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SirSkyvalky

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Aug 17th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. CV="Maroon"
  84. Player = owner
  85. Character = Player.Character
  86. local txt = Instance.new("BillboardGui", Character)
  87. txt.Adornee = Character .Head
  88. txt.Name = "_status"
  89. txt.Size = UDim2.new(2, 0, 1.2, 0)
  90. txt.StudsOffset = Vector3.new(-9, 8, 0)
  91. local text = Instance.new("TextLabel", txt)
  92. text.Size = UDim2.new(10, 0, 7, 0)F
  93. text.FontSize = "Size24"
  94. text.TextScaled = true
  95. text.TextTransparency = 0
  96. text.BackgroundTransparency = 1
  97. text.TextTransparency = 0
  98. text.TextStrokeTransparency = 0
  99. text.Font = "Cartoon"
  100. text.TextStrokeColor3 = Color3.new(255,255,255)
  101.  
  102. v=Instance.new("Part")
  103. v.Name = "ColorBrick"
  104. v.Parent=Player.Character
  105. v.FormFactor="Symmetric"
  106. v.Anchored=true
  107. v.CanCollide=false
  108. v.BottomSurface="Smooth"
  109. v.TopSurface="Smooth"
  110. v.Size=Vector3.new(10,5,3)
  111. v.Transparency=1
  112. v.CFrame=Character.Torso.CFrame
  113. v.BrickColor=BrickColor.new(CV)
  114. v.Transparency=1
  115. text.TextColor3 = Color3.new(0,0,0)
  116. v.Shape="Block"
  117. text.Text = "Dark-cider"
  118. ------
  119. Me = game.Players.LocalPlayer
  120. char = Me.Character
  121. larm = char["Left Arm"]
  122. rarm = char["Right Arm"]
  123. lleg = char["Left Leg"]
  124. rleg = char["Right Leg"]
  125. torso = char.Torso
  126.  
  127. lleg.Transparency = 1
  128. rleg.Transparency = 1
  129. larm.Transparency = 1
  130. rarm.Transparency = 1
  131. torso.Transparency = 1
  132. ------------------------------------------------------------------ Player -------------------------------------------------------------------
  133.  
  134. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  135. larm1 = Instance.new("Part", char)
  136. larm1.Name = "Middle"
  137. larm1.BrickColor = BrickColor.new("Really black")
  138. larm1.Size = Vector3.new(1, 2, 1)
  139. larm1.CanCollide = false
  140. larm1.BottomSurface = "Smooth"
  141. larm1.TopSurface = "Smooth"
  142. larm1.Material = "Neon"
  143. Weld = Instance.new("Weld",larm)
  144. Weld.Part0 = larm
  145. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  146. Weld.Part1 = larm1
  147. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  148.  
  149. larm2 = Instance.new("Part", char)
  150. larm2.BrickColor = BrickColor.new("Really black")
  151. larm2.Size = Vector3.new(1, 0.4, 1)
  152. larm2.CanCollide = false
  153. larm2.BottomSurface = "Smooth"
  154. larm2.TopSurface = "Smooth"
  155. Weld = Instance.new("Weld",larm)
  156. Weld.Part0 = larm
  157. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  158. Weld.Part1 = larm2
  159. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  160.  
  161. larm3 = Instance.new("Part", char)
  162. larm3.BrickColor = BrickColor.new("Really black")
  163. larm3.Size = Vector3.new(1, 0.4, 1)
  164. larm3.CanCollide = false
  165. larm3.BottomSurface = "Smooth"
  166. larm3.TopSurface = "Smooth"
  167. Weld = Instance.new("Weld",larm)
  168. Weld.Part0 = larm
  169. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  170. Weld.Part1 = larm3
  171. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  172.  
  173. larm4 = Instance.new("Part", char)
  174. larm4.BrickColor = BrickColor.new("Really black")
  175. larm4.Size = Vector3.new(1, 0.4, 1)
  176. larm4.CanCollide = false
  177. larm4.BottomSurface = "Smooth"
  178. larm4.TopSurface = "Smooth"
  179. Weld = Instance.new("Weld",larm)
  180. Weld.Part0 = larm
  181. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  182. Weld.Part1 = larm4
  183. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  184.  
  185. larm5 = Instance.new("Part", char)
  186. larm5.BrickColor = BrickColor.new("Really black")
  187. larm5.Size = Vector3.new(1, 0.4, 1)
  188. larm5.CanCollide = false
  189. larm5.BottomSurface = "Smooth"
  190. larm5.TopSurface = "Smooth"
  191. Weld = Instance.new("Weld",larm)
  192. Weld.Part0 = larm
  193. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  194. Weld.Part1 = larm5
  195. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  196.  
  197. larm6 = Instance.new("Part", char)
  198. larm6.BrickColor = BrickColor.new("Really black")
  199. larm6.Size = Vector3.new(1, 0.4, 1)
  200. larm6.CanCollide = false
  201. larm6.BottomSurface = "Smooth"
  202. larm6.TopSurface = "Smooth"
  203. Mesh = Instance.new("SpecialMesh", larm6)
  204. Mesh.MeshType = "Brick"
  205. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  206. Weld = Instance.new("Weld",larm)
  207. Weld.Part0 = larm
  208. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  209. Weld.Part1 = larm6
  210. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  211.  
  212. larm7 = Instance.new("Part", char)
  213. larm7.BrickColor = BrickColor.new("Really black")
  214. larm7.Size = Vector3.new(0.5, 0.3, 2)
  215. larm7.CanCollide = false
  216. larm7.BottomSurface = "Smooth"
  217. larm7.TopSurface = "Smooth"
  218. larm7.Material = "Neon"
  219. Weld = Instance.new("Weld",larm)
  220. Weld.Part0 = larm
  221. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  222. Weld.Part1 = larm7
  223. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  224.  
  225. larm8 = Instance.new("Part", char)
  226. larm8.BrickColor = BrickColor.new("Really black")
  227. larm8.Size = Vector3.new(1, 0.4, 1)
  228. larm8.CanCollide = false
  229. larm8.BottomSurface = "Smooth"
  230. larm8.TopSurface = "Smooth"
  231. Weld = Instance.new("Weld",larm)
  232. Weld.Part0 = larm
  233. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  234. Weld.Part1 = larm8
  235. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  236. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  237. rarm1 = Instance.new("Part", char)
  238. rarm1.Name = "Middle"
  239. rarm1.BrickColor = BrickColor.new("Really black")
  240. rarm1.Size = Vector3.new(1, 2, 1)
  241. rarm1.CanCollide = false
  242. rarm1.BottomSurface = "Smooth"
  243. rarm1.TopSurface = "Smooth"
  244. rarm1.Material = "Neon"
  245. Weld = Instance.new("Weld",rarm)
  246. Weld.Part0 = rarm
  247. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  248. Weld.Part1 = rarm1
  249. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  250.  
  251. rarm2 = Instance.new("Part", char)
  252. rarm2.BrickColor = BrickColor.new("Really black")
  253. rarm2.Size = Vector3.new(1, 0.4, 1)
  254. rarm2.CanCollide = false
  255. rarm2.BottomSurface = "Smooth"
  256. rarm2.TopSurface = "Smooth"
  257. Weld = Instance.new("Weld",rarm)
  258. Weld.Part0 = rarm
  259. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  260. Weld.Part1 = rarm2
  261. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  262.  
  263. rarm3 = Instance.new("Part", char)
  264. rarm3.BrickColor = BrickColor.new("Really black")
  265. rarm3.Size = Vector3.new(1, 0.4, 1)
  266. rarm3.CanCollide = false
  267. rarm3.BottomSurface = "Smooth"
  268. rarm3.TopSurface = "Smooth"
  269. Weld = Instance.new("Weld",rarm)
  270. Weld.Part0 = rarm
  271. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  272. Weld.Part1 = rarm3
  273. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  274.  
  275. rarm4 = Instance.new("Part", char)
  276. rarm4.BrickColor = BrickColor.new("Really black")
  277. rarm4.Size = Vector3.new(1, 0.4, 1)
  278. rarm4.CanCollide = false
  279. rarm4.BottomSurface = "Smooth"
  280. rarm4.TopSurface = "Smooth"
  281. Weld = Instance.new("Weld",rarm)
  282. Weld.Part0 = rarm
  283. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  284. Weld.Part1 = rarm4
  285. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  286.  
  287. rarm5 = Instance.new("Part", char)
  288. rarm5.BrickColor = BrickColor.new("Really black")
  289. rarm5.Size = Vector3.new(1, 0.4, 1)
  290. rarm5.CanCollide = false
  291. rarm5.BottomSurface = "Smooth"
  292. rarm5.TopSurface = "Smooth"
  293. Mesh = Instance.new("SpecialMesh", rarm5)
  294. Mesh.MeshType = "Brick"
  295. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  296. Weld = Instance.new("Weld",rarm)
  297. Weld.Part0 = rarm
  298. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  299. Weld.Part1 = rarm5
  300. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  301.  
  302. rarm6 = Instance.new("Part", char)
  303. rarm6.BrickColor = BrickColor.new("Really black")
  304. rarm6.Size = Vector3.new(1, 0.4, 1)
  305. rarm6.CanCollide = false
  306. rarm6.BottomSurface = "Smooth"
  307. rarm6.TopSurface = "Smooth"
  308. Weld = Instance.new("Weld",rarm)
  309. Weld.Part0 = rarm
  310. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  311. Weld.Part1 = rarm6
  312. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  313.  
  314. rarm7 = Instance.new("Part", char)
  315. rarm7.BrickColor = BrickColor.new("Really black")
  316. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  317. rarm7.CanCollide = false
  318. rarm7.BottomSurface = "Smooth"
  319. rarm7.TopSurface = "Smooth"
  320. rarm7.Material = "Neon"
  321. Weld = Instance.new("Weld",rarm)
  322. Weld.Part0 = rarm
  323. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  324. Weld.Part1 = rarm7
  325. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  326.  
  327. rarm8 = Instance.new("Part", char)
  328. rarm8.BrickColor = BrickColor.new("Really black")
  329. rarm8.Size = Vector3.new(1, 0.4, 1)
  330. rarm8.CanCollide = false
  331. rarm8.BottomSurface = "Smooth"
  332. rarm8.TopSurface = "Smooth"
  333. Weld = Instance.new("Weld",rarm)
  334. Weld.Part0 = rarm
  335. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  336. Weld.Part1 = rarm8
  337. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  338. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  339. lleg1 = Instance.new("Part", char)
  340. lleg1.Name = "Middle"
  341. lleg1.BrickColor = BrickColor.new("Really black")
  342. lleg1.Size = Vector3.new(1, 2, 1)
  343. lleg1.CanCollide = false
  344. lleg1.BottomSurface = "Smooth"
  345. lleg1.TopSurface = "Smooth"
  346. lleg1.Material = "Neon"
  347. Weld = Instance.new("Weld",lleg)
  348. Weld.Part0 = lleg
  349. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  350. Weld.Part1 = lleg1
  351. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  352.  
  353. lleg2 = Instance.new("Part", char)
  354. lleg2.BrickColor = BrickColor.new("Really black")
  355. lleg2.Size = Vector3.new(1, 0.4, 1)
  356. lleg2.CanCollide = false
  357. lleg2.BottomSurface = "Smooth"
  358. lleg2.TopSurface = "Smooth"
  359. Weld = Instance.new("Weld",lleg)
  360. Weld.Part0 = lleg
  361. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  362. Weld.Part1 = lleg2
  363. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  364.  
