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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Camera0 = Instance.new("Camera")
- Model1 = Instance.new("Model")
- Model2 = Instance.new("Model")
- Part3 = Instance.new("Part")
- SpecialMesh4 = Instance.new("SpecialMesh")
- Sound5 = Instance.new("Sound")
- Sound6 = Instance.new("Sound")
- Sound7 = Instance.new("Sound")
- Sound8 = Instance.new("Sound")
- Sound9 = Instance.new("Sound")
- Sound10 = Instance.new("Sound")
- Decal11 = Instance.new("Decal")
- Weld12 = Instance.new("Weld")
- Part13 = Instance.new("Part")
- Decal14 = Instance.new("Decal")
- Motor6D15 = Instance.new("Motor6D")
- Motor6D16 = Instance.new("Motor6D")
- Motor6D17 = Instance.new("Motor6D")
- Motor6D18 = Instance.new("Motor6D")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Humanoid23 = Instance.new("Humanoid")
- Part24 = Instance.new("Part")
- Motor6D25 = Instance.new("Motor6D")
- BodyColors26 = Instance.new("BodyColors")
- Pants27 = Instance.new("Pants")
- Shirt28 = Instance.new("Shirt")
- Hat29 = Instance.new("Hat")
- Part30 = Instance.new("Part")
- SpecialMesh31 = Instance.new("SpecialMesh")
- Part32 = Instance.new("Part")
- SpawnLocation33 = Instance.new("SpawnLocation")
- Decal34 = Instance.new("Decal")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- SpecialMesh37 = Instance.new("SpecialMesh")
- PointLight38 = Instance.new("PointLight")
- Part39 = Instance.new("Part")
- Model40 = Instance.new("Model")
- Model41 = Instance.new("Model")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Model46 = Instance.new("Model")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- SpecialMesh61 = Instance.new("SpecialMesh")
- Model62 = Instance.new("Model")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Seat68 = Instance.new("Seat")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Seat72 = Instance.new("Seat")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Model77 = Instance.new("Model")
- Part78 = Instance.new("Part")
- Model79 = Instance.new("Model")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Seat85 = Instance.new("Seat")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Seat89 = Instance.new("Seat")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- Part93 = Instance.new("Part")
- Model94 = Instance.new("Model")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- Seat100 = Instance.new("Seat")
- Part101 = Instance.new("Part")
- Seat102 = Instance.new("Seat")
- Seat103 = Instance.new("Seat")
- Seat104 = Instance.new("Seat")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- SpecialMesh107 = Instance.new("SpecialMesh")
- Model108 = Instance.new("Model")
- Part109 = Instance.new("Part")
- Model110 = Instance.new("Model")
- Part111 = Instance.new("Part")
- Part112 = Instance.new("Part")
- Part113 = Instance.new("Part")
- Part114 = Instance.new("Part")
- Part115 = Instance.new("Part")
- Seat116 = Instance.new("Seat")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- Seat120 = Instance.new("Seat")
- Part121 = Instance.new("Part")
- Part122 = Instance.new("Part")
- Part123 = Instance.new("Part")
- Model124 = Instance.new("Model")
- Part125 = Instance.new("Part")
- Model126 = Instance.new("Model")
- Part127 = Instance.new("Part")
- Part128 = Instance.new("Part")
- Part129 = Instance.new("Part")
- Part130 = Instance.new("Part")
- Part131 = Instance.new("Part")
- Seat132 = Instance.new("Seat")
- Part133 = Instance.new("Part")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- Seat136 = Instance.new("Seat")
- Part137 = Instance.new("Part")
- Part138 = Instance.new("Part")
- Part139 = Instance.new("Part")
- Model140 = Instance.new("Model")
- Part141 = Instance.new("Part")
- Model142 = Instance.new("Model")
- Part143 = Instance.new("Part")
- Part144 = Instance.new("Part")
- Part145 = Instance.new("Part")
- Part146 = Instance.new("Part")
- Part147 = Instance.new("Part")
- Seat148 = Instance.new("Seat")
- Part149 = Instance.new("Part")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- Seat152 = Instance.new("Seat")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- Part158 = Instance.new("Part")
- Part159 = Instance.new("Part")
- Model160 = Instance.new("Model")
- Part161 = Instance.new("Part")
- Part162 = Instance.new("Part")
- Part163 = Instance.new("Part")
- Part164 = Instance.new("Part")
- Part165 = Instance.new("Part")
- Seat166 = Instance.new("Seat")
- Part167 = Instance.new("Part")
- Part168 = Instance.new("Part")
- Part169 = Instance.new("Part")
- Seat170 = Instance.new("Seat")
- Part171 = Instance.new("Part")
- Part172 = Instance.new("Part")
- Part173 = Instance.new("Part")
- Model174 = Instance.new("Model")
- Part175 = Instance.new("Part")
- Part176 = Instance.new("Part")
- Part177 = Instance.new("Part")
- Part178 = Instance.new("Part")
- Part179 = Instance.new("Part")
- Seat180 = Instance.new("Seat")
- Part181 = Instance.new("Part")
- Part182 = Instance.new("Part")
- Part183 = Instance.new("Part")
- Seat184 = Instance.new("Seat")
- Part185 = Instance.new("Part")
- Part186 = Instance.new("Part")
- Part187 = Instance.new("Part")
- Part188 = Instance.new("Part")
- Part189 = Instance.new("Part")
- Part190 = Instance.new("Part")
- Part191 = Instance.new("Part")
- Part192 = Instance.new("Part")
- Part193 = Instance.new("Part")
- Part194 = Instance.new("Part")
- Part195 = Instance.new("Part")
- Part196 = Instance.new("Part")
- Part197 = Instance.new("Part")
- Part198 = Instance.new("Part")
- Part199 = Instance.new("Part")
- Part200 = Instance.new("Part")
- Part201 = Instance.new("Part")
- Part202 = Instance.new("Part")
- Part203 = Instance.new("Part")
- Part204 = Instance.new("Part")
- Part205 = Instance.new("Part")
- Part206 = Instance.new("Part")
- Part207 = Instance.new("Part")
- SpecialMesh208 = Instance.new("SpecialMesh")
- Part209 = Instance.new("Part")
- SpecialMesh210 = Instance.new("SpecialMesh")
- Part211 = Instance.new("Part")
- Part212 = Instance.new("Part")
- Model213 = Instance.new("Model")
- Part214 = Instance.new("Part")
- Part215 = Instance.new("Part")
- Part216 = Instance.new("Part")
- SpecialMesh217 = Instance.new("SpecialMesh")
- Decal218 = Instance.new("Decal")
- Part219 = Instance.new("Part")
- Part220 = Instance.new("Part")
- Part221 = Instance.new("Part")
- Humanoid222 = Instance.new("Humanoid")
- Part223 = Instance.new("Part")
- Part224 = Instance.new("Part")
- Part225 = Instance.new("Part")
- Part226 = Instance.new("Part")
- Part227 = Instance.new("Part")
- Model228 = Instance.new("Model")
- Part229 = Instance.new("Part")
- Model230 = Instance.new("Model")
- Part231 = Instance.new("Part")
- Part232 = Instance.new("Part")
- Part233 = Instance.new("Part")
- Part234 = Instance.new("Part")
- Part235 = Instance.new("Part")
- Seat236 = Instance.new("Seat")
- Part237 = Instance.new("Part")
- Part238 = Instance.new("Part")
- Part239 = Instance.new("Part")
- Seat240 = Instance.new("Seat")
- Part241 = Instance.new("Part")
- Part242 = Instance.new("Part")
- Part243 = Instance.new("Part")
- Model244 = Instance.new("Model")
- Part245 = Instance.new("Part")
- Part246 = Instance.new("Part")
- Part247 = Instance.new("Part")
- Part248 = Instance.new("Part")
- Part249 = Instance.new("Part")
- Part250 = Instance.new("Part")
- Part251 = Instance.new("Part")
- Part252 = Instance.new("Part")
- Part253 = Instance.new("Part")
- Part254 = Instance.new("Part")
- Camera0.Parent = mas
- Camera0.CFrame = CFrame.new(69.434227, 9.46763229, 13.367754, 0.903835952, 0.10174074, -0.415607363, -0, 0.971319318, 0.237779081, 0.427879274, -0.214913279, 0.877913237)
- Camera0.CoordinateFrame = CFrame.new(69.434227, 9.46763229, 13.367754, 0.903835952, 0.10174074, -0.415607363, -0, 0.971319318, 0.237779081, 0.427879274, -0.214913279, 0.877913237)
- Camera0.Focus = CFrame.new(70.2654419, 8.99207401, 11.611927, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera0.focus = CFrame.new(70.2654419, 8.99207401, 11.611927, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Model1.Name = "VTabs"
- Model1.Parent = mas
- Model2.Name = "RonaldMcDonald"
- Model2.Parent = mas
- Model2.PrimaryPart = Part3
- Part3.Name = "Head"
- Part3.Parent = Model2
- Part3.CFrame = CFrame.new(69.8726044, 5.5000329, -0.163477868, -1, 8.74227766e-08, 0, 8.74227766e-08, 1, 8.74227766e-08, 7.64274186e-15, 8.74227766e-08, -1)
- Part3.Orientation = Vector3.new(0, 180, 0)
- Part3.Position = Vector3.new(69.8726044, 5.5000329, -0.163477868)
- Part3.Rotation = Vector3.new(-180, 0, -180)
- Part3.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part3.Size = Vector3.new(2, 1, 1)
- Part3.Anchored = true
- Part3.BrickColor = BrickColor.new("Institutional white")
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Institutional white")
- Part3.FormFactor = Enum.FormFactor.Symmetric
- Part3.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh4.Parent = Part3
- SpecialMesh4.Scale = Vector3.new(1.25, 1.25, 1.25)
- Sound5.Parent = Part3
- Sound5.SoundId = "rbxasset://sounds/uuhhh.wav"
- Sound6.Parent = Part3
- Sound6.SoundId = "rbxasset://sounds/splat.wav"
- Sound7.Parent = Part3
- Sound7.SoundId = "rbxasset://sounds/swoosh.wav"
- Sound8.Parent = Part3
- Sound8.SoundId = "rbxasset://sounds/hit.wav"
- Sound9.Parent = Part3
- Sound9.SoundId = "rbxasset://sounds/button.wav"
- Sound10.Parent = Part3
- Sound10.Looped = true
- Sound10.SoundId = "rbxasset://sounds/bfsl-minifigfoots1.mp3"
- Decal11.Parent = Part3
- Decal11.Texture = "http://www.roblox.com/asset/?id=97202908"
- Weld12.Name = "HeadWeld"
- Weld12.Parent = Part3
- Weld12.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld12.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld12.Part0 = Part3
- Weld12.Part1 = Part30
- Weld12.part1 = Part30
- Part13.Name = "Torso"
- Part13.Parent = Model2
- Part13.CFrame = CFrame.new(69.8726044, 4.0000329, -0.163478002, -1, 8.74227766e-08, 0, 8.74227766e-08, 1, 8.74227766e-08, 7.64274186e-15, 8.74227766e-08, -1)
- Part13.Orientation = Vector3.new(0, 180, 0)
- Part13.Position = Vector3.new(69.8726044, 4.0000329, -0.163478002)
- Part13.Rotation = Vector3.new(-180, 0, -180)
- Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part13.Size = Vector3.new(2, 2, 1)
- Part13.Anchored = true
- Part13.BrickColor = BrickColor.new("Institutional white")
- Part13.LeftParamA = 0
- Part13.LeftParamB = 0
- Part13.LeftSurface = Enum.SurfaceType.Weld
- Part13.RightParamA = 0
- Part13.RightParamB = 0
- Part13.RightSurface = Enum.SurfaceType.Weld
- Part13.brickColor = BrickColor.new("Institutional white")
- Part13.FormFactor = Enum.FormFactor.Symmetric
- Part13.formFactor = Enum.FormFactor.Symmetric
- Decal14.Name = "roblox"
- Decal14.Parent = Part13
- Motor6D15.Name = "Left Shoulder"
- Motor6D15.Parent = Part13
- Motor6D15.MaxVelocity = 0.10000000149012
- Motor6D15.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D15.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D15.Part0 = Part13
- Motor6D15.Part1 = Part19
- Motor6D15.part1 = Part19
- Motor6D16.Name = "Right Hip"
- Motor6D16.Parent = Part13
- Motor6D16.MaxVelocity = 0.10000000149012
- Motor6D16.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Motor6D16.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Motor6D16.Part0 = Part13
- Motor6D16.Part1 = Part22
- Motor6D16.part1 = Part22
- Motor6D17.Name = "Left Hip"
- Motor6D17.Parent = Part13
- Motor6D17.MaxVelocity = 0.10000000149012
- Motor6D17.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D17.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D17.Part0 = Part13
- Motor6D17.Part1 = Part21
- Motor6D17.part1 = Part21
- Motor6D18.Name = "Neck"
- Motor6D18.Parent = Part13
- Motor6D18.MaxVelocity = 0.10000000149012
- Motor6D18.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D18.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D18.Part0 = Part13
- Motor6D18.Part1 = Part3
- Motor6D18.part1 = Part3
- Part19.Name = "Left Arm"
- Part19.Parent = Model2
- Part19.CFrame = CFrame.new(71.3726044, 4.0000329, -0.163478002, -1, 8.74227766e-08, 0, 8.74227766e-08, 1, 8.74227766e-08, 7.64274186e-15, 8.74227766e-08, -1)
- Part19.Orientation = Vector3.new(0, 180, 0)
- Part19.Position = Vector3.new(71.3726044, 4.0000329, -0.163478002)
- Part19.Rotation = Vector3.new(-180, 0, -180)
- Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part19.Size = Vector3.new(1, 2, 1)
- Part19.Anchored = true
- Part19.BrickColor = BrickColor.new("Institutional white")
- Part19.CanCollide = false
- Part19.brickColor = BrickColor.new("Institutional white")
- Part19.FormFactor = Enum.FormFactor.Symmetric
- Part19.formFactor = Enum.FormFactor.Symmetric
- Part20.Name = "Right Arm"
- Part20.Parent = Model2
