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squidingtin

44033514 V7 KEYS (Test3)

Mar 27th, 2018
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  1. --[[
  2. Keys:
  3. M = explosion
  4. P = punch
  5. T = talk
  6. L = ground pound
  7. K = clap (insta-kill)
  8. O = explode
  9. J = beam up
  10. R = throw ball
  11. H = beam
  12. Q = cube
  13. X = launch
  14. C = small explode
  15. V = transform
  16. B = spin
  17. N = punch
  18. E = teleport
  19.  
  20. --]]
  21.  
  22. ntil plr.Character
  23. chr = plr.Character
  24. human = chr:FindFirstChild("Humanoid")
  25. mouse = plr:GetMouse()
  26. selected = false
  27. equipd = false
  28. tors = chr.Torso
  29. rarm = chr["Right Arm"]
  30. larm = chr["Left Arm"]
  31. rleg = chr["Right Leg"]
  32. lleg = chr["Left Leg"]
  33. hrp = chr.HumanoidRootPart
  34. head = chr.Head
  35. anim = human.Animator
  36. activu = false
  37. Heartbeat = Instance.new("BindableEvent")
  38. Heartbeat.Name = "Heartbeat"
  39. Heartbeat.Parent = script
  40. frame = 0.03333333333333333
  41. tf = 0
  42. game:GetService("RunService").Heartbeat:connect(function(s, p)
  43.  
  44.  
  45.  
  46. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  47. Player=game:GetService("Players").LocalPlayer
  48. Character=Player.Character
  49. Character.Humanoid.Name = "noneofurbusiness"
  50. hum = Character.noneofurbusiness
  51. LeftArm=Character["Left Arm"]
  52. LeftLeg=Character["Left Leg"]
  53. RightArm=Character["Right Arm"]
  54. RightLeg=Character["Right Leg"]
  55. Root=Character["HumanoidRootPart"]
  56. Head=Character["Head"]
  57. Torso=Character["Torso"]
  58. attacking = false
  59. walking = false
  60. position = "Idle"
  61. local sine = 0
  62. removeuseless = game:GetService("Debris")
  63. local change = 2
  64. debounce = false
  65. tauntdebounce = false
  66. mouse = Player:GetMouse()
  67. sID = rbxassetid
  68. create = Instance.new
  69. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  70. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  71. local soundtable3 = {834001797,834001752,834001699,834001828}
  72. rdnm3 = #soundtable3
  73. rdnm = #soundtable
  74. rototota = false
  75. rdnm2 = #soundtable
  76. rototota = false
  77. i = 1
  78. running = false
  79. damagedebounce = false
  80. comingouttoplay = true
  81. transf1 = false
  82. balldebounce = false
  83. donttransform = false
  84. damageall={}
  85. Repeater={}
  86. Repeater2={}
  87. nonmeshRepeater={}
  88. nonmeshRepeater2={}
  89. dmgii={}
  90. DamageAll2={}
  91. SlowlyFade={}
  92. TheEnd={}
  93. TheEnd2={}
  94. TheEnd3={}
  95. Extreme={}
  96. ExtremeM={}
  97. TheEnd4={}
  98. UpMover={}
  99. openshocktable={}
  100. LessSize={}
  101. ForwardMover={}
  102.  
  103. punchexplosion = Instance.new("Sound", LeftArm)
  104. punchexplosion.SoundId = "rbxassetid://909258891"
  105. punchexplosion.Looped = false
  106. punchexplosion.Volume = 2
  107.  
  108. punchexplosion2 = Instance.new("Sound", LeftArm)
  109. punchexplosion2.SoundId = "rbxassetid://907528019"
  110. punchexplosion2.Looped = false
  111. punchexplosion2.Volume = 2
  112.  
  113. punchexplosion3 = Instance.new("Sound", LeftArm)
  114. punchexplosion3.SoundId = "rbxassetid://564533374"
  115. punchexplosion3.Looped = false
  116. punchexplosion3.Volume = 2
  117.  
  118. punchcharge = Instance.new("Sound", LeftArm)
  119. punchcharge.SoundId = "rbxassetid://909253995"
  120. punchcharge.Looped = false
  121. punchcharge.Volume = 2
  122.  
  123. punchcharge2 = Instance.new("Sound", LeftArm)
  124. punchcharge2.SoundId = "rbxassetid://907532684"
  125. punchcharge2.Looped = false
  126. punchcharge2.Volume = 2
  127.  
  128. LSSJ = Instance.new("Sound", Torso)
  129. LSSJ.SoundId = "rbxassetid://1412058990"
  130. LSSJ.Volume = 8
  131.  
  132. punchcharge3 = Instance.new("Sound", LeftArm)
  133. punchcharge3.SoundId = "rbxassetid://1177784554"
  134. punchcharge3.Looped = false
  135. punchcharge3.Volume = 2
  136.  
  137. boomswoosh = Instance.new("Sound", Torso)
  138. boomswoosh.SoundId = "rbxassetid://633627961"
  139. boomswoosh.Looped = false
  140. boomswoosh.Volume = 1.5
  141.  
  142. TheEndSound = Instance.new("Sound", Torso)
  143. TheEndSound.SoundId = "rbxassetid://264358562"
  144. TheEndSound.Looped = false
  145. TheEndSound.Volume = 3
  146.  
  147. TheEndSound2 = Instance.new("Sound", Torso)
  148. TheEndSound2.SoundId = "rbxassetid://907530407"
  149. TheEndSound2.Looped = true
  150. TheEndSound2.Volume = 3
  151.  
  152. ROOOAAAAH = Instance.new("Sound", Torso)
  153. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  154. ROOOAAAAH.Looped = false
  155. ROOOAAAAH.Volume = 2
  156.  
  157. x0412 = Instance.new("Sound", Torso)
  158. x0412.SoundId = "rbxassetid://962379106"
  159. x0412.Looped = false
  160. x0412.Volume = 8
  161.  
  162. local HEADLERP = Instance.new("ManualWeld")
  163. HEADLERP.Parent = Head
  164. HEADLERP.Part0 = Head
  165. HEADLERP.Part1 = Torso
  166. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  167.  
  168. local TORSOLERP = Instance.new("ManualWeld")
  169. TORSOLERP.Parent = Torso
  170. TORSOLERP.Part0 = Torso
  171. TORSOLERP.Part1 = Torso
  172. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  173.  
  174. local ROOTLERP = Instance.new("ManualWeld")
  175. ROOTLERP.Parent = Root
  176. ROOTLERP.Part0 = Root
  177. ROOTLERP.Part1 = Torso
  178. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  179.  
  180. local RIGHTARMLERP = Instance.new("ManualWeld")
  181. RIGHTARMLERP.Parent = RightArm
  182. RIGHTARMLERP.Part0 = RightArm
  183. RIGHTARMLERP.Part1 = Torso
  184. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  185.  
  186. local LEFTARMLERP = Instance.new("ManualWeld")
  187. LEFTARMLERP.Parent = LeftArm
  188. LEFTARMLERP.Part0 = LeftArm
  189. LEFTARMLERP.Part1 = Torso
  190. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  191.  
  192. local RIGHTLEGLERP = Instance.new("ManualWeld")
  193. RIGHTLEGLERP.Parent = RightLeg
  194. RIGHTLEGLERP.Part0 = RightLeg
  195. RIGHTLEGLERP.Part1 = Torso
  196. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  197.  
  198. local LEFTLEGLERP = Instance.new("ManualWeld")
  199. LEFTLEGLERP.Parent = LeftLeg
  200. LEFTLEGLERP.Part0 = LeftLeg
  201. LEFTLEGLERP.Part1 = Torso
  202. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  203.  
  204. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  205. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  206. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  207. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  208. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  209. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  210.  
  211. local function weldBetween(a, b)
  212. local weld = Instance.new("ManualWeld", a)
  213. weld.Part0 = a
  214. weld.Part1 = b
  215. weld.C0 = a.CFrame:inverse() * b.CFrame
  216. return weld
  217. end
  218.  
  219. godmode = coroutine.wrap(function()
  220. while true do
  221. hum.MaxHealth = math.huge
  222. wait(0.0000001)
  223. hum.Health = math.huge
  224. wait()
  225. end
  226. end)
  227. godmode()
  228. ff = Instance.new("ForceField", Character)
  229. ff.Visible = false
  230.  
  231. while comingouttoplay do
  232. hum.WalkSpeed = 0
  233. for i = 1, 15 do
  234. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  235. wait()
  236. end
  237. Root.Anchored = true
  238. smallrift = Instance.new("Part", Torso)
  239. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  240. smallrift.Material = "Neon"
  241. smallrift.Transparency = 1
  242. smallrift.Anchored = true
  243. smallrift.CanCollide = false
  244. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  245. smallriftdecal = Instance.new("Decal", smallrift)
  246. smallriftdecal.Face = "Top"
  247. smallriftdecal.Texture = "rbxassetid://702583926"
  248. local sm = weldBetween(smallrift, Root)
  249. sm.C0 = CFrame.new(0, 0, 0)
  250. sound = Instance.new("Sound", smallrift)
  251. sound.Volume = 1
  252. sound.Pitch = 1.2
  253. sound.SoundId = "rbxassetid://344894344"
  254. sound:Play()
  255. local rotete = coroutine.wrap(function()
  256. while comingouttoplay do
  257. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  258. wait()
  259. end
  260. end)
  261. rotete()
  262. for i = 1, 50 do
  263. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  264. wait()
  265. end
  266. wait(1)
  267. for _,n in pairs(Character:GetChildren()) do
  268. if n:IsA("Accessory") then n:Remove() end
  269. end
  270. for _,x in pairs(Character:GetChildren()) do
  271. if x:IsA("Decal") then x:Remove() end
  272. end
  273. Torso.BrickColor = BrickColor.new("Really black")
  274. Head.BrickColor = BrickColor.new("Really black")
  275. Character.Shirt:Destroy()
  276. Character.Pants:Destroy()
  277. shirt = Instance.new("Shirt", Character)
  278. shirt.Name = "Shirt"
  279. pants = Instance.new("Pants", Character)
  280. pants.Name = "Pants"
  281. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  282. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  283.  
  284. local DarkReaper = Instance.new("Part",Character)
  285. DarkReaper.Size = Vector3.new(2,2,2)
  286. DarkReaper.CFrame = Head.CFrame
  287. DarkReaper.CanCollide = false
  288. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  289. DarkReaperWeld.Part0 = DarkReaper
  290. DarkReaperWeld.Part1 = Head
  291. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  292. mdark = Instance.new("SpecialMesh", DarkReaper)
  293. mdark.MeshType = "FileMesh"
  294. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  295. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=1551603274'
  296. mdark.VertexColor = Vector3.new(1,1,1)
  297.  
  298. local DarkReaperANTLERS = Instance.new("Part",Character)
  299. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  300. DarkReaperANTLERS.CFrame = Head.CFrame
  301. DarkReaperANTLERS.CanCollide = false
  302. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  303. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  304. DarkReaperWeld2.Part1 = Head
  305. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  306. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  307. mdark2.MeshType = "FileMesh"
  308. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  309. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=1551766703'
  310. mdark2.VertexColor = Vector3.new(255,0,0)
  311.  
  312. HandCannonTop1 = Instance.new("Part", LeftArm)
  313. HandCannonTop1.CanCollide = false
  314. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  315. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  316. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  317. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  318. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  319. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  320. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  321. HandCannonTop1.Material = "Metal"
  322. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  323. weld2.C0 = CFrame.new(0, .9, 0)
  324.  
  325. FixedER = Instance.new("Part", LeftArm)
  326. FixedER.CanCollide = false
  327. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  328. FixedER.BottomSurface = "SmoothNoOutlines"
  329. FixedER.TopSurface = "SmoothNoOutlines"
  330. FixedER.LeftSurface = "SmoothNoOutlines"
  331. FixedER.RightSurface = "SmoothNoOutlines"
  332. FixedER.FrontSurface = "SmoothNoOutlines"
  333. FixedER.BackSurface = "SmoothNoOutlines"
  334. FixedER.Material = "Metal"
  335. local weldFixedER = weldBetween(FixedER, LeftArm)
  336. weldFixedER.C0 = CFrame.new(0, .7, 0)
  337.  
  338.  
  339. FixedER4 = Instance.new("Part", LeftArm)
  340. FixedER4.CanCollide = false
  341. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  342. FixedER4.BottomSurface = "SmoothNoOutlines"
  343. FixedER4.TopSurface = "SmoothNoOutlines"
  344. FixedER4.LeftSurface = "SmoothNoOutlines"
  345. FixedER4.RightSurface = "SmoothNoOutlines"
  346. FixedER4.FrontSurface = "SmoothNoOutlines"
  347. FixedER4.BackSurface = "SmoothNoOutlines"
  348. FixedER4.Material = "Metal"
  349. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  350. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  351.  
  352. FixedER5 = Instance.new("Part", LeftArm)
  353. FixedER5.CanCollide = false
  354. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  355. FixedER5.BottomSurface = "SmoothNoOutlines"
  356. FixedER5.TopSurface = "SmoothNoOutlines"
  357. FixedER5.LeftSurface = "SmoothNoOutlines"
  358. FixedER5.RightSurface = "SmoothNoOutlines"
  359. FixedER5.FrontSurface = "SmoothNoOutlines"
  360. FixedER5.BackSurface = "SmoothNoOutlines"
  361. FixedER5.Material = "Metal"
  362. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  363. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  364.  
  365. FixedER2 = Instance.new("Part", LeftArm)
  366. FixedER2.CanCollide = false
  367. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  368. FixedER2.BottomSurface = "SmoothNoOutlines"
  369. FixedER2.TopSurface = "SmoothNoOutlines"
  370. FixedER2.LeftSurface = "SmoothNoOutlines"
  371. FixedER2.RightSurface = "SmoothNoOutlines"
  372. FixedER2.FrontSurface = "SmoothNoOutlines"
  373. FixedER2.BackSurface = "SmoothNoOutlines"
  374. FixedER2.Material = "Metal"
  375. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  376. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  377.  
  378.  
  379. FixedER3 = Instance.new("Part", LeftArm)
  380. FixedER3.CanCollide = false
  381. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  382. FixedER3.BottomSurface = "SmoothNoOutlines"
  383. FixedER3.TopSurface = "SmoothNoOutlines"
  384. FixedER3.LeftSurface = "SmoothNoOutlines"
  385. FixedER3.RightSurface = "SmoothNoOutlines"
  386. FixedER3.FrontSurface = "SmoothNoOutlines"
  387. FixedER3.BackSurface = "SmoothNoOutlines"
  388. FixedER3.Material = "Metal"
  389. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  390. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  391.  
  392. HandCannonTop2 = Instance.new("Part", LeftArm)
  393. HandCannonTop2.CanCollide = false
  394. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  395. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  396. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  397. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  398. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  399. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  400. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  401. HandCannonTop2.Material = "Metal"
  402. HandCannonTop2.Transparency = 1
  403. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  404. weld3.C0 = CFrame.new(0, -.8, 0)
  405.  
  406. HandCannonTop3 = Instance.new("Part", LeftArm)
  407. HandCannonTop3.CanCollide = false
  408. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  409. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  410. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  411. HandCannonTop3.Material = "Metal"
  412. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  413. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  414. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  415. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  416. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  417. weld4.C0 = CFrame.new(0, 0, 0)
  418.  
