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soubrhomi

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Oct 28th, 2018
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  1. local Player = game:GetService("Players").soubrhomi
  2. local Mouse,mouse,UserInputService,ContextActionService
  3. do
  4. script.Parent = Player.Character
  5. local CAS = {Actions={}}
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput_Event"
  8. Event.Parent = Player.Character
  9. local fakeEvent = function()
  10. local t = {_fakeEvent=true}
  11. t.Connect = function(self,f)self.Function=f end
  12. t.connect = t.Connect
  13. return t
  14. end
  15. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  16. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  17. function CAS:BindAction(name,fun,touch,...)
  18. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  19. end
  20. function CAS:UnbindAction(name)
  21. CAS.Actions[name] = nil
  22. end
  23. local function te(self,ev,...)
  24. local t = m[ev]
  25. if t and t._fakeEvent and t.Function then
  26. t.Function(...)
  27. end
  28. end
  29. m.TrigEvent = te
  30. UIS.TrigEvent = te
  31. Event.OnServerEvent:Connect(function(plr,io)
  32. if plr~=Player then return end
  33. if io.isMouse then
  34. m.Target = io.Target
  35. m.Hit = io.Hit
  36. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  37. if io.UserInputState == Enum.UserInputState.Begin then
  38. m:TrigEvent("Button1Down")
  39. else
  40. m:TrigEvent("Button1Up")
  41. end
  42. else
  43. for n,t in pairs(CAS.Actions) do
  44. for _,k in pairs(t.Keys) do
  45. if k==io.KeyCode then
  46. t.Function(t.Name,io.UserInputState,io)
  47. end
  48. end
  49. end
  50. if io.UserInputState == Enum.UserInputState.Begin then
  51. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  52. UIS:TrigEvent("InputBegan",io,false)
  53. else
  54. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent("InputEnded",io,false)
  56. end
  57. end
  58. end)
  59. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  60. end
  61.  
  62.  
  63. --[[
  64. Stand: Killer Queen
  65. User: Yoshikage Kira
  66. https://www.dropbox.com/s/jiqyo6hlec6sgaa/Yoshikage%20Kira.lua?dl=1
  67. ]]
  68.  
  69.  
  70. local asd = game:service'Players'.LocalPlayer
  71. repeat wait() until asd.Character
  72. local asdchar = asd.Character
  73. local transPoints = {NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(0.207, 0.594, 0.0187), NumberSequenceKeypoint.new(0.4, 0.55, 0.031), NumberSequenceKeypoint.new(0.57, 0.619, 0.05), NumberSequenceKeypoint.new(0.76, 0.8, 0.0375), NumberSequenceKeypoint.new(1, 1, 0)}
  74. local sizePoints = {NumberSequenceKeypoint.new(0, 1, 0), NumberSequenceKeypoint.new(1, 1.9, 0)}
  75. local Size = NumberSequence.new(sizePoints)
  76. local Transparency = NumberSequence.new(transPoints)
  77. efxBlock = Instance.new("Part", asdchar)
  78. efxBlock.CanCollide = false
  79. efxBlock.Material = "Neon"
  80. efxBlock.FormFactor = "Custom"
  81. efxBlock.Transparency = 1
  82. efxBlock.Size = Vector3.new(0.25, 0.25, 0.25)
  83. local mesh = Instance.new("SpecialMesh", efxBlock)
  84. mesh.MeshType = Enum.MeshType.Sphere
  85. mesh.Scale = Vector3.new(1, 1, 1)
  86. local particles = Instance.new("ParticleEmitter", efxBlock)
  87. particles.LightEmission = 0
  88. particles.Size = Size
  89. particles.Name = "Fire"
  90. particles.Transparency = Transparency
  91. particles.LockedToPart = false
  92. particles.VelocityInheritance = -0.5
  93. particles.LockedToPart = false
  94. particles.Rate = 3
  95. particles.Texture = "rbxassetid://262850915"
  96. particles.Lifetime = NumberRange.new(3, 3)
  97. particles.Speed = NumberRange.new(3, 3)
  98. particles.VelocitySpread = 25
  99. local offset = Vector3.new(-0.11, 0.23, -0.5)
  100. local weld = Instance.new("Weld", asdchar.Head)
  101. weld.Part0 = asdchar.Head
  102. weld.Part1 = efxBlock
  103. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40), math.rad(40), math.rad(40))
  104.  
  105. ---Declarations
  106. local Cn=CFrame.new
  107. local CA=CFrame.Angles
  108. local mr=math.rad
  109. local rn=math.random
  110. local mc=math.cos
  111. local Vn=Vector3.new
  112. local NR=NumberRange.new
  113. local NSeq=NumberSequence.new
  114. local plrs=game:service"Players"
  115. local wrk=game:service"Workspace"
  116. local deb=game:service"Debris"
  117. local IS=game:GetService("InsertService")
  118. local p=plrs.LocalPlayer
  119. local cam=wrk.CurrentCamera
  120. local char=p.Character
  121. local lam=char["Left Arm"]
  122. local ram=char["Right Arm"]
  123. local llg=char["Left Leg"]
  124. local rlg=char["Right Leg"]
  125. local hed=char.Head
  126. local tor=char.Torso
  127. local larm = lam
  128. local rarm = ram
  129. local lleg = llg
  130. local rleg = rlg
  131. local torso = tor
  132. local hrp=char.HumanoidRootPart
  133. local PlayerSpeed = char.Humanoid.WalkSpeed
  134. local on=false
  135. local noRig=false
  136. local curws=16
  137. local sine=0
  138. local ift={}
  139. local ifxd=false
  140. local run=false
  141. local stance="Cane"
  142. local Speed = 16
  143. local Health = 9000
  144.  
  145. PlayerSpeed = 16
  146.  
  147. ypcall(function()
  148. char.Shirt:Destroy()
  149. char.Pants:Destroy()
  150. shirt = Instance.new("Shirt", char)
  151. shirt.Name = "Shirt"
  152. pants = Instance.new("Pants", char)
  153. pants.Name = "Pants"
  154. char.Shirt.ShirtTemplate = "rbxassetid://495761990"
  155. char.Pants.PantsTemplate = "rbxassetid://495762126"
  156. end)
  157.  
  158. Debounces = {
  159. CanAttack = true;
  160. NoIdl = false;
  161. Slashing = false;
  162. Slashed = false;
  163. RPunch = false;
  164. RPunched = false;
  165. LPunch = false;
  166. LPunched = false;
  167. }
  168.  
  169. local trappedTorsos = {}
  170. local trappedTorsoss = {}
  171. ---Functions
  172.  
  173. function FndHm(flnm)
  174. for i,v in pairs(flnm:GetChildren()) do
  175. if v:IsA("Humanoid") then
  176. return v
  177. end
  178. end
  179. end
  180. local hum=FndHm(char)
  181.  
  182.  
  183.  
  184. function chrDes(inst)
  185. local ret=nil
  186. for _,v in pairs(game.Players:GetChildren()) do
  187. if inst:IsDescendantOf(v) then
  188. ret=v
  189. break
  190. end
  191. end
  192. return ret
  193. end
  194.  
