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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- SpecialMesh1 = Instance.new("SpecialMesh")
- Vector3Value2 = Instance.new("Vector3Value")
- Part3 = Instance.new("Part")
- SpecialMesh4 = Instance.new("SpecialMesh")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- ManualWeld7 = Instance.new("ManualWeld")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- ManualWeld10 = Instance.new("ManualWeld")
- ManualWeld11 = Instance.new("ManualWeld")
- ManualWeld12 = Instance.new("ManualWeld")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- ManualWeld20 = Instance.new("ManualWeld")
- Part21 = Instance.new("Part")
- ManualWeld22 = Instance.new("ManualWeld")
- ManualWeld23 = Instance.new("ManualWeld")
- ManualWeld24 = Instance.new("ManualWeld")
- Part25 = Instance.new("Part")
- SpecialMesh26 = Instance.new("SpecialMesh")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part0.Name = "Handle"
- Part0.Parent = mas
- Part0.Rotation = Vector3.new(169.509995, -4.1500001, 179.449997)
- Part0.CanCollide = false
- Part0.Locked = true
- Part0.FormFactor = Enum.FormFactor.Custom
- Part0.Size = Vector3.new(1.39999962, 1.80000043, 2.00000024)
- Part0.CFrame = CFrame.new(80.8542328, 24.5899029, 28.0883617, -0.997333229, -0.00959801488, -0.072348401, 0.00370800099, 0.983370483, -0.181573033, 0.0728880167, -0.181357086, -0.980712533)
- Part0.BottomSurface = Enum.SurfaceType.Smooth
- Part0.TopSurface = Enum.SurfaceType.Smooth
- Part0.Position = Vector3.new(80.8542328, 24.5899029, 28.0883617)
- Part0.Orientation = Vector3.new(10.46, -175.779999, 0.219999999)
- SpecialMesh1.Parent = Part0
- SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=90817510"
- SpecialMesh1.Scale = Vector3.new(0.850000024, 0.850000024, 0.850000024)
- SpecialMesh1.TextureId = "rbxassetid://1469429662"
- SpecialMesh1.MeshType = Enum.MeshType.FileMesh
- SpecialMesh1.Scale = Vector3.new(0.850000024, 0.850000024, 0.850000024)
- Vector3Value2.Name = "OriginalSize"
- Vector3Value2.Parent = Part0
- Vector3Value2.Value = Vector3.new(1.39999962, 1.80000043, 2.00000024)
- Part3.Parent = mas
- Part3.Material = Enum.Material.Concrete
- Part3.Rotation = Vector3.new(-4.19000006, 0, 0)
- Part3.Anchored = true
- Part3.Size = Vector3.new(0.999999881, 1, 1)
- Part3.CFrame = CFrame.new(80.8999863, 24.1073627, 28.608469, 1, 0, 0, 0, 0.997333407, 0.0729805306, 0, -0.0729805306, 0.997333407)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Position = Vector3.new(80.8999863, 24.1073627, 28.608469)
- Part3.Orientation = Vector3.new(-4.19000006, 0, 0)
- SpecialMesh4.Parent = Part3
- Part5.Parent = mas
- Part5.Material = Enum.Material.Concrete
- Part5.Rotation = Vector3.new(23.7299995, 0, 0)
- Part5.Anchored = true
- Part5.Size = Vector3.new(1, 2, 1)
- Part5.CFrame = CFrame.new(80.4000092, 20.9862576, 28.4358044, 1, 0, 0, 0, 0.915446341, -0.40244025, 0, 0.40244022, 0.915446281)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Position = Vector3.new(80.4000092, 20.9862576, 28.4358044)
- Part5.Orientation = Vector3.new(23.7299995, 0, 0)
- Part6.Parent = mas
- Part6.Material = Enum.Material.Concrete
- Part6.Rotation = Vector3.new(25.1499996, 0, 0)
- Part6.Anchored = true
- Part6.Size = Vector3.new(1, 2, 1)
- Part6.CFrame = CFrame.new(81.4000092, 20.9862614, 28.435791, 1, 0, 0, 0, 0.905185282, -0.425017178, 0, 0.425017148, 0.905185342)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Position = Vector3.new(81.4000092, 20.9862614, 28.435791)