  419. secretpart = Instance.new("Part", LeftArm)
  420. secretpart.CanCollide = false
  421. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  422. secretpart.BottomSurface = "SmoothNoOutlines"
  423. secretpart.TopSurface = "SmoothNoOutlines"
  424. secretpart.Material = "Metal"
  425. secretpart.BrickColor = BrickColor.new("Really black")
  426. secretpart.LeftSurface = "SmoothNoOutlines"
  427. secretpart.RightSurface = "SmoothNoOutlines"
  428. secretpart.FrontSurface = "SmoothNoOutlines"
  429. secretpart.BackSurface = "SmoothNoOutlines"
  430. local secret = weldBetween(secretpart, LeftArm)
  431. secret.C0 = CFrame.new(0, 0, 0)
  432.  
  433. HandCannonTop4 = Instance.new("Part", LeftArm)
  434. HandCannonTop4.CanCollide = false
  435. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  436. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  437. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  438. HandCannonTop4.Material = "Granite"
  439. HandCannonTop4.BrickColor = BrickColor.new("Maroon")
  440. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  441. weld5.C0 = CFrame.new(0, 0, 0)
  442.  
  443. HandCannonTop5 = Instance.new("Part", LeftArm)
  444. HandCannonTop5.CanCollide = false
  445. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  446. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  447. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  448. HandCannonTop5.Material = "Granite"
  449. HandCannonTop5.BrickColor = BrickColor.new("Maroon")
  450. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  451. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  452.  
  453. HandCannonTop6 = Instance.new("Part", LeftArm)
  454. HandCannonTop6.CanCollide = false
  455. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  456. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  457. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  458. HandCannonTop6.Material = "Granite"
  459. HandCannonTop6.BrickColor = BrickColor.new("Maroon")
  460. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  461. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  462.  
  463. HandCannonTop7 = Instance.new("Part", LeftArm)
  464. HandCannonTop7.CanCollide = false
  465. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  466. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  467. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  468. HandCannonTop7.Material = "Granite"
  469. HandCannonTop7.BrickColor = BrickColor.new("Maroon")
  470. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  471. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  472.  
  473. HandCannonTop8 = Instance.new("Part", LeftArm)
  474. HandCannonTop8.CanCollide = false
  475. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  476. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  477. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  478. HandCannonTop8.Material = "Granite"
  479. HandCannonTop8.BrickColor = BrickColor.new("Maroon")
  480. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  481. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  482.  
  483.  
  484. HandCannonTop9 = Instance.new("Part", LeftArm)
  485. HandCannonTop9.CanCollide = false
  486. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  487. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  488. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  489. HandCannonTop9.Material = "Granite"
  490. HandCannonTop9.BrickColor = BrickColor.new("Maroon")
  491. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  492. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  493.  
  494. HandCannonTop10 = Instance.new("Part", LeftArm)
  495. HandCannonTop10.CanCollide = false
  496. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  497. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  498. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  499. HandCannonTop10.Material = "Granite"
  500. HandCannonTop10.BrickColor = BrickColor.new("Maroon")
  501. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  502. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  503.  
  504. HandCannonTop11 = Instance.new("Part", LeftArm)
  505. HandCannonTop11.CanCollide = false
  506. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  507. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  508. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  509. HandCannonTop11.Material = "Granite"
  510. HandCannonTop11.BrickColor = BrickColor.new("Maroon")
  511. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  512. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  513.  
  514. HandCannonTop12 = Instance.new("Part", LeftArm)
  515. HandCannonTop12.CanCollide = false
  516. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  517. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  518. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  519. HandCannonTop12.Material = "Granite"
  520. HandCannonTop12.BrickColor = BrickColor.new("Maroon")
  521. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  522. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  523.  
  524. HandCannonTop13 = Instance.new("Part", LeftArm)
  525. HandCannonTop13.CanCollide = false
  526. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  527. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  528. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  529. HandCannonTop13.Material = "Granite"
  530. HandCannonTop13.BrickColor = BrickColor.new("Maroon")
  531. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  532. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  533.  
  534.  
  535. HandCannonTop14 = Instance.new("Part", LeftArm)
  536. HandCannonTop14.CanCollide = false
  537. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  538. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  539. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  540. HandCannonTop14.Material = "Granite"
  541. HandCannonTop14.BrickColor = BrickColor.new("Maroon")
  542. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  543. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  544.  
  545. corecircle = Instance.new("Part", LeftArm)
  546. corecircle.CanCollide = false
  547. corecircle.Size = Vector3.new(0,0,0)
  548. corecircle.Material = "Slate"
  549. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  550. corecircleMESH.Scale = Vector3.new(8,17,17)
  551. corecircleMESH.MeshType = "Cylinder"
  552. local weldcore = weldBetween(corecircle, HandCannonTop3)
  553. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  554.  
  555. corecircle2 = Instance.new("Part", LeftArm)
  556. corecircle2.CanCollide = false
  557. corecircle2.Size = Vector3.new(0,0,0)
  558. corecircle2.Material = "Fabric"
  559. corecircle2.BrickColor = BrickColor.new("Really black")
  560. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  561. corecircleMESH2.Scale = Vector3.new(7,18,18)
  562. corecircleMESH2.MeshType = "Cylinder"
  563. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  564. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  565.  
  566. TheCore = Instance.new("Part", LeftArm)
  567. TheCore.CanCollide = false
  568. TheCore.Size = Vector3.new(0,0,0)
  569. TheCore.Material = "Fabric"
  570. TheCore.BrickColor = BrickColor.new("Maroon")
  571. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  572. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  573. TheCoreMESH.MeshId = "rbxassetid://19251107"
  574. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  575. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  576.  
  577. local fidgetspinner = coroutine.wrap(function()
  578. while true do
  579. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  580. wait()
  581. end
  582. end)
  583. fidgetspinner()
  584.  
  585. Gear1 = Instance.new("Part", LeftArm)
  586. Gear1.CanCollide = false
  587. Gear1.Size = Vector3.new(1, 1, 1)
  588. Gear1.CFrame = CFrame.new(0, 1, 0)
  589. Gear1.BrickColor = BrickColor.new("Really black")
  590. GearMesh1 = Instance.new("FileMesh", Gear1)
  591. GearMesh1.MeshId = "rbxassetid://156292343"
  592. local weld6 = weldBetween(Gear1, HandCannonTop2)
  593. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  594.  
  595. Gear2 = Instance.new("Part", LeftArm)
  596. Gear2.CanCollide = false
  597. Gear2.Size = Vector3.new(1, 1, 1)
  598. Gear2.CFrame = CFrame.new(0, -1, 0)
  599. Gear2.BrickColor = BrickColor.new("Really black")
  600. GearMesh2 = Instance.new("FileMesh", Gear2)
  601. GearMesh2.MeshId = "rbxassetid://156292343"
  602. local weld7 = weldBetween(Gear2, HandCannonTop1)
  603. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  604.  
  605. EnergyCorePART = Instance.new("Part", LeftArm)
  606. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  607. EnergyCorePART.Material = "Neon"
  608. EnergyCorePART.BrickColor = BrickColor.new("Maroon")
  609. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  610. EnergyCore1.MeshType = "Sphere"
  611. EnergyCore1.Scale = Vector3.new(1,1,1)
  612. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  613. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  614.  
  615. CorruptedArm = Instance.new("Part", LeftArm)
  616. CorruptedArm.CanCollide = false
  617. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  618. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  619. CorruptedArm.TopSurface = "SmoothNoOutlines"
  620. CorruptedArm.Material = "Neon"
  621. CorruptedArm.Transparency = 0
  622. CorruptedArm.BrickColor = BrickColor.new("Maroon")
  623. local weldcor = weldBetween(CorruptedArm, LeftArm)
  624. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  625.  
  626. CorruptedArm2 = Instance.new("Part", LeftArm)
  627. CorruptedArm2.CanCollide = false
  628. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  629. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  630. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  631. CorruptedArm2.Material = "Neon"
  632. CorruptedArm2.Transparency = 1
  633. CorruptedArm2.BrickColor = BrickColor.new("Maroon")
  634. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  635. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  636.  
  637. ArmorPlating = Instance.new("Part", LeftArm)
  638. ArmorPlating.CanCollide = false
  639. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  640. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  641. ArmorPlating.TopSurface = "SmoothNoOutlines"
  642. ArmorPlating.Material = "Neon"
  643. ArmorPlating.BrickColor = BrickColor.new("Maroon")
  644. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  645. ArmorPlating.RightSurface = "SmoothNoOutlines"
  646. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  647. ArmorPlating.BackSurface = "SmoothNoOutlines"
  648. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  649. Armoring.C0 = CFrame.new(.4, 0, .53)
  650.  
  651. ArmorPlating2 = Instance.new("Part", LeftArm)
  652. ArmorPlating2.CanCollide = false
  653. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  654. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  655. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  656. ArmorPlating2.Material = "Neon"
  657. ArmorPlating2.BrickColor = BrickColor.new("Maroon")
  658. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  659. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  660. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  661. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  662. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  663. Armoring2.C0 = CFrame.new(.2, 0, .53)
  664.  
  665. ArmorPlating3 = Instance.new("Part", LeftArm)
  666. ArmorPlating3.CanCollide = false
  667. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  668. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  669. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  670. ArmorPlating3.Material = "Neon"
  671. ArmorPlating3.BrickColor = BrickColor.new("Maroon")
  672. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  673. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  674. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  675. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  676. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  677. Armoring3.C0 = CFrame.new(0, 0, .53)
  678.  
  679. ArmorPlating4 = Instance.new("Part", LeftArm)
  680. ArmorPlating4.CanCollide = false
  681. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  682. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  683. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  684. ArmorPlating4.Material = "Neon"
  685. ArmorPlating4.BrickColor = BrickColor.new("Maroon")
  686. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  687. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  688. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  689. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  690. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  691. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  692.  
  693. ArmorPlating5 = Instance.new("Part", LeftArm)
  694. ArmorPlating5.CanCollide = false
  695. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  696. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  697. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  698. ArmorPlating5.Material = "Neon"
  699. ArmorPlating5.BrickColor = BrickColor.new("Maroon")
  700. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  701. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  702. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  703. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  704. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  705. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  706.  
  707. ArmorPlating6 = Instance.new("Part", LeftArm)
  708. ArmorPlating6.CanCollide = false
  709. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  710. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  711. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  712. ArmorPlating6.Material = "Neon"
  713. ArmorPlating6.BrickColor = BrickColor.new("Maroon")
  714. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  715. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  716. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  717. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  718. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  719. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  720.  
  721. ArmorPlating7 = Instance.new("Part", LeftArm)
  722. ArmorPlating7.CanCollide = false
  723. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  724. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  725. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  726. ArmorPlating7.Material = "Neon"
  727. ArmorPlating7.BrickColor = BrickColor.new("Maroon")
  728. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  729. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  730. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  731. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  732. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  733. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  734.  
  735. ArmorPlating8 = Instance.new("Part", LeftArm)
  736. ArmorPlating8.CanCollide = false
  737. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  738. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  739. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  740. ArmorPlating8.Material = "Neon"
  741. ArmorPlating8.BrickColor = BrickColor.new("Maroon")
  742. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  743. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  744. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  745. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  746. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  747. Armoring8.C0 = CFrame.new(0, 0, -.53)
  748.  
  749. ArmorPlating9 = Instance.new("Part", LeftArm)
  750. ArmorPlating9.CanCollide = false
  751. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  752. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  753. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  754. ArmorPlating9.Material = "Neon"
  755. ArmorPlating9.BrickColor = BrickColor.new("Maroon")
  756. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  757. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  758. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  759. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  760. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  761. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  762.  
  763. ArmorPlating10 = Instance.new("Part", LeftArm)
  764. ArmorPlating10.CanCollide = false
  765. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  766. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  767. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  768. ArmorPlating10.Material = "Neon"
  769. ArmorPlating10.BrickColor = BrickColor.new("Maroon")
  770. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  771. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  772. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  773. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  774. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  775. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  776.  
  777. light = Instance.new("PointLight", Torso)
  778. light.Color = Color3.new(255,0,0)
  779. light.Range = 5
  780. light.Brightness = 50
  781.  
  782. local Switcher = coroutine.wrap(function()
  783. while true do
  784. for i = 1, 50 do
  785. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  786. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  787. wait()
  788. end
  789. for i = 1, 50 do
  790. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  791. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  792. wait()
  793. end
  794. wait()
  795. end
  796. end)
  797. Switcher()
  798. Root.Anchored = false
  799. Root.CanCollide = false
  800. local removesize = coroutine.wrap(function()
  801. while comingouttoplay do
  802. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  803. wait()
  804. end
  805. end)
  806. removesize()
  807. sound2 = Instance.new("Sound", Torso)
  808. sound2.SoundId = "rbxassetid://1292034965"
  809. sound2.Volume = 4
  810. sound2:Play()
  811. for i = 1, 10 do
  812. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  813. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  814. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  815. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  816. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  817. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  818. wait()
  819. end
  820. local shockwefe = coroutine.wrap(function()
  821. shockwave = Instance.new("Part", Torso)
  822. shockwave.Size = Vector3.new(5, 5, 5)
  823. shockwave.Transparency = 0
  824. shockwave.BrickColor = BrickColor.new("Artichoke")
  825. shockwave.Anchored = true
  826. shockwave.CanCollide = false
  827. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  828. sh1 = Instance.new("SpecialMesh", shockwave)
  829. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  830. sh1.Scale = Vector3.new(0, 0, 0)
  831. removeuseless:AddItem(shockwave,5)
  832. for i = 1, 100 do
  833. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  834. shockwave.Transparency = shockwave.Transparency + 0.05
  835. wait()
  836. end
  837. end)
  838. shockwefe()
  839. for i = 1, 15 do
  840. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  841. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  842. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  843. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  844. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  845. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  846. wait()
  847. end
  848. removeuseless:AddItem(smallrift,4)
  849. comingouttoplay = false
  850. wait()
  851. end
  852.  
