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- import org.powerbot.concurrent.Task;
- import org.powerbot.concurrent.strategy.Condition;
- import org.powerbot.concurrent.strategy.Strategy;
- import org.powerbot.game.api.ActiveScript;
- import org.powerbot.game.api.Manifest;
- import org.powerbot.game.api.methods.node.SceneEntities;
- import org.powerbot.game.api.util.Time;
- import org.powerbot.game.api.wrappers.node.SceneObject;
- @Manifest(name = "Super Heater", description = "This is a joke.", version = 1.0, authors = {"nick1"})
- public class SuperHeater extends ActiveScript {
- @Override
- protected void setup() {
- Strategy cutStrategy = new Strategy(new Cut());
- provide(cutStrategy);
- }
- public class Cut extends Strategy implements Condition, Task {
- @Override
- public boolean validate() {
- return true;
- }
- @Override
- public void run() {
- SceneObject oak = SceneEntities.getNearest(38732);
- //38732 oak tree id
- oak.interact("Chop");
- Time.sleep(500);
- }
- }
- }
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