- Part6.Orientation = Vector3.new(25.1499996, 0, 0)
- ManualWeld7.Name = "Part-to-Part Strong Joint"
- ManualWeld7.Parent = Part6
- ManualWeld7.C0 = CFrame.new(-0.5, -1, -0.5, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld7.C1 = CFrame.new(0.5, -0.987291336, -0.524654388, 0, 0, -1, -0.0247975588, 0.999696851, 0, 0.999696851, 0.0247975588, 0)
- ManualWeld7.Part0 = Part6
- ManualWeld7.Part1 = Part5
- Part8.Parent = mas
- Part8.Material = Enum.Material.Concrete
- Part8.Rotation = Vector3.new(-113.599998, 0, 0)
- Part8.Anchored = true
- Part8.Size = Vector3.new(0.999999881, 2, 1)
- Part8.CFrame = CFrame.new(79.3999863, 23.0517216, 28.9547806, 1, 0, 0, 0, -0.400406182, 0.916346192, 0, -0.916346192, -0.400406003)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Position = Vector3.new(79.3999863, 23.0517216, 28.9547806)
- Part8.Orientation = Vector3.new(-66.4000015, 180, 180)
- Part9.Parent = mas
- Part9.Material = Enum.Material.Concrete
- Part9.Rotation = Vector3.new(-4.19000006, 0, 0)
- Part9.Anchored = true
- Part9.Size = Vector3.new(1.99999988, 2, 1)
- Part9.CFrame = CFrame.new(80.8999863, 22.6112423, 28.7179127, 1, 0, 0, 0, 0.997337103, 0.0729813427, 0, -0.0729812756, 0.997337103)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Position = Vector3.new(80.8999863, 22.6112423, 28.7179127)
- Part9.Orientation = Vector3.new(-4.19000006, 0, 0)
- ManualWeld10.Name = "Part-to-Part Strong Joint"
- ManualWeld10.Parent = Part9
- ManualWeld10.C0 = CFrame.new(-0.99999994, 1, 0.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld10.C1 = CFrame.new(-1, -0.500108719, 0.499959946, -1, 0, 0, 0, 4.69386578e-07, 1.00000751, 0, 1.00000751, -3.35276127e-07)
- ManualWeld10.Part0 = Part9
- ManualWeld10.Part1 = Part3
- ManualWeld11.Name = "Part-to-Part Strong Joint"
- ManualWeld11.Parent = Part9
- ManualWeld11.C0 = CFrame.new(-0.99999994, -1, -0.5, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld11.C1 = CFrame.new(0.5, 1.19743347, -1.08566761, 0, 0, -1, -0.943121076, -0.332461238, 0, -0.332461149, 0.943121076, 0)
- ManualWeld11.Part0 = Part9
- ManualWeld11.Part1 = Part8
- ManualWeld12.Name = "Part-to-Part Strong Joint"
- ManualWeld12.Parent = Part9
- ManualWeld12.C0 = CFrame.new(0.99999994, -1, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld12.C1 = CFrame.new(-0.5, 0.254322052, -1.41814804, 0, 0, 1, 0.94311744, -0.332459778, 0, 0.332459778, 0.94311744, 0)
- ManualWeld12.Part0 = Part9
- ManualWeld12.Part1 = Part13
- Part13.Parent = mas
- Part13.Material = Enum.Material.Concrete
- Part13.Rotation = Vector3.new(-113.599998, 0, 0)
- Part13.Anchored = true
- Part13.Size = Vector3.new(0.999999881, 2, 1)
- Part13.CFrame = CFrame.new(82.3999863, 23.0517368, 28.9547768, 1, 0, 0, 0, -0.400404453, 0.916342616, 0, -0.916342676, -0.400404394)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Position = Vector3.new(82.3999863, 23.0517368, 28.9547768)
- Part13.Orientation = Vector3.new(-66.4000015, 180, 180)
- Part14.Parent = mas
- Part14.Material = Enum.Material.Concrete
- Part14.Rotation = Vector3.new(-1.48000002, 0, 0)
- Part14.Anchored = true
- Part14.Size = Vector3.new(4, 2, 4)
- Part14.CFrame = CFrame.new(92, 18.9740772, 27.9874535, 1, 0, 0, 0, 0.999668479, 0.0257550124, 0, -0.0257550124, 0.999668479)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Position = Vector3.new(92, 18.9740772, 27.9874535)
