1568. Part125.Material = Enum.Material.DiamondPlate
  1569. Part125.RightSurface = Enum.SurfaceType.Weld
  1570. Part125.TopSurface = Enum.SurfaceType.Smooth
  1571. Part125.brickColor = BrickColor.new("Black")
  1572. Part125.FormFactor = Enum.FormFactor.Symmetric
  1573. Part125.formFactor = Enum.FormFactor.Symmetric
  1574. BlockMesh126.Parent = Part125
  1575. BlockMesh126.Scale = Vector3.new(1, 1, 1.39999998)
  1576. Part127.Parent = Model0
  1577. Part127.CFrame = CFrame.new(-3.67205811, 8.51007557, 13.447876, -0.00248899986, 0.999996901, 0, 0, 0, 1, 0.999996901, 0.00248899986, 0)
  1578. Part127.Orientation = Vector3.new(-90, -90.1399994, 0)
  1579. Part127.Position = Vector3.new(-3.67205811, 8.51007557, 13.447876)
  1580. Part127.Rotation = Vector3.new(-90, 0, -90.1399994)
  1581. Part127.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1582. Part127.Size = Vector3.new(5, 0.400000006, 5)
  1583. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1584. Part127.BrickColor = BrickColor.new("Smoky grey")
  1585. Part127.Material = Enum.Material.Concrete
  1586. Part127.TopSurface = Enum.SurfaceType.Smooth
  1587. Part127.brickColor = BrickColor.new("Smoky grey")
  1588. Part127.FormFactor = Enum.FormFactor.Plate
  1589. Part127.formFactor = Enum.FormFactor.Plate
  1590. Part128.Parent = Model0
  1591. Part128.CFrame = CFrame.new(3.581177, 10.4100819, -8.03395081, 0, 0.999996901, -0.00248899986, -1, 0, 0, 0, 0.00248899986, 0.999996901)
  1592. Part128.Orientation = Vector3.new(0, -0.140000001, -90)
  1593. Part128.Position = Vector3.new(3.581177, 10.4100819, -8.03395081)
  1594. Part128.Rotation = Vector3.new(0, -0.140000001, -90)
  1595. Part128.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1596. Part128.Size = Vector3.new(1, 2, 2)
  1597. Part128.BackSurface = Enum.SurfaceType.Weld
  1598. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1599. Part128.BrickColor = BrickColor.new("Smoky grey")
  1600. Part128.FrontSurface = Enum.SurfaceType.Weld
  1601. Part128.Material = Enum.Material.Concrete
  1602. Part128.RightSurface = Enum.SurfaceType.Weld
  1603. Part128.TopSurface = Enum.SurfaceType.Weld
  1604. Part128.brickColor = BrickColor.new("Smoky grey")
  1605. Part128.FormFactor = Enum.FormFactor.Symmetric
  1606. Part128.formFactor = Enum.FormFactor.Symmetric
  1607. CylinderMesh129.Parent = Part128
  1608. CylinderMesh129.Offset = Vector3.new(0.699999988, 0, 0)
  1609. CylinderMesh129.Scale = Vector3.new(3, 1, 3)
  1610. Part130.Parent = Model0
  1611. Part130.CFrame = CFrame.new(3.72749305, 8.51008987, 13.4651775, 0.00248899986, -0.999996901, 0, 0, 0, 1, -0.999996901, -0.00248899986, 0)
  1612. Part130.Orientation = Vector3.new(-90, 89.8600006, 0)
  1613. Part130.Position = Vector3.new(3.72749305, 8.51008987, 13.4651775)
  1614. Part130.Rotation = Vector3.new(-90, 0, 89.8600006)
  1615. Part130.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1616. Part130.Size = Vector3.new(5, 0.400000006, 5)
  1617. Part130.BottomSurface = Enum.SurfaceType.Smooth
  1618. Part130.BrickColor = BrickColor.new("Smoky grey")
  1619. Part130.FrontSurface = Enum.SurfaceType.Weld
  1620. Part130.Material = Enum.Material.Concrete
  1621. Part130.RightSurface = Enum.SurfaceType.Weld
  1622. Part130.TopSurface = Enum.SurfaceType.Smooth