  365. lleg3 = Instance.new("Part", char)
  366. lleg3.BrickColor = BrickColor.new("Really black")
  367. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  368. lleg3.CanCollide = false
  369. lleg3.BottomSurface = "Smooth"
  370. lleg3.TopSurface = "Smooth"
  371. Weld = Instance.new("Weld",lleg)
  372. Weld.Part0 = lleg
  373. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  374. Weld.Part1 = lleg3
  375. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  376.  
  377. lleg4 = Instance.new("Part", char)
  378. lleg4.BrickColor = BrickColor.new("Really black")
  379. lleg4.Size = Vector3.new(1, 0.4, 1)
  380. lleg4.CanCollide = false
  381. lleg4.BottomSurface = "Smooth"
  382. lleg4.TopSurface = "Smooth"
  383. Weld = Instance.new("Weld",lleg)
  384. Weld.Part0 = lleg
  385. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  386. Weld.Part1 = lleg4
  387. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  388.  
  389. lleg5 = Instance.new("Part", char)
  390. lleg5.BrickColor = BrickColor.new("Really black")
  391. lleg5.Size = Vector3.new(1, 0.4, 1)
  392. lleg5.CanCollide = false
  393. lleg5.BottomSurface = "Smooth"
  394. lleg5.TopSurface = "Smooth"
  395. Weld = Instance.new("Weld",lleg)
  396. Weld.Part0 = lleg
  397. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  398. Weld.Part1 = lleg5
  399. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  400.  
  401. lleg6 = Instance.new("Part", char)
  402. lleg6.BrickColor = BrickColor.new("Really black")
  403. lleg6.Size = Vector3.new(1, 0.4, 1)
  404. lleg6.CanCollide = false
  405. lleg6.BottomSurface = "Smooth"
  406. lleg6.TopSurface = "Smooth"
  407. Weld = Instance.new("Weld",lleg)
  408. Weld.Part0 = lleg
  409. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  410. Weld.Part1 = lleg6
  411. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  412.  
  413. lleg7 = Instance.new("Part", char)
  414. lleg7.BrickColor = BrickColor.new("Really black")
  415. lleg7.Size = Vector3.new(1, 0.4, 1)
  416. lleg7.CanCollide = false
  417. lleg7.BottomSurface = "Smooth"
  418. lleg7.TopSurface = "Smooth"
  419. Weld = Instance.new("Weld",lleg)
  420. Weld.Part0 = lleg
  421. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  422. Weld.Part1 = lleg7
  423. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  424. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  425. rleg1 = Instance.new("Part", char)
  426. rleg1.Name = "Middle"
  427. rleg1.BrickColor = BrickColor.new("Really black")
  428. rleg1.Size = Vector3.new(1, 2, 1)
  429. rleg1.CanCollide = false
  430. rleg1.BottomSurface = "Smooth"
  431. rleg1.TopSurface = "Smooth"
  432. rleg1.Material = "Neon"
  433. Weld = Instance.new("Weld",rleg)
  434. Weld.Part0 = rleg
  435. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  436. Weld.Part1 = rleg1
  437. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  438.  
  439. rleg2 = Instance.new("Part", char)
  440. rleg2.BrickColor = BrickColor.new("Really black")
  441. rleg2.Size = Vector3.new(1, 0.4, 1)
  442. rleg2.CanCollide = false
  443. rleg2.BottomSurface = "Smooth"
  444. rleg2.TopSurface = "Smooth"
  445. Weld = Instance.new("Weld",rleg)
  446. Weld.Part0 = rleg
  447. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  448. Weld.Part1 = rleg2
  449. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  450.  
  451. rleg3 = Instance.new("Part", char)
  452. rleg3.BrickColor = BrickColor.new("Really black")
  453. rleg3.Size = Vector3.new(1, 0.4, 1)
  454. rleg3.CanCollide = false
  455. rleg3.BottomSurface = "Smooth"
  456. rleg3.TopSurface = "Smooth"
  457. Weld = Instance.new("Weld",rleg)
  458. Weld.Part0 = rleg
  459. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  460. Weld.Part1 = rleg3
  461. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  462.  
  463. rleg4 = Instance.new("Part", char)
  464. rleg4.BrickColor = BrickColor.new("Really black")
  465. rleg4.Size = Vector3.new(1, 0.4, 1)
  466. rleg4.CanCollide = false
  467. rleg4.BottomSurface = "Smooth"
  468. rleg4.TopSurface = "Smooth"
  469. Weld = Instance.new("Weld",rleg)
  470. Weld.Part0 = rleg
  471. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  472. Weld.Part1 = rleg4
  473. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  474.  
  475. rleg5 = Instance.new("Part", char)
  476. rleg5.BrickColor = BrickColor.new("Really black")
  477. rleg5.Size = Vector3.new(1, 0.4, 1)
  478. rleg5.CanCollide = false
  479. rleg5.BottomSurface = "Smooth"
  480. rleg5.TopSurface = "Smooth"
  481. Weld = Instance.new("Weld",rleg)
  482. Weld.Part0 = rleg
  483. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  484. Weld.Part1 = rleg5
  485. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  486.  
  487. rleg6 = Instance.new("Part", char)
  488. rleg6.BrickColor = BrickColor.new("Really black")
  489. rleg6.Size = Vector3.new(1, 0.4, 1)
  490. rleg6.CanCollide = false
  491. rleg6.BottomSurface = "Smooth"
  492. rleg6.TopSurface = "Smooth"
  493. Weld = Instance.new("Weld",rleg)
  494. Weld.Part0 = rleg
  495. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  496. Weld.Part1 = rleg6
  497. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  498.  
  499. rleg7 = Instance.new("Part", char)
  500. rleg7.BrickColor = BrickColor.new("Really black")
  501. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  502. rleg7.CanCollide = false
  503. rleg7.BottomSurface = "Smooth"
  504. rleg7.TopSurface = "Smooth"
  505. Weld = Instance.new("Weld",rleg)
  506. Weld.Part0 = rleg
  507. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  508. Weld.Part1 = rleg7
  509. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  510. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  511. Chest1 = Instance.new("Part", char)
  512. Chest1.Name = "Ball"
  513. Chest1.BrickColor = BrickColor.new("Really black")
  514. Chest1.Size = Vector3.new(1, 0.4, 1)
  515. Chest1.CanCollide = false
  516. Chest1.BottomSurface = "Smooth"
  517. Chest1.TopSurface = "Smooth"
  518. Chest1.Material = "Neon"
  519. Mesh = Instance.new("CylinderMesh", Chest1)
  520. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  521. Weld = Instance.new("Weld",torso)
  522. Weld.Part0 = torso
  523. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  524. Weld.Part1 = Chest1
  525. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  526.  
  527. Chest2 = Instance.new("Part", char)
  528. Chest2.BrickColor = BrickColor.new("Really black")
  529. Chest2.Name = "Middle"
  530. Chest2.Size = Vector3.new(2, 2, 1)
  531. Chest2.CanCollide = false
  532. Chest2.BottomSurface = "Smooth"
  533. Chest2.TopSurface = "Smooth"
  534. Chest2.Material = "Neon"
  535. Weld = Instance.new("Weld",torso)
  536. Weld.Part0 = torso
  537. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  538. Weld.Part1 = Chest2
  539. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  540.  
  541. Chest3 = Instance.new("Part", char)
  542. Chest3.BrickColor = BrickColor.new("Really black")
  543. Chest3.Size = Vector3.new(1, 0.4, 1)
  544. Chest3.CanCollide = false
  545. Chest3.BottomSurface = "Smooth"
  546. Chest3.TopSurface = "Smooth"
  547. Weld = Instance.new("Weld",torso)
  548. Weld.Part0 = torso
  549. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  550. Weld.Part1 = Chest3
  551. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  552.  
  553. Chest4 = Instance.new("Part", char)
  554. Chest4.BrickColor = BrickColor.new("Really black")
  555. Chest4.Size = Vector3.new(1, 0.4, 1)
  556. Chest4.CanCollide = false
  557. Chest4.BottomSurface = "Smooth"
  558. Chest4.TopSurface = "Smooth"
  559. Weld = Instance.new("Weld",torso)
  560. Weld.Part0 = torso
  561. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  562. Weld.Part1 = Chest4
  563. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  564.  
  565. Chest5 = Instance.new("Part", char)
  566. Chest5.BrickColor = BrickColor.new("Really black")
  567. Chest5.Size = Vector3.new(1, 0.4, 1)
  568. Chest5.CanCollide = false
  569. Chest5.BottomSurface = "Smooth"
  570. Chest5.TopSurface = "Smooth"
  571. Weld = Instance.new("Weld",torso)
  572. Weld.Part0 = torso
  573. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  574. Weld.Part1 = Chest5
  575. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  576.  
  577. Chest6 = Instance.new("Part", char)
  578. Chest6.BrickColor = BrickColor.new("Really black")
  579. Chest6.Size = Vector3.new(1, 0.4, 1)
  580. Chest6.CanCollide = false
  581. Chest6.BottomSurface = "Smooth"
  582. Chest6.TopSurface = "Smooth"
  583. Weld = Instance.new("Weld",torso)
  584. Weld.Part0 = torso
  585. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  586. Weld.Part1 = Chest6
  587. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  588.  
  589. Chest7 = Instance.new("Part", char)
  590. Chest7.BrickColor = BrickColor.new("Really black")
  591. Chest7.Size = Vector3.new(1, 0.4, 1)
  592. Chest7.CanCollide = false
  593. Chest7.BottomSurface = "Smooth"
  594. Chest7.TopSurface = "Smooth"
  595. Weld = Instance.new("Weld",torso)
  596. Weld.Part0 = torso
  597. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  598. Weld.Part1 = Chest7
  599. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  600.  
  601. Chest8 = Instance.new("Part", char)
  602. Chest8.BrickColor = BrickColor.new("Really black")
  603. Chest8.Size = Vector3.new(1, 0.4, 1)
  604. Chest8.CanCollide = false
  605. Chest8.BottomSurface = "Smooth"
  606. Chest8.TopSurface = "Smooth"
  607. Weld = Instance.new("Weld",torso)
  608. Weld.Part0 = torso
  609. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  610. Weld.Part1 = Chest8
  611. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  612.  
  613. Chest9 = Instance.new("Part", char)
  614. Chest9.BrickColor = BrickColor.new("Really black")
  615. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  616. Chest9.CanCollide = false
  617. Chest9.BottomSurface = "Smooth"
  618. Chest9.TopSurface = "Smooth"
  619. Weld = Instance.new("Weld",torso)
  620. Weld.Part0 = torso
  621. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  622. Weld.Part1 = Chest9
  623. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  624.  
  625. Chest10 = Instance.new("Part", char)
  626. Chest10.BrickColor = BrickColor.new("Really black")
  627. Chest10.Size = Vector3.new(1, 0.4, 1)
  628. Chest10.CanCollide = false
  629. Chest10.BottomSurface = "Smooth"
  630. Chest10.TopSurface = "Smooth"
  631. Mesh = Instance.new("SpecialMesh", Chest10)
  632. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  633. Weld = Instance.new("Weld",torso)
  634. Weld.Part0 = torso
  635. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  636. Weld.Part1 = Chest10
  637. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  638.  