- Part20.CFrame = CFrame.new(68.3726044, 4.90003252, -0.163478002, 0.500000238, 0.866025388, 0, 0.866025388, -0.500000238, 0, 0, 0, -1)
- Part20.Orientation = Vector3.new(0, 180, 120)
- Part20.Position = Vector3.new(68.3726044, 4.90003252, -0.163478002)
- Part20.Rotation = Vector3.new(-180, 0, -60)
- Part20.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part20.Size = Vector3.new(1, 2, 1)
- Part20.Anchored = true
- Part20.BrickColor = BrickColor.new("Institutional white")
- Part20.CanCollide = false
- Part20.brickColor = BrickColor.new("Institutional white")
- Part20.FormFactor = Enum.FormFactor.Symmetric
- Part20.formFactor = Enum.FormFactor.Symmetric
- Part21.Name = "Left Leg"
- Part21.Parent = Model2
- Part21.CFrame = CFrame.new(70.3726044, 2.0000329, -0.163478181, -1, 8.74227766e-08, 0, 8.74227766e-08, 1, 8.74227766e-08, 7.64274186e-15, 8.74227766e-08, -1)
- Part21.Orientation = Vector3.new(0, 180, 0)
- Part21.Position = Vector3.new(70.3726044, 2.0000329, -0.163478181)
- Part21.Rotation = Vector3.new(-180, 0, -180)
- Part21.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part21.Size = Vector3.new(1, 2, 1)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Institutional white")
- Part21.CanCollide = false
- Part21.brickColor = BrickColor.new("Institutional white")
- Part21.FormFactor = Enum.FormFactor.Symmetric
- Part21.formFactor = Enum.FormFactor.Symmetric
- Part22.Name = "Right Leg"
- Part22.Parent = Model2
- Part22.CFrame = CFrame.new(69.3726044, 2.0000329, -0.163478181, -1, 8.74227766e-08, 0, 8.74227766e-08, 1, 8.74227766e-08, 7.64274186e-15, 8.74227766e-08, -1)
- Part22.Orientation = Vector3.new(0, 180, 0)
- Part22.Position = Vector3.new(69.3726044, 2.0000329, -0.163478181)
- Part22.Rotation = Vector3.new(-180, 0, -180)
- Part22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part22.Size = Vector3.new(1, 2, 1)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Institutional white")
- Part22.CanCollide = false
- Part22.brickColor = BrickColor.new("Institutional white")
- Part22.FormFactor = Enum.FormFactor.Symmetric
- Part22.formFactor = Enum.FormFactor.Symmetric
- Humanoid23.Parent = Model2
- Humanoid23.LeftLeg = Part21
- Humanoid23.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- Humanoid23.RightLeg = Part22
- Humanoid23.Torso = Part24
- Part24.Name = "HumanoidRootPart"
- Part24.Parent = Model2
- Part24.CFrame = CFrame.new(69.8726044, 4.0000329, -0.163478002, -1, 8.74227766e-08, 0, 8.74227766e-08, 1, 8.74227766e-08, 7.64274186e-15, 8.74227766e-08, -1)
- Part24.Orientation = Vector3.new(0, 180, 0)
- Part24.Position = Vector3.new(69.8726044, 4.0000329, -0.163478002)
- Part24.Rotation = Vector3.new(-180, 0, -180)
- Part24.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part24.Transparency = 1
- Part24.Size = Vector3.new(2, 2, 1)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Institutional white")
- Part24.LeftParamA = 0
- Part24.LeftParamB = 0
- Part24.RightParamA = 0
- Part24.RightParamB = 0
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Institutional white")
- Part24.FormFactor = Enum.FormFactor.Symmetric
- Part24.formFactor = Enum.FormFactor.Symmetric
- Motor6D25.Name = "RootJoint"
- Motor6D25.Parent = Part24
- Motor6D25.MaxVelocity = 0.10000000149012
- Motor6D25.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D25.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D25.Part0 = Part24
- Motor6D25.Part1 = Part13
- Motor6D25.part1 = Part13
- BodyColors26.Parent = Model2
- BodyColors26.HeadColor = BrickColor.new("Institutional white")
- BodyColors26.HeadColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- BodyColors26.LeftArmColor = BrickColor.new("Institutional white")
- BodyColors26.LeftArmColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- BodyColors26.LeftLegColor = BrickColor.new("Institutional white")
- BodyColors26.LeftLegColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- BodyColors26.RightArmColor = BrickColor.new("Institutional white")
- BodyColors26.RightArmColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- BodyColors26.RightLegColor = BrickColor.new("Institutional white")
- BodyColors26.RightLegColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- BodyColors26.TorsoColor = BrickColor.new("Institutional white")
- BodyColors26.TorsoColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- Pants27.Name = "Pants"
- Pants27.Parent = Model2
- Pants27.PantsTemplate = "http://www.roblox.com/asset/?id=130486832"
- Shirt28.Name = "Shirt"
- Shirt28.Parent = Model2
- Shirt28.ShirtTemplate = "http://www.roblox.com/asset/?id=258264938"
- Hat29.Name = "Hair"
- Hat29.Parent = Model2
- Hat29.AttachmentForward = Vector3.new(-0, -0, 1)
- Hat29.AttachmentPoint = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Hat29.AttachmentRight = Vector3.new(-1, 0, 0)
- Part30.Name = "Handle"
- Part30.Parent = Hat29
- Part30.CFrame = CFrame.new(69.8726044, 6.0000329, -0.163477823, 1, 8.74227766e-08, 0, -8.74227766e-08, 1, -8.74227766e-08, -7.64274186e-15, 8.74227766e-08, 1)
- Part30.Position = Vector3.new(69.8726044, 6.0000329, -0.163477823)
- Part30.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part30.Size = Vector3.new(2, 0.400000006, 1)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Bright red")
- Part30.CanCollide = false
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Bright red")
- Part30.FormFactor = Enum.FormFactor.Plate
- Part30.formFactor = Enum.FormFactor.Plate
- SpecialMesh31.Parent = Part30
- SpecialMesh31.MeshId = "http://www.roblox.com/asset/?id=1095708"
- SpecialMesh31.Scale = Vector3.new(1.5, 1.5, 1.5)
- SpecialMesh31.MeshType = Enum.MeshType.FileMesh
- Part32.Parent = mas
- Part32.CFrame = CFrame.new(116.787582, 0.50000298, 16.7215271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part32.Position = Vector3.new(116.787582, 0.50000298, 16.7215271)
- Part32.Color = Color3.new(0.121569, 0.501961, 0.113725)
- Part32.Size = Vector3.new(270.410004, 1, 212.430008)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Forest green")
- Part32.Material = Enum.Material.Grass
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Forest green")
- SpawnLocation33.Parent = mas
- SpawnLocation33.CFrame = CFrame.new(79.7900009, 1.50000501, 34.4899979, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation33.Position = Vector3.new(79.7900009, 1.50000501, 34.4899979)
- SpawnLocation33.Size = Vector3.new(12, 1, 12)
- SpawnLocation33.Anchored = true
- SpawnLocation33.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation33.TopSurface = Enum.SurfaceType.Smooth
- Decal34.Parent = SpawnLocation33
- Decal34.Texture = "rbxasset://textures/SpawnLocation.png"
- Decal34.Face = Enum.NormalId.Top
- Part35.Name = "Smooth Block Model"
- Part35.Parent = mas
- Part35.CFrame = CFrame.new(51.6397324, 6.00003815, -67.4404907, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part35.Position = Vector3.new(51.6397324, 6.00003815, -67.4404907)
- Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part35.Size = Vector3.new(4, 1.20000005, 1)
- Part35.Anchored = true
- Part35.BrickColor = BrickColor.new("Black")
- Part35.brickColor = BrickColor.new("Black")
- Part36.Name = "Light"
- Part36.Parent = mas
- Part36.CFrame = CFrame.new(59.9038239, 2.00002289, -44.788269, 0.500554085, 0, 0.865705252, 0, 1, 0, -0.865705252, 0, 0.500554085)
- Part36.Orientation = Vector3.new(0, 59.9599991, 0)
- Part36.Position = Vector3.new(59.9038239, 2.00002289, -44.788269)
- Part36.Rotation = Vector3.new(0, 59.9599991, 0)
- Part36.Color = Color3.new(1, 1, 0)
- Part36.Size = Vector3.new(1, 1.20000005, 1)
- Part36.Anchored = true
- Part36.BrickColor = BrickColor.new("New Yeller")
- Part36.Material = Enum.Material.Concrete
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("New Yeller")
- SpecialMesh37.Name = "SpecialMesh"
- SpecialMesh37.Parent = Part36
- PointLight38.Parent = Part36
- PointLight38.Range = 60
- PointLight38.Brightness = 1.5599999427795
- Part39.Name = "Smooth Block Model"
- Part39.Parent = mas
- Part39.CFrame = CFrame.new(38.1397133, 10.4000282, -60.9404945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part39.Position = Vector3.new(38.1397133, 10.4000282, -60.9404945)
- Part39.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part39.Size = Vector3.new(1, 8.40000057, 16)
- Part39.Anchored = true
- Part39.BrickColor = BrickColor.new("Bright yellow")
- Part39.brickColor = BrickColor.new("Bright yellow")
- Model40.Parent = mas
- Model40.PrimaryPart = Part43
- Model41.Parent = Model40
- Model41.PrimaryPart = Part43
- Part42.Name = "Smooth Block Model"
- Part42.Parent = Model41
- Part42.CFrame = CFrame.new(98.6397247, 40.4000397, -17.9404697, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part42.Orientation = Vector3.new(0, 90, 0)
- Part42.Position = Vector3.new(98.6397247, 40.4000397, -17.9404697)
- Part42.Rotation = Vector3.new(0, 90, 0)
- Part42.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part42.Size = Vector3.new(2, 3.60000014, 2)
- Part42.Anchored = true
- Part42.BrickColor = BrickColor.new("Bright yellow")
- Part42.brickColor = BrickColor.new("Bright yellow")
- Part43.Name = "Smooth Block Model"
- Part43.Parent = Model41
- Part43.CFrame = CFrame.new(101.639725, 42.800045, -17.9404888, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part43.Orientation = Vector3.new(0, 90, 0)
- Part43.Position = Vector3.new(101.639725, 42.800045, -17.9404888)
- Part43.Rotation = Vector3.new(0, 90, 0)
- Part43.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part43.Size = Vector3.new(2, 1.20000005, 6)
- Part43.Anchored = true
- Part43.BrickColor = BrickColor.new("Bright yellow")
- Part43.brickColor = BrickColor.new("Bright yellow")
- Part44.Name = "Smooth Block Model"
- Part44.Parent = Model41
- Part44.CFrame = CFrame.new(104.639732, 40.4000397, -17.9404755, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part44.Orientation = Vector3.new(0, 90, 0)
- Part44.Position = Vector3.new(104.639732, 40.4000397, -17.9404755)
- Part44.Rotation = Vector3.new(0, 90, 0)
- Part44.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part44.Size = Vector3.new(2, 3.60000014, 2)
- Part44.Anchored = true
- Part44.BrickColor = BrickColor.new("Bright yellow")
- Part44.brickColor = BrickColor.new("Bright yellow")
- Part45.Name = "Smooth Block Model"
- Part45.Parent = Model41
- Part45.CFrame = CFrame.new(105.639771, 34.4000473, -17.9404831, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part45.Orientation = Vector3.new(0, -90, 0)
- Part45.Position = Vector3.new(105.639771, 34.4000473, -17.9404831)
- Part45.Rotation = Vector3.new(0, -90, 0)
- Part45.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part45.Size = Vector3.new(2, 8.40000057, 2)
- Part45.Anchored = true
- Part45.BrickColor = BrickColor.new("Bright yellow")
- Part45.brickColor = BrickColor.new("Bright yellow")
- Model46.Parent = Model40
- Model46.PrimaryPart = Part49
- Part47.Name = "Smooth Block Model"
- Part47.Parent = Model46
- Part47.CFrame = CFrame.new(89.6397476, 34.4000473, -17.9404793, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part47.Position = Vector3.new(89.6397476, 34.4000473, -17.9404793)
- Part47.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part47.Size = Vector3.new(2, 8.40000057, 2)
- Part47.Anchored = true
- Part47.BrickColor = BrickColor.new("Bright yellow")
- Part47.brickColor = BrickColor.new("Bright yellow")
- Part48.Name = "Smooth Block Model"
- Part48.Parent = Model46
- Part48.CFrame = CFrame.new(90.6397476, 40.4000397, -17.9404678, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part48.Orientation = Vector3.new(0, 90, 0)
- Part48.Position = Vector3.new(90.6397476, 40.4000397, -17.9404678)
- Part48.Rotation = Vector3.new(0, 90, 0)
- Part48.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part48.Size = Vector3.new(2, 3.60000014, 2)
- Part48.Anchored = true
- Part48.BrickColor = BrickColor.new("Bright yellow")
- Part48.brickColor = BrickColor.new("Bright yellow")
- Part49.Name = "Smooth Block Model"
- Part49.Parent = Model46
- Part49.CFrame = CFrame.new(93.6397552, 42.800045, -17.9404564, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part49.Orientation = Vector3.new(0, 90, 0)
- Part49.Position = Vector3.new(93.6397552, 42.800045, -17.9404564)
- Part49.Rotation = Vector3.new(0, 90, 0)
- Part49.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part49.Size = Vector3.new(2, 1.20000005, 6)
- Part49.Anchored = true
- Part49.BrickColor = BrickColor.new("Bright yellow")
- Part49.brickColor = BrickColor.new("Bright yellow")
- Part50.Name = "Smooth Block Model"
- Part50.Parent = Model46