  1623. Part130.brickColor = BrickColor.new("Smoky grey")
  1624. Part130.FormFactor = Enum.FormFactor.Plate
  1625. Part130.formFactor = Enum.FormFactor.Plate
  1626. Part131.Name = "a"
  1627. Part131.Parent = Model0
  1628. Part131.CFrame = CFrame.new(6.04083204, 2.51005411, 7.97160292, -0.999996901, 0, 0.00248899986, 0, 1, 0, -0.00248899986, 0, -0.999996901)
  1629. Part131.Orientation = Vector3.new(0, 179.860001, 0)
  1630. Part131.Position = Vector3.new(6.04083204, 2.51005411, 7.97160292)
  1631. Part131.Rotation = Vector3.new(-180, 0.140000001, -180)
  1632. Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1633. Part131.Size = Vector3.new(5, 5, 5)
  1634. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1635. Part131.BrickColor = BrickColor.new("Black")
  1636. Part131.Material = Enum.Material.DiamondPlate
  1637. Part131.RightParamA = 0
  1638. Part131.RightParamB = 0
  1639. Part131.RightSurface = Enum.SurfaceType.Hinge
  1640. Part131.TopSurface = Enum.SurfaceType.Smooth
  1641. Part131.brickColor = BrickColor.new("Black")
  1642. Part131.FormFactor = Enum.FormFactor.Symmetric
  1643. Part131.formFactor = Enum.FormFactor.Symmetric
  1644. Part131.Shape = Enum.PartType.Cylinder
  1645. Part132.Parent = Model0
  1646. Part132.CFrame = CFrame.new(-9.21919155, 3.91011, -8.06620789, 0.999996901, -0.00248899986, 0, 0, 0, -1, 0.00248899986, 0.999996901, 0)
  1647. Part132.Orientation = Vector3.new(90, -0.140000001, 0)
  1648. Part132.Position = Vector3.new(-9.21919155, 3.91011, -8.06620789)
  1649. Part132.Rotation = Vector3.new(90, 0, 0.140000001)
  1650. Part132.Color = Color3.new(1, 0.686275, 0)
  1651. Part132.Size = Vector3.new(0.800000012, 3, 1)
  1652. Part132.BackSurface = Enum.SurfaceType.Weld
  1653. Part132.BottomSurface = Enum.SurfaceType.Weld
  1654. Part132.BrickColor = BrickColor.new("Deep orange")
  1655. Part132.CanCollide = false
  1656. Part132.Material = Enum.Material.Metal
  1657. Part132.RightSurface = Enum.SurfaceType.Weld
  1658. Part132.TopSurface = Enum.SurfaceType.Weld
  1659. Part132.brickColor = BrickColor.new("Deep orange")
  1660. Part132.FormFactor = Enum.FormFactor.Custom
  1661. Part132.formFactor = Enum.FormFactor.Custom
  1662. SpecialMesh133.Parent = Part132
  1663. SpecialMesh133.MeshType = Enum.MeshType.Wedge
  1664. Part134.Parent = Model0
  1665. Part134.CFrame = CFrame.new(-0.481063992, 2.01010704, 17.0553131, 0.999996901, 0, 0.00248899986, 0, -1, 0, 0.00248899986, 0, -0.999996901)
  1666. Part134.Orientation = Vector3.new(0, 179.860001, 180)
  1667. Part134.Position = Vector3.new(-0.481063992, 2.01010704, 17.0553131)
  1668. Part134.Rotation = Vector3.new(-180, 0.140000001, 0)
  1669. Part134.Color = Color3.new(1, 0.686275, 0)
  1670. Part134.Size = Vector3.new(0.400000006, 2, 1.39999998)
  1671. Part134.BottomSurface = Enum.SurfaceType.Weld
  1672. Part134.BrickColor = BrickColor.new("Deep orange")
  1673. Part134.CanCollide = false
  1674. Part134.Material = Enum.Material.Metal
  1675. Part134.TopSurface = Enum.SurfaceType.Smooth
  1676. Part134.brickColor = BrickColor.new("Deep orange")
  1677. Part134.FormFactor = Enum.FormFactor.Custom
  1678. Part134.formFactor = Enum.FormFactor.Custom
  1679. SpecialMesh135.Parent = Part134
  1680. SpecialMesh135.MeshType = Enum.MeshType.Wedge