  639. Chest11 = Instance.new("Part", char)
  640. Chest11.BrickColor = BrickColor.new("Really black")
  641. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  642. Chest11.CanCollide = false
  643. Chest11.BottomSurface = "Smooth"
  644. Chest11.TopSurface = "Smooth"
  645. Weld = Instance.new("Weld",torso)
  646. Weld.Part0 = torso
  647. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  648. Weld.Part1 = Chest11
  649. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  650.  
  651. Chest12 = Instance.new("Part", char)
  652. Chest12.BrickColor = BrickColor.new("Really black")
  653. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  654. Chest12.CanCollide = false
  655. Chest12.BottomSurface = "Smooth"
  656. Chest12.TopSurface = "Smooth"
  657. Weld = Instance.new("Weld",torso)
  658. Weld.Part0 = torso
  659. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  660. Weld.Part1 = Chest12
  661. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  662.  
  663. Chest13 = Instance.new("Part", char)
  664. Chest13.BrickColor = BrickColor.new("Really black")
  665. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  666. Chest13.CanCollide = false
  667. Chest13.BottomSurface = "Smooth"
  668. Chest13.TopSurface = "Smooth"
  669. Weld = Instance.new("Weld",torso)
  670. Weld.Part0 = torso
  671. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  672. Weld.Part1 = Chest13
  673. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  674.  
  675. Chest14 = Instance.new("Part", char)
  676. Chest14.BrickColor = BrickColor.new("Really black")
  677. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  678. Chest14.CanCollide = false
  679. Chest14.BottomSurface = "Smooth"
  680. Chest14.TopSurface = "Smooth"
  681. Weld = Instance.new("Weld",torso)
  682. Weld.Part0 = torso
  683. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  684. Weld.Part1 = Chest14
  685. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  686.  
  687. Chest15 = Instance.new("Part", char)
  688. Chest15.BrickColor = BrickColor.new("Really black")
  689. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  690. Chest15.CanCollide = false
  691. Chest15.BottomSurface = "Smooth"
  692. Chest15.TopSurface = "Smooth"
  693. Weld = Instance.new("Weld",torso)
  694. Weld.Part0 = torso
  695. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  696. Weld.Part1 = Chest15
  697. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  698.  
  699. Chest16 = Instance.new("Part", char)
  700. Chest16.BrickColor = BrickColor.new("Really black")
  701. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  702. Chest16.CanCollide = false
  703. Chest16.BottomSurface = "Smooth"
  704. Chest16.TopSurface = "Smooth"
  705. Weld = Instance.new("Weld",torso)
  706. Weld.Part0 = torso
  707. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  708. Weld.Part1 = Chest16
  709. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  710.  
  711. Chest17 = Instance.new("Part", char)
  712. Chest17.BrickColor = BrickColor.new("Really black")
  713. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  714. Chest17.CanCollide = false
  715. Chest17.BottomSurface = "Smooth"
  716. Chest17.TopSurface = "Smooth"
  717. Weld = Instance.new("Weld",torso)
  718. Weld.Part0 = torso
  719. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  720. Weld.Part1 = Chest17
  721. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  722.  
  723. Chest18 = Instance.new("Part", char)
  724. Chest18.BrickColor = BrickColor.new("Really black")
  725. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  726. Chest18.CanCollide = false
  727. Chest18.BottomSurface = "Smooth"
  728. Chest18.TopSurface = "Smooth"
  729. Weld = Instance.new("Weld",torso)
  730. Weld.Part0 = torso
  731. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  732. Weld.Part1 = Chest18
  733. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  734.  
  735. Chest19 = Instance.new("Part", char)
  736. Chest19.BrickColor = BrickColor.new("Really black")
  737. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  738. Chest19.CanCollide = false
  739. Chest19.BottomSurface = "Smooth"
  740. Chest19.TopSurface = "Smooth"
  741. Weld = Instance.new("Weld",torso)
  742. Weld.Part0 = torso
  743. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  744. Weld.Part1 = Chest19
  745. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  746.  
  747. Chest20 = Instance.new("Part", char)
  748. Chest20.BrickColor = BrickColor.new("Really black")
  749. Chest20.Size = Vector3.new(1, 0.4, 1)
  750. Chest20.CanCollide = false
  751. Chest20.BottomSurface = "Smooth"
  752. Chest20.TopSurface = "Smooth"
  753. Mesh = Instance.new("SpecialMesh",Chest20)
  754. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  755. Weld = Instance.new("Weld",torso)
  756. Weld.Part0 = torso
  757. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  758. Weld.Part1 = Chest20
  759. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  760.  
  761. Chest21 = Instance.new("Part", char)
  762. Chest21.BrickColor = BrickColor.new("Really black")
  763. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  764. Chest21.CanCollide = false
  765. Chest21.BottomSurface = "Smooth"
  766. Chest21.TopSurface = "Smooth"
  767. Weld = Instance.new("Weld",torso)
  768. Weld.Part0 = torso
  769. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  770. Weld.Part1 = Chest21
  771. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  772.  
  773. Chest22 = Instance.new("Part", char)
  774. Chest22.BrickColor = BrickColor.new("Really black")
  775. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  776. Chest22.CanCollide = false
  777. Chest22.BottomSurface = "Smooth"
  778. Chest22.TopSurface = "Smooth"
  779. Weld = Instance.new("Weld",torso)
  780. Weld.Part0 = torso
  781. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  782. Weld.Part1 = Chest22
  783. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  784.  
  785. Chest23 = Instance.new("Part", char)
  786. Chest23.BrickColor = BrickColor.new("Really black")
  787. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  788. Chest23.CanCollide = false
  789. Chest23.BottomSurface = "Smooth"
  790. Chest23.TopSurface = "Smooth"
  791. Weld = Instance.new("Weld",torso)
  792. Weld.Part0 = torso
  793. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  794. Weld.Part1 = Chest23
  795. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  796.  
  797. Chest24 = Instance.new("Part", char)
  798. Chest24.BrickColor = BrickColor.new("Really black")
  799. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  800. Chest24.CanCollide = false
  801. Chest24.BottomSurface = "Smooth"
  802. Chest24.TopSurface = "Smooth"
  803. Weld = Instance.new("Weld",torso)
  804. Weld.Part0 = torso
  805. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  806. Weld.Part1 = Chest24
  807. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  808. ------
  809. local Color = ColorSequence.new(Color3.new(0,0,0), Color3.new(0,0,0))
  810.  
  811. local Num = 0.5
  812.  
  813. local Num2 = 4 -------------Wings Parameters-------------------------------------
  814. local Size = 2
  815. local Rate = 500
  816. -------------------------------------------------------------------------------------
  817. local Player = game:service'Players'.LocalPlayer
  818. local Character = Player.Character
  819. Torso = Character:WaitForChild'Torso'
  820.  
  821. local Wing1 = Instance.new("Part",Character)
  822. Wing1.FormFactor = Enum.FormFactor.Custom
  823. Wing1.Size = Vector3.new(.2, .2, .2)
  824. Wing1.Name = "WIng_1"
  825.  
  826. local fire = Instance.new("ParticleEmitter", Wing1)
  827. fire.VelocitySpread = 0
  828. fire.Lifetime = NumberRange.new(2)
  829. fire.Acceleration = Vector3.new(0, 2, 2)
  830. fire.RotSpeed = NumberRange.new(10)
  831. fire.Rate = Rate
  832. fire.Rotation = NumberRange.new(151515)
  833. fire.Name = "Fire"
  834. fire.LightEmission = 0.78
  835. fire.LockedToPart = true
  836. fire.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  837. fire.Color = Color
  838. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, Size), NumberSequenceKeypoint.new(1, Size)})
  839.  
  840. local Wing2 = Wing1:Clone()
  841. Wing2.Parent = Torso
  842. local x,y,z = 0,-1,-6
  843.  
  844. Wld = function(a,b,cf)
  845. local Weld = Instance.new('Weld',a)
  846. Weld.Part0 = a
  847. Weld.Part1 = b
  848. Weld.C1 = cf
  849. return Weld
  850. end
  851.  
  852. local wld = Wld(Torso,Wing1,CFrame.new(0,0,-.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  853. local wld2 = Wld(Torso,Wing2,CFrame.new(0,0,.5)*CFrame.Angles(-math.rad(90),-math.rad(20),-math.rad(90)))
  854.  
  855.  
  856. game:service'RunService'.Stepped:connect(function()
  857. --z = 6+math.sin(tick()*2)
  858. y = -1+math.sin(tick()*Num)*Num2
  859. Wing1.Fire.Acceleration = Vector3.new(x,y,z)
  860. Wing2.Fire.Acceleration = Vector3.new(x,y,-z)
  861. end)
  862. ------
  863. wait(1 / 60)
  864. Effects = { }
  865. local Player = game.Players.localPlayer
  866. local Character = Player.Character
  867. local Humanoid = Character.Humanoid
  868.  
  869. local LeftArm = Character["Left Arm"]
  870. local RightArm = Character["Right Arm"]
  871. local LeftLeg = Character["Left Leg"]
  872. local RightLeg = Character["Right Leg"]
  873. local Head = Character.Head
  874. local Torso = Character.Torso
  875. local Camera = game.Workspace.CurrentCamera
  876. local RootPart = Character.HumanoidRootPart
  877. local RootJoint = RootPart.RootJoint
  878. local attack = false
  879. local Anim = 'Idle'
  880. local attacktype = 1
  881. local delays = false
  882. local play = true
  883. local targetted = nil
  884. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  885. local velocity = RootPart.Velocity.y
  886. local sine = 0
  887. local change = 1
  888. local doe = 0
  889. local Create = LoadLibrary("RbxUtility").Create
  890. Humanoid.WalkSpeed = 8
  891. local m = Create("Model"){
  892. Parent = Character,
  893. Name = "WeaponModel",
  894. }
  895. local Orin = "rbxassetid://398671601"
  896. Head.face.Texture = Orin
  897. spawn(function()
  898. while wait() do
  899. Head.BrickColor = BrickColor.new("Really black")
  900. RightArm.BrickColor = BrickColor.new("Really black")
  901. LeftArm.BrickColor = BrickColor.new("Really black")
  902. Torso.BrickColor = BrickColor.new("Really black")
  903. RightLeg.BrickColor = BrickColor.new("Really black")
  904. LeftLeg.BrickColor = BrickColor.new("Really black")
  905. end
  906. end)
  907. for i,v in pairs(Character:children()) do
  908. if v:IsA("Hat") then
  909. v:Destroy()
  910. end
  911. end
  912. for i,v in pairs(Character:children()) do
  913. if v:IsA("Accessory") then
  914. v:Destroy()
  915. end
  916. end
  917. for i,v in pairs(Character:children()) do
  918. if v:IsA("Hair") then
  919. v:Destroy()
  920. end
  921. end
  922. for i,v in pairs(Character:children()) do
  923. if v:IsA("Shirt") then
  924. v:Destroy()
  925. end
  926. end
  927. for i,v in pairs(Character:children()) do
  928. if v:IsA("Pants") then
  929. v:Destroy()
  930. end
  931. end
  932. for i,v in pairs(Character:children()) do
  933. if v:IsA("Graphic Shirt") then
  934. v:Destroy()
  935. end
  936. end
  937. Humanoid.Animator.Parent = nil
  938. Character.Animate.Parent = nil
  939.  