  195. --
  196. function get(a)
  197. local cont={}
  198. for i,v in pairs(a:GetChildren()) do
  199. if v==char then
  200. else
  201. table.insert(cont,v)
  202. pcall(function()
  203. for _,b in pairs(get(v)) do
  204. table.insert(cont,b)
  205. end
  206. end)
  207. end
  208. end
  209. return cont
  210. end
  211. for _,v in pairs(get(game.Workspace)) do
  212. if v:IsA("Sparkles") or v:IsA("Fire") then
  213. v:Destroy()
  214. end
  215. end
  216.  
  217. --
  218. function inT(qur,tbl)
  219. local a=false
  220. for i,v in pairs(tbl) do
  221. if v==qur then
  222. a=true
  223. break
  224. else
  225. a=false
  226. end
  227. end
  228. return a
  229. end
  230.  
  231. --
  232. function Tween(a,b,c)
  233. return a+(b-a)*c
  234. end
  235.  
  236. --
  237. function Avg(a,b)
  238. return CFrame.new((a.X+b.X)/2,(a.Y+b.Y)/2,(a.Z+b.Z)/2)
  239. end
  240.  
  241. --
  242. function Lerp(c1,c2,tim)
  243. local com1={c1.C0.X,c1.C0.Y,c1.C0.Z,c1.C0:toEulerAnglesXYZ()}
  244. local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  245. for i,v in pairs(com1) do
  246. com1[i]=v+(com2[i]-v)*tim
  247. end
  248. return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  249. end
  250.  
  251. function RLerp(c1,c2,tim)
  252. return c1:lerp(c2,tim)
  253. end
  254.  
  255. --
  256. function ALerp(c1,c2,tim)
  257. local com1={c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  258. local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  259. for i,v in pairs(com1) do
  260. com1[i]=v+(com2[i]-v)*tim
  261. end
  262. return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  263. end
  264.  
  265. --
  266. function Lerprs(ud,ud2,al)
  267. local a,b,c,d=ud.X.Scale,ud.X.Offset,ud.Y.Scale,ud.Y.Offset
  268. local a2,b2,c2,d2=ud2.X.Scale,ud2.X.Offset,ud2.Y.Scale,ud2.Y.Offset
  269. local x,y,z,w=(a+(a2-a)*al),(b+(b2-b)*al),(c+(c2-c)*al),(d+(d2-d)*al)
  270. return UDim2.new(x,y,z,w)
  271. end
  272.  
  273. --
  274. function newAnim(wld)
  275. local asd={["Weld"]=wld;["Int"]=0;["Frame"]=1;}
  276. asd.getFrames=function()
  277. local num=0
  278. for _,v in pairs(asd) do
  279. pcall(function()
  280. num=num+v.Length
  281. end)
  282. end
  283. return num
  284. end
  285. return asd
  286. end
  287.  
  288. --
  289. function newKF(tab,c0,lng,off)
  290. off=off or 1
  291. table.insert(tab,{["C0"]=c0,["Length"]=lng,["Offset"]=off})
  292. end
  293.  
  294. --
  295. function runKF(tab)
  296. tab.Int=tab.Int+1
  297. if tab.Int>=tab[tab.Frame].Length then
  298. tab.Frame=tab.Frame+1
  299. tab.Int=0
  300. if tab.Frame>#tab then
  301. tab.Frame=1
  302. end
  303. end
  304. tab.Weld.C0=RLerp(tab.Weld.C0,tab[tab.Frame].C0,(tab[tab.Frame].Offset/tab[tab.Frame].Length)*tab.Int)
  305. end
  306.  
  307. --
  308. function nwPrt(prnt,siz,cf,col)
  309. local prt=Instance.new("Part")
  310. prt.Parent=prnt
  311. prt.FormFactor=3
  312. prt.Name="Part"
  313. prt.Size=siz
  314. prt.CanCollide=false
  315. prt.Anchored=true
  316. prt.Locked=true
  317. prt.TopSurface=10
  318. prt.BottomSurface=10
  319. prt.FrontSurface=10
  320. prt.BackSurface=10
  321. prt.LeftSurface=10
  322. prt.RightSurface=10
  323. prt:BreakJoints()
  324. prt.CFrame=cf or CFrame.new(30,10,30)
  325. prt.Material="SmoothPlastic"
  326. prt.BrickColor=BrickColor.new(col)
  327. m=Instance.new("SpecialMesh",prt)
  328. m.MeshType=6
  329. return prt
  330. end
  331.  
  332. --
  333. function nwWdg(prnt,siz,cf,col)
  334. local prt=Instance.new("WedgePart")
  335. prt.Parent=prnt
  336. prt.FormFactor=3
  337. prt.Name="Part"
  338. prt.Size=siz
  339. prt.CanCollide=false
  340. prt.Anchored=false
  341. prt.Locked=true
  342. prt.TopSurface=0
  343. prt.BottomSurface=0
  344. prt:BreakJoints()
  345. prt.CFrame=cf or CFrame.new(30,10,30)
  346. prt.Material="SmoothPlastic"
  347. prt.BrickColor=BrickColor.new(col)
  348. return prt
  349. end
  350.  
  351. --
  352. function newGui(prnt,clsnm,siz,pos,bsp,bc,bt)
  353. local gui=Instance.new(clsnm,prnt)
  354. gui.Size=siz or UDim2.new(0,100,0,100)
  355. gui.Position=pos or UDim2.new(0,0,0,0)
  356. gui.BorderSizePixel=bsp or 0
  357. gui.BackgroundColor3=bc or Color3.new(0,0,0)
  358. gui.BackgroundTransparency=bt or 1
  359. return gui
  360. end
  361.  
  362. --
  363. function nwWld(wp0,wp1,wc0)
  364. wld = Instance.new("Weld",wp1)
  365. wld.Part0=wp0
  366. wld.Part1=wp1
  367. wld.C0=wc0 or Cn(0,0,0)
  368. return wld
  369. end
  370.  
  371. --
  372. function nwSnd(prnt,pch,vol,id)
  373. local s=Instance.new("Sound",prnt)
  374. s.Pitch=pch
  375. s.Volume=vol
  376. s.SoundId="rbxassetid://"..id
  377. s.PlayOnRemove=true
  378. return s
  379. end
  380.  
  381. --
  382. function newRay(start,face,range,wat)
  383. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  384. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  385. return rey,hit,pos
  386. end
  387.  
  388. function nooutline(part)
  389. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  390. end
  391.  
  392. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  393. local fp=it("Part")
  394. fp.formFactor=formfactor
  395. fp.Parent=parent
  396. fp.Reflectance=reflectance
  397. fp.Transparency=transparency
  398. fp.CanCollide=false
  399. fp.Locked=true
  400. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  401. fp.Name=name
  402. fp.Size=size
  403. fp.Position=Character.Torso.Position
  404. nooutline(fp)
  405. fp.Material=material
  406. fp:BreakJoints()
  407. return fp
  408. end
  409.  