  853. mouse.KeyDown:connect(function(Press)
  854. Press=Press:lower()
  855. if Press=='m' then
  856. if debounce then return end
  857. debounce = true
  858. attacking = true
  859. hum.WalkSpeed = 0
  860. maketransparencysetto = coroutine.wrap(function()
  861. brolycharge = Instance.new("Sound", Torso)
  862. brolycharge.SoundId = "rbxassetid://722133423"
  863. brolycharge.Volume = 4
  864. brolycharge:Play()
  865. Shield = Instance.new("Part", Torso)
  866. Shield.Material = "Neon"
  867. Shield.Anchored = true
  868. Shield.Transparency = 1
  869. Shield.CanCollide = false
  870. Shield.BrickColor = BrickColor.new("Maroon")
  871. Shield.Size = Vector3.new(10,10,10)
  872. ShieldShape = Instance.new("SpecialMesh", Shield)
  873. ShieldShape.MeshType = "Sphere"
  874. ShieldShape.Scale = Vector3.new(50,50,50)
  875. Shield.CFrame = Root.CFrame
  876. while Shield.Transparency > .5 do
  877. Shield.Transparency = Shield.Transparency - 0.03
  878. wait()
  879. end
  880. end)
  881. maketransparencysetto()
  882. quicklerp = coroutine.wrap(function()
  883. for i = 1, 15 do
  884. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  885. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  886. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  887. wait()
  888. end
  889. end)
  890. quicklerp()
  891. for i = 1, 100 do
  892. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  893. wait()
  894. end
  895. wait(.5)
  896. ShieldShape.Scale = Vector3.new(1,1,1)
  897. Shield.Transparency = .5
  898. wait(.01)
  899. Shield.Transparency = 1
  900. wait(.01)
  901. Shield.Transparency = .5
  902. wait(.01)
  903. Shield.Transparency = 1
  904. wait(.01)
  905. Shield.Transparency = .5
  906. wait(.01)
  907. Shield.Transparency = 1
  908. wait(.01)
  909. Shield.Transparency = .5
  910. wait(.01)
  911. Shield.Transparency = 1
  912. wait(.01)
  913. Shield.Transparency = .5
  914. wait(.01)
  915. Shield.Transparency = 1
  916. wait(.01)
  917. Shield.Transparency = .5
  918. wait(.01)
  919. Shield.Transparency = 1
  920. wait(.01)
  921. Shield.Transparency = .5
  922. huah = Instance.new("Sound", Torso)
  923. huah.Volume = 8
  924. huah.SoundId = "rbxassetid://1502082459"
  925. huah:Play()
  926. explosionsound = Instance.new("Sound", Torso)
  927. explosionsound.SoundId = "rbxassetid://919941001"
  928. explosionsound.Volume = 3
  929. explosionsound:Play()
  930. quicklerp2 = coroutine.wrap(function()
  931. for i = 1, 15 do
  932. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  933. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  934. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  935. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  936. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  937. wait()
  938. end
  939. end)
  940. quicklerp2()
  941. Shield:Remove()
  942. blastwave = Instance.new("Part", Torso)
  943. blastwave.Size = Vector3.new(1, 1, 1)
  944. blastwave.Transparency = 0
  945. blastwave.BrickColor = BrickColor.new("Maroon")
  946. blastwave.Material = "Neon"
  947. blastwave.Anchored = true
  948. blastwave.CanCollide = false
  949. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  950. removeuseless:AddItem(blastwave,5)
  951. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  952. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  953. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  954. blastwave2 = Instance.new("Part", Torso)
  955. blastwave2.Size = Vector3.new(1, 1, 1)
  956. blastwave2.Transparency = 0
  957. blastwave2.BrickColor = BrickColor.new("Maroon")
  958. blastwave2.Material = "Neon"
  959. blastwave2.Anchored = true
  960. blastwave2.CanCollide = false
  961. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  962. removeuseless:AddItem(blastwave2,5)
  963. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  964. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  965. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  966. blastwave3 = Instance.new("Part", Torso)
  967. blastwave3.Size = Vector3.new(1, 1, 1)
  968. blastwave3.Transparency = 0
  969. blastwave3.BrickColor = BrickColor.new("Maroon")
  970. blastwave3.Material = "Neon"
  971. blastwave3.Anchored = true
  972. blastwave3.CanCollide = false
  973. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  974. removeuseless:AddItem(blastwave3,5)
  975. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  976. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  977. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  978. blastwave4 = Instance.new("Part", Torso)
  979. blastwave4.Size = Vector3.new(1, 1, 1)
  980. blastwave4.Transparency = 0
  981. blastwave4.BrickColor = BrickColor.new("Maroon")
  982. blastwave4.Material = "Neon"
  983. blastwave4.Anchored = true
  984. blastwave4.CanCollide = false
  985. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  986. removeuseless:AddItem(blastwave4,5)
  987. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  988. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  989. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  990. blastwave5 = Instance.new("Part", Torso)
  991. blastwave5.Size = Vector3.new(1, 1, 1)
  992. blastwave5.Transparency = 0
  993. blastwave5.BrickColor = BrickColor.new("Maroon")
  994. blastwave5.Material = "Neon"
  995. blastwave5.Anchored = true
  996. blastwave5.CanCollide = false
  997. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  998. removeuseless:AddItem(blastwave5,5)
  999. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  1000. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1001. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  1002. Blastcircle = Instance.new("Part", Torso)
  1003. Blastcircle.Material = "Neon"
  1004. Blastcircle.Anchored = true
  1005. Blastcircle.Transparency = 0
  1006. Blastcircle.CanCollide = false
  1007. Blastcircle.BrickColor = BrickColor.new("Maroon")
  1008. Blastcircle.Size = Vector3.new(10,10,10)
  1009. removeuseless:AddItem(Blastcircle,5)
  1010. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  1011. BlastShape.MeshType = "Sphere"
  1012. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  1013. Blastcircle.CFrame = Root.CFrame
  1014. Blastcircle2 = Instance.new("Part", Torso)
  1015. Blastcircle2.Material = "Neon"
  1016. Blastcircle2.Anchored = true
  1017. Blastcircle2.Transparency = 0
  1018. Blastcircle2.CanCollide = false
  1019. Blastcircle2.BrickColor = BrickColor.new("Maroon")
  1020. Blastcircle2.Size = Vector3.new(10,10,10)
  1021. removeuseless:AddItem(Blastcircle2,5)
  1022. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  1023. BlastShape2.MeshType = "Sphere"
  1024. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1025. Blastcircle2.CFrame = Root.CFrame
  1026. Blastcircle3 = Instance.new("Part", Torso)
  1027. Blastcircle3.Material = "Neon"
  1028. Blastcircle3.Anchored = true
  1029. Blastcircle3.Transparency = 0
  1030. Blastcircle3.CanCollide = false
  1031. Blastcircle3.BrickColor = BrickColor.new("Maroon")
  1032. Blastcircle3.Size = Vector3.new(10,10,10)
  1033. removeuseless:AddItem(Blastcircle3,5)
  1034. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1035. BlastShape3.MeshType = "Sphere"
  1036. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1037. Blastcircle3.CFrame = Root.CFrame
  1038. Blastcircle4 = Instance.new("Part", Torso)
  1039. Blastcircle4.Material = "Neon"
  1040. Blastcircle4.Anchored = true
  1041. Blastcircle4.Transparency = 0
  1042. Blastcircle4.CanCollide = false
  1043. Blastcircle4.BrickColor = BrickColor.new("Maroon")
  1044. Blastcircle4.Size = Vector3.new(10,10,10)
  1045. removeuseless:AddItem(Blastcircle4,5)
  1046. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1047. BlastShape4.MeshType = "Sphere"
  1048. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1049. Blastcircle4.CFrame = Root.CFrame
  1050. Blastcircle5 = Instance.new("Part", Torso)
  1051. Blastcircle5.Material = "Neon"
  1052. Blastcircle5.Anchored = true
  1053. Blastcircle5.Transparency = 0
  1054. Blastcircle5.CanCollide = false
  1055. Blastcircle5.BrickColor = BrickColor.new("Maroon")
  1056. Blastcircle5.Size = Vector3.new(10,10,10)
  1057. removeuseless:AddItem(Blastcircle5,5)
  1058. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1059. BlastShape5.MeshType = "Sphere"
  1060. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1061. Blastcircle5.CFrame = Root.CFrame
  1062.  
  1063. shockwav = Instance.new("Part", Torso)
  1064. shockwav.Size = Vector3.new(1, 1, 1)
  1065. shockwav.Transparency = 0
  1066. shockwav.BrickColor = BrickColor.new("Maroon")
  1067. shockwav.Material = "Neon"
  1068. shockwav.Anchored = true
  1069. shockwav.CanCollide = false
  1070. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1071. removeuseless:AddItem(shockwav,5)
  1072. dea = Instance.new("SpecialMesh", shockwav)
  1073. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1074. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1075. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1076. shockwav2 = Instance.new("Part", Torso)
  1077. shockwav2.Size = Vector3.new(1, 1, 1)
  1078. shockwav2.Transparency = 0
  1079. shockwav2.BrickColor = BrickColor.new("Maroon")
  1080. shockwav2.Material = "Neon"
  1081. shockwav2.Anchored = true
  1082. shockwav2.CanCollide = false
  1083. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1084. removeuseless:AddItem(shockwav2,5)
  1085. dea2 = Instance.new("SpecialMesh", shockwav2)
  1086. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1087. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1088. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1089. local Hit = damagealll(50,Torso.Position)
  1090. for _,v in pairs(Hit) do
  1091. local velo2 = Instance.new("BodyVelocity", v)
  1092. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1093. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1094. removeuseless:AddItem(velo2,2)
  1095. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1096. v.Humanoid:TakeDamage(math.random(48,89))
  1097. end
  1098.  
  1099. opopo = coroutine.wrap(function()
  1100. for i = 1, 100 do
  1101. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1102. shockwav.Transparency = shockwav.Transparency + 0.02
  1103. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1104. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1105. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1106. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1107. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1108. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1109. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1110. blastwave.Transparency = blastwave.Transparency + .01
  1111. blastwave2.Transparency = blastwave2.Transparency + .03
  1112. blastwave3.Transparency = blastwave3.Transparency + .02
  1113. blastwave4.Transparency = blastwave4.Transparency + .015
  1114. blastwave5.Transparency = blastwave5.Transparency + .01
  1115. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1116. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1117. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1118. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1119. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1120. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1121. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1122. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1123. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1124. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1125. wait()
  1126. end
  1127. end)
  1128. opopo()
  1129. wait(2)
  1130. hum.WalkSpeed = 13
  1131. debounce = false
  1132. attacking = false
  1133. end
  1134. end)
  1135.  
  1136. EnergyIdle = Instance.new("Sound", Torso)
  1137. EnergyIdle.SoundId = "rbxassetid://865160364"
  1138. EnergyIdle.Looped = true
  1139. EnergyIdle.Volume = .2
  1140. EnergyIdle:Play()
  1141. doommusucus = Instance.new("Sound", Torso)
  1142. doommusucus.SoundId = "rbxassetid://261681311"
  1143. doommusucus.Looped = true
  1144. doommusucus.Volume = 1.5
  1145. doommusucus:Play()
  1146. hum.WalkSpeed = 13
  1147.  
  1148. function damagealll(Radius,Position)
  1149. local Returning = {}
  1150. for _,v in pairs(workspace:GetChildren()) do
  1151. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1152. local Mag = (v.Torso.Position - Position).magnitude
  1153. if Mag < Radius then
  1154. table.insert(Returning,v)
  1155. end
  1156. end
  1157. end
  1158. return Returning
  1159. end
  1160.  
  1161. function damagealll2(Radius,Position)
  1162. local Returning = {}
  1163. while wait() do
  1164. for _,v in pairs(workspace:GetChildren()) do
  1165. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1166. local Mag = (v.Torso.Position - Position).magnitude
  1167. if Mag < Radius then
  1168. table.insert(Returning,v)
  1169. end
  1170. end
  1171. end
  1172. end
  1173. return Returning
  1174. end
  1175.  
  1176. footsteps = Instance.new("Sound", Torso)
  1177. footsteps.SoundId = "sID://320886417"
  1178. footsteps.Looped = true
  1179. footsteps.Volume = 5
  1180.  
  1181. checks1 = coroutine.wrap(function() -------Checks
  1182. while true do
  1183. if Root.Velocity.Magnitude > 0.5 and running == false then
  1184. position = "Walking"
  1185. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1186. position = "Idle2"
  1187. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1188. position = "Idle"
  1189. elseif Root.Velocity.Magnitude > 15 then
  1190. position = "Running"
  1191. else
  1192. end
  1193. wait()
  1194. end
  1195. end)
  1196. checks1()
  1197.  
  1198. mouse.KeyDown:connect(function(Press)
  1199. Press=Press:lower()
  1200. if Press=='p' then
  1201. if debounce == true then return end
  1202. debounce = true
  1203. walking = false
  1204. attacking = true
  1205. punchcharge:Play()
  1206. for i = 1, 10 do
  1207. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1208. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1209. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1210. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1211. wait()
  1212. end
  1213. punchexplosion:Play()
  1214. hitboxpert = Instance.new("Part", LeftArm)
  1215. hitboxpert.Size = Vector3.new(2, 2, 2)
  1216. hitboxpert.CanCollide = false
  1217. hitboxpert.Transparency = 1
  1218. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1219. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1220. hitboxpert.Touched:connect(function(hit)
  1221. if hit.Parent:IsA("Part") then
  1222. elseif hit.Parent:IsA("SpecialMesh") then
  1223. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1224. elseif hit.Parent:findFirstChild("Humanoid") then
  1225. if damagedebounce == true then return end
  1226. damagedebounce = true
  1227. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1228. Slachtoffer:TakeDamage(32)
  1229. end
  1230. end)
  1231. local punchplosion = coroutine.wrap(function()
  1232. plosion = Instance.new("Part", LeftArm)
  1233. plosion.Size = Vector3.new(1, 1, 1)
  1234. plosion.Transparency = 0.2
  1235. plosion.BrickColor = BrickColor.new("Maroon")
  1236. plosion.Anchored = true
  1237. plosion.CanCollide = false
  1238. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1239. dea1 = Instance.new("SpecialMesh", plosion)
  1240. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1241. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1242. for i = 1, 25 do
  1243. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1244. plosion.Transparency = plosion.Transparency + 0.07
  1245. wait()
  1246. end
  1247. end)
  1248. punchplosion()
  1249. for i = 1, 10 do
  1250. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1251. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1252. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1253. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1254. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1255. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1256. wait()
  1257. end
  1258. hitboxpert:Destroy()
  1259. hitboxweld:Destroy()
  1260. plosion:Destroy()
  1261. attacking = false
  1262. damagedebounce = false
  1263. debounce = false
  1264. end
  1265. end)
  1266.  
  1267. mouse.KeyDown:connect(function(Press)
  1268. Press=Press:lower()
  1269. if Press=='t' then
  1270. if tauntdebounce == true then return end
  1271. tauntdebounce = true
  1272. rdnm = soundtable[math.random(1,#soundtable)]
  1273. tauntsound = Instance.new("Sound", Head)
  1274. tauntsound.Volume = 3
  1275. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1276. tauntsound.Looped = false
  1277. tauntsound:Play()
  1278. wait(tauntsound.TimeLength)
  1279. wait(3)
  1280. tauntsound:Remove()
  1281. wait(1)
  1282. tauntdebounce = false
  1283. debounce = false
  1284. end
  1285. end)
  1286.  
  1287.  
  1288. mouse.KeyDown:connect(function(Press)
  1289. Press=Press:lower()
  1290. if Press=='l' then
  1291. if debounce then return end
  1292. debounce = true
  1293. attacking = true
  1294. punchcharge2:Play()
  1295. hum.WalkSpeed = 13
  1296. for i = 1, 8 do
  1297. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1298. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1299. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1300. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1301. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1302. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1303. wait()
  1304. end
  1305. local shockwavv = coroutine.wrap(function()
  1306. shockwav = Instance.new("Part", LeftArm)
  1307. shockwav.Size = Vector3.new(1, 1, 1)
  1308. shockwav.Transparency = 0
  1309. shockwav.BrickColor = BrickColor.new("Really black")
  1310. shockwav.Anchored = true
  1311. shockwav.CanCollide = false
  1312. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1313. dea2 = Instance.new("SpecialMesh", shockwav)
  1314. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1315. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1316. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1317.  
  1318. shockwav2 = Instance.new("Part", LeftArm)
  1319. shockwav2.Size = Vector3.new(1, 1, 1)
  1320. shockwav2.Transparency = 0
  1321. shockwav2.BrickColor = BrickColor.new("Maroon")
  1322. shockwav2.Anchored = true
  1323. shockwav2.CanCollide = false
  1324. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1325. dea3 = Instance.new("SpecialMesh", shockwav2)
  1326. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1327. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1328. removeuseless:AddItem(shockwav2,5)
  1329.  