  940. local newMotor = function(part0, part1, c0, c1)
  941. local w = Create('Motor'){
  942. Parent = part0,
  943. Part0 = part0,
  944. Part1 = part1,
  945. C0 = c0,
  946. C1 = c1,
  947. }
  948. return w
  949. end
  950.  
  951. function clerp(a, b, t)
  952. return a:lerp(b, t)
  953. end
  954.  
  955. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  956. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  957.  
  958. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  959. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  960. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  961. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  962. RootJoint.C1 = CFrame.new(0, 0, 0)
  963. RootJoint.C0 = CFrame.new(0, 0, 0)
  964. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  965. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  966.  
  967. local rarmc1 = RW.C1
  968. local larmc1 = LW.C1
  969. local rlegc1 = RH.C1
  970. local llegc1 = LH.C1
  971.  
  972. local resetc1 = false
  973.  
  974. function PlayAnimationFromTable(table, speed, bool)
  975. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  976. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  977. RW.C0 = clerp(RW.C0, table[3], speed)
  978. LW.C0 = clerp(LW.C0, table[4], speed)
  979. RH.C0 = clerp(RH.C0, table[5], speed)
  980. LH.C0 = clerp(LH.C0, table[6], speed)
  981. if bool == true then
  982. if resetc1 == false then
  983. resetc1 = true
  984. RootJoint.C1 = RootJoint.C1
  985. Torso.Neck.C1 = Torso.Neck.C1
  986. RW.C1 = rarmc1
  987. LW.C1 = larmc1
  988. RH.C1 = rlegc1
  989. LH.C1 = llegc1
  990. end
  991. end
  992. end
  993.  
  994. ArtificialHB = Create("BindableEvent", script){
  995. Parent = script,
  996. Name = "Heartbeat",
  997. }
  998.  
  999. script:WaitForChild("Heartbeat")
  1000.  
  1001. frame = 1 / 30
  1002. tf = 0
  1003. allowframeloss = false
  1004. tossremainder = false
  1005. lastframe = tick()
  1006. script.Heartbeat:Fire()
  1007.  
  1008. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1009. tf = tf + s
  1010. if tf >= frame then
  1011. if allowframeloss then
  1012. script.Heartbeat:Fire()
  1013. lastframe = tick()
  1014. else
  1015. for i = 1, math.floor(tf / frame) do
  1016. script.Heartbeat:Fire()
  1017. end
  1018. lastframe = tick()
  1019. end
  1020. if tossremainder then
  1021. tf = 0
  1022. else
  1023. tf = tf - frame * math.floor(tf / frame)
  1024. end
  1025. end
  1026. end)
  1027.  
  1028. function swait(num)
  1029. if num == 0 or num == nil then
  1030. ArtificialHB.Event:wait()
  1031. else
  1032. for i = 0, num do
  1033. ArtificialHB.Event:wait()
  1034. end
  1035. end
  1036. end
  1037.  
  1038. function RemoveOutlines(part)
  1039. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1040. end
  1041.  
  1042. CFuncs = {
  1043. ["Part"] = {
  1044. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1045. local Part = Create("Part"){
  1046. Parent = Parent,
  1047. Reflectance = Reflectance,
  1048. Transparency = Transparency,
  1049. CanCollide = false,
  1050. Locked = true,
  1051. BrickColor = BrickColor.new(tostring(BColor)),
  1052. Name = Name,
  1053. Size = Size,
  1054. Material = Material,
  1055. }
  1056. RemoveOutlines(Part)
  1057. return Part
  1058. end;
  1059. };
  1060.  
  1061. ["Mesh"] = {
  1062. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1063. local Msh = Create(Mesh){
  1064. Parent = Part,
  1065. Offset = OffSet,
  1066. Scale = Scale,
  1067. }
  1068. if Mesh == "SpecialMesh" then
  1069. Msh.MeshType = MeshType
  1070. Msh.MeshId = MeshId
  1071. end
  1072. return Msh
  1073. end;
  1074. };
  1075.  
  1076. ["Mesh"] = {
  1077. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1078. local Msh = Create(Mesh){
  1079. Parent = Part,
  1080. Offset = OffSet,
  1081. Scale = Scale,
  1082. }
  1083. if Mesh == "SpecialMesh" then
  1084. Msh.MeshType = MeshType
  1085. Msh.MeshId = MeshId
  1086. end
  1087. return Msh
  1088. end;
  1089. };
  1090.  
  1091. ["Weld"] = {
  1092. Create = function(Parent, Part0, Part1, C0, C1)
  1093. local Weld = Create("Weld"){
  1094. Parent = Parent,
  1095. Part0 = Part0,
  1096. Part1 = Part1,
  1097. C0 = C0,
  1098. C1 = C1,
  1099. }
  1100. return Weld
  1101. end;
  1102. };
  1103.  
  1104. ["Sound"] = {
  1105. Create = function(id, par, vol, pit)
  1106. coroutine.resume(coroutine.create(function()
  1107. local S = Create("Sound"){
  1108. Volume = vol,
  1109. Pitch = pit or 1,
  1110. SoundId = id,
  1111. Parent = par or workspace,
  1112. }
  1113. wait()
  1114. S:play()
  1115. game:GetService("Debris"):AddItem(S, 6)
  1116. end))
  1117. end;
  1118. };
  1119.  
  1120. ["ParticleEmitter"] = {
  1121. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  1122. local fp = Create("ParticleEmitter"){
  1123. Parent = Parent,
  1124. Color = ColorSequence.new(Color1, Color2),
  1125. LightEmission = LightEmission,
  1126. Size = Size,
  1127. Texture = Texture,
  1128. Transparency = Transparency,
  1129. ZOffset = ZOffset,
  1130. Acceleration = Accel,
  1131. Drag = Drag,
  1132. LockedToPart = LockedToPart,
  1133. VelocityInheritance = VelocityInheritance,
  1134. EmissionDirection = EmissionDirection,
  1135. Enabled = Enabled,
  1136. Lifetime = LifeTime,
  1137. Rate = Rate,
  1138. Rotation = Rotation,
  1139. RotSpeed = RotSpeed,
  1140. Speed = Speed,
  1141. VelocitySpread = VelocitySpread,
  1142. }
  1143. return fp
  1144. end;
  1145. };
  1146.  
  1147. CreateTemplate = {
  1148.  
  1149. };
  1150. }
  1151.  
  1152.  
  1153.  
  1154. New = function(Object, Parent, Name, Data)
  1155. local Object = Instance.new(Object)
  1156. for Index, Value in pairs(Data or {}) do
  1157. Object[Index] = Value
  1158. end
  1159. Object.Parent = Parent
  1160. Object.Name = Name
  1161. return Object
  1162. end
  1163.  
  1164. Handle = New("Part",m,"Handle",{Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1165. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  1166. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1167. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  1168. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1169. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1170. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  1171. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1172. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1173. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  1174. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1175. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1176. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  1177. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1178. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1179. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  1180. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1181. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1182. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  1183. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1184. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1185. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  1186. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1187. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  1188. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  1189. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1190. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1191. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  1192. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1193. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  1194. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1195. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1196. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1197. Part = New("Part",m,"Part",{Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1198. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  1199. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1200. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1201. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  1202. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1203. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1204. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  1205. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1206. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1207. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  1208. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1209. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1210. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  1211. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1212. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1213. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  1214. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1215. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1216. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  1217. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1218. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  1219. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  1220. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1221. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1222. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  1223. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1224. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  1225. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  1226. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  1227.  
  1228. for _,v in pairs(m:children()) do
  1229. if v:IsA("Part") then
  1230. v.CanCollide = false
  1231. end
  1232. end
  1233. for _,v in pairs(m:children()) do
  1234. if v:IsA("Part") then
  1235. v.Material = "Neon"
  1236. end
  1237. end
  1238. spawn(function()
  1239. while wait() do
  1240. for _,v in pairs(m:children()) do
  1241. if v:IsA("Part") then
  1242. v.BrickColor=BrickColor.new("Really black")
  1243. end
  1244. end
  1245. end
  1246. end)
  1247.  
  1248.  
  1249. function rayCast(Position, Direction, Range, Ignore)
  1250. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1251. end
  1252.  