  410. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  411. local mesh=it(Mesh)
  412. mesh.Parent=part
  413. if Mesh=="SpecialMesh" then
  414. mesh.MeshType=meshtype
  415. mesh.MeshId=meshid
  416. end
  417. mesh.Offset=offset
  418. mesh.Scale=scale
  419. return mesh
  420. end
  421.  
  422. function weld(parent,part0,part1,c0,c1)
  423. local weld=it("Weld")
  424. weld.Parent=parent
  425. weld.Part0=part0
  426. weld.Part1=part1
  427. weld.C0=c0
  428. weld.C1=c1
  429. return weld
  430. end
  431. TfwTimeStopped = false
  432. function Damagefunc(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  433. if hit.Parent==nil then
  434. return
  435. end
  436. h=hit.Parent:FindFirstChild("Humanoid")
  437. for _,v in pairs(hit.Parent:children()) do
  438. if v:IsA("Humanoid") then
  439. h=v
  440. end
  441. end
  442. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  443. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  444. end
  445. if hit.Parent.className=="Hat" then
  446. hit=hit.Parent.Parent:findFirstChild("Head")
  447. end
  448. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  449. if hit.Parent:findFirstChild("DebounceHit")~=nil then
  450. if hit.Parent.DebounceHit.Value==true then
  451. return
  452. end
  453. end
  454. --[[if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  455. return
  456. end]]
  457. --hs(hit,1.2)
  458. c=Instance.new("ObjectValue")
  459. c.Name="creator"
  460. c.Value=game:service("Players").LocalPlayer
  461. c.Parent=h
  462. game:GetService("Debris"):AddItem(c,.5)
  463. Damage=math.random(minim,maxim)
  464. --h:TakeDamage(Damage)
  465. blocked=false
  466. block=hit.Parent:findFirstChild("Block")
  467. if block~=nil then
  468. print(block.className)
  469. if block.className=="NumberValue" then
  470. if block.Value>0 then
  471. blocked=true
  472. if decreaseblock==nil then
  473. block.Value=block.Value-1
  474. end
  475. end
  476. end
  477. if block.className=="IntValue" then
  478. if block.Value>0 then
  479. blocked=true
  480. if decreaseblock~=nil then
  481. block.Value=block.Value-1
  482. end
  483. end
  484. end
  485. end
  486. if blocked==false then
  487. --h:TakeDamage(Damage)
  488. if TfwTimeStopped == false then
  489. h.Health=h.Health-Damage
  490. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), "PUNCH", 1.5, Part.BrickColor.Color)
  491. elseif TfwTimeStopped == true then
  492. repeat wait() until TfwTimeStopped == false
  493. h.Health=h.Health-0.1
  494. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  495. end
  496. else
  497. h.Health=h.Health-(Damage/2)
  498. ShowDamage((hit.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  499. end
  500. if Type=="Knockdown" then
  501. hum=hit.Parent.Humanoid
  502. hum.PlatformStand=true
  503. coroutine.resume(coroutine.create(function(HHumanoid)
  504. swait(1)
  505. HHumanoid.PlatformStand=false
  506. end),hum)
  507. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  508. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  509. local bodvol=Instance.new("BodyVelocity")
  510. bodvol.velocity=angle*knockback
  511. bodvol.P=500
  512. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  513. bodvol.Parent=hit
  514. rl = Instance.new("BodyAngularVelocity")
  515. rl.P = 3000
  516. rl.maxTorque = Vector3.new(500000, 500000, 500000)
  517. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  518. rl.Parent = hit
  519. game:GetService("Debris"):AddItem(bodvol,.5)
  520. game:GetService("Debris"):AddItem(rl,.5)
  521. elseif Type=="ORA" then
  522. hum=hit.Parent.Humanoid
  523. hum.PlatformStand=true
  524. coroutine.resume(coroutine.create(function(HHumanoid)
  525. swait(1)
  526. HHumanoid.PlatformStand=false
  527. end),hum)
  528. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  529. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  530. local bodvol=Instance.new("BodyVelocity")
  531. bodvol.velocity=angle*knockback
  532. bodvol.P=500
  533. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  534. bodvol.Parent=hit
  535. rl = Instance.new("BodyAngularVelocity")
  536. rl.P = 3000
  537. rl.maxTorque = Vector3.new(500000, 500000, 500000)
  538. rl.angularvelocity = Vector3.new(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  539. rl.Parent = hit
  540. game:GetService("Debris"):AddItem(bodvol,.5)
  541. game:GetService("Debris"):AddItem(rl,.5)
  542. elseif Type == "Killer Queen" then
  543. hum=hit.Parent.Humanoid
  544. hum.PlatformStand=true
  545. coroutine.resume(coroutine.create(function(HHumanoid)
  546. swait(1)
  547. HHumanoid.PlatformStand=false
  548. end),hum)
  549. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  550. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  551. local bodvol=Instance.new("BodyVelocity")
  552. bodvol.velocity=angle*knockback
  553. bodvol.P=500
  554. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  555. bodvol.Parent=hit
  556. rl = Instance.new("BodyAngularVelocity")
  557. rl.P = 3000
  558. rl.maxTorque = Vector3.new(500000, 500000, 500000)
  559. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  560. rl.Parent = hit
  561. game:GetService("Debris"):AddItem(bodvol,.5)
  562. game:GetService("Debris"):AddItem(rl,.5)
  563. wait(3)
  564. KillerQueen = Instance.new("Explosion",hit)
  565. KillerQueen.Position = hit.Position
  566. elseif Type=="Normal" then
  567. vp=Instance.new("BodyVelocity")
  568. vp.P=500
  569. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  570. --vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  571. if KnockbackType==1 then
  572. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  573. elseif KnockbackType==2 then
  574. vp.velocity=Property.CFrame.lookVector*knockback
  575. end
  576. if knockback>0 then
  577. vp.Parent=hit.Parent.Torso
  578. end
  579. game:GetService("Debris"):AddItem(vp,.5)
  580. elseif Type=="Up" then
  581. local bodyVelocity=Instance.new("BodyVelocity")
  582. bodyVelocity.velocity=vt(0,60,0)
  583. bodyVelocity.P=5000
  584. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  585. bodyVelocity.Parent=hit
  586. game:GetService("Debris"):AddItem(bodyVelocity,1)
  587. rl=Instance.new("BodyAngularVelocity")
  588. rl.P=3000
  589. rl.maxTorque=Vector3.new(500000,500000,500000)
  590. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  591. rl.Parent=hit
  592. game:GetService("Debris"):AddItem(rl,.5)
  593. elseif Type=="Snare" then
  594. bp=Instance.new("BodyPosition")
  595. bp.P=2000
  596. bp.D=100
  597. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  598. bp.position=hit.Parent.Torso.Position
  599. bp.Parent=hit.Parent.Torso
  600. game:GetService("Debris"):AddItem(bp,1)
  601. elseif Type=="Target" then
  602. local Targetting = false
  603. if Targetting==false then
  604. ZTarget=hit.Parent.Torso
  605. coroutine.resume(coroutine.create(function(Part)
  606. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  607. swait(5)
  608. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  609. end),ZTarget)
  610. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  611. local targetgui=Instance.new("BillboardGui")
  612. targetgui.Parent=ZTarget
  613. targetgui.Size=UDim2.new(10,100,10,100)
  614. local targ=Instance.new("ImageLabel")
  615. targ.Parent=targetgui
  616. targ.BackgroundTransparency=1
  617. targ.Image="rbxassetid://4834067"
  618. targ.Size=UDim2.new(1,0,1,0)
  619. cam.CameraType="Scriptable"
  620. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  621. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  622. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  623. Targetting=true
  624. RocketTarget=ZTarget
  625. for i=1,Property do
  626. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  627. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  628. swait()
  629. end
  630. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  631. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  632. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  633. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  634. end
  635. Targetting=false
  636. RocketTarget=nil
  637. targetgui.Parent=nil
  638. cam.CameraType="Custom"
  639. end
  640. end
  641. local debounce=Instance.new("BoolValue")
  642. debounce.Name="DebounceHit"
  643. debounce.Parent=hit.Parent
  644. debounce.Value=true
  645. game:GetService("Debris"):AddItem(debounce,Delay)
  646. c=Instance.new("ObjectValue")
  647. c.Name="creator"
  648. c.Value=Player
  649. c.Parent=h
  650. game:GetService("Debris"):AddItem(c,.5)
  651. end
  652. end
  653.  