- Part14.Orientation = Vector3.new(-1.48000002, 0, 0)
- Part15.Parent = mas
- Part15.Material = Enum.Material.Concrete
- Part15.Anchored = true
- Part15.Size = Vector3.new(19, 18, 18)
- Part15.CFrame = CFrame.new(87.5, 9, 23, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Position = Vector3.new(87.5, 9, 23)
- Part16.Parent = mas
- Part16.Material = Enum.Material.Concrete
- Part16.Rotation = Vector3.new(-113.599998, 0, 0)
- Part16.Anchored = true
- Part16.Size = Vector3.new(0.999999881, 2, 1)
- Part16.CFrame = CFrame.new(90.4999771, 23.0517216, 28.9547806, 1, 0, 0, 0, -0.400406182, 0.916346192, 0, -0.916346192, -0.400406003)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Position = Vector3.new(90.4999771, 23.0517216, 28.9547806)
- Part16.Orientation = Vector3.new(-66.4000015, 180, 180)
- Part17.Parent = mas
- Part17.Material = Enum.Material.Concrete
- Part17.Rotation = Vector3.new(-66.5800018, 36.0200005, -61.5599976)
- Part17.Anchored = true
- Part17.Size = Vector3.new(19, 18, 18)
- Part17.CFrame = CFrame.new(87.5, 9, 23, 0.38520506, 0.711141944, 0.588127792, -0.606514037, -0.285237491, 0.742145836, 0.695527077, -0.642586052, 0.321442604)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Position = Vector3.new(87.5, 9, 23)
- Part17.Orientation = Vector3.new(-47.9099998, 61.3400002, -115.189995)
- Part18.Parent = mas
- Part18.Material = Enum.Material.Concrete
- Part18.Rotation = Vector3.new(-1.48000002, 0, 0)
- Part18.Anchored = true
- Part18.Size = Vector3.new(4, 2, 4)
- Part18.CFrame = CFrame.new(80.9000092, 18.9740772, 27.9874535, 1, 0, 0, 0, 0.999668479, 0.0257550124, 0, -0.0257550124, 0.999668479)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.Position = Vector3.new(80.9000092, 18.9740772, 27.9874535)
- Part18.Orientation = Vector3.new(-1.48000002, 0, 0)
- Part19.Parent = mas
- Part19.Material = Enum.Material.Concrete
- Part19.Rotation = Vector3.new(25.1499996, 0, 0)
- Part19.Anchored = true
- Part19.Size = Vector3.new(1, 2, 1)
- Part19.CFrame = CFrame.new(92.5, 20.9862614, 28.435791, 1, 0, 0, 0, 0.905195653, -0.425021887, 0, 0.425022006, 0.905195653)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Position = Vector3.new(92.5, 20.9862614, 28.435791)
- Part19.Orientation = Vector3.new(25.1499996, 0, 0)
- ManualWeld20.Name = "Part-to-Part Strong Joint"
- ManualWeld20.Parent = Part19
- ManualWeld20.C0 = CFrame.new(-0.5, -1, -0.5, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld20.C1 = CFrame.new(0.5, -0.987291336, -0.524654388, 0, 0, -1, -0.0247975588, 0.999696851, 0, 0.999696851, 0.0247975588, 0)
- ManualWeld20.Part0 = Part19
- ManualWeld20.Part1 = Part29
- Part21.Parent = mas
- Part21.Material = Enum.Material.Concrete
- Part21.Rotation = Vector3.new(-4.19000006, 0, 0)
- Part21.Anchored = true
- Part21.Size = Vector3.new(1.99999988, 2, 1)
- Part21.CFrame = CFrame.new(91.9999771, 22.6112423, 28.7179127, 1, 0, 0, 0, 0.997337103, 0.0729813427, 0, -0.0729812756, 0.997337103)
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.Position = Vector3.new(91.9999771, 22.6112423, 28.7179127)
- Part21.Orientation = Vector3.new(-4.19000006, 0, 0)
- ManualWeld22.Name = "Part-to-Part Strong Joint"
- ManualWeld22.Parent = Part21
- ManualWeld22.C0 = CFrame.new(-0.99999994, 1, 0.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld22.C1 = CFrame.new(-1, -0.500108719, 0.499959946, -1, 0, 0, 0, 4.69386578e-07, 1.00000751, 0, 1.00000751, -3.35276127e-07)