  1253. --[[FindNearestTorso = function(pos)
  1254. local list = (game.Workspace:children())
  1255. local torso = nil
  1256. local dist = 1000
  1257. local temp, human, temp2 = nil, nil, nil
  1258. for x = 1, #list do
  1259. temp2 = list[x]
  1260. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  1261. temp = temp2:findFirstChild("Torso")
  1262. human = temp2:findFirstChild("Humanoid")
  1263. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  1264. local dohit = true
  1265. if dohit == true then
  1266. torso = temp
  1267. dist = (temp.Position - pos).magnitude
  1268. end
  1269. end
  1270. end
  1271. end
  1272. return torso, dist
  1273. end]]
  1274. function FindNearestTorso(Position, Distance, SinglePlayer)
  1275. if SinglePlayer then
  1276. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  1277. end
  1278. local List = {}
  1279. for i, v in pairs(workspace:GetChildren()) do
  1280. if v:IsA("Model") then
  1281. if v:findFirstChild("Torso") then
  1282. if v ~= Character then
  1283. if (v.Torso.Position - Position).magnitude <= Distance then
  1284. table.insert(List, v)
  1285. end
  1286. end
  1287. end
  1288. end
  1289. end
  1290. return List
  1291. end
  1292. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1293. if hit.Parent == nil then
  1294. return
  1295. end
  1296. local h = hit.Parent:FindFirstChild("Humanoid")
  1297. for _, v in pairs(hit.Parent:children()) do
  1298. if v:IsA("Humanoid") then
  1299. h = v
  1300. end
  1301. end
  1302. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1303. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  1304. if hit.Parent.DebounceHit.Value == true then
  1305. return
  1306. end
  1307. end
  1308. local c = Create("ObjectValue"){
  1309. Name = "creator",
  1310. Value = game:service("Players").LocalPlayer,
  1311. Parent = h,
  1312. }
  1313. game:GetService("Debris"):AddItem(c, .5)
  1314. if HitSound ~= nil and HitPitch ~= nil then
  1315. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1316. end
  1317. local Damage = math.random(minim, maxim)
  1318. local blocked = false
  1319. local block = hit.Parent:findFirstChild("Block")
  1320. if block ~= nil then
  1321. if block.className == "IntValue" then
  1322. if block.Value > 0 then
  1323. blocked = true
  1324. block.Value = block.Value - 1
  1325. print(block.Value)
  1326. end
  1327. end
  1328. end
  1329. if blocked == false then
  1330. h.Health = h.Health - Damage
  1331. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  1332. else
  1333. h.Health = h.Health - (Damage / 2)
  1334. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  1335. end
  1336. if Type == "Knockdown" then
  1337. local hum = hit.Parent.Humanoid
  1338. hum.PlatformStand = true
  1339. coroutine.resume(coroutine.create(function(HHumanoid)
  1340. swait(1)
  1341. HHumanoid.PlatformStand = false
  1342. end), hum)
  1343. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  1344. local bodvol = Create("BodyVelocity"){
  1345. velocity = angle * knockback,
  1346. P = 5000,
  1347. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1348. Parent = hit,
  1349. }
  1350. local rl = Create("BodyAngularVelocity"){
  1351. P = 3000,
  1352. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1353. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1354. Parent = hit,
  1355. }
  1356. game:GetService("Debris"):AddItem(bodvol, .5)
  1357. game:GetService("Debris"):AddItem(rl, .5)
  1358. elseif Type == "Normal" then
  1359. local vp = Create("BodyVelocity"){
  1360. P = 500,
  1361. maxForce = Vector3.new(math.huge, 0, math.huge),
  1362. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  1363. }
  1364. if knockback > 0 then
  1365. vp.Parent = hit.Parent.Torso
  1366. end
  1367. game:GetService("Debris"):AddItem(vp, .5)
  1368. elseif Type == "Up" then
  1369. local bodyVelocity = Create("BodyVelocity"){
  1370. velocity = Vector3.new(0, 20, 0),
  1371. P = 5000,
  1372. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1373. Parent = hit,
  1374. }
  1375. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  1376. elseif Type == "DarkUp" then
  1377. coroutine.resume(coroutine.create(function()
  1378. for i = 0, 1, 0.1 do
  1379. swait()
  1380. Effects.Block.Create(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  1381. end
  1382. end))
  1383. local bodyVelocity = Create("BodyVelocity"){
  1384. velocity = Vector3.new(0, 20, 0),
  1385. P = 5000,
  1386. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1387. Parent = hit,
  1388. }
  1389. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1390. elseif Type == "Snare" then
  1391. local bp = Create("BodyPosition"){
  1392. P = 2000,
  1393. D = 100,
  1394. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1395. position = hit.Parent.Torso.Position,
  1396. Parent = hit.Parent.Torso,
  1397. }
  1398. game:GetService("Debris"):AddItem(bp, 1)
  1399. elseif Type == "Freeze" then
  1400. local BodPos = Create("BodyPosition"){
  1401. P = 50000,
  1402. D = 1000,
  1403. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1404. position = hit.Parent.Torso.Position,
  1405. Parent = hit.Parent.Torso,
  1406. }
  1407. local BodGy = Create("BodyGyro") {
  1408. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  1409. P = 20e+003,
  1410. Parent = hit.Parent.Torso,
  1411. cframe = hit.Parent.Torso.CFrame,
  1412. }
  1413. hit.Parent.Torso.Anchored = true
  1414. coroutine.resume(coroutine.create(function(Part)
  1415. swait(1.5)
  1416. Part.Anchored = false
  1417. end), hit.Parent.Torso)
  1418. game:GetService("Debris"):AddItem(BodPos, 3)
  1419. game:GetService("Debris"):AddItem(BodGy, 3)
  1420. end
  1421. local debounce = Create("BoolValue"){
  1422. Name = "DebounceHit",
  1423. Parent = hit.Parent,
  1424. Value = true,
  1425. }
  1426. game:GetService("Debris"):AddItem(debounce, Delay)
  1427. c = Create("ObjectValue"){
  1428. Name = "creator",
  1429. Value = Player,
  1430. Parent = h,
  1431. }
  1432. game:GetService("Debris"):AddItem(c, .5)
  1433. end
  1434. end
  1435.  
  1436. function ShowDamage(Pos, Text, Time, Color)
  1437. local Rate = (1 / 30)
  1438. local Pos = (Pos or Vector3.new(0, 0, 0))
  1439. local Text = (Text or "")
  1440. local Time = (Time or 2)
  1441. local Color = (Color or Color3.new(0, 0, 0))
  1442. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1443. EffectPart.Anchored = true
  1444. local BillboardGui = Create("BillboardGui"){
  1445. Size = UDim2.new(3, 0, 3, 0),
  1446. Adornee = EffectPart,
  1447. Parent = EffectPart,
  1448. }
  1449. local TextLabel = Create("TextLabel"){
  1450. BackgroundTransparency = 1,
  1451. Size = UDim2.new(1, 0, 1, 0),
  1452. Text = Text,
  1453. Font = "SciFi",
  1454. TextColor3 = Color,
  1455. TextScaled = true,
  1456. Parent = BillboardGui,
  1457. }
  1458. game.Debris:AddItem(EffectPart, (Time))
  1459. EffectPart.Parent = game:GetService("Workspace")
  1460. delay(0, function()
  1461. local Frames = (Time / Rate)
  1462. for Frame = 1, Frames do
  1463. wait(Rate)
  1464. local Percent = (Frame / Frames)
  1465. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1466. TextLabel.TextTransparency = Percent
  1467. end
  1468. if EffectPart and EffectPart.Parent then
  1469. EffectPart:Destroy()
  1470. end
  1471. end)
  1472. end
  1473.  
  1474. function dmg(dude)
  1475. if dude.Name ~= Character then
  1476. dude.Humanoid.PlatformStand = true
  1477. local bgf = Instance.new("BodyGyro",dude.Head)
  1478. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1479. local val = Instance.new("BoolValue",dude)
  1480. val.Name = "IsHit"
  1481. for i = 1, 6 do
  1482. local blo = Instance.new("Part",game.Workspace)
  1483. blo.Size = Vector3.new(.6,.2,.6)
  1484. blo.Material = "Neon"
  1485. blo.BrickColor = BrickColor.new("Really black")
  1486. --blo.Position = dude.Head.Position
  1487. blo.CFrame = dude.Head.CFrame
  1488. game:GetService("Debris"):AddItem(blo,30)
  1489. end
  1490. local ds = coroutine.wrap(function()
  1491. wait(.2)
  1492. dude.Torso:BreakJoints()
  1493. end)
  1494. ds()
  1495. end
  1496. end
  1497.  
  1498. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1499. --local buddy
  1500. for _, c in pairs(workspace:children()) do
  1501. local hum = c:findFirstChild("Humanoid")
  1502. if hum ~= nil then
  1503. local head = c:findFirstChild("Torso")
  1504. if head ~= nil then
  1505. local targ = head.Position - Part.Position
  1506. local mag = targ.magnitude
  1507. if mag <= Magnitude and c.Name ~= Player.Name then
  1508. if c.Name ~= Character then
  1509. if c.Name ~= "CKbackup" then
  1510. local asd = Instance.new("ParticleEmitter",c.Torso)
  1511. asd.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  1512. asd.LightEmission = .1
  1513. asd.Size = NumberSequence.new(0.2)
  1514. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1515. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1516. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1517. asd.Transparency = bbb
  1518. asd.Size = aaa
  1519. asd.ZOffset = .9
  1520. asd.Acceleration = Vector3.new(0, -5, 0)
  1521. asd.LockedToPart = false
  1522. asd.EmissionDirection = "Back"
  1523. asd.Lifetime = NumberRange.new(1, 2)
  1524. asd.Rate = 1000
  1525. asd.Rotation = NumberRange.new(-100, 100)
  1526. asd.RotSpeed = NumberRange.new(-100, 100)
  1527. asd.Speed = NumberRange.new(6)
  1528. asd.VelocitySpread = 10000
  1529. asd.Enabled=true
  1530. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1531. dmg(c)
  1532. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", c.Torso, 1.2, 1)
  1533. coroutine.wrap(function()
  1534. wait(.2)
  1535. asd.Enabled = false
  1536. wait(2)
  1537. asd:Remove()
  1538. end)()
  1539. else
  1540. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", c.Torso, 1.5, 1)
  1541. Effects.Sphere.Create(BrickColor.new("Really black"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1542.  
  1543. end
  1544. end
  1545. end
  1546. end
  1547. end
  1548. end
  1549. end
  1550. EffectModel = Create("Model"){
  1551. Parent = Character,
  1552. Name = "Effects",
  1553. }
  1554.  
  1555. Effects = {
  1556. Block = {
  1557. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1558. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1559. prt.Anchored = true
  1560. prt.CFrame = cframe
  1561. prt.Material = "Neon"
  1562. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1563. game:GetService("Debris"):AddItem(prt, 10)
  1564. if Type == 1 or Type == nil then
  1565. table.insert(Effects, {
  1566. prt,
  1567. "Block1",
  1568. delay,
  1569. x3,
  1570. y3,
  1571. z3,
  1572. msh
  1573. })
  1574. elseif Type == 2 then
  1575. table.insert(Effects, {
  1576. prt,
  1577. "Block2",
  1578. delay,
  1579. x3,
  1580. y3,
  1581. z3,
  1582. msh
  1583. })
  1584. end
  1585. end;
  1586. };
  1587.  
  1588. Cylinder = {
  1589. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1590. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1591. prt.Anchored = true
  1592. prt.Material = "Neon"
  1593. prt.CFrame = cframe
  1594. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1595. game:GetService("Debris"):AddItem(prt, 10)
  1596. table.insert(Effects, {
  1597. prt,
  1598. "Cylinder",
  1599. delay,
  1600. x3,
  1601. y3,
  1602. z3,
  1603. msh
  1604. })
  1605. end;
  1606. };
  1607. Head = {
  1608. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1609. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1610. prt.Anchored = true
  1611. prt.Material = "Neon"
  1612. prt.CFrame = cframe
  1613. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1614. game:GetService("Debris"):AddItem(prt, 10)
  1615. table.insert(Effects, {
  1616. prt,
  1617. "Cylinder",
  1618. delay,
  1619. x3,
  1620. y3,
  1621. z3,
  1622. msh
  1623. })
  1624. end;
  1625. };
  1626.  
  1627. Sphere = {
  1628. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1629. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1630. prt.Anchored = true
  1631. prt.Material = "Neon"
  1632. prt.CFrame = cframe
  1633. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1634. game:GetService("Debris"):AddItem(prt, 10)
  1635. table.insert(Effects, {
  1636. prt,
  1637. "Cylinder",
  1638. delay,
  1639. x3,
  1640. y3,
  1641. z3,
  1642. msh
  1643. })
  1644. end;
  1645. };
  1646.  
  1647. Elect = {
  1648. Create = function(cff, x, y, z)
  1649. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Really black"), "Part", Vector3.new(1, 1, 1))
  1650. prt.Anchored = true
  1651. prt.Material = "Neon"
  1652. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  1653. prt.CFrame = CFrame.new(prt.Position)
  1654. game:GetService("Debris"):AddItem(prt, 2)
  1655. local xval = math.random() / 2
  1656. local yval = math.random() / 2
  1657. local zval = math.random() / 2
  1658. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  1659. table.insert(Effects, {
  1660. prt,
  1661. "Elec",
  1662. 0.1,
  1663. x,
  1664. y,
  1665. z,
  1666. xval,
  1667. yval,
  1668. zval
  1669. })
  1670. end;
  1671.  
  1672. };
  1673.  
  1674. Ring = {
  1675. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1676. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1677. prt.Anchored = true
  1678. prt.CFrame = cframe
  1679. prt.Material = "Neon"
  1680. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1681. game:GetService("Debris"):AddItem(prt, 10)
  1682. table.insert(Effects, {
  1683. prt,
  1684. "Cylinder",
  1685. delay,
  1686. x3,
  1687. y3,
  1688. z3,
  1689. msh
  1690. })
  1691. end;
  1692. };
  1693.  
  1694.  