  654. function ShowDamage(Pos, Text, Time, Color)
  655. local Rate = (1 / 30)
  656. local Pos = (Pos or Vector3.new(0, 0, 0))
  657. local Text = (Text or "")
  658. local Time = (Time or 2)
  659. local Color = (Color or Color3.new(1, 0, 0))
  660. local EffectPart = part("Custom",workspace,"Neon",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  661. EffectPart.Anchored = true
  662. local BillboardGui = Instance.new("BillboardGui")
  663. BillboardGui.Size = UDim2.new(3, 3, 3, 3)
  664. BillboardGui.Adornee = EffectPart
  665. local TextLabel = Instance.new("TextLabel")
  666. TextLabel.BackgroundTransparency = 1
  667. TextLabel.Size = UDim2.new(3, 3, 3, 3)
  668. TextLabel.Text = Text
  669. TextLabel.TextColor3 = Color
  670. TextLabel.TextStrokeColor3 = BrickColor.new("Really black").Color
  671. TextLabel.TextScaled = true
  672. TextLabel.TextStrokeTransparency = 0
  673. TextLabel.Font = Enum.Font.SourceSansBold
  674. TextLabel.Parent = BillboardGui
  675. BillboardGui.Parent = EffectPart
  676. game.Debris:AddItem(EffectPart, (Time + 0.1))
  677. EffectPart.Parent = game:GetService("Workspace")
  678. Delay(0, function()
  679. local Frames = (Time / Rate)
  680. for Frame = 1, Frames do
  681. wait(Rate)
  682. local Percent = (Frame / Frames)
  683. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  684. TextLabel.TextTransparency = Percent
  685. TextLabel.TextStrokeTransparency = Percent
  686. end
  687. if EffectPart and EffectPart.Parent then
  688. EffectPart:Destroy()
  689. end
  690. end)
  691. end
  692.  
  693. Player = p
  694. workspace[Player.Name].Archivable=true
  695. pchar = workspace[Player.Name]:Clone() --Create("Model",{Parent=workspace})
  696. pchar.Parent=workspace[Player.Name]
  697. torso=pchar.Torso
  698. humane=pchar.Humanoid
  699. pchar.Name= "Killer Queen"
  700. pl=pchar
  701. humane.MaxHealth=Health
  702. wait()
  703. humane.Health=Health
  704. humane.WalkSpeed=Speed
  705.  
  706. pchar.Shirt.ShirtTemplate = "rbxassetid://497255957"
  707. pchar.Pants.PantsTemplate = "rbxassetid://497256087"
  708.  
  709. ---Weld
  710.  
  711. local law=nwWld(tor,lam,Cn(-1.5,0.5,0))
  712. law.C1=CFrame.new(0,0.5,0)
  713. local raw=nwWld(tor,ram,Cn(1.5,0.5,0))
  714. raw.C1=CFrame.new(0,0.5,0)
  715. local hew=nwWld(tor,hed,Cn(0,1.5,0))
  716. local llw=nwWld(tor,llg,Cn(-0.5,-1,0))
  717. llw.C1=CFrame.new(0,1,0)
  718. local rlw=nwWld(tor,rlg,Cn(0.5,-1,0))
  719. rlw.C1=CFrame.new(0,1,0)
  720. local tow=nwWld(hrp,tor,Cn(0,-1,0))
  721. tow.C1=CFrame.new(0,-1,0)
  722.  
  723. local hrp2 = pchar.HumanoidRootPart
  724. local tor2 = torso
  725. local hed2 = pchar.Head
  726. local lam2=pchar["Left Arm"]
  727. local ram2=pchar["Right Arm"]
  728. local llg2=pchar["Left Leg"]
  729. local rlg2=pchar["Right Leg"]
  730.  
  731. local law2=nwWld(tor2,lam2,Cn(-1.5,0.5,0))
  732. law2.C1=CFrame.new(0,0.5,0)
  733. local raw2=nwWld(tor2,ram2,Cn(1.5,0.5,0))
  734. raw2.C1=CFrame.new(0,0.5,0)
  735. local hew2=nwWld(torso,hed2,Cn(0,1.5,0))
  736. local llw2=nwWld(torso,llg2,Cn(-0.5,-1,0))
  737. llw2.C1=CFrame.new(0,1,0)
  738. local rlw2=nwWld(tor2,rlg2,Cn(0.5,-1,0))
  739. rlw2.C1=CFrame.new(0,1,0)
  740. local tow2=nwWld(hrp2,tor2,Cn(0,-1,0))
  741. tow2.C1=CFrame.new(0,-1,0)
  742.  
  743.  
  744. local laD=CFrame.new(-1.5,0.5,0)
  745. local raD=CFrame.new(1.5,0.5,0)
  746. local hD=CFrame.new(0,1.5,0)
  747. local tD=CFrame.new(0,-1,0)
  748. local llD=CFrame.new(-0.5,-1,0)
  749. local rlD=CFrame.new(0.5,-1,0)
  750.  
  751. ---Build
  752.  
  753. ---Animations
  754.  