  1681. Part136.Parent = Model0
  1682. Part136.CFrame = CFrame.new(0.0480189994, 9.21006584, 5.25605679, 0.999996901, 0, -0.00248899986, 0, 1, 0, 0.00248899986, 0, 0.999996901)
  1683. Part136.Orientation = Vector3.new(0, -0.140000001, 0)
  1684. Part136.Position = Vector3.new(0.0480189994, 9.21006584, 5.25605679)
  1685. Part136.Rotation = Vector3.new(0, -0.140000001, 0)
  1686. Part136.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1687. Part136.Size = Vector3.new(6.99999714, 3.60000062, 0.599999845)
  1688. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1689. Part136.BrickColor = BrickColor.new("Smoky grey")
  1690. Part136.Material = Enum.Material.Concrete
  1691. Part136.TopSurface = Enum.SurfaceType.Weld
  1692. Part136.brickColor = BrickColor.new("Smoky grey")
  1693. Part137.Parent = Model0
  1694. Part137.CFrame = CFrame.new(-0.00264000008, 3.21010804, -14.4430084, -0.00248899986, 0, -0.999996901, 0, 1, 0, 0.999996901, 0, -0.00248899986)
  1695. Part137.Orientation = Vector3.new(0, -90.1399994, 0)
  1696. Part137.Position = Vector3.new(-0.00264000008, 3.21010804, -14.4430084)
  1697. Part137.Rotation = Vector3.new(-180, -89.8600006, -180)
  1698. Part137.Color = Color3.new(1, 0.686275, 0)
  1699. Part137.Transparency = 1
  1700. Part137.Size = Vector3.new(0.199999735, 3.20000124, 20.0000172)
  1701. Part137.BottomSurface = Enum.SurfaceType.Smooth
  1702. Part137.BrickColor = BrickColor.new("Deep orange")
  1703. Part137.CanCollide = false
  1704. Part137.LeftSurface = Enum.SurfaceType.Weld
  1705. Part137.Material = Enum.Material.Metal
  1706. Part137.TopSurface = Enum.SurfaceType.Smooth
  1707. Part137.brickColor = BrickColor.new("Deep orange")
  1708. Script138.Name = "qPerfectionWeld"
  1709. Script138.Parent = Model0
  1710. table.insert(cors,sandbox(Script138,function()
  1711. -- Created by Quenty (@Quenty, follow me on twitter).
  1712. -- Should work with only ONE copy, seamlessly with weapons, trains, et cetera.
  1713. -- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them.
  1714.  
  1715. --[[ INSTRUCTIONS
  1716. - Place in the model
  1717. - Make sure model is anchored
  1718. - That's it. It will weld the model and all children.
  1719.  
  1720. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  1721. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  1722. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  1723. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  1724. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  1725. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  1726. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  1727. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  1728.  
  1729. This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes.
  1730. ]]
  1731.  
  1732. --[[ DOCUMENTATION
  1733. - Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again.
  1734. - Will work in PBS servers
  1735. - Will work as long as it starts out with the part anchored
  1736. - Stores the relative CFrame as a CFrame value
  1737. - Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin
  1738. - Utilizes a recursive algorith to find all parts in the model
  1739. - Will reweld on script reparent if the script is initially parented to a tool.