  1330. shockesr = Instance.new("Part", Torso)
  1331. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1332. shockesr.Material = "Neon"
  1333. shockesr.BrickColor = BrickColor.new("Maroon")
  1334. shockesr.Transparency = 0
  1335. shockesr.Anchored = true
  1336. shockesr.CanCollide = false
  1337. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1338. shockerMESH.MeshType = "Sphere"
  1339. shockerMESH.Scale = Vector3.new(1,1,1)
  1340. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1341. removeuseless:AddItem(shockesr,5)
  1342.  
  1343. local Hit = damagealll(14,Torso.Position)
  1344. for _,v in pairs(Hit) do
  1345. local velo2 = Instance.new("BodyVelocity", v)
  1346. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1347. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1348. removeuseless:AddItem(velo2,2)
  1349. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1350. v.Humanoid:TakeDamage(30)
  1351. end
  1352.  
  1353. for i = 1, 25 do
  1354. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1355. shockwav.Transparency = shockwav.Transparency + 0.07
  1356. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1357. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1358. shockesr.Transparency = shockesr.Transparency + 0.07
  1359. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1360. wait()
  1361. end
  1362. end)
  1363. shockwavv()
  1364. punchexplosion2:Play()
  1365. chunks = Instance.new("Part", workspace)
  1366. chunks.BrickColor = BrickColor.new("Maroon")
  1367. chunks.Size = Vector3.new(2, 2, 2)
  1368. chunks.Anchored = true
  1369. chunks.Material = "Neon"
  1370. chunks.TopSurface = "Smooth"
  1371. chunks.BottomSurface = "Smooth"
  1372. chunks.CanCollide = false
  1373. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1374. table.insert(SlowlyFade,chunks)
  1375. removeuseless:AddItem(chunks,5)
  1376. chunks2 = Instance.new("Part", workspace)
  1377. chunks2.BrickColor = BrickColor.new("Maroon")
  1378. chunks2.Size = Vector3.new(2, 2, 2)
  1379. chunks2.Anchored = true
  1380. chunks2.Material = "Neon"
  1381. chunks2.TopSurface = "Smooth"
  1382. chunks2.BottomSurface = "Smooth"
  1383. chunks2.CanCollide = false
  1384. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1385. table.insert(SlowlyFade,chunks2)
  1386. removeuseless:AddItem(chunks2,5)
  1387. chunks3 = Instance.new("Part", workspace)
  1388. chunks3.BrickColor = BrickColor.new("Maroon")
  1389. chunks3.Size = Vector3.new(2, 2, 2)
  1390. chunks3.Anchored = true
  1391. chunks3.Material = "Neon"
  1392. chunks3.CanCollide = false
  1393. chunks3.TopSurface = "Smooth"
  1394. chunks3.BottomSurface = "Smooth"
  1395. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1396. table.insert(SlowlyFade,chunks3)
  1397. removeuseless:AddItem(chunks3,5)
  1398. chunks4 = Instance.new("Part", workspace)
  1399. chunks4.BrickColor = BrickColor.new("Maroon")
  1400. chunks4.Size = Vector3.new(2, 2, 2)
  1401. chunks4.Anchored = true
  1402. chunks4.TopSurface = "Smooth"
  1403. chunks4.BottomSurface = "Smooth"
  1404. chunks4.Material = "Neon"
  1405. chunks4.CanCollide = false
  1406. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1407. table.insert(SlowlyFade,chunks4)
  1408. removeuseless:AddItem(chunks4,5)
  1409. hum.WalkSpeed = 0
  1410. for i = 1, 15 do
  1411. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1412. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1413. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1414. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1415. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1416. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1417. wait()
  1418. end
  1419. hum.WalkSpeed = 13
  1420. attacking = false
  1421. damagedebounce = false
  1422. shockwav:Remove()
  1423. shockwav2:Remove()
  1424. shockesr:Remove()
  1425. debounce = false
  1426. end
  1427. end)
  1428.  
  1429. mouse.KeyDown:connect(function(Press)
  1430. Press=Press:lower()
  1431. if Press=='k' then
  1432. if debounce then return end
  1433. debounce = true
  1434. attacking = true
  1435. punchcharge2:Play()
  1436. hum.WalkSpeed = 0
  1437. for i = 1, 8 do
  1438. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1439. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1440. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1441. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1442. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1443. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1444. wait()
  1445. end
  1446. punchexplosion3:Play()
  1447. local wtfboomzorz = coroutine.wrap(function()
  1448. shockesr = Instance.new("Part", Torso)
  1449. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1450. shockesr.Material = "Neon"
  1451. shockesr.BrickColor = BrickColor.new("Maroon")
  1452. shockesr.Transparency = 0
  1453. shockesr.Anchored = true
  1454. shockesr.CanCollide = false
  1455. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1456. shockerMESH.MeshType = "Sphere"
  1457. shockerMESH.Scale = Vector3.new(1,1,1)
  1458. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1459. removeuseless:AddItem(shockesr,5)
  1460.  
  1461. shockwav = Instance.new("Part", LeftArm)
  1462. shockwav.Size = Vector3.new(1, 1, 1)
  1463. shockwav.Transparency = 0
  1464. shockwav.BrickColor = BrickColor.new("Maroon")
  1465. shockwav.Anchored = true
  1466. shockwav.CanCollide = false
  1467. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1468. dea2 = Instance.new("SpecialMesh", shockwav)
  1469. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1470. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1471. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1472. removeuseless:AddItem(shockwav,5)
  1473.  
  1474. shockwav2 = Instance.new("Part", LeftArm)
  1475. shockwav2.Size = Vector3.new(1, 1, 1)
  1476. shockwav2.Transparency = 0
  1477. shockwav2.BrickColor = BrickColor.new("Maroon")
  1478. shockwav2.Anchored = true
  1479. shockwav2.CanCollide = false
  1480. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1481. dea3 = Instance.new("SpecialMesh", shockwav2)
  1482. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1483. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1484. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1485. removeuseless:AddItem(shockwav2,5)
  1486.  
  1487. shockwav3 = Instance.new("Part", LeftArm)
  1488. shockwav3.Size = Vector3.new(1, 1, 1)
  1489. shockwav3.Transparency = 0
  1490. shockwav3.BrickColor = BrickColor.new("Maroon")
  1491. shockwav3.Anchored = true
  1492. shockwav3.CanCollide = false
  1493. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1494. dea4 = Instance.new("SpecialMesh", shockwav3)
  1495. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1496. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1497. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1498. removeuseless:AddItem(shockwav3,5)
  1499.  
  1500. local Hit = damagealll(35,Torso.Position)
  1501. for _,v in pairs(Hit) do
  1502. v:BreakJoints()
  1503. end
  1504. for i = 1, 25 do
  1505. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1506. shockwav.Transparency = shockwav.Transparency + 0.07
  1507. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1508. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1509. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1510. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1511. shockesr.Transparency = shockesr.Transparency + 0.08
  1512. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1513. wait()
  1514. end
  1515. end)
  1516. wtfboomzorz()
  1517. for i = 1, 8 do
  1518. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1519. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1520. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1521. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1522. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1523. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1524. wait()
  1525. end
  1526. for i = 1, 26 do
  1527. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1528. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1529. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1530. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1531. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1532. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1533. wait()
  1534. end
  1535. hum.WalkSpeed = 13
  1536. debounce = false
  1537. attacking = false
  1538. end
  1539. end)
  1540.  
  1541. mouse.KeyDown:connect(function(Press)
  1542. Press=Press:lower()
  1543. if Press=='o' then
  1544. if debounce then return end
  1545. debounce = true
  1546. attacking = true
  1547. hum.WalkSpeed = 0
  1548. local theendbegin = coroutine.wrap(function()
  1549. shockwav = Instance.new("Part", Torso)
  1550. shockwav.Size = Vector3.new(1, 1, 1)
  1551. shockwav.Transparency = 0
  1552. shockwav.BrickColor = BrickColor.new("Maroon")
  1553. shockwav.Material = "Neon"
  1554. shockwav.Anchored = true
  1555. shockwav.CanCollide = false
  1556. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1557. dea2 = Instance.new("SpecialMesh", shockwav)
  1558. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1559. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1560. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1561. removeuseless:AddItem(shockwav,5)
  1562. shockwav2 = Instance.new("Part", Torso)
  1563. shockwav2.Size = Vector3.new(1, 1, 1)
  1564. shockwav2.Transparency = 0
  1565. shockwav2.Material = "Neon"
  1566. shockwav2.BrickColor = BrickColor.new("Maroon")
  1567. shockwav2.Anchored = true
  1568. shockwav2.CanCollide = false
  1569. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1570. dea3 = Instance.new("SpecialMesh", shockwav2)
  1571. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1572. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1573. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1574. removeuseless:AddItem(shockwav2,5)
  1575. for i = 1, 125 do
  1576. shockwav.Transparency = shockwav.Transparency + 0.03
  1577. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1578. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1579. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1580. wait()
  1581. end
  1582. end)
  1583. theendbegin()
  1584. boomswoosh:Play()
  1585. for i = 1, 50 do
  1586. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1587. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1588. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1589. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1590. wait()
  1591. end
  1592. EndOfTimes = true
  1593. local TheEnd = coroutine.wrap(function()
  1594. while EndOfTimes do
  1595. TheEndTimeWave = Instance.new("Part", Torso)
  1596. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1597. TheEndTimeWave.Transparency = 1
  1598. TheEndTimeWave.BrickColor = BrickColor.new("Maroon")
  1599. TheEndTimeWave.Material = "Neon"
  1600. TheEndTimeWave.Anchored = true
  1601. TheEndTimeWave.CanCollide = false
  1602. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1603. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1604. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1605. DDT.Scale = Vector3.new(50, 50, 50)
  1606. removeuseless:AddItem(TheEndTimeWave,2)
  1607. table.insert(TheEnd,TheEndTimeWave)
  1608. table.insert(TheEnd2,DDT)
  1609. wait(0.1)
  1610. end
  1611. end)
  1612. TheEnd()
  1613. local EndOrb = coroutine.wrap(function()
  1614. EnddOrb = Instance.new("Part", Torso)
  1615. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1616. EnddOrb.Material = "Neon"
  1617. EnddOrb.BrickColor = BrickColor.new("Maroon")
  1618. EnddOrb.Transparency = 1
  1619. EnddOrb.Anchored = true
  1620. EnddOrb.CanCollide = false
  1621. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1622. EnddOrbMESH.MeshType = "Sphere"
  1623. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1624. EnddOrb.CFrame = Torso.CFrame
  1625. while EnddOrb.Transparency > 0 do
  1626. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1627. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1628. wait()
  1629. end
  1630. end)
  1631. EndOrb()
  1632. TheEndSound2:Play()
  1633. while EnddOrb.Transparency > 0 do
  1634. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1635. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1636. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1637. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1638. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1639. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1640. wait()
  1641. end
  1642. TheEndSound2:Stop()
  1643. TheEndSound:Play()
  1644. EndOfTimes = false
  1645. for i = 1, 100 do
  1646. EnddOrb.CFrame = Torso.CFrame
  1647. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1648. wait()
  1649. end
  1650. wait(2)
  1651. local dissapend = coroutine.wrap(function()
  1652. for i = 1, 100 do
  1653. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1654. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1655. wait()
  1656. end
  1657. end)
  1658. dissapend()
  1659. ROOOAAAAH:Play()
  1660. local opforr = coroutine.wrap(function()
  1661. while true do
  1662. if loowki then break end
  1663. TheEndTimeWave2 = Instance.new("Part", Torso)
  1664. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1665. TheEndTimeWave2.Transparency = 0.4
  1666. TheEndTimeWave2.BrickColor = BrickColor.new("Maroon")
  1667. TheEndTimeWave2.Material = "Neon"
  1668. TheEndTimeWave2.Anchored = true
  1669. TheEndTimeWave2.CanCollide = false
  1670. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1671. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1672. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1673. DDT2.Scale = Vector3.new(1, 1, 1)
  1674. removeuseless:AddItem(TheEndTimeWave2,3)
  1675. table.insert(TheEnd4,TheEndTimeWave2)
  1676. table.insert(TheEnd3,DDT2)
  1677. EnddOrb2 = Instance.new("Part", Torso)
  1678. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1679. EnddOrb2.Material = "Neon"
  1680. EnddOrb2.BrickColor = BrickColor.new("Maroon")
  1681. EnddOrb2.Transparency = 0
  1682. EnddOrb2.Anchored = true
  1683. EnddOrb2.CanCollide = false
  1684. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1685. EnddOrbMESH2.MeshType = "Sphere"
  1686. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1687. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1688. removeuseless:AddItem(EnddOrb2,2)
  1689. table.insert(TheEnd2,EnddOrbMESH2)
  1690. table.insert(SlowlyFade,EnddOrb2)
  1691. wait(0.1)
  1692. end
  1693. end)
  1694. opforr()
  1695. for i = 1, 20 do
  1696. local Hit = damagealll(60,Torso.Position)
  1697. for _,v in pairs(Hit) do
  1698. v.Humanoid:TakeDamage(3)
  1699. end
  1700. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1701. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1702. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1703. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1704. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1705. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1706. wait()
  1707. end
  1708. local damgog = coroutine.wrap(function()
  1709. while true do
  1710. if loowki then return end
  1711. local Hit = damagealll(60,Torso.Position)
  1712. for _,v in pairs(Hit) do
  1713. v.Humanoid:TakeDamage(1)
  1714. end
  1715. wait()
  1716. end
  1717. end)
  1718. damgog()
  1719. wait(ROOOAAAAH.TimeLength)
  1720. loowki = true
  1721. wait(.5)
  1722. for i = 1, 40 do
  1723. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1724. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1725. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1726. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1727. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1728. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1729. wait()
  1730. end
  1731. for i = 1, 100 do
  1732. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1733. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1734. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1735. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1736. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1737. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1738. wait()
  1739. end
  1740. attacking = false
  1741. debounce = false
  1742. loowki = false
  1743. EndOfTimes = false
  1744. hum.WalkSpeed = 13
  1745. end
  1746. end)
  1747.  
  1748.  
  1749.  
  1750. function rsmash()
  1751. if activu == true or selected == false then
  1752. return
  1753. end
  1754. coroutine.resume(coroutine.create(function()
  1755. fglow(rarm.Glow, 3)
  1756. end))
  1757. activu = true
  1758.  