  755. --Idle
  756. local heid=newAnim(hew)
  757. newKF(heid,hD*CA(mr(-15.5),0,0),50,0.3)
  758. newKF(heid,hD*CA(mr(-14),0,0),40,0.3)
  759. local toid=newAnim(tow)
  760. newKF(toid,tD*Cn(0,-0.0125,0)*CA(mr(0),0,0),50,0.3)
  761. newKF(toid,tD*Cn(0,0.0125,0)*CA(mr(0),0,0),40,0.3)
  762. local laid=newAnim(law)
  763. newKF(laid,laD*Cn(1,0.0125,-0.764)*CA(mr(80),0,mr(85)),50,0.3)
  764. newKF(laid,laD*Cn(1,-0.0125,-0.764)*CA(mr(70),0,mr(85)),40,0.3)
  765. local raid=newAnim(raw)
  766. newKF(raid,raD*Cn(-1,-0.0125,-0.764)*CA(mr(80),0,mr(-85)),50,0.3)
  767. newKF(raid,raD*Cn(-1,0.0125,-0.764)*CA(mr(70),0,mr(-85)),40,0.3)
  768. local llid=newAnim(llw)
  769. newKF(llid,llD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  770. newKF(llid,llD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  771. local rlid=newAnim(rlw)
  772. newKF(rlid,rlD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  773. newKF(rlid,rlD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  774.  
  775. local heid2=newAnim(hew2)
  776. newKF(heid2,hD*CA(mr(0),0,0),40,0.3)
  777. newKF(heid2,hD*CA(mr(0),0,0),40,0.3)
  778. local toid2=newAnim(tow2)
  779. newKF(toid2,tD*Cn(0,0.5,3)*CA(mr(0),0,0),50,1)
  780. newKF(toid2,tD*Cn(0,1,3)*CA(mr(0),0,0),40,1)
  781. local laid2=newAnim(law2)
  782. newKF(laid2,laD*Cn(0,0.0125,0)*CA(mr(0),mr(0),mr(-20)),50,0.3)
  783. newKF(laid2,laD*Cn(0,-0.0125,0)*CA(mr(0),mr(0),mr(-20)),40,0.3)
  784. local raid2=newAnim(raw2)
  785. newKF(raid2,raD*Cn(0,-0.0125,0)*CA(mr(0),mr(0),mr(20)),50,0.3)
  786. newKF(raid2,raD*Cn(0,0.0125,0)*CA(mr(0),mr(0),mr(20)),40,0.3)
  787. local llid2=newAnim(llw2)
  788. newKF(llid2,llD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  789. newKF(llid2,llD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  790. local rlid2=newAnim(rlw2)
  791. newKF(rlid2,rlD*Cn(0,0.0125,0)*CA(mr(0),0,0),50,0.3)
  792. newKF(rlid2,rlD*Cn(0,-0.0125,0)*CA(mr(0),0,mr(0)),40,0.3)
  793.  
  794. --Walk
  795. local hewk=newAnim(hew)
  796. newKF(hewk,hD*CA(mr(-5.5),0,0),12,0.4)
  797. newKF(hewk,hD*CA(mr(-5),mr(-3),0),13,0.4)
  798. newKF(hewk,hD*CA(mr(-5.5),0,0),12,0.4)
  799. newKF(hewk,hD*CA(mr(-5),mr(3),0),13,0.4)
  800. local towk=newAnim(tow)
  801. newKF(towk,tD*Cn(0,0.1,0)*CA(mr(15),0,0),12,0.2)
  802. newKF(towk,tD*CA(mr(15),mr(5),0),13,0.4)
  803. newKF(towk,tD*Cn(0,0.1,0)*CA(mr(15),0,0),12,0.2)
  804. newKF(towk,tD*CA(mr(15),mr(-5),0),13,0.4)
  805. local lawk=newAnim(law)
  806. newKF(lawk,laD*CA(mr(30),0,0),25,0.4)
  807. newKF(lawk,laD*CA(mr(-30),0,0),25,0.4)
  808. local rawk=newAnim(raw)
  809. newKF(rawk,raD*CA(mr(-30),0,0),25,0.4)
  810. newKF(rawk,raD*CA(mr(30),0,0),25,0.4)
  811. local llwk=newAnim(llw)
  812. newKF(llwk,llD*CA(mr(-40),mr(-10),mr(-2)),25,0.4)
  813. newKF(llwk,llD*Cn(0,0.3,0)*CA(mr(-5),0,mr(-3)),12,0.4)
  814. newKF(llwk,llD*Cn(0,-0.2,-0.25)*CA(mr(40),mr(10),mr(-3)),13,0.4)
  815. local rlwk=newAnim(rlw)
  816. newKF(rlwk,rlD*Cn(0,0.3,0)*CA(mr(-5),0,mr(3)),12,0.4)
  817. newKF(rlwk,rlD*Cn(0,-0.2,-0.25)*CA(mr(40),mr(-10),mr(3)),13,0.4)
  818. newKF(rlwk,rlD*CA(mr(-40),mr(10),mr(2)),25,0.4)
  819.  
  820. --Sprint
  821. local hesp=newAnim(hew)
  822. newKF(hesp,hD*CA(mr(5),mr(-10),0),10,0.2)
  823. newKF(hesp,hD*CA(mr(10),0,0),10,0.2)
  824. newKF(hesp,hD*CA(mr(5),mr(10),0),10,0.2)
  825. newKF(hesp,hD*CA(mr(10),0,0),10,0.2)
  826. local tosp=newAnim(tow)
  827. newKF(tosp,tD*Cn(0,0.1,0)*CA(mr(-5),mr(10),0),10,0.4)
  828. newKF(tosp,tD*CA(mr(-10),0,0),10,0.4)
  829. newKF(tosp,tD*Cn(0,0.1,0)*CA(mr(-5),mr(-10),0),10,0.4)
  830. newKF(tosp,tD*CA(mr(-10),0,0),10,0.4)
  831. local lasp=newAnim(law)
  832. newKF(lasp,laD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  833. newKF(lasp,laD*CA(mr(-40),0,0),20,0.4)
  834. local rasp=newAnim(raw)
  835. newKF(rasp,raD*CA(mr(-40),0,0),20,0.4)
  836. newKF(rasp,raD*Cn(0,-0.1,-0.2)*CA(mr(60),0,0),20,0.4)
  837. local llsp=newAnim(llw)
  838. newKF(llsp,llD*CA(mr(-50),mr(-10),mr(-2)),20,0.4)
  839. newKF(llsp,llD*Cn(0,0.5,0)*CA(mr(15),0,mr(-3)),10,0.4)
  840. newKF(llsp,llD*Cn(0,-0.4,-0.25)*CA(mr(70),mr(10),mr(-3)),10,0.4)
  841. local rlsp=newAnim(rlw)
  842. newKF(rlsp,rlD*Cn(0,0.3,0)*CA(mr(15),0,mr(3)),10,0.4)
  843. newKF(rlsp,rlD*Cn(0,-0.4,-0.25)*CA(mr(70),mr(-10),mr(3)),10,0.4)
  844. newKF(rlsp,rlD*CA(mr(-50),mr(10),mr(2)),20,0.4)
  845.  
  846. --Freefall
  847. local heff=newAnim(hew)
  848. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  849. newKF(heff,hD*CA(mr(-5),0,0),8,0.6)
  850. local toff=newAnim(tow)
  851. newKF(toff,tD*CA(mr(10),0,0),8,0.6)
  852. newKF(toff,tD*CA(mr(10),0,0),8,0.6)
  853. local laff=newAnim(law)
  854. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  855. newKF(laff,laD*CA(mr(140),0,0),16,0.4)
  856. local raff=newAnim(raw)
  857. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  858. newKF(raff,raD*CA(mr(140),0,0),16,0.4)
  859. local llff=newAnim(llw)
  860. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  861. newKF(llff,llD*CA(0,0,mr(-5)),16,0.4)
  862. local rlff=newAnim(rlw)
  863. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  864. newKF(rlff,rlD*CA(0,0,mr(5)),16,0.4)
  865.  
