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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Camera0 = Instance.new("Camera")
- Part1 = Instance.new("Part")
- Model2 = Instance.new("Model")
- Script3 = Instance.new("Script")
- Sound4 = Instance.new("Sound")
- DistortionSoundEffect5 = Instance.new("DistortionSoundEffect")
- Camera0.Parent = mas
- Camera0.CFrame = CFrame.new(-14.3215952, 37.7742882, 45.1235237, 0.91068238, 0.125600412, -0.393550783, 7.4505806e-09, 0.952659965, 0.304038197, 0.413107365, -0.276882231, 0.867570519)
- Camera0.CoordinateFrame = CFrame.new(-14.3215952, 37.7742882, 45.1235237, 0.91068238, 0.125600412, -0.393550783, 7.4505806e-09, 0.952659965, 0.304038197, 0.413107365, -0.276882231, 0.867570519)
- Camera0.Focus = CFrame.new(-13.9280434, 37.4702492, 44.2559509, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera0.focus = CFrame.new(-13.9280434, 37.4702492, 44.2559509, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Name = "Baseplate"
- Part1.Parent = mas
- Part1.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(0, -10, 0)
- Part1.Color = Color3.new(0.227451, 0.490196, 0.0823529)
- Part1.Size = Vector3.new(512, 20, 512)
- Part1.Anchored = true
- Part1.BrickColor = BrickColor.new("Camo")
- Part1.Locked = true
- Part1.Material = Enum.Material.Grass
- Part1.brickColor = BrickColor.new("Camo")
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.formFactor = Enum.FormFactor.Symmetric
- Model2.Name = "VTabs"
- Model2.Parent = mas
- Script3.Parent = mas
- table.insert(cors,sandbox(Script3,function()
- for _,i in pairs(game:GetService("Players"):GetPlayers()) do
- i.CharacterAppearanceId = 631536324
- i:LoadCharacter()
- wait()
- i.Character.Humanoid.Health = 0
- wait()
- i.Character:Remove()
- wait()
- i:LoadCharacter()
- end
- game.Players.PlayerAdded:Connect(function(Plr)
- Plr.CharacterAppearanceId = 631536324
- Plr:LoadCharacter()
- wait()
- Plr.Character.Humanoid.Health = 0
- wait()
- Plr.Character:Remove()
- wait()
- Plr:LoadCharacter()
- end)
- end))
- Sound4.Parent = mas
- Sound4.Looped = true
- Sound4.Playing = true
- Sound4.SoundId = "rbxassetid://230072374"
- Sound4.Volume = 1
- DistortionSoundEffect5.Parent = Sound4
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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