  1759. human.WalkSpeed = human.WalkSpeed - 13
  1760. animo(false)
  1761. local Mus = Instance.new("Sound",workspace)
  1762. Mus.SoundId = "rbxassetid://789575203"
  1763. Mus.Pitch = 1
  1764. Mus.Volume = 90000
  1765. Mus.Looped = false
  1766. wait(0.3)
  1767. Mus:Play()
  1768. local pe = Instance.new("ParticleEmitter")
  1769. pe.Color = ColorSequence.new(Color3.new(255, 255, 0))
  1770. pe.LightEmission = 0.9
  1771. pe.Size = NumberSequence.new(0.5)
  1772. pe.Texture = "rbxassetid://272050333"
  1773. pe.Transparency = NumberSequence.new(0.1)
  1774. pe.Lifetime = NumberRange.new(0.1)
  1775. pe.Rate = 1
  1776. pe.RotSpeed = NumberRange.new(360)
  1777. pe.Speed = NumberRange.new(3)
  1778. pe.VelocitySpread = 360
  1779. pe.Parent = rarm.Glow
  1780. local pe2 = Instance.new("ParticleEmitter")
  1781. pe2.Color = ColorSequence.new(Color3.new(255, 255, 0))
  1782. pe2.LightEmission = 0.9
  1783. pe2.Size = NumberSequence.new(5)
  1784. pe2.Texture = "rbxassetid://516107903"
  1785. pe2.Transparency = NumberSequence.new(0.4)
  1786. pe2.ZOffset = 2
  1787. pe2.Enabled = false
  1788. pe2.LockedToPart = true
  1789. pe2.Lifetime = NumberRange.new(0.07)
  1790. pe2.Rate = 8
  1791. pe2.Rotation = NumberRange.new(0, 360)
  1792. pe2.RotSpeed = NumberRange.new(0)
  1793. pe2.Speed = NumberRange.new(0)
  1794. pe2.VelocitySpread = 180
  1795. pe2.Parent = rarm.Glow
  1796. for _ = 1, 45 do
  1797. swait()
  1798. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  1799. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  1800. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  1801. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1802. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  1803. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  1804. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  1805. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1806. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  1807. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1808. pe.Rate = pe.Rate + 25
  1809. end
  1810. pe2.Enabled = true
  1811. pe.Speed = NumberRange.new(10)
  1812. for _ = 1, 30 do
  1813. swait()
  1814. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  1815. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  1816. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  1817. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  1818. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  1819. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  1820. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  1821. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  1822.  
  1823. end
  1824. for l = 1, 3 do
  1825. swait()
  1826. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  1827. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  1828. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  1829. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  1830. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  1831. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  1832. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  1833. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  1834. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  1835. end
  1836. pe:Destroy()
  1837. pe2:Destroy()
  1838. KABOOMZ()
  1839. rarm.Glow.smok.Enabled = true
  1840. for _ = 1, 8 do
  1841. swait()
  1842. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  1843. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  1844. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  1845. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  1846. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  1847. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  1848. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  1849. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  1850. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  1851. end
  1852. wait(1.5)
  1853. animo(true)
  1854. human.WalkSpeed = human.WalkSpeed + 13
  1855. for _ = 1, 24 do
  1856. swait()
  1857. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1858. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1859. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1860. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1861. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1862. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1863. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1864. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1865. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1866. end
  1867. resetlerp()
  1868. rarm.Glow.smok.Enabled = false
  1869. activu = false
  1870. end
  1871.  
  1872.  
  1873.  
  1874.  
  1875. local debris=game:service"Debris"
  1876. vt = Vector3.new
  1877. bc = BrickColor.new
  1878.  
  1879.  
  1880.  
  1881.  
  1882.  
  1883.  
  1884.  
  1885.  
  1886. mouse.KeyDown:connect(function(Press)
  1887. Press=Press:lower()
  1888. if Press=='j' then
  1889. if debounce then return end
  1890. debounce = true
  1891. attacking = true
  1892. zorro = true
  1893. local timereft = coroutine.wrap(function()
  1894. shockesr = Instance.new("Part", Torso)
  1895. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1896. shockesr.Material = "Neon"
  1897. shockesr.BrickColor = BrickColor.new("Maroon")
  1898. shockesr.Transparency = 0
  1899. shockesr.Anchored = true
  1900. shockesr.CanCollide = false
  1901. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1902. shockerMESH.MeshType = "Cylinder"
  1903. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1904. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1905. riftopen = Instance.new("Sound", shockesr)
  1906. riftopen.SoundId = "rbxassetid://93724183"
  1907. riftopen.Looped = false
  1908. riftopen.Volume = 2
  1909. riftopen:Play()
  1910. while zorro do
  1911. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1912. wait()
  1913. end
  1914. end)
  1915. timereft()
  1916. for i = 1, 50 do
  1917. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1918. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1919. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1920. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1921. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1922. wait()
  1923. end
  1924. zorro = false
  1925. punchcharge3:Play()
  1926. for i = 1, 10 do
  1927. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1928. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1929. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1930. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1931. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1932. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1933. wait()
  1934. end
  1935. astral = true
  1936. local astralshocks = coroutine.wrap(function()
  1937. while astral do
  1938. Astralshock = Instance.new("Part", Torso)
  1939. Astralshock.Size = Vector3.new(1, 1, 1)
  1940. Astralshock.Transparency = 0
  1941. Astralshock.BrickColor = BrickColor.new("Maroon")
  1942. Astralshock.Material = "Neon"
  1943. Astralshock.Anchored = true
  1944. Astralshock.CanCollide = false
  1945. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1946. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1947. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1948. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1949. table.insert(TheEnd3,DDTASTRAL)
  1950. table.insert(SlowlyFade,Astralshock)
  1951. removeuseless:AddItem(Astralshock,2)
  1952. wait(0.3)
  1953. end
  1954. end)
  1955. local astralshocks2 = coroutine.wrap(function()
  1956. while astral do
  1957. Astralshock2 = Instance.new("Part", Torso)
  1958. Astralshock2.Size = Vector3.new(1, 1, 1)
  1959. Astralshock2.Transparency = 0
  1960. Astralshock2.BrickColor = BrickColor.new("Maroon")
  1961. Astralshock2.Material = "Neon"
  1962. Astralshock2.Anchored = true
  1963. Astralshock2.CanCollide = false
  1964. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1965. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1966. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1967. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1968. table.insert(UpMover,Astralshock2)
  1969. table.insert(SlowlyFade,Astralshock2)
  1970. removeuseless:AddItem(Astralshock2,2)
  1971. wait(0.2)
  1972. end
  1973. end)
  1974. astralshocks2()
  1975. astralshocks()
  1976. riftopen2 = Instance.new("Sound", shockesr)
  1977. riftopen2.SoundId = "rbxassetid://907527750"
  1978. riftopen2.Looped = false
  1979. riftopen2.Volume = 2
  1980. riftopen2:Play()
  1981. local fofp = coroutine.wrap(function()
  1982. riftopen3 = Instance.new("Sound", shockesr)
  1983. riftopen3.SoundId = "rbxassetid://1190833720"
  1984. riftopen3.Looped = false
  1985. riftopen3.Volume = 0
  1986. removeuseless:AddItem(riftopen3,10)
  1987. removeuseless:AddItem(shockesr,6)
  1988. riftopen3:Play()
  1989. while riftopen3.Volume < 3 do
  1990. riftopen3.Volume = riftopen3.Volume + 0.2
  1991. wait()
  1992. end
  1993. while astral do
  1994. wait()
  1995. end
  1996. while riftopen3.Volume > 0 do
  1997. riftopen3.Volume = riftopen3.Volume - 0.1
  1998. wait()
  1999. end
  2000. end)
  2001. fofp()
  2002. local astraldmg = coroutine.wrap(function()
  2003. for i = 1, 5 do
  2004. local Hit = damagealll(20,shockesr.Position)
  2005. for _,v in pairs(Hit) do
  2006. v.Humanoid:TakeDamage(25)
  2007. end
  2008. wait(1)
  2009. end
  2010. end)
  2011. astraldmg()
  2012. while shockesr.Transparency < 1 do
  2013. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  2014. shockesr.Transparency = shockesr.Transparency + 0.02
  2015. wait()
  2016. end
  2017. astral = false
  2018. debounce = false
  2019. attacking = false
  2020. riftopen:Remove()
  2021. riftopen2:Remove()
  2022. end
  2023. end)
  2024.  
  2025. mouse.KeyDown:connect(function(Press)
  2026. Press=Press:lower()
  2027. if Press=='r' then
  2028. if debounce then return end
  2029. debounce = true
  2030. attacking = true
  2031. borb = true
  2032. hum.WalkSpeed = 0
  2033. punchcharge:Play()
  2034. for i = 1, 8 do
  2035. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  2036. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  2037. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  2038. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2039. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  2040. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  2041. wait()
  2042. end
  2043. BlackPowerBall = Instance.new("Part", Torso)
  2044. BlackPowerBall.BrickColor = BrickColor.new("Navy blue")
  2045. BlackPowerBall.Anchored = true
  2046. BlackPowerBall.Shape = 0
  2047. BlackPowerBall.Material = "Neon"
  2048. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  2049. BlackPowerBall.CanCollide = false
  2050. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  2051. local increasesizeball = coroutine.wrap(function()
  2052. for i = 1, 20 do
  2053. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  2054. wait()
  2055. end
  2056. end)
  2057. increasesizeball()
  2058. OMEGABLASTER = Instance.new("Sound", RightArm)
  2059. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  2060. OMEGABLASTER.Pitch = 1.5
  2061. OMEGABLASTER.Volume = 2
  2062. OMEGABLASTER:Play()
  2063. for i = 1, 25 do
  2064. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  2065. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  2066. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2067. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2068. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2069. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2070. wait()
  2071. end
  2072. for i = 1, 8 do
  2073. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  2074. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2075. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2076. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2077. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2078. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2079. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2080. wait()
  2081. end
  2082. local shootthemballs = coroutine.wrap(function()
  2083. BlackPowerBall.Anchored = false
  2084. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  2085. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  2086. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  2087. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  2088. wait()
  2089. end)
  2090. shootthemballs()
  2091. for i = 1, 12 do
  2092. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  2093. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  2094. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  2095. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  2096. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2097. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  2098. wait()
  2099. end
  2100. BlackPowerBall.Touched:connect(function(OnHit)
  2101. if hitters == true then return end
  2102. hitters = true
  2103. BlackPowerBall.Anchored = true
  2104. BlackPowerBall.Transparency = 1
  2105. local Hit = damagealll(32,BlackPowerBall.Position)
  2106. for _,v in pairs(Hit) do
  2107. v.Humanoid:TakeDamage(40)
  2108. end
  2109. explosivesound = Instance.new("Sound", BlackPowerBall)
  2110. explosivesound.SoundId = "rbxassetid://400765078"
  2111. explosivesound.Looped = false
  2112. explosivesound.Volume = 2
  2113. explosivesound.Pitch = 2
  2114. explosivesound:Play()
  2115. for i = 1, 3 do
  2116. ExplosionBall = Instance.new("Part", Torso)
  2117. ExplosionBall.BrickColor = BrickColor.new("Maroon")
  2118. ExplosionBall.Anchored = true
  2119. ExplosionBall.Shape = 0
  2120. ExplosionBall.Material = "Neon"
  2121. ExplosionBall.CFrame = BlackPowerBall.CFrame
  2122. ExplosionBall.CanCollide = false
  2123. ExplosionBall.Size = BlackPowerBall.Size
  2124. ExplosionBallshock = Instance.new("Part", Torso)
  2125. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  2126. ExplosionBallshock.Transparency = 0
  2127. ExplosionBallshock.BrickColor = BrickColor.new("Maroon")
  2128. ExplosionBallshock.Material = "Neon"
  2129. ExplosionBallshock.Anchored = true
  2130. ExplosionBallshock.CanCollide = false
  2131. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2132. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  2133. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2134. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  2135. table.insert(Extreme,ExplosionBall)
  2136. table.insert(SlowlyFade,ExplosionBall)
  2137. table.insert(SlowlyFade,ExplosionBallshock)
  2138. table.insert(ExtremeM,ExplosionBallshockDDT)
  2139. removeuseless:AddItem(ExplosionBall,2)
  2140. removeuseless:AddItem(ExplosionBallshock,2)
  2141. wait(0.1)
  2142. end
  2143. borb = false
  2144. hitters = false
  2145. end)
  2146. hum.WalkSpeed = 13
  2147. local time = coroutine.wrap(function()
  2148. for i = 1, 100 do
  2149. if borb == false then break end
  2150. wait()
  2151. end
  2152. BlackPowerBall:Remove()
  2153. debounce = false
  2154. balldebounce = false
  2155. hitters = false
  2156. end)
  2157. time()
  2158. attacking = false
  2159. while wait() do
  2160. if borb == false then break end
  2161. wait()
  2162. end
  2163. balldebounce = false
  2164. debounce = false
  2165. hitters = false
  2166. end
  2167. end)
  2168.  
  2169. mouse.KeyDown:connect(function(Press)
  2170. Press=Press:lower()
  2171. if Press=='h' then
  2172. if debounce == true then return end
  2173. debounce = true
  2174. walking = false
  2175. hit = false
  2176. attacking = true
  2177. punchcharge:Play()
  2178. bbm = Instance.new("Sound", Torso)
  2179. bbm.SoundId = "rbxassetid://1412100204"
  2180. bbm.Volume = 6
  2181. bbm:Play()
  2182. hum.WalkSpeed = 0
  2183. local createnergyblast = coroutine.wrap(function()
  2184. BlastWave = Instance.new("Part", Torso)
  2185. BlastWave.Material = "Neon"
  2186. BlastWave.Anchored = true
  2187. BlastWave.CanCollide = false
  2188. BlastWave.BrickColor = BrickColor.new("Maroon")
  2189. BlastWave.Size = Vector3.new(.1,.1,.1)
  2190. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2191. BlastShape.MeshType = "Sphere"
  2192. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2193. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2194. end)
  2195. createnergyblast()
  2196. local sizeincrease = coroutine.wrap(function()
  2197. for i = 1, 45 do
  2198. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2199. wait()
  2200. end
  2201. end)
  2202. sizeincrease()
  2203. local RetrEnergy2 = coroutine.wrap(function()
  2204. for i = 1, 10 do
  2205. circlescircles = Instance.new("Part", Torso)
  2206. circlescircles.Size = Vector3.new(1, 1, 1)
  2207. circlescircles.Transparency = 0.2
  2208. circlescircles.BrickColor = BrickColor.new("Maroon")
  2209. circlescircles.Material = "Neon"
  2210. circlescircles.Anchored = true
  2211. circlescircles.CanCollide = false
  2212. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2213. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2214. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2215. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2216. removeuseless:AddItem(circlescircles,1)
  2217. table.insert(nonmeshRepeater2,circlescircles)
  2218. table.insert(TheEnd2,circlescirclesmesh)
  2219. wait(.1)
  2220. end
  2221. end)
  2222. RetrEnergy2()
  2223. local RetrEnergy = coroutine.wrap(function()
  2224. for i = 1, 7 do
  2225. RetrEnergy1 = Instance.new("Part", Torso)
  2226. RetrEnergy1.Material = "Neon"
  2227. RetrEnergy1.Anchored = true
  2228. RetrEnergy1.CanCollide = false
  2229. RetrEnergy1.BrickColor = BrickColor.new("Maroon")
  2230. RetrEnergy1.Transparency = 0.5
  2231. RetrEnergy1.Size = Vector3.new(10,10,10)
  2232. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2233. RetrEnergy1Shape.MeshType = "Sphere"
  2234. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2235. RetrEnergy1.CFrame = BlastWave.CFrame
  2236. table.insert(LessSize,RetrEnergy1)
  2237. table.insert(Repeater2,RetrEnergy1)
  2238. removeuseless:AddItem(RetrEnergy1,2)
  2239. wait(0.2)
  2240. end
  2241. end)
  2242. RetrEnergy()
  2243. for i = 1, 10 do
  2244. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2245. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2246. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2247. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2248. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2249. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2250. wait()
  2251. end
  2252. wait(1)
  2253. local shocks = coroutine.wrap(function()
  2254. while BlastWave.Transparency < 1 do
  2255. shockoftheblast = Instance.new("Part", Torso)
  2256. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2257. shockoftheblast.Transparency = 0
  2258. shockoftheblast.BrickColor = BrickColor.new("Maroon")
  2259. shockoftheblast.Material = "Neon"
  2260. shockoftheblast.Anchored = true
  2261. shockoftheblast.CanCollide = false
  2262. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2263. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2264. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2265. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2266. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2267. removeuseless:AddItem(shockoftheblast,.5)
  2268. table.insert(ForwardMover,shockoftheblast)
  2269. table.insert(nonmeshRepeater2,shockoftheblast)
  2270. wait(.1)
  2271. end
  2272. end)
  2273. shocks()
  2274. x0412:Play()
  2275. ReaperLaunch = Instance.new("Sound", LeftArm)
  2276. ReaperLaunch.Volume = 3
  2277. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2278. ReaperLaunch:Play()
  2279. hum.WalkSpeed = 2
  2280. TheBeam = Instance.new("Part", LeftArm)
  2281. TheBeam.CanCollide = false
  2282. TheBeam.Size = Vector3.new(1,3,3)
  2283. TheBeam.Material = "Neon"
  2284. TheBeam.Anchored = true
  2285. TheBeam.BrickColor = BrickColor.new("Maroon")
  2286. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2287. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2288. TheBeamMESH.MeshType = "Cylinder"
  2289. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2290. TheBeam.Touched:connect(function(hit)
  2291. if hit.Parent:IsA("Part") then
  2292. elseif hit.Parent:IsA("SpecialMesh") then
  2293. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2294. elseif hit.Parent:findFirstChild("Humanoid") then
  2295. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2296. Slachtoffer:TakeDamage(30)
  2297. wait(.6)
  2298. end
  2299. end)
  2300. for i = 1, 100 do
  2301. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2302. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2303. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2304. wait()
  2305. end
  2306. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2307. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2308. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2309. wait()
  2310. end
  2311. debounce = false
  2312. attacking = false
  2313. TheBeam:Remove()
  2314. BlastWave:Remove()
  2315. end
  2316. end)
  2317.  