  1695. Wave = {
  1696. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1697. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1698. prt.Anchored = true
  1699. prt.CFrame = cframe
  1700. prt.Material = "Neon"
  1701. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1702. game:GetService("Debris"):AddItem(prt, 10)
  1703. table.insert(Effects, {
  1704. prt,
  1705. "Cylinder",
  1706. delay,
  1707. x3,
  1708. y3,
  1709. z3,
  1710. msh
  1711. })
  1712. end;
  1713. };
  1714.  
  1715. Break = {
  1716. Create = function(brickcolor, cframe, x1, y1, z1)
  1717. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1718. prt.Anchored = true
  1719. prt.Material = "Neon"
  1720. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1721. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1722. local num = math.random(10, 50) / 1000
  1723. game:GetService("Debris"):AddItem(prt, 10)
  1724. table.insert(Effects, {
  1725. prt,
  1726. "Shatter",
  1727. num,
  1728. prt.CFrame,
  1729. math.random() - math.random(),
  1730. 0,
  1731. math.random(50, 100) / 100
  1732. })
  1733. end;
  1734. };
  1735.  
  1736. Fire = {
  1737. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1738. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1739. prt.Anchored = true
  1740. prt.Material = "Neon"
  1741. prt.CFrame = cframe
  1742. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1743. game:GetService("Debris"):AddItem(prt, 10)
  1744. table.insert(Effects, {
  1745. prt,
  1746. "Fire",
  1747. delay,
  1748. 1,
  1749. 1,
  1750. 1,
  1751. msh
  1752. })
  1753. end;
  1754. };
  1755.  
  1756. FireWave = {
  1757. Create = function(brickcolor, cframe, x1, y1, z1)
  1758. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1759. prt.Anchored = true
  1760. prt.CFrame = cframe
  1761. prt.Material = "Neon"
  1762. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1763. local d = Create("Decal"){
  1764. Parent = prt,
  1765. Texture = "rbxassetid://26356434",
  1766. Face = "Top",
  1767. }
  1768. local d = Create("Decal"){
  1769. Parent = prt,
  1770. Texture = "rbxassetid://26356434",
  1771. Face = "Bottom",
  1772. }
  1773. game:GetService("Debris"):AddItem(prt, 10)
  1774. table.insert(Effects, {
  1775. prt,
  1776. "FireWave",
  1777. 1,
  1778. 30,
  1779. math.random(400, 600) / 100,
  1780. msh
  1781. })
  1782. end;
  1783. };
  1784.  
  1785. Lightning = {
  1786. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1787. local magz = (p0 - p1).magnitude
  1788. local curpos = p0
  1789. local trz = {
  1790. -ofs,
  1791. ofs
  1792. }
  1793. for i = 1, tym do
  1794. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1795. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1796. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1797. li.Material = "Neon"
  1798. if tym == i then
  1799. local magz2 = (curpos - p1).magnitude
  1800. li.Size = Vector3.new(th, th, magz2)
  1801. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1802. table.insert(Effects, {
  1803. li,
  1804. "Disappear",
  1805. last
  1806. })
  1807. else
  1808. do
  1809. do
  1810. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1811. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1812. game.Debris:AddItem(li, 10)
  1813. table.insert(Effects, {
  1814. li,
  1815. "Disappear",
  1816. last
  1817. })
  1818. end
  1819. end
  1820. end
  1821. end
  1822. end
  1823. };
  1824.  
  1825. EffectTemplate = {
  1826.  
  1827. };
  1828. }
  1829.  
  1830. function chatfunc(text)
  1831. local chat = coroutine.wrap(function()
  1832. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1833. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1834. end
  1835. local naeeym2 = Instance.new("BillboardGui",Character)
  1836. naeeym2.Size = UDim2.new(0,100,0,40)
  1837. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1838. naeeym2.Adornee = Character.Head
  1839. naeeym2.Name = "TalkingBillBoard"
  1840. local tecks2 = Instance.new("TextLabel",naeeym2)
  1841. tecks2.BackgroundTransparency = 1
  1842. tecks2.BorderSizePixel = 0
  1843. tecks2.Text = ""
  1844. tecks2.Font = "Cartoon"
  1845. tecks2.TextSize = 30
  1846. tecks2.TextStrokeTransparency = 0
  1847. tecks2.TextColor3 = Color3.new(0,0,0)
  1848. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1849. tecks2.Size = UDim2.new(1,0,0.5,0)
  1850. local tecks3 = Instance.new("TextLabel",naeeym2)
  1851. tecks3.BackgroundTransparency = 1
  1852. tecks3.BorderSizePixel = 0
  1853. tecks3.Text = ""
  1854. tecks3.Font = "Cartoon"
  1855. tecks3.TextSize = 30
  1856. tecks3.TextStrokeTransparency = 0
  1857. tecks3.TextColor3 = BrickColor.new("Really black").Color
  1858. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1859. tecks3.Size = UDim2.new(1,0,0.5,0)
  1860. spawn(function()
  1861. while wait() do
  1862. tecks3.TextColor3 = BrickColor.new("Really black").Color
  1863. tecks2.TextColor3 = BrickColor.new("Really black").Color
  1864. end
  1865. end)
  1866. for i = 1,string.len(text),1 do
  1867. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1, 1)
  1868. tecks2.Text = string.sub(text,1,i)
  1869. tecks3.Text = string.sub(text,1,i)
  1870. wait(0.01)
  1871. end
  1872. wait(2)
  1873. for i = 1, 50 do
  1874. swait()
  1875. tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1876. tecks2.Rotation = tecks2.Rotation - .8
  1877. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1878. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1879. tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1880. tecks3.Rotation = tecks2.Rotation + .8
  1881. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1882. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1883. end
  1884. naeeym2:Destroy()
  1885. end)
  1886. chat()
  1887. end
  1888. function onChatted(msg)
  1889. chatfunc(msg)
  1890. end
  1891. Player.Chatted:connect(onChatted)
  1892.  
  1893. abss = Instance.new("BillboardGui",Character)
  1894. abss.Size = UDim2.new(10,0,10,0)
  1895. abss.Enabled = false
  1896. imgl = Instance.new("ImageLabel",abss)
  1897. imgl.Position = UDim2.new(0,0,0,0)
  1898. imgl.Size = UDim2.new(1,0,1,0)
  1899. imgl.Image = "rbxassetid://183711814"
  1900. imgl.BackgroundTransparency = 1
  1901. imgl.ImageColor3 = Color3.new(0,0,0)
  1902. img2 = Instance.new("ImageLabel",abss)
  1903. img2.Position = UDim2.new(0,0,0,0)
  1904. img2.Size = UDim2.new(1,0,1,0)
  1905. img2.Image = "rbxassetid://183711814"
  1906. img2.BackgroundTransparency = 1
  1907. img2.ImageColor3 = Color3.new(.9,0,0)
  1908. spawn(function()
  1909. while wait() do
  1910. imgl.ImageColor3 = BrickColor.new("Really black").Color
  1911. img2.ImageColor3 = BrickColor.new("Really black").Color
  1912. end
  1913. end)
  1914.  
  1915. spawn(function()
  1916. chatfunc("Dark-Cider by saba1520")
  1917. wait(3)
  1918. chatfunc("Modified Date : idk")
  1919. wait(3)
  1920. chatfunc("Original Script : Genocider")
  1921. wait(3)
  1922. chatfunc("Have Pain!")
  1923. end)
  1924.  
  1925. spawn(function()
  1926. while wait(1) do
  1927. Effects.Sphere.Create(BrickColor.new("Really black"), RootPart.CFrame, 40,40,40, 1, 1, 1, 0.07)
  1928. end
  1929. end)
  1930. function attackone()
  1931. attack = true
  1932. Humanoid.WalkSpeed = 0
  1933. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1, .5)
  1934. if targetted.Name ~= "Skrubl0rdzI" then
  1935. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1936. partasdeff.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  1937. partasdeff.LightEmission = .1
  1938. partasdeff.Size = NumberSequence.new(0.2)
  1939. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1940. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1941. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1942. partasdeff.Transparency = bbb
  1943. partasdeff.Size = aaa
  1944. partasdeff.ZOffset = .9
  1945. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1946. partasdeff.LockedToPart = false
  1947. partasdeff.EmissionDirection = "Back"
  1948. partasdeff.Lifetime = NumberRange.new(1, 2)
  1949. partasdeff.Rate = 1000
  1950. partasdeff.Rotation = NumberRange.new(-100, 100)
  1951. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1952. partasdeff.Speed = NumberRange.new(6)
  1953. partasdeff.VelocitySpread = 10000
  1954. partasdeff.Enabled=false
  1955. for i = 0, 3, 0.1 do
  1956. swait()
  1957. PlayAnimationFromTable({
  1958. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1959. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1960. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1961. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1962. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1963. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1964. }, .1, false)
  1965. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1966. end
  1967. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1968. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1969. dmg(targetted)
  1970. local ex = Instance.new("Explosion",workspace)
  1971. ex.Position = Partss.Position
  1972. ex.BlastRadius = 0
  1973. partasdeff.Enabled=true
  1974. for i = 0, 1, 0.1 do
  1975. swait()
  1976. PlayAnimationFromTable({
  1977. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1978. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1979. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1980. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1981. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1982. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1983. }, .3, false)
  1984. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1985. end
  1986. partasdeff.Enabled=false
  1987. for i = 0, 2, 0.1 do
  1988. swait()
  1989. PlayAnimationFromTable({
  1990. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1991. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1992. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1993. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1994. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1995. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1996. }, .3, false)
  1997. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1998. end
  1999. coroutine.wrap(function()
  2000. wait(2)
  2001. partasdeff:Remove()
  2002. end)()
  2003. else
  2004. sel = math.random(1,3)
  2005. if sel == 1 then
  2006. chatfunc("FEEL OUR PAIN...")
  2007. elseif sel == 2 then
  2008. chatfunc("never...")
  2009. elseif sel == 3 then
  2010. chatfunc("I can't do that because am nothing...")
  2011. end
  2012. for i = 0, 5, 0.1 do
  2013. swait()
  2014. PlayAnimationFromTable({
  2015. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2016. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  2017. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2018. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2019. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2020. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2021. }, .3, false)
  2022. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2023. end
  2024. end
  2025. Humanoid.WalkSpeed = 8
  2026. attack = false
  2027. end
  2028. local Grabbed = false
  2029.  
  2030. function shoot()
  2031. attack = true
  2032. for i = 0, 3, 0.1 do
  2033. swait()
  2034. PlayAnimationFromTable({
  2035. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2036. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2037. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2038. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2039. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2040. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2041. }, .1, false)
  2042. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2043. end
  2044. for i = 1,10 do
  2045. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  2046. wait(0.01)
  2047. end
  2048. wait(0.5)
  2049. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2050. local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  2051. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1.5, 1)
  2052. for i = 1,10 do
  2053. Effects.Block.Create(BrickColor.new("Really black"), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  2054. end
  2055. wait(0.75)
  2056. ref1:Destroy()
  2057. attack = false
  2058. end
  2059.  
  2060. function hedshoot()
  2061. attack = true
  2062.  