  1740. - Welds as fast as possible
  1741. ]]
  1742.  
  1743. -- qPerfectionWeld.lua
  1744. -- Created 10/6/2014
  1745. -- Author: Quenty
  1746. -- Version 1.0.3
  1747.  
  1748. -- Updated 10/14/2014 - Updated to 1.0.1
  1749. --- Bug fix with existing ROBLOX welds ? Repro by asimo3089
  1750.  
  1751. -- Updated 10/14/2014 - Updated to 1.0.2
  1752. --- Fixed bug fix.
  1753.  
  1754. -- Updated 10/14/2014 - Updated to 1.0.3
  1755. --- Now handles joints semi-acceptably. May be rather hacky with some joints. :/
  1756.  
  1757. local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges).
  1758.  
  1759.  
  1760. local function CallOnChildren(Instance, FunctionToCall)
  1761. -- Calls a function on each of the children of a certain object, using recursion.
  1762.  
  1763. FunctionToCall(Instance)
  1764.  
  1765. for _, Child in next, Instance:GetChildren() do
  1766. CallOnChildren(Child, FunctionToCall)
  1767. end
  1768. end
  1769.  
  1770. local function GetNearestParent(Instance, ClassName)
  1771. -- Returns the nearest parent of a certain class, or returns nil
  1772.  
  1773. local Ancestor = Instance
  1774. repeat
  1775. Ancestor = Ancestor.Parent
  1776. if Ancestor == nil then
  1777. return nil
  1778. end
  1779. until Ancestor:IsA(ClassName)
  1780.  
  1781. return Ancestor
  1782. end
  1783.  
  1784. local function GetBricks(StartInstance)
  1785. local List = {}
  1786.  
  1787. -- if StartInstance:IsA("BasePart") then
  1788. -- List[#List+1] = StartInstance
  1789. -- end
  1790.  
  1791. CallOnChildren(StartInstance, function(Item)
  1792. if Item:IsA("BasePart") then
  1793. List[#List+1] = Item;
  1794. end
  1795. end)
  1796.  
  1797. return List
  1798. end
  1799.  
  1800. local function Modify(Instance, Values)
  1801. -- Modifies an Instance by using a table.
  1802.  
  1803. assert(type(Values) == "table", "Values is not a table");
  1804.  
  1805. for Index, Value in next, Values do
  1806. if type(Index) == "number" then
  1807. Value.Parent = Instance
  1808. else
  1809. Instance[Index] = Value
  1810. end
  1811. end
  1812. return Instance
  1813. end
  1814.  
  1815. local function Make(ClassType, Properties)
  1816. -- Using a syntax hack to create a nice way to Make new items.
  1817.  
  1818. return Modify(Instance.new(ClassType), Properties)
  1819. end
  1820.  
  1821. local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
  1822. local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
  1823.  
  1824. local function HasWheelJoint(Part)
  1825. for _, SurfaceName in pairs(Surfaces) do
  1826. for _, HingSurfaceName in pairs(HingSurfaces) do
  1827. if Part[SurfaceName].Name == HingSurfaceName then
  1828. return true
  1829. end
  1830. end
  1831. end
  1832.  
  1833. return false
  1834. end
  1835.  
  1836. local function ShouldBreakJoints(Part)
  1837. --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are
  1838. -- definitely some edge cases.
  1839.  
  1840. if NEVER_BREAK_JOINTS then
  1841. return false
  1842. end
  1843.  
  1844. if HasWheelJoint(Part) then
  1845. return false
  1846. end
  1847.  
  1848. local Connected = Part:GetConnectedParts()
  1849.  
  1850. if #Connected == 1 then
  1851. return false
  1852. end
  1853.  
  1854. for _, Item in pairs(Connected) do
  1855. if HasWheelJoint(Item) then
  1856. return false
  1857. elseif not Item:IsDescendantOf(script.Parent) then
  1858. return false
  1859. end
  1860. end
  1861.  