- Part50.CFrame = CFrame.new(96.6397476, 40.4000397, -17.9404888, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part50.Orientation = Vector3.new(0, 90, 0)
- Part50.Position = Vector3.new(96.6397476, 40.4000397, -17.9404888)
- Part50.Rotation = Vector3.new(0, 90, 0)
- Part50.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part50.Size = Vector3.new(2, 3.60000014, 2)
- Part50.Anchored = true
- Part50.BrickColor = BrickColor.new("Bright yellow")
- Part50.brickColor = BrickColor.new("Bright yellow")
- Part51.Name = "Smooth Block Model"
- Part51.Parent = Model46
- Part51.CFrame = CFrame.new(97.6397476, 34.4000473, -17.9404678, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part51.Orientation = Vector3.new(0, -90, 0)
- Part51.Position = Vector3.new(97.6397476, 34.4000473, -17.9404678)
- Part51.Rotation = Vector3.new(0, -90, 0)
- Part51.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part51.Size = Vector3.new(2, 8.40000057, 2)
- Part51.Anchored = true
- Part51.BrickColor = BrickColor.new("Bright yellow")
- Part51.brickColor = BrickColor.new("Bright yellow")
- Part52.Name = "Smooth Block Model"
- Part52.Parent = mas
- Part52.CFrame = CFrame.new(73.1397247, 7.40003586, -10.4404736, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part52.Orientation = Vector3.new(0, 90, 0)
- Part52.Position = Vector3.new(73.1397247, 7.40003586, -10.4404736)
- Part52.Rotation = Vector3.new(0, 90, 0)
- Part52.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part52.Transparency = 0.30000001192093
- Part52.Size = Vector3.new(1, 7.20000029, 5)
- Part52.Anchored = true
- Part52.BrickColor = BrickColor.new("White")
- Part52.CanCollide = false
- Part52.brickColor = BrickColor.new("White")
- Part53.Name = "Smooth Block Model"
- Part53.Parent = mas
- Part53.CFrame = CFrame.new(76.1397324, 7.40003586, -10.4404602, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part53.Position = Vector3.new(76.1397324, 7.40003586, -10.4404602)
- Part53.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part53.Size = Vector3.new(1, 7.20000029, 1)
- Part53.Anchored = true
- Part53.BrickColor = BrickColor.new("Bright yellow")
- Part53.CanCollide = false
- Part53.brickColor = BrickColor.new("Bright yellow")
- Part54.Name = "Smooth Block Model"
- Part54.Parent = mas
- Part54.CFrame = CFrame.new(70.1397171, 7.40003586, -10.4404402, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part54.Position = Vector3.new(70.1397171, 7.40003586, -10.4404402)
- Part54.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part54.Size = Vector3.new(1, 7.20000029, 1)
- Part54.Anchored = true
- Part54.BrickColor = BrickColor.new("Bright yellow")
- Part54.CanCollide = false
- Part54.brickColor = BrickColor.new("Bright yellow")
- Part55.Name = "Smooth Block Model"
- Part55.Parent = mas
- Part55.CFrame = CFrame.new(73.1397247, 3.20004106, -10.4404736, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part55.Orientation = Vector3.new(0, 90, 0)
- Part55.Position = Vector3.new(73.1397247, 3.20004106, -10.4404736)
- Part55.Rotation = Vector3.new(0, 90, 0)
- Part55.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part55.Size = Vector3.new(1, 1.20000005, 7)
- Part55.Anchored = true
- Part55.BrickColor = BrickColor.new("Bright yellow")
- Part55.CanCollide = false
- Part55.brickColor = BrickColor.new("Bright yellow")
- Part56.Name = "Smooth Block Model"
- Part56.Parent = mas
- Part56.CFrame = CFrame.new(93.1397324, 8.60003567, -40.4404755, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part56.Position = Vector3.new(93.1397324, 8.60003567, -40.4404755)
- Part56.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part56.Size = Vector3.new(1, 12, 59)
- Part56.Anchored = true
- Part56.BrickColor = BrickColor.new("Bright yellow")
- Part56.brickColor = BrickColor.new("Bright yellow")
- Part57.Name = "Smooth Block Model"
- Part57.Parent = mas
- Part57.CFrame = CFrame.new(85.1397247, 8.60003567, -10.4404678, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part57.Position = Vector3.new(85.1397247, 8.60003567, -10.4404678)
- Part57.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part57.Size = Vector3.new(17, 12, 1)
- Part57.Anchored = true
- Part57.BrickColor = BrickColor.new("Bright yellow")
- Part57.brickColor = BrickColor.new("Bright yellow")
- Part58.Name = "Smooth Block Model"
- Part58.Parent = mas
- Part58.CFrame = CFrame.new(97.6397476, 29.6000404, -17.9404678, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part58.Orientation = Vector3.new(0, 90, 0)
- Part58.Position = Vector3.new(97.6397476, 29.6000404, -17.9404678)
- Part58.Rotation = Vector3.new(0, 90, 0)
- Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part58.Size = Vector3.new(2, 1.20000005, 18)
- Part58.Anchored = true
- Part58.BrickColor = BrickColor.new("Black")
- Part58.brickColor = BrickColor.new("Black")
- Part59.Name = "Smooth Block Model"
- Part59.Parent = mas
- Part59.CFrame = CFrame.new(97.6397476, 15.8000298, -17.9404678, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part59.Position = Vector3.new(97.6397476, 15.8000298, -17.9404678)
- Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part59.Size = Vector3.new(2, 26.4000015, 2)
- Part59.Anchored = true
- Part59.BrickColor = BrickColor.new("Black")
- Part59.brickColor = BrickColor.new("Black")
- Part60.Name = "Smooth Block Model"
- Part60.Parent = mas
- Part60.CFrame = CFrame.new(91.6397247, 18.2000313, -39.9404716, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part60.Orientation = Vector3.new(0, -90, 0)
- Part60.Position = Vector3.new(91.6397247, 18.2000313, -39.9404716)
- Part60.Rotation = Vector3.new(0, -90, 0)
- Part60.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part60.Size = Vector3.new(52, 4.80000019, 4)
- Part60.Anchored = true
- Part60.BrickColor = BrickColor.new("Bright red")
- Part60.brickColor = BrickColor.new("Bright red")
- SpecialMesh61.Parent = Part60
- SpecialMesh61.MeshType = Enum.MeshType.Wedge
- Model62.Name = "Chairs + Table"
- Model62.Parent = mas
- Model62.PrimaryPart = Part70
- Part63.Name = "Smooth Block Model"
- Part63.Parent = Model62
- Part63.CFrame = CFrame.new(81.1397324, 4.20004082, -63.4405022, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part63.Position = Vector3.new(81.1397324, 4.20004082, -63.4405022)
- Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part63.Size = Vector3.new(1, 2.4000001, 1)
- Part63.Anchored = true
- Part63.BrickColor = BrickColor.new("Black")
- Part63.brickColor = BrickColor.new("Black")
- Part64.Name = "Smooth Block Model"
- Part64.Parent = Model62
- Part64.CFrame = CFrame.new(81.1397324, 7.20003891, -61.9404831, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part64.Position = Vector3.new(81.1397324, 7.20003891, -61.9404831)
- Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part64.Size = Vector3.new(1, 3.60000014, 4)
- Part64.Anchored = true
- Part64.BrickColor = BrickColor.new("Black")
- Part64.brickColor = BrickColor.new("Black")
- Part65.Name = "Smooth Block Model"
- Part65.Parent = Model62
- Part65.CFrame = CFrame.new(83.1397324, 4.20004082, -60.4404984, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part65.Position = Vector3.new(83.1397324, 4.20004082, -60.4404984)
- Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part65.Size = Vector3.new(1, 2.4000001, 1)
- Part65.Anchored = true
- Part65.BrickColor = BrickColor.new("Black")
- Part65.brickColor = BrickColor.new("Black")
- Part66.Name = "Smooth Block Model"
- Part66.Parent = Model62
- Part66.CFrame = CFrame.new(86.6397324, 4.80003881, -61.9404984, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part66.Position = Vector3.new(86.6397324, 4.80003881, -61.9404984)
- Part66.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part66.Size = Vector3.new(2, 3.60000014, 2)
- Part66.Anchored = true
- Part66.BrickColor = BrickColor.new("Black")
- Part66.brickColor = BrickColor.new("Black")
- Part67.Name = "Smooth Block Model"
- Part67.Parent = Model62
- Part67.CFrame = CFrame.new(83.1397247, 4.20004082, -63.4404984, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part67.Position = Vector3.new(83.1397247, 4.20004082, -63.4404984)
- Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part67.Size = Vector3.new(1, 2.4000001, 1)
- Part67.Anchored = true
- Part67.BrickColor = BrickColor.new("Black")
- Part67.brickColor = BrickColor.new("Black")
- Seat68.Parent = Model62
- Seat68.CFrame = CFrame.new(82.6397324, 5.60004187, -61.9404831, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Seat68.Orientation = Vector3.new(0, -90, 0)
- Seat68.Position = Vector3.new(82.6397324, 5.60004187, -61.9404831)
- Seat68.Rotation = Vector3.new(0, -90, 0)
- Seat68.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat68.Size = Vector3.new(4, 0.400000006, 2)
- Seat68.Anchored = true
- Seat68.BrickColor = BrickColor.new("Bright red")
- Seat68.brickColor = BrickColor.new("Bright red")
- Seat68.FormFactor = Enum.FormFactor.Plate
- Seat68.formFactor = Enum.FormFactor.Plate
- Part69.Name = "Smooth Block Model"
- Part69.Parent = Model62
- Part69.CFrame = CFrame.new(90.1397171, 4.20004082, -60.4404831, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part69.Orientation = Vector3.new(0, 180, 0)
- Part69.Position = Vector3.new(90.1397171, 4.20004082, -60.4404831)
- Part69.Rotation = Vector3.new(-180, 0, -180)
- Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part69.Size = Vector3.new(1, 2.4000001, 1)
- Part69.Anchored = true
- Part69.BrickColor = BrickColor.new("Black")
- Part69.brickColor = BrickColor.new("Black")
- Part70.Name = "Smooth Block Model"
- Part70.Parent = Model62
- Part70.CFrame = CFrame.new(86.6397324, 7.20003891, -61.9404984, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part70.Position = Vector3.new(86.6397324, 7.20003891, -61.9404984)
- Part70.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part70.Size = Vector3.new(6, 1.20000005, 6)
- Part70.Anchored = true
- Part70.BrickColor = BrickColor.new("Black")
- Part70.brickColor = BrickColor.new("Black")
- Part71.Name = "Smooth Block Model"
- Part71.Parent = Model62
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- Part71.Orientation = Vector3.new(0, 180, 0)
- Part71.Position = Vector3.new(92.1397629, 4.20004082, -60.4404907)
- Part71.Rotation = Vector3.new(-180, 0, -180)
- Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part71.Size = Vector3.new(1, 2.4000001, 1)
- Part71.Anchored = true
- Part71.BrickColor = BrickColor.new("Black")
- Part71.brickColor = BrickColor.new("Black")
- Seat72.Parent = Model62
- Seat72.CFrame = CFrame.new(90.6397095, 5.60004187, -61.9404984, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Seat72.Orientation = Vector3.new(0, 90, 0)
- Seat72.Position = Vector3.new(90.6397095, 5.60004187, -61.9404984)
- Seat72.Rotation = Vector3.new(0, 90, 0)
- Seat72.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat72.Size = Vector3.new(4, 0.400000006, 2)
- Seat72.Anchored = true
- Seat72.BrickColor = BrickColor.new("Bright red")
- Seat72.brickColor = BrickColor.new("Bright red")
- Seat72.FormFactor = Enum.FormFactor.Plate
- Seat72.formFactor = Enum.FormFactor.Plate
- Part73.Name = "Smooth Block Model"
- Part73.Parent = Model62
- Part73.CFrame = CFrame.new(90.1397324, 4.20004082, -63.4405022, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part73.Orientation = Vector3.new(0, 180, 0)
- Part73.Position = Vector3.new(90.1397324, 4.20004082, -63.4405022)
- Part73.Rotation = Vector3.new(-180, 0, -180)
- Part73.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part73.Size = Vector3.new(1, 2.4000001, 1)
- Part73.Anchored = true
- Part73.BrickColor = BrickColor.new("Black")
- Part73.brickColor = BrickColor.new("Black")
- Part74.Name = "Smooth Block Model"
- Part74.Parent = Model62
- Part74.CFrame = CFrame.new(92.1397095, 4.20004082, -63.4405022, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part74.Orientation = Vector3.new(0, 180, 0)
- Part74.Position = Vector3.new(92.1397095, 4.20004082, -63.4405022)
- Part74.Rotation = Vector3.new(-180, 0, -180)
- Part74.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part74.Size = Vector3.new(1, 2.4000001, 1)
- Part74.Anchored = true
- Part74.BrickColor = BrickColor.new("Black")
- Part74.brickColor = BrickColor.new("Black")
- Part75.Name = "Smooth Block Model"
- Part75.Parent = Model62
- Part75.CFrame = CFrame.new(92.1397247, 7.20003891, -61.9405251, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part75.Orientation = Vector3.new(0, 180, 0)
- Part75.Position = Vector3.new(92.1397247, 7.20003891, -61.9405251)
- Part75.Rotation = Vector3.new(-180, 0, -180)
- Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part75.Size = Vector3.new(1, 3.60000014, 4)
- Part75.Anchored = true