  2318. mouse.KeyDown:connect(function(Press)
  2319. Press=Press:lower()
  2320. if Press=='q' then
  2321. if debounce then return end
  2322. debounce = true
  2323. attacking = true
  2324. open = true
  2325. nepo = true
  2326. hum.WalkSpeed = 0
  2327. bigrift = Instance.new("Part", Torso)
  2328. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2329. bigrift.Material = "Neon"
  2330. bigrift.Transparency = 1
  2331. bigrift.Anchored = true
  2332. bigrift.CanCollide = false
  2333. bigriftdecal = Instance.new("Decal", bigrift)
  2334. bigriftdecal.Face = "Top"
  2335. bigriftdecal.Texture = "rbxassetid://702583926"
  2336. local bigriftopen = coroutine.wrap(function()
  2337. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2338. while open do
  2339. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2340. wait()
  2341. end
  2342. end)
  2343. bigriftopen()
  2344. local rotate = coroutine.wrap(function()
  2345. while nepo do
  2346. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2347. wait()
  2348. end
  2349. end)
  2350. rotate()
  2351. for i = 1, 15 do
  2352. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2353. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2354. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2355. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2356. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2357. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2358. wait()
  2359. end
  2360. open = false
  2361. for i = 1, 8 do
  2362. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2363. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2364. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2365. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2366. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2367. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2368. wait()
  2369. end
  2370. local openshocks = coroutine.wrap(function()
  2371. for i = 1, 2 do
  2372. openshock2 = Instance.new("Part", Torso)
  2373. openshock2.Size = Vector3.new(1, 1, 1)
  2374. openshock2.Transparency = 0
  2375. openshock2.BrickColor = BrickColor.new("Maroon")
  2376. openshock2.Material = "Neon"
  2377. openshock2.Anchored = true
  2378. openshock2.CanCollide = false
  2379. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2380. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2381. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2382. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2383. removeuseless:AddItem(openshock2,2)
  2384. table.insert(TheEnd3,DDTopenshock2)
  2385. table.insert(SlowlyFade,openshock2)
  2386. openshock = Instance.new("Part", Torso)
  2387. openshock.Size = Vector3.new(1, 1, 1)
  2388. openshock.Transparency = 0
  2389. openshock.BrickColor = BrickColor.new("Maroon")
  2390. openshock.Material = "Neon"
  2391. openshock.Anchored = true
  2392. openshock.CanCollide = false
  2393. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2394. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2395. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2396. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2397. removeuseless:AddItem(openshock,2)
  2398. table.insert(TheEnd3,DDTopenshock)
  2399. table.insert(SlowlyFade,openshock)
  2400. wait(.2)
  2401. end
  2402. end)
  2403. openshocks()
  2404. wreckingbrick = Instance.new("Part", Torso)
  2405. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2406. wreckingbrick.Material = "Neon"
  2407. wreckingbrick.Transparency = 0
  2408. wreckingbrick.Anchored = true
  2409. wreckingbrick.BrickColor = BrickColor.new("Maroon")
  2410. wreckingbrick.CanCollide = false
  2411. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2412. iffalsedontspin = true
  2413. local rotq = coroutine.wrap(function()
  2414. while iffalsedontspin do
  2415. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2416. wait()
  2417. end
  2418. end)
  2419. rotq()
  2420. swooshsound = Instance.new("Sound", wreckingbrick)
  2421. swooshsound.Volume = 1
  2422. swooshsound.SoundId = "rbxassetid://148894535"
  2423. swooshsound.Looped = false
  2424. swooshsound:Play()
  2425. removeuseless:AddItem(swooshsound,2)
  2426. for i = 1, 10 do
  2427. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2428. wait()
  2429. end
  2430. for i = 1, 8 do
  2431. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2432. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2433. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2434. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2435. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2436. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2437. wait()
  2438. end
  2439. local removeportal = coroutine.wrap(function()
  2440. for i = 1, 20 do
  2441. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2442. wait()
  2443. end
  2444. nepo = false
  2445. bigrift:Remove()
  2446. end)
  2447. removeportal()
  2448. wait(.5)
  2449. iffalsedontspin = false
  2450. wreckingbrick.Anchored = false
  2451. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2452. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2453. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2454. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2455. removeuseless:AddItem(wreckingbrick,5)
  2456. function onTouchedBrick(part)
  2457. local h = part.Parent:findFirstChild("Humanoid")
  2458. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2459. if hit then return end
  2460. hit = true
  2461. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2462. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2463. heavyhitimpact.Volume = 1
  2464. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2465. heavyhitimpact.Looped = false
  2466. heavyhitimpact:Play()
  2467. removeuseless:AddItem(heavyhitimpact,2)
  2468. h.Health = h.Health - 35
  2469. wait(1)
  2470. hit = false
  2471. end
  2472. end
  2473. wreckingbrick.Touched:connect(onTouchedBrick)
  2474. for i = 1, 10 do
  2475. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2476. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2477. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2478. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2479. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2480. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2481. wait()
  2482. end
  2483. for i = 1, 2 do
  2484. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2485. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2486. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2487. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2488. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2489. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2490. wait()
  2491. end
  2492. attacking = false
  2493. hum.WalkSpeed = 13
  2494. wait(0.3)
  2495. debounce = false
  2496. end
  2497. end)
  2498.  
  2499. mouse.KeyDown:connect(function(Press)
  2500. Press=Press:lower()
  2501. if Press=='x' then
  2502. if debounce then return end
  2503. debounce = true
  2504. attacking = true
  2505. notbreakeffect = true
  2506. hum.WalkSpeed = 0
  2507. step = Instance.new("Sound", Torso)
  2508. step.SoundId = "rbxassetid://337064700"
  2509. step.Volume = 2
  2510. step:Play()
  2511. for i = 1, 12 do
  2512. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2513. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2514. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2515. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2516. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2517. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2518. wait()
  2519. end
  2520. knockbackhitbox = Instance.new("Part", Torso)
  2521. knockbackhitbox.Size = Vector3.new(5,5,3)
  2522. knockbackhitbox.Transparency = 1
  2523. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2524. local flyposition = coroutine.wrap(function()
  2525. for i = 1, 10 do
  2526. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2527. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2528. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2529. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2530. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2531. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2532. wait()
  2533. end
  2534. end)
  2535. local aftereffect = coroutine.wrap(function()
  2536. while notbreakeffect do
  2537. leftarmeffect = Instance.new("Part", Torso)
  2538. leftarmeffect.BrickColor = BrickColor.new("Maroon")
  2539. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2540. leftarmeffect.Material = "Neon"
  2541. leftarmeffect.Anchored = true
  2542. leftarmeffect.CanCollide = false
  2543. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2544. table.insert(SlowlyFade,leftarmeffect)
  2545. removeuseless:AddItem(leftarmeffect,2)
  2546. rightarmeffect = Instance.new("Part", Torso)
  2547. rightarmeffect.BrickColor = BrickColor.new("Maroon")
  2548. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2549. rightarmeffect.Material = "Neon"
  2550. rightarmeffect.Anchored = true
  2551. rightarmeffect.CanCollide = false
  2552. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2553. table.insert(SlowlyFade,rightarmeffect)
  2554. removeuseless:AddItem(rightarmeffect,2)
  2555. leftlegeffect = Instance.new("Part", Torso)
  2556. leftlegeffect.BrickColor = BrickColor.new("Maroon")
  2557. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2558. leftlegeffect.Material = "Neon"
  2559. leftlegeffect.Anchored = true
  2560. leftlegeffect.CanCollide = false
  2561. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2562. table.insert(SlowlyFade,leftlegeffect)
  2563. removeuseless:AddItem(leftlegeffect,2)
  2564. rightlegeffect = Instance.new("Part", Torso)
  2565. rightlegeffect.BrickColor = BrickColor.new("Maroon")
  2566. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2567. rightlegeffect.Material = "Neon"
  2568. rightlegeffect.Anchored = true
  2569. rightlegeffect.CanCollide = false
  2570. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2571. table.insert(SlowlyFade,rightlegeffect)
  2572. removeuseless:AddItem(rightlegeffect,2)
  2573. wait()
  2574. end
  2575. end)
  2576. local sawnicboomzor = coroutine.wrap(function()
  2577. while notbreakeffect do
  2578. openshock2 = Instance.new("Part", Torso)
  2579. openshock2.Size = Vector3.new(1, 1, 1)
  2580. openshock2.Transparency = 0
  2581. openshock2.BrickColor = BrickColor.new("Maroon")
  2582. openshock2.Material = "Neon"
  2583. openshock2.Anchored = true
  2584. openshock2.CanCollide = false
  2585. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2586. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2587. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2588. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2589. removeuseless:AddItem(openshock2,2)
  2590. table.insert(TheEnd3,DDTopenshock2)
  2591. table.insert(SlowlyFade,openshock2)
  2592. wait(0.1)
  2593. end
  2594. end)
  2595. local knockback = coroutine.wrap(function()
  2596. knockbackhitbox.Touched:connect(function(hit)
  2597. if hit.Parent:IsA("Part") then
  2598. elseif hit.Parent:IsA("SpecialMesh") then
  2599. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2600. elseif hit.Parent:findFirstChild("Humanoid") then
  2601. if damagedebounce == true then return end
  2602. damagedebounce = true
  2603. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2604. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2605. dmgsound.SoundId = "rbxassetid://553324113"
  2606. dmgsound.Volume = 2
  2607. dmgsound:Play()
  2608. removeuseless:AddItem(dmgsound,2)
  2609. knockbacktarget:TakeDamage(25)
  2610. end
  2611. end)
  2612. end)
  2613. knockback()
  2614. aftereffect()
  2615. flyposition()
  2616. sawnicboomzor()
  2617. energy = Instance.new("Sound", Torso)
  2618. energy.Volume = 2
  2619. energy.SoundId = "rbxassetid://601621838"
  2620. energy:Play()
  2621. removeuseless:AddItem(energy,3)
  2622. energy2 = Instance.new("Sound", Torso)
  2623. energy2.Volume = 2
  2624. energy2.SoundId = "rbxassetid://303858412"
  2625. energy2:Play()
  2626. removeuseless:AddItem(energy2,3)
  2627. local fly = Instance.new("BodyVelocity", Torso)
  2628. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2629. fly.Velocity = Root.CFrame.lookVector * 90
  2630. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2631. wait(.7)
  2632. hum.WalkSpeed = 13
  2633. notbreakeffect = false
  2634. fly:Remove()
  2635. attacking = false
  2636. debounce = false
  2637. knockbackhitbox:Remove()
  2638. damagedebounce = false
  2639. end
  2640. end)
  2641.  
  2642.  
  2643.  
  2644. mouse.KeyDown:connect(function(Press)
  2645. Press=Press:lower()
  2646. if Press=='f' then
  2647. rsmash()
  2648. end
  2649.  
  2650.  
  2651.  
  2652.  
  2653.  
  2654.  
  2655. mouse.KeyDown:connect(function(Press)
  2656. Press=Press:lower()
  2657. if Press=='c' then
  2658. if debounce == true then return end
  2659. debounce = true
  2660. attacking = true
  2661. hum.WalkSpeed = 0
  2662. coercion = Instance.new("Part", Torso)
  2663. coercion.BrickColor = BrickColor.new("Maroon")
  2664. coercion.Anchored = true
  2665. coercion.Shape = 0
  2666. coercion.Material = "Neon"
  2667. coercion.Size = Vector3.new(25,25,25)
  2668. coercion.CanCollide = false
  2669. coercion.Transparency = 1
  2670. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2671. local coercion1 = coroutine.wrap(function()
  2672. for i = 1, 5 do
  2673. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2674. coercion.Transparency = coercion.Transparency - 0.25
  2675. wait()
  2676. end
  2677. end)
  2678. punchcharge:Play()
  2679. coercion1()
  2680. for i = 1, 8 do
  2681. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2682. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2683. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2684. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2685. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2686. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2687. wait()
  2688. end
  2689. local coercion2 = coroutine.wrap(function()
  2690. for i = 1, 12 do
  2691. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2692. coercion.Transparency = coercion.Transparency + 0.1
  2693. wait()
  2694. end
  2695. end)
  2696. coercion2()
  2697. xboom = Instance.new("Sound", Torso)
  2698. xboom.SoundId = "rbxassetid://400765078"
  2699. xboom.Volume = 2
  2700. xboom:Play()
  2701. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2702. sound23 = Instance.new("Sound", Torso)
  2703. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2704. sound23.Volume = 4
  2705. sound23:Play()
  2706. local Hit = damagealll(20,Torso.Position)
  2707. for _,v in pairs(Hit) do
  2708. v.Humanoid:TakeDamage(15)
  2709. end
  2710. for i = 1, 12 do
  2711. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2712. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2713. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2714. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2715. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2716. wait()
  2717. end
  2718. debounce = false
  2719. attacking = false
  2720. coercion:Remove()
  2721. hum.WalkSpeed = 13
  2722. end
  2723. end)
  2724.  
  2725. mouse.KeyDown:connect(function(Press)
  2726. Press=Press:lower()
  2727. if Press=='v' then
  2728. if debounce then return end
  2729. if transf1 == false then
  2730. print("You are not ready to transform!")