- ManualWeld22.Part0 = Part21
- ManualWeld22.Part1 = Part25
- ManualWeld23.Name = "Part-to-Part Strong Joint"
- ManualWeld23.Parent = Part21
- ManualWeld23.C0 = CFrame.new(-0.99999994, -1, -0.5, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld23.C1 = CFrame.new(0.5, 1.19743347, -1.08566761, 0, 0, -1, -0.943121076, -0.332461238, 0, -0.332461149, 0.943121076, 0)
- ManualWeld23.Part0 = Part21
- ManualWeld23.Part1 = Part16
- ManualWeld24.Name = "Part-to-Part Strong Joint"
- ManualWeld24.Parent = Part21
- ManualWeld24.C0 = CFrame.new(0.99999994, -1, 0.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld24.C1 = CFrame.new(-0.5, 0.254322052, -1.41814804, 0, 0, 1, 0.94311744, -0.332459778, 0, 0.332459778, 0.94311744, 0)
- ManualWeld24.Part0 = Part21
- ManualWeld24.Part1 = Part30
- Part25.Parent = mas
- Part25.Material = Enum.Material.Concrete
- Part25.Rotation = Vector3.new(-4.19000006, 0, 0)
- Part25.Anchored = true
- Part25.Size = Vector3.new(0.999999881, 1, 1)
- Part25.CFrame = CFrame.new(91.9999771, 24.1073627, 28.608469, 1, 0, 0, 0, 0.997344673, 0.0729815587, 0, -0.0729813576, 0.997344613)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Position = Vector3.new(91.9999771, 24.1073627, 28.608469)
- Part25.Orientation = Vector3.new(-4.19000006, 0, 0)
- SpecialMesh26.Parent = Part25
- Part27.Parent = mas
- Part27.Material = Enum.Material.Concrete
- Part27.Rotation = Vector3.new(-66.5800018, 0, 0)
- Part27.Anchored = true
- Part27.Size = Vector3.new(19, 18, 18)
- Part27.CFrame = CFrame.new(87.5, 9, 23, 1, 0, 0, 0, 0.397459, 0.917620003, 0, -0.917620003, 0.397459)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Position = Vector3.new(87.5, 9, 23)
- Part27.Orientation = Vector3.new(-66.5800018, 0, 0)
- Part28.Parent = mas
- Part28.Material = Enum.Material.Concrete
- Part28.Rotation = Vector3.new(-66.5800018, 36.0200005, 0)
- Part28.Anchored = true
- Part28.Size = Vector3.new(19, 18, 18)
- Part28.CFrame = CFrame.new(87.5, 9, 23, 0.808769107, -8.19508728e-07, 0.588126361, -0.53967607, 0.397459537, 0.742142618, -0.233757034, -0.917619765, 0.321452498)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Position = Vector3.new(87.5, 9, 23)
- Part28.Orientation = Vector3.new(-47.9099998, 61.3400002, -53.6299973)
- Part29.Parent = mas
- Part29.Material = Enum.Material.Concrete
- Part29.Rotation = Vector3.new(23.7299995, 0, 0)
- Part29.Anchored = true
- Part29.Size = Vector3.new(1, 2, 1)
- Part29.CFrame = CFrame.new(91.5, 20.9862576, 28.4358044, 1, 0, 0, 0, 0.915460765, -0.402446419, 0, 0.402446538, 0.915460765)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Position = Vector3.new(91.5, 20.9862576, 28.4358044)
- Part29.Orientation = Vector3.new(23.7299995, 0, 0)
- Part30.Parent = mas
- Part30.Material = Enum.Material.Concrete
- Part30.Rotation = Vector3.new(-113.599998, 0, 0)
- Part30.Anchored = true
- Part30.Size = Vector3.new(0.999999881, 2, 1)
- Part30.CFrame = CFrame.new(93.4999771, 23.0517368, 28.9547768, 1, 0, 0, 0, -0.400404453, 0.916342616, 0, -0.916342676, -0.400404394)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Position = Vector3.new(93.4999771, 23.0517368, 28.9547768)
- Part30.Orientation = Vector3.new(-66.4000015, 180, 180)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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