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- --okay
- NumberValue0 = Instance.new("NumberValue")
- NumberValue0.Name = "Countdowntimer"
- NumberValue0.Parent = workspace
- NumberValue0.Value = 90
- ScreenGui0 = Instance.new("ScreenGui")
- TextLabel1 = Instance.new("TextLabel")
- Frame2 = Instance.new("Frame")
- Script3 = Instance.new("Script")
- ScreenGui0.Parent = game:GetService("Players").LocalPlayer.PlayerGui
- TextLabel1.Parent = ScreenGui0
- TextLabel1.Size = UDim2.new(0, 200, 0, 50)
- TextLabel1.Text = "200"
- TextLabel1.Position = UDim2.new(0, 830, 0, 0)
- TextLabel1.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel1.BorderSizePixel = 0
- TextLabel1.Font = Enum.Font.Arcade
- TextLabel1.FontSize = Enum.FontSize.Size14
- TextLabel1.TextColor3 = Color3.new(0.619608, 0.901961, 1)
- TextLabel1.TextScaled = true
- TextLabel1.TextStrokeColor3 = Color3.new(0.333333, 1, 1)
- TextLabel1.TextStrokeTransparency = 0
- TextLabel1.TextWrapped = true
- Frame2.Parent = TextLabel1
- Frame2.Transparency = 0.40000000596046
- Frame2.Size = UDim2.new(0, 20, 0, 50)
- Frame2.BackgroundColor3 = Color3.new(0.647059, 0.647059, 0.647059)
- Frame2.BackgroundTransparency = 0.40000000596046
- Frame2.BorderSizePixel = 0
- Script3.Parent = TextLabel1
- countdown = NumberValue0.Value
- script.Parent.Text = countdown
- for n = 1,countdown do
- wait(0.4)
- TextLabel1.Text = countdown
- countdown = countdown - 1
- TextLabel1.Size = script.Parent.Size - UDim2.new(0,1,0)
- Frame2.Size = script.Parent.Frame.Size + UDim2.new(0,1,0)
- end
- for o = 1,100 do
- wait()
- TextLabel1.TextStrokeTransparency = script.Parent.TextStrokeTransparency + 0.01
- TextLabel1.TextTransparency = script.Parent.TextTransparency + 0.01
- TextLabel1.BackgroundTransparency = script.Parent.BackgroundTransparency + 0.01
- Frame2.BackgroundTransparency = script.Parent.Frame.BackgroundTransparency + 0.01
- TextLabel1.Size = script.Parent.Size + UDim2.new(0,1,0)
- Frame2.Size = script.Parent.Frame.Size - UDim2.new(0,1,0)
- end
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