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Treyzotic

sharingan

Sep 20th, 2015 (edited)
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Lua 5.78 KB | None | 0 0
  1. wait(1)
  2. local enabled = true
  3. Player = game.Players.LocalPlayer
  4. function Weld2()
  5.     local w = Instance.new("Weld")
  6.     w.Part0 = Player.Character.ap
  7.     w.Part1 = Player.Character.Torso
  8.     w.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) --First CFrame is rotation, second Cframe is where it goes.
  9.     w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0, 0) --This is the second brick (the one you want to move most of the time)
  10.     w.Parent = game.Workspace
  11. end
  12. rin = false
  13. run = game:GetService("RunService")
  14. local MyMouse = game.Players.LocalPlayer:GetMouse()
  15.  
  16. MyMouse.KeyDown:connect(function(key)
  17.     if string.lower(key) == "f" then
  18.         rin = true
  19.         game:GetService("Chat"):Chat(Player.Character.Head, "Sharingan")
  20.         Player.Character.Head.face:Remove()
  21.         local dec = Instance.new("Decal", Player.Character.Head)
  22.         dec.Face = "Front"
  23.         dec.Name = "face"
  24.         dec.Texture = "http://www.roblox.com/asset/?id=281881122"
  25. end
  26. end)
  27. MyMouse.KeyDown:connect(function(key)
  28.     if rin == true and string.lower(key) == "g" then   
  29.         local RightShoulder = Player.Character.Torso["Right Shoulder"]
  30.         local LeftShoulder = Player.Character.Torso["Left Shoulder"]
  31.         local Run = game:GetService("RunService")
  32.         for i = 1, 2 do
  33.             for i = 1, 12 do
  34.                 LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, -0.16)
  35.                 RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 0.16)
  36.                 RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0.1, 0)
  37.                 LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, -0.1, 0)
  38.                 Run.Stepped:wait(0.01)
  39.             end
  40.             for i = 1, 12 do
  41.                 LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0.1, 0)
  42.                 RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, -0.1, 0)
  43.                 LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, 0.16)
  44.                 RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, -0.16)
  45.                 Run.Stepped:wait(0.005)
  46.             end
  47.         end
  48.             for i = 1, 12 do
  49.                 LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, -0.16)
  50.                 RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 0.16)
  51.                 RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0.1, 0)
  52.                 LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, -0.1, 0)
  53.                 Run.Stepped:wait(0.005)
  54.             end
  55.             for i = 1, 12 do
  56.             LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0.1, 0)
  57.             RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, -0.1, 0)
  58.             LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, 0.16)
  59.             RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, -0.16)
  60.             Run.Stepped:wait(0.01)
  61.             end
  62.             game:GetService("Chat"):Chat(Player.Character.Head, "Genjutsu")
  63.             local g = Instance.new("Part", game.Workspace)
  64.             g.Transparency = 1
  65.             g.Name = "Gen"
  66.             g.CFrame = Player.Character.Torso.CFrame*CFrame.new(0, 20, -35)
  67.             --g.Shape = "Ball"
  68.             g.Anchored = true
  69.             for i = 1, 43 do
  70.                 g.Size = Vector3.new(i, i, i)
  71.                 wait(.01)
  72.             end
  73.             local y = Instance.new("BodyVelocity")
  74.             y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  75.             y.velocity = Player.Character.Torso.CFrame.lookVector*80
  76.             y.Parent = g
  77.             g.Anchored = false
  78.             local function onTouched(part)
  79.     local h = part.Parent:findFirstChild("Humanoid")
  80.     if h~=nil then
  81.         h.Health = h.Health -100
  82.         wait(10)
  83.     end
  84.     end
  85.     g.Touched:connect(onTouched)
  86.     wait(5)
  87.     g:Destroy()
  88.     end
  89. end)
  90. MyMouse.KeyDown:connect(function(key)
  91.     if rin == true and string.lower(key) == "r" then   
  92.         local RightShoulder = Player.Character.Torso["Right Shoulder"]
  93.         local LeftShoulder = Player.Character.Torso["Left Shoulder"]
  94.         local Run = game:GetService("RunService")
  95.         for i = 1, 2 do
  96.             for i = 1, 12 do
  97.                 LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, -0.16)
  98.                 RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 0.16)
  99.                 RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0.1, 0)
  100.                 LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, -0.1, 0)
  101.                 Run.Stepped:wait(0.01)
  102.             end
  103.             for i = 1, 12 do
  104.                 LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0.1, 0)
  105.                 RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, -0.1, 0)
  106.                 LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, 0.16)
  107.                 RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, -0.16)
  108.                 Run.Stepped:wait(0.005)
  109.             end
  110.         end
  111.             for i = 1, 12 do
  112.                 LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, -0.16)
  113.                 RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 0.16)
  114.                 RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0.1, 0)
  115.                 LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, -0.1, 0)
  116.                 Run.Stepped:wait(0.005)
  117.             end
  118.             for i = 1, 12 do
  119.             LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0.1, 0)
  120.             RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, -0.1, 0)
  121.             LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, 0.16)
  122.             RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, -0.16)
  123.             Run.Stepped:wait(0.01)
  124.             end
  125.             game:GetService("Chat"):Chat(Player.Character.Head, "Genjutsu")
  126.             for r=1, 10 do
  127.             local z = Instance.new("Part", game.Workspace)
  128.             z:Clone(r)
  129.             local fz = Instance.new("SpecialMesh", z)
  130.             fz.MeshId = "http://www.roblox.com/asset/?id=51226819"
  131.             fz.TextureId = "http://www.roblox.com/asset/?id=51407423"
  132.             z.Name = "birds"
  133.             z.Rotation = Vector3.new(0, 3, 3)
  134.             z.CFrame = Player.Character.Torso.CFrame*CFrame.new(0, 3, -4)
  135.             --g.Shape = "Ball"
  136.             z.Anchored = true
  137.             for i = 1, 43 do
  138.                 z.Size = Vector3.new(i, i, i)
  139.                 wait(.01)
  140.             end
  141.             local y = Instance.new("BodyVelocity")
  142.             y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  143.             y.velocity = Player.Character.Torso.CFrame.lookVector*80
  144.             y.Parent = z
  145.             z.Anchored = true
  146.             local function onTouched(part)
  147.     local h = part.Parent:findFirstChild("Humanoid")
  148.     if h~=nil then
  149.         h.Health = h.Health -100
  150.         wait(10)
  151.     end
  152.     end
  153.     z.Touched:connect(onTouched)
  154.     wait(5)
  155.     z:Destroy()
  156.     end
  157.     end
  158.     end)
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