  866. --Time Has Stopped
  867. local hesp2=newAnim(hew)
  868. newKF(hesp2,hD*CA(mr(-30),mr(0),mr(0)),10,0.5)
  869. local tosp2=newAnim(tow)
  870. newKF(tosp2,tD*Cn(0,0,0)*CA(mr(30),mr(0),mr(0)),10,0.5)
  871. local lasp2=newAnim(law)
  872. newKF(lasp2,laD*CA(mr(90),mr(0),mr(-60)),20,1.5)
  873. local rasp2=newAnim(raw)
  874. newKF(rasp2,raD*CA(mr(90),mr(0),mr(60)),20,1.5)
  875. local llsp2=newAnim(llw)
  876. newKF(llsp2,llD*Cn(0,0,0)*CA(mr(-30),mr(0),mr(0)),20,0.5)
  877. local rlsp2=newAnim(rlw)
  878. newKF(rlsp2,rlD*Cn(0,0,0)*CA(mr(-30),0,mr(0)),10,0.5)
  879.  
  880. local hesp3=newAnim(hew2)
  881. newKF(hesp3,hD*CA(mr(-15),mr(0),mr(0)),50,0.2)
  882. local tosp3=newAnim(tow2)
  883. newKF(tosp3,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),50,0.4)
  884. local lasp3=newAnim(law2)
  885. newKF(lasp3,laD*CA(mr(80),mr(0),mr(65)),30,0.4)
  886. newKF(lasp3,laD*CA(mr(120),mr(0),mr(-60)),50,0.4)
  887. local rasp3=newAnim(raw2)
  888. newKF(rasp3,raD*CA(mr(80),mr(0),mr(-65)),30,0.4)
  889. newKF(rasp3,raD*CA(mr(120),mr(0),mr(60)),50,0.4)
  890. local llsp3=newAnim(llw2)
  891. newKF(llsp3,llD*CA(mr(0),mr(0),mr(1.5)),50,0.4)
  892. local rlsp3=newAnim(rlw2)
  893. newKF(rlsp3,rlD*CA(mr(0),mr(0),mr(-1.5)),50,0.4)
  894.  
  895. local hesp4=newAnim(hew2)
  896. newKF(hesp4,hD*CA(mr(-10),mr(0),mr(0)),10,0.2)
  897. local tosp4=newAnim(tow2)
  898. newKF(tosp4,tD*Cn(0,1,3)*CA(mr(0),mr(0),mr(0)),10,0.4)
  899. local lasp4=newAnim(law2)
  900. newKF(lasp4,laD*CA(mr(120),mr(0),mr(-60)),20,0.4)
  901. local rasp4=newAnim(raw2)
  902. newKF(rasp4,raD*CA(mr(120),mr(0),mr(60)),20,0.4)
  903. local llsp4=newAnim(llw2)
  904. newKF(llsp4,llD*CA(mr(0),mr(0),mr(1.5)),20,0.4)
  905. local rlsp4=newAnim(rlw2)
  906. newKF(rlsp4,rlD*CA(mr(0),mr(0),mr(-1.5)),10,0.4)
  907.  
  908. --Let time flow again
  909. local hetoki=newAnim(hew)
  910. newKF(hetoki,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  911. local totoki=newAnim(tow)
  912. newKF(totoki,tD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  913. local latoki=newAnim(law)
  914. newKF(latoki,laD*Cn(0,-0.1,-0.2)*CA(mr(0),mr(0),mr(0)),20,0.4)
  915. local ratoki=newAnim(raw)
  916. newKF(ratoki,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  917. local lltoki=newAnim(llw)
  918. newKF(lltoki,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  919. local rltoki=newAnim(rlw)
  920. newKF(rltoki,rlD*Cn(0,0,0)*CA(mr(0),mr(0),mr(0)),10,0.4)
  921. --//Example of Keyframe
  922. --[[
  923. local hesp2=newAnim(hew)
  924. newKF(hesp2,hD*CA(mr(0),mr(0),mr(0)),10,0.2)
  925. local tosp2=newAnim(tow)
  926. newKF(tosp2,tD*CA(mr(0),mr(0),mr(0)),10,0.4)
  927. local lasp2=newAnim(law)
  928. newKF(lasp2,laD*CA(mr(0),mr(0),mr(0)),20,0.4)
  929. local rasp2=newAnim(raw)
  930. newKF(rasp2,raD*CA(mr(0),mr(0),mr(0)),20,0.4)
  931. local llsp2=newAnim(llw)
  932. newKF(llsp2,llD*CA(mr(0),mr(0),mr(0)),20,0.4)
  933. local rlsp2=newAnim(rlw)
  934. newKF(rlsp2,rlD*CA(mr(0),mr(0),mr(0)),10,0.4)
  935. ]]
  936. function onDamage(Part)
  937. if Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("BodyVelocity") ~= nil or Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("RocketPropulsion") ~= nil then
  938. Part.Anchored = true
  939. if Part:findFirstChild("Mesh") ~= nil then
  940. z = Part:findFirstChild("Mesh")
  941. for i = 1,5 do
  942. z.Scale = z.Scale + Vector3.new(1,1,1)
  943. wait(0.05)
  944. end
  945. end
  946. end
  947. end
  948.  
  949. function trappedTorsos:isTrapped(t)
  950. for nildata, index in next,self do
  951. if index==t then
  952. return true
  953. end
  954. end
  955. return false
  956. end
  957.  
  958. function trappedTorsos:Capture(hit)
  959. if hit:isA'BasePart' then
  960. if not trappedTorsos:isTrapped(hit) and not hit:IsDescendantOf(char) then
  961. print(hit.Parent:GetFullName())
  962. table.insert(trappedTorsos, hit.Parent)
  963. Bitten = true
  964. repeat wait() if hit.Parent == nil then Bitten = false end until Bitten == false
  965. print("Find a new Target!")
  966. --hit.Anchored = true --trapped!
  967. --print'trapped!'
  968. end
  969. end
  970. end
  971.  
  972. function trappedTorsoss:isTrapped(t)
  973. for nildata, index in next,self do
  974. if index==t then
  975. return true
  976. end
  977. end
  978. return false
  979. end
  980. Bitten2 = false
  981. function trappedTorsoss:Capture2(hit)
  982. if not trappedTorsoss:isTrapped(hit) and not hit:IsDescendantOf(char) and hit:isA'BasePart' then
  983. table.insert(trappedTorsoss, hit)
  984. Bitten2 = true
  985. repeat wait() until Bitten2 == false
  986. KillerQueens = Instance.new("Explosion",Workspace)
  987. KillerQueens.Position = hit.Position
  988. KillerQueens.BlastPressure = 0
  989. KillerQueens.BlastRadius = 10
  990. hit:breakJoints()
  991. hit:remove()
  992. print("BITTEN!")