  1862. return true
  1863. end
  1864.  
  1865. local function WeldTogether(Part0, Part1, JointType, WeldParent)
  1866. --- Weld's 2 parts together
  1867. -- @param Part0 The first part
  1868. -- @param Part1 The second part (Dependent part most of the time).
  1869. -- @param [JointType] The type of joint. Defaults to weld.
  1870. -- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better).
  1871. -- @return The weld created.
  1872.  
  1873. JointType = JointType or "Weld"
  1874. local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
  1875.  
  1876. local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
  1877. Modify(NewWeld, {
  1878. Name = "qCFrameWeldThingy";
  1879. Part0 = Part0;
  1880. Part1 = Part1;
  1881. C0 = CFrame.new();--Part0.CFrame:inverse();
  1882. C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
  1883. Parent = Part1;
  1884. })
  1885.  
  1886. if not RelativeValue then
  1887. RelativeValue = Make("CFrameValue", {
  1888. Parent = Part1;
  1889. Name = "qRelativeCFrameWeldValue";
  1890. Archivable = true;
  1891. Value = NewWeld.C1;
  1892. })
  1893. end
  1894.  
  1895. return NewWeld
  1896. end
  1897.  
  1898. local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
  1899. -- @param Parts The Parts to weld. Should be anchored to prevent really horrible results.
  1900. -- @param MainPart The part to weld the model to (can be in the model).
  1901. -- @param [JointType] The type of joint. Defaults to weld.
  1902. -- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion.
  1903.  
  1904. for _, Part in pairs(Parts) do
  1905. if ShouldBreakJoints(Part) then
  1906. Part:BreakJoints()
  1907. end
  1908. end
  1909.  
  1910. for _, Part in pairs(Parts) do
  1911. if Part ~= MainPart then
  1912. WeldTogether(MainPart, Part, JointType, MainPart)
  1913. end
  1914. end
  1915.  
  1916. if not DoNotUnanchor then
  1917. for _, Part in pairs(Parts) do
  1918. Part.Anchored = false
  1919. end
  1920. MainPart.Anchored = false
  1921. end
  1922. end
  1923.  
  1924. local function PerfectionWeld()
  1925. local Tool = GetNearestParent(script, "Tool")
  1926.  
  1927. local Parts = GetBricks(script.Parent)
  1928. local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1]
  1929.  
  1930. if PrimaryPart then
  1931. WeldParts(Parts, PrimaryPart, "Weld", false)
  1932. else
  1933. warn("qWeld - Unable to weld part")
  1934. end
  1935.  
  1936. return Tool
  1937. end
  1938.  
  1939. local Tool = PerfectionWeld()
  1940.  
  1941.  
  1942. if Tool and script.ClassName == "Script" then
  1943. --- Don't bother with local scripts
  1944.  
  1945. script.Parent.AncestryChanged:connect(function()
  1946. PerfectionWeld()
  1947. end)
  1948. end
  1949.  
  1950. -- Created by Quenty (@Quenty, follow me on twitter).
  1951.  
  1952. end))
  1953. BoolValue139.Name = "Left"
  1954. BoolValue139.Parent = Model0
  1955. BoolValue140.Name = "Driving"
  1956. BoolValue140.Parent = Model0
  1957. BoolValue141.Name = "Right"
  1958. BoolValue141.Parent = Model0
  1959. Sound142.Name = "MinigunLoop_Bulldozer"
  1960. Sound142.Parent = Model0
  1961. Sound142.SoundId = "rbxassetid://511237301"
  1962. for i,v in pairs(mas:GetChildren()) do
  1963. v.Parent = workspace
  1964. pcall(function() v:MakeJoints() end)
  1965. end
  1966. mas:Destroy()
  1967. for i,v in pairs(cors) do
  1968. spawn(function()
  1969. pcall(v)
  1970. end)
  1971. end
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