  2731. elseif transf1 and donttransform == false then
  2732. debounce = true
  2733. attacking = true
  2734. hum.WalkSpeed = 0
  2735. local timechange = coroutine.wrap(function()
  2736. game.Lighting.Brightness = -1
  2737. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2738. wait(.1)
  2739. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2740. wait(0.1)
  2741. game.Lighting.Ambient = Color3.new(2,2,2)
  2742. wait(0.1)
  2743. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2744. wait(0.1)
  2745. game.Lighting.Ambient = Color3.new(1,1,1)
  2746. wait(0.1)
  2747. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2748. wait(0.1)
  2749. game.Lighting.Ambient = Color3.new(0,0,0)
  2750. wait(10)
  2751. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2752. wait(0.1)
  2753. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2754. wait(0.1)
  2755. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2756. end)
  2757. local timechange2 = coroutine.wrap(function()
  2758. minutesAfterMidnight = -400
  2759. for i = 1, 100 do
  2760. minutesAfterMidnight = minutesAfterMidnight + 5
  2761. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2762. wait()
  2763. end
  2764. end)
  2765. timechange2()
  2766. local lri = coroutine.wrap(function()
  2767. light:Remove()
  2768. light = Instance.new("PointLight", Torso)
  2769. light.Color = Color3.new(0,255,0)
  2770. light.Range = 5
  2771. light.Brightness = 50
  2772. for i = 1, 150 do
  2773. light.Range = light.Range + 0.02
  2774. light.Brightness = light.Brightness + 0.05
  2775. wait()
  2776. end
  2777. end)
  2778. lri()
  2779. CorruptedArm3 = Instance.new("Part", LeftArm)
  2780. CorruptedArm3.CanCollide = false
  2781. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2782. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2783. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2784. CorruptedArm3.Material = "Neon"
  2785. CorruptedArm3.Transparency = 1
  2786. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2787. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2788. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2789. sao = coroutine.wrap(function()
  2790. for i = 1, 100 do
  2791. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2792. wait()
  2793. end
  2794. end)
  2795. sao()
  2796. for i = 1, 100 do
  2797. doommusucus.Volume = doommusucus.Volume - 0.02
  2798. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2799. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2800. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2801. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2802. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2803. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2804. wait()
  2805. end
  2806. for i = 1, 10 do
  2807. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2808. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2809. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2810. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2811. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2812. wait()
  2813. end
  2814. lssj = true
  2815. LSSJ:Play()
  2816. for i = 1, 40 do
  2817. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2818. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2819. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2820. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2821. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2822. wait()
  2823. end
  2824. rjjj = coroutine.wrap(function()
  2825. for i = 1, 62 do
  2826. unleashingpower = Instance.new("Part", Torso)
  2827. unleashingpower.Size = Vector3.new(1, 1, 1)
  2828. unleashingpower.Transparency = 0.5
  2829. unleashingpower.BrickColor = BrickColor.Random()
  2830. unleashingpower.Material = "Neon"
  2831. unleashingpower.Anchored = true
  2832. unleashingpower.CanCollide = false
  2833. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2834. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2835. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2836. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2837. removeuseless:AddItem(unleashingpower,2)
  2838. table.insert(Extreme,unleashingpower)
  2839. table.insert(nonmeshRepeater2,unleashingpower)
  2840. table.insert(ExtremeM,unleashingpowermesh)
  2841. unleashingpower2 = Instance.new("Part", Torso)
  2842. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2843. unleashingpower2.Transparency = 0.5
  2844. unleashingpower2.Shape = 0
  2845. unleashingpower2.BrickColor = BrickColor.Random()
  2846. unleashingpower2.Material = "Neon"
  2847. unleashingpower2.Anchored = true
  2848. unleashingpower2.CanCollide = false
  2849. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2850. removeuseless:AddItem(unleashingpower2,2)
  2851. table.insert(Extreme,unleashingpower2)
  2852. table.insert(nonmeshRepeater2,unleashingpower2)
  2853. wait()
  2854. end
  2855. end)
  2856. rjjj()
  2857. mcs = coroutine.wrap(function()
  2858. while lssj do
  2859. light.Range = light.Range + 5
  2860. light.Brightness = light.Brightness + 5
  2861. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2862. sine = sine + change
  2863. change = 4
  2864. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2865. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2866. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2867. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2868. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2869. wait()
  2870. end
  2871. end)
  2872. mcs()
  2873. wait(4)
  2874. lssj = false
  2875. light.Range = 50
  2876. light.Brightness = 9001
  2877. light.Color = Color3.new(255,0,0)
  2878. unleashingpower3 = Instance.new("Part", Torso)
  2879. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2880. unleashingpower3.Transparency = 0
  2881. unleashingpower3.Shape = 0
  2882. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2883. unleashingpower3.Material = "Neon"
  2884. unleashingpower3.Anchored = true
  2885. unleashingpower3.CanCollide = false
  2886. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2887. table.insert(Extreme,unleashingpower3)
  2888. wait(1)
  2889. HandCannonTop1:Remove()
  2890. FixedER:Remove()
  2891. FixedER4:Remove()
  2892. FixedER5:Remove()
  2893. FixedER2:Remove()
  2894. FixedER3:Remove()
  2895. HandCannonTop2:Remove()
  2896. HandCannonTop3:Remove()
  2897. secretpart:Remove()
  2898. HandCannonTop4:Remove()
  2899. HandCannonTop5:Remove()
  2900. HandCannonTop6:Remove()
  2901. HandCannonTop7:Remove()
  2902. HandCannonTop8:Remove()
  2903. HandCannonTop9:Remove()
  2904. HandCannonTop10:Remove()
  2905. HandCannonTop11:Remove()
  2906. HandCannonTop12:Remove()
  2907. HandCannonTop13:Remove()
  2908. HandCannonTop14:Remove()
  2909. corecircle:Remove()
  2910. corecircle2:Remove()
  2911. TheCore:Remove()
  2912. Gear1:Remove()
  2913. Gear2:Remove()
  2914. EnergyCorePART:Remove()
  2915. CorruptedArm:Remove()
  2916. CorruptedArm2:Remove()
  2917. ArmorPlating:Remove()
  2918. ArmorPlating2:Remove()
  2919. ArmorPlating3:Remove()
  2920. ArmorPlating4:Remove()
  2921. ArmorPlating5:Remove()
  2922. ArmorPlating6:Remove()
  2923. ArmorPlating7:Remove()
  2924. ArmorPlating8:Remove()
  2925. ArmorPlating9:Remove()
  2926. ArmorPlating10:Remove()
  2927. CorruptedArm3:Remove()
  2928. unleashingpower5 = Instance.new("Part", Torso)
  2929. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2930. unleashingpower5.Transparency = 0.5
  2931. unleashingpower5.BrickColor = BrickColor.New("Maroon")
  2932. unleashingpower5.Material = "Neon"
  2933. unleashingpower5.Anchored = true
  2934. unleashingpower5.CanCollide = false
  2935. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2936. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2937. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2938. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2939. unleashingpower6 = Instance.new("Part", Torso)
  2940. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2941. unleashingpower6.Transparency = 0.5
  2942. unleashingpower6.BrickColor = BrickColor.New("Maroon")
  2943. unleashingpower6.Material = "Neon"
  2944. unleashingpower6.Anchored = true
  2945. unleashingpower6.CanCollide = false
  2946. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2947. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2948. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2949. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2950. quickcour = coroutine.wrap(function()
  2951. while wait() do
  2952. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2953. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2954. end
  2955. end)
  2956. quickcour()
  2957. light.Range = 10
  2958. light.Brightness = 25
  2959. light.Color = Color3.new(255,0,0)
  2960. unleashingpower4 = Instance.new("Part", Torso)
  2961. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2962. unleashingpower4.Transparency = 0
  2963. unleashingpower4.Shape = 0
  2964. unleashingpower4.BrickColor = BrickColor.New("Maroon")
  2965. unleashingpower4.Material = "Neon"
  2966. unleashingpower4.Anchored = true
  2967. unleashingpower4.CanCollide = false
  2968. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2969. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=1551749801'
  2970. wait(1)
  2971. table.insert(nonmeshRepeater2,unleashingpower3)
  2972. removeuseless:AddItem(unleashingpower3,3)
  2973. wait(1)
  2974. unleashingpower7 = Instance.new("Part", Torso)
  2975. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2976. unleashingpower7.Transparency = 0
  2977. unleashingpower7.Shape = 0
  2978. unleashingpower7.BrickColor = BrickColor.New("Maroon")
  2979. unleashingpower7.Material = "Neon"
  2980. unleashingpower7.Anchored = true
  2981. unleashingpower7.CanCollide = false
  2982. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2983. table.insert(Extreme,unleashingpower7)
  2984. table.insert(nonmeshRepeater2,unleashingpower7)
  2985. removeuseless:AddItem(unleashingpower7,3)
  2986. wait(2)
  2987. unleashingpower8 = Instance.new("Part", Torso)
  2988. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2989. unleashingpower8.Transparency = 0
  2990. unleashingpower8.Shape = 0
  2991. unleashingpower8.BrickColor = BrickColor.New("Maroon")
  2992. unleashingpower8.Material = "Neon"
  2993. unleashingpower8.Anchored = true
  2994. unleashingpower8.CanCollide = false
  2995. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2996. table.insert(Extreme,unleashingpower8)
  2997. table.insert(nonmeshRepeater2,unleashingpower8)
  2998. removeuseless:AddItem(unleashingpower8,3)
  2999. wait(2)
  3000. unleashingpower9 = Instance.new("Part", Torso)
  3001. unleashingpower9.Size = Vector3.new(1, 1, 1)
  3002. unleashingpower9.Transparency = 0
  3003. unleashingpower9.Shape = 0
  3004. unleashingpower9.BrickColor = BrickColor.New("Maroon")
  3005. unleashingpower9.Material = "Neon"
  3006. unleashingpower9.Anchored = true
  3007. unleashingpower9.CanCollide = false
  3008. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  3009. table.insert(Extreme,unleashingpower9)
  3010. table.insert(nonmeshRepeater2,unleashingpower9)
  3011. removeuseless:AddItem(unleashingpower9,3)
  3012. wait(2)
  3013. table.insert(Extreme,unleashingpower4)
  3014. table.insert(nonmeshRepeater2,unleashingpower4)
  3015. removeuseless:AddItem(unleashingpower4,3)
  3016. wait(.1)
  3017. arti = coroutine.wrap(function()
  3018. for i = 1, 10 do
  3019. unleashingpower10 = Instance.new("Part", Torso)
  3020. unleashingpower10.Size = Vector3.new(1, 1, 1)
  3021. unleashingpower10.Transparency = 0.5
  3022. unleashingpower10.BrickColor = BrickColor.New("Maroon")
  3023. unleashingpower10.Material = "Neon"
  3024. unleashingpower10.Anchored = true
  3025. unleashingpower10.CanCollide = false
  3026. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  3027. un = Instance.new("SpecialMesh", unleashingpower10)
  3028. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3029. un.Scale = Vector3.new(15, 15, 15)
  3030. removeuseless:AddItem(unleashingpower10,2)
  3031. table.insert(Extreme,unleashingpower10)
  3032. table.insert(nonmeshRepeater2,unleashingpower10)
  3033. table.insert(ExtremeM,un)
  3034. wait()
  3035. end
  3036. end)
  3037. arti()
  3038. dso = coroutine.wrap(function()
  3039. for i = 1, 100 do
  3040. LSSJ.Volume = LSSJ.Volume - 0.4
  3041. wait()
  3042. end
  3043. end)
  3044. dso()
  3045. removeuseless:AddItem(unleashingpower6,2)
  3046. table.insert(Extreme,unleashingpower6)
  3047. table.insert(nonmeshRepeater2,unleashingpower6)
  3048. removeuseless:AddItem(unleashingpower5,2)
  3049. table.insert(Extreme,unleashingpower5)
  3050. table.insert(nonmeshRepeater2,unleashingpower5)
  3051. doommusucus.SoundId = "rbxassetid://296414388"
  3052. laugh = Instance.new("Sound", Torso)
  3053. laugh.SoundId = "rbxassetid://179774173"
  3054. laugh.Volume = 2.5
  3055. laugh:Play()
  3056. for i = 1, 10 do
  3057. doommusucus.Volume = doommusucus.Volume + 0.11
  3058. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3059. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  3060. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  3061. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3062. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3063. wait()
  3064. end
  3065. for i = 1, 10 do
  3066. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  3067. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  3068. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  3069. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  3070. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  3071. wait()
  3072. end
  3073. for i = 1, 15 do
  3074. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3075. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3076. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3077. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3078. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3079. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3080. wait()
  3081. end
  3082. wait(1)
  3083. hum.WalkSpeed = 15
  3084. LSSJn = true
  3085. donttransform = true
  3086. attacking = false
  3087. debounce = false
  3088. end
  3089. end
  3090. end)
  3091.  