- Part75.BrickColor = BrickColor.new("Black")
- Part75.brickColor = BrickColor.new("Black")
- Part76.Name = "Smooth Block Model"
- Part76.Parent = mas
- Part76.CFrame = CFrame.new(72.1397247, 13.4000282, -10.4404678, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part76.Position = Vector3.new(72.1397247, 13.4000282, -10.4404678)
- Part76.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part76.Size = Vector3.new(9, 2.4000001, 1)
- Part76.Anchored = true
- Part76.BrickColor = BrickColor.new("Bright yellow")
- Part76.brickColor = BrickColor.new("Bright yellow")
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- Model77.PrimaryPart = Part87
- Part78.Name = "Smooth Block Model"
- Part78.Parent = Model77
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- Part78.Position = Vector3.new(79.1397324, 4.20004082, -29.4404831)
- Part78.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part78.Size = Vector3.new(1, 2.4000001, 1)
- Part78.Anchored = true
- Part78.BrickColor = BrickColor.new("Black")
- Part78.brickColor = BrickColor.new("Black")
- Model79.Parent = Model77
- Model79.PrimaryPart = Part87
- Part80.Name = "Smooth Block Model"
- Part80.Parent = Model79
- Part80.CFrame = CFrame.new(79.1397247, 4.20004082, -32.4404564, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part80.Position = Vector3.new(79.1397247, 4.20004082, -32.4404564)
- Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part80.Size = Vector3.new(1, 2.4000001, 1)
- Part80.Anchored = true
- Part80.BrickColor = BrickColor.new("Black")
- Part80.brickColor = BrickColor.new("Black")
- Part81.Name = "Smooth Block Model"
- Part81.Parent = Model79
- Part81.CFrame = CFrame.new(79.1397324, 7.20003891, -30.9404869, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part81.Position = Vector3.new(79.1397324, 7.20003891, -30.9404869)
- Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part81.Size = Vector3.new(1, 3.60000014, 4)
- Part81.Anchored = true
- Part81.BrickColor = BrickColor.new("Black")
- Part81.brickColor = BrickColor.new("Black")
- Part82.Name = "Smooth Block Model"
- Part82.Parent = Model79
- Part82.CFrame = CFrame.new(81.1397247, 4.20004082, -29.4404697, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part82.Position = Vector3.new(81.1397247, 4.20004082, -29.4404697)
- Part82.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part82.Size = Vector3.new(1, 2.4000001, 1)
- Part82.Anchored = true
- Part82.BrickColor = BrickColor.new("Black")
- Part82.brickColor = BrickColor.new("Black")
- Part83.Name = "Smooth Block Model"
- Part83.Parent = Model79
- Part83.CFrame = CFrame.new(84.6397324, 4.80003881, -30.9404907, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part83.Position = Vector3.new(84.6397324, 4.80003881, -30.9404907)
- Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part83.Size = Vector3.new(2, 3.60000014, 2)
- Part83.Anchored = true
- Part83.BrickColor = BrickColor.new("Black")
- Part83.brickColor = BrickColor.new("Black")
- Part84.Name = "Smooth Block Model"
- Part84.Parent = Model79
- Part84.CFrame = CFrame.new(81.1397247, 4.20004082, -32.4404831, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part84.Position = Vector3.new(81.1397247, 4.20004082, -32.4404831)
- Part84.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part84.Size = Vector3.new(1, 2.4000001, 1)
- Part84.Anchored = true
- Part84.BrickColor = BrickColor.new("Black")
- Part84.brickColor = BrickColor.new("Black")
- Seat85.Parent = Model79
- Seat85.CFrame = CFrame.new(80.6397247, 5.60004187, -30.9404831, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Seat85.Orientation = Vector3.new(0, -90, 0)
- Seat85.Position = Vector3.new(80.6397247, 5.60004187, -30.9404831)
- Seat85.Rotation = Vector3.new(0, -90, 0)
- Seat85.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat85.Size = Vector3.new(4, 0.400000006, 2)
- Seat85.Anchored = true
- Seat85.BrickColor = BrickColor.new("Bright red")
- Seat85.brickColor = BrickColor.new("Bright red")
- Seat85.FormFactor = Enum.FormFactor.Plate
- Seat85.formFactor = Enum.FormFactor.Plate
- Part86.Name = "Smooth Block Model"
- Part86.Parent = Model79
- Part86.CFrame = CFrame.new(88.1397552, 4.20004082, -29.4404736, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part86.Orientation = Vector3.new(0, 180, 0)
- Part86.Position = Vector3.new(88.1397552, 4.20004082, -29.4404736)
- Part86.Rotation = Vector3.new(-180, 0, -180)
- Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part86.Size = Vector3.new(1, 2.4000001, 1)
- Part86.Anchored = true
- Part86.BrickColor = BrickColor.new("Black")
- Part86.brickColor = BrickColor.new("Black")
- Part87.Name = "Smooth Block Model"
- Part87.Parent = Model79
- Part87.CFrame = CFrame.new(84.6397324, 7.20003891, -30.9404907, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part87.Position = Vector3.new(84.6397324, 7.20003891, -30.9404907)
- Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part87.Size = Vector3.new(6, 1.20000005, 6)
- Part87.Anchored = true
- Part87.BrickColor = BrickColor.new("Black")
- Part87.brickColor = BrickColor.new("Black")
- Part88.Name = "Smooth Block Model"
- Part88.Parent = Model79
- Part88.CFrame = CFrame.new(90.1397324, 4.20004082, -29.4404793, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part88.Orientation = Vector3.new(0, 180, 0)
- Part88.Position = Vector3.new(90.1397324, 4.20004082, -29.4404793)
- Part88.Rotation = Vector3.new(-180, 0, -180)
- Part88.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part88.Size = Vector3.new(1, 2.4000001, 1)
- Part88.Anchored = true
- Part88.BrickColor = BrickColor.new("Black")
- Part88.brickColor = BrickColor.new("Black")
- Seat89.Parent = Model79
- Seat89.CFrame = CFrame.new(88.6397629, 5.60004187, -30.9404755, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Seat89.Orientation = Vector3.new(0, 90, 0)
- Seat89.Position = Vector3.new(88.6397629, 5.60004187, -30.9404755)
- Seat89.Rotation = Vector3.new(0, 90, 0)
- Seat89.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat89.Size = Vector3.new(4, 0.400000006, 2)
- Seat89.Anchored = true
- Seat89.BrickColor = BrickColor.new("Bright red")
- Seat89.brickColor = BrickColor.new("Bright red")
- Seat89.FormFactor = Enum.FormFactor.Plate
- Seat89.formFactor = Enum.FormFactor.Plate
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- Part90.Parent = Model79
- Part90.CFrame = CFrame.new(88.1397324, 4.20004082, -32.4404678, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part90.Orientation = Vector3.new(0, 180, 0)
- Part90.Position = Vector3.new(88.1397324, 4.20004082, -32.4404678)
- Part90.Rotation = Vector3.new(-180, 0, -180)
- Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part90.Size = Vector3.new(1, 2.4000001, 1)
- Part90.Anchored = true
- Part90.BrickColor = BrickColor.new("Black")
- Part90.brickColor = BrickColor.new("Black")
- Part91.Name = "Smooth Block Model"
- Part91.Parent = Model79
- Part91.CFrame = CFrame.new(90.1397171, 4.20004082, -32.4404831, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part91.Orientation = Vector3.new(0, 180, 0)
- Part91.Position = Vector3.new(90.1397171, 4.20004082, -32.4404831)
- Part91.Rotation = Vector3.new(-180, 0, -180)
- Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part91.Size = Vector3.new(1, 2.4000001, 1)
- Part91.Anchored = true
- Part91.BrickColor = BrickColor.new("Black")
- Part91.brickColor = BrickColor.new("Black")
- Part92.Name = "Smooth Block Model"
- Part92.Parent = Model79
- Part92.CFrame = CFrame.new(90.1397324, 7.20003891, -30.9404926, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part92.Orientation = Vector3.new(0, 180, 0)
- Part92.Position = Vector3.new(90.1397324, 7.20003891, -30.9404926)
- Part92.Rotation = Vector3.new(-180, 0, -180)
- Part92.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part92.Size = Vector3.new(1, 3.60000014, 4)
- Part92.Anchored = true
- Part92.BrickColor = BrickColor.new("Black")
- Part92.brickColor = BrickColor.new("Black")
- Part93.Name = "Smooth Block Model"
- Part93.Parent = mas
- Part93.CFrame = CFrame.new(68.6397247, 8.60003567, -10.4404497, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part93.Position = Vector3.new(68.6397247, 8.60003567, -10.4404497)
- Part93.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part93.Size = Vector3.new(2, 7.20000029, 1)
- Part93.Anchored = true
- Part93.BrickColor = BrickColor.new("Bright yellow")
- Part93.LeftSurface = Enum.SurfaceType.Weld
- Part93.brickColor = BrickColor.new("Bright yellow")
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- Model94.Parent = mas
- Model94.PrimaryPart = Part95
- Part95.Name = "Smooth Block Model"
- Part95.Parent = Model94
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- Part95.Position = Vector3.new(84.1397095, 7.20003891, -19.4404888)
- Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part95.Size = Vector3.new(7, 1.20000005, 7)
- Part95.Anchored = true
- Part95.BrickColor = BrickColor.new("Black")
- Part95.brickColor = BrickColor.new("Black")
- Part96.Name = "Smooth Block Model"
- Part96.Parent = Model94
- Part96.CFrame = CFrame.new(84.6397324, 4.80003881, -18.9404678, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part96.Position = Vector3.new(84.6397324, 4.80003881, -18.9404678)
- Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part96.Size = Vector3.new(2, 3.60000014, 2)
- Part96.Anchored = true
- Part96.BrickColor = BrickColor.new("Black")
- Part96.brickColor = BrickColor.new("Black")
- Part97.Name = "Smooth Block Model"
- Part97.Parent = Model94
- Part97.CFrame = CFrame.new(88.6397476, 4.20004082, -17.9404659, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part97.Position = Vector3.new(88.6397476, 4.20004082, -17.9404659)
- Part97.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part97.Size = Vector3.new(2, 2.4000001, 8)
- Part97.Anchored = true
- Part97.BrickColor = BrickColor.new("Bright red")
- Part97.brickColor = BrickColor.new("Bright red")
- Part98.Name = "Smooth Block Model"
- Part98.Parent = Model94
- Part98.CFrame = CFrame.new(84.6397324, 4.20004082, -14.9404516, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part98.Position = Vector3.new(84.6397324, 4.20004082, -14.9404516)
- Part98.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part98.Size = Vector3.new(6, 2.4000001, 2)
- Part98.Anchored = true
- Part98.BrickColor = BrickColor.new("Bright red")
- Part98.brickColor = BrickColor.new("Bright red")
- Part99.Name = "Smooth Block Model"
- Part99.Parent = Model94
- Part99.CFrame = CFrame.new(85.6397629, 5.4000411, -12.4404678, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part99.Position = Vector3.new(85.6397629, 5.4000411, -12.4404678)
- Part99.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part99.Size = Vector3.new(8, 4.80000019, 3)
- Part99.Anchored = true
- Part99.BrickColor = BrickColor.new("Bright red")
- Part99.brickColor = BrickColor.new("Bright red")
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- Seat100.CFrame = CFrame.new(88.6397324, 5.60004187, -16.9404774, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Seat100.Orientation = Vector3.new(0, 90, 0)
- Seat100.Position = Vector3.new(88.6397324, 5.60004187, -16.9404774)
- Seat100.Rotation = Vector3.new(0, 90, 0)
- Seat100.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat100.Size = Vector3.new(2, 0.400000006, 2)
- Seat100.Anchored = true
- Seat100.BrickColor = BrickColor.new("Bright red")
- Seat100.brickColor = BrickColor.new("Bright red")
- Seat100.FormFactor = Enum.FormFactor.Plate
- Seat100.formFactor = Enum.FormFactor.Plate
- Part101.Name = "Smooth Block Model"
- Part101.Parent = Model94
- Part101.CFrame = CFrame.new(91.1397095, 5.4000411, -16.4404812, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part101.Position = Vector3.new(91.1397095, 5.4000411, -16.4404812)
- Part101.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part101.Size = Vector3.new(3, 4.80000019, 11)
- Part101.Anchored = true
- Part101.BrickColor = BrickColor.new("Bright red")
- Part101.brickColor = BrickColor.new("Bright red")
- Seat102.Parent = Model94
- Seat102.CFrame = CFrame.new(88.6397324, 5.60004187, -19.940464, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Seat102.Orientation = Vector3.new(0, 90, 0)
- Seat102.Position = Vector3.new(88.6397324, 5.60004187, -19.940464)
- Seat102.Rotation = Vector3.new(0, 90, 0)
- Seat102.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat102.Size = Vector3.new(2, 0.400000006, 2)
- Seat102.Anchored = true
- Seat102.BrickColor = BrickColor.new("Bright red")
- Seat102.brickColor = BrickColor.new("Bright red")
- Seat102.FormFactor = Enum.FormFactor.Plate
- Seat102.formFactor = Enum.FormFactor.Plate
