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Karstenf2

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Jul 2nd, 2021
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  1. local seat = script.Parent
  2.  
  3.  
  4. local bv = Instance.new("BodyVelocity", seat)
  5. bv.MaxForce = Vector3.new(0, 0, 0)
  6. bv.Velocity = Vector3.new(0, 0, 0)
  7.  
  8. local bg = Instance.new("BodyGyro", seat)
  9. bg.MaxTorque = Vector3.new(0, 0, 0)
  10.  
  11.  
  12. seat:GetPropertyChangedSignal("Occupant"):Connect(function()
  13.  
  14.  
  15. for i, child in pairs(seat.Parent:GetChildren()) do
  16.  
  17. if child.Name == "Particles" then
  18.  
  19. child.ParticleEmitter.Enabled = seat.Occupant ~= nil
  20. end
  21. end
  22.  
  23.  
  24. if seat.Occupant then
  25.  
  26. seat:SetNetworkOwner(game.Players:GetPlayerFromCharacter(seat.Occupant.Parent))
  27.  
  28. bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  29. bg.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
  30.  
  31.  
  32. else
  33.  
  34. bv.MaxForce = Vector3.new(0, 0, 0)
  35. bg.MaxTorque = Vector3.new(0, 0, 0)
  36. end
  37. end)
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