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Ikomaramara

Zombie Rush Script

Jan 25th, 2021
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  1. getgenv().mult = 10
  2. getgenv().on = true
  3. while getgenv().on and wait() do
  4. for t = 1 , #workspace["Zombie Storage"]:GetChildren() , 1 do
  5. if workspace["Zombie Storage"]:GetChildren()[t]:FindFirstChild("Humanoid") and game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool") then
  6. local ohTable1 = {
  7. ["Tool"] = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool"),
  8. ["RealTool"] = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool"),
  9. ["LaserProperties"] = {
  10. [1] = {
  11. [1] = "Neon",
  12. [2] = BrickColor.new("New Yeller"),
  13. [3] = Vector3.new(0.800577402, 0.213004231, -0.560093641),
  14. [4] = CFrame.new(77.7518616, 69.7434387, -3439.19824, 0.573225975, -0.174539506, -0.800592244, -0, 0.977050185, -0.213009581, 0.819397449, 0.122102626, 0.560070455),
  15. [5] = Vector3.new(80.6709595, 70.5201035, -3441.24048),
  16. [6] = 60,
  17. [7] = true,
  18. [8] = Vector3.new(-0.847182512, 0.00643064501, 0.531263053)
  19. }
  20. },
  21. ["HumanoidTables"] = {
  22. [1] = {
  23. ["HeadHits"] = 1,
  24. ["BodyHits"] =0,
  25. ["THumanoid"] = workspace["Zombie Storage"]:GetChildren()[t].Humanoid
  26. }
  27. }
  28. }
  29. for i = 1 , getgenv().mult , 1 do
  30. game:GetService("ReplicatedStorage").Remotes.WeaponEvent:FireServer(ohTable1)
  31. end
  32. end
  33. end
  34. end
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