- Seat103.Parent = Model94
- Seat103.CFrame = CFrame.new(83.6397324, 5.60004187, -14.9404697, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Seat103.Position = Vector3.new(83.6397324, 5.60004187, -14.9404697)
- Seat103.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat103.Size = Vector3.new(2, 0.400000006, 2)
- Seat103.Anchored = true
- Seat103.BrickColor = BrickColor.new("Bright red")
- Seat103.brickColor = BrickColor.new("Bright red")
- Seat103.FormFactor = Enum.FormFactor.Plate
- Seat103.formFactor = Enum.FormFactor.Plate
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- Seat104.CFrame = CFrame.new(86.6397324, 5.60004187, -14.9404564, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Seat104.Position = Vector3.new(86.6397324, 5.60004187, -14.9404564)
- Seat104.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat104.Size = Vector3.new(2, 0.400000006, 2)
- Seat104.Anchored = true
- Seat104.BrickColor = BrickColor.new("Bright red")
- Seat104.brickColor = BrickColor.new("Bright red")
- Seat104.FormFactor = Enum.FormFactor.Plate
- Seat104.formFactor = Enum.FormFactor.Plate
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- Part105.Parent = mas
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- Part105.Orientation = Vector3.new(0, 90, 0)
- Part105.Position = Vector3.new(73.1397247, 11.600028, -10.4404736)
- Part105.Rotation = Vector3.new(0, 90, 0)
- Part105.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part105.Size = Vector3.new(1, 1.20000005, 7)
- Part105.Anchored = true
- Part105.BrickColor = BrickColor.new("Bright yellow")
- Part105.CanCollide = false
- Part105.brickColor = BrickColor.new("Bright yellow")
- Part106.Name = "Smooth Block Model"
- Part106.Parent = mas
- Part106.CFrame = CFrame.new(65.6397247, 18.2000313, -11.9404459, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part106.Orientation = Vector3.new(0, 180, 0)
- Part106.Position = Vector3.new(65.6397247, 18.2000313, -11.9404459)
- Part106.Rotation = Vector3.new(-180, 0, -180)
- Part106.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part106.Size = Vector3.new(48, 4.80000019, 4)
- Part106.Anchored = true
- Part106.BrickColor = BrickColor.new("Bright red")
- Part106.brickColor = BrickColor.new("Bright red")
- SpecialMesh107.Parent = Part106
- SpecialMesh107.MeshType = Enum.MeshType.Wedge
- Model108.Parent = mas
- Model108.PrimaryPart = Part118
- Part109.Name = "Smooth Block Model"
- Part109.Parent = Model108
- Part109.CFrame = CFrame.new(76.1397171, 4.20004082, -41.4404831, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part109.Orientation = Vector3.new(0, 90, 0)
- Part109.Position = Vector3.new(76.1397171, 4.20004082, -41.4404831)
- Part109.Rotation = Vector3.new(0, 90, 0)
- Part109.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part109.Size = Vector3.new(1, 2.4000001, 1)
- Part109.Anchored = true
- Part109.BrickColor = BrickColor.new("Black")
- Part109.brickColor = BrickColor.new("Black")
- Model110.Parent = Model108
- Model110.PrimaryPart = Part118
- Part111.Name = "Smooth Block Model"
- Part111.Parent = Model110
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- Part111.Orientation = Vector3.new(0, 90, 0)
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- Part111.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part111.BrickColor = BrickColor.new("Black")
- Part111.brickColor = BrickColor.new("Black")
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- Part112.Rotation = Vector3.new(0, 90, 0)
- Part112.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part112.Anchored = true
- Part112.BrickColor = BrickColor.new("Black")
- Part112.brickColor = BrickColor.new("Black")
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- Part113.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part113.Anchored = true
- Part113.BrickColor = BrickColor.new("Black")
- Part113.brickColor = BrickColor.new("Black")
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- Part114.BrickColor = BrickColor.new("Black")
- Part114.brickColor = BrickColor.new("Black")
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- Part115.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part115.BrickColor = BrickColor.new("Black")
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- Seat116.brickColor = BrickColor.new("Bright red")
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- Seat116.formFactor = Enum.FormFactor.Plate
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- Part117.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part117.BrickColor = BrickColor.new("Black")
- Part117.brickColor = BrickColor.new("Black")
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- Part119.BrickColor = BrickColor.new("Black")
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- Seat120.Color = Color3.new(0.768628, 0.156863, 0.109804)
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- Seat148.brickColor = BrickColor.new("Bright red")
- Seat148.FormFactor = Enum.FormFactor.Plate
- Seat148.formFactor = Enum.FormFactor.Plate
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- Part149.Parent = Model142
- Part149.CFrame = CFrame.new(65.1397324, 4.20004082, -13.4404535, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part149.Orientation = Vector3.new(0, 180, 0)
- Part149.Position = Vector3.new(65.1397324, 4.20004082, -13.4404535)
- Part149.Rotation = Vector3.new(-180, 0, -180)
- Part149.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part149.Size = Vector3.new(1, 2.4000001, 1)
- Part149.Anchored = true
- Part149.BrickColor = BrickColor.new("Black")
- Part149.brickColor = BrickColor.new("Black")
- Part150.Name = "Smooth Block Model"
- Part150.Parent = Model142
- Part150.CFrame = CFrame.new(61.6397324, 7.20003891, -14.9404583, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part150.Position = Vector3.new(61.6397324, 7.20003891, -14.9404583)
- Part150.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part150.Size = Vector3.new(6, 1.20000005, 6)
- Part150.Anchored = true
- Part150.BrickColor = BrickColor.new("Black")
- Part150.brickColor = BrickColor.new("Black")
- Part151.Name = "Smooth Block Model"
- Part151.Parent = Model142
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- Part151.Orientation = Vector3.new(0, 180, 0)
- Part151.Position = Vector3.new(67.1397247, 4.20004082, -13.4404583)
- Part151.Rotation = Vector3.new(-180, 0, -180)
- Part151.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part151.Size = Vector3.new(1, 2.4000001, 1)
- Part151.Anchored = true
- Part151.BrickColor = BrickColor.new("Black")
- Part151.brickColor = BrickColor.new("Black")
- Seat152.Parent = Model142
- Seat152.CFrame = CFrame.new(65.6397324, 5.60004187, -14.9404516, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Seat152.Orientation = Vector3.new(0, 90, 0)
- Seat152.Position = Vector3.new(65.6397324, 5.60004187, -14.9404516)
- Seat152.Rotation = Vector3.new(0, 90, 0)
- Seat152.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat152.Size = Vector3.new(4, 0.400000006, 2)
- Seat152.Anchored = true
- Seat152.BrickColor = BrickColor.new("Bright red")
- Seat152.brickColor = BrickColor.new("Bright red")
- Seat152.FormFactor = Enum.FormFactor.Plate
- Seat152.formFactor = Enum.FormFactor.Plate
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- Part153.Parent = Model142
- Part153.CFrame = CFrame.new(65.1397552, 4.20004082, -16.4404583, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part153.Orientation = Vector3.new(0, 180, 0)
- Part153.Position = Vector3.new(65.1397552, 4.20004082, -16.4404583)
- Part153.Rotation = Vector3.new(-180, 0, -180)
- Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part153.Size = Vector3.new(1, 2.4000001, 1)
- Part153.Anchored = true
- Part153.BrickColor = BrickColor.new("Black")
- Part153.brickColor = BrickColor.new("Black")
- Part154.Name = "Smooth Block Model"
- Part154.Parent = Model142
- Part154.CFrame = CFrame.new(67.1397324, 4.20004082, -16.440464, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part154.Orientation = Vector3.new(0, 180, 0)
- Part154.Position = Vector3.new(67.1397324, 4.20004082, -16.440464)
- Part154.Rotation = Vector3.new(-180, 0, -180)
- Part154.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part154.Size = Vector3.new(1, 2.4000001, 1)
- Part154.Anchored = true
- Part154.BrickColor = BrickColor.new("Black")
- Part154.brickColor = BrickColor.new("Black")
- Part155.Name = "Smooth Block Model"
- Part155.Parent = Model142
- Part155.CFrame = CFrame.new(67.1397247, 7.20003891, -14.9404602, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part155.Orientation = Vector3.new(0, 180, 0)
- Part155.Position = Vector3.new(67.1397247, 7.20003891, -14.9404602)
- Part155.Rotation = Vector3.new(-180, 0, -180)
- Part155.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part155.Size = Vector3.new(1, 3.60000014, 4)
- Part155.Anchored = true
- Part155.BrickColor = BrickColor.new("Black")
- Part155.brickColor = BrickColor.new("Black")
- Part156.Name = "Smooth Block Model"
- Part156.Parent = mas
- Part156.CFrame = CFrame.new(57.6397514, 12.8000298, -10.4404764, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part156.Position = Vector3.new(57.6397514, 12.8000298, -10.4404764)
- Part156.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part156.Size = Vector3.new(20, 3.60000014, 1)
- Part156.Anchored = true
- Part156.BrickColor = BrickColor.new("Bright yellow")
- Part156.brickColor = BrickColor.new("Bright yellow")
- Part157.Name = "Smooth Block Model"
- Part157.Parent = mas
- Part157.CFrame = CFrame.new(81.1397324, 4.20004082, -60.4404716, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part157.Position = Vector3.new(81.1397324, 4.20004082, -60.4404716)
- Part157.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part157.Size = Vector3.new(1, 2.4000001, 1)
- Part157.Anchored = true
- Part157.BrickColor = BrickColor.new("Black")
- Part157.brickColor = BrickColor.new("Black")
- Part158.Name = "Smooth Block Model"
- Part158.Parent = mas
- Part158.CFrame = CFrame.new(81.1397095, 4.20004082, -51.4404831, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part158.Position = Vector3.new(81.1397095, 4.20004082, -51.4404831)
- Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part158.Size = Vector3.new(1, 2.4000001, 1)
- Part158.Anchored = true
- Part158.BrickColor = BrickColor.new("Black")
- Part158.brickColor = BrickColor.new("Black")
- Part159.Name = "Smooth Block Model"
- Part159.Parent = mas
- Part159.CFrame = CFrame.new(81.1397324, 4.20004082, -45.4404678, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part159.Position = Vector3.new(81.1397324, 4.20004082, -45.4404678)
- Part159.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part159.Size = Vector3.new(1, 2.4000001, 1)
- Part159.Anchored = true
- Part159.BrickColor = BrickColor.new("Black")
- Part159.brickColor = BrickColor.new("Black")
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- Model160.Parent = mas
- Model160.PrimaryPart = Part168
- Part161.Name = "Smooth Block Model"
- Part161.Parent = Model160
- Part161.CFrame = CFrame.new(81.1397324, 4.20004082, -54.4405022, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part161.Position = Vector3.new(81.1397324, 4.20004082, -54.4405022)
- Part161.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part161.Size = Vector3.new(1, 2.4000001, 1)
- Part161.Anchored = true
- Part161.BrickColor = BrickColor.new("Black")
- Part161.brickColor = BrickColor.new("Black")
- Part162.Name = "Smooth Block Model"
- Part162.Parent = Model160
- Part162.CFrame = CFrame.new(81.1397476, 7.20003891, -52.9404907, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part162.Position = Vector3.new(81.1397476, 7.20003891, -52.9404907)
- Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part162.Size = Vector3.new(1, 3.60000014, 4)
- Part162.Anchored = true
- Part162.BrickColor = BrickColor.new("Black")
- Part162.brickColor = BrickColor.new("Black")
- Part163.Name = "Smooth Block Model"
- Part163.Parent = Model160
- Part163.CFrame = CFrame.new(83.1397476, 4.20004082, -51.4404831, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part163.Position = Vector3.new(83.1397476, 4.20004082, -51.4404831)
- Part163.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part163.Size = Vector3.new(1, 2.4000001, 1)
- Part163.Anchored = true
- Part163.BrickColor = BrickColor.new("Black")
- Part163.brickColor = BrickColor.new("Black")
- Part164.Name = "Smooth Block Model"
- Part164.Parent = Model160
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- Part164.Position = Vector3.new(86.6397552, 4.80003881, -52.9404716)
- Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part164.Anchored = true
- Part164.BrickColor = BrickColor.new("Black")
- Part164.brickColor = BrickColor.new("Black")
- Part165.Name = "Smooth Block Model"
- Part165.Parent = Model160
- Part165.CFrame = CFrame.new(83.1397324, 4.20004082, -54.4404831, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part165.Position = Vector3.new(83.1397324, 4.20004082, -54.4404831)
- Part165.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part165.Size = Vector3.new(1, 2.4000001, 1)
- Part165.Anchored = true
- Part165.BrickColor = BrickColor.new("Black")
- Part165.brickColor = BrickColor.new("Black")
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- Seat166.Orientation = Vector3.new(0, -90, 0)
- Seat166.Position = Vector3.new(82.6397324, 5.60004187, -52.9404755)
- Seat166.Rotation = Vector3.new(0, -90, 0)
- Seat166.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat166.Size = Vector3.new(4, 0.400000006, 2)
- Seat166.Anchored = true
- Seat166.BrickColor = BrickColor.new("Bright red")
- Seat166.brickColor = BrickColor.new("Bright red")
- Seat166.FormFactor = Enum.FormFactor.Plate
- Seat166.formFactor = Enum.FormFactor.Plate
- Part167.Name = "Smooth Block Model"
- Part167.Parent = Model160
- Part167.CFrame = CFrame.new(90.1397247, 4.20004082, -51.4405098, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part167.Orientation = Vector3.new(0, 180, 0)
- Part167.Position = Vector3.new(90.1397247, 4.20004082, -51.4405098)
- Part167.Rotation = Vector3.new(-180, 0, -180)
- Part167.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part167.Size = Vector3.new(1, 2.4000001, 1)
- Part167.Anchored = true
- Part167.BrickColor = BrickColor.new("Black")
- Part167.brickColor = BrickColor.new("Black")
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- Part168.Parent = Model160
- Part168.CFrame = CFrame.new(86.6397552, 7.20003891, -52.9404716, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part168.Position = Vector3.new(86.6397552, 7.20003891, -52.9404716)
- Part168.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part168.Anchored = true
- Part168.BrickColor = BrickColor.new("Black")
- Part168.brickColor = BrickColor.new("Black")
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- Part169.Parent = Model160
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- Part169.Orientation = Vector3.new(0, 180, 0)
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- Part169.Rotation = Vector3.new(-180, 0, -180)
- Part169.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part169.Anchored = true
- Part169.BrickColor = BrickColor.new("Black")
- Part169.brickColor = BrickColor.new("Black")
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- Seat170.CFrame = CFrame.new(90.6397324, 5.60004187, -52.9404755, 0, 0, 1, 0, 1, 0, -1, 0, 0)
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- Seat170.Position = Vector3.new(90.6397324, 5.60004187, -52.9404755)
- Seat170.Rotation = Vector3.new(0, 90, 0)
- Seat170.Color = Color3.new(0.768628, 0.156863, 0.109804)
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- Seat170.Anchored = true
- Seat170.BrickColor = BrickColor.new("Bright red")
- Seat170.brickColor = BrickColor.new("Bright red")
- Seat170.FormFactor = Enum.FormFactor.Plate
- Seat170.formFactor = Enum.FormFactor.Plate
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- Part171.CFrame = CFrame.new(90.1397552, 4.20004082, -54.4404907, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part171.Orientation = Vector3.new(0, 180, 0)
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- Part171.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part171.Anchored = true
- Part171.BrickColor = BrickColor.new("Black")
- Part171.brickColor = BrickColor.new("Black")
- Part172.Name = "Smooth Block Model"
- Part172.Parent = Model160
- Part172.CFrame = CFrame.new(92.1397324, 4.20004082, -54.4404755, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part172.Orientation = Vector3.new(0, 180, 0)
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- Part172.Rotation = Vector3.new(-180, 0, -180)
- Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part172.Size = Vector3.new(1, 2.4000001, 1)
- Part172.Anchored = true
- Part172.BrickColor = BrickColor.new("Black")
- Part172.brickColor = BrickColor.new("Black")
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- Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part173.Anchored = true
- Part173.BrickColor = BrickColor.new("Black")
- Part173.brickColor = BrickColor.new("Black")
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- Part175.Position = Vector3.new(81.1397095, 4.20004082, -48.4404831)
- Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part175.BrickColor = BrickColor.new("Black")
- Part175.brickColor = BrickColor.new("Black")
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- Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part176.Anchored = true
- Part176.BrickColor = BrickColor.new("Black")
- Part176.brickColor = BrickColor.new("Black")
- Part177.Name = "Smooth Block Model"
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- Part177.Position = Vector3.new(83.1397476, 4.20004082, -45.4404793)
- Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part177.Anchored = true
- Part177.BrickColor = BrickColor.new("Black")
- Part177.brickColor = BrickColor.new("Black")
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- Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part178.Anchored = true
- Part178.BrickColor = BrickColor.new("Black")
- Part178.brickColor = BrickColor.new("Black")
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- Part179.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part179.Anchored = true
- Part179.BrickColor = BrickColor.new("Black")
- Part179.brickColor = BrickColor.new("Black")
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- Seat180.Orientation = Vector3.new(0, -90, 0)
- Seat180.Position = Vector3.new(82.6397247, 5.60004187, -46.9404907)
- Seat180.Rotation = Vector3.new(0, -90, 0)
- Seat180.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat180.Size = Vector3.new(4, 0.400000006, 2)
- Seat180.Anchored = true
- Seat180.BrickColor = BrickColor.new("Bright red")
- Seat180.brickColor = BrickColor.new("Bright red")
- Seat180.FormFactor = Enum.FormFactor.Plate
- Seat180.formFactor = Enum.FormFactor.Plate
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- Part181.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part181.Anchored = true
- Part181.BrickColor = BrickColor.new("Black")
- Part181.brickColor = BrickColor.new("Black")
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- Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part182.Anchored = true
- Part182.BrickColor = BrickColor.new("Black")
- Part182.brickColor = BrickColor.new("Black")
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- Part183.Orientation = Vector3.new(0, 180, 0)
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- Part183.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part183.Anchored = true
- Part183.BrickColor = BrickColor.new("Black")
- Part183.brickColor = BrickColor.new("Black")
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- Seat184.Color = Color3.new(0.768628, 0.156863, 0.109804)
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- Seat184.BrickColor = BrickColor.new("Bright red")
- Seat184.brickColor = BrickColor.new("Bright red")
- Seat184.FormFactor = Enum.FormFactor.Plate
- Seat184.formFactor = Enum.FormFactor.Plate
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- Part185.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part185.Size = Vector3.new(1, 2.4000001, 1)
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- Part185.BrickColor = BrickColor.new("Black")
- Part185.brickColor = BrickColor.new("Black")
- Part186.Name = "Smooth Block Model"
- Part186.Parent = Model174
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- Part186.Orientation = Vector3.new(0, 180, 0)
- Part186.Position = Vector3.new(92.1397247, 4.20004082, -48.4404945)
- Part186.Rotation = Vector3.new(-180, 0, -180)
- Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part186.Size = Vector3.new(1, 2.4000001, 1)
- Part186.Anchored = true
- Part186.BrickColor = BrickColor.new("Black")
- Part186.brickColor = BrickColor.new("Black")
- Part187.Name = "Smooth Block Model"
- Part187.Parent = Model174
- Part187.CFrame = CFrame.new(92.1397324, 7.20003891, -46.9404831, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part187.Orientation = Vector3.new(0, 180, 0)
- Part187.Position = Vector3.new(92.1397324, 7.20003891, -46.9404831)
- Part187.Rotation = Vector3.new(-180, 0, -180)
- Part187.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part187.Size = Vector3.new(1, 3.60000014, 4)
- Part187.Anchored = true
- Part187.BrickColor = BrickColor.new("Black")
- Part187.brickColor = BrickColor.new("Black")
- Part188.Name = "Smooth Block Model"
- Part188.Parent = mas
- Part188.CFrame = CFrame.new(57.6397514, 8.00003815, -10.4404764, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part188.Position = Vector3.new(57.6397514, 8.00003815, -10.4404764)
- Part188.Color = Color3.new(0.705882, 0.823529, 0.894118)
- Part188.Transparency = 0.30000001192093
- Part188.Size = Vector3.new(20, 6, 1)
- Part188.Anchored = true
- Part188.BrickColor = BrickColor.new("Light blue")
- Part188.brickColor = BrickColor.new("Light blue")
- Part189.Name = "Smooth Block Model"
- Part189.Parent = mas
- Part189.CFrame = CFrame.new(46.6397247, 9.80003643, -10.4404602, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part189.Position = Vector3.new(46.6397247, 9.80003643, -10.4404602)
- Part189.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part189.Size = Vector3.new(2, 9.60000038, 1)
- Part189.Anchored = true
- Part189.BrickColor = BrickColor.new("Bright yellow")
- Part189.RightSurface = Enum.SurfaceType.Weld
- Part189.brickColor = BrickColor.new("Bright yellow")
- Part190.Name = "Smooth Block Model"
- Part190.Parent = mas
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- Part190.Position = Vector3.new(87.6397247, 8.40003586, -41.9404755)
- Part190.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part190.Size = Vector3.new(10, 10.8000002, 4)
- Part190.Anchored = true
- Part190.BrickColor = BrickColor.new("Dark stone grey")
- Part190.brickColor = BrickColor.new("Dark stone grey")
- Part191.Name = "Smooth Block Model"
- Part191.Parent = mas
- Part191.CFrame = CFrame.new(46.13974, 7.40003586, -11.440464, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part191.Position = Vector3.new(46.13974, 7.40003586, -11.440464)
- Part191.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part191.Size = Vector3.new(1, 7.20000029, 1)
- Part191.Anchored = true
- Part191.BrickColor = BrickColor.new("Bright yellow")
- Part191.CanCollide = false
- Part191.brickColor = BrickColor.new("Bright yellow")
- Part192.Name = "Smooth Block Model"
- Part192.Parent = mas
- Part192.CFrame = CFrame.new(46.1397095, 12.8000298, -14.4404583, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part192.Position = Vector3.new(46.1397095, 12.8000298, -14.4404583)
- Part192.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part192.Size = Vector3.new(1, 3.60000014, 7)
- Part192.Anchored = true
- Part192.BrickColor = BrickColor.new("Bright yellow")
- Part192.CanCollide = false
- Part192.brickColor = BrickColor.new("Bright yellow")
- Part193.Name = "Smooth Block Model"
- Part193.Parent = mas
- Part193.CFrame = CFrame.new(46.1397247, 7.40003586, -17.4404621, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part193.Position = Vector3.new(46.1397247, 7.40003586, -17.4404621)
- Part193.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part193.Size = Vector3.new(1, 7.20000029, 1)
- Part193.Anchored = true
- Part193.BrickColor = BrickColor.new("Bright yellow")
- Part193.CanCollide = false
- Part193.brickColor = BrickColor.new("Bright yellow")
- Part194.Name = "Smooth Block Model"
- Part194.Parent = mas
- Part194.CFrame = CFrame.new(46.1397095, 7.40003586, -14.4404583, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part194.Position = Vector3.new(46.1397095, 7.40003586, -14.4404583)
- Part194.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part194.Transparency = 0.30000001192093
- Part194.Size = Vector3.new(1, 7.20000029, 5)
- Part194.Anchored = true
- Part194.BrickColor = BrickColor.new("White")
- Part194.CanCollide = false
- Part194.brickColor = BrickColor.new("White")
- Part195.Name = "Smooth Block Model"
- Part195.Parent = mas