  993. --hit.Anchored = true --trapped!
  994. --print'trapped!'
  995. end
  996. end
  997. function LetsBiteZaDusto(hit)
  998. if not hit:IsDescendantOf(char) and hit:isA'BasePart' and hit.Name ~= "Terrain" and hit ~= workspace.Terrain then
  999. KillerQueens = Instance.new("Explosion",Workspace)
  1000. KillerQueens.Position = hit.Position
  1001. KillerQueens.BlastPressure = 0
  1002. KillerQueens.BlastRadius = 10
  1003. pcall(function()
  1004. hit:breakJoints()
  1005. hit:remove()
  1006. end)
  1007. end
  1008. end
  1009.  
  1010. function trappedTorsos:Release()
  1011. for i,v in next, self do
  1012. if type(v)=='userdata' then
  1013. if v:isA('BasePart') then
  1014. v.Anchored = false
  1015. self[i] = nil
  1016. end
  1017. end
  1018. end
  1019. end
  1020.  
  1021. DUWANG = Instance.new("Sound",char)
  1022. DUWANG.SoundId = "rbxassetid://583598537"
  1023. DUWANG.Looped = true
  1024. DUWANG:Play()
  1025.  
  1026. --Za Warudo
  1027. Attacking = false
  1028. WasOn = true
  1029. Rapid = false
  1030. TimeStopped = false
  1031. OneSecond = false
  1032. BubbleBomb = false
  1033. TheTarget = nil
  1034. Cha = char
  1035. Character = char
  1036. it=Instance.new
  1037. vt=Vector3.new
  1038. cn=CFrame.new
  1039. euler=CFrame.fromEulerAnglesXYZ
  1040. angles=CFrame.Angles
  1041. RootPart = hrp
  1042. mouse.KeyDown:connect(function(key)
  1043. if key == "q" and Attacking == false then
  1044. Attacking = true
  1045. con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,0,0,math.random(0,0),"Knockdown",RootPart,.2,1) trappedTorsoss:Capture2(hit) end)
  1046. for i = 1, 3 do
  1047. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1048. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1049. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1050. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1051. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1052. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1053. wait()
  1054. end
  1055. wait(1)
  1056. con1:disconnect()
  1057. Attacking = false
  1058. end
  1059. if key == "p" and Bitten2 == true then
  1060. Bitten2 = false
  1061. end
  1062. if key == "f" then
  1063. if StandOn then
  1064. StandOn = false
  1065. else
  1066. StandOn = true
  1067. end
  1068. end
  1069. if key == "v" and Rapid ~= true then
  1070. Rapid = true
  1071. Attacking = true
  1072. con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,1,2,math.random(0,0),"ORA",RootPart,.2,1) trappedTorsoss:Capture2(hit) end)
  1073. con2 = lam2.Touched:connect(function(hit) Damagefunc(torso,hit,1,2,math.random(0,0),"ORA",RootPart,.2,1) trappedTorsoss:Capture2(hit) end)
  1074. while Rapid == true do
  1075. for i = 1, 3 do
  1076. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1077. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1078. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1079. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1080. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1081. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1082. wait()
  1083. end
  1084. for i = 1, 3 do
  1085. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1086. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1087. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1088. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1089. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1090. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1091. wait()
  1092. end
  1093. for i = 1, 3 do
  1094. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1095. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1096. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1097. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1098. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1099. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1100. wait()
  1101. end
  1102. for i = 1, 3 do
  1103. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1104. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1105. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1106. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1107. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1108. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1109. wait()
  1110. end
  1111. end
  1112. con1:disconnect()
  1113. con2:disconnect()
  1114. Attacking = false
  1115. end
  1116. if key == "e" and Rapid ~= true then
  1117. Rapid = true
  1118. Attacking = true
  1119. con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,1,2,math.random(0,0),"ORA",RootPart,.2,1) end)
  1120. con2 = lam2.Touched:connect(function(hit) Damagefunc(torso,hit,1,2,math.random(0,0),"ORA",RootPart,.2,1) end)
  1121. while Rapid == true do
  1122. for i = 1, 3 do
  1123. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1124. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1125. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1126. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1127. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1128. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1129. wait()
  1130. end
  1131. for i = 1, 3 do
  1132. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1133. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1134. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1135. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1136. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1137. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1138. wait()
  1139. end
  1140. for i = 1, 3 do
  1141. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1142. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 1.7)
  1143. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1144. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1145. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1146. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1147. wait()
  1148. end
  1149. for i = 1, 3 do
  1150. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(0),math.rad(-50)), 1.7)
  1151. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(math.random(-20,20)),math.rad(-20)), 1.7)
  1152. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 1.3)
  1153. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 1.3)
  1154. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 1.3)
  1155. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 1.3)
  1156. wait()
  1157. end
  1158. end
  1159. con1:disconnect()
  1160. con2:disconnect()
  1161. Attacking = false
  1162. end
  1163. if key == "r" and Attacking == false and Bitten2 == false then
  1164. con1 = ram2.Touched:connect(function(hit) Damagefunc(torso,hit,5,15,math.random(100,100),"Knockdown",RootPart,.2,1) trappedTorsoss:Capture2(hit) end)
  1165. Attacking = true
  1166. for i = 1, 3 do
  1167. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1168. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1169. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1170. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1171. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1172. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1173. wait()
  1174. end
  1175. wait(1)
  1176. con1:disconnect()
  1177. Attacking = false
  1178. end
  1179. if key == "g" and Attacking == false then
  1180. con1 = ram2.Touched:connect(function(hit)
  1181. Damagefunc(torso,hit,5,15,math.random(100,100),"Killer Queen",RootPart,.2,1)
  1182. end)
  1183. Attacking = true
  1184. for i = 1, 3 do
  1185. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1186. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1187. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 1.3)
  1188. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1189. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1190. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1191. wait()
  1192. end
  1193. wait(1)
  1194. con1:disconnect()
  1195. Attacking = false
  1196. end
  1197. if key == "t" and Attacking == false then
  1198. Attacking = true
  1199. BubbleBomb = true
  1200. for i = 1, 3 do
  1201. raw2.C0 = RLerp(raw2.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(math.random(60,90)),math.rad(math.random(-20,20)),math.rad(20)), 1.7)
  1202. law2.C0 = RLerp(law2.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 1.7)
  1203. hew2.C0 = RLerp(hew2.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(-50),0), 1.3)
  1204. tow2.C0 = RLerp(tow2.C0, CFrame.new(0, -1, -8) * CFrame.Angles(math.rad(0), math.rad(50), 0), 1.3)
  1205. llw2.C0 = RLerp(llw2.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 1.3)
  1206. rlw2.C0 = RLerp(rlw2.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 1.3)
  1207. wait()
  1208. end
  1209. ContactBubble = Instance.new("Part",char)
  1210. ContactBubble.Material = "Neon"
  1211. ContactBubble.Transparency = 0.85
  1212. ContactBubble.Shape = "Ball"
  1213. ContactBubble.CFrame = hed2.CFrame + hed2.CFrame.lookVector*10
  1214. Shooter = Instance.new('BodyVelocity',ContactBubble)
  1215. Shooter.maxForce = Vector3.new(1,1,1)*math.huge
  1216. Shooter.velocity = tor.CFrame.lookVector*10
  1217. Attacking = false
  1218. wait(0.5)
  1219. ContactBubble.Touched:connect(function(hit)
  1220. if hit:IsA"BasePart" then
  1221. local KillerQueenEx = Instance.new("Explosion",hit)
  1222. KillerQueenEx.Position = hit.Position
  1223. ContactBubble:Destroy()
  1224. hit:breakJoints()
  1225. hit:Remove()
  1226. end
  1227. end)
  1228. end
  1229. if key == "[" and hum.Health > 25 and Daisobakuden == false then
  1230. Daisobakuden = true
  1231. end
  1232. if key == "]" and hum.Health > 25 and Daisobakuden == true then
  1233. Daisobakuden = false
  1234. end
  1235. end)
  1236.  
