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- local args = {
- [1] = "CreatePart",
- [2] = "Normal",
- [3] = CFrame.new(-66.40674591064453, 20.55000114440918, 42.493370056152344) * CFrame.Angles(-0, 0, -0),
- [4] = workspace
- }
- game:GetService("Players").LocalPlayer.Backpack.Folder.SyncAPI.ServerEndpoint:InvokeServer(unpack(args))
- local args = {
- [1] = "SyncResize",
- [2] = {
- [1] = {
- ["Part"] = workspace.Part,
- ["CFrame"] = CFrame.new(-66.90674591064453, 20.05000114440918, 42.993370056152344) * CFrame.Angles(-0, 0, -0),
- ["Size"] = Vector3.new(5, 1.2999999523162842, 5)
- }
- }
- }
- game:GetService("Players").LocalPlayer.Backpack.Folder.SyncAPI.ServerEndpoint:InvokeServer(unpack(args))
- local args = {
- [1] = "SyncMaterial",
- [2] = {
- [1] = {
- ["Part"] = workspace.Part,
- ["Transparency"] = 1
- }
- }
- }
- game:GetService("Players").LocalPlayer.Backpack.Folder.SyncAPI.ServerEndpoint:InvokeServer(unpack(args))
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