- Part195.CFrame = CFrame.new(46.1397095, 3.20004106, -14.4404583, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part195.Position = Vector3.new(46.1397095, 3.20004106, -14.4404583)
- Part195.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part195.Size = Vector3.new(1, 1.20000005, 7)
- Part195.Anchored = true
- Part195.BrickColor = BrickColor.new("Bright yellow")
- Part195.CanCollide = false
- Part195.brickColor = BrickColor.new("Bright yellow")
- Part196.Name = "Smooth Block Model"
- Part196.Parent = mas
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- Part196.Position = Vector3.new(42.1397324, 8.60003567, -18.4404488)
- Part196.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part196.Size = Vector3.new(9, 12, 1)
- Part196.Anchored = true
- Part196.BrickColor = BrickColor.new("Bright yellow")
- Part196.brickColor = BrickColor.new("Bright yellow")
- Part197.Name = "Smooth Block Model"
- Part197.Parent = mas
- Part197.CFrame = CFrame.new(57.6397514, 3.80004311, -10.4404764, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part197.Position = Vector3.new(57.6397514, 3.80004311, -10.4404764)
- Part197.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part197.Size = Vector3.new(24, 2.4000001, 1)
- Part197.Anchored = true
- Part197.BrickColor = BrickColor.new("Bright yellow")
- Part197.brickColor = BrickColor.new("Bright yellow")
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- Part198.Parent = mas
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- Part198.Position = Vector3.new(51.6397324, 6.00003815, -62.4405022)
- Part198.Color = Color3.new(0.384314, 0.278431, 0.196078)
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- Part198.Anchored = true
- Part198.BrickColor = BrickColor.new("Earth orange")
- Part198.brickColor = BrickColor.new("Earth orange")
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- Part199.Parent = mas
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- Part199.Position = Vector3.new(51.6397324, 6.00003815, -51.940464)
- Part199.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part199.Size = Vector3.new(4, 1.20000005, 4)
- Part199.Anchored = true
- Part199.BrickColor = BrickColor.new("Light stone grey")
- Part199.brickColor = BrickColor.new("Light stone grey")
- Part200.Name = "Smooth Block Model"
- Part200.Parent = mas
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- Part200.Position = Vector3.new(49.1397171, 6.60003805, -52.4404907)
- Part200.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part200.Size = Vector3.new(1, 2.4000001, 31)
- Part200.Anchored = true
- Part200.BrickColor = BrickColor.new("Black")
- Part200.brickColor = BrickColor.new("Black")
- Part201.Name = "Smooth Block Model"
- Part201.Parent = mas
- Part201.CFrame = CFrame.new(51.6397018, 4.20004082, -52.4404755, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part201.Position = Vector3.new(51.6397018, 4.20004082, -52.4404755)
- Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part201.Size = Vector3.new(6, 2.4000001, 31)
- Part201.Anchored = true
- Part201.BrickColor = BrickColor.new("Black")
- Part201.brickColor = BrickColor.new("Black")
- Part202.Name = "Smooth Block Model"
- Part202.Parent = mas
- Part202.CFrame = CFrame.new(51.6397247, 6.00003815, -47.9404793, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part202.Position = Vector3.new(51.6397247, 6.00003815, -47.9404793)
- Part202.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part202.Size = Vector3.new(4, 1.20000005, 4)
- Part202.Anchored = true
- Part202.BrickColor = BrickColor.new("Bright yellow")
- Part202.brickColor = BrickColor.new("Bright yellow")
- Part203.Name = "Smooth Block Model"
- Part203.Parent = mas
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- Part203.Position = Vector3.new(51.6397514, 6.00003815, -43.9404793)
- Part203.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part203.Size = Vector3.new(4, 1.20000005, 4)
- Part203.Anchored = true
- Part203.BrickColor = BrickColor.new("Bright red")
- Part203.brickColor = BrickColor.new("Bright red")
- Part204.Name = "Smooth Block Model"
- Part204.Parent = mas
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- Part204.Position = Vector3.new(51.63974, 6.00003815, -55.9405022)
- Part204.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part204.Size = Vector3.new(4, 1.20000005, 4)
- Part204.Anchored = true
- Part204.BrickColor = BrickColor.new("Dark green")
- Part204.brickColor = BrickColor.new("Dark green")
- Part205.Name = "Smooth Block Model"
- Part205.Parent = mas
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- Part205.Position = Vector3.new(69.6397324, 2.80004311, -39.9404907)
- Part205.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part205.Size = Vector3.new(46, 0.400000006, 58)
- Part205.Anchored = true
- Part205.BrickColor = BrickColor.new("Brick yellow")
- Part205.brickColor = BrickColor.new("Brick yellow")
- Part205.FormFactor = Enum.FormFactor.Plate
- Part205.formFactor = Enum.FormFactor.Plate
- Part206.Name = "Smooth Block Model"
- Part206.Parent = mas
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- Part206.Position = Vector3.new(65.63974, 18.2000313, -39.9404526)
- Part206.Color = Color3.new(0.768628, 0.156863, 0.109804)
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- Part206.Anchored = true
- Part206.BrickColor = BrickColor.new("Bright red")
- Part206.brickColor = BrickColor.new("Bright red")
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- Part207.Parent = mas
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- Part207.Position = Vector3.new(65.6397247, 18.2000313, -67.9404907)
- Part207.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part207.Size = Vector3.new(48, 4.80000019, 4)
- Part207.Anchored = true
- Part207.BrickColor = BrickColor.new("Bright red")
- Part207.brickColor = BrickColor.new("Bright red")
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- SpecialMesh208.MeshType = Enum.MeshType.Wedge
- Part209.Name = "Smooth Block Model"
- Part209.Parent = mas
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- Part209.Orientation = Vector3.new(0, 90, 0)
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- Part209.Rotation = Vector3.new(0, 90, 0)
- Part209.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part209.Size = Vector3.new(52, 4.80000019, 4)
- Part209.Anchored = true
- Part209.BrickColor = BrickColor.new("Bright red")
- Part209.brickColor = BrickColor.new("Bright red")
- SpecialMesh210.Parent = Part209
- SpecialMesh210.MeshType = Enum.MeshType.Wedge
- Part211.Name = "Smooth Block Model"
- Part211.Parent = mas
- Part211.CFrame = CFrame.new(65.1397171, 8.60003567, -69.4404755, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part211.Orientation = Vector3.new(0, 90, 0)
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- Part211.Rotation = Vector3.new(0, 90, 0)
- Part211.Color = Color3.new(0.960784, 0.803922, 0.188235)
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- Part211.Anchored = true
- Part211.BrickColor = BrickColor.new("Bright yellow")
- Part211.brickColor = BrickColor.new("Bright yellow")
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- Part212.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part212.Size = Vector3.new(1, 3.60000014, 50)
- Part212.Anchored = true
- Part212.BrickColor = BrickColor.new("Bright yellow")
- Part212.brickColor = BrickColor.new("Bright yellow")
- Model213.Name = "Hello sir. May I take your order?"
- Model213.Parent = mas
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- Part214.Name = "Smooth Block Model"
- Part214.Parent = Model213
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- Part214.Rotation = Vector3.new(-180, 0, -180)
- Part214.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part214.Size = Vector3.new(1, 2, 1)
- Part214.Anchored = true
- Part214.BrickColor = BrickColor.new("Bright red")
- Part214.brickColor = BrickColor.new("Bright red")
- Part214.FormFactor = Enum.FormFactor.Symmetric
- Part214.formFactor = Enum.FormFactor.Symmetric
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- Part215.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part215.Size = Vector3.new(2, 2, 1)
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- Part215.BrickColor = BrickColor.new("Bright red")
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- Part215.RightSurface = Enum.SurfaceType.Weld
- Part215.brickColor = BrickColor.new("Bright red")
- Part215.FormFactor = Enum.FormFactor.Symmetric
- Part215.formFactor = Enum.FormFactor.Symmetric
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- Part216.Parent = Model213
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- Part216.BrickColor = BrickColor.new("Bright yellow")
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- Part216.brickColor = BrickColor.new("Bright yellow")
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- Part216.formFactor = Enum.FormFactor.Symmetric
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- Decal218.Parent = Part216
- Decal218.Texture = "rbxasset://textures/face.png"
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- Part219.brickColor = BrickColor.new("Bright blue")
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- Part219.formFactor = Enum.FormFactor.Symmetric
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- Part220.BrickColor = BrickColor.new("Bright blue")
- Part220.brickColor = BrickColor.new("Bright blue")
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- Part220.formFactor = Enum.FormFactor.Symmetric
- Part221.Name = "Smooth Block Model"
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- Part221.Color = Color3.new(0.768628, 0.156863, 0.109804)
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- Part221.BrickColor = BrickColor.new("Bright red")
- Part221.brickColor = BrickColor.new("Bright red")
- Part221.FormFactor = Enum.FormFactor.Symmetric
- Part221.formFactor = Enum.FormFactor.Symmetric
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- Part223.Color = Color3.new(0.105882, 0.164706, 0.207843)
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- Part223.BrickColor = BrickColor.new("Black")
- Part223.brickColor = BrickColor.new("Black")
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- Part224.Position = Vector3.new(53.1397133, 4.80003881, -31.9404812)
- Part224.Color = Color3.new(0.388235, 0.372549, 0.384314)
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- Part224.Anchored = true
- Part224.BrickColor = BrickColor.new("Dark stone grey")
- Part224.brickColor = BrickColor.new("Dark stone grey")
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- Part225.Orientation = Vector3.new(0, 90, 0)
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- Part225.Color = Color3.new(0.388235, 0.372549, 0.384314)
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- Part225.Anchored = true
- Part225.BrickColor = BrickColor.new("Dark stone grey")
- Part225.brickColor = BrickColor.new("Dark stone grey")
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- Part226.Anchored = true
- Part226.BackSurface = Enum.SurfaceType.Weld
- Part226.BrickColor = BrickColor.new("Bright yellow")
- Part226.FrontSurface = Enum.SurfaceType.Weld
- Part226.brickColor = BrickColor.new("Bright yellow")
- Part227.Name = "Smooth Block Model"
- Part227.Parent = mas
- Part227.CFrame = CFrame.new(38.1397171, 10.4000282, -33.9404678, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part227.Position = Vector3.new(38.1397171, 10.4000282, -33.9404678)
- Part227.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part227.Size = Vector3.new(1, 8.40000057, 30)
- Part227.Anchored = true
- Part227.BrickColor = BrickColor.new("Bright yellow")
- Part227.brickColor = BrickColor.new("Bright yellow")
- Model228.Parent = mas
- Model228.PrimaryPart = Part238
- Part229.Name = "Smooth Block Model"
- Part229.Parent = Model228
- Part229.CFrame = CFrame.new(50.1397476, 4.20004082, -23.4404736, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part229.Orientation = Vector3.new(0, 180, 0)
- Part229.Position = Vector3.new(50.1397476, 4.20004082, -23.4404736)
- Part229.Rotation = Vector3.new(-180, 0, -180)
- Part229.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part229.Size = Vector3.new(1, 2.4000001, 1)
- Part229.Anchored = true
- Part229.BrickColor = BrickColor.new("Black")
- Part229.brickColor = BrickColor.new("Black")
- Model230.Parent = Model228
- Model230.PrimaryPart = Part238
- Part231.Name = "Smooth Block Model"
- Part231.Parent = Model230
- Part231.CFrame = CFrame.new(50.1397324, 4.20004082, -20.4404526, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part231.Orientation = Vector3.new(0, 180, 0)
- Part231.Position = Vector3.new(50.1397324, 4.20004082, -20.4404526)