  2063. --local GGyro = Instance.new("BodyPosition")
  2064. local grab = nil
  2065. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  2066. if v:FindFirstChild('Torso') then
  2067. Grabbed = true
  2068. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", v.Torso, 1, .8)
  2069. grab = v
  2070. end
  2071. end
  2072. spawn(function()
  2073. for i = 1,10 do
  2074. Effects.Wave.Create(BrickColor.new("Really black"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  2075. wait(0.03)
  2076. end
  2077. end)
  2078. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", RootPart, 0, .5)
  2079. for i = 0, 1, 0.1 do
  2080. swait()
  2081. if Grabbed == true then
  2082. grab.Humanoid.PlatformStand = true
  2083. --GGyro.position = Partss.Position
  2084. --GGyro.Parent = grab.Head
  2085. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2086. end
  2087. PlayAnimationFromTable({
  2088. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2089. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2090. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2091. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2092. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2093. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2094. }, .3, false)
  2095. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  2096. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2097. end
  2098. if Grabbed == true then
  2099. Humanoid.WalkSpeed = 0
  2100. for i = 0, 2, 0.1 do
  2101. swait()
  2102. if Grabbed == true then
  2103. grab.Humanoid.PlatformStand = true
  2104. --GGyro.position = Partss.Position
  2105. --GGyro.Parent = grab.Head
  2106. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2107. end
  2108. PlayAnimationFromTable({
  2109. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2110. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2111. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2112. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2113. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2114. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2115. }, .3, false)
  2116. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2117. end
  2118. if grab.Name ~= "CKbackup" then
  2119. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  2120. partasdeff.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  2121. partasdeff.LightEmission = .1
  2122. partasdeff.Size = NumberSequence.new(0.2)
  2123. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2124. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2125. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2126. partasdeff.Transparency = bbb
  2127. partasdeff.Size = aaa
  2128. partasdeff.ZOffset = .9
  2129. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2130. partasdeff.LockedToPart = false
  2131. partasdeff.EmissionDirection = "Back"
  2132. partasdeff.Lifetime = NumberRange.new(1, 2)
  2133. partasdeff.Rate = 1000
  2134. partasdeff.Rotation = NumberRange.new(-100, 100)
  2135. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2136. partasdeff.Speed = NumberRange.new(10)
  2137. partasdeff.VelocitySpread = 20
  2138. partasdeff.Enabled=false
  2139. sel = math.random(1,3)
  2140. if sel == 1 then
  2141. chatfunc("uh oh! am testing and please die!")
  2142. end
  2143. for i = 0, 2, 0.1 do
  2144. swait()
  2145. if Grabbed == true then
  2146. grab.Humanoid.PlatformStand = true
  2147. --GGyro.position = Partss.Position
  2148. --GGyro.Parent = grab.Head
  2149. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2150. end
  2151. PlayAnimationFromTable({
  2152. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2153. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2154. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2155. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2156. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2157. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2158. }, .1, false)
  2159. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2160. end
  2161. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  2162. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  2163. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1, .5)
  2164. dmg(grab)
  2165. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  2166. partasdeff.Enabled=true
  2167. for i = 0, 1, 0.1 do
  2168. swait()
  2169. PlayAnimationFromTable({
  2170. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2171. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2172. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2173. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2174. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2175. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2176. }, .3, false)
  2177. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2178. end
  2179. partasdeff.Enabled=false
  2180. for i = 0, 2.5, 0.1 do
  2181. swait()
  2182. PlayAnimationFromTable({
  2183. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2184. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2185. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2186. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2187. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2188. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2189. }, .2, false)
  2190. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2191. end
  2192. coroutine.wrap(function()
  2193. wait(2)
  2194. partasdeff:Remove()
  2195. end)()
  2196. else
  2197. grab.Humanoid.PlatformStand = false
  2198. for i = 0, 3, 0.1 do
  2199. swait()
  2200. PlayAnimationFromTable({
  2201. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2202. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2203. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2204. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2205. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2206. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2207. }, .1, false)
  2208. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2209. end
  2210. sel = math.random(1,3)
  2211. if sel == 1 then
  2212. chatfunc("uh oh! am testing and please die!")
  2213. end
  2214. for i = 0, 5, 0.1 do
  2215. swait()
  2216. PlayAnimationFromTable({
  2217. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2218. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  2219. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2220. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2221. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2222. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2223. }, .3, false)
  2224. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2225. end
  2226. end
  2227. end
  2228. --GGyro.Parent = nil
  2229. attack = false
  2230. Grabbed = false
  2231. Humanoid.WalkSpeed = 20
  2232.  
  2233. end
  2234. function moarblood()
  2235. attack = true
  2236. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1, .8)
  2237. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  2238. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  2239. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  2240. wait(.5)
  2241. for i = 0, 1.2, 0.1 do
  2242. swait()
  2243. PlayAnimationFromTable({
  2244. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2245. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2246. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2247. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2248. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2249. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2250. }, .2, false)
  2251. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2252. end
  2253. if targetted.Name ~= "CKbackup" then
  2254. local grab = nil
  2255. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  2256. if v:FindFirstChild('Head') then
  2257. Grabbed = true
  2258. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", v.Head, 1, .8)
  2259. grab = v
  2260. end
  2261. end
  2262. Humanoid.WalkSpeed = 0
  2263. for i = 0, 2, 0.1 do
  2264. swait()
  2265. if Grabbed == true then
  2266. grab.Humanoid.PlatformStand = true
  2267. --GGyro.position = Partss.Position
  2268. --GGyro.Parent = grab.Head
  2269. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2270. end
  2271. PlayAnimationFromTable({
  2272. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2273. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2274. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2275. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2276. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2277. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2278. }, .25, false)
  2279. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2280. end
  2281. if Grabbed == true then
  2282. sel = math.random(1,3)
  2283. if sel == 1 then
  2284. chatfunc("uh oh! am testing and please die!")
  2285. end
  2286. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  2287. partasdeff.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  2288. partasdeff.LightEmission = .1
  2289. partasdeff.Size = NumberSequence.new(0.2)
  2290. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2291. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  2292. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  2293. partasdeff.Transparency = bbb
  2294. partasdeff.Size = aaa
  2295. partasdeff.ZOffset = .9
  2296. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  2297. partasdeff.LockedToPart = false
  2298. partasdeff.EmissionDirection = "Back"
  2299. partasdeff.Lifetime = NumberRange.new(1, 2)
  2300. partasdeff.Rate = 1000
  2301. partasdeff.Rotation = NumberRange.new(-100, 100)
  2302. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  2303. partasdeff.Speed = NumberRange.new(6)
  2304. partasdeff.VelocitySpread = 10000
  2305. partasdeff.Enabled=false
  2306. for i = 0, 3, 0.1 do
  2307. swait()
  2308. if Grabbed == true then
  2309. grab.Humanoid.PlatformStand = true
  2310. --GGyro.position = Partss.Position
  2311. --GGyro.Parent = grab.Head
  2312. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  2313. end
  2314. PlayAnimationFromTable({
  2315. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2316. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2317. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2318. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2319. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2320. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2321. }, .1, false)
  2322. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2323. end
  2324. partasdeff.Enabled=true
  2325. grab.Torso.Transparency = 1
  2326. dmg(grab)
  2327. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", grab.Head, .8, .8)
  2328. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", grab.Head, 1, .7)
  2329.  
  2330. coroutine.wrap(function()
  2331. wait(.4)
  2332. partasdeff.Enabled=false
  2333. end)()
  2334. for i = 0, 3.5, 0.1 do
  2335. swait()
  2336. PlayAnimationFromTable({
  2337. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2338. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2339. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2340. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2341. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2342. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2343. }, .3, false)
  2344. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2345. end
  2346. end
  2347. else
  2348. Humanoid.WalkSpeed = 0
  2349. for i = 0, 3, 0.1 do
  2350. swait()
  2351. PlayAnimationFromTable({
  2352. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2353. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2354. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2355. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2356. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2357. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2358. }, .2, false)
  2359. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2360. end
  2361. sel = math.random(1,3)
  2362. if sel == 1 then
  2363. chatfunc("AM FALLEN GOD AND DIE...")
  2364. elseif sel == 2 then
  2365. chatfunc("OH am thought you are an enemy... but am don't care...DIE!")
  2366. elseif sel == 3 then
  2367. chatfunc("Sign...i am never breating...")
  2368. end
  2369. for i = 0, 5, 0.1 do
  2370. swait()
  2371. PlayAnimationFromTable({
  2372. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2373. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  2374. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2375. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2376. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2377. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2378. }, .3, false)
  2379. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2380. end
  2381. end
  2382. attack = false
  2383. Grabbed = false
  2384. k:Remove()
  2385. Humanoid.WalkSpeed = 8
  2386. end
  2387.  
  2388. function painlessrain2()
  2389. attack = true
  2390. Humanoid.WalkSpeed = 0
  2391. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2392.  
  2393. coroutine.wrap(function()
  2394. for i = 0, 4 do
  2395. wait(.2)
  2396. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", RootPart, 1, 1)
  2397. end
  2398. end)()
  2399. for i = 0, 4, 0.1 do
  2400. swait()
  2401. PlayAnimationFromTable({
  2402. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2403. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2404. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2405. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2406. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2407. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2408. }, .07, false)
  2409. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  2410. end
  2411. for i = 0, 1.5, 0.1 do
  2412. swait()
  2413. PlayAnimationFromTable({
  2414. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2415. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2416. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2417. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2418. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2419. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2420. }, .2, false)
  2421. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2422. end
  2423. for i = 0, 0 do
  2424. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  2425. wait(2)
  2426. end
  2427. attack = false
  2428. Humanoid.WalkSpeed = 8
  2429. for i = 0, 99 do
  2430. wait(0.01)
  2431. mdmg(ref1, 3)
  2432. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1.5, 1)
  2433. ref1.Position = Mouse.hit.p
  2434. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  2435. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  2436. Effects.Sphere.Create(BrickColor.new("Really black"), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  2437. end
  2438. ref1:Remove()
  2439. end
  2440.  
  2441. function painlessrain()
  2442. attack = true
  2443. Humanoid.WalkSpeed = 0
  2444. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2445.  
  2446. coroutine.wrap(function()
  2447. for i = 0, 4 do
  2448. wait(.2)
  2449. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", RootPart, 1, 1)
  2450. end
  2451. end)()
  2452. for i = 0, 4, 0.1 do
  2453. swait()
  2454. PlayAnimationFromTable({
  2455. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2456. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2457. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2458. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2459. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2460. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2461. }, .07, false)
  2462. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  2463. end
  2464. for i = 0, 1.5, 0.1 do
  2465. swait()
  2466. PlayAnimationFromTable({
  2467. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2468. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2469. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2470. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2471. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2472. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2473. }, .2, false)
  2474. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2475. end
  2476. for i = 0, 2 do
  2477. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 66,66,66, -1,-1,-1, 0.07)
  2478. wait(1)
  2479. end
  2480. attack = false
  2481. Humanoid.WalkSpeed = 8
  2482. for i = 0, 1 do
  2483. wait(0.01)
  2484. mdmg(ref1, 50)
  2485. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1.5, 1)
  2486. ref1.Position = Mouse.hit.p
  2487. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  2488. for i = 1,10 do
  2489. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 520, 9999, 520, -1, 0, -1, 0.07)
  2490. Effects.Sphere.Create(BrickColor.new("Really black"), ref1.CFrame, 700,700,700,-1,-1,-1, 0.07)
  2491. end
  2492. end
  2493. ref1:Remove()
  2494. end
  2495.  