  1237. mouse.KeyUp:connect(function(key)
  1238. if key == "e" and Rapid == true or key == "v" and Rapid == true then
  1239. Rapid = false
  1240. end
  1241. end)
  1242. function getAllParts()
  1243. local rtn = {}
  1244.  
  1245. local function recurse(object)
  1246. for q,e in next, object:children() do
  1247. if e:isA'BasePart' then
  1248. table.insert(rtn, e)
  1249. end
  1250. recurse(e)
  1251. end
  1252. end
  1253.  
  1254. recurse(workspace)
  1255. return rtn
  1256. end
  1257. Bitten = false
  1258.  
  1259. for i, v in pairs(pchar:GetChildren()) do
  1260. if v:IsA('Hat') then
  1261. v.Handle.Transparency=1
  1262. end
  1263. if v:IsA("Part") then
  1264. v.BrickColor = BrickColor.new("Hot pink")
  1265. end
  1266. end
  1267.  
  1268. -------------------------------Sprint
  1269. mouse.KeyDown:connect(function(key)
  1270. if string.byte(key) == 48 then
  1271. hum.WalkSpeed = 48
  1272. end
  1273. end)
  1274. mouse.KeyUp:connect(function(key)
  1275. if string.byte(key) == 48 then
  1276. hum.WalkSpeed=16
  1277. end
  1278. end)
  1279. -------------------------------------
  1280. hum.FreeFalling:connect(function(f)
  1281. if f then
  1282. ffing=true
  1283. else
  1284. ffing=false
  1285. end
  1286. end)
  1287. StandOn = true
  1288. local hrprv=0
  1289. angle = 0
  1290. angle2 = 0
  1291. angle3 = 0
  1292. anglespeed = 2
  1293. anglespeed2 = 1
  1294. anglespeed3 = .4
  1295. MyHealth = hum.Health
  1296. MyMaxHealth = hum.MaxHealth
  1297. MyMaxHealth = humane.Health
  1298. MyHealth = humane.Health
  1299. humane.Name = "Killer Queen"
  1300.  
  1301. game:GetService("RunService").Stepped:connect(function()
  1302. for i, v in pairs(pchar:GetChildren()) do
  1303. if v:IsA('Hat') then
  1304. v.Handle.Transparency=1
  1305. end
  1306. if v:IsA("Part") then
  1307. v.BrickColor = BrickColor.new("Hot pink")
  1308. end
  1309. end
  1310. if hum.Health < 25 then
  1311. Daisobakuden = true
  1312. end
  1313. angle = ((angle % 100) + anglespeed/10)
  1314. angle2 = ((angle2 % 100) + anglespeed2/10)
  1315. angle3 = ((angle3 % 100) + anglespeed3/10)
  1316. hrprv=Tween(hrprv,hrp.RotVelocity.Y,0.4)
  1317. sine=sine+1
  1318. if StandOn == false then
  1319. for i,v in pairs(pchar:children()) do
  1320. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1321. v.Transparency = 1
  1322. end
  1323. end
  1324. elseif StandOn == true then
  1325. for i,v in pairs(pchar:children()) do
  1326. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1327. v.Transparency = 0
  1328. end
  1329. end
  1330. end
  1331. MyHealth = humane.Health
  1332. humane.Health = MyHealth
  1333. if hum.Sit==true then
  1334. animpose="Sitting"
  1335. elseif ffing==true then
  1336. animpose="Freefalling"
  1337. elseif (hrp.Velocity*Vn(1,0,1)).magnitude<2 then
  1338. animpose="Idle"
  1339. elseif (hrp.Velocity*Vn(1,0,1)).magnitude<20 then
  1340. animpose="Walking"
  1341. elseif (hrp.Velocity*Vn(1,0,1)).magnitude>20 then
  1342. animpose="Sprinting"
  1343. end
  1344. if Attacking == false then
  1345. torso.CFrame = hrp.CFrame*CFrame.new(0,0,2)
  1346. runKF(heid2)
  1347. runKF(toid2)
  1348. runKF(laid2)
  1349. runKF(raid2)
  1350. runKF(llid2)
  1351. runKF(rlid2)
  1352. end
  1353. if noRig==false then
  1354. if animpose=="Idle" then
  1355. runKF(heid)
  1356. runKF(toid)
  1357. runKF(laid)
  1358. runKF(raid)
  1359. runKF(llid)
  1360. runKF(rlid)
  1361. elseif animpose=="Walking" then
  1362. runKF(hewk)
  1363. runKF(towk)
  1364. runKF(lawk)
  1365. runKF(rawk)
  1366. runKF(llwk)
  1367. runKF(rlwk)
  1368. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/25),0.4)
  1369. --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/25),0.4)
  1370. ---llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/25),0.4)
  1371. elseif animpose=="Sprinting" then
  1372. runKF(hesp)
  1373. runKF(tosp)
  1374. runKF(lasp)
  1375. runKF(rasp)
  1376. runKF(llsp)
  1377. runKF(rlsp)
  1378. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  1379. --rlw.C0=rlw.C0:lerp(rlw.C0*CA(0,0,-hrprv/10),0.4)
  1380. --llw.C0=llw.C0:lerp(llw.C0*CA(0,0,-hrprv/10),0.4)
  1381. elseif animpose=="Freefalling" then
  1382. runKF(heff)
  1383. runKF(toff)
  1384. runKF(laff)
  1385. runKF(raff)
  1386. runKF(llff)
  1387. runKF(rlff)
  1388. --tow.C0=tow.C0:lerp(tow.C0*CA(0,0,hrprv/10),0.4)
  1389. end
  1390. end
  1391. end)
  1392.  
  1393. AnotherOneBitesZaDusto = 500
  1394. hum.MaxHealth = 500
  1395. wait()
  1396. hum.Health = 500
  1397. while wait(100) do
  1398. AnotherOneBitesZaDusto = hum.Health
  1399. print'Changed'
  1400. end
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