- Part231.Rotation = Vector3.new(-180, 0, -180)
- Part231.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part231.Size = Vector3.new(1, 2.4000001, 1)
- Part231.Anchored = true
- Part231.BrickColor = BrickColor.new("Black")
- Part231.brickColor = BrickColor.new("Black")
- Part232.Name = "Smooth Block Model"
- Part232.Parent = Model230
- Part232.CFrame = CFrame.new(50.1397476, 7.20003891, -21.9404621, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part232.Orientation = Vector3.new(0, 180, 0)
- Part232.Position = Vector3.new(50.1397476, 7.20003891, -21.9404621)
- Part232.Rotation = Vector3.new(-180, 0, -180)
- Part232.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part232.Size = Vector3.new(1, 3.60000014, 4)
- Part232.Anchored = true
- Part232.BrickColor = BrickColor.new("Black")
- Part232.brickColor = BrickColor.new("Black")
- Part233.Name = "Smooth Block Model"
- Part233.Parent = Model230
- Part233.CFrame = CFrame.new(48.1397285, 4.20004082, -23.4404449, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part233.Orientation = Vector3.new(0, 180, 0)
- Part233.Position = Vector3.new(48.1397285, 4.20004082, -23.4404449)
- Part233.Rotation = Vector3.new(-180, 0, -180)
- Part233.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part233.Size = Vector3.new(1, 2.4000001, 1)
- Part233.Anchored = true
- Part233.BrickColor = BrickColor.new("Black")
- Part233.brickColor = BrickColor.new("Black")
- Part234.Name = "Smooth Block Model"
- Part234.Parent = Model230
- Part234.CFrame = CFrame.new(44.6397057, 4.80003881, -21.9404602, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part234.Orientation = Vector3.new(0, 180, 0)
- Part234.Position = Vector3.new(44.6397057, 4.80003881, -21.9404602)
- Part234.Rotation = Vector3.new(-180, 0, -180)
- Part234.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part234.Size = Vector3.new(2, 3.60000014, 2)
- Part234.Anchored = true
- Part234.BrickColor = BrickColor.new("Black")
- Part234.brickColor = BrickColor.new("Black")
- Part235.Name = "Smooth Block Model"
- Part235.Parent = Model230
- Part235.CFrame = CFrame.new(48.1397209, 4.20004082, -20.4404774, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part235.Orientation = Vector3.new(0, 180, 0)
- Part235.Position = Vector3.new(48.1397209, 4.20004082, -20.4404774)
- Part235.Rotation = Vector3.new(-180, 0, -180)
- Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part235.Size = Vector3.new(1, 2.4000001, 1)
- Part235.Anchored = true
- Part235.BrickColor = BrickColor.new("Black")
- Part235.brickColor = BrickColor.new("Black")
- Seat236.Parent = Model230
- Seat236.CFrame = CFrame.new(48.6397095, 5.60004187, -21.9404602, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Seat236.Orientation = Vector3.new(0, 90, 0)
- Seat236.Position = Vector3.new(48.6397095, 5.60004187, -21.9404602)
- Seat236.Rotation = Vector3.new(0, 90, 0)
- Seat236.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat236.Size = Vector3.new(4, 0.400000006, 2)
- Seat236.Anchored = true
- Seat236.BrickColor = BrickColor.new("Bright red")
- Seat236.brickColor = BrickColor.new("Bright red")
- Seat236.FormFactor = Enum.FormFactor.Plate
- Seat236.formFactor = Enum.FormFactor.Plate
- Part237.Name = "Smooth Block Model"
- Part237.Parent = Model230
- Part237.CFrame = CFrame.new(41.1397476, 4.20004082, -23.4404755, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part237.Position = Vector3.new(41.1397476, 4.20004082, -23.4404755)
- Part237.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part237.Size = Vector3.new(1, 2.4000001, 1)
- Part237.Anchored = true
- Part237.BrickColor = BrickColor.new("Black")
- Part237.brickColor = BrickColor.new("Black")
- Part238.Name = "Smooth Block Model"
- Part238.Parent = Model230
- Part238.CFrame = CFrame.new(44.6397057, 7.20003891, -21.9404602, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part238.Orientation = Vector3.new(0, 180, 0)
- Part238.Position = Vector3.new(44.6397057, 7.20003891, -21.9404602)
- Part238.Rotation = Vector3.new(-180, 0, -180)
- Part238.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part238.Size = Vector3.new(6, 1.20000005, 6)
- Part238.Anchored = true
- Part238.BrickColor = BrickColor.new("Black")
- Part238.brickColor = BrickColor.new("Black")
- Part239.Name = "Smooth Block Model"
- Part239.Parent = Model230
- Part239.CFrame = CFrame.new(39.13974, 4.20004082, -23.4404755, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part239.Position = Vector3.new(39.13974, 4.20004082, -23.4404755)
- Part239.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part239.Size = Vector3.new(1, 2.4000001, 1)
- Part239.Anchored = true
- Part239.BrickColor = BrickColor.new("Black")
- Part239.brickColor = BrickColor.new("Black")
- Seat240.Parent = Model230
- Seat240.CFrame = CFrame.new(40.6397514, 5.60004187, -21.9404716, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Seat240.Orientation = Vector3.new(0, -90, 0)
- Seat240.Position = Vector3.new(40.6397514, 5.60004187, -21.9404716)
- Seat240.Rotation = Vector3.new(0, -90, 0)
- Seat240.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Seat240.Size = Vector3.new(4, 0.400000006, 2)
- Seat240.Anchored = true
- Seat240.BrickColor = BrickColor.new("Bright red")
- Seat240.brickColor = BrickColor.new("Bright red")
- Seat240.FormFactor = Enum.FormFactor.Plate
- Seat240.formFactor = Enum.FormFactor.Plate
- Part241.Name = "Smooth Block Model"
- Part241.Parent = Model230
- Part241.CFrame = CFrame.new(41.1397209, 4.20004082, -20.4404507, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part241.Position = Vector3.new(41.1397209, 4.20004082, -20.4404507)
- Part241.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part241.Size = Vector3.new(1, 2.4000001, 1)
- Part241.Anchored = true
- Part241.BrickColor = BrickColor.new("Black")
- Part241.brickColor = BrickColor.new("Black")
- Part242.Name = "Smooth Block Model"
- Part242.Parent = Model230
- Part242.CFrame = CFrame.new(39.1397438, 4.20004082, -20.4404602, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part242.Position = Vector3.new(39.1397438, 4.20004082, -20.4404602)
- Part242.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part242.Size = Vector3.new(1, 2.4000001, 1)
- Part242.Anchored = true
- Part242.BrickColor = BrickColor.new("Black")
- Part242.brickColor = BrickColor.new("Black")
- Part243.Name = "Smooth Block Model"
- Part243.Parent = Model230
- Part243.CFrame = CFrame.new(39.1397133, 7.20003891, -21.940464, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part243.Position = Vector3.new(39.1397133, 7.20003891, -21.940464)
- Part243.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part243.Size = Vector3.new(1, 3.60000014, 4)
- Part243.Anchored = true
- Part243.BrickColor = BrickColor.new("Black")
- Part243.brickColor = BrickColor.new("Black")
- Model244.Parent = mas
- Model244.PrimaryPart = Part246
- Part245.Name = "Smooth Block Model"
- Part245.Parent = Model244
- Part245.CFrame = CFrame.new(64.6397171, 6.00003815, -66.4404907, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part245.Orientation = Vector3.new(0, 180, 0)
- Part245.Position = Vector3.new(64.6397171, 6.00003815, -66.4404907)
- Part245.Rotation = Vector3.new(-180, 0, -180)
- Part245.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part245.Size = Vector3.new(4, 1.20000005, 1)
- Part245.Anchored = true
- Part245.BrickColor = BrickColor.new("Black")
- Part245.brickColor = BrickColor.new("Black")
- Part246.Name = "Smooth Block Model"
- Part246.Parent = Model244
- Part246.CFrame = CFrame.new(64.63974, 4.20004082, -51.4404831, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part246.Orientation = Vector3.new(0, 180, 0)
- Part246.Position = Vector3.new(64.63974, 4.20004082, -51.4404831)
- Part246.Rotation = Vector3.new(-180, 0, -180)
- Part246.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part246.Size = Vector3.new(6, 2.4000001, 31)
- Part246.Anchored = true
- Part246.BrickColor = BrickColor.new("Black")
- Part246.brickColor = BrickColor.new("Black")
- Part247.Name = "Smooth Block Model"
- Part247.Parent = Model244
- Part247.CFrame = CFrame.new(67.1397018, 6.60003805, -51.440464, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part247.Orientation = Vector3.new(0, 180, 0)
- Part247.Position = Vector3.new(67.1397018, 6.60003805, -51.440464)
- Part247.Rotation = Vector3.new(-180, 0, -180)
- Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part247.Size = Vector3.new(1, 2.4000001, 31)
- Part247.Anchored = true
- Part247.BrickColor = BrickColor.new("Black")
- Part247.brickColor = BrickColor.new("Black")
- Part248.Name = "Smooth Block Model"
- Part248.Parent = Model244
- Part248.CFrame = CFrame.new(62.1397247, 6.00003815, -51.4404869, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part248.Orientation = Vector3.new(0, 180, 0)
- Part248.Position = Vector3.new(62.1397247, 6.00003815, -51.4404869)
- Part248.Rotation = Vector3.new(-180, 0, -180)
- Part248.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part248.Size = Vector3.new(1, 1.20000005, 31)
- Part248.Anchored = true
- Part248.BrickColor = BrickColor.new("Black")
- Part248.brickColor = BrickColor.new("Black")
- Part249.Name = "Smooth Block Model"
- Part249.Parent = Model244
- Part249.CFrame = CFrame.new(64.63974, 6.00003815, -51.4404831, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part249.Orientation = Vector3.new(0, 180, 0)
- Part249.Position = Vector3.new(64.63974, 6.00003815, -51.4404831)
- Part249.Rotation = Vector3.new(-180, 0, -180)
- Part249.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part249.Transparency = 0.30000001192093
- Part249.Size = Vector3.new(4, 1.20000005, 29)
- Part249.Anchored = true
- Part249.BrickColor = BrickColor.new("Bright yellow")
- Part249.CanCollide = false
- Part249.brickColor = BrickColor.new("Bright yellow")
- Part250.Name = "Smooth Block Model"
- Part250.Parent = Model244
- Part250.CFrame = CFrame.new(64.6397247, 6.00003815, -36.4404831, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part250.Orientation = Vector3.new(0, 180, 0)
- Part250.Position = Vector3.new(64.6397247, 6.00003815, -36.4404831)
- Part250.Rotation = Vector3.new(-180, 0, -180)
- Part250.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part250.Size = Vector3.new(4, 1.20000005, 1)
- Part250.Anchored = true
- Part250.BrickColor = BrickColor.new("Black")
- Part250.brickColor = BrickColor.new("Black")
- Part251.Name = "Smooth Block Model"
- Part251.Parent = mas
- Part251.CFrame = CFrame.new(65.63974, 15.2000322, -39.9404526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part251.Position = Vector3.new(65.63974, 15.2000322, -39.9404526)
- Part251.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part251.Size = Vector3.new(56, 1.20000005, 60)
- Part251.Anchored = true
- Part251.BrickColor = BrickColor.new("Bright red")
- Part251.brickColor = BrickColor.new("Bright red")
- Part252.Name = "Smooth Block Model"
- Part252.Parent = mas
- Part252.CFrame = CFrame.new(42.6397095, 2.80004311, -43.9404755, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part252.Orientation = Vector3.new(0, 180, 0)
- Part252.Position = Vector3.new(42.6397095, 2.80004311, -43.9404755)
- Part252.Rotation = Vector3.new(-180, 0, -180)
- Part252.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part252.Size = Vector3.new(8, 0.400000006, 50)
- Part252.Anchored = true
- Part252.BrickColor = BrickColor.new("Brick yellow")
- Part252.brickColor = BrickColor.new("Brick yellow")
- Part252.FormFactor = Enum.FormFactor.Plate
- Part252.formFactor = Enum.FormFactor.Plate
- Part253.Name = "Smooth Block Model"
- Part253.Parent = mas
- Part253.CFrame = CFrame.new(54.13974, 6.00003815, -52.4404564, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part253.Position = Vector3.new(54.13974, 6.00003815, -52.4404564)
- Part253.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part253.Size = Vector3.new(1, 1.20000005, 31)
- Part253.Anchored = true
- Part253.BrickColor = BrickColor.new("Black")
- Part253.brickColor = BrickColor.new("Black")
- Part254.Name = "Smooth Block Model"
- Part254.Parent = mas
- Part254.CFrame = CFrame.new(51.6397476, 6.00003815, -39.9404716, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part254.Position = Vector3.new(51.6397476, 6.00003815, -39.9404716)
- Part254.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part254.Size = Vector3.new(4, 1.20000005, 4)
- Part254.Anchored = true
- Part254.BrickColor = BrickColor.new("Bright green")
- Part254.brickColor = BrickColor.new("Bright green")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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