  2496. function TargetSelect(person)
  2497. local dd=coroutine.wrap(function()
  2498. if targetted ~= person then
  2499. targetted = person
  2500. img2.Size = UDim2.new(1,0,1,0)
  2501. img2.ImageTransparency = 0
  2502. img2.Position = UDim2.new(0,0,0,0)
  2503. for i = 0, 2, 0.1 do
  2504. swait()
  2505. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  2506. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  2507. img2.ImageTransparency = img2.ImageTransparency + 0.05
  2508. end
  2509. end
  2510. end)
  2511. dd()
  2512. end
  2513.  
  2514. function LockOn()
  2515. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2516. TargetSelect(Mouse.Target.Parent)
  2517. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=358080470", Character, 1, 1)
  2518. end
  2519. end
  2520.  
  2521.  
  2522. function ofmoosic() -- 2 lazi hoh
  2523. delays = true
  2524. while wait() and kkk and kkk.Volume >= 0.02 do
  2525. kkk.Volume = kkk.Volume - 0.05
  2526. end
  2527. wait(0.1)
  2528. kkk.Pitch = 0
  2529. kkk.PlaybackSpeed = 0
  2530. play = false
  2531. delays = false
  2532. end
  2533. function onmoosic()
  2534. delays = true
  2535. kkk.Pitch = 1
  2536. kkk.PlaybackSpeed = 1
  2537. while wait() and kkk and kkk.Volume <= 1.5 do
  2538. kkk.Volume = kkk.Volume + 0.05
  2539. end
  2540. wait(0.1)
  2541. play = true
  2542. delays = false
  2543. end
  2544. Mouse.Button1Down:connect(function()
  2545. if attack == false and targetted ~= nil then
  2546. attackone()
  2547. end
  2548. end)
  2549.  
  2550. Mouse.KeyDown:connect(function(k)
  2551. k = k:lower()
  2552. if attack == false and k == 'q' then
  2553. LockOn()
  2554. end
  2555. if k == 'z' and attack == false then
  2556. spawn(function()
  2557. Head.face.Texture = "http://www.roblox.com/asset/?id=404306534"
  2558. wait(2)
  2559. Head.face.Texture = Orin
  2560. end)
  2561. hedshoot()
  2562. elseif k == 'x' and attack == false and targetted ~= nil then
  2563. spawn(function()
  2564. Head.face.Texture = "http://www.roblox.com/asset/?id=1471407701"
  2565. wait(2)
  2566. Head.face.Texture = Orin
  2567. end)
  2568. moarblood()
  2569. elseif k == 'c' and attack == false then
  2570. spawn(function()
  2571. Head.face.Texture = "http://www.roblox.com/asset/?id=148988280"
  2572. wait(2)
  2573. Head.face.Texture = Orin
  2574. end)
  2575. painlessrain()
  2576. chatfunc("feel pain...")
  2577. elseif k == 'v' and attack == false then
  2578. spawn(function()
  2579. Head.face.Texture = "http://www.roblox.com/asset/?id=246991049"
  2580. wait(2)
  2581. Head.face.Texture = Orin
  2582. end)
  2583. painlessrain2()
  2584. wait(6)
  2585. chatfunc("you are dead...")
  2586. elseif k == 'e' and attack == false then
  2587. shoot()
  2588. elseif k == 'g' and delays == false and Character.Name == "Skrubl0rdzI" then
  2589. delays = true
  2590. chatfunc("huh...")
  2591. wait(3)
  2592. chatfunc("hahaha noob...")
  2593. wait(4)
  2594. chatfunc("die...")
  2595. delays = false
  2596. elseif k == 'm' and play == true and delays == false then
  2597. ofmoosic()
  2598. elseif k == 'm' and play == false and delays == false then
  2599. onmoosic()
  2600. end
  2601. end)
  2602.  
  2603. kkk = Instance.new("Sound",Character)
  2604. kkk.Volume = 3
  2605. kkk.Pitch = 1
  2606. kkk.SoundId = "rbxassetid://152701334"
  2607. kkk:Play()
  2608. kkk.Name = "a"
  2609. kkk.Looped = true
  2610.  
  2611.  
  2612. coroutine.wrap(function()
  2613. while true do
  2614. swait()
  2615. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  2616. if v:IsA("Part") then
  2617. v.Anchored = false
  2618. end
  2619. end
  2620. for i, v in pairs(Character:GetChildren()) do
  2621. if v:IsA("Part") then
  2622. v.Anchored = false
  2623. elseif v:IsA("Accessory") then
  2624. v.Handle.Anchored = false
  2625. end
  2626. end
  2627. end
  2628. end)()
  2629. coroutine.wrap(function()
  2630. while 1 do
  2631. swait()
  2632. if doe <= 360 then
  2633. doe = doe + 2
  2634. else
  2635. doe = 0
  2636. end
  2637. end
  2638. end)()
  2639. while true do
  2640. swait()
  2641. for i, v in pairs(Character:GetChildren()) do
  2642. if v:IsA("Part") then
  2643. v.Material = "SmoothPlastic"
  2644. elseif v:IsA("Accessory") then
  2645. v:WaitForChild("Handle").Material = "Neon"
  2646. end
  2647. end
  2648. while true do
  2649. swait()
  2650. Character.Humanoid.MaxHealth = math.huge
  2651. Character.Humanoid.Health = math.huge
  2652. imgl.Rotation = imgl.Rotation + 3
  2653. img2.Rotation = img2.Rotation + 3
  2654. if targetted ~= nil then
  2655. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2656. abss.Enabled = true
  2657. elseif targetted == nil then
  2658. abss.Adornee = nil
  2659. abss.Enabled = false
  2660. end
  2661.  
  2662. P=Instance.new("ForceField",Character)
  2663. P.Visible = false
  2664.  
  2665. while true and imgl.Rotation >= 360 do
  2666. imgl.Rotation = 0
  2667. img2.Rotation = 0
  2668. end
  2669. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2670. velocity = RootPart.Velocity.y
  2671. sine = sine + change
  2672. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2673. if RootPart.Velocity.y > 1 and hit == nil then
  2674. Anim = "Jump"
  2675. if attack == false then
  2676. PlayAnimationFromTable({
  2677. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2678. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2679. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2680. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2681. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2682. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2683. }, .3, false)
  2684. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2685. end
  2686. elseif RootPart.Velocity.y < -1 and hit == nil then
  2687. Anim = "Fall"
  2688. if attack == false then
  2689. PlayAnimationFromTable({
  2690. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2691. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2692. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2693. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2694. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2695. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2696. }, .3, false)
  2697. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2698. end
  2699. elseif Torsovelocity < 1 and hit ~= nil then
  2700. Anim = "Idle"
  2701. if attack == false then
  2702. change = 1
  2703. PlayAnimationFromTable({
  2704. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2705. CFrame.new(-0.0575585738, 1.52553558, 0, 0, 0, 0, 0, 0, 0, 0.0143168001, 0, 0.897985697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2706. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2707. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2708. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2709. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2710. }, .3, false)
  2711. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2712. end
  2713. elseif Torsovelocity > 2 and hit ~= nil then
  2714. Anim = "Walk"
  2715. if attack == false then
  2716. PlayAnimationFromTable({
  2717. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2718. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2719. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  2720. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  2721. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2722. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2723. }, .3, false)
  2724. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2725. end
  2726. end
  2727. if 0 < #Effects then
  2728. for e = 1, #Effects do
  2729. if Effects[e] ~= nil then
  2730. local Thing = Effects[e]
  2731. if Thing ~= nil then
  2732. local Part = Thing[1]
  2733. local Mode = Thing[2]
  2734. local Delay = Thing[3]
  2735. local IncX = Thing[4]
  2736. local IncY = Thing[5]
  2737. local IncZ = Thing[6]
  2738. if Thing[2] == "Shoot" then
  2739. local Look = Thing[1]
  2740. local move = 30
  2741. if Thing[8] == 3 then
  2742. move = 10
  2743. end
  2744. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2745. if Thing[10] ~= nil then
  2746. da = pos
  2747. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2748. cfa = CFrame.new(Thing[4], pos)
  2749. tehCF = cfa:lerp(cf2, 0.2)
  2750. Thing[1] = tehCF.lookVector
  2751. end
  2752. local mag = (Thing[4] - pos).magnitude
  2753. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2754. if Thing[8] == 2 then
  2755. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2756. end
  2757. Thing[4] = Thing[4] + Look * move
  2758. Thing[3] = Thing[3] - 1
  2759. if 2 < Thing[5] then
  2760. Thing[5] = Thing[5] - 0.3
  2761. Thing[6] = Thing[6] - 0.3
  2762. end
  2763. if hit ~= nil then
  2764. Thing[3] = 0
  2765. if Thing[8] == 1 or Thing[8] == 3 then
  2766. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2767. else
  2768. if Thing[8] == 2 then
  2769. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2770. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2771. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really black"), "Reference", Vector3.new())
  2772. ref.Anchored = true
  2773. ref.CFrame = CFrame.new(pos)
  2774. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2775. game:GetService("Debris"):AddItem(ref, 0.2)
  2776. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2777. Effects["Ring"].Create(BrickColor.new("Really black"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2778. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2779. end
  2780. end
  2781. end
  2782. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really black"), "Reference", Vector3.new())
  2783. ref.Anchored = true
  2784. ref.CFrame = CFrame.new(pos)
  2785. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2786. game:GetService("Debris"):AddItem(ref, 1)
  2787. end
  2788. if Thing[3] <= 0 then
  2789. table.remove(Effects, e)
  2790. end
  2791. end
  2792. do
  2793. do
  2794. if Thing[2] == "FireWave" then
  2795. if Thing[3] <= Thing[4] then
  2796. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2797. Thing[3] = Thing[3] + 1
  2798. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2799. else
  2800. Part.Parent = nil
  2801. table.remove(Effects, e)
  2802. end
  2803. end
  2804. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2805. if Thing[1].Transparency <= 1 then
  2806. if Thing[2] == "Block1" then
  2807. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2808. Mesh = Thing[7]
  2809. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2810. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2811. else
  2812. if Thing[2] == "Block2" then
  2813. Thing[1].CFrame = Thing[1].CFrame
  2814. Mesh = Thing[7]
  2815. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2816. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2817. else
  2818. if Thing[2] == "Fire" then
  2819. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2820. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2821. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2822. else
  2823. if Thing[2] == "Cylinder" then
  2824. Mesh = Thing[7]
  2825. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2826. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2827. else
  2828. if Thing[2] == "Blood" then
  2829. Mesh = Thing[7]
  2830. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2831. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2832. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2833. else
  2834. if Thing[2] == "Elec" then
  2835. Mesh = Thing[10]
  2836. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2837. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2838. else
  2839. if Thing[2] == "Disappear" then
  2840. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2841. else
  2842. if Thing[2] == "Shatter" then
  2843. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2844. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2845. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2846. Thing[6] = Thing[6] + Thing[5]
  2847. end
  2848. end
  2849. end
  2850. end
  2851. end
  2852. end
  2853. end
  2854. end
  2855. else
  2856. Part.Parent = nil
  2857. table.remove(Effects, e)
  2858. end
  2859. end
  2860. end
  2861. end
  2862. end
  2863. end
  2864. end
  2865. end
  2866. end
  2867. end
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