  3092. mouse.KeyDown:connect(function(Press)
  3093. Press=Press:lower()
  3094. if Press=='b' then
  3095. if debounce == true then return end
  3096. debounce = true
  3097. walking = false
  3098. attacking = true
  3099. fpg = false
  3100. gpf = true
  3101. for i = 1, 5 do
  3102. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3103. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  3104. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  3105. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3106. wait()
  3107. end
  3108. wind = Instance.new("Part", Torso)
  3109. wind.BrickColor = BrickColor.new("Maroon")
  3110. wind.Size = Vector3.new(5,5,5)
  3111. wind.CanCollide = false
  3112. wind.Transparency = 1
  3113. wind.Material = "Neon"
  3114. windmesh = Instance.new("SpecialMesh", wind)
  3115. windmesh.Scale = Vector3.new(2,2,2)
  3116. windmesh.MeshId = "rbxassetid://168892432"
  3117. windweld = weldBetween(wind, Torso)
  3118. wind2 = Instance.new("Part", Torso)
  3119. wind2.BrickColor = BrickColor.new("Maroon")
  3120. wind2.Size = Vector3.new(5,5,5)
  3121. wind2.CanCollide = false
  3122. wind2.Transparency = 1
  3123. wind2.Material = "Neon"
  3124. windmesh2 = Instance.new("SpecialMesh", wind2)
  3125. windmesh2.Scale = Vector3.new(4,4,4)
  3126. windmesh2.MeshId = "rbxassetid://168892432"
  3127. windweld2 = weldBetween(wind2, wind)
  3128. quickcourou = coroutine.wrap(function()
  3129. m = 1
  3130. for i = 1, 5 do
  3131. wind.Transparency = wind.Transparency - 0.1
  3132. wind2.Transparency = wind2.Transparency - 0.04
  3133. wait()
  3134. end
  3135. end)
  3136. quickcourou()
  3137. eORBleft = Instance.new("Part", Torso)
  3138. eORBleft.Size = Vector3.new(1, 1, 1)
  3139. eORBleft.Transparency = 0
  3140. eORBleft.Shape = 0
  3141. eORBleft.BrickColor = BrickColor.New("Maroon")
  3142. eORBleft.Material = "Neon"
  3143. eORBleft.Anchored = false
  3144. eORBleft.CanCollide = false
  3145. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3146. eorbweld1 = weldBetween(eORBleft, LeftArm)
  3147. eorbweld1.C0 = CFrame.new(0,1.3,0)
  3148. eORBright = Instance.new("Part", Torso)
  3149. eORBright.Size = Vector3.new(1, 1, 1)
  3150. eORBright.Transparency = 0
  3151. eORBright.Shape = 0
  3152. eORBright.BrickColor = BrickColor.New("Maroon")
  3153. eORBright.Material = "Neon"
  3154. eORBright.Anchored = false
  3155. eORBright.CanCollide = false
  3156. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3157. eorbweld2 = weldBetween(eORBright, RightArm)
  3158. eorbweld2.C0 = CFrame.new(0,1.3,0)
  3159. hev = Instance.new("Part", Torso)
  3160. hev.Size = Vector3.new(15, 15, 15)
  3161. hev.Transparency = 0
  3162. hev.Shape = 0
  3163. hev.BrickColor = BrickColor.New("Maroon")
  3164. hev.Material = "Neon"
  3165. hev.Anchored = true
  3166. hev.CanCollide = false
  3167. hev2 = Instance.new("Part", Torso)
  3168. hev2.Size = Vector3.new(15, 15, 15)
  3169. hev2.Transparency = 0
  3170. hev2.Shape = 0
  3171. hev2.BrickColor = BrickColor.New("Maroon")
  3172. hev2.Material = "Neon"
  3173. hev2.Anchored = true
  3174. hev2.CanCollide = false
  3175. quickcour2 = coroutine.wrap(function()
  3176. while gpf do
  3177. local Hit = damagealll(8,Torso.Position)
  3178. for _,v in pairs(Hit) do
  3179. local velo2 = Instance.new("BodyVelocity", v)
  3180. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  3181. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  3182. removeuseless:AddItem(velo2,2)
  3183. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  3184. v.Humanoid:TakeDamage(10)
  3185. wait(.5)
  3186. end
  3187. wait()
  3188. end
  3189. end)
  3190. quickcour2()
  3191. quickcour = coroutine.wrap(function()
  3192. removeuseless:AddItem(hev,2)
  3193. removeuseless:AddItem(hev2,2)
  3194. for i = 1, 50 do
  3195. hev.Size = hev.Size - Vector3.new(1,1,1)
  3196. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3197. hev.CFrame = eORBleft.CFrame
  3198. hev2.CFrame = eORBright.CFrame
  3199. wait()
  3200. end
  3201. end)
  3202. quickcour()
  3203. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3204. particlemiter1.Enabled = true
  3205. particlemiter1.Texture = "rbxassetid://1415728949"
  3206. particlemiter1.Lifetime = NumberRange.new(2.5)
  3207. particlemiter1.Size = NumberSequence.new(1,0)
  3208. particlemiter1.Rate = 20
  3209. particlemiter1.RotSpeed = NumberRange.new(70)
  3210. particlemiter1.Speed = NumberRange.new(0)
  3211. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3212. particlemiter2.Enabled = true
  3213. particlemiter2.Texture = "rbxassetid://1415728949"
  3214. particlemiter2.Lifetime = NumberRange.new(2.5)
  3215. particlemiter2.Size = NumberSequence.new(1,0)
  3216. particlemiter2.Rate = 20
  3217. particlemiter2.RotSpeed = NumberRange.new(70)
  3218. particlemiter2.Speed = NumberRange.new(0)
  3219. t = 1
  3220. for i = 1, 5 do
  3221. t = t + 1
  3222. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3223. wait()
  3224. end
  3225. sound = Instance.new("Sound", Torso)
  3226. sound.SoundId = "rbxassetid://730531499"
  3227. sound.Volume = 3
  3228. sound.Pitch = math.random(.8,1)
  3229. sound:Play()
  3230. for i = 1, 5 do
  3231. hum.WalkSpeed = 15
  3232. t = t + 2
  3233. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3234. wait()
  3235. end
  3236. sound2 = Instance.new("Sound", Torso)
  3237. sound2.SoundId = "rbxassetid://93186995"
  3238. sound2.Volume = 3
  3239. sound2.Pitch = math.random(.8,1)
  3240. sound2:Play()
  3241. for i = 1, 5 do
  3242. hum.WalkSpeed = 16
  3243. t = t + 3
  3244. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3245. wait()
  3246. end
  3247. sound3 = Instance.new("Sound", Torso)
  3248. sound3.SoundId = "rbxassetid://178090362"
  3249. sound3.Volume = 3
  3250. sound3.Pitch = math.random(.8,1)
  3251. sound3:Play()
  3252. for i = 1, 5 do
  3253. hum.WalkSpeed = 18
  3254. t = t + 4
  3255. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3256. wait()
  3257. end
  3258. sound4 = Instance.new("Sound", Torso)
  3259. sound4.SoundId = "rbxassetid://152091992"
  3260. sound4.Volume = 3
  3261. sound4.Pitch = 1
  3262. sound4.Looped = true
  3263. sound4:Play()
  3264. for i = 1, 5 do
  3265. hum.WalkSpeed = 20
  3266. t = t + 5
  3267. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3268. wait()
  3269. end
  3270. for i = 1, 5 do
  3271. hum.WalkSpeed = 25
  3272. t = t + 10
  3273. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3274. wait()
  3275. end
  3276. for i = 1, 5 do
  3277. hum.WalkSpeed = 30
  3278. t = t + 20
  3279. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3280. wait()
  3281. end
  3282. for i = 1, 5 do
  3283. hum.WalkSpeed = 35
  3284. t = t + 30
  3285. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3286. wait()
  3287. end
  3288. for i = 1, 150 do
  3289. hum.WalkSpeed = 40
  3290. t = t + 40
  3291. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3292. wait()
  3293. end
  3294. fpg = true
  3295. gpf = false
  3296. removeuseless:AddItem(sound4,5)
  3297. removeuseless:AddItem(eORBright,1)
  3298. removeuseless:AddItem(eORBleft,1)
  3299. removeuseless:AddItem(wind,1)
  3300. removeuseless:AddItem(wind2,1)
  3301. attacking = false
  3302. debounce = false
  3303. quikcour = coroutine.wrap(function()
  3304. while fpg do
  3305. wind.Transparency = wind.Transparency + 0.06
  3306. wind2.Transparency = wind2.Transparency + .06
  3307. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3308. eORBright.Transparency = eORBright.Transparency + 0.07
  3309. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3310. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3311. sound4.Volume = sound4.Volume - 0.05
  3312. eORBright.Anchored = true
  3313. eORBleft.Anchored = true
  3314. wait()
  3315. end
  3316. end)
  3317. quikcour()
  3318. end
  3319. end)
  3320.  
  3321. mouse.KeyDown:connect(function(Press)
  3322. Press=Press:lower()
  3323. if Press=='n' then
  3324. if debounce == true then return end
  3325. debounce = true
  3326. attacking = true
  3327. damageallow2 = true
  3328. combowombo = true
  3329. hum.WalkSpeed = 10
  3330. hitbox1 = Instance.new("Part", RightArm)
  3331. hitbox1.Size = Vector3.new(2,2,1)
  3332. hitbox1.Transparency = 1
  3333. hitbox1.CanCollide = false
  3334. local hitbox1w = weldBetween(hitbox1, RightArm)
  3335. hitbox1w.C0 = CFrame.new(0,2,0)
  3336. hitbox2 = Instance.new("Part", LeftArm)
  3337. hitbox2.Size = Vector3.new(2,2,1)
  3338. hitbox2.Transparency = 1
  3339. hitbox2.CanCollide = false
  3340. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3341. hitbox2w.C0 = CFrame.new(0,2,0)
  3342. impactsound = Instance.new("Sound", nil)
  3343. impactsound.Volume = 3
  3344. impactsound.SoundId = "rbxassetid://281156569"
  3345. impactsound2 = Instance.new("Sound", nil)
  3346. impactsound2.Volume = 3
  3347. impactsound2.SoundId = "rbxassetid://281156569"
  3348. hitbox1.Touched:connect(function(hit1)
  3349. if hit1.Parent:IsA("Part") then
  3350. elseif hit1.Parent:IsA("SpecialMesh") then
  3351. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3352. elseif hit1.Parent:findFirstChild("Humanoid") then
  3353. if damageallow1 then return end
  3354. damageallow1 = true
  3355. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3356. impactsound.Parent = Slachtoffer.Torso
  3357. impactsound:Play()
  3358. Slachtoffer:TakeDamage(5)
  3359. end
  3360. end)
  3361. hitbox2.Touched:connect(function(hit2)
  3362. if hit2.Parent:IsA("Part") then
  3363. elseif hit2.Parent:IsA("SpecialMesh") then
  3364. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3365. elseif hit2.Parent:findFirstChild("Humanoid") then
  3366. if damageallow2 then return end
  3367. damageallow2 = true
  3368. impactsound2.Parent = Slachtoffer.Torso
  3369. impactsound2:Play()
  3370. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3371. Slachtoffer:TakeDamage(5)
  3372. end
  3373. end)
  3374. punchsound = Instance.new("Sound", Torso)
  3375. punchsound.Volume = 3
  3376. punchsound.SoundId = "rbxassetid://515339961"
  3377. punchsound2 = Instance.new("Sound", Torso)
  3378. punchsound2.Volume = 3
  3379. punchsound2.SoundId = "rbxassetid://515339961"
  3380. punchsound2.Pitch = .9
  3381. while combowombo do
  3382. damageallow1 = false
  3383. punchsound:Play()
  3384. for i = 1, 3 do
  3385. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3386. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3387. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3388. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3389. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3390. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3391. wait()
  3392. end
  3393. damageallow2 = false
  3394. punchsound2:Play()
  3395. for i = 1, 3 do
  3396. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3397. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3398. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3399. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3400. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3401. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3402. wait()
  3403. end
  3404. wait()
  3405. end
  3406. hitbox1:Remove()
  3407. hitbox2:Remove()
  3408. attacking = false
  3409. debounce = false
  3410. end
  3411. end)
  3412.  
  3413. mouse.KeyDown:connect(function(Press)
  3414. Press=Press:lower()
  3415. if Press=='e' then
  3416. if debounce == true then return end
  3417. debounce = true
  3418. walking = false
  3419. attacking = true
  3420. ll = false
  3421. smallrift = Instance.new("Part", Torso)
  3422. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3423. smallrift.Material = "Neon"
  3424. smallrift.Transparency = 1
  3425. smallrift.Anchored = true
  3426. smallrift.CanCollide = false
  3427. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3428. smallriftdecal = Instance.new("Decal", smallrift)
  3429. smallriftdecal.Face = "Top"
  3430. smallriftdecal.Texture = "rbxassetid://702583933"
  3431. smallrift2 = Instance.new("Part", Torso)
  3432. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3433. smallrift2.Material = "Neon"
  3434. smallrift2.Transparency = 1
  3435. smallrift2.Anchored = true
  3436. smallrift2.CanCollide = false
  3437. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3438. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3439. smallriftdecal2.Face = "Top"
  3440. smallriftdecal2.Texture = "rbxassetid://702583933"
  3441. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3442. luagh = Instance.new("Sound", Torso)
  3443. luagh.SoundId = "rbxassetid://"..rdnm3
  3444. luagh.Looped = false
  3445. luagh.Volume = 2
  3446. luagh:Play()
  3447. removeuseless:AddItem(luagh,10)
  3448. poop1 = coroutine.wrap(function()
  3449. for i = 1, 25 do
  3450. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3451. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3452. wait()
  3453. end
  3454. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3455. for i = 1, 25 do
  3456. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3457. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3458. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3459. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3460. wait()
  3461. end
  3462. for i = 1, 25 do
  3463. ll = true
  3464. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3465. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3466. wait()
  3467. end
  3468. end)
  3469. poop1()
  3470. for i = 1, 15 do
  3471. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3472. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3473. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3474. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3475. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3476. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3477. wait()
  3478. end
  3479. wait(1)
  3480. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3481. for i = 1, 15 do
  3482. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3483. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3484. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3485. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3486. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3487. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3488. wait()
  3489. end
  3490. debounce = false
  3491. attacking = false
  3492. ll = false
  3493. end
  3494. end)
  3495.  
  3496. mouse.KeyUp:connect(function(Press)
  3497. Press=Press:lower()
  3498. if Press=='n' then
  3499. combowombo = false
  3500. end
  3501. end)
  3502.  
  3503. mouse.KeyDown:connect(function(Press)
  3504. Press=Press:lower()
  3505. if Press=='0' then
  3506. if debounce then return end
  3507. debounce = true
  3508. running = true
  3509. hum.WalkSpeed = 28
  3510. end
  3511. end)
  3512.  
  3513. mouse.KeyUp:connect(function(Press)
  3514. Press=Press:lower()
  3515. if Press=='0' then
  3516. debounce = false
  3517. running = false
  3518. hum.WalkSpeed = 13
  3519. end
  3520. end)
  3521.  
  3522. doit = coroutine.wrap(function()
  3523. while wait() do
  3524. for _,v in pairs(Repeater) do
  3525. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3526. end
  3527.  
  3528. for _,v in pairs(openshocktable) do
  3529. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3530. end
  3531.  
  3532. for _,v in pairs(nonmeshRepeater) do
  3533. v.Size = v.Size + Vector3.new(2, 2, 2)
  3534. end
  3535.  
  3536. for _,v in pairs(Extreme) do
  3537. v.Size = v.Size + Vector3.new(6, 6, 6)
  3538. end
  3539.  
  3540. for _,v in pairs(LessSize) do
  3541. v.Size = v.Size - Vector3.new(1, 1, 1)
  3542. end
  3543.  
  3544. for _,v in pairs(nonmeshRepeater2) do
  3545. v.Transparency = v.Transparency + 0.05
  3546. end
  3547.  
  3548. for _,v in pairs(Repeater2) do
  3549. v.Transparency = v.Transparency + 0.01
  3550. end
  3551.  
  3552. for _,v in pairs(TheEnd) do
  3553. v.Transparency = v.Transparency - 0.008
  3554. end
  3555.  
  3556. for _,v in pairs(TheEnd2) do
  3557. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3558. end
  3559.  
  3560. for _,v in pairs(TheEnd3) do
  3561. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3562. end
  3563.  
  3564. for _,v in pairs(ExtremeM) do
  3565. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3566. end
  3567.  
  3568. for _,v in pairs(TheEnd4) do
  3569. v.Transparency = v.Transparency + 0.009
  3570. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3571. end
  3572.  
  3573. for _,v in pairs(SlowlyFade) do
  3574. v.Transparency = v.Transparency + 0.05
  3575. end
  3576.  
  3577. for _,v in pairs(UpMover) do
  3578. v.Position = v.Position + Vector3.new(0, 3, 0)
  3579. end
  3580.  
  3581. for _,v in pairs(ForwardMover) do
  3582. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3583. end
  3584.  
  3585. for _,v in pairs(DamageAll2) do
  3586. if attackdebounce then return end
  3587. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3588. Slachtoffer:TakeDamage(20)
  3589. end
  3590. end
  3591. end)
  3592. doit()
  3593.  
  3594. vcoroutine = coroutine.wrap(function()
  3595. wait(1)
  3596. transf1 = true
  3597. end)
  3598. vcoroutine()
  3599.  
  3600. local anims = coroutine.wrap(function()
  3601. while true do
  3602. settime = 0.05
  3603. sine = sine + change
  3604. if position == "Walking" and attacking == false and running == false then
  3605. change = 2.2
  3606. walking = true
  3607. hum.WalkSpeed = 13
  3608. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3609. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3610. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3611. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3612. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3613. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3614. elseif position == "Idle" and attacking == false and running == false then
  3615. walking = false
  3616. change = .9
  3617. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3618. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3619. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3620. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3621. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3622. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3623. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3624. elseif position == "Idle2" and attacking == false and running == false then
  3625. change = .7
  3626. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3627. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3628. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3629. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3630. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3631. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3632. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3633. elseif position == "Running" and attacking == false then
  3634. change = 2
  3635. hum.WalkSpeed = 26
  3636. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3637. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3638. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3639. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3640. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3641. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3642. end
  3643. wait()
  3644. end
  3645. end)
  3646. anims()
  3647. print("Project 44033514 loaded, made